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authorRobert Jonsson <spamatica@gmail.com>2011-03-07 19:01:11 +0000
committerRobert Jonsson <spamatica@gmail.com>2011-03-07 19:01:11 +0000
commite40fc849149dd97c248866a4a1d026dda5e57b62 (patch)
treeb12b358f3b3a0608001d30403358f8443118ec5f /attic/muse2-oom/muse2/synti
parent1bd4f2e8d9745cabb667b043171cad22c8577768 (diff)
clean3
Diffstat (limited to 'attic/muse2-oom/muse2/synti')
-rw-r--r--attic/muse2-oom/muse2/synti/CMakeLists.txt50
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/ARCH_ALIN24945
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/CMakeLists.txt108
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/README57
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/SutulaBank.dei177644
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/TODO13
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonze.cpp4397
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonze.h604
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonze.qrc26
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.cpp67
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.h59
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.cpp4562
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.h565
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.ui9499
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.cpp568
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.h40
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.cpp1196
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.h564
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.fig12
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.pngbin0 -> 394 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.fig31
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.pngbin0 -> 1010 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.pngbin0 -> 1840 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.pngbin0 -> 1841 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.pngbin0 -> 1952 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.fig34
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.pngbin0 -> 1542 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.fig37
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.pngbin0 -> 1672 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.fig35
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.pngbin0 -> 1623 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.fig34
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.pngbin0 -> 1631 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.fig13
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.pngbin0 -> 416 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/square.fig14
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/square.pngbin0 -> 354 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.fig13
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.pngbin0 -> 435 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.gnuplot2
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.pngbin0 -> 569 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.fig31
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.gnuplot2
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.pngbin0 -> 543 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.gnuplot2
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.pngbin0 -> 539 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.gnuplot2
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.pngbin0 -> 532 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.gnuplot2
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.pngbin0 -> 576 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.gnuplot2
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.pngbin0 -> 550 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.gnuplot2
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.pngbin0 -> 596 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.fig29
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.gnuplot2
-rw-r--r--attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.pngbin0 -> 591 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/fluid/CMakeLists.txt95
-rw-r--r--attic/muse2-oom/muse2/synti/fluid/fluid.cpp594
-rw-r--r--attic/muse2-oom/muse2/synti/fluid/fluid.h84
-rw-r--r--attic/muse2-oom/muse2/synti/fluid/fluidgui.cpp81
-rw-r--r--attic/muse2-oom/muse2/synti/fluid/fluidgui.h33
-rw-r--r--attic/muse2-oom/muse2/synti/fluid/fluidguibase.ui112
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/CMakeLists.txt106
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/README.txt45
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/TODO13
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth.qrc8
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth0.pngbin0 -> 1195 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth1.pngbin0 -> 7252 bytes
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.cpp837
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h228
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthguibase.ui559
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.cpp1325
-rw-r--r--attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.h151
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/CMakeLists.txt70
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/evdata.h.OLD67
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/gui.cpp130
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/gui.h72
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/mess.cpp125
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/mess.h103
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/mono.cpp47
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/mono.h47
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/mpevent.cpp.OLD22
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/mpevent.h.OLD100
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/poly.cpp35
-rw-r--r--attic/muse2-oom/muse2/synti/libsynti/poly.h39
-rw-r--r--attic/muse2-oom/muse2/synti/organ/CMakeLists.txt90
-rw-r--r--attic/muse2-oom/muse2/synti/organ/organ.cpp716
-rw-r--r--attic/muse2-oom/muse2/synti/organ/organ.h198
-rw-r--r--attic/muse2-oom/muse2/synti/organ/organgui.cpp185
-rw-r--r--attic/muse2-oom/muse2/synti/organ/organgui.h45
-rw-r--r--attic/muse2-oom/muse2/synti/organ/organguibase.ui1351
-rw-r--r--attic/muse2-oom/muse2/synti/s1/CMakeLists.txt68
-rw-r--r--attic/muse2-oom/muse2/synti/s1/s1.cpp232
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/CMakeLists.txt53
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/COPYING3
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/README44
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/ReleaseNotes.txt21
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/common.h110
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/simpledrums.cpp1766
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/simpledrums.h178
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.cpp893
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.h212
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/simpledrumsguibase.ui27
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/ssplugin.cpp461
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/ssplugin.h153
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/sspluginchooserbase.ui134
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.cpp534
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.h206
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/CMakeLists.txt95
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/COPYING3
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/README43
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/ReleaseNotes.txt18
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/common.h110
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.cpp1727
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h174
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.cpp891
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.h214
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsguibase.ui22
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.cpp460
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.h173
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/sspluginchooserbase.ui105
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.cpp530
-rw-r--r--attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.h204
-rw-r--r--attic/muse2-oom/muse2/synti/vam/CMakeLists.txt92
-rw-r--r--attic/muse2-oom/muse2/synti/vam/COPYING340
-rw-r--r--attic/muse2-oom/muse2/synti/vam/ChangeLog16
-rw-r--r--attic/muse2-oom/muse2/synti/vam/README42
-rw-r--r--attic/muse2-oom/muse2/synti/vam/TODO3
-rw-r--r--attic/muse2-oom/muse2/synti/vam/vam.cpp1055
-rw-r--r--attic/muse2-oom/muse2/synti/vam/vam.h38
-rw-r--r--attic/muse2-oom/muse2/synti/vam/vamgui.cpp724
-rw-r--r--attic/muse2-oom/muse2/synti/vam/vamgui.h82
-rw-r--r--attic/muse2-oom/muse2/synti/vam/vamguibase.ui1974
143 files changed, 247467 insertions, 0 deletions
diff --git a/attic/muse2-oom/muse2/synti/CMakeLists.txt b/attic/muse2-oom/muse2/synti/CMakeLists.txt
new file mode 100644
index 00000000..73e6d349
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/CMakeLists.txt
@@ -0,0 +1,50 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+include_directories(
+ .
+ ${CMAKE_CURRENT_BINARY}
+ ${PROJECT_SOURCE_DIR}
+ ${PROJECT_SOURCE_DIR}/muse
+ ${PROJECT_SOURCE_DIR}/muse/widgets
+ ${PROJECT_SOURCE_DIR}/synti
+ )
+
+set (SubDirs
+ deicsonze
+ # deicsonze2
+ libsynti
+ organ
+ # simpledrums
+ simpledrums2
+ vam
+ )
+
+if (ENABLE_EXPERIMENTAL)
+ set (SubDirs ${SubDirs} s1 )
+endif (ENABLE_EXPERIMENTAL)
+
+if (HAVE_FLUIDSYNTH)
+ set (SubDirs ${SubDirs} fluid fluidsynth )
+endif (HAVE_FLUIDSYNTH)
+
+subdirs(${SubDirs})
+
+
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/ARCH_ALIN b/attic/muse2-oom/muse2/synti/deicsonze/ARCH_ALIN
new file mode 100644
index 00000000..87092d6f
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/ARCH_ALIN
@@ -0,0 +1,24945 @@
+* TX81Z/DX11 Voice Archive
+* $Header: /cvsroot/lmuse/muse/synti/deicsonze/ARCH_ALIN,v 1.3 2005/07/14 10:25:45 a-lin Exp $
+* Copyright 1991 by Bryan Sutula. See README file for restrictions.
+
+
+--Bank 1
+
+* CATEGORY ORCHESTRA
+
+* SUBCATEGORY Orchestra
+
+** Name: EleOrchtra
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 03 04 0b 00 02 4e 00 02 18 03 03 05 08 00 02 51 08 00 11 07 03 07 0b
+00 05 63 04 06 09 10 03 05 0f 00 06 63 08 05 34 21 23 0f 00 12 18 05 04 00
+63 63 63 00 00 32 00 45 6c 65 4f 72 63 68 74 72 61 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EleOrchtra
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 03 03 04 0b 00 00 4e 00 02 18 03 03 05 08 00 00 51 08 00 11 07 03 07 0b
+00 00 63 04 06 09 10 03 05 0f 00 00 63 08 05 34 21 23 0f 00 12 18 05 04 00
+63 63 63 00 00 32 00 45 6c 65 4f 72 63 68 74 72 61 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Orchestra*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1f 00 02 0f 00 01 4b 0a 08 07 1f 00 05 0f 0b 00 61 09 0e 0f 1f 00 05 0f
+00 01 63 0a 08 08 1f 00 05 0f 00 00 61 05 08 3e 21 21 07 00 32 05 02 04 00
+28 63 00 00 00 32 00 4f 72 63 68 65 73 74 72 61 2a 63 63 63 32 32 32 00 00
+00 12 00 00 00 31 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntOrkest
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0c 03 04 0f 32 01 47 08 0d 10 0c 03 04 0f 32 02 3e 08 0a 0e 15 06 05 0f
+1e 05 5d 13 0a 1f 15 06 05 0f 1e 05 61 08 0e 24 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 4f 72 6b 65 73 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntOrkest
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0c 03 04 0f 32 00 47 08 0d 10 0c 03 04 0f 32 00 3e 08 0a 0e 15 06 05 0f
+1e 00 5d 13 0a 1f 15 06 05 0f 1e 00 61 08 0e 24 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 4f 72 6b 65 73 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Symphony
+
+** Name: Sympathy.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 03 0f 00 04 59 04 03 1f 1f 00 03 0f 00 04 5f 00 06 0f 1f 00 04 0f
+00 05 5b 08 02 0f 1f 00 04 0f 00 06 5f 08 06 2c 23 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 53 79 6d 70 61 74 68 79 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sympathy.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 03 0f 00 03 52 04 03 1f 1f 00 03 0f 00 04 55 08 06 0f 1f 00 04 0f
+00 06 5b 08 02 0f 1f 00 04 0f 00 05 5e 08 06 2c 23 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 53 79 6d 70 61 74 68 79 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sympho *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 03 04 0e 16 00 4a 03 03 0d 04 00 05 0e 1d 00 52 04 06 0c 04 03 05 0e
+0e 00 63 03 03 07 04 03 05 0e 0c 00 63 04 00 3c 23 0e 0e 00 32 11 02 04 00
+28 63 00 00 00 32 00 53 79 6d 70 68 6f 20 20 20 2a 63 63 63 32 32 32 00 06
+00 18 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony *
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 04 00 01 0e 00 49 4d 04 03 11 17 03 04 0f 00 00 45 04 06 0c 08 03 05 0f
+00 78 63 04 03 0a 04 03 05 0e 00 78 63 03 00 3c 1f 0c 10 00 4e 05 02 04 00
+28 0c 07 00 00 32 19 53 79 6d 70 68 6f 6e 79 20 2a 63 63 63 32 32 32 00 08
+30 38 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 13 07 02 0e 0a 04 59 13 12 0e 09 00 05 0e 00 04 51 08 03 18 09 05 04 0e
+0a 04 4b 0d 0b 0c 0d 00 05 0d 00 05 63 08 03 64 26 18 0f 00 26 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 31 63 63 63 32 32 32 00 10
+00 20 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 13 07 02 0e 0a 02 59 13 12 0e 09 00 05 0e 00 01 51 08 03 18 09 05 04 0e
+0a 01 4b 0d 0b 0c 0d 00 05 0d 00 00 63 08 03 64 26 18 0f 00 26 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 31 63 63 63 32 32 32 00 10
+00 20 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 05 00 07 0e 41 01 51 08 05 19 13 06 04 0e 0a 03 4d 19 0a 0c 0a 00 07 0f
+0a 05 62 08 01 1f 0a 06 04 0b 00 02 4d 0d 00 34 22 18 0f 00 22 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 32 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 05 00 07 0e 41 01 51 08 05 19 13 06 04 0e 0a 00 4d 19 0a 0c 0a 00 07 0f
+0a 00 62 08 01 1f 0a 06 04 0e 00 00 4d 0d 00 34 22 18 0f 00 22 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 32 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 05 00 04 0e 29 03 4c 04 01 0f 0c 01 05 0e 0a 03 39 08 02 0d 0a 00 06 0e
+0a 03 5d 08 03 12 08 03 06 0d 00 06 58 08 01 2c 1e 00 06 00 32 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 05 00 04 0e 29 00 4c 04 01 0f 0c 01 05 0e 0a 00 39 08 02 0d 0a 00 06 0e
+0a 00 5d 08 03 12 08 03 06 0d 00 00 58 08 01 2c 1e 00 06 00 32 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1a 05 07 0d 34 02 49 08 0c 17 0c 00 07 0f 0a 03 4b 13 05 15 0d 05 07 0e
+34 05 63 08 0b 0c 0a 00 05 0f 0a 03 63 08 01 74 1e 0b 09 00 32 00 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 34 63 63 63 32 32 32 00 30
+00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1a 05 07 0d 34 00 49 08 0c 17 0d 00 07 0f 0a 00 3f 13 05 15 0d 05 07 0e
+34 00 63 08 0b 0c 0a 00 05 0f 0a 00 5a 08 01 74 1e 0b 09 00 32 00 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 34 63 63 63 32 32 32 00 30
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 03 06 05 0a 29 03 48 08 14 0c 0a 08 06 09 0a 00 4a 0d 0a 0d 0b 06 05 09
+1a 03 61 0a 04 0c 09 08 07 09 15 03 63 08 01 35 1e 1a 0c 00 22 00 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 35 63 63 63 32 32 32 00 40
+00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 03 06 04 0f 29 00 48 08 14 0c 0a 01 05 0e 0a 00 4a 08 0a 0d 0b 06 04 0f
+1a 00 4f 0a 04 0c 09 00 04 0e 15 00 5e 08 01 35 1e 1a 0c 00 22 00 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 35 63 63 63 32 32 32 00 40
+00 10 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.6
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 02 05 05 00 40 4c 08 0a 1a 05 00 07 0e 0a 6d 50 19 04 0b 0a 03 05 0f
+00 40 56 08 10 17 0a 00 06 0f 14 44 5b 0d 05 24 1d 19 3d 25 26 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 36 63 63 63 32 32 32 00 30
+00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.6
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 0a 02 05 05 00 40 4c 08 0a 0a 05 00 07 0e 0a 41 35 13 04 13 08 02 05 0f
+00 40 56 08 10 10 0a 00 06 0f 14 40 5b 08 05 24 1c 00 2a 0b 26 0c 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 36 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0c 04 04 0e 49 03 51 04 08 12 0c 04 04 0e 0a 04 4d 08 0a 0e 10 00 07 0e
+49 03 5f 08 04 12 10 00 05 0e 00 04 51 08 01 2c 1c 00 0f 00 42 18 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 37 63 63 63 32 32 32 00 40
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Symphony.7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0c 04 04 0e 49 00 51 04 08 12 0c 04 04 0e 0a 00 4d 08 0a 0e 10 00 07 0e
+49 00 5f 08 04 12 10 00 05 0e 00 00 51 08 01 2c 1c 00 0f 00 42 18 04 04 00
+63 32 63 00 00 32 00 53 79 6d 70 68 6f 6e 79 2e 37 63 63 63 32 32 32 00 40
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* CATEGORY WIND
+
+* SUBCATEGORY Brass
+
+** Name: AnlgBrass1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 07 00 07 0e 0f 04 55 08 0b 0d 1f 00 07 0f 0a 04 5f 04 03 0d 1f 00 08 0f
+00 04 5f 08 03 0d 1f 00 07 0f 0a 04 5f 04 03 2e 1f 0e 10 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 07 00 07 0e 0f 01 55 08 0b 0d 1f 00 07 0f 0a 00 5f 04 03 0d 1f 00 08 0f
+00 01 5f 08 03 0d 1f 00 07 0f 0a 00 5f 04 03 2e 1f 0e 10 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 04 03 07 0c 00 02 53 04 03 0f 05 01 08 0f 00 04 56 04 03 10 1f 00 09 0f
+00 06 55 04 03 0f 05 01 08 0f 00 06 5a 04 03 2d 1f 00 05 00 62 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 32 63 63 63 32 32 32 00 00
+00 20 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 04 03 07 0c 00 02 53 04 03 0f 05 01 08 0f 00 00 56 04 03 10 1f 00 09 0f
+00 01 55 04 03 0f 05 01 08 0f 00 00 5a 04 03 2d 23 00 05 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 32 63 63 63 32 32 32 00 00
+00 20 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 07 00 07 0e 00 04 4d 04 01 0d 1f 00 07 0f 0a 02 5f 04 04 0d 1f 00 08 0f
+00 05 5f 08 04 0f 1f 00 07 0f 0a 05 5f 08 06 3e 1f 0e 10 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 33 63 63 63 32 32 32 00 20
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 07 00 07 0e 00 01 4d 08 01 0d 1f 00 07 0f 0a 01 5f 04 04 0d 1f 00 08 0f
+00 01 5f 08 04 0d 1f 00 07 0f 0a 01 5f 08 06 3e 1f 0e 10 00 52 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 33 63 63 63 32 32 32 00 20
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 04 00 07 0f 00 05 53 04 0a 0f 03 04 08 01 00 03 55 04 06 10 1f 00 09 05
+00 05 55 04 04 0f 03 04 08 01 00 05 5a 04 06 2d 23 00 00 00 62 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 34 63 63 63 32 32 32 00 30
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 04 00 07 0f 00 01 53 04 0a 0f 03 04 08 01 00 00 55 04 06 10 1f 00 09 05
+00 01 55 04 04 0f 03 04 08 01 00 00 5a 04 06 2d 23 00 00 00 62 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 34 63 63 63 32 32 32 00 30
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0a 06 07 0c 00 02 53 04 0b 15 10 06 07 09 00 03 49 04 06 16 07 06 08 0f
+00 03 63 04 03 10 1b 06 07 0c 00 03 62 04 06 34 23 00 05 00 32 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 35 63 63 63 32 32 32 00 00
+00 20 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 0a 06 07 0c 00 01 5b 04 0b 15 10 06 07 09 00 00 59 04 06 16 07 06 08 0f
+00 01 63 04 03 10 1b 06 07 0c 00 00 62 04 06 34 23 00 05 00 32 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 35 63 63 63 32 32 32 00 00
+00 20 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0a 06 07 0c 00 02 53 04 09 15 09 06 06 0b 1e 02 52 04 0d 0f 07 06 08 0f
+00 06 4c 04 04 11 0a 05 07 0c 0f 05 62 04 06 23 1e 25 25 00 32 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 36 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 0a 06 07 0c 00 02 53 04 09 15 09 06 06 0b 1e 01 52 04 0d 16 07 06 08 0f
+00 01 4c 04 04 11 0a 05 07 0c 0f 00 62 04 06 23 28 25 02 00 32 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 36 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0a 03 0d 0c 00 02 58 04 0c 10 1f 09 0e 0d 00 02 63 04 05 16 1f 05 0d 0e
+00 05 63 04 06 10 1f 06 0e 0d 00 05 62 04 06 25 22 24 0f 00 42 0c 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 37 63 63 63 32 32 32 00 20
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 0a 03 0d 0c 00 02 58 04 0c 0f 1f 09 0e 0d 00 00 63 04 05 16 1f 05 0d 0e
+00 00 63 04 06 10 1f 06 0e 0d 00 00 62 04 06 25 22 24 0f 00 42 0c 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 37 63 63 63 32 32 32 00 20
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 06 0d 0f 00 01 61 00 0a 1f 0a 06 0d 0f 00 03 5e 00 04 1f 18 06 0d 0f
+00 03 5e 04 03 1f 18 06 0d 0f 00 03 5e 00 05 26 28 00 00 00 32 18 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 38 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 06 0d 0f 00 01 61 00 0a 1f 0a 06 0d 0f 00 00 5e 00 04 1f 18 06 0d 0f
+00 00 5e 04 03 1f 18 06 0d 0f 00 00 5e 00 05 26 28 00 00 00 32 18 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 38 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 06 0d 0f 00 01 51 04 0b 12 0c 02 0f 0a 0a 03 51 04 0e 1f 16 08 0f 0c
+00 04 63 04 06 1f 06 04 0d 0c 00 03 5e 04 03 3c 2b 00 00 00 32 0c 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 39 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBrass9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 06 0d 0f 00 01 51 04 0b 12 0c 02 0f 0a 0a 01 51 04 0e 1f 16 08 0f 0c
+00 00 63 04 06 1f 06 04 0d 0c 00 00 5e 04 03 3c 2b 00 00 00 32 0c 02 05 00
+63 63 00 00 00 32 00 41 6e 6c 67 42 72 61 73 73 39 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AtackBrass
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 6
+0f 1f 04 07 0f 00 02 53 05 0d 0f 0e 00 08 0e 00 01 5b 04 02 10 1f 00 09 0f
+00 04 61 05 05 10 05 00 07 0e 00 04 63 04 09 34 1c 15 06 00 52 11 04 04 00
+63 32 00 00 00 32 00 41 74 61 63 6b 42 72 61 73 73 63 63 63 32 32 32 00 01
+00 38 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Back Brass
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0d 1f 00 08 0f 00 00 43 04 03 0d 0e 00 0f 00 00 00 47 04 03 1f 1f 00 0f 0f
+00 00 00 04 03 0f 1f 00 08 0f 00 00 5a 04 03 3a 1e 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 42 61 63 6b 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 Feed
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 00 0a 0e 00 3c 47 04 03 12 1f 00 0a 0f 00 04 4b 08 02 12 1f 00 0a 0f
+45 04 4f 08 03 12 1f 00 0a 0f 01 05 5f 08 03 3b 23 01 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 63 42 43 31 20 46 65 65 64 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 Horns
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 09 00 08 0e 00 3b 4a 04 0b 09 1f 00 08 0f 00 24 3d 04 03 0a 1f 00 0f 0f
+00 25 21 0b 03 0e 1f 00 09 0f 00 2e 63 04 0b 3a 20 05 03 00 62 0c 02 04 00
+63 63 00 00 00 32 63 42 43 31 20 48 6f 72 6e 73 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 Horns
+** Controls: MW (LFO pitch), BC (EG amplitude)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0e 09 00 08 0e 00 00 4a 04 0b 0e 1f 00 08 0f 00 20 3d 04 03 0f 1f 00 0f 0f
+00 20 21 0b 03 12 1f 00 09 0f 00 28 63 04 0b 3a 20 05 03 00 62 0c 02 04 00
+63 63 00 00 00 32 63 42 43 31 20 48 6f 72 6e 73 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 9
+10 09 00 09 0a 00 01 50 04 09 10 0b 00 09 0a 00 01 52 04 0a 14 1f 00 0a 0f
+00 01 62 04 0a 13 1f 00 0a 0f 00 01 62 08 0c 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 09 00 09 0d 00 01 50 04 09 10 0b 00 09 0d 00 01 52 04 0d 14 1f 00 0a 0f
+00 01 62 04 0a 13 1f 00 0a 0f 00 01 62 08 0c 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 1
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0d 0d 00 07 0d 01 00 47 04 0e 0d 0d 00 0a 0f 2d 00 4f 04 0e 0d 0d 00 08 0b
+00 00 63 04 08 0d 0d 00 08 0b 00 00 63 04 09 3c 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 10
+11 0a 00 09 0a 00 02 53 04 0c 0a 08 00 08 0a 00 02 59 00 08 15 1f 00 0a 0f
+00 01 62 04 0e 12 1f 00 09 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 0d 00 09 0d 00 02 53 04 0c 0d 08 00 08 0d 00 02 59 00 08 15 1f 00 0a 0f
+00 01 62 04 0e 12 1f 00 09 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 2
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0c 07 03 04 0f 16 00 4e 00 06 0e 07 02 06 0e 21 00 54 00 06 17 0d 00 04 0f
+00 00 5c 00 08 16 0d 00 06 0f 00 00 5c 00 08 34 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 3
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+19 05 00 05 0e 0a 00 51 04 06 1f 04 00 05 0a 00 00 37 04 00 14 0b 0f 0a 0f
+00 00 50 04 06 14 1f 00 0a 0f 00 00 63 04 00 32 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 4
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 0a 00 05 0d 00 00 49 04 03 15 1f 00 0a 0f 00 00 5c 04 03 15 1f 00 0a 0f
+00 00 5c 04 03 15 1f 00 0a 0f 00 00 5c 04 03 3d 23 14 0a 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 5
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+11 0e 00 05 0e 0a 00 4a 04 03 11 11 00 09 0c 00 00 46 04 03 1f 10 00 0f 05
+20 00 34 0b 0b 15 1f 00 0b 0f 00 00 60 04 0b 3a 23 1b 0a 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 6
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 13 00 03 0b 00 00 55 04 03 1f 15 11 03 0c 1e 00 4f 10 03 1f 1f 00 03 0f
+1e 00 46 04 03 1f 1f 00 05 0f 00 00 5a 04 03 3b 23 0f 10 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 7
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 11 13 0c 0b 0f 00 48 22 03 1f 0b 00 03 0f 1e 00 39 04 03 1f 11 00 03 0e
+1e 00 5d 04 03 19 1f 00 05 0f 00 00 5a 08 03 39 23 0f 10 00 62 0c 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 20 20 20 20 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 5th
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 06 08 0b 21 02 55 0a 02 13 05 06 08 0b 0a 04 4b 08 06 13 15 06 08 0b
+0a 06 63 0a 02 13 05 06 08 0b 0a 05 63 08 06 2c 26 21 00 47 12 0c 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 35 74 68 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass 5th
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 06 08 0b 21 02 55 0a 02 13 05 06 08 0b 0a 02 4b 08 06 13 15 06 08 0b
+0a 01 63 0a 02 13 05 06 08 0b 0a 00 63 08 06 2c 26 21 00 47 12 0c 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 20 35 74 68 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 07 06 08 0c 27 02 58 04 06 08 09 05 09 0e 47 03 60 04 04 14 08 06 08 0d
+00 05 5a 04 02 13 07 06 08 0c 00 04 5f 04 00 3c 1f 2d 01 00 42 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 07 06 08 0c 27 02 58 04 06 08 09 05 09 0e 47 01 60 04 04 15 08 06 08 0d
+00 00 5a 04 02 15 07 06 08 0c 00 00 5f 04 00 3c 1f 2d 01 00 42 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 1b 06 07 09 27 01 51 04 04 0e 0a 04 0a 00 00 05 4b 04 0c 0f 0a 06 07 0c
+00 06 4e 04 05 11 07 06 08 0c 00 06 63 04 0d 3b 23 2d 05 00 22 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 50
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 1b 06 07 09 27 01 51 04 04 0e 0a 04 0a 00 00 01 4b 04 0c 0f 0a 06 07 0c
+00 02 4e 00 05 11 07 06 08 0c 00 01 63 04 0d 3b 23 2d 05 00 22 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 50
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 1b 06 07 09 27 05 59 04 05 0c 0a 04 0a 00 00 05 43 04 08 0f 0a 06 07 0c
+00 05 49 04 04 10 07 06 08 0c 00 05 63 04 0c 33 23 0c 0f 00 32 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 20
+00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1b 06 07 09 27 02 59 04 05 0c 0a 04 0a 00 00 01 43 04 08 0f 0a 06 07 0c
+00 01 49 04 04 10 07 06 08 0c 00 01 63 04 0c 33 23 0c 0f 00 32 18 04 05 00
+28 32 00 00 00 32 00 42 72 61 73 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 20
+00 40 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassChime
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+11 04 04 09 0f 00 03 50 04 0b 1f 06 06 05 0d 00 45 52 19 03 14 07 05 06 0e
+00 44 61 04 0b 1f 06 06 06 0d 00 46 53 0d 02 64 24 23 00 2b 06 18 04 04 00
+63 01 63 00 00 32 00 42 72 61 73 73 43 68 69 6d 65 63 63 63 32 32 32 00 10
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassChime
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 04 04 09 0f 00 01 50 04 0b 1f 06 06 05 0d 00 41 52 19 03 14 07 05 06 0e
+00 40 61 04 0b 1f 06 06 06 0d 00 41 53 0d 02 64 24 23 00 2b 06 18 04 04 00
+63 01 63 00 00 32 00 42 72 61 73 73 43 68 69 6d 65 63 63 63 32 32 32 00 10
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 11 03 06 0f 00 02 47 00 0e 15 13 05 07 0f 3c 03 44 00 00 10 1f 04 06 0f
+00 04 61 00 02 0e 0c 07 06 0e 14 04 60 00 02 5c 0e 00 0d 00 12 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 31 63 63 63 32 32 32 00 00
+00 30 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 11 03 06 0f 00 00 47 00 0e 15 13 05 07 0f 3c 00 44 00 00 13 1f 04 06 0f
+00 00 61 00 02 14 0c 07 06 0e 14 00 60 00 02 5c 0e 00 0d 00 12 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 31 63 63 63 32 32 32 00 00
+00 30 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 11 03 06 0f 00 01 4f 04 0d 0e 13 04 07 0f 2b 01 60 04 01 13 1f 04 06 0f
+00 45 62 04 01 14 0c 07 06 0e 14 04 63 04 05 35 26 00 00 26 16 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 32 63 63 63 32 32 32 00 30
+00 60 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 11 03 06 0f 00 01 4f 04 0d 0e 13 04 07 0f 2b 01 60 04 01 13 1f 04 06 0f
+00 40 62 04 01 14 0c 07 06 0e 14 01 63 04 05 35 26 00 00 26 16 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 32 63 63 63 32 32 32 00 30
+00 60 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 05 03 04 0f 00 01 57 04 0a 0e 09 04 06 0f 00 02 45 04 00 0c 1f 04 06 0f
+00 04 5c 04 05 0f 0c 04 05 0e 00 05 60 04 05 64 20 33 0b 00 22 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 33 63 63 63 32 32 32 00 30
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 05 03 04 0f 00 01 52 00 0b 16 09 04 06 0f 00 01 45 04 03 10 1f 04 06 0f
+00 00 5c 00 03 13 0c 04 05 0e 00 00 60 00 03 64 20 33 0b 00 22 18 04 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 33 63 63 63 32 32 32 00 40
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 03 09 0c 00 02 3a 04 09 14 08 04 09 0f 00 02 41 04 02 0c 0c 09 07 0f
+00 05 3f 04 05 11 05 04 07 0e 00 04 63 04 04 63 20 33 0b 00 32 18 02 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 34 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassEns.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 03 09 0c 00 02 3a 04 09 1f 08 04 09 0f 00 02 41 04 02 1f 0c 09 07 0f
+00 01 3f 04 05 0f 05 04 07 0e 00 00 63 04 04 63 20 33 0b 00 32 18 02 04 00
+63 32 00 00 00 32 00 42 72 61 73 73 45 6e 73 2e 34 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrassSynth
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0d 0a 00 06 0d 00 39 53 04 0c 09 05 00 05 0d 00 39 59 00 08 0e 16 00 07 0f
+00 01 62 04 0e 0e 16 00 06 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 61 73 73 53 79 6e 74 68 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass.Vibe
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 1f 06 07 09 00 02 54 04 06 10 0a 05 0a 00 00 03 52 04 03 0f 0a 06 07 0c
+5a 06 4d 04 03 11 07 06 08 0c 00 06 60 04 00 73 23 00 19 00 32 18 02 05 00
+63 32 00 32 00 32 00 42 72 61 73 73 2e 56 69 62 65 63 63 63 32 32 32 00 10
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brass.Vibe
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 06 07 09 00 02 54 04 06 10 0a 05 0a 00 00 02 52 04 03 0f 0a 06 07 0c
+5a 00 4d 04 03 11 07 06 08 0c 00 01 60 04 00 73 23 00 19 00 32 18 02 05 00
+63 32 00 32 00 32 00 42 72 61 73 73 2e 56 69 62 65 63 63 63 32 32 32 00 10
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brassy *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 08 00 03 0f 19 01 51 04 06 0d 08 00 04 0f 27 00 4d 04 00 12 1f 00 06 0f
+09 00 63 04 06 10 0c 00 05 0f 0d 00 63 04 03 34 17 00 0b 00 52 05 02 04 00
+28 1e 00 00 00 32 00 42 72 61 73 73 79 20 20 20 2a 63 63 63 32 32 32 00 08
+00 08 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chariots
+** Controls: KV, MW (LFO amplitude)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0e 0e 00 02 0f 00 40 4e 04 00 0d 0e 00 02 0f 00 00 32 00 06 0f 0c 00 04 0f
+00 42 63 08 08 0d 0e 00 04 0f 00 02 63 04 0e 3c 1d 00 00 08 0d 18 02 04 00
+28 32 0d 00 00 32 00 43 68 61 72 69 6f 74 73 20 20 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChorusBras
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 4
+0e 08 00 06 0d 00 02 4e 05 06 0e 08 00 09 0d 00 02 57 04 00 0e 12 00 08 0f
+00 02 63 05 06 0e 12 00 08 0f 00 02 63 04 00 3c 1c 06 06 00 52 05 04 04 00
+63 32 00 00 00 32 00 43 68 6f 72 75 73 42 72 61 73 63 63 63 32 32 32 00 01
+00 38 00 01 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ensemble *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0c 00 02 0f 00 00 46 0a 00 0d 14 00 04 0f 2f 00 4e 09 06 0b 0b 00 05 0f
+00 02 63 09 06 0d 0b 00 05 0f 00 02 63 13 04 3c 1e 2d 0c 00 42 05 02 04 00
+28 63 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 2a 63 63 63 32 32 32 00 30
+00 12 00 02 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ensemble 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 3
+14 06 00 04 0a 14 02 3d 1c 06 0b 04 02 04 07 14 01 52 13 00 0a 07 02 05 0a
+00 01 63 09 06 0f 06 01 05 0b 00 01 5e 0a 00 3c 21 08 0c 00 52 05 02 04 00
+63 32 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 31 63 63 63 32 32 32 00 40
+00 30 00 22 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ensemble 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 06 00 04 0a 14 02 3d 1c 06 0b 04 02 04 07 14 01 52 13 00 0a 07 02 05 0d
+00 01 63 09 06 0f 06 01 05 0b 00 01 5e 0a 00 3c 21 08 0c 00 52 05 02 04 00
+63 32 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 31 63 63 63 32 32 32 00 40
+00 30 00 22 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ensemble 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 4
+14 06 00 04 08 14 02 3d 1c 06 0b 04 02 04 08 14 01 50 13 00 0c 07 02 05 0b
+00 01 63 09 06 11 06 01 05 0b 00 01 5e 0a 00 3c 21 08 0c 00 52 05 02 04 00
+63 32 00 00 00 32 00 45 6e 73 65 6d 62 6c 65 20 32 63 63 63 32 32 32 00 50
+00 30 00 42 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Full Brass
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 2
+0f 1f 08 09 0f 00 03 4f 04 05 0f 1f 09 09 0f 00 02 63 04 03 10 1f 00 08 0f
+00 02 63 04 05 11 1f 00 08 0f 00 02 63 04 06 3d 1d 0f 08 00 52 0c 04 04 00
+63 32 00 00 00 32 00 46 75 6c 6c 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hard Brass
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+14 1f 00 0a 0f 00 00 47 04 03 1f 1f 00 0f 0f 00 00 3a 04 03 1f 1f 00 0f 0f
+00 00 34 04 03 19 1f 00 0a 0f 00 00 63 04 03 3a 23 00 00 00 62 18 07 04 00
+63 63 00 00 00 32 00 48 61 72 64 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 14
+0a 07 00 09 0e 0a 01 4d 00 0b 10 08 00 0a 0a 1c 02 43 00 0b 10 0f 00 0a 05
+09 03 40 06 0b 0f 18 00 0a 0f 00 02 63 00 0b 3a 1e 09 02 00 62 18 02 04 00
+28 13 00 00 00 32 00 48 6f 72 6e 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 07 00 09 0e 0d 01 4d 00 0b 10 08 00 0a 0a 1c 02 43 00 0b 10 0f 00 0a 05
+09 03 40 06 0b 0f 18 00 0a 0f 00 02 63 00 0b 3a 1e 09 02 00 62 18 02 04 00
+28 13 00 00 00 32 00 48 6f 72 6e 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 09 00 09 0d 0a 00 41 04 03 0f 0b 00 08 0e 00 00 3f 04 03 1f 11 00 0f 03
+0a 00 31 18 0b 12 1f 00 0a 0f 00 00 5a 04 03 3a 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 48 6f 72 6e 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 0b 07 0f 00 02 55 04 04 0e 1f 00 08 0f 00 03 51 04 06 10 1f 00 09 0f
+00 05 5a 08 04 0f 1f 00 08 0f 00 05 5b 04 06 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 0b 07 0f 00 02 55 04 04 0e 1f 00 08 0f 00 01 51 04 06 10 1f 00 09 0f
+00 01 5a 08 04 0f 1f 00 08 0f 00 00 5b 04 06 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 06 07 09 00 01 50 08 06 0f 08 06 08 0a 00 05 49 04 03 16 10 06 0a 00
+00 05 46 1a 14 10 07 06 09 0c 00 06 60 04 01 22 23 00 04 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 06 07 09 00 01 50 08 06 0f 08 06 08 0a 00 01 49 04 03 16 10 06 0a 00
+00 02 46 1a 14 10 07 06 09 0c 00 01 60 04 01 22 23 00 04 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 1f 06 07 0f 00 01 4e 04 05 0f 09 05 07 05 42 06 54 04 1a 0f 09 06 07 04
+00 04 49 04 14 10 06 04 08 0b 00 06 60 04 02 2b 23 00 08 00 42 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 1f 06 07 0f 00 01 4e 04 05 0f 09 05 07 05 42 01 54 04 1a 0f 09 06 07 04
+00 00 49 04 14 10 06 04 08 0b 00 01 60 04 02 2b 23 00 08 00 42 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 07 03 08 0c 00 03 51 04 06 10 0a 04 0a 0c 00 04 63 04 04 0f 0a 03 0a 0f
+00 04 63 04 02 12 16 02 0a 0b 00 06 61 04 04 2d 20 13 09 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 50
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 07 03 08 0c 00 03 51 04 06 10 0a 04 0a 0c 00 00 63 04 04 0f 0a 03 0a 0f
+00 01 63 04 02 12 16 02 0a 0b 00 00 61 04 04 2d 20 13 09 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 50
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 07 08 0a 0f 00 04 49 04 01 11 09 08 09 0d 00 03 53 04 0d 15 04 01 0c 0f
+1e 06 3c 04 01 11 06 05 09 0f 00 05 5a 03 05 63 23 00 00 00 32 11 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 08
+00 38 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 07 08 0a 0f 00 02 49 04 01 11 09 08 09 0d 00 01 53 04 0d 15 04 01 0c 0f
+1e 00 3c 04 01 11 06 05 09 0f 00 00 5a 03 05 63 23 00 00 00 32 11 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 08
+00 38 00 08 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 07 02 0a 0f 00 02 4f 08 06 11 08 06 09 0d 00 04 63 08 0c 15 04 01 0c 0f
+1e 06 57 0d 02 10 06 05 09 0f 00 05 63 04 04 75 23 00 08 00 42 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 07 02 0a 0f 00 02 4f 08 06 11 08 06 09 0d 00 00 63 08 0c 15 04 01 0c 0f
+1e 00 57 0d 02 10 06 05 09 0f 00 00 63 04 04 75 23 00 08 00 42 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0a 06 07 09 00 01 4e 08 06 13 08 06 08 0a 00 04 47 04 03 0f 03 06 07 09
+55 06 3e 10 04 15 07 06 09 0c 00 05 62 04 01 2b 23 00 00 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horn.....7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0a 06 07 09 00 01 4e 08 06 13 08 06 08 0a 00 00 47 04 03 0f 03 06 07 09
+55 01 3e 10 04 15 07 06 09 0c 00 01 62 04 01 2b 23 00 00 00 32 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horns
+** Controls: KV
+** Source: DX100 GLIB patch (Michael Kesti and others)
+0e 1f 08 07 0f 00 00 46 04 03 0e 1f 04 08 0f 00 07 4b 04 06 10 1f 05 09 0f
+00 00 56 04 03 0f 1f 13 08 0f 00 00 46 04 06 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horns
+** Controls: KV
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 08 08 07 08 00 03 52 04 03 1f 0a 04 08 0f 00 03 48 04 06 1f 10 05 09 0f
+00 04 5b 08 03 1f 05 09 08 0f 00 04 63 08 03 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horns
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0d 1f 0b 07 0f 00 00 46 04 03 0e 1f 00 08 0f 00 00 48 04 06 10 1f 00 09 0f
+00 00 5b 04 03 0f 1f 00 08 0f 00 00 5b 04 06 3d 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 48 6f 72 6e 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Horns BC
+** Controls: KV, BC (EG amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 8
+0e 09 00 07 0e 00 22 51 04 03 0f 1f 00 08 0f 00 22 52 05 06 11 1f 00 09 0f
+00 23 63 04 00 10 1f 00 09 0f 00 2a 60 04 00 3d 1d 00 00 00 52 05 04 04 00
+63 32 00 00 00 32 63 48 6f 72 6e 73 20 42 43 20 20 63 63 63 32 32 32 00 08
+00 01 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JonesBrass
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0b 03 01 07 0d 1f 00 49 04 06 0b 03 01 07 0d 00 00 5d 04 0e 11 01 01 05 0d
+00 00 63 04 10 16 04 01 05 0d 00 00 3c 04 10 3c 23 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 4a 6f 6e 65 73 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LightBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 04 01 06 0d 00 00 3b 04 04 1d 12 13 06 0c 00 03 41 08 03 1d 0a 09 06 0c
+5a 05 42 04 03 10 03 01 09 0f 00 05 60 04 03 02 1c 0f 10 00 42 18 02 05 00
+63 32 00 32 00 32 00 4c 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LightBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 04 01 06 0d 00 00 3b 04 04 1d 12 13 06 0c 00 00 41 08 03 1d 0a 09 06 0c
+5a 00 42 04 03 10 03 01 09 0f 00 01 60 04 03 02 1c 0f 10 00 42 18 02 05 00
+63 32 00 32 00 32 00 4c 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 2
+
+** Name: MelloBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 11 02 06 0d 00 02 53 04 00 0e 07 02 07 0c 00 05 5a 04 06 0f 0f 01 08 0f
+5a 06 63 04 00 10 12 00 07 0f 00 06 5f 04 05 34 1c 0f 0b 00 42 18 02 05 00
+63 32 00 32 00 32 00 4d 65 6c 6c 6f 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MelloBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 11 02 06 0d 00 02 53 04 00 0e 07 02 07 0c 00 02 5a 04 06 0f 0f 01 08 0f
+5a 01 63 04 00 10 12 00 07 0f 00 01 5f 04 05 34 1c 0f 0b 00 42 18 02 05 00
+63 32 00 32 00 32 00 4d 65 6c 6c 6f 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MufflBrass
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+16 0f 00 09 0d 00 02 52 04 0c 12 0a 00 08 0d 00 02 47 00 08 1a 1f 00 0a 0f
+00 01 63 04 0e 17 1f 00 09 0f 00 01 63 00 0a 3c 20 06 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 4d 75 66 66 6c 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Brass
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 09 07 0d 3f 03 4b 08 0b 12 09 09 07 0d 0d 04 52 04 0b 0f 09 09 07 0d
+63 05 42 04 13 10 09 09 07 0d 23 06 63 04 0b 7a 20 3e 06 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Brass
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 09 09 07 0d 3f 00 4b 08 0b 12 09 09 07 0d 0d 00 52 04 0b 0f 09 09 07 0d
+63 00 42 04 13 10 09 09 07 0d 23 00 63 04 0b 7a 20 3e 06 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 20 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoBrass
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 12 06 07 0f 0a 04 5d 04 0b 1b 06 06 07 08 00 06 56 04 0b 15 07 06 08 0f
+00 05 5c 04 02 1b 06 06 07 08 00 05 63 04 0d 64 23 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 00 05 0f 10 04 4e 04 06 1f 05 00 0f 0b 63 06 46 0d 1b 0a 1f 00 09 0f
+63 03 63 04 1b 1f 06 04 06 0f 00 06 63 08 13 3c 23 34 03 00 62 0c 07 04 00
+63 32 63 32 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoBrass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 12 06 07 0f 0a 01 5d 04 0b 1b 06 06 07 08 00 01 56 04 0b 15 07 06 08 0f
+00 00 5c 04 02 1b 06 06 07 08 00 00 63 04 0d 64 23 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoBrass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 00 05 0f 10 01 4e 04 06 1f 05 00 0f 0b 63 02 46 0d 1b 0a 1f 00 09 0f
+63 00 63 04 1b 1f 06 04 06 0f 00 00 63 08 13 3c 23 34 03 00 62 0c 07 04 00
+63 32 63 32 00 32 00 50 69 61 6e 6f 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pianobrass
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0b 03 01 07 0d 1f 00 48 04 0e 16 0c 08 04 0b 34 00 35 2a 16 11 01 01 05 0d
+00 00 63 04 10 16 04 01 05 0d 00 00 63 04 10 3c 23 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 50 69 61 6e 6f 62 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: POWERBRASS
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 0f 00 03 0c 00 00 49 0a 06 1a 1f 00 03 0f 00 00 49 04 03 13 1f 00 05 0f
+00 00 48 04 03 1b 1f 00 0b 0f 00 00 63 04 03 38 20 14 1f 00 52 0c 07 04 00
+63 63 00 00 00 32 00 50 4f 57 45 52 42 52 41 53 53 63 63 63 32 32 32 00 30
+00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PowerBrass
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 0f 00 03 0c 00 00 49 0a 06 1a 1f 00 03 0f 00 00 49 04 03 13 1f 00 05 0f
+00 00 48 04 03 1b 1f 00 0b 0f 00 00 63 04 03 38 20 14 1f 00 52 0c 07 04 00
+63 63 00 00 00 32 00 50 6f 77 65 72 42 72 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SplatBrass
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 63 02 5b 04 03 0c 0a 04 09 0a 00 05 54 04 0c 15 1f 00 0a 0b
+4c 05 45 0d 03 14 07 03 09 0c 00 05 62 04 03 73 23 01 0d 00 32 18 04 05 00
+28 32 00 00 00 32 00 53 70 6c 61 74 42 72 61 73 73 63 63 63 32 32 32 00 40
+00 20 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SplatBrass
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 63 02 5b 04 03 0c 0a 04 09 0a 00 01 54 04 0c 15 1f 00 0a 0b
+4c 01 45 0d 03 14 07 03 09 0c 00 01 62 04 03 73 23 01 0d 00 32 18 04 05 00
+28 32 00 00 00 32 00 53 70 6c 61 74 42 72 61 73 73 63 63 63 32 32 32 00 40
+00 20 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpitBoneBC
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 7
+0c 05 00 08 0e 00 2a 52 04 0b 10 1f 00 08 0f 00 1a 46 04 03 1f 0f 00 08 06
+23 23 48 0b 03 0f 1f 00 09 0f 00 2a 63 04 0c 3a 1f 19 07 00 52 0c 04 04 00
+63 32 00 00 00 32 63 53 70 69 74 42 6f 6e 65 42 43 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 3
+12 0a 00 09 0e 00 01 53 04 08 12 0b 00 09 0e 00 01 52 04 0e 18 1f 00 0b 0f
+00 01 62 04 00 18 1f 00 0b 0f 00 01 62 04 06 3c 21 1e 04 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 31 63 5f 63 31 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 4
+12 0c 00 09 06 00 01 55 04 08 12 0c 00 09 06 00 01 5a 04 0e 18 1f 00 0b 0f
+00 01 62 04 00 18 1f 00 0b 0f 00 01 62 04 06 2c 21 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 32 63 63 63 32 32 32 00 30
+00 30 00 70 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 3
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 5
+0f 08 00 04 0e 07 01 52 04 0b 12 0a 00 07 0b 00 00 2d 04 0b 0f 0b 00 05 0b
+00 00 4d 04 0b 11 1f 00 0a 0f 00 01 61 04 0b 3a 1f 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 33 63 63 63 32 32 32 00 30
+00 60 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 08 00 04 0e 07 01 52 04 0b 12 0d 00 07 0b 00 00 2d 04 0b 0f 0b 00 05 0b
+00 00 4d 04 0b 11 1f 00 0a 0f 00 01 61 04 0b 3a 1f 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 33 63 63 63 32 32 32 00 30
+00 60 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Brass 4
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 6
+0f 0f 00 01 0e 00 01 4c 04 06 0f 0f 00 01 0e 00 02 4c 04 00 11 09 00 0a 0c
+00 00 63 04 06 11 09 00 0a 0c 00 00 63 04 00 3c 1c 1c 0a 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 79 2e 42 72 61 73 73 20 34 63 60 63 30 32 32 00 10
+00 10 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TightBrass
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 06 03 09 0a 21 02 5b 04 0b 13 0e 09 0a 0a 00 04 53 08 0c 15 06 06 09 0b
+0a 06 63 04 0b 15 06 08 09 0c 00 05 61 04 1b 2c 22 21 00 10 32 18 04 05 00
+28 32 00 00 00 32 00 54 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TightBrass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 03 09 0a 21 02 5b 04 0b 13 0e 09 0a 0a 00 01 53 08 0c 15 06 06 09 0b
+0a 01 63 04 0b 15 06 08 09 0c 00 00 61 04 1b 2c 22 21 00 10 32 18 04 05 00
+28 32 00 00 00 32 00 54 69 67 68 74 42 72 61 73 73 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tpt.Sect.*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0e 00 09 0e 00 01 54 04 03 15 0f 00 0a 0c 00 00 5f 08 0e 19 11 00 0a 0f
+00 00 63 04 01 17 0e 00 0a 0e 00 03 63 08 05 3c 23 00 00 00 52 0c 02 04 00
+28 63 00 00 00 32 00 54 70 74 2e 53 65 63 74 2e 2a 63 63 63 32 32 32 00 00
+00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tpt&Woodwd
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 02 05 0f 1b 42 4d 05 06 07 1f 02 05 0f 27 03 4f 04 00 11 1f 00 07 0f
+00 01 63 05 0e 0a 1f 00 04 0f 0c 01 60 04 08 3c 1f 0e 1c 00 32 11 04 05 00
+28 32 00 00 00 32 00 54 70 74 26 57 6f 6f 64 77 64 63 63 63 32 32 32 00 31
+00 38 00 11 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindEns..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0d 03 09 0f 23 02 49 08 05 0f 10 06 07 09 00 02 41 0b 03 12 0c 05 08 0f
+45 05 4c 04 02 0c 07 05 07 0b 00 03 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00
+63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindEns..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 0d 03 09 0f 23 02 49 08 05 0f 10 06 07 09 00 02 41 0b 03 12 0c 05 08 0f
+45 01 4c 04 02 15 07 05 07 0b 00 00 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00
+63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindEns..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 03 09 0f 23 02 50 00 05 16 10 06 07 09 00 02 47 04 03 0d 0c 07 08 0f
+45 04 4c 00 02 0d 07 05 07 0b 00 04 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00
+63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 32 63 63 63 32 32 32 00 10
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindEns..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 03 09 0f 23 02 50 00 05 1f 10 06 07 09 00 01 47 04 03 14 0c 07 08 0f
+45 00 4c 00 02 0f 07 05 07 0b 00 00 5f 04 02 2b 1d 1e 35 00 12 18 02 04 00
+63 32 00 00 01 32 00 57 69 6e 64 45 6e 73 2e 2e 32 63 63 63 32 32 32 00 10
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Wind
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 18
+12 08 00 0a 0e 36 01 4c 08 08 1f 1f 00 07 0f 00 01 41 08 05 10 1f 00 0c 0f
+1a 03 56 04 01 0e 1f 00 0b 0f 00 03 63 08 0e 3c 20 06 04 00 52 0c 02 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 20 57 69 6e 64 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 61 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Wind
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 08 00 0a 0e 36 01 4c 08 08 1f 1f 00 07 0f 00 01 41 08 05 10 1f 00 0c 0f
+1a 03 56 04 01 0e 1f 00 0b 0f 00 03 63 08 0e 3c 20 06 04 00 52 0c 02 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 20 57 69 6e 64 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: pianohorn
+** Description: a horn sound
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+13 05 00 0e 0a 00 05 59 04 06 1f 09 00 0b 00 43 05 4d 04 13 1f 09 05 08 0e
+00 05 59 08 03 1f 12 08 08 0a 00 05 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 70 69 61 6e 6f 68 6f 72 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Accordion
+
+
+** Name: Accordion*
+** Controls: BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 03 0a 02 10 50 40 00 03 13 04 03 07 02 00 00 43 04 02 1f 04 03 07 02
+23 50 38 13 04 0f 04 03 0a 02 10 00 63 08 03 02 23 00 00 00 5a 18 02 04 00
+28 00 00 00 00 32 63 41 63 63 6f 72 64 69 6f 6e 2a 63 63 63 32 32 32 00 60
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank C, voice 32
+14 12 00 08 0f 00 02 54 04 08 1f 1f 00 08 0f 00 00 46 04 0e 0e 1f 00 08 0f
+0e 00 53 0a 08 0e 1f 00 08 0f 06 02 5c 08 0e 1c 1c 0a 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 20 63 63 63 32 32 32 00 70
+00 10 00 10 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 03 07 0f 0a 02 3e 19 03 1f 04 00 05 0f 00 06 49 0d 00 12 05 03 0a 0d
+63 06 63 08 04 0e 1f 00 0a 0f 00 06 62 04 06 2c 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 31 63 63 63 32 32 32 00 20
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 03 07 0f 0a 01 3e 19 03 1f 04 00 05 0f 00 01 49 0d 00 12 05 03 0a 0d
+63 01 63 08 04 0e 1f 00 0a 0f 00 01 62 04 06 2c 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 31 63 63 63 32 32 32 00 20
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 05 0e 0a 01 41 0a 00 1f 04 00 05 0f 00 05 37 0d 00 1f 0b 00 0a 0f
+00 05 36 08 06 0e 1f 00 0a 0f 00 06 5d 04 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 05 0e 0a 01 41 0a 00 1f 04 00 05 0f 00 00 37 0d 00 1f 0b 00 0a 0f
+00 00 36 08 06 0e 1f 00 0a 0f 00 01 5d 04 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 05 0e 0a 03 3e 1c 00 1f 04 00 05 0f 00 04 37 0d 00 1f 0b 00 0a 0f
+00 04 36 0d 06 0e 1f 00 0a 0f 00 06 5c 04 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 05 0e 0a 02 3e 1c 00 1f 04 00 05 0f 00 00 37 0d 00 1f 0b 00 0a 0f
+00 00 36 0d 06 0e 1f 00 0a 0f 00 01 5c 04 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 05 0e 0a 02 3e 0d 00 1f 04 00 05 0f 00 06 3d 08 00 1f 0b 00 0a 0f
+00 05 36 08 06 0e 1f 00 0a 0f 00 06 5c 08 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 34 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Accordion4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 05 0e 0a 02 3e 0d 00 1f 04 00 05 0f 00 01 3d 08 00 1f 0b 00 0a 0f
+00 00 36 08 06 0e 1f 00 0a 0f 00 01 5c 08 06 3a 12 00 03 00 62 18 02 04 00
+28 02 00 00 00 32 00 41 63 63 6f 72 64 69 6f 6e 34 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Squeezebox
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 32
+10 06 00 05 0e 0a 01 4a 0a 00 1f 04 00 05 0f 00 01 49 0d 00 1f 0b 00 0a 0f
+00 01 46 08 06 0e 1f 00 0a 0f 00 01 5a 04 06 39 19 00 03 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 71 75 65 65 7a 65 62 6f 78 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Bag Pipe
+
+
+** Name: Bag Pipe
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 0a 04 02 0c 00 05 57 0a 03 17 0a 04 02 0d 00 05 4e 04 03 13 07 06 0a 0c
+00 06 60 04 0b 13 07 06 0a 0f 00 06 63 0a 0b 24 26 3c 06 00 32 00 02 04 00
+63 32 00 32 00 32 00 20 42 61 67 20 50 69 70 65 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bag Pipe
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 0a 04 02 0c 00 01 57 0a 03 17 0a 04 02 0d 00 00 4e 04 03 13 07 06 0a 0c
+00 01 60 04 0b 13 07 06 0a 0f 00 01 63 0a 0b 24 26 3c 06 00 32 00 02 04 00
+63 32 00 32 00 32 00 20 42 61 67 20 50 69 70 65 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Bassoon
+
+
+** Name: Bassoon
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 13
+10 17 00 06 0f 00 41 44 00 03 19 1f 00 07 0f 35 42 4e 00 03 10 1f 00 01 0f
+00 42 4b 04 03 0f 1f 00 09 0f 00 02 5b 08 03 38 1f 08 07 0a 5e 0c 02 04 00
+63 23 1e 32 00 32 00 42 61 73 73 6f 6f 6e 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 00 03 0a 0d 47 05 50 00 03 12 0d 09 0a 0d 41 05 41 04 03 12 0d 09 0a 0d
+43 04 62 08 03 12 0d 09 0a 0e 00 05 63 04 04 1c 25 29 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 31 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 00 03 0a 0d 47 01 50 00 03 12 0d 09 0a 0d 41 00 41 04 03 12 0d 09 0a 0d
+43 00 62 08 03 12 0d 09 0a 0e 00 00 63 04 04 1c 25 29 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 31 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+11 16 00 06 0f 00 02 38 04 03 18 1f 00 08 0f 47 05 53 00 03 11 1f 00 01 0f
+00 04 45 04 03 0f 1f 00 08 0f 00 04 58 08 03 20 20 0c 06 00 52 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 16 00 06 0f 00 00 38 04 03 18 1f 00 08 0f 47 01 53 00 03 11 1f 00 01 0f
+00 01 45 04 03 0f 1f 00 08 0f 00 00 58 08 03 20 20 0c 06 00 52 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 18 06 04 0f 63 01 45 04 03 13 06 06 09 0f 47 03 63 0d 03 13 18 06 09 0f
+00 45 63 04 03 12 18 06 09 0f 00 03 63 08 03 35 27 21 00 26 36 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 18 06 04 0f 63 01 45 04 03 13 06 06 09 0f 47 00 63 0d 03 13 18 06 09 0f
+00 40 63 04 03 12 18 06 09 0f 00 00 63 08 03 35 27 21 00 26 26 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 06 03 0a 0e 63 01 4e 00 03 12 0c 06 0a 0d 47 03 49 08 0b 13 0d 09 0a 0e
+00 45 63 08 03 12 0c 06 0a 0e 00 05 63 04 0b 1c 27 21 00 26 26 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bassoon..4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 06 03 0a 0e 63 00 4e 00 03 12 0c 06 0a 0d 47 00 49 08 0b 13 0d 09 0a 0e
+00 40 63 08 03 12 0c 06 0a 0e 00 00 63 04 0b 1c 27 21 00 26 26 0c 00 04 00
+63 32 00 32 00 32 00 42 61 73 73 6f 6f 6e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassoonSyn
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 05 08 07 19 02 59 00 0e 16 10 00 04 0f 46 05 55 00 03 0f 06 00 0b 0f
+00 06 63 04 05 10 1f 00 0a 0f 00 05 60 0a 0b 0d 23 00 00 00 02 0c 07 04 01
+63 32 00 1e 0a 32 63 42 61 73 73 6f 6f 6e 53 79 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassoonSyn
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 08 05 08 07 19 00 59 00 0e 16 10 00 04 0f 46 00 55 00 03 0f 06 00 0b 0f
+00 00 63 04 05 10 1f 00 0a 0f 00 00 60 0a 0b 0d 23 00 00 00 02 0c 07 04 01
+63 32 00 1e 0a 32 63 42 61 73 73 6f 6f 6e 53 79 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Clarinet
+
+
+** Name: Bass Clair
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 12 00 09 0d 22 01 47 08 0c 1f 1b 06 04 0e 41 05 3f 08 03 1f 11 00 06 0c
+5a 04 52 0d 03 10 1f 00 0b 0f 00 45 55 04 0c 02 25 00 00 29 16 00 02 05 00
+63 32 00 32 00 32 00 42 61 73 73 20 43 6c 61 69 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Clair
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 12 00 09 0d 22 00 47 08 0c 1f 1b 06 04 0e 41 00 3f 08 03 1f 11 00 06 0c
+5a 00 52 0d 03 10 1f 00 0b 0f 00 40 55 04 0c 02 25 00 00 29 16 00 02 05 00
+63 32 00 32 00 32 00 42 61 73 73 20 43 6c 61 69 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 12 00 09 0d 22 01 4c 08 0b 0c 14 00 05 0e 3c 05 3b 04 03 1f 11 00 06 0c
+5a 45 4f 10 03 10 1f 00 0b 0f 00 05 55 04 03 3a 22 14 0a 18 5e 0c 02 04 00
+63 32 00 32 00 32 00 43 6c 61 69 72 6e 65 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 12 00 09 0d 22 01 4c 08 0b 0c 14 00 05 0e 3c 00 3b 04 03 1f 11 00 06 0c
+5a 40 4f 10 03 10 1f 00 0b 0f 00 00 55 04 03 3a 22 14 0a 18 5e 0c 02 04 00
+63 32 00 32 00 32 00 43 6c 61 69 72 6e 65 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 0c 0f 07 0f 41 01 33 0d 05 1f 06 04 06 0f 5c 02 46 0d 04 10 0c 0c 07 0e
+47 05 54 0d 03 0f 06 06 07 0e 28 05 63 08 0b 7c 24 27 00 00 12 00 0c 04 00
+63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 32 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0f 07 0f 41 00 33 0d 05 1f 06 04 06 0f 5c 00 46 0d 04 1f 0c 0c 07 0e
+47 00 54 0d 03 0f 06 06 07 0e 28 00 63 08 0b 7c 24 27 00 00 12 00 0c 04 00
+63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 32 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.3
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 06 06 0f 36 01 51 04 03 1f 1f 04 06 0f 34 44 50 04 03 12 1f 05 09 0f
+0e 05 63 00 03 12 1f 05 07 0f 0e 45 63 00 0b 3e 24 02 1f 51 16 24 0c 04 00
+63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clairnet.3
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 06 06 0f 36 01 51 04 03 1f 1f 04 06 0f 34 41 50 04 03 12 1f 05 09 0f
+0e 00 63 00 03 12 1f 05 07 0f 0e 40 63 00 0b 3e 24 02 1f 51 16 24 0c 04 00
+63 32 32 00 00 32 00 43 6c 61 69 72 6e 65 74 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ClaraPiano
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 07 08 07 00 03 47 13 0e 0b 06 07 04 07 00 04 4a 08 0b 13 06 07 03 07
+00 04 36 0d 0b 1f 07 07 04 07 00 45 62 04 0b 20 14 00 00 10 66 18 01 04 00
+63 00 00 32 00 32 00 43 6c 61 72 61 50 69 61 6e 6f 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ClaraPiano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 07 08 07 00 01 47 13 0e 0b 06 07 04 07 00 01 4a 08 0b 13 06 07 03 07
+00 00 36 0d 0b 1f 07 07 04 07 00 40 62 04 0b 20 14 00 00 10 66 18 01 04 00
+63 00 00 32 00 32 00 43 6c 61 72 61 50 69 61 6e 6f 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 15
+12 02 00 09 0e 09 02 51 08 0b 0e 14 00 05 0e 00 02 48 08 0b 13 11 00 06 0b
+00 43 56 0a 0b 11 1f 00 09 0f 00 02 59 04 0b 02 1f 14 07 10 5e 0c 02 04 00
+63 32 1e 00 00 32 00 43 6c 61 72 69 6e 65 74 20 20 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 19
+15 0a 00 07 0e 2f 01 4b 08 03 15 0f 00 07 0a 1b 03 54 08 13 10 10 00 07 0e
+1f 03 41 10 0b 11 1f 00 0a 0f 00 02 5c 04 0b 3a 1e 0a 03 05 6e 18 02 04 00
+28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0d 00 07 0e 2f 01 4b 08 03 15 0f 00 07 0d 1b 03 54 08 13 10 10 00 07 0e
+1f 03 41 10 0b 11 1f 00 0a 0f 00 02 5c 04 0b 3a 1e 0a 03 05 6e 18 02 04 00
+28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 20
+1f 1f 00 09 0f 0f 02 4b 08 03 0f 0f 00 09 0a 52 02 4c 08 13 12 12 00 09 0a
+3a 01 4a 0a 0b 11 1f 00 0b 0f 00 02 5e 04 0b 22 1e 0a 03 05 6e 0c 02 04 00
+28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 32 63 63 63 32 32 32 00 00
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clarinet 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 09 0f 0f 02 4b 08 03 0f 0f 00 09 0d 52 02 4c 08 13 12 12 00 09 0d
+3a 01 4a 0a 0b 11 1f 00 0b 0f 00 02 5e 04 0b 22 1e 0a 03 05 6e 0c 02 04 00
+28 1a 0f 00 00 32 00 43 6c 61 72 69 6e 65 74 20 32 63 63 63 32 32 32 00 00
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HolowClair
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0b 06 04 0d 22 02 47 04 0c 10 04 03 08 0d 3c 04 44 08 03 0f 10 03 07 0c
+04 04 5a 00 03 10 04 03 09 0f 00 05 5a 04 0c 2c 26 07 03 00 42 0c 02 04 00
+63 32 00 32 00 32 00 48 6f 6c 6f 77 43 6c 61 69 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HolowClair
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0b 06 04 0d 22 00 47 04 0c 10 04 03 08 0d 3c 01 44 13 03 0f 10 03 07 0c
+04 00 5a 00 03 10 04 03 09 0f 00 00 5a 04 0c 2c 26 07 03 00 42 0c 02 04 00
+63 32 00 32 00 32 00 48 6f 6c 6f 77 43 6c 61 69 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynClarnet
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 06 01 06 0f 21 02 37 08 15 0e 07 01 06 0c 1b 03 45 0d 0b 0e 05 01 06 0b
+10 02 4d 16 18 0f 08 00 06 0d 00 01 63 04 13 39 1d 00 00 00 52 18 02 04 00
+63 32 00 16 00 32 00 53 79 6e 43 6c 61 72 6e 65 74 63 63 63 32 32 32 00 70
+00 30 00 10 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY EnglishHorn
+
+
+** Name: English Hn
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0a 04 02 0c 52 02 4b 08 03 1f 0a 04 02 0c 3a 26 47 08 03 10 0a 04 0a 0b
+5c 1e 63 08 03 12 07 06 0a 0d 0a 75 60 0a 03 14 1d 3c 00 24 26 0c 02 04 00
+63 32 00 00 00 32 00 45 6e 67 6c 69 73 68 20 48 6e 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: English Hn
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 0a 04 02 0c 52 02 4b 08 03 1f 0a 04 02 0c 3a 22 47 08 03 10 0a 04 0a 0b
+5c 18 63 08 03 12 07 06 0a 0d 0a 70 60 0a 03 14 1d 3c 00 24 26 0c 02 04 00
+63 32 00 00 00 32 00 45 6e 67 6c 69 73 68 20 48 6e 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY FlugelHorn
+
+
+** Name: Flugel *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0a 00 07 0d 00 01 4d 04 0e 10 0a 00 0a 00 0d 01 3d 04 0b 15 11 00 07 06
+05 02 4f 09 0b 0e 07 01 08 0d 00 02 63 04 0b 3a 23 00 00 00 32 18 02 04 00
+28 63 00 00 00 32 00 46 6c 75 67 65 6c 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlugelHorn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 05 00 08 00 00 01 51 04 0b 0f 1f 00 08 0f 00 04 3c 04 04 1f 0f 00 08 00
+00 06 37 07 04 10 1f 00 09 0f 00 06 5d 04 0c 2a 23 19 04 00 52 18 02 04 00
+63 63 00 00 00 32 00 46 6c 75 67 65 6c 48 6f 72 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlugelHorn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 05 00 08 00 00 01 51 04 0b 0f 1f 00 08 0f 00 00 3c 04 04 1f 0f 00 08 00
+00 00 37 07 04 10 1f 00 09 0f 00 01 5d 04 0c 2a 23 19 04 00 52 18 02 04 00
+63 63 00 00 00 32 00 46 6c 75 67 65 6c 48 6f 72 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flugelhorn
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 3
+0c 05 00 08 00 00 02 4a 04 0b 0f 1f 00 08 0f 00 02 3f 04 03 1f 0f 00 08 00
+23 03 44 0b 03 10 1f 00 09 0f 00 02 5e 04 0c 3a 1f 19 07 00 52 18 04 04 00
+63 32 00 00 00 32 00 46 6c 75 67 65 6c 68 6f 72 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 3
+
+* SUBCATEGORY Flute
+
+
+** Name: AdditivFlt
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+02 02 01 01 0f 00 52 3c 1a 01 05 06 01 02 0d 26 63 50 0a 00 04 05 01 01 0c
+12 6b 4d 09 06 0d 1f 00 04 0f 00 42 63 04 0b 03 1e 24 07 00 5a 11 02 04 00
+63 15 00 08 00 32 0e 41 64 64 69 74 69 76 46 6c 74 63 63 63 32 32 32 00 16
+00 30 00 32 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alto Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0f 05 06 0f 00 00 28 08 03 0c 13 07 07 0f 47 04 3c 04 03 16 1f 04 01 0f
+00 45 3d 04 03 0d 12 04 09 0f 00 04 53 04 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 41 6c 74 6f 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alto Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0f 05 06 0f 00 00 28 08 03 0c 13 07 07 0f 47 00 3c 04 03 16 1f 04 01 0f
+00 40 3d 04 03 0d 12 04 09 0f 00 00 53 04 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 41 6c 74 6f 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alto Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 0f 05 06 0f 00 00 28 08 03 0c 13 07 07 0f 47 00 3c 04 03 16 1f 04 00 0f
+00 40 3d 04 03 0d 12 04 09 0f 00 00 53 04 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 41 6c 74 6f 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0f 05 06 0f 00 03 32 04 03 0c 13 07 07 0f 47 04 3c 00 03 16 1f 04 01 0f
+00 44 41 00 03 0d 12 04 09 0f 00 05 5a 04 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0f 05 06 0f 00 00 32 04 03 0c 13 07 07 0f 47 00 3c 00 03 16 1f 04 01 0f
+00 40 41 04 03 0d 12 04 09 0f 00 00 5a 00 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 0f 05 06 0f 00 00 32 04 03 0c 13 07 07 0f 47 00 3c 00 03 16 1f 04 00 0f
+00 40 41 04 03 0d 12 04 09 0f 00 00 5a 00 03 2b 23 29 07 36 16 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute *
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 03 02 05 0f 19 03 4f 04 0e 1d 12 12 07 0e 00 06 47 05 0c 1d 0a 09 06 0d
+00 02 59 04 08 0f 03 01 09 0f 00 04 63 04 0a 02 1d 18 06 19 42 18 02 04 00
+28 31 00 29 12 32 00 46 6c 75 74 65 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 04 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 11
+10 16 00 06 07 00 42 49 07 03 19 1f 00 07 0f 0b 43 47 04 03 12 19 00 01 0f
+0d 42 3a 04 03 0f 1f 00 09 0f 00 42 5a 04 0b 3b 1e 07 07 0d 5e 24 02 04 00
+63 1e 40 32 00 32 00 46 6c 75 74 65 20 20 20 20 20 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 22
+11 0e 03 05 09 0e 47 39 04 0e 0b 04 00 05 0a 18 42 4d 08 16 11 10 02 05 0a
+1b 42 4c 0a 0b 0f 04 00 09 0f 00 43 5a 08 0b 3b 1f 08 20 02 4a 18 02 04 00
+28 63 00 00 00 32 00 46 6c 75 74 65 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 0e 03 05 09 0e 47 39 04 0e 0b 04 00 05 0d 18 42 4d 08 16 11 10 02 05 0a
+1b 42 4c 0d 0b 0f 04 00 09 0f 00 43 5a 08 0b 3b 1f 08 20 02 4a 18 02 04 00
+28 63 00 00 00 32 00 46 6c 75 74 65 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 23
+13 04 00 05 0e 03 41 35 13 10 13 04 00 05 0e 03 42 48 09 16 0f 00 00 09 0f
+00 43 63 0a 08 0f 00 00 09 0f 00 43 63 09 0e 3c 1f 08 20 02 4a 05 02 04 00
+28 32 00 00 00 32 00 46 6c 75 74 65 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 02 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 00 01 0d 45 04 5d 08 03 16 15 12 01 0d 59 04 56 08 02 0b 00 03 09 0d
+46 05 35 08 04 11 00 03 09 0d 14 04 5a 08 03 2b 1e 14 2d 63 32 18 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 20
+00 30 00 00 00 20 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 00 01 0d 45 02 5d 04 03 16 15 12 01 0d 59 02 56 08 02 12 00 03 09 0d
+46 01 35 04 04 12 00 03 09 0d 14 00 5a 04 03 2b 23 14 07 63 32 18 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 00 01 0d 45 02 4b 04 03 12 15 12 01 0d 59 44 58 04 03 1f 00 03 09 0d
+46 45 3c 04 03 0f 00 03 09 0d 14 04 5b 04 03 02 1c 16 2a 00 36 24 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 00 01 0d 45 01 4b 04 03 12 15 12 01 0d 59 41 58 04 03 1f 00 03 09 0d
+46 42 3c 04 03 0f 00 03 09 0d 14 00 5b 04 03 02 1e 16 0c 00 36 24 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 00 01 0d 45 00 41 04 03 0f 0d 0f 09 0f 00 43 29 04 03 1f 00 03 09 0d
+46 45 33 04 03 0d 00 03 09 0d 14 05 5b 04 03 0a 20 14 35 00 16 24 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 00 01 0d 45 00 41 04 03 0f 0d 0f 09 0f 00 43 29 1f 03 1f 00 03 09 0d
+46 41 33 04 03 0d 00 03 09 0d 14 00 5b 04 03 0a 20 14 0a 00 16 24 02 04 00
+63 32 00 00 01 32 00 46 6c 75 74 65 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 12 00 09 0d 22 03 3b 08 08 1f 12 00 05 0e 2e 45 34 04 00 19 13 00 05 06
+00 45 53 07 06 10 1a 00 08 0f 00 04 5d 04 0e 3a 1f 09 0f 1e 5e 18 04 04 00
+63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 10
+00 10 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 12 00 09 0d 22 01 3b 0d 08 1f 12 00 05 0e 2e 42 34 0d 00 19 13 00 05 06
+00 41 53 12 06 10 1a 00 08 0f 00 00 5d 04 0e 3a 1f 09 0f 1e 5e 18 04 04 00
+63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 34 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....5
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 17 00 06 00 00 05 36 09 03 15 1f 00 07 0f 47 05 45 08 03 10 1f 00 01 0f
+00 04 3b 04 03 10 1f 00 09 0f 00 06 57 04 03 3b 23 04 07 00 52 18 02 04 00
+63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flute....5
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 17 00 06 00 00 01 36 09 03 15 1f 00 07 0f 47 01 45 08 03 10 1f 00 01 0f
+00 01 3b 04 03 10 1f 00 09 0f 00 00 57 04 03 3b 23 04 07 00 52 18 02 04 00
+63 32 00 32 00 32 00 46 6c 75 74 65 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Flute
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank C, voice 24
+13 1e 00 09 0e 00 00 63 3f 0b 1f 14 00 05 0e 24 01 51 04 03 1f 14 00 0f 01
+00 41 4d 08 03 0f 1f 00 0b 0f 00 02 63 04 0b 3b 20 11 12 33 56 18 04 04 00
+63 37 0e 00 00 32 00 4a 61 7a 7a 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Floot
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 12
+1b 12 00 09 0d 14 02 42 0d 08 1f 14 00 05 0e 00 42 40 08 10 19 14 00 06 06
+00 03 50 12 06 10 1f 00 08 0f 00 02 5f 04 0e 02 1e 0d 08 1a 5e 18 04 04 00
+63 32 23 00 00 32 00 50 61 6e 20 46 6c 6f 6f 74 20 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 15 0f 08 0f 2e 05 46 14 02 1f 06 03 07 09 00 04 3e 0a 04 12 06 03 08 0d
+00 06 3a 00 0a 10 06 02 09 0e 00 06 63 0a 06 7c 2e 0e 09 00 32 0c 02 04 00
+63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 15 0f 08 0f 2e 00 46 14 02 1f 06 03 07 09 00 00 3e 0a 04 12 06 03 08 0d
+00 01 3a 00 0a 10 06 02 09 0e 00 01 63 0a 06 7c 2e 0e 09 00 32 0c 02 04 00
+63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 12 00 09 0d 22 01 46 10 08 1f 14 00 05 0e 24 44 2e 08 00 19 14 00 06 07
+00 05 37 04 06 10 1f 00 08 0f 00 05 60 04 0e 3b 1f 0d 0e 1e 5e 18 04 04 00
+63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 12 00 09 0d 22 01 46 10 08 1f 14 00 05 0e 24 40 2e 08 00 19 14 00 06 07
+00 00 37 04 06 10 1f 00 08 0f 00 01 60 04 0e 3b 1f 0d 0e 1e 5e 18 04 04 00
+63 32 00 32 00 32 00 50 61 6e 20 46 6c 75 74 65 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pan Flute2
+** Controls: MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+11 17 01 01 06 00 40 63 0d 03 11 17 01 01 06 00 00 35 04 03 10 04 04 0a 07
+11 00 3b 04 1b 10 04 04 0a 07 11 00 63 04 02 04 63 00 14 37 47 24 04 04 00
+28 32 00 00 00 32 00 50 61 6e 20 46 6c 75 74 65 32 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PanFlute *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 19 07 0f 0f 3b 00 37 18 00 1f 1f 11 0f 0f 00 03 5a 0d 03 0c 19 0a 08 0f
+00 02 59 04 02 0f 1f 04 07 0f 00 01 63 04 03 04 63 00 0c 13 6f 18 02 04 00
+3b 1f 00 00 00 31 00 50 61 6e 46 6c 75 74 65 20 2a 63 63 63 32 32 32 00 02
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Perc Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 12 09 0a 00 07 5a 10 05 1f 1f 1d 07 0f 47 05 48 04 04 15 1f 00 0a 0f
+00 46 63 04 03 13 15 15 09 0a 00 05 63 04 01 04 23 29 07 36 16 18 02 04 00
+63 32 00 32 00 32 00 50 65 72 63 20 46 6c 75 74 65 63 63 63 32 32 32 00 20
+00 40 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Perc Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 12 09 0a 00 01 5a 10 05 1f 1f 1d 07 0f 47 00 48 04 04 15 1f 00 0a 0f
+00 41 63 04 03 13 15 15 09 0a 00 00 63 04 01 04 23 29 07 36 16 18 02 04 00
+63 32 00 32 00 32 00 50 65 72 63 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 40 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercFlute
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 31
+1f 17 11 0a 0d 00 02 55 13 09 1f 19 00 01 0d 00 42 47 0a 00 1f 14 09 09 0b
+00 02 5d 09 06 10 08 00 06 0e 00 42 63 04 0b 43 1c 04 0b 00 5a 05 04 04 00
+63 32 00 00 00 32 00 50 65 72 63 46 6c 75 74 65 20 63 63 63 32 32 32 00 00
+00 00 00 02 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Soft Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 17 00 06 00 00 03 34 07 03 0f 1f 00 07 0f 47 03 3b 08 03 10 1f 00 01 0f
+00 45 2c 04 03 0f 1f 00 09 0f 00 05 5e 08 03 2b 23 12 0a 35 16 18 02 04 00
+63 32 00 32 00 32 00 53 6f 66 74 20 46 6c 75 74 65 63 63 63 32 32 32 00 03
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Soft Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 17 00 06 00 00 00 34 07 03 0f 1f 00 07 0f 47 00 3b 04 03 10 1f 00 01 0f
+00 40 2c 04 03 0f 1f 00 09 0f 00 02 5e 08 03 2b 23 12 0a 35 16 18 02 04 00
+63 32 00 32 00 32 00 53 6f 66 74 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Song Flute
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 12 15 01 0e 02 03 58 08 0b 15 1c 15 0a 0d 00 03 63 08 08 07 01 03 0a 0d
+00 05 63 04 0b 12 01 03 0a 0d 00 06 63 04 0b 2e 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 6f 6e 67 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Song Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 12 15 01 0e 02 00 58 08 0b 15 1c 15 0a 0d 00 00 63 08 08 07 01 03 0a 0d
+00 00 63 04 0b 12 01 03 0a 0d 00 00 63 04 0b 2e 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 6f 6e 67 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Song Flute
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+18 12 15 00 0e 02 00 58 08 0b 15 1c 15 0a 0d 00 00 63 08 08 07 01 03 0a 0d
+00 00 63 04 0b 12 01 03 0a 0d 00 00 63 04 0b 2e 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 6f 6e 67 20 46 6c 75 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthFlute
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+12 18 01 02 0b 16 03 58 21 03 12 18 00 02 0d 00 02 4b 10 13 0d 0e 04 04 07
+00 04 63 16 13 0d 18 03 04 0e 00 01 5e 04 13 14 63 00 0c 00 33 18 02 04 00
+28 32 00 00 00 32 00 53 79 6e 74 68 46 6c 75 74 65 63 63 63 32 32 32 00 40
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY FrenchHorn
+
+
+** Name: Fr.Horn *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 08 03 04 0f 00 02 54 00 00 0a 08 05 07 0f 0a 02 5a 00 06 0e 1f 00 06 0f
+1d 01 63 04 06 16 0d 00 06 0f 00 00 63 00 00 34 16 00 00 00 32 18 02 04 00
+28 63 00 00 00 32 00 46 72 2e 48 6f 72 6e 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrenchHorn
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 5
+08 05 00 06 00 00 42 47 04 08 0e 1f 00 06 0f 00 42 43 04 00 1f 0e 00 06 00
+0e 43 3b 0b 06 0c 1f 00 06 0f 00 42 61 04 0c 39 1a 19 08 0a 4a 0c 04 04 00
+63 32 1e 00 00 32 00 46 72 65 6e 63 68 48 6f 72 6e 63 63 63 32 32 32 00 00
+20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrnchHorn1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 05 00 08 00 00 01 4b 04 0b 0f 1f 00 08 0f 00 03 36 04 04 0d 0f 00 08 00
+00 05 39 0b 04 12 1f 00 09 0f 00 06 62 04 0c 3a 25 00 04 00 22 18 02 04 00
+63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrnchHorn1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 05 00 08 00 00 01 4b 04 0b 0f 1f 00 08 0f 00 00 36 04 04 0d 0f 00 08 00
+00 00 39 0b 04 12 1f 00 09 0f 00 01 62 04 0c 3a 25 00 04 00 22 18 02 04 00
+63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrnchHorn2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 05 00 08 00 00 05 4e 04 0b 0f 1f 00 08 0f 00 04 48 04 03 0d 0f 00 08 00
+00 05 40 0d 03 12 1f 00 09 0f 00 05 5f 04 0b 1b 25 00 0a 00 32 18 02 04 00
+63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FrnchHorn2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 05 00 08 00 00 02 4e 04 0b 0f 1f 00 08 0f 00 01 48 04 03 0d 0f 00 08 00
+00 00 40 0d 03 12 1f 00 09 0f 00 01 5f 04 0b 1b 25 00 0a 00 32 18 02 04 00
+63 63 00 00 00 32 00 46 72 6e 63 68 48 6f 72 6e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Harmonica
+
+
+** Name: Harmonic.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0d 01 0a 0f 0a 03 4e 08 03 12 0c 06 09 0f 00 04 4f 04 0e 10 1f 04 0c 0f
+00 06 63 08 03 1d 1f 00 0d 0f 00 05 4e 04 03 64 29 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonic.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0d 01 0a 0f 0a 01 4e 08 03 12 0c 06 09 0f 00 01 4f 04 0e 10 1f 04 0c 0f
+00 00 63 08 03 1d 1f 00 0d 0f 00 00 4e 04 03 64 29 00 00 00 22 0c 02 04 00
+28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonic.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 0d 01 0a 0f 0a 02 57 04 0b 12 0c 06 09 0f 00 05 56 00 0e 10 1f 04 0c 0f
+00 05 5a 04 0b 1d 1f 00 0d 0f 00 06 63 04 03 6c 29 00 00 00 22 18 02 04 00
+28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonic.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 0d 01 0a 0f 0a 02 57 04 0b 12 0c 06 09 0f 00 01 56 00 0e 10 1f 04 0c 0f
+00 00 5a 04 0b 1d 1f 00 0d 0f 00 00 63 04 03 6c 29 00 00 00 22 18 02 04 00
+28 02 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica*
+** Controls: KV, BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0d 01 09 0d 00 01 42 00 03 0c 08 00 09 0c 00 00 3e 00 06 0e 09 01 09 0f
+00 60 3c 10 03 0d 05 01 09 0f 00 40 63 04 00 19 1f 21 00 25 3a 24 02 04 00
+28 63 00 00 00 32 29 48 61 72 6d 6f 6e 69 63 61 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 16
+10 09 02 06 0d 00 41 3e 04 15 0c 0b 02 03 0e 00 41 4f 04 12 0c 0e 02 08 0d
+00 42 4b 0a 1c 0d 0b 01 09 0e 00 03 63 0a 14 00 23 0f 02 1b 5e 18 04 05 00
+63 28 50 32 00 32 00 48 61 72 6d 6f 6e 69 63 61 20 63 63 63 32 32 32 00 50
+10 50 00 50 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 25
+0e 1f 00 09 0f 00 02 4b 0a 0b 0c 1f 00 09 0f 00 41 5f 04 0b 0c 1f 00 09 0f
+00 41 5c 04 0b 0a 1f 00 0a 0f 00 41 5a 04 0b 06 1d 04 01 27 56 18 02 04 00
+28 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 20 63 63 63 32 32 32 00 40
+00 50 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 1f 00 09 0f 00 02 4b 0a 0b 0c 1f 00 09 0f 00 41 5f 04 0b 0c 1f 00 09 0f
+00 41 5c 04 0b 0d 1f 00 0a 0f 00 41 5a 04 0b 06 1d 04 01 27 56 18 02 04 00
+28 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 20 63 63 63 32 32 32 00 40
+00 50 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 09 0f 00 79 29 17 00 1f 1f 00 03 0f 00 5b 3b 04 03 0f 10 09 09 0f
+00 5d 61 04 03 0d 1f 00 08 0f 00 7c 63 08 03 04 1f 00 0b 00 46 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 09 0f 00 79 29 17 00 1f 1f 00 03 0f 00 59 3b 04 03 0f 10 09 09 0f
+00 59 61 04 03 0d 1f 00 08 0f 00 78 63 08 03 04 1f 00 0b 00 46 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 1f 09 0a 00 3a 2f 2c 00 10 0a 05 0a 06 00 1c 4b 04 03 0f 10 09 09 0f
+00 1e 5b 04 03 0d 1f 00 08 0f 00 3d 63 04 03 04 1d 3c 04 00 00 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 32 63 63 63 32 32 32 00 10
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 1f 09 0a 00 3a 2f 2c 00 10 0a 05 0a 06 00 19 4b 04 03 0f 10 09 09 0f
+00 19 5b 04 03 0d 1f 00 08 0f 00 38 63 04 03 04 1d 3c 04 00 10 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 32 63 63 63 32 32 32 00 10
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 09 0f 00 7a 2a 08 00 1f 1f 00 07 0f 00 5a 3b 00 03 0f 10 09 09 0f
+00 5d 5a 08 03 0d 1f 00 08 0f 00 7d 63 04 03 06 1f 00 0b 00 46 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harmonica3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 09 0f 00 7a 2a 08 00 1f 1f 00 07 0f 00 58 3b 00 03 0f 10 09 09 0f
+00 58 5a 08 03 0d 1f 00 08 0f 00 78 63 04 03 06 1f 00 0b 00 46 18 02 04 00
+63 32 00 00 00 32 00 48 61 72 6d 6f 6e 69 63 61 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Oboe
+
+
+** Name: BC1 Oboe
+** Controls: MW (LFO pitch), BC (LFO pitch), BC (LFO amplitude), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 11 00 07 0f 63 40 63 00 1b 0f 0d 00 08 0f 12 40 40 00 1b 0e 18 00 08 0f
+63 78 50 0a 1b 09 0f 00 09 0f 00 78 54 08 1b 22 23 0b 08 0a 56 18 07 04 00
+63 32 00 18 1e 32 63 42 43 31 20 4f 62 6f 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0a 00 02 0c 23 43 33 04 00 1f 0a 00 02 0d 22 42 3a 08 06 10 07 00 0a 0f
+08 01 63 08 08 0f 07 00 0a 0f 09 01 63 0a 0e 04 22 14 19 1b 3a 18 02 04 00
+28 63 00 00 00 32 00 4f 62 6f 65 20 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank B, voice 14
+10 12 00 09 0d 05 01 51 00 03 12 14 00 05 0e 23 41 5b 00 03 10 0a 00 06 0d
+30 02 4b 08 1b 0f 1a 00 0a 0e 06 03 59 08 0b 02 1f 11 08 0e 5e 24 02 04 00
+63 28 19 00 00 32 00 4f 62 6f 65 20 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 21
+14 12 00 07 0a 0a 02 53 0a 0b 1f 1f 00 03 0f 00 01 4e 04 0b 15 14 00 05 0a
+09 01 3c 08 0b 12 1f 00 0b 0f 06 03 5a 0a 0b 03 1f 0a 0f 00 52 18 02 04 00
+28 32 00 00 00 32 00 4f 62 6f 65 20 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 12 00 07 0d 0a 02 53 0a 0b 1f 1f 00 03 0f 00 01 4e 04 0b 15 14 00 05 0d
+09 01 3c 08 0b 12 1f 00 0b 0f 06 03 5a 0a 0b 03 1f 0a 0f 00 52 18 02 04 00
+28 32 00 00 00 32 00 4f 62 6f 65 20 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 04 06 07 0c 00 02 4d 08 0e 10 04 06 07 0c 00 03 4d 04 03 0f 04 06 07 0c
+00 04 50 10 04 10 04 06 07 0c 00 04 5b 04 02 0d 22 07 0c 43 52 0c 02 04 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 04 06 07 0c 00 01 4d 08 0e 10 04 06 07 0c 00 00 4d 04 03 0f 04 06 07 0c
+00 00 50 10 04 10 04 06 07 0c 00 00 5b 04 02 0d 22 07 0c 43 52 0c 02 04 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 04 06 07 0c 00 01 46 0d 0e 10 04 06 07 0c 00 04 45 04 03 0f 04 06 07 0c
+00 05 5f 08 04 10 04 06 07 0c 00 04 5f 08 02 34 22 07 0c 43 52 18 02 04 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 04 06 07 0c 00 01 46 0d 0e 10 04 06 07 0c 00 00 45 04 03 0f 04 06 07 0c
+00 00 5f 08 04 10 04 06 07 0c 00 00 5f 0a 02 34 22 07 0c 43 52 18 02 04 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 11 00 09 0f 63 41 55 00 0c 0f 0d 00 08 0f 12 43 47 00 1c 0d 18 00 08 00
+63 45 49 0a 1b 09 0f 00 09 0f 00 44 50 0a 1b 72 23 25 08 1e 56 18 02 05 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oboe.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 11 00 09 0f 63 41 55 00 0c 0f 0d 00 08 0f 12 40 47 00 1c 0e 18 00 08 00
+63 41 49 0a 1b 09 0f 00 09 0f 00 40 50 0a 1b 72 23 25 08 1e 56 18 02 05 00
+63 63 00 00 00 32 00 4f 62 6f 65 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Oboe
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 10 02 06 0b 1b 04 49 08 0b 14 08 07 07 0b 42 42 35 2a 0b 1e 0c 04 07 0b
+42 44 50 08 0b 16 06 01 09 0b 0a 04 60 0a 03 42 22 0a 11 1e 36 0c 04 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 20 4f 62 6f 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Oboe
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 02 06 0b 1b 00 49 08 0b 14 08 07 07 0b 42 40 35 2a 0b 1e 0c 04 07 0b
+42 40 50 08 0b 16 06 01 09 0b 0a 00 60 0a 03 42 22 0a 11 1e 36 0c 04 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 20 4f 62 6f 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Ocarina
+
+
+** Name: Ocarina
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 18 03 0f 00 04 63 0d 0b 13 03 0f 06 03 00 05 31 0d 12 13 1d 00 0a 0f
+00 06 5d 0d 0b 12 03 1f 09 0e 00 07 5a 0d 13 3c 2e 27 07 36 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 63 61 72 69 6e 61 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ocarina
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 18 03 0f 00 01 63 0d 0b 13 03 0f 06 03 00 00 31 0d 12 13 1d 00 0a 0f
+00 01 5d 0d 0b 12 03 1f 09 0e 00 01 5a 0d 13 3c 2e 27 07 36 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 63 61 72 69 6e 61 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Piccolo
+
+
+** Name: Piccolo *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 12 00 05 0f 2c 40 31 23 06 0c 12 00 05 0f 13 40 3c 13 06 0e 13 00 09 0f
+0a 02 63 12 08 10 13 00 09 0f 0b 01 63 13 09 3c 21 0d 0e 21 4a 11 02 04 00
+28 63 00 00 00 32 00 50 69 63 63 6f 6c 6f 20 20 2a 63 63 63 32 32 32 00 17
+00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 04 0a 09 00 06 32 12 03 15 03 04 0a 08 47 06 63 08 03 0f 04 05 0a 09
+00 06 63 08 03 10 06 04 0a 09 00 05 63 08 03 06 28 29 00 00 12 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 31 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 15 04 0a 09 00 01 32 12 03 15 03 04 0a 08 47 01 63 04 03 15 04 05 0a 09
+00 00 63 04 03 15 06 04 0a 09 00 00 63 08 03 06 28 29 00 00 12 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 0a 0e 00 00 2c 08 03 12 04 0c 0a 0e 47 04 63 08 03 12 09 09 0a 0e
+00 05 63 08 03 12 12 0f 0a 0e 00 05 63 08 03 06 28 22 07 00 22 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 0a 0e 00 00 2c 04 03 12 04 0c 0a 0e 47 01 63 0d 03 12 09 09 0a 0e
+00 03 63 0d 03 12 12 0f 0a 0e 00 00 63 04 03 06 28 22 07 00 22 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 05 05 0a 0e 00 04 4a 19 03 12 05 05 0a 0e 00 04 50 0d 03 12 05 05 0a 0e
+00 04 52 0d 03 12 05 05 0a 0e 00 04 58 0d 03 06 28 29 00 00 12 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piccolo..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 05 05 0a 0e 00 01 4a 19 03 12 05 05 0a 0e 00 01 50 0d 03 12 05 05 0a 0e
+00 01 52 0d 03 12 05 05 0a 0e 00 00 58 0d 03 06 28 29 00 00 12 18 02 04 00
+63 32 00 32 00 32 00 50 69 63 63 6f 6c 6f 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 4
+
+* SUBCATEGORY Recorder
+
+
+** Name: OrntRecord
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 18 00 09 0c 00 03 4e 16 03 12 16 12 0a 07 00 04 51 08 03 12 12 00 09 0d
+00 05 63 04 03 12 16 0f 09 06 00 05 5e 04 03 34 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 52 65 63 6f 72 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntRecord
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 00 09 0c 00 00 4e 16 03 12 16 12 0a 07 00 00 51 08 03 12 12 00 09 0d
+00 00 63 04 03 12 16 0f 09 06 00 00 5e 04 03 34 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 52 65 63 6f 72 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 24
+14 0a 00 0a 0a 00 44 36 08 06 14 00 00 03 0f 00 42 2d 0a 00 14 1f 0f 08 0f
+00 44 32 04 03 11 08 00 0b 0e 02 43 63 04 06 3a 1b 04 0f 06 46 18 02 04 00
+28 43 00 00 00 32 00 52 65 63 6f 72 64 65 72 20 20 63 63 63 31 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 0a 00 0a 0a 00 44 36 08 06 14 00 00 03 0f 00 42 2d 0d 00 14 1f 0f 08 0f
+00 44 32 04 03 11 08 00 0b 0e 02 43 63 04 06 3a 1b 04 0f 06 46 18 02 04 00
+28 43 00 00 00 32 00 52 65 63 6f 72 64 65 72 20 20 63 63 63 31 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 16 01 0e 00 01 5d 08 1b 0f 00 03 0a 0d 00 44 61 04 0b 0f 00 03 0a 0d
+00 05 61 04 0b 0f 00 03 0a 0d 00 06 61 04 0b 2e 25 2a 26 36 16 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 16 01 0e 00 01 5d 08 1b 0f 00 03 0a 0d 00 41 61 04 0b 0f 00 03 0a 0d
+00 01 61 04 0b 0f 00 03 0a 0d 00 01 61 04 0b 2e 25 2a 26 36 16 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 10 01 0e 00 03 00 08 1b 0d 0a 06 0a 00 00 05 63 08 03 0d 15 07 09 0c
+00 45 63 08 03 0f 12 07 09 0c 00 05 5f 08 03 45 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 10 01 0e 00 00 00 08 1b 0d 0a 06 0a 00 00 00 63 08 03 0d 15 07 09 0c
+00 40 63 08 03 0f 12 07 09 0c 00 00 5f 08 03 45 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.2
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+18 1f 10 00 0e 00 00 00 08 1b 0d 0a 06 0a 00 00 00 63 08 03 0d 15 07 09 0c
+00 40 63 08 03 0f 12 07 09 0c 00 00 5f 08 03 45 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1c 15 0c 0e 00 01 3f 08 1b 13 1d 15 0c 0e 00 06 63 08 03 10 03 03 0a 0d
+00 45 63 04 0b 10 03 03 0a 0d 00 05 63 08 0b 76 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1c 15 0c 0e 00 01 3f 08 1b 13 1d 15 0c 0e 00 00 63 08 03 10 03 03 0a 0d
+00 41 63 04 0b 10 03 03 0a 0d 00 01 63 04 0b 76 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1c 15 0c 0e 00 01 3f 08 1b 13 1d 15 0c 0e 00 05 63 08 03 10 03 03 0a 0d
+00 46 63 04 0b 10 03 03 0a 0d 00 07 63 04 0b 76 20 2a 15 43 26 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Recorder.4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1d 15 0a 0f 00 01 5e 08 13 10 0f 0a 0a 0f 00 01 62 04 0b 0f 09 0a 0c 04
+00 01 5e 04 0b 10 1f 03 09 0f 00 01 63 00 0b 2e 21 2a 00 00 12 18 02 04 00
+63 63 00 00 00 32 00 52 65 63 6f 72 64 65 72 2e 34 63 63 63 32 32 32 00 30
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Saxophone
+
+
+** Name: Alto Sax
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 31 00 52 00 1b 0c 1f 00 09 0f 3a 03 44 08 1b 11 1f 00 08 0f
+00 01 37 12 03 0f 1f 00 08 0f 00 00 63 00 03 78 23 00 00 00 42 18 02 04 00
+63 32 00 00 00 32 00 41 6c 74 6f 20 53 61 78 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 AltSax
+** Controls: KV, BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 31 25 63 00 1c 0c 1f 00 08 0f 3a 25 49 00 1b 11 1f 00 08 0f
+00 1d 35 12 04 0f 1f 00 08 0f 00 3d 63 04 03 28 23 00 00 00 42 18 05 04 00
+63 32 00 0a 56 32 63 42 43 31 20 41 6c 74 53 61 78 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <BC1> Sax
+** Controls: BC (EG amplitude)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 1f 00 09 0f 00 20 44 00 03 10 1f 00 09 0f 2a 20 42 00 03 10 1f 00 09 0f
+00 18 30 12 06 10 1f 00 09 0f 00 38 63 04 03 3a 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 63 3c 42 43 31 3e 20 53 61 78 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BCSexyPhon
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: Yamaha TX81Z factory preset, bank C, voice 19
+1d 04 00 06 0e 00 01 51 04 09 1d 1f 00 03 0f 11 01 4b 04 08 1d 0f 00 08 0a
+00 01 46 27 0b 10 1f 00 0a 0f 00 3b 63 08 0b 3a 1e 17 0c 00 52 18 02 0d 0f
+63 32 01 00 00 32 63 42 43 53 65 78 79 50 68 6f 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElectroSax
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 0a 00 09 0e 0d 39 52 00 0e 1f 0b 00 0a 0a 1c 1a 46 00 08 1f 12 00 0a 0d
+09 1a 4c 10 0b 16 1b 00 0a 0f 00 02 63 00 0b 3a 1e 09 02 00 62 18 02 04 00
+28 0b 00 00 00 32 00 45 6c 65 63 74 72 6f 53 61 78 63 63 63 32 32 32 00 20
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GreatDXled
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 00 0a 0f 0c 04 40 08 03 12 0c 06 09 0f 00 05 5c 04 06 1b 1f 04 0c 0f
+00 05 5c 04 03 18 1f 00 0c 0f 00 06 62 04 03 7c 29 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 47 72 65 61 74 44 58 6c 65 64 63 63 63 32 32 32 00 10
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GreatDXled
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 00 0a 0f 0c 01 40 08 03 12 0c 06 09 0f 00 01 5c 04 06 1b 1f 04 0c 0f
+00 00 5c 04 03 18 1f 00 0c 0f 00 00 62 04 03 7c 29 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 47 72 65 61 74 44 58 6c 65 64 63 63 63 32 32 32 00 10
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MelloTenor
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 9
+11 04 00 06 0e 33 01 4c 04 0b 0f 1f 00 03 0f 34 02 50 04 0b 10 0e 00 08 0c
+63 03 44 22 13 10 1f 00 0a 0f 00 02 63 08 0b 3a 1e 11 0b 00 52 0c 04 05 00
+63 32 02 32 00 32 00 4d 65 6c 6c 6f 54 65 6e 6f 72 63 63 63 32 32 32 30 30
+20 30 20 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RaspAlto
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 10
+10 1f 00 08 0f 00 42 4a 00 03 11 1f 00 08 0f 0a 43 51 00 03 11 09 00 08 0d
+00 42 2b 16 06 10 1f 00 09 0f 00 42 63 04 0b 3a 1e 09 09 00 5a 24 04 04 00
+63 32 31 00 00 32 00 52 61 73 70 41 6c 74 6f 20 20 63 63 63 32 32 32 00 10
+00 20 00 54 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax 1
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank C, voice 16
+14 08 00 08 0a 17 03 49 04 0b 10 0c 00 09 0a 21 04 45 04 0b 12 13 00 06 0b
+1b 04 50 0a 0b 14 1f 00 0a 0f 00 01 5f 04 0b 32 20 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 10 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax 1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 08 00 08 0d 17 03 49 04 0b 10 0c 00 09 0d 21 04 45 04 0b 12 13 00 06 0b
+1b 04 50 0a 0b 14 1f 00 0a 0f 00 01 5f 04 0b 32 20 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 10 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank C, voice 17
+10 08 00 08 0a 2c 03 49 04 0b 11 0f 00 09 0a 0f 04 4e 04 0b 15 13 00 06 09
+00 04 41 0e 0b 12 13 00 0a 0a 00 01 5f 08 0b 32 20 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 10 00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax 2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 08 00 08 0d 2c 03 49 04 0b 11 0f 00 09 0d 0f 04 4e 04 0b 15 13 00 06 09
+00 04 41 0e 0b 12 13 00 0a 0d 00 01 5f 08 0b 32 20 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 61 78 20 20 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 10 00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax Synth
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 12 04 03 31 03 63 00 0c 0a 1f 00 08 0f 3a 26 59 00 1b 0a 1f 00 08 0f
+00 1d 29 13 04 11 1f 00 08 0f 00 3e 63 04 03 28 23 00 00 00 42 18 05 04 01
+63 32 00 00 00 32 00 53 61 78 20 53 79 6e 74 68 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sax Synth
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 12 04 03 31 01 63 00 0c 0a 1f 00 08 0f 3a 21 59 00 1b 0a 1f 00 08 0f
+00 19 29 13 04 11 1f 00 08 0f 00 38 63 04 03 28 23 00 00 00 42 18 05 04 01
+63 32 00 00 00 32 00 53 61 78 20 53 79 6e 74 68 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone*
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 04 00 06 0e 1d 61 45 04 0b 0f 1f 00 03 0f 36 02 54 04 0b 0c 0e 00 08 0c
+0f 63 4d 22 0b 18 1f 00 0a 0f 00 02 63 08 0b 39 1e 11 0b 00 4a 0c 02 05 00
+63 32 04 00 00 32 23 53 61 78 6f 70 68 6f 6e 65 2a 63 63 63 32 32 32 00 30
+00 30 30 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 01 09 0f 00 01 37 00 03 12 07 04 09 0f 2a 22 4a 04 03 10 04 02 09 0f
+00 1d 3d 12 06 11 03 03 09 0f 00 3c 58 04 03 7b 22 0b 07 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 31 63 63 63 32 32 32 00 00
+00 20 00 44 00 10 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 01 09 0f 00 01 37 00 03 12 07 04 09 0f 2a 22 4a 00 03 1f 04 02 09 0f
+00 1a 3d 12 06 11 03 03 09 0f 00 38 58 04 03 7b 22 0b 07 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 31 63 63 63 32 32 32 00 00
+00 20 00 40 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 1e 00 08 0f 00 00 2e 03 03 0e 1f 00 09 0d 2a 22 4b 04 03 11 1f 00 09 0e
+00 1b 3b 12 06 11 05 00 08 0e 00 3b 5e 04 03 3b 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 32 63 63 63 32 32 32 00 00
+00 40 00 14 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 1e 00 08 0f 00 00 37 03 03 0e 1f 00 09 0d 2a 22 4b 00 03 11 1f 00 09 0e
+00 1b 3b 12 06 11 05 00 08 0e 00 38 5e 04 03 3b 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 32 63 63 63 32 32 32 00 00
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 03 01 08 0f 19 00 41 04 03 0f 1f 00 09 0d 4b 23 4f 04 03 1f 03 00 09 0e
+3d 1d 3d 0f 06 10 1e 00 08 0e 00 3d 63 04 03 3b 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 00
+00 10 00 43 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 03 01 08 0f 19 00 41 00 03 0f 1f 00 09 0d 4b 22 4f 00 03 1f 03 00 09 0e
+3d 1a 3d 15 06 10 1e 00 08 0e 00 39 63 04 03 3b 21 00 00 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 00
+00 10 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 31 02 52 04 1c 0c 1f 00 07 0f 3a 25 42 00 1b 11 1f 00 08 0f
+00 1c 3d 12 04 0f 1f 00 08 0f 00 3c 63 00 03 78 23 00 00 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00
+00 30 00 04 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 31 02 52 00 1c 0c 1f 00 07 0f 3a 22 42 04 1b 11 1f 00 08 0f
+00 19 3d 12 04 0f 1f 00 08 0f 00 38 63 04 03 78 23 00 00 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0f 00 09 0f 0a 03 4f 00 03 11 1f 00 08 0e 14 04 4e 00 0b 11 0f 00 08 0e
+00 05 2f 17 03 11 1f 00 09 0f 00 04 63 04 03 32 1e 11 0a 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 10
+00 30 00 42 00 30 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0f 00 09 0f 0a 01 4f 00 03 11 1f 00 08 0e 14 01 4e 00 0b 11 0f 00 08 0e
+00 03 2f 17 03 11 1f 00 09 0f 00 01 63 04 03 32 1e 11 0a 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 10
+00 30 00 42 00 30 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 1e 00 08 0f 00 03 46 04 03 0c 1f 00 09 0d 2a 24 4b 04 03 0f 1f 00 09 0e
+00 1c 39 10 03 11 1e 00 08 0e 00 3c 63 04 03 7b 21 05 09 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 40
+00 40 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saxophone6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 1e 00 08 0f 00 00 46 04 03 0c 1f 00 09 0d 2a 21 4b 00 03 0f 1f 00 09 0e
+00 19 39 04 03 11 1e 00 08 0e 00 38 63 04 03 7b 21 05 09 00 52 18 02 04 00
+63 32 00 00 00 32 00 53 61 78 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 00
+00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SopranoSax
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 1f 00 08 0f 0c 42 2c 04 03 13 1f 00 08 0f 26 42 58 00 03 11 09 00 08 08
+2d 42 1e 16 06 11 1f 00 09 0f 00 44 63 04 0b 02 1e 09 09 00 5a 24 04 04 00
+63 32 31 12 00 32 00 53 6f 70 72 61 6e 6f 53 61 78 63 63 63 32 32 32 00 00
+00 20 00 50 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Trombone
+
+
+** Name: Mute Trmbn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 00 01 4a 00 03 15 1f 00 08 0f 00 03 2c 00 03 16 19 12 09 0f
+01 05 54 00 0b 12 1f 00 08 0f 00 05 5e 04 03 3a 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 62 6e 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Trmbn
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 00 01 4a 00 03 15 1f 00 08 0f 00 00 2c 00 03 16 19 12 09 0f
+01 01 54 00 0b 12 1f 00 08 0f 00 01 5e 04 03 3a 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 62 6e 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 0a 00 08 0d 00 03 4e 04 0e 0c 0a 00 06 0d 00 02 53 04 0e 1f 08 00 08 0d
+14 03 2a 0a 0b 0e 07 00 08 0d 00 00 63 04 0b 3a 1d 00 00 00 52 0c 05 04 00
+28 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 20 2a 63 63 63 32 32 32 00 00
+00 00 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 13
+0e 0b 00 09 0e 0f 02 50 00 0b 10 0c 00 0a 0a 1c 02 47 00 0b 10 11 00 0a 05
+09 03 47 06 0b 0f 18 00 0b 0f 00 02 63 00 0b 3a 20 09 03 00 52 18 02 04 00
+28 32 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 20 20 63 52 63 2f 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 1f 00 08 0f 00 00 42 04 03 0f 1f 00 08 0f 00 00 2e 04 03 1f 0e 00 08 00
+01 00 52 0b 13 13 1f 00 08 0f 00 00 5a 04 04 3a 23 00 00 00 62 0c 02 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 00 01 52 04 03 15 1f 00 08 0f 00 04 36 04 03 14 0e 00 08 00
+01 05 57 08 13 12 1f 00 08 0f 00 06 5e 04 03 32 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 00 01 52 04 03 15 1f 00 08 0f 00 01 36 04 03 14 0e 00 08 00
+01 01 57 08 13 12 1f 00 08 0f 00 01 5e 04 03 32 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 00 08 0f 00 01 4f 00 03 15 1f 00 08 0f 00 04 2b 04 03 0f 10 05 08 06
+01 06 50 0b 13 12 1f 00 08 0f 00 04 5d 04 03 3a 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trombone.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 00 08 0f 00 01 4f 00 03 15 1f 00 08 0f 00 02 2b 04 03 0f 10 05 08 06
+01 00 50 0b 13 12 1f 00 08 0f 00 00 5d 04 03 3a 27 00 29 00 22 0c 06 04 00
+63 63 00 00 00 32 00 54 72 6f 6d 62 6f 6e 65 2e 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Trumpet
+
+
+** Name: 2 Trumpets
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 05 00 08 0b 0f 05 58 04 08 10 1f 00 07 0f 0f 05 54 05 0e 0f 10 00 0c 00
+1a 04 2d 0a 0c 10 1f 00 07 0f 00 07 60 04 0b 02 23 19 06 00 52 11 04 04 00
+63 1d 00 08 27 32 00 32 20 54 72 75 6d 70 65 74 73 63 63 63 32 32 32 00 38
+00 31 20 02 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1Trumpet
+** Controls: MW (LFO pitch), BC (EG amplitude)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 1f 00 08 0f 00 38 48 04 0b 0e 1f 00 08 0f 00 20 3c 04 03 10 1f 00 08 0f
+00 38 24 0b 03 12 1f 00 09 0f 00 20 63 04 0b 3a 23 13 04 00 62 18 02 04 00
+63 63 00 00 00 32 63 42 43 31 54 72 75 6d 70 65 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 Trumpt
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1f 00 08 0f 00 3d 49 04 0b 0e 1f 00 08 0f 00 25 42 04 03 10 1f 00 08 0f
+00 3d 20 0b 03 12 1f 00 09 0f 00 26 63 04 0b 2a 23 13 04 00 62 18 02 04 00
+63 63 00 03 03 32 63 42 43 31 20 54 72 75 6d 70 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FanfarTpts
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 29
+1f 06 06 04 0f 00 40 48 05 00 0c 08 07 05 0f 05 00 52 04 00 0f 07 03 07 0e
+08 03 63 04 06 0f 08 04 05 0f 00 03 63 04 06 7c 1f 00 06 00 4a 11 02 04 00
+63 32 00 00 00 32 00 46 61 6e 66 61 72 54 70 74 73 63 63 63 32 32 32 06 01
+00 38 00 08 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Trmpt
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 08 08 0d 00 01 4c 08 00 15 1b 07 08 0a 00 04 43 08 14 0f 10 07 07 09
+02 05 36 0a 14 12 07 09 09 0f 00 06 63 08 0c 1a 22 23 05 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 70 74 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Trmpt
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 08 08 0d 00 01 4c 04 00 15 1b 07 08 0a 00 00 43 0a 14 0f 10 07 07 09
+02 00 36 0b 14 12 07 09 09 0f 00 00 63 0a 0c 1a 22 23 05 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4d 75 74 65 20 54 72 6d 70 74 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Trmpt
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+11 05 06 07 0d 00 02 32 04 03 12 10 06 07 0d 00 03 55 04 0b 13 16 06 07 09
+00 05 4a 04 13 12 10 06 07 0f 01 04 63 04 0b 7b 24 00 0c 00 52 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 20 54 72 6d 70 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Trmpt
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 05 06 07 0d 00 00 32 04 03 12 10 06 07 0d 00 00 55 04 0b 13 16 06 07 09
+00 00 4a 04 13 12 10 06 07 0f 01 00 63 04 0b 7b 24 00 0c 00 52 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 20 54 72 6d 70 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet *
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 09 00 07 0e 0a 53 52 04 10 15 1f 00 09 0f 00 2a 63 04 03 15 1f 00 09 0f
+00 2a 63 04 04 15 1f 00 09 0f 00 12 63 04 02 3d 63 00 0e 00 4a 18 02 04 00
+28 63 00 48 00 32 00 54 72 75 6d 70 65 74 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0c 05 00 06 0f 00 02 49 04 03 19 1f 00 07 0f 0b 03 47 04 03 12 0b 00 01 0f
+0d 02 3a 04 03 10 1f 00 09 0f 00 42 5a 04 0c 02 1c 19 00 00 5e 18 04 04 00
+63 0b 00 00 19 32 63 54 72 75 6d 70 65 74 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 1f 00 08 0f 00 38 48 04 0b 0e 1f 00 08 0f 00 20 3c 04 03 10 1f 00 08 0f
+00 38 24 0b 03 12 1f 00 09 0f 00 20 63 04 0b 3a 23 13 04 00 62 18 02 04 00
+63 63 00 00 00 32 00 20 20 20 54 72 75 6d 70 65 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 11
+12 10 00 09 0a 0a 01 4e 04 0b 13 0e 00 0a 0a 1c 02 43 04 0b 10 0f 00 0a 05
+09 03 40 06 0b 14 18 00 0b 0f 00 02 63 04 0b 3a 1f 09 04 00 62 18 02 04 00
+28 13 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 31 63 63 63 32 32 32 00 00
+00 30 00 30 00 50 00 00 00 0c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 10 00 09 0d 0d 01 4e 04 0b 13 0e 00 0a 0a 1c 02 43 04 0b 10 0f 00 0a 05
+09 03 40 06 0b 14 18 00 0b 0f 00 02 63 04 0b 3a 1f 09 04 00 62 18 02 04 00
+28 13 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 31 63 63 63 32 32 32 00 00
+00 30 00 30 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 12
+10 0e 00 03 0e 00 01 4e 04 03 0c 0e 00 03 0e 28 01 40 04 03 0c 0c 00 09 00
+00 07 33 03 03 13 09 00 0a 0f 12 04 63 04 03 3a 20 14 1a 00 32 18 02 04 00
+63 3c 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet 3
+** Description: A trumpet similar to DX11 factory preset 'Trumpet 2'
+** Controls: KV
+** Source: Art Hitzeman
+0e 0d 00 03 0e 00 01 4e 00 03 0a 0d 00 03 0e 28 01 40 04 03 0a 0b 00 09 00
+00 07 33 03 03 11 08 00 0a 0f 12 04 63 04 03 3a 20 14 1a 00 32 24 02 04 00
+63 00 00 00 00 32 00 54 72 75 6d 70 65 74 20 20 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 07 09 0f 00 02 50 04 0a 0f 0f 05 0a 00 00 06 46 07 13 0f 07 09 07 0b
+00 06 42 04 0b 12 07 05 0a 0d 00 07 63 04 04 7a 1d 1e 0f 00 42 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 03 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 07 09 0f 00 02 50 04 0a 0f 0f 05 0a 00 00 01 46 07 13 0f 07 09 07 0b
+00 00 42 04 0b 12 07 05 0a 0d 00 01 63 04 04 7a 1d 1e 0f 00 42 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 07 09 0f 00 41 4e 04 0a 0f 0f 05 0a 00 00 04 41 04 13 0f 10 06 07 0e
+02 06 46 0b 0b 12 07 05 0a 0d 00 06 63 04 04 3a 23 1e 17 10 36 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 07 09 0f 00 41 4e 04 0a 0f 0f 05 0a 00 00 00 41 04 13 0f 10 06 07 0e
+02 00 46 0b 0b 12 07 05 0a 0d 00 01 63 04 04 3a 23 1e 17 10 36 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 06 08 0d 00 02 59 04 0a 15 1c 06 08 0c 00 04 4f 04 15 0f 10 06 09 0e
+02 06 49 0d 09 13 07 06 09 0d 00 06 63 04 04 2a 23 00 00 00 22 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 06 08 0d 00 02 59 04 0a 15 1c 06 08 0c 00 00 4f 04 15 0f 10 06 09 0e
+02 00 49 0d 09 13 07 06 09 0d 00 01 63 04 04 2a 23 00 00 00 22 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 06 08 0d 00 42 53 04 0a 15 1c 06 08 0c 00 03 4d 04 13 0f 03 06 07 09
+02 06 31 10 0a 13 07 06 09 0d 00 07 63 04 04 3a 22 00 08 2e 46 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 06 08 0d 00 42 53 04 0a 15 1c 06 08 0c 00 00 4d 04 13 0f 03 06 07 09
+02 00 31 10 0a 13 07 06 09 0d 00 01 63 04 04 3a 22 00 08 2e 46 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0a 06 08 0d 00 02 4d 04 0a 15 1c 06 08 0c 00 05 46 04 13 0f 03 06 07 09
+02 06 34 07 0a 15 07 06 09 0d 00 06 63 04 04 2a 22 23 05 00 22 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 35 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 0a 06 08 0d 00 02 4d 04 0a 15 1c 06 08 0c 00 00 46 04 13 0f 03 06 07 09
+02 00 34 07 0a 15 07 06 09 0d 00 01 63 04 04 2a 22 23 05 00 22 0c 02 04 00
+63 63 00 00 00 32 00 54 72 75 6d 70 65 74 2e 2e 35 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet81Z
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 1
+0f 1f 04 08 0f 00 3a 51 04 0b 0e 1f 00 08 0f 00 22 4b 04 03 0f 1a 0b 08 0d
+00 3b 36 09 03 12 1f 00 08 0f 00 22 5d 04 0b 3a 1e 19 05 00 52 18 04 04 00
+63 32 00 00 00 32 00 54 72 75 6d 70 65 74 38 31 5a 63 63 63 32 32 32 00 00
+00 50 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TrumptSolo
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 18
+13 00 00 04 0f 00 00 3a 0b 06 0f 1f 03 0a 0f 05 01 5d 05 00 11 0e 06 0a 09
+08 00 36 03 06 13 1f 01 08 0f 00 02 63 04 03 3b 1d 03 0f 01 42 11 07 04 00
+63 32 00 00 00 32 00 54 72 75 6d 70 74 53 6f 6c 6f 63 63 63 32 32 32 00 61
+00 11 00 06 00 08 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Trumpet V
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 1f 04 08 0f 00 3a 52 04 0b 0e 1f 00 08 0f 00 22 4b 04 03 10 1f 0b 08 0f
+00 3b 2f 0b 03 12 1f 00 09 0f 00 22 63 04 0b 3a 1e 13 04 00 42 18 02 04 00
+63 63 00 00 00 00 00 54 72 75 6d 70 65 74 20 56 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Tuba
+
+
+** Name: << Tuba >>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 05 06 0d 45 03 4c 00 03 14 0d 02 07 09 59 04 48 00 03 0f 10 03 07 09
+46 05 48 00 03 0e 0f 03 08 0f 14 06 63 04 03 2b 23 00 00 00 32 0c 02 04 00
+63 32 00 00 01 32 00 3c 3c 20 54 75 62 61 20 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: << Tuba >>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 05 06 0d 45 01 4c 00 03 14 0d 02 07 09 59 00 48 00 03 0f 10 03 07 09
+46 00 48 00 03 0e 0f 03 08 0f 14 01 63 04 03 2b 23 00 00 00 32 0c 02 04 00
+63 32 00 00 01 32 00 3c 3c 20 54 75 62 61 20 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tuba
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank C, voice 15
+0f 0f 00 09 09 15 01 52 00 03 10 0a 00 06 0a 00 01 47 00 03 10 0c 00 09 0b
+00 01 45 00 03 10 0a 00 0b 0a 0e 02 63 00 03 3a 1f 00 00 00 52 0c 02 04 00
+63 32 00 00 00 32 00 54 75 62 61 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tuba
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0f 00 09 09 15 01 52 00 03 10 0d 00 06 0a 00 01 47 00 03 10 0c 00 09 0b
+00 01 45 00 03 10 0d 00 0b 0d 0e 02 63 00 03 3a 1f 00 00 00 52 0c 02 04 00
+63 32 00 00 00 32 00 54 75 62 61 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Whistle
+
+
+** Name: Whistle *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 08 03 0b 10 00 09 0e 00 00 63 08 02 0a 0f 1c 09 00
+00 00 63 08 00 0c 0f 00 09 0e 00 00 63 08 06 05 20 16 15 43 52 18 0c 04 00
+28 63 00 00 00 32 00 57 68 69 73 74 6c 65 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 1c 15 03 0e 00 03 00 08 03 13 06 03 0a 0d 00 44 00 08 03 13 06 03 0a 0d
+00 45 00 08 03 13 06 03 0a 0d 00 06 63 08 03 3e 25 0b 26 63 36 18 04 04 00
+28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 1c 15 03 0e 00 00 00 08 03 13 06 03 0a 0d 00 40 00 08 03 13 06 03 0a 0d
+00 40 00 08 03 13 06 03 0a 0d 00 00 63 08 03 3e 25 0b 26 63 36 18 04 04 00
+28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 07 05 0f 47 05 62 0d 05 08 1f 02 05 0f 00 03 3e 0d 02 07 1f 02 05 0f
+4e 04 3c 0d 0b 07 1f 02 05 0f 00 04 63 0d 1b 57 22 00 14 00 32 0c 04 04 00
+28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 07 05 0f 47 01 62 0d 05 08 1f 02 05 0f 00 01 3e 0d 02 07 1f 02 05 0f
+4e 01 3c 0d 0b 07 1f 02 05 0f 00 00 63 0d 1b 57 22 00 14 00 32 0c 04 04 00
+28 32 00 00 00 32 00 57 68 69 73 74 6c 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..3
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 00 08 00 00 03 42 08 03 19 10 00 09 08 00 04 42 04 03 0f 09 00 08 0f
+00 06 5d 08 03 0d 08 00 09 0e 1a 06 62 08 03 3c 23 09 0b 00 42 18 02 04 00
+63 32 00 00 00 33 00 57 68 69 73 74 6c 65 2e 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistle..3
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 00 08 00 00 01 42 08 03 19 10 00 09 08 00 00 42 04 03 0f 09 00 08 0f
+00 01 5d 08 03 0d 08 00 09 0e 1a 01 62 08 03 3c 23 09 0b 00 42 18 02 04 00
+63 32 00 00 00 33 00 57 68 69 73 74 6c 65 2e 2e 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whistling
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 20
+1f 0f 00 08 00 00 04 4e 07 03 19 10 00 09 08 00 00 38 01 03 0f 09 00 08 0f
+00 02 4e 08 03 0d 08 00 09 0e 1a 02 5e 08 03 3c 23 03 0f 00 62 18 02 04 00
+63 32 00 00 00 33 00 57 68 69 73 74 6c 69 6e 67 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 5
+
+* CATEGORY STRINGS
+
+* SUBCATEGORY Strings
+
+** Name: AnlgStr..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0a 00 07 0e 28 04 51 04 08 0e 05 12 08 0c 00 00 4f 04 04 0c 0a 00 07 0e
+07 05 63 04 00 0d 04 12 08 0c 14 04 5f 04 03 2c 26 21 20 47 12 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 31 63 63 63 32 32 32 00 40
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 0a 00 07 0e 28 01 51 04 08 0e 05 12 08 0c 00 00 4f 04 04 0c 0a 00 07 0e
+07 00 63 04 00 0d 04 12 08 0c 14 00 5f 04 03 2c 26 21 20 47 12 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 31 63 63 63 32 32 32 00 40
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0a 00 07 0e 1e 02 49 04 08 0d 0c 01 07 0e 00 01 4d 04 04 0d 09 00 07 0f
+05 04 5b 04 00 0b 09 00 07 0e 14 03 5f 04 02 74 26 21 11 47 32 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 32 63 63 63 32 32 32 00 50
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 0a 00 07 0e 1e 00 49 04 08 0d 0c 01 07 0e 00 00 4d 04 04 0d 09 00 07 0f
+05 00 5b 04 00 0b 09 00 07 0e 14 00 5f 04 02 74 26 21 11 47 32 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 32 63 63 63 32 32 32 00 50
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 09 03 06 0e 28 02 39 0d 0b 0e 0a 01 04 0e 00 02 4b 08 04 0d 0a 02 05 0f
+0a 04 59 08 03 0b 0a 01 05 0d 14 04 5d 08 0b 2c 26 21 16 3b 22 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 33 63 63 63 32 32 32 00 20
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 09 03 06 0e 28 00 39 0d 0b 0e 0a 01 04 0e 00 00 4b 08 04 0d 0a 02 05 0f
+0a 00 59 08 03 0b 0a 01 05 0d 14 00 5d 08 0b 2c 26 21 16 3b 22 0c 06 04 00
+63 32 00 32 00 32 00 41 6e 6c 67 53 74 72 2e 2e 33 63 63 63 32 32 32 00 20
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 05 0e 00 42 44 0d 02 0d 07 0e 06 06 0e 44 57 08 04 0c 1f 00 06 0f
+52 05 53 0d 04 0b 1f 06 08 0f 0a 03 63 01 04 2d 22 0a 0a 08 26 0c 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 34 63 63 63 32 32 32 00 30
+00 20 00 00 00 17 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 00 05 0e 00 40 44 0d 02 0d 07 0e 06 06 0e 40 57 08 04 0c 1f 00 06 0f
+52 00 53 0d 04 0b 1f 06 08 0f 0a 00 63 01 04 2d 22 0a 0a 08 36 0c 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 34 63 63 63 32 32 32 00 30
+00 20 00 00 00 17 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 03 1e 05 04 56 04 48 04 06 0c 03 1e 05 04 23 01 49 0a 0d 09 1f 01 08 0f
+15 03 57 08 08 09 1f 00 05 0f 25 03 5b 04 02 54 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 35 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 03 1e 05 04 56 00 48 04 06 0c 03 1e 05 04 23 00 49 0a 0d 09 1f 01 08 0f
+15 00 57 08 08 09 1f 00 05 0f 25 00 5b 04 02 54 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 35 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 03 1e 05 04 56 04 41 1f 06 0d 03 1e 05 04 23 02 48 0d 0d 0a 1f 01 08 0f
+15 03 5b 08 08 0a 1f 00 05 0f 25 04 5d 08 01 54 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 36 63 63 63 32 32 32 00 50
+00 20 00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..6
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 03 1e 05 04 56 00 41 1f 06 0d 03 1e 05 04 23 00 48 0d 0d 0a 1f 01 08 0f
+15 00 5b 08 08 0a 1f 00 05 0f 25 00 5d 08 01 54 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 36 63 63 63 32 32 32 00 50
+00 20 00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0f 04 05 0d 56 04 3a 1f 06 0e 0b 01 05 0e 23 02 4b 08 05 0d 15 03 08 0f
+15 04 57 08 00 0b 04 00 05 0f 25 04 5b 08 01 6c 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0f 04 05 0d 56 00 3a 1f 06 0e 0b 01 05 0e 23 00 4b 08 05 0d 15 03 08 0f
+15 00 57 08 00 0b 04 00 05 0f 25 00 5b 08 01 6c 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0b 05 05 0d 0a 42 44 08 11 0d 04 02 06 0d 0e 43 5c 08 02 0c 07 06 06 0f
+52 05 56 19 03 0a 03 06 08 0f 0a 04 63 08 00 2d 22 0e 0c 08 56 0c 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 38 63 63 63 32 32 32 00 60
+00 30 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..8
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0b 05 05 0d 0a 40 44 08 11 0d 04 02 06 0d 0e 40 5c 08 02 0c 07 06 06 0f
+52 00 56 19 03 0a 03 06 08 0f 0a 00 63 08 00 2d 22 0e 0c 08 56 0c 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 38 63 63 63 32 32 32 00 60
+00 30 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0b 05 05 0e 00 42 42 04 03 0d 0c 00 05 0e 0e 41 3c 08 0e 0a 09 06 06 0f
+52 04 5e 08 02 0a 03 00 06 0f 0a 04 5d 08 04 24 1e 0e 0c 08 56 00 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 39 63 63 63 32 32 32 00 30
+00 50 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr..9
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 0b 05 05 0e 00 40 42 0d 03 0d 0c 00 05 0e 0e 40 3c 13 0e 0a 09 06 06 0f
+52 00 5e 04 02 0c 03 00 06 0f 0a 00 5d 08 04 24 22 0e 0c 08 56 00 07 04 00
+63 63 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 2e 39 63 63 63 32 32 32 00 30
+00 10 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr.10
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 03 1e 05 04 56 03 4c 04 00 0c 03 1e 05 04 23 02 48 04 0e 09 1f 01 08 0f
+15 04 5f 04 0e 09 1f 00 05 0f 25 03 60 04 06 54 17 13 29 00 32 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 30 63 63 63 32 32 32 00 00
+00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr.10
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 03 1e 05 04 56 00 4c 00 00 0c 03 1e 05 04 23 00 48 08 0e 09 1f 01 08 0f
+15 00 5f 00 0e 09 1f 00 05 0f 25 00 60 00 06 54 17 13 29 00 32 0c 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 30 63 63 63 32 32 32 00 00
+00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr.11
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 0b 02 05 0c 23 03 49 04 08 10 03 1e 05 04 58 03 48 0d 00 0c 0b 01 07 0e
+26 05 5c 08 06 0c 1f 00 05 0f 25 03 60 04 03 24 21 19 0e 00 22 24 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgStr.11
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 0b 02 05 0c 23 00 49 04 08 10 03 1e 05 04 58 00 48 0d 00 0c 0b 01 07 0e
+26 00 5c 08 06 0c 1f 00 05 0f 25 00 60 04 03 24 21 19 0e 00 22 24 0c 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 53 74 72 2e 31 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 String
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 03 1e 05 04 56 04 53 0d 06 0c 03 1e 05 04 23 3c 52 08 0d 09 1f 01 08 0f
+15 05 57 08 08 09 1f 00 05 0f 25 06 5b 04 01 64 20 0f 0a 00 52 0c 0c 04 00
+63 32 00 05 09 32 63 42 43 31 20 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 03 02 04 08 2d 02 4a 08 08 17 0c 07 01 0f 3f 02 3d 0d 04 0c 0b 04 07 0f
+12 04 61 08 05 0c 08 00 06 0b 25 04 5b 08 06 2c 21 1e 0f 00 22 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 03 02 04 08 2d 00 4a 08 08 1f 0c 07 01 0f 3f 00 3d 1c 04 09 10 04 07 0f
+12 00 61 08 05 0d 08 00 06 0b 25 00 5b 04 06 2c 21 1e 0f 00 22 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 03 02 04 08 2d 03 46 08 0b 16 0c 07 01 0f 3f 02 49 04 01 09 10 04 07 0f
+12 04 59 08 05 0a 08 00 06 0b 25 04 60 08 05 74 21 1e 0f 00 32 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 32 63 63 63 32 32 32 00 00
+00 30 00 10 00 30 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 03 02 04 08 2d 00 46 13 0b 16 0c 07 01 0f 3f 00 49 08 01 09 10 04 07 0f
+12 00 59 04 05 0a 08 00 06 0b 25 00 60 08 05 74 21 1e 0f 00 32 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 32 63 63 63 32 32 32 00 00
+00 30 00 10 00 30 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 05 01 05 08 2d 03 50 08 03 15 0a 01 05 0f 3f 03 38 13 00 0a 10 01 05 0f
+12 03 59 08 03 0a 07 01 05 0b 25 04 5b 08 06 2c 21 1e 0f 00 22 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 33 63 63 63 32 32 32 00 10
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DualStr..3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 05 01 05 08 2d 00 50 08 03 15 0a 01 05 0f 3f 00 38 13 00 0a 10 01 05 0f
+12 00 59 08 03 0a 07 01 05 0b 25 00 5b 08 06 2c 21 1e 0f 00 22 18 0c 04 00
+63 32 00 00 00 32 00 44 75 61 6c 53 74 72 2e 2e 33 63 63 63 32 32 32 00 10
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ELKA Strg1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 16 03 04 0e 00 04 58 0d 02 18 03 03 05 08 00 04 5b 08 00 0f 04 03 07 0f
+00 04 63 0d 06 09 10 03 05 0f 00 07 5f 08 05 24 21 23 0f 00 12 00 05 04 00
+63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ELKA Strg1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 16 03 04 0e 00 01 58 0d 02 18 03 03 05 08 00 01 5b 08 00 0f 04 03 07 0f
+00 00 63 0d 06 09 10 03 05 0f 00 01 5f 08 05 24 21 23 0f 00 12 00 05 04 00
+63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ELKA Strg2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 03 04 0e 00 03 4b 08 0a 14 03 03 05 08 00 04 51 04 00 0b 04 03 07 0f
+00 05 63 08 06 0b 10 03 05 0f 00 06 63 04 0d 7c 23 19 14 00 42 18 05 04 00
+63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 32 63 63 63 32 32 32 00 00
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ELKA Strg2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 03 04 0e 00 01 4b 08 0a 14 03 03 05 08 00 01 51 04 00 0b 04 03 07 0f
+00 00 63 08 06 0b 10 03 05 0f 00 00 63 04 0d 7c 23 19 14 00 42 18 05 04 00
+63 63 63 00 00 32 00 45 4c 4b 41 20 53 74 72 67 32 63 63 63 32 32 32 00 00
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HiString 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 21
+0b 04 00 04 0f 14 02 49 09 06 0a 07 00 04 0f 14 02 51 0a 00 08 1f 00 05 0f
+00 01 63 09 06 0a 1f 00 05 0f 00 01 63 0a 00 3c 1f 06 09 00 52 05 04 04 00
+63 32 00 00 00 32 00 48 69 53 74 72 69 6e 67 20 31 63 63 63 32 32 32 00 02
+00 30 00 32 00 10 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HiString 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 30
+17 04 00 04 0f 14 02 49 09 06 19 07 00 04 0f 14 02 51 0a 00 15 1f 00 05 0f
+00 01 63 09 06 14 1f 00 05 0f 00 01 63 0a 00 3c 1f 06 09 00 52 05 04 04 00
+63 32 00 00 00 32 00 48 69 53 74 72 69 6e 67 20 32 63 63 63 32 32 32 30 02
+20 30 00 32 00 10 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Kalimba *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 00 1f 01 00 00 00 3f 04 0e 1a 0d 1f 0f 00 00 00 32 08 1b 1a 0c 1f 05 00
+00 01 63 08 08 1e 12 1f 09 00 00 01 63 34 13 04 1c 00 00 00 42 18 02 04 00
+28 32 00 00 00 32 00 4b 61 6c 69 6d 62 61 20 20 2a 63 63 63 32 32 32 00 30
+00 00 00 00 09 1f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LowString
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 22
+0b 04 00 04 0f 14 02 49 05 06 0a 07 00 04 0f 14 02 55 04 00 09 1f 00 05 0f
+00 01 63 09 06 08 1f 00 05 0f 00 01 63 04 00 3c 1d 06 0a 00 52 05 04 04 00
+63 32 00 00 00 32 00 4c 6f 77 53 74 72 69 6e 67 20 63 63 63 32 32 32 00 01
+00 38 00 32 00 18 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 19 16 01 0d 00 02 52 19 03 1f 09 0a 07 0c 00 02 4e 00 03 1b 15 06 0c 0d
+00 05 36 16 03 1f 0a 04 06 0c 00 05 63 04 0b 7a 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 19 16 01 0d 00 00 52 19 03 1f 09 0a 07 0c 00 00 4e 00 03 1b 15 06 0c 0d
+00 00 36 16 03 1f 0a 04 06 0c 00 00 63 04 0b 7a 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck1
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 19 16 00 0d 00 00 52 19 03 1f 09 0a 07 0c 00 00 4e 00 03 1b 15 06 0c 0d
+00 00 36 16 03 1f 0a 04 06 0c 00 00 63 04 0b 7a 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 07 19 07 0f 00 02 63 04 03 18 0c 0f 07 0c 00 03 41 2d 13 18 0c 0f 07 0c
+00 06 63 04 0b 16 0f 16 06 0c 00 04 63 04 0b 7c 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntPluck2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 07 19 07 0f 00 00 63 04 03 18 0c 0f 07 0c 00 00 41 2d 13 18 0c 0f 07 0c
+00 00 63 04 0b 16 0f 16 06 0c 00 00 63 04 0b 7c 15 00 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizz. 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 25
+1f 1f 08 0a 0a 09 00 3c 04 03 1d 1d 11 0f 0a 00 01 63 04 03 1c 12 00 0b 00
+00 01 63 04 03 1f 11 0e 0f 09 00 01 5a 04 03 3e 23 00 0a 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizz. 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 08 0a 0d 09 00 3c 04 03 1d 1d 11 0f 0a 00 01 63 04 03 1c 12 00 0b 00
+00 01 63 04 03 1f 11 0e 0f 09 00 01 5a 04 03 3e 23 00 0a 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizz. 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 26
+1d 10 0a 09 0f 00 01 41 04 03 1f 1f 16 0a 0a 00 00 4a 04 03 1f 1f 1f 0f 00
+00 01 51 00 03 1f 13 11 0f 00 00 01 63 04 03 39 23 00 00 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizz. 2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 10 0a 09 0f 00 01 41 04 03 1f 1f 16 0a 0d 00 00 4a 04 03 1f 1f 1f 0f 00
+00 01 51 00 03 1f 13 11 0f 00 00 01 63 04 03 39 23 00 00 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 2e 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizzicato*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 13 15 0f 00 2b 04 58 04 03 1f 1f 07 0a 0c 00 01 54 04 06 1f 0d 00 0a 00
+00 01 5b 04 00 1e 17 10 07 0b 00 02 63 04 03 01 23 00 00 00 32 18 02 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 69 63 61 74 6f 2a 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pizzicato
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank B, voice 23
+1b 18 15 0f 0a 00 01 61 04 03 1f 1f 00 07 0c 00 01 54 04 06 1f 0d 00 08 00
+00 01 5b 04 03 1f 10 00 06 00 00 01 63 04 03 39 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 50 69 7a 7a 69 63 61 74 6f 20 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ReverbStrg
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 25
+0b 04 00 04 0f 00 01 49 05 06 0a 07 00 04 0f 00 01 49 04 00 09 1f 00 05 0f
+00 01 63 09 06 09 1f 00 05 0f 00 01 63 0a 00 3c 1d 08 0a 00 52 05 04 04 00
+63 32 00 00 00 32 00 52 65 76 65 72 62 53 74 72 67 63 63 63 32 32 32 00 31
+00 28 00 32 00 30 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StrgPad A
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 04 00 04 0f 14 02 48 03 01 0a 07 00 04 0f 14 02 50 04 04 09 1f 00 05 0f
+00 01 63 03 01 09 1f 00 05 0f 00 01 63 04 04 3c 21 06 0c 00 52 05 04 04 00
+63 32 00 0c 00 32 00 53 74 72 67 50 61 64 20 41 20 63 63 63 32 32 32 00 16
+00 38 00 36 00 18 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StrgPad B
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 04 00 04 0f 14 02 47 05 02 0a 07 00 04 0f 14 02 4e 03 00 09 1f 00 05 0f
+00 01 63 04 06 08 1f 00 05 0f 00 01 63 03 00 3c 1f 06 13 00 52 05 04 04 00
+63 32 00 11 00 32 00 53 74 72 67 50 61 64 20 42 20 63 63 63 32 32 32 00 11
+00 36 00 38 00 16 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Stringed *
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 04 0e 0a 50 45 09 06 1f 00 00 04 0e 0a 40 4c 0a 00 09 07 00 06 0e
+00 02 63 09 10 09 07 00 06 0e 20 02 63 0a 16 3c 1c 00 0b 00 4a 05 02 04 00
+28 63 00 00 00 32 10 53 74 72 69 6e 67 65 64 20 2a 63 63 63 32 32 32 00 02
+00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 03 02 04 08 41 12 42 04 0b 0a 0c 07 03 0f 63 24 39 16 00 0b 10 04 07 0f
+12 1b 61 08 03 0b 07 05 05 0d 25 1b 5c 04 02 24 21 23 0c 00 22 18 0c 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 31 63 63 63 32 32 32 00 30
+00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 03 02 04 08 41 00 42 04 0b 16 0c 07 03 0f 63 00 3f 19 00 0b 10 04 07 0f
+12 00 61 04 03 0b 07 05 05 0d 25 00 5c 08 02 24 21 23 0c 00 22 18 0c 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 31 63 63 63 32 32 32 00 20
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 01 02 05 08 41 02 4f 08 0b 16 0c 07 06 0f 63 02 3b 08 00 09 10 04 06 0f
+12 03 60 0d 03 0b 08 05 06 0d 25 03 5e 08 02 2c 21 23 0c 00 22 0c 0c 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 32 63 63 63 32 32 32 00 20
+00 60 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 01 02 05 08 41 00 4f 04 0b 16 0c 07 06 0f 63 00 3b 13 00 09 10 04 06 0f
+12 00 60 0d 03 0b 08 05 06 0d 25 00 5e 08 02 2c 21 23 0c 00 22 0c 0c 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 45 6e 73 32 63 63 63 32 32 32 00 00
+00 60 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 0a 07 0e 0a 02 4d 04 0e 0a 06 1a 08 05 28 02 34 08 0e 0f 09 07 06 0f
+1e 03 63 04 04 0a 06 1a 08 05 28 03 5f 08 0e 2c 21 2e 1e 09 21 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 33 63 63 63 32 32 32 00 40
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 15 0a 07 0e 0a 00 4d 04 0e 0a 06 1a 08 05 28 00 34 13 0e 0f 09 07 06 0f
+1e 00 63 04 04 0a 06 1a 08 05 28 00 5f 08 0e 2c 21 2e 1e 09 12 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 33 63 63 63 32 32 32 00 40
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 10 06 04 0e 39 01 50 08 00 13 09 00 04 0e 14 02 44 08 05 0b 10 00 05 0e
+14 04 63 08 03 0b 10 00 07 0e 14 04 5f 0d 05 2c 1c 00 0f 00 32 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 34 63 63 63 32 32 32 00 20
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 10 06 04 0e 39 00 50 04 00 13 09 00 04 0e 14 00 44 08 05 0f 10 00 05 0e
+14 00 63 08 03 0f 10 00 07 0e 14 00 5f 08 05 2c 21 00 0f 00 32 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0a 00 05 0d 39 03 44 04 06 0b 09 00 05 0e 0a 02 39 04 0b 0b 09 06 06 0c
+0c 04 5e 08 04 0b 0b 00 05 0e 0a 03 60 04 02 24 21 0a 0e 00 32 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 35 63 63 63 32 32 32 00 40
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 00 05 0d 39 00 44 08 06 0b 09 00 05 0e 0a 00 39 04 0b 0f 09 06 06 0c
+0c 00 5e 08 04 0c 0b 00 05 0e 0a 00 60 08 02 24 21 0a 0e 00 32 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 35 63 63 63 32 32 32 00 40
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0f 00 06 0d 39 01 50 08 06 15 0f 00 06 0d 0a 03 48 13 0b 0b 09 06 06 0c
+0c 02 62 08 04 0b 17 00 06 0e 0a 03 62 0d 02 2c 21 0a 09 00 22 0c 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 36 63 63 63 32 32 32 00 40
+00 10 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns6
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0f 00 06 0d 39 00 50 08 06 15 0f 00 06 0d 0a 00 48 13 0b 10 09 06 06 0c
+0c 00 62 08 04 10 17 00 06 0e 0a 00 62 0d 02 2c 21 0a 09 00 22 0c 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 36 63 63 63 32 32 32 00 40
+00 10 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0f 00 05 0d 28 01 53 00 00 15 0f 00 05 0d 0a 03 47 00 04 0c 09 06 06 0c
+06 03 61 00 00 0b 17 00 05 0e 05 04 62 00 05 24 21 0a 09 00 22 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 37 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0f 00 05 0d 28 00 53 00 00 15 0f 00 05 0d 0a 00 47 00 04 0d 09 06 06 0c
+06 00 61 00 00 0d 17 00 05 0e 05 00 62 00 05 24 21 0a 09 00 22 18 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 37 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 09 09 0d 28 01 3e 08 08 0d 0f 00 05 0d 0a 03 44 08 04 0b 09 06 06 0c
+06 05 63 08 00 0b 17 00 05 0e 05 03 62 08 05 24 21 0a 09 00 22 00 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 38 63 63 63 32 32 32 00 20
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringEns8
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 09 09 0d 28 00 3e 13 08 0f 0f 00 05 0d 0a 00 44 19 04 0d 09 06 06 0c
+06 00 63 08 00 0e 17 00 05 0e 05 00 62 08 05 24 21 0a 09 00 22 00 0c 04 00
+63 32 32 00 00 32 00 53 74 72 69 6e 67 45 6e 73 38 63 63 63 32 32 32 00 20
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0d 00 05 0e 0a 03 58 08 03 0a 02 00 07 09 00 05 5a 19 08 0f 15 06 05 0f
+00 05 62 08 08 0c 15 06 08 0e 00 05 5f 04 08 34 26 20 20 00 12 0c 02 04 00
+28 02 00 00 00 32 00 53 74 72 69 6e 67 4c 65 61 64 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StringLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0d 00 05 0e 0a 01 58 08 03 0a 02 00 07 09 00 02 5a 19 08 0f 15 06 05 0f
+00 00 62 08 08 0c 15 06 08 0e 00 00 5f 04 08 34 26 20 20 00 12 0c 02 04 00
+28 02 00 00 00 32 00 53 74 72 69 6e 67 4c 65 61 64 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+11 0b 05 05 0a 17 00 43 04 0c 0c 1f 08 04 0f 22 00 35 13 09 07 1f 04 05 0f
+14 00 46 04 0b 0a 1f 05 06 0f 00 00 57 04 0b 3a 21 0e 2a 00 42 0c 02 04 00
+63 32 00 32 00 32 00 53 74 72 69 6e 67 73 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+0a 00 05 05 0f 17 00 43 08 0c 0c 00 00 04 0f 22 00 34 13 09 0e 00 00 05 0f
+14 00 46 0a 0b 0c 00 06 06 0f 00 00 4c 0a 0b 3a 21 0e 2a 00 42 0c 02 04 00
+63 32 00 32 00 32 00 53 74 72 69 6e 67 73 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 1
+1f 04 00 04 0f 1e 02 46 09 06 1f 04 00 04 0f 1e 02 46 0a 00 0c 1f 00 05 0f
+1e 01 63 09 06 0c 1f 00 05 0f 1e 01 63 0a 00 3c 1f 06 0a 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 31 63 63 63 32 32 32 00 02
+00 00 00 32 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 2
+14 05 00 04 09 14 02 3d 1c 06 0a 04 02 04 09 01 01 47 13 00 0c 05 02 05 0c
+00 01 63 09 06 0a 04 01 05 0c 00 01 63 0a 00 3c 1f 00 1a 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 32 63 63 63 32 32 32 00 10
+00 20 00 32 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 05 00 04 09 14 02 3d 1c 06 0d 04 02 04 09 01 01 47 13 00 0c 05 02 05 0c
+00 01 63 09 06 0d 04 01 05 0c 00 01 63 0a 00 3c 1f 00 1a 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 32 63 63 63 32 32 32 00 10
+00 20 00 32 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Strings 3
+** Description: A string sound with a little horn mixed in
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 04 00 04 0f 1e 02 46 09 06 1f 04 00 04 0f 1e 02 46 0a 00 0c 1f 00 05 0f
+1e 01 63 09 06 12 1f 00 05 0f 1e 01 63 0a 00 3c 1f 06 0a 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 74 72 69 6e 67 73 20 20 33 63 63 63 32 32 32 00 02
+00 00 00 32 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syn.Str 1
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 1
+1f 1f 00 03 0f 00 00 46 0a 00 1f 1f 00 03 0f 00 00 44 09 06 0b 1f 00 05 0f
+1e 00 56 0a 00 0b 1f 00 05 0f 1e 00 56 0a 06 3c 23 00 2e 00 42 05 02 04 00
+63 32 00 00 00 32 00 53 79 6e 2e 53 74 72 20 20 31 63 63 63 32 32 32 00 30
+00 62 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syn.Str 2
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 2
+1f 1f 00 03 0f 00 00 31 13 00 1f 1f 00 03 0f 00 00 3b 09 06 0c 1f 00 05 0f
+1e 00 5b 0a 00 0c 1f 00 05 0f 1e 00 53 0a 06 3c 20 00 4b 00 42 05 02 04 00
+63 32 00 00 00 32 00 53 79 6e 2e 53 74 72 20 20 32 63 63 63 32 32 32 00 70
+00 62 00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynString
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 26
+1f 04 00 02 0f 0f 00 44 04 03 1f 09 03 02 0f 15 01 3a 08 00 1f 00 00 0b 0f
+0c 02 44 08 06 1a 0a 00 05 0f 05 01 5c 08 13 3a 1d 06 0f 00 52 0c 04 04 00
+63 32 00 00 00 32 00 53 79 6e 53 74 72 69 6e 67 20 63 63 63 32 32 32 20 00
+30 30 10 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 0a 03 0d 00 3a 4f 0a 0a 1b 13 00 0c 07 00 1e 51 16 0b 1f 0a 0a 06 0c
+00 1c 63 04 08 1b 09 0a 07 0c 00 3d 63 04 0b 6c 15 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 0a 03 0d 00 3a 4f 0a 0a 1b 13 00 0c 07 00 19 51 16 0b 1f 0a 0a 06 0c
+00 18 63 04 08 1b 09 0a 07 0c 00 38 63 04 0b 6c 15 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 0a 03 0d 00 3b 53 08 0a 1b 13 00 0c 07 00 1d 3b 00 0b 1f 0a 0a 06 0c
+00 1e 4f 16 08 1e 0a 09 06 0c 00 3d 63 04 13 72 15 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 0a 03 0d 00 39 53 08 0a 1b 13 00 0c 07 00 1a 3b 00 0b 1f 0a 0a 06 0c
+00 19 4f 16 08 1e 0a 09 06 0c 00 38 63 04 13 72 15 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 0f 09 04 0c 15 3b 53 0a 0e 15 0d 1f 03 0a 12 1d 4d 1f 19 1c 09 0f 05 0a
+19 1e 63 04 0a 13 07 09 05 0e 00 3d 63 00 13 6c 22 21 00 00 12 18 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: T Pluck..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 0f 09 04 0c 15 39 53 0a 0e 15 0d 1f 03 0a 12 19 4d 1f 19 1c 09 0f 05 0a
+19 18 63 04 0a 13 07 09 05 0e 00 38 63 00 13 6c 22 21 00 00 12 18 02 04 00
+63 32 00 00 00 32 00 54 20 50 6c 75 63 6b 2e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WarmString
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0d 05 00 04 0f 14 00 40 05 06 0c 08 00 04 0f 14 00 49 04 00 0b 1f 00 05 0f
+00 03 63 09 06 0a 1f 00 05 0f 00 03 63 04 00 3c 1d 06 10 00 52 11 04 04 00
+63 32 00 00 00 32 00 57 61 72 6d 53 74 72 69 6e 67 63 63 63 32 32 32 00 01
+00 38 00 32 00 18 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindString
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 03 03 0f 56 03 63 0d 03 0d 04 02 04 0f 29 04 60 08 0b 06 00 00 04 0f
+4c 06 3d 08 13 0a 04 02 06 0f 5c 05 63 08 0b 7c 29 00 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 57 69 6e 64 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindString
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 03 03 0f 56 00 63 0d 03 0d 04 02 04 0f 29 02 60 08 0b 06 00 00 04 0f
+4c 00 3d 08 13 0a 04 02 06 0f 5c 00 63 08 0b 7c 29 00 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 57 69 6e 64 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: phantstrng
+** Description: a string voice
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+08 03 06 01 0b 00 03 58 0a 02 1f 02 04 03 0e 43 03 5b 04 10 1f 0c 02 04 0a
+00 03 4e 08 00 0b 09 04 06 0b 00 03 63 04 03 28 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 70 68 61 6e 74 73 74 72 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Banjo
+
+
+** Name: Banjo *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 0c 00 04 0c 00 01 51 04 15 1f 12 00 01 0f 00 00 58 04 16 1f 0a 09 01 0a
+00 02 4e 19 18 1c 0b 0a 06 09 00 41 63 0a 13 7b 3a 00 00 00 09 18 02 04 00
+63 00 42 00 00 32 00 42 61 6e 6a 6f 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 10
+1f 0b 08 01 0f 00 00 48 1c 15 1f 1f 00 01 0f 00 00 53 04 16 1f 07 11 01 0f
+00 00 40 08 16 1f 0e 0a 06 0a 00 0b 63 0a 10 3b 1d 00 10 00 32 18 02 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 20 20 20 20 20 63 63 63 32 32 32 00 70
+00 30 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 17 00 04 0c 00 02 5a 04 0d 1f 02 03 01 0f 00 05 5a 04 0e 1f 1b 08 01 0c
+00 06 42 08 0e 1f 0d 0b 06 09 00 06 63 04 10 2a 06 00 01 00 32 18 07 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 17 00 04 0c 00 02 5a 04 0d 1f 02 03 01 0f 00 01 5a 04 0e 1f 1b 08 01 0c
+00 01 42 08 0e 1f 0d 0b 06 09 00 01 63 04 10 2a 06 00 01 00 32 18 07 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 17 00 04 0c 00 02 5b 04 0d 16 09 03 05 00 00 06 4d 13 16 1f 1b 08 05 0c
+00 04 3e 08 0e 1f 0d 0b 06 09 00 05 63 04 10 2c 06 00 01 00 32 18 07 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Banjo....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 17 00 04 0c 00 02 5b 04 0d 16 09 03 05 00 00 02 4d 13 16 1f 1b 08 05 0c
+00 00 3e 08 0e 1f 0d 0b 06 09 00 00 63 04 10 2c 06 00 01 00 32 18 07 04 00
+63 32 00 00 00 32 00 42 61 6e 6a 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Old Banjo
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 7
+1e 17 00 04 0c 00 01 5f 04 15 1f 0b 03 01 0f 00 00 5c 04 1e 1f 1b 08 01 0c
+00 02 45 19 1e 1f 0d 0b 06 09 00 03 63 0a 10 2a 23 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 4f 6c 64 20 42 61 6e 6a 6f 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+
+--Bank 6
+
+* SUBCATEGORY BassGuitar
+
+
+** Name: AnalogBass
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 13
+1f 0d 00 08 0c 1e 03 51 04 08 1f 09 00 09 0a 00 01 53 00 00 1f 0c 00 0a 0b
+00 01 4a 00 06 1f 1f 00 0c 0f 00 02 63 00 03 3a 23 00 00 00 62 0c 04 04 00
+63 32 00 32 00 32 00 41 6e 61 6c 6f 67 42 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 08 03 0a 0f 01 61 00 13 1f 0f 0b 03 0d 0c 01 4c 04 0b 15 15 08 05 0b
+2e 06 36 10 0b 1f 07 0a 09 0d 00 05 63 04 13 5a 22 35 0a 00 72 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 08 03 0a 0f 01 61 00 13 1f 0f 0b 03 0d 0c 01 4c 04 0b 15 15 08 05 0b
+2e 01 36 10 0b 1f 07 0a 09 0d 00 00 63 04 13 5a 22 35 0a 00 72 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 1b 0c 03 0c 0f 01 5f 00 03 1c 1b 11 03 0c 0c 02 4a 04 0b 18 09 0f 04 0d
+2e 05 32 04 0b 1f 0f 04 09 0f 00 05 63 04 13 1a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 1b 0c 03 0c 0f 01 5f 00 03 1c 1b 11 03 0c 0c 01 4a 04 0b 18 09 0f 04 0d
+2e 00 32 04 0b 1f 0f 04 09 0f 00 00 63 04 13 1a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 0c 0c 0c 0f 01 51 04 03 1f 15 12 05 0d 0c 42 57 04 0b 1f 0a 0a 03 04
+2e 45 46 08 0a 1f 07 05 0a 0f 00 06 5f 04 13 0a 26 1c 02 50 36 00 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0c 0c 0c 0f 00 51 04 03 1f 15 12 05 0d 0c 40 57 04 0b 1f 0a 0a 03 04
+2e 40 46 08 0a 1f 07 05 0a 0f 00 00 5f 04 13 0a 26 1c 02 50 36 00 02 04 00
+63 32 00 00 00 32 00 41 6e 6c 67 42 61 73 73 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 0c 0c 0c 00 01 5a 00 03 1f 15 12 05 0d 00 41 63 04 13 1f 0a 0a 03 04
+00 45 46 08 12 1f 07 09 0a 0f 00 04 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 0c 0c 0c 00 01 5b 00 03 1f 15 12 05 0d 00 40 63 04 13 1f 0a 0a 03 04
+00 43 46 08 12 1f 07 09 0a 0f 00 06 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0c 0c 0c 00 01 5a 00 03 1f 15 12 05 0d 00 41 63 04 13 1f 0a 0a 03 04
+00 41 46 08 12 1f 07 09 0a 0f 00 00 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0c 0c 0c 00 01 5b 00 03 1f 15 12 05 0d 00 40 63 04 13 1f 0a 0a 03 04
+00 41 46 08 12 1f 07 09 0a 0f 00 00 63 04 0b 1a 26 1c 02 50 36 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1f 08 08 0f 0f 02 60 04 03 1c 1c 0a 04 09 0c 02 63 00 03 1b 0c 08 08 04
+2e 06 46 1c 03 1f 12 06 09 0f 00 05 63 00 03 1a 23 00 00 00 02 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 08 08 0f 0f 02 60 04 03 1c 1c 0a 04 09 0c 00 63 00 03 1b 0c 08 08 04
+2e 01 46 1c 03 1f 12 06 09 0f 00 00 63 00 03 1a 23 00 00 00 02 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1f 08 08 0c 0f 01 5a 04 03 1c 1f 0a 04 0f 0c 03 4c 00 03 1b 1f 08 08 0e
+2e 05 63 04 03 1f 1f 06 09 0f 00 05 63 00 03 3c 23 00 00 00 02 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 08 08 0c 0f 01 5a 04 03 1c 1f 0a 04 0f 0c 01 4c 00 03 1b 1f 08 08 0e
+2e 00 63 04 03 1f 1f 06 09 0f 00 00 63 00 03 3c 23 00 00 00 02 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1f 08 06 0c 0f 01 63 00 06 1c 1f 09 0a 0c 0c 02 63 00 02 1b 1f 07 09 0f
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+00 00 00
+
+
+** Name: AnlgBass.8
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 08 06 0c 0f 00 63 00 06 1c 1f 09 0a 0c 0c 00 63 00 02 1b 1f 07 09 0f
+2e 00 63 04 06 1f 1f 09 0a 0c 00 00 63 04 02 2c 23 00 00 00 02 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 07 07 09 0f 00 01 52 00 06 1c 0c 08 0a 0f 00 01 61 00 02 1c 07 07 09 0f
+00 06 63 08 06 1c 07 07 09 0f 00 06 63 04 02 3c 23 00 00 00 02 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass.9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 07 07 09 0f 00 01 52 00 06 1c 0c 08 0a 0f 00 01 61 00 02 1c 07 07 09 0f
+00 00 63 08 06 1c 07 07 09 0f 00 00 63 04 02 3c 23 00 00 00 02 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgBass10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 1f 07 02 00 03 32 04 06 1c 0f 1f 07 02 00 03 5e 00 02 1c 1f 06 07 0f
+00 05 63 00 06 1c 1f 09 07 0f 00 05 63 00 02 3c 23 00 00 00 02 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgBass10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 1f 07 02 00 02 32 04 06 1c 0f 1f 07 02 00 01 5e 00 02 1c 1f 06 07 0f
+00 00 63 00 06 1c 1f 09 07 0f 00 00 63 00 02 3c 23 00 00 00 02 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgCut.BS
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 07 08 04 00 02 61 19 1b 19 1b 09 04 0c 00 03 63 00 03 1d 0c 02 08 0d
+00 04 42 19 03 1d 12 06 09 0e 00 05 63 00 03 34 23 00 00 00 32 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgCut.BS
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 07 08 04 00 01 61 19 1b 19 1b 09 04 0c 00 01 63 00 03 1d 0c 02 08 0d
+00 02 42 19 03 1d 12 06 09 0e 00 00 63 00 03 34 23 00 00 00 32 0c 02 04 00
+63 11 06 00 00 32 00 41 6e 6c 67 43 75 74 2e 42 53 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgFunkBS
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 02 05 06 14 03 5e 04 03 1f 1c 0f 07 04 19 03 5f 04 14 1f 1b 1f 07 0f
+00 07 5d 04 0b 1f 06 12 07 0c 00 06 5c 04 0b 75 08 00 0b 00 22 00 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgFunkBS
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 02 05 06 14 01 5e 04 03 1f 1c 0f 07 04 19 01 5f 04 14 1f 1b 1f 07 0f
+00 02 5d 04 0b 1f 06 12 07 0c 00 00 5c 04 0b 75 08 00 0b 00 22 00 02 04 00
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+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSplat
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0c 01 09 0b 14 02 63 04 06 18 1f 1f 09 0f 19 04 61 04 06 0d 1f 08 09 0f
+00 05 62 08 0d 1c 0f 07 09 0c 00 06 63 04 01 65 08 00 0b 00 22 00 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSplat
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0c 01 09 0b 14 01 63 04 06 18 1f 1f 09 0f 19 02 61 04 06 0d 1f 08 09 0f
+00 01 62 08 0d 1c 0f 07 09 0c 00 00 63 04 01 65 08 00 0b 00 22 00 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV, MW (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
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+00 46 2a 03 03 1f 0b 06 0a 0e 00 47 63 04 03 39 1c 1a 03 13 66 0c 04 04 00
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+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV, MW (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 19 00 05 00 00 7b 4e 19 03 15 0b 00 0a 09 00 47 59 00 06 1f 08 02 0a 05
+00 42 4e 00 03 1f 0b 06 0a 0e 00 47 63 04 03 3b 1c 1a 03 13 66 0c 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 20 20 20 20 20 34 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV, MW (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 19 00 05 00 00 7b 5c 00 03 15 0b 00 0a 09 00 47 57 0a 06 1f 08 02 0a 05
+00 42 4e 00 03 1f 0b 06 0a 0e 00 47 63 04 03 3b 1c 1a 03 13 66 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV, MW (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 19 00 05 00 00 7b 5c 00 03 15 0b 00 0a 09 00 47 57 0a 06 04 08 02 0a 05
+00 42 58 19 03 1f 0b 06 0a 0e 00 47 63 04 03 01 1c 1a 03 13 66 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass 4
+** Description: Was called "Brass 4" but sounds more like a bass guitar
+** Controls: KV
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 0f 07 09 0a 0f 07 4e 16 03 1f 1f 00 04 0f 00 03 47 00 03 1f 07 05 06 0a
+00 02 63 00 13 1f 07 05 06 0a 00 02 63 00 13 04 23 00 00 00 62 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Pluck
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 06 08 0d 00 00 59 00 1b 1f 1f 1f 0f 0f 00 00 51 04 1b 1f 0d 0c 08 0a
+63 04 63 04 13 1f 1f 1f 0f 0f 00 05 63 04 1b 64 26 00 00 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Pluck
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 06 08 0d 00 00 59 00 1b 1f 1f 1f 0f 0f 00 00 51 04 1b 1f 0d 0c 08 0a
+63 00 63 04 13 1f 1f 1f 0f 0f 00 00 63 04 1b 64 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 20 50 6c 75 63 6b 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.0>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 1a 07 04 04 00 01 51 1c 1b 19 1c 09 04 09 00 00 63 00 13 1b 0c 02 04 04
+63 03 4f 10 13 1c 12 06 04 0e 0e 06 63 00 1b 33 23 00 00 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.0>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 1a 07 04 04 00 02 51 1c 1b 19 1c 09 04 09 00 00 63 00 13 1b 0c 02 04 04
+63 01 4f 10 13 1c 12 06 04 0e 0e 00 63 00 1b 33 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 30 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.1>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 09 06 05 00 00 01 4c 04 13 18 1f 0c 06 0f 00 01 4a 04 0b 15 18 06 08 0e
+63 03 63 04 0b 19 07 06 07 00 0e 43 62 00 13 7c 23 20 00 29 26 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 31 3e 3e 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.1>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 09 06 05 00 00 01 4c 04 13 18 1f 0c 06 0f 00 01 4a 04 0b 15 18 06 08 0e
+63 00 63 04 0b 19 07 06 07 00 0e 40 62 00 13 7c 23 20 00 29 26 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 31 3e 3e 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.2>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 02 05 0e 63 01 4a 0d 13 1e 09 04 08 00 63 01 4f 04 13 1a 09 0a 08 08
+63 03 4d 0d 13 19 12 06 06 0f 63 05 63 04 13 11 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 32 3e 3e 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.2>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 06 02 05 0e 63 01 4a 0d 13 1e 09 04 08 00 63 01 4f 04 13 1a 09 0a 08 08
+63 01 4d 0d 13 19 12 06 06 0f 63 00 63 04 13 11 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 32 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.3>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 01 05 0e 63 01 5a 04 16 19 0e 07 06 0f 63 01 46 04 10 18 06 08 08 0a
+63 05 41 0a 10 19 0e 07 06 0f 63 05 63 04 13 22 21 13 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 33 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.3>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 06 01 05 0e 63 01 5a 04 16 19 0e 07 06 0f 63 01 46 04 10 18 06 08 08 0a
+63 00 41 0a 10 19 0e 07 06 0f 63 00 63 04 13 22 21 13 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 33 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.4>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1a 07 07 04 00 41 3f 19 13 1f 1c 09 07 09 00 41 55 0d 13 1f 0c 02 07 04
+63 44 4e 00 13 1f 12 06 07 0e 0e 45 63 04 1b 2a 63 00 00 0f 06 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 34 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.4>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1a 07 07 04 00 41 3f 19 13 1f 1c 09 07 09 00 41 55 0d 13 1f 0c 02 07 04
+63 40 4e 00 13 1f 12 06 07 0e 0e 40 63 04 1b 2a 63 00 00 0f 06 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 34 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.5>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 06 08 0d 00 01 5f 04 1b 19 12 04 0a 0c 23 01 56 08 13 19 0f 06 09 0d
+63 03 63 08 13 19 0c 04 0a 0e 0e 05 63 04 13 64 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 35 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.5>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 06 08 0d 00 01 5f 04 1b 19 12 04 0a 0c 23 01 56 08 13 19 0f 06 09 0d
+63 00 63 08 13 19 0c 04 0a 0e 0e 00 63 04 13 64 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 35 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.6>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 01 05 0e 63 01 45 0a 16 1b 0d 02 05 0e 63 01 5b 04 10 1e 0a 0c 06 08
+63 02 49 0a 10 1a 0f 06 05 0e 63 05 63 04 13 23 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 36 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.6>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 06 01 05 0e 63 01 45 0a 16 1b 0d 02 05 0e 63 01 5b 04 10 1e 0a 0c 06 08
+63 00 49 0a 10 1a 0f 06 05 0e 63 00 63 04 13 23 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 3c 3c 42 61 73 73 2e 36 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.7>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 09 0c 0f 01 53 16 1d 1e 1b 01 09 0d 0c 01 41 04 01 1d 01 01 0c 00
+2e 04 55 04 14 1e 1c 05 09 0c 00 04 63 08 13 2a 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 37 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.7>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 09 0c 0f 01 53 16 1d 1e 1b 01 09 0d 0c 01 41 04 01 1d 01 01 0c 00
+2e 00 55 04 14 1e 1c 05 09 0c 00 00 63 08 13 2a 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 37 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.8>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 0a 09 0c 0f 02 63 04 05 12 0c 07 07 0a 0c 01 61 04 01 1d 01 01 0c 00
+2e 03 63 04 04 1e 1c 05 09 0c 00 05 63 08 03 1c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 38 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.8>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 0a 09 0c 0f 02 63 04 05 12 0c 07 07 0a 0c 01 61 04 01 1d 01 01 0c 00
+2e 00 63 04 04 1e 1c 05 09 0c 00 00 63 08 03 1c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 38 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.9>>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 06 09 0c 0f 01 3e 13 15 18 17 03 09 0d 0c 01 54 04 01 1d 01 03 0c 0a
+2e 03 4d 04 14 1e 1c 06 09 0c 00 05 63 04 13 1b 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 39 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <<Bass.9>>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 06 09 0c 0f 01 3e 13 15 18 17 03 09 0d 0c 01 54 04 01 1d 01 03 0c 0a
+2e 00 4d 04 14 1e 1c 06 09 0c 00 00 63 04 13 1b 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 3c 3c 42 61 73 73 2e 39 3e 3e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass....FM
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 04 09 0f 00 02 4e 00 19 1f 12 12 08 0f 00 03 4b 1f 04 1f 0c 02 08 0f
+00 05 54 00 0d 1f 0c 0b 0a 0f 00 05 63 04 0a 68 23 00 19 00 32 0c 02 04 00
+63 32 00 00 00 32 00 42 61 73 73 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass....FM
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 04 09 0f 00 02 4e 00 19 1f 12 12 08 0f 00 02 4b 1f 04 1f 0c 02 08 0f
+00 02 54 00 0d 1f 0c 0b 0a 0f 00 00 63 04 0a 68 23 00 19 00 32 0c 02 04 00
+63 32 00 00 00 32 00 42 61 73 73 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BombBass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 04 07 09 0e 00 07 53 0a 08 1f 05 01 0a 0e 3f 03 51 00 08 1f 06 02 09 0d
+32 03 63 00 0e 1f 1f 02 08 0f 00 07 63 04 03 3a 63 00 00 00 73 0c 04 04 00
+63 63 00 00 00 32 00 42 6f 6d 62 42 61 73 73 20 20 63 63 63 32 32 32 00 40
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: CutupBass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 12 07 08 04 00 01 56 19 0b 18 1c 09 04 09 63 01 57 1c 1c 1b 0c 09 07 0d
+00 04 3b 13 13 1f 12 06 07 0f 00 05 5f 00 03 1a 21 13 07 00 62 0c 02 04 00
+63 32 00 32 00 32 00 43 75 74 75 70 42 61 73 73 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: CutupBass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 12 07 08 04 00 01 56 19 0b 18 1c 09 04 09 63 01 57 1c 1c 1b 0c 09 07 0d
+00 01 3b 13 13 1f 12 06 07 0f 00 00 5f 00 03 1a 21 13 07 00 62 0c 02 04 00
+63 32 00 32 00 32 00 43 75 74 75 70 42 61 73 73 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Bass 1
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 27
+1f 01 00 08 04 00 03 4c 00 1b 1f 08 03 08 04 00 02 55 00 13 13 0a 05 08 04
+2b 06 3c 16 1b 1f 09 03 09 04 00 01 63 00 0b 3b 1c 00 00 00 52 0c 02 05 00
+63 4b 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 31 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Bass 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 28
+1f 0f 10 07 0f 00 03 43 2d 03 1e 08 09 07 0f 23 02 52 00 03 1f 0b 0a 07 0f
+00 03 41 10 03 1d 0c 0a 09 0f 28 01 63 04 03 38 1e 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Bass 3
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 29
+06 06 07 01 0a 06 42 56 00 1e 1f 05 06 01 0e 04 41 53 00 16 1f 05 06 01 0e
+04 40 33 08 1e 19 05 08 07 00 00 42 63 00 16 20 1a 10 14 15 46 0c 02 04 00
+28 32 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Bass 3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 06 07 01 0d 06 42 56 00 1e 1f 05 06 01 0e 04 41 53 00 16 1f 05 06 01 0e
+04 40 33 08 1e 19 05 08 07 00 00 42 63 00 16 20 1a 10 14 15 46 0c 02 04 00
+28 32 00 00 00 32 00 45 2e 42 61 73 73 20 20 20 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecBass 1
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 9
+1f 01 00 08 04 00 03 3d 0a 1e 1f 01 00 08 00 00 00 43 00 10 1f 09 06 08 0c
+1b 07 46 1c 1e 1f 09 00 09 09 00 01 63 04 03 3a 1c 00 00 00 52 0c 04 05 00
+63 4b 00 00 00 32 00 45 6c 65 63 42 61 73 73 20 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecBass 2
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 12
+1f 0e 00 0f 02 31 03 4b 28 16 1f 06 00 07 02 3b 00 4d 00 06 1f 0a 00 0f 02
+3b 03 52 04 16 1f 06 00 08 02 00 02 63 00 00 3a 22 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 45 6c 65 63 42 61 73 73 20 32 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0a 07 09 0e 4d 05 54 00 03 12 1f 00 0a 0f 00 05 3e 08 03 12 1f 00 0a 0f
+4b 05 5f 08 03 12 1f 00 0a 0f 01 06 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 0a 07 09 0e 4d 03 54 00 03 12 1f 00 0a 0f 00 02 3e 08 03 12 1f 00 0a 0f
+4b 01 5f 08 03 12 1f 00 0a 0f 01 00 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 03 01 07 0d 27 04 53 13 0d 11 1f 06 05 0f 00 04 51 00 0d 16 04 00 0a 0d
+11 06 49 08 0b 16 1f 00 0a 0f 27 05 5a 00 03 62 24 00 04 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 03 01 07 0d 27 01 53 13 0d 11 1f 06 05 0f 00 01 51 00 0d 16 04 00 0a 0d
+11 00 49 08 0b 16 1f 00 0a 0f 27 00 5a 00 03 62 24 00 04 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 03 01 07 0d 27 04 3f 10 0d 11 1f 06 05 0f 00 04 56 04 0d 16 04 00 0a 0d
+11 05 4e 08 0b 16 1f 00 0a 0f 27 07 5a 04 03 61 24 00 04 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 33 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 03 01 07 0d 27 01 3f 10 0d 11 1f 06 05 0f 00 01 56 04 0d 16 04 00 0a 0d
+11 00 4e 08 0b 16 1f 00 0a 0f 27 00 5a 04 03 61 24 00 04 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 33 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 03 01 07 0d 27 05 55 04 0d 11 1f 06 05 0f 00 04 63 00 0d 16 04 00 0a 0d
+11 07 4d 00 0b 16 1f 00 0a 0f 27 05 5a 00 03 63 24 26 34 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fat Lead.4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 03 01 07 0d 27 01 55 04 0d 11 1f 06 05 0f 00 02 63 00 0d 16 04 00 0a 0d
+11 01 4d 00 0b 16 1f 00 0a 0f 27 00 5a 00 03 63 24 26 34 00 42 0c 02 04 00
+63 63 00 00 00 32 00 46 61 74 20 4c 65 61 64 2e 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: filtrsweep
+** Description: a bass guitar with interesting decay
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 02 03 06 00 0e 03 54 08 1b 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01
+00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 38 1e 09 04 00 62 0c 02 05 00
+63 32 00 32 00 32 00 66 69 6c 74 72 73 77 65 65 70 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlangeBass
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 01 0e 00 01 52 04 04 1f 12 06 09 0e 00 02 52 04 1c 1f 0c 02 08 0e
+00 06 45 13 12 1f 12 06 09 0e 00 05 63 04 1a 12 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 46 6c 61 6e 67 65 42 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlangeBass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 01 0e 00 01 52 04 04 1f 12 06 09 0e 00 01 52 04 1c 1f 0c 02 08 0e
+00 01 45 13 12 1f 12 06 09 0e 00 00 63 04 1a 12 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 46 6c 61 6e 67 65 42 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 08 02 07 0f 15 03 53 00 08 11 08 03 07 0f 00 00 63 00 0b 11 06 03 07 0f
+00 00 63 05 0e 11 06 03 07 0f 00 01 63 03 08 2d 17 21 09 00 52 05 02 04 00
+28 31 00 00 00 32 00 46 72 65 74 6c 65 73 73 20 2a 63 63 63 32 32 32 00 04
+00 04 00 01 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 0c 0c 07 00 63 02 42 00 0b 1b 0d 02 08 0e 63 01 42 0a 16 1e 0d 0c 08 08
+63 04 4a 00 13 19 12 05 06 0f 63 05 60 00 13 3a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 0c 0c 07 00 63 00 42 00 0b 1b 0d 02 08 0e 63 00 42 0a 16 1e 0d 0c 08 08
+63 00 4a 00 13 19 12 05 06 0f 63 00 60 00 13 3a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 01 00 00 02 40 08 1b 1b 0d 02 05 0e 63 03 46 04 16 1e 0d 0c 06 08
+63 05 3e 10 13 19 12 05 06 0f 63 07 60 0a 13 2a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 01 00 00 00 40 08 1b 1b 0d 02 05 0e 63 00 46 04 16 1e 0d 0c 06 08
+63 00 3e 10 13 19 12 05 06 0f 63 00 60 0a 13 2a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fretless.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 06 00 00 00 00 00 40 08 1b 1b 0d 02 05 0e 63 00 46 04 16 1e 0d 0c 06 08
+63 00 3e 10 13 19 12 05 06 0f 63 00 60 0a 13 2a 21 13 07 00 62 00 02 04 00
+63 32 00 32 00 32 00 46 72 65 74 6c 65 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 7
+
+** Name: FunkyBass1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 0a 09 0c 0f 01 4b 04 04 12 1f 02 07 0f 00 02 46 04 11 18 00 00 07 00
+00 05 47 0a 06 1f 13 09 0a 0c 00 05 63 04 04 2a 15 00 0b 00 00 00 02 04 00
+63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FunkyBass1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 0a 09 0c 0f 00 4b 04 04 12 1f 02 07 0f 00 00 46 04 11 18 00 00 07 00
+00 00 47 0a 06 1f 13 09 0a 0c 00 00 63 04 04 2a 15 00 0b 00 00 00 02 04 00
+63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FunkyBass2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 0a 09 0c 0f 00 50 08 05 12 1f 1f 07 0f 00 02 4b 04 11 12 1f 0c 07 0f
+00 05 40 0d 12 1f 13 09 0a 0c 00 04 63 04 04 32 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FunkyBass2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 0a 09 0c 0f 00 50 08 05 12 1f 1f 07 0f 00 00 4b 04 11 12 1f 0c 07 0f
+00 00 40 0d 12 1f 13 09 0a 0c 00 00 63 04 04 32 23 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 46 75 6e 6b 79 42 61 73 73 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jaco Bass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 14
+07 02 00 08 0f 00 00 43 04 03 10 0b 00 08 0c 00 00 50 00 0e 15 0b 0f 08 0b
+00 01 51 00 08 11 08 00 08 0b 00 01 63 00 03 38 19 08 06 00 62 0c 04 05 14
+63 32 00 32 00 32 00 4a 61 63 6f 20 42 61 73 73 20 63 63 63 32 32 32 00 60
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jaco Bass2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 05 08 02 00 01 46 08 03 0f 0a 00 08 0c 00 00 50 00 0e 12 0b 0f 08 0b
+00 01 51 00 08 0f 08 00 08 0b 00 01 63 00 03 09 19 08 06 00 62 0c 02 05 00
+63 32 00 32 00 00 00 4a 61 63 6f 20 42 61 73 73 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JazzWalker
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 0a 00 08 04 00 03 46 08 1e 1f 01 00 08 00 00 00 4a 00 10 1f 11 06 08 0d
+1b 07 41 04 1e 1f 09 00 09 09 00 01 63 04 03 3b 1c 00 00 00 56 0c 04 05 00
+63 4b 00 00 00 32 00 4a 61 7a 7a 57 61 6c 6b 65 72 63 63 63 32 32 32 20 30
+30 30 30 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Kai Bass *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 13 0f 0f 00 05 63 13 13 1f 1f 00 0b 0f 00 00 44 00 10 1c 1f 0d 0f 0f
+34 07 46 1c 13 1f 14 0a 0a 0d 0d 01 63 04 0e 43 1b 00 00 00 52 0c 02 04 00
+28 63 00 00 00 32 00 4b 61 69 20 42 61 73 73 20 2a 63 63 63 32 32 32 00 00
+00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LatelyBass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 15
+1f 10 07 08 03 00 03 4f 04 03 1f 09 00 08 00 00 01 4a 00 0b 1f 11 00 08 00
+00 01 47 04 08 1f 09 00 08 00 00 00 63 00 0b 39 19 00 07 00 52 0c 02 04 00
+63 32 00 32 00 32 00 4c 61 74 65 6c 79 42 61 73 73 63 63 63 32 32 32 02 00
+00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MonophBass
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 16
+1f 01 00 08 0a 00 03 43 0a 1e 1f 01 00 08 07 00 00 46 00 10 1f 09 06 08 0f
+1b 07 4a 04 1e 1f 09 00 09 0f 00 01 63 04 03 3a 1c 00 00 00 52 0c 04 0d 00
+63 4b 00 00 00 32 00 4d 6f 6e 6f 70 68 42 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MoogerBass
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 07 08 03 00 06 4f 00 03 1f 09 00 08 0d 00 02 56 00 0b 1f 10 00 08 0a
+00 00 60 00 08 1f 09 00 08 0f 00 00 63 00 0e 3c 1d 00 07 00 52 0c 02 0c 00
+63 32 00 32 00 32 00 4d 6f 6f 67 65 72 42 61 73 73 63 63 63 32 32 32 02 70
+00 50 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntBass.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 03 0a 09 0d 2e 01 55 04 03 1c 10 0a 09 00 00 02 48 10 01 1c 10 0a 09 0a
+00 06 4f 04 03 1c 16 04 09 0e 00 03 62 04 04 42 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntBass.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 03 0a 09 0d 2e 00 55 04 03 1c 10 0a 09 00 00 00 48 10 01 1c 10 0a 09 0a
+00 00 4f 04 03 1c 16 04 09 0e 00 00 62 04 04 42 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntBass.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 0a 07 06 2e 02 4d 16 03 1c 0f 0a 07 00 00 03 41 10 01 1c 15 0a 07 0a
+00 05 63 04 03 1c 13 0a 07 0e 00 05 62 04 04 44 2e 00 11 00 11 00 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntBass.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 0a 07 06 2e 00 4d 16 03 1c 0f 0a 07 00 00 00 41 10 01 1c 15 0a 07 0a
+00 00 63 04 03 1c 13 0a 07 0e 00 00 62 04 04 44 2e 00 11 00 11 00 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Precision*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 0c 09 08 04 18 05 58 10 13 1f 1c 04 01 0d 00 00 53 00 18 18 15 0a 04 09
+00 03 4f 00 13 0f 1d 04 08 0e 14 00 63 00 1e 03 1d 00 00 00 52 0c 02 04 00
+28 53 00 00 00 32 00 50 72 65 63 69 73 69 6f 6e 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ResoMonoBs
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 07 08 03 00 03 4c 04 03 1f 09 00 08 0d 00 01 52 00 0b 1f 11 00 08 0b
+00 01 55 04 08 1f 09 00 08 0f 00 00 5e 00 0b 39 19 00 07 00 52 0c 02 0c 00
+63 32 00 32 00 32 00 52 65 73 6f 4d 6f 6e 6f 42 73 63 63 63 32 32 32 12 10
+00 10 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Roto Bass
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 07 04 04 00 01 5b 00 1b 1f 12 06 09 0e 00 01 49 00 1b 1f 0c 02 08 03
+63 04 58 13 13 1f 12 06 09 0e 0e 05 63 00 1b 22 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 52 6f 74 6f 20 42 61 73 73 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Roto Bass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 07 04 04 00 01 5b 00 1b 1f 12 06 09 0e 00 01 49 00 1b 1f 0c 02 08 03
+63 01 58 13 13 1f 12 06 09 0e 0e 00 63 00 1b 22 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 52 6f 74 6f 20 42 61 73 73 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SUPER BASS
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 05 07 05 00 00 41 04 03 1f 05 05 07 0c 00 00 49 00 03 19 09 00 07 00
+00 40 47 08 00 1f 05 05 07 0c 00 00 63 00 03 39 19 00 09 00 52 0c 02 04 00
+28 32 00 00 00 32 00 53 55 50 45 52 20 42 41 53 53 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Science.BS
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 08 08 0a 0a 00 03 53 04 02 13 09 06 06 0c 00 03 57 04 03 14 02 0f 09 0d
+00 05 63 04 04 19 03 0f 0a 0e 00 05 63 08 03 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 53 63 69 65 6e 63 65 2e 42 53 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Science.BS
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 08 08 0a 0a 00 01 53 04 02 13 09 06 06 0c 00 01 57 04 03 14 02 0f 09 0d
+00 01 63 04 04 19 03 0f 0a 0e 00 00 63 08 03 3c 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 53 63 69 65 6e 63 65 2e 42 53 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 0a 08 06 00 07 5a 18 1e 1f 01 00 08 00 00 00 48 00 10 1f 09 06 08 0c
+1b 06 4b 1c 1e 1f 09 00 09 09 00 01 63 04 03 00 1c 00 00 00 52 0c 04 05 00
+63 50 00 3c 00 32 00 53 6c 61 70 42 61 73 73 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 00 0a 08 00 01 46 04 03 18 0c 1f 09 00 00 01 49 1f 13 1e 10 07 09 0c
+00 04 4c 0a 08 1e 10 07 09 0c 00 06 63 04 0b 3b 19 00 09 00 52 0c 02 04 00
+63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 00 0a 08 00 01 46 04 03 18 0c 1f 09 00 00 01 49 1f 13 1e 10 07 09 0c
+00 01 4c 0a 08 1e 10 07 09 0c 00 00 63 04 0b 3b 19 00 09 00 52 0c 02 04 00
+63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1c 09 09 0c 00 01 44 10 0b 16 00 00 0a 09 00 01 4b 04 13 14 0a 05 09 0f
+00 03 52 04 10 1e 10 07 09 0c 00 06 63 04 0b 2a 19 00 09 00 52 00 02 04 00
+63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SlapBass.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1c 09 09 0c 00 00 44 10 0b 16 00 00 0a 09 00 00 4b 04 13 14 0a 05 09 0f
+00 00 52 04 10 1e 10 07 09 0c 00 00 63 04 0b 2a 19 00 09 00 52 00 02 04 00
+63 32 00 32 00 32 00 53 6c 61 70 42 61 73 73 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SqncrBass
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 10
+1f 0f 0f 0e 08 00 03 4b 25 06 1f 0f 05 0b 0e 4e 03 5d 00 0b 1f 13 06 08 0b
+1c 03 60 00 10 1f 13 06 08 0e 00 04 63 04 0e 3b 1f 00 00 00 42 0c 02 04 00
+63 32 00 32 00 32 00 53 71 6e 63 72 42 61 73 73 20 63 63 63 32 32 32 03 60
+00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SqncrBass2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 0f 0e 08 00 03 42 25 06 1f 0f 05 0b 0f 39 03 61 00 0b 1f 13 06 08 0b
+1c 03 52 00 10 1f 13 06 08 0f 00 04 63 04 0e 3b 1f 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 71 6e 63 72 42 61 73 73 32 63 63 63 32 32 32 03 30
+10 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 1
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 16
+1f 03 10 06 00 34 01 49 04 15 1f 00 12 06 0f 5e 04 63 0a 0b 14 1f 17 06 0b
+3d 01 57 16 18 1f 1e 00 07 0f 00 01 5d 04 13 3a 23 00 00 00 62 00 02 04 00
+63 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 10 06 00 34 01 49 04 15 1f 00 12 06 0f 5e 04 63 0d 0b 14 1f 17 06 0b
+3d 01 57 16 18 1f 1e 00 07 0f 00 01 5d 04 13 3a 23 00 00 00 62 00 02 04 00
+63 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 17
+1d 0e 00 06 09 00 02 51 04 0e 1f 0a 00 0a 00 00 00 61 00 01 1f 0a 00 0a 00
+00 00 61 00 06 1f 0a 00 0a 00 00 00 61 00 10 3d 1b 42 19 00 52 0c 02 04 00
+63 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 32 63 63 63 32 32 32 00 10
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 3
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 18
+1f 12 0c 02 07 00 02 59 10 13 1e 04 02 07 09 00 02 55 00 13 1f 0c 03 07 05
+00 02 46 00 16 1e 09 03 07 00 00 00 57 00 13 00 1f 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 33 63 63 63 32 32 32 00 10
+00 10 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 4
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 19
+1a 0b 00 08 04 00 03 4e 00 13 1a 09 03 08 04 00 02 50 00 13 15 0b 05 08 04
+0a 05 58 00 1b 18 09 03 09 04 00 01 63 00 0b 3a 1c 00 00 00 52 0c 02 05 00
+63 4b 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 34 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0b 00 08 04 00 03 4e 00 13 1a 09 03 08 04 00 02 50 00 13 15 0b 05 08 04
+0d 05 58 00 1b 18 09 03 09 04 00 01 63 00 0b 3a 1c 00 00 00 52 0c 02 05 00
+63 4b 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 34 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 5
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 20
+1f 12 08 02 0b 00 02 59 10 13 1e 06 02 07 09 00 04 56 00 13 1f 0c 03 07 05
+00 05 46 00 16 1e 05 03 07 09 00 02 5d 00 13 02 20 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 35 63 63 63 32 32 32 00 10
+00 10 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 6
+** Description: A clavier with bite, derived from DX11 factory preset
+** 'Sy.Bass 5'
+** Controls: KV
+** Source: Art Hitzeman
+1f 12 08 02 0b 00 02 59 10 13 1e 06 02 04 09 00 04 56 00 13 1f 0c 03 05 05
+00 05 46 00 16 1e 05 03 05 09 00 02 5d 00 13 02 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 36 63 63 63 32 32 32 00 10
+00 10 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Bass 7
+** Description: a milder version of Sy. Bass 6
+** Controls: KV
+** Source: Art Hitzeman
+1f 12 08 02 0b 00 02 46 1f 13 1e 06 02 04 09 00 04 56 00 13 1f 0c 03 05 05
+00 05 46 00 16 1e 05 03 05 09 00 02 5d 00 13 02 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 42 61 73 73 20 20 37 63 63 63 32 32 32 00 10
+00 10 00 50 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynFunkBas
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 11
+1f 0f 0f 0e 09 00 03 46 1d 16 1f 0f 05 0e 0e 0d 03 63 00 0b 1f 13 06 05 0d
+1c 03 63 00 00 1f 13 06 08 0f 00 04 63 04 06 3b 1f 00 00 00 42 0c 04 04 00
+63 32 00 32 00 32 00 53 79 6e 46 75 6e 6b 42 61 73 63 63 63 32 32 32 0d 6c
+00 00 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynFunkBs2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 19 08 06 00 03 3c 1d 16 1f 0f 05 07 0e 1a 03 63 00 0b 1f 13 06 05 0d
+2a 03 54 00 08 1f 13 06 08 0f 00 04 63 04 06 3b 1f 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 79 6e 46 75 6e 6b 42 73 32 63 63 63 32 32 32 0c 1c
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TeknoBass*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1e 13 05 0e 2d 03 53 2f 00 15 0b 09 05 0e 0a 02 55 00 06 19 1e 09 08 0e
+17 00 4a 08 00 15 02 07 06 0e 10 01 63 00 0b 02 23 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 54 65 6b 6e 6f 42 61 73 73 2a 63 63 63 32 32 32 00 04
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Bass
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 30
+17 15 0c 09 0b 2c 02 63 04 0b 1f 11 0b 04 0f 27 01 47 04 0b 1c 11 0b 02 0f
+31 01 4b 0a 0b 1a 15 0a 08 0f 00 01 63 04 0b 10 1f 00 00 00 52 00 02 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 20 42 61 73 73 20 63 63 63 32 32 32 02 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBass2
+** Description: A modified version of the DX11 factory preset 'Wood Bass'
+** Controls: KV
+** Source: Art Hitzeman
+17 15 0c 09 0b 2c 02 63 04 0b 1f 11 0b 04 0f 27 01 47 04 0b 1c 11 0b 02 0f
+31 01 4b 0a 0b 1a 15 0a 05 0f 00 01 63 04 0b 10 1f 00 00 00 52 0c 02 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 42 61 73 73 32 20 63 63 63 32 32 32 02 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Cello
+
+
+** Name: BowCello
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 18
+1c 09 00 06 0e 35 00 50 04 00 0d 0a 00 06 0e 09 01 52 04 09 12 0b 00 08 09
+2c 02 49 10 0e 0c 0a 00 06 0f 00 01 63 04 0b 2a 1a 07 13 00 52 0c 04 04 00
+63 32 00 00 00 32 00 42 6f 77 43 65 6c 6c 6f 20 20 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BoxCello
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 19
+1c 04 00 06 0e 0f 00 48 04 06 15 09 03 04 0d 15 01 3a 08 00 11 10 00 0b 09
+0c 02 51 16 06 0b 0a 00 05 0f 05 01 63 08 13 32 1d 06 0f 00 52 0c 04 04 00
+63 32 00 00 00 32 00 42 6f 78 43 65 6c 6c 6f 20 20 63 63 63 32 32 32 00 10
+00 40 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BoxCello2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 04 00 06 0e 0f 00 48 04 06 0f 12 01 04 0d 15 01 3a 08 00 11 10 00 0b 09
+0c 02 51 16 06 0b 0a 00 05 0f 05 01 63 08 13 32 1d 06 0f 00 52 0c 04 04 00
+63 32 00 00 00 32 00 42 6f 78 43 65 6c 6c 6f 32 20 63 63 63 32 32 32 00 10
+00 40 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 05 0f 4d 00 48 08 0b 10 19 00 03 0e 2b 00 61 08 0b 0c 09 00 05 0d
+00 01 63 08 15 0c 05 00 06 0e 4d 01 5c 13 12 3c 1f 19 15 00 32 00 02 04 00
+28 63 00 00 00 32 00 43 65 6c 6c 6f 20 20 20 20 2a 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello 1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 7
+16 07 00 06 0f 00 41 4c 00 0b 15 0b 00 03 0e 00 02 35 00 0b 19 08 00 08 0c
+10 05 5f 08 14 0e 0b 00 07 0e 00 02 63 00 0c 3a 1f 12 10 00 52 18 02 05 00
+63 28 50 32 00 32 00 43 65 6c 6c 6f 20 20 20 20 31 63 56 63 30 32 32 00 30
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 8
+1d 08 00 05 0a 12 01 4e 04 06 17 0c 00 05 0f 00 00 42 04 00 1e 0e 00 05 0f
+25 01 3e 10 00 0a 06 00 07 0f 00 02 63 04 06 32 1d 16 2c 00 32 0c 02 04 00
+63 32 00 00 00 32 00 43 65 6c 6c 6f 20 20 20 20 32 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 08 00 05 0d 12 01 4e 04 06 17 0c 00 05 0f 00 00 42 04 00 1e 0e 00 05 0f
+25 01 3e 10 00 0d 06 00 07 0f 00 02 63 04 06 32 1d 16 2c 00 32 0c 02 04 00
+63 32 00 00 00 32 00 43 65 6c 6c 6f 20 20 20 20 32 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 15 0a 08 0d 19 02 4c 19 0c 15 10 07 07 0c 19 01 5d 04 03 11 15 06 08 0f
+3c 04 50 0a 0b 0c 09 04 06 0c 00 04 63 04 0a 5b 1b 1b 20 00 32 00 04 04 00
+63 01 63 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 15 0a 08 0d 19 02 4c 2a 0c 1f 17 0a 07 0d 19 01 5d 04 03 10 15 0a 08 0d
+3c 01 58 0a 0b 0f 09 07 06 0d 00 00 63 04 0a 5b 22 00 14 00 32 00 04 04 00
+63 01 63 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 09 04 03 0e 02 01 53 00 12 1e 04 10 05 08 52 01 49 00 0a 14 1f 0b 05 03
+52 05 63 00 0c 0b 03 1f 06 02 10 05 60 00 0c 32 1c 2e 1e 00 42 18 0c 04 00
+63 32 32 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cello....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 09 04 03 0e 02 01 53 00 12 1e 04 10 05 08 52 01 49 00 0a 14 1f 0b 05 03
+52 01 63 00 0c 0c 03 1f 06 02 10 00 60 00 0c 32 1c 2e 1e 00 42 18 0c 04 00
+63 32 32 00 00 32 00 43 65 6c 6c 6f 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY DoubleBass
+
+
+** Name: ArcoBass *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 15 00 06 0d 13 01 56 04 08 1e 05 00 06 0e 33 02 63 04 0e 0f 09 00 06 0f
+00 01 63 04 06 0d 08 00 05 0e 00 05 63 04 08 3c 1e 17 0f 00 42 0c 02 04 00
+28 63 00 00 00 32 00 41 72 63 6f 42 61 73 73 20 2a 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassBeast
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 09 03 05 0a 22 02 63 00 04 0b 05 04 03 0f 00 02 4a 08 02 03 08 03 05 08
+38 42 5a 0d 0e 10 05 03 06 0d 00 00 61 00 01 62 1c 06 04 06 4e 18 02 04 00
+63 32 00 00 00 32 00 42 61 73 73 42 65 61 73 74 20 63 63 63 32 32 32 07 00
+11 50 00 30 01 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassPluck2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 06 08 0d 00 01 40 08 1b 15 16 06 08 0d 00 01 51 00 1b 1f 0d 0c 08 0a
+63 06 63 00 13 1f 0d 0c 08 0a 63 05 63 00 13 54 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassPluck2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 06 08 0d 00 00 40 08 1b 15 16 06 08 0d 00 00 51 00 1b 1f 0d 0c 08 0a
+63 00 63 00 13 1f 0d 0c 08 0a 63 00 63 00 13 54 26 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 42 61 73 73 50 6c 75 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DoubleBass
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 17
+1c 02 00 04 0e 63 00 4e 04 03 0d 05 00 06 0e 63 01 56 0a 08 12 07 00 06 09
+63 02 47 1b 0e 0a 0a 00 05 0f 00 01 63 04 0b 32 1a 08 0d 00 52 0c 04 04 00
+63 32 00 00 00 32 00 44 6f 75 62 6c 65 42 61 73 73 63 63 63 32 32 32 00 10
+00 00 00 03 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 8
+
+* SUBCATEGORY Guitar
+
+
+** Name: 12 String1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 09 03 0c 39 02 4f 22 1c 0d 0f 09 02 0c 00 43 3c 0d 0a 16 1f 07 06 0f
+0a 45 58 08 08 1c 07 06 06 0c 00 46 5f 08 0e 0c 22 21 00 00 36 0c 00 04 00
+63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 12 String1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 09 03 0c 39 01 4f 22 1c 0d 0f 09 02 0c 00 41 3c 0d 0a 16 1f 07 06 0f
+0a 40 58 08 08 1c 07 06 06 0c 00 40 5f 08 0e 0c 22 21 00 00 36 0c 00 04 00
+63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 12 String2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 09 04 03 0c 2b 42 51 24 1c 1a 04 01 0d 0b 00 42 53 04 1a 1b 09 06 0e 0c
+0a 45 4e 04 10 1c 07 03 07 0e 00 44 63 04 16 14 23 46 00 01 3a 18 00 04 00
+63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 12 String2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 09 04 03 0c 2b 41 51 24 1c 1a 04 01 0d 0b 00 41 53 04 1a 1b 09 06 0e 0c
+0a 40 4e 04 10 1c 07 03 07 0e 00 40 63 04 16 14 23 46 00 01 3a 18 00 04 00
+63 63 00 00 00 32 00 31 32 20 53 74 72 69 6e 67 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 5th Lead.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 07 09 06 0f 03 58 08 0a 19 09 07 09 06 0c 05 61 0a 0d 19 0c 07 09 06
+2e 05 63 08 03 1f 15 07 09 0d 00 06 63 0a 02 2c 1e 17 00 00 22 0c 02 04 00
+63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 5th Lead.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 06 07 09 06 0f 01 58 08 0a 19 09 07 09 06 0c 01 61 0a 0d 19 0c 07 09 06
+2e 00 63 08 03 1f 15 07 09 0d 00 00 63 0a 02 2c 1e 17 00 00 22 0c 02 04 00
+63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 5th Lead.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 09 0c 20 03 4c 08 0a 1f 09 09 09 0c 00 05 51 0a 05 1f 1f 00 09 0f
+40 05 63 08 03 1f 09 09 09 0c 00 05 63 0a 02 2c 1e 17 00 00 22 18 02 04 00
+63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 5th Lead.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 00 09 0c 20 01 4c 08 0a 1f 09 09 09 0c 00 01 51 0a 05 1f 1f 00 09 0f
+40 00 63 08 03 1f 09 09 09 0c 00 00 63 0a 02 2c 1e 17 00 00 22 18 02 04 00
+63 32 00 00 00 32 00 35 74 68 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 05 04 03 0e 23 03 45 08 13 1f 0c 08 05 0f 43 05 42 04 03 1f 08 11 06 0f
+00 05 40 0a 03 1b 15 06 06 0e 23 04 63 08 13 31 23 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 05 04 03 0e 23 01 45 08 13 1f 0c 08 05 0f 43 01 42 04 03 1f 08 11 06 0f
+00 01 40 0a 03 1b 15 06 06 0e 23 00 63 08 13 31 23 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 04 03 0e 23 02 4b 0a 13 1f 1f 08 05 0f 43 03 42 04 03 1f 15 11 06 0f
+00 04 35 0a 03 1f 1f 06 0a 0e 00 03 63 04 0b 38 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 04 03 0e 23 01 4b 0a 13 1f 1f 08 05 0f 43 01 42 04 03 1f 15 11 06 0f
+00 00 35 0a 03 1f 1f 06 0a 0e 00 00 63 04 0b 38 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 00 0f 0f 23 03 4c 04 1b 1f 1f 00 0b 0f 43 03 51 0a 13 1f 1a 06 0d 0d
+00 04 63 04 03 1f 1f 08 0e 0f 00 04 57 08 0b 24 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 00 0f 0f 23 02 4c 04 1b 1f 1f 00 0b 0f 43 01 51 0a 13 1f 1a 06 0d 0d
+00 01 63 04 03 1f 1f 08 0e 0f 00 00 57 08 0b 24 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 0c 04 0f 23 41 53 04 13 1a 15 06 0b 0f 2b 41 4f 04 13 1d 0a 09 06 0f
+00 45 63 04 13 1c 04 04 0e 0f 00 45 63 04 0b 34 22 33 00 01 36 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Guitar4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 0c 04 0f 23 41 53 04 13 1a 15 06 0b 0f 2b 41 4f 04 13 1d 0a 09 06 0f
+00 40 63 04 13 1c 04 04 0e 0f 00 40 63 04 0b 34 22 33 00 01 36 0c 04 04 00
+63 32 00 00 00 32 00 41 43 20 47 75 69 74 61 72 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AllThatJaz
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 5
+1f 09 00 06 0c 27 04 48 1c 0b 1c 06 00 04 07 37 01 43 0a 00 1f 0a 00 02 06
+3d 00 45 0a 0e 1f 12 08 08 0f 00 05 63 04 0b 38 1f 00 03 00 52 0c 03 04 00
+63 32 01 32 00 32 00 41 6c 6c 54 68 61 74 4a 61 7a 63 63 63 32 32 32 00 30
+00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: A.Guitar
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 8
+1f 1f 06 06 0a 28 03 4b 04 0a 1c 0a 07 07 0a 28 02 3d 0a 0a 1f 0b 07 07 0b
+28 02 45 1f 0b 1b 0c 08 09 0a 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 41 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 20 00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: A.Guitar
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 06 06 0d 28 03 4b 04 0a 1c 0a 07 07 0d 28 02 3d 0d 0a 1f 0b 07 07 0b
+28 02 45 1f 0b 1b 0c 08 09 0d 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 41 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 20 00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Guitar
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 11
+1f 1f 04 03 0f 0c 01 46 0a 16 1f 1f 03 03 0f 08 00 56 04 0a 1f 1f 04 03 0f
+08 01 53 00 04 18 1f 05 0b 0f 00 02 55 04 00 3a 23 1c 08 00 42 18 02 04 00
+28 63 00 00 00 32 00 45 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 20 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Guitar
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 04 03 0f 0c 01 46 0d 16 1f 1f 03 03 0f 08 00 56 04 0a 1f 1f 04 03 0f
+08 01 53 00 04 18 1f 05 0b 0f 00 02 55 04 00 3a 23 1c 08 00 42 18 02 04 00
+28 63 00 00 00 32 00 45 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 20 00 60 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Echo Lead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 09 03 0d 00 06 57 08 0e 1f 16 00 05 0e 00 05 63 04 03 1f 16 00 08 0e
+00 05 63 04 0b 1f 16 00 05 0e 00 05 63 04 03 75 25 00 00 00 32 18 04 04 00
+63 01 63 00 00 32 00 45 63 68 6f 20 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Echo Lead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 09 03 0d 00 02 57 08 0e 1f 16 00 05 0e 00 00 63 04 03 1f 16 00 08 0e
+00 00 63 04 0b 1f 16 00 05 0e 00 00 63 04 03 75 25 00 00 00 32 18 04 04 00
+63 01 63 00 00 32 00 45 63 68 6f 20 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F.Guitar
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 9
+1f 1f 05 06 0f 28 03 4f 04 0a 1a 09 07 07 0a 28 02 49 0a 0a 1f 0b 04 07 0b
+28 02 45 1f 0b 1a 0c 06 08 0a 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 46 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 10 00 70 00 00 00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F.Guitar
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 05 06 0f 28 03 4f 04 0a 1a 09 07 07 0d 28 02 49 0d 0a 1f 0b 04 07 0b
+28 02 45 1f 0b 1a 0c 06 08 0d 00 02 62 04 0c 3a 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 46 2e 47 75 69 74 61 72 20 20 63 63 63 32 32 32 00 00
+00 10 00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flamenco
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 7
+18 0b 0a 07 0a 28 02 52 0a 0b 1f 12 00 05 0f 07 02 40 04 0b 17 0f 0e 06 09
+11 06 52 0a 0b 17 13 09 08 0e 00 01 63 04 0b 31 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 46 6c 61 6d 65 6e 63 6f 20 20 63 63 63 32 32 32 00 30
+00 00 00 10 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flamenco
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 0b 0a 07 0d 28 02 52 0a 0b 1f 12 00 05 0f 07 02 40 04 0b 17 0f 0e 06 09
+11 06 52 0a 0b 17 13 09 08 0e 00 01 63 04 0b 31 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 46 6c 61 6d 65 6e 63 6f 20 20 63 63 63 32 32 32 00 30
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Funkfifth*
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 00 06 0c 00 00 4a 04 00 1f 0a 00 02 0b 00 00 58 04 06 1b 1f 00 09 0f
+00 00 63 04 06 1b 1e 00 09 0f 11 00 54 04 00 3c 23 00 00 00 42 0c 02 04 00
+28 63 00 00 00 32 00 46 75 6e 6b 66 69 66 74 68 2a 63 63 63 32 32 32 00 00
+00 78 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Funky Pick
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 4
+1f 19 08 0a 03 00 03 63 10 18 1f 0c 05 0b 05 00 03 52 00 0b 1f 19 06 0b 05
+00 03 63 0a 16 1f 0f 11 09 07 00 04 63 04 03 3a 14 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 46 75 6e 6b 79 20 50 69 63 6b 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FuzzyLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 06 07 0d 00 43 63 00 08 1c 0a 04 03 0c 00 44 58 04 10 1f 0c 02 07 0d
+00 45 62 00 16 1d 0a 06 07 0d 15 46 63 04 16 2c 23 00 00 01 06 0c 02 04 00
+28 02 00 00 00 32 00 46 75 7a 7a 79 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FuzzyLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 06 07 0d 00 42 63 00 08 1c 0a 04 03 0c 00 41 58 04 10 1f 0c 02 07 0d
+00 40 62 00 16 1d 0a 06 07 0d 15 40 63 04 16 2c 23 00 00 01 06 0c 02 04 00
+28 02 00 00 00 32 00 46 75 7a 7a 79 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Guitar
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 1f 0b 06 0a 63 03 37 08 0a 1a 0b 04 05 07 3c 01 43 0a 0a 1a 0b 04 05 07
+00 01 32 1d 08 1f 0b 0b 06 0b 1e 02 63 04 0c 32 19 00 00 00 32 0c 02 04 00
+28 63 00 00 00 32 00 47 75 69 74 61 72 20 20 20 20 63 63 63 32 32 32 00 00
+00 30 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Guitar #1
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 2
+1f 0e 0e 0f 0f 00 03 48 2d 06 1f 0f 04 0f 0f 25 03 5b 00 00 1f 12 06 0c 0e
+1c 03 55 00 10 1f 13 07 08 0e 06 04 62 04 0e 3b 14 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 47 75 69 74 61 72 20 23 31 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HardHabits
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 0c 08 00 2f 3c 4b 04 0b 1c 15 06 08 0c 00 1f 52 24 13 1c 04 00 08 0c
+1e 1c 63 04 0b 1c 07 07 08 0b 00 3f 63 04 0b 04 22 21 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 48 61 72 64 48 61 62 69 74 73 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HardHabits
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 04 0c 08 00 2f 39 4b 04 0b 1c 15 06 08 0c 00 1a 52 24 13 1c 04 00 08 0c
+1e 18 63 04 0b 1c 07 07 08 0b 00 38 63 04 0b 04 22 21 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 48 61 72 64 48 61 62 69 74 73 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HawaiiGitr
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 00 06 00 27 02 38 22 0b 13 06 00 08 00 37 02 3b 0a 03 13 0a 00 09 00
+3d 02 45 0a 0e 13 12 08 08 0f 00 03 61 04 0b 32 1f 00 03 00 52 0c 03 04 00
+63 32 01 32 00 32 00 48 61 77 61 69 69 47 69 74 72 63 63 63 32 32 32 00 10
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HeavyLead
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 25
+11 06 08 0f 0a 2f 00 4d 04 03 1f 1f 00 0f 0f 00 00 50 00 03 1f 0c 00 0f 0d
+00 00 4e 00 03 1f 1f 00 0f 0f 00 00 5a 00 03 30 20 27 06 00 62 18 07 04 00
+63 32 00 00 00 32 00 48 65 61 76 79 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HeavyMetal
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 6
+1f 08 00 03 0f 20 01 58 00 06 1f 03 00 02 0f 1b 01 4c 0d 02 15 05 04 03 0f
+1b 00 5b 0a 05 1f 0f 00 08 0f 00 00 5c 04 03 3a 1f 16 05 00 62 18 07 04 00
+63 32 00 00 00 32 00 48 65 61 76 79 4d 65 74 61 6c 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HollowLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1f 00 07 0f 00 04 47 08 06 12 0c 06 09 0f 00 04 5a 04 0e 14 1f 00 09 0f
+00 05 62 04 06 18 1f 00 0d 0f 00 05 56 04 03 74 29 00 00 00 22 18 05 04 00
+63 63 63 00 00 32 00 48 6f 6c 6c 6f 77 4c 65 61 64 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HollowLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1f 00 07 0f 00 01 47 08 06 12 0c 06 09 0f 00 01 5a 04 0e 14 1f 00 09 0f
+00 00 62 04 06 18 1f 00 0d 0f 00 00 56 04 03 74 29 00 00 00 22 18 05 04 00
+63 63 63 00 00 32 00 48 6f 6c 6c 6f 77 4c 65 61 64 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 09 07 07 0b 55 43 5f 0a 13 1b 09 07 07 0b 63 45 5b 0a 0b 18 09 07 07 0d
+63 45 63 04 1b 16 09 07 07 09 0a 46 5f 04 03 04 19 00 01 03 16 18 00 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 09 07 07 0b 55 41 5f 0a 13 1b 09 07 07 0b 63 42 5b 0a 0b 18 09 07 07 0d
+63 40 63 04 1b 16 09 07 07 09 0a 40 5f 04 03 04 19 00 01 03 16 18 00 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 11 1f 0f 00 2e 03 60 31 03 1c 07 0c 09 0e 00 03 4a 08 0b 17 1a 07 07 0d
+4f 05 51 04 00 16 1a 09 09 0e 00 04 63 04 0b 04 23 00 05 00 22 0c 03 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 11 1f 0f 00 2e 02 60 31 03 1c 07 0c 09 0e 00 01 4a 08 0b 17 1a 07 07 0d
+4f 00 51 04 00 16 1a 09 09 0e 00 00 63 04 0b 04 23 00 05 00 22 0c 03 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 19 08 0f 0d 2e 04 5e 2a 1b 1b 11 0c 09 0c 00 03 48 08 0b 18 19 07 07 0d
+4f 04 51 04 00 16 19 09 09 0e 00 06 63 04 0b 04 23 00 05 00 22 0c 03 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 19 08 0f 0d 2e 01 5e 2a 1b 1b 11 0c 09 0c 00 01 48 08 0b 18 19 07 07 0d
+4f 00 51 04 00 16 19 09 09 0e 00 00 63 04 0b 04 23 00 05 00 22 0c 03 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 1f 0f 00 63 44 5b 2a 03 1b 09 07 07 0b 49 45 5c 0a 0b 18 09 07 07 0d
+2d 44 63 0a 1b 16 09 07 07 09 0a 46 5f 04 03 3c 23 00 01 04 3a 18 00 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Guit4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 1f 0f 00 63 42 5b 2a 03 1b 09 07 07 0b 49 42 5c 0a 0b 18 09 07 07 0d
+2d 40 63 0a 1b 16 09 07 07 09 0a 40 5f 04 03 3c 23 00 01 04 3a 18 00 04 00
+63 63 00 00 00 32 00 4a 61 7a 7a 20 47 75 69 74 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JonesLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0a 04 07 0f 00 03 53 04 13 1b 0a 04 07 0c 00 04 4b 10 13 1b 18 06 07 0f
+00 06 62 04 12 1b 18 06 07 0f 00 05 63 04 13 7c 2d 00 00 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4a 6f 6e 65 73 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JonesLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0a 04 07 0f 00 01 53 04 13 1b 0a 04 07 0c 00 01 4b 10 13 1b 18 06 07 0f
+00 00 62 04 12 1b 18 06 07 0f 00 00 63 04 13 7c 2d 00 00 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4a 6f 6e 65 73 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KickLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0f 07 07 0e 19 04 52 04 10 0d 01 06 08 0c 19 06 58 04 10 1f 15 07 07 0e
+00 05 63 04 08 0e 03 02 06 0e 00 46 63 04 0e 3c 0f 1d 23 3d 26 0c 04 05 00
+28 32 00 00 00 32 00 4b 69 63 6b 4c 65 61 64 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KickLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0f 07 07 0e 19 01 52 04 10 0d 01 06 08 0c 19 01 58 04 10 1f 15 07 07 0e
+00 00 63 04 08 0e 03 02 06 0e 00 40 63 04 0e 3c 0f 1d 23 3d 26 0c 04 05 00
+28 32 00 00 00 32 00 4b 69 63 6b 4c 65 61 64 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Gtr
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 12
+1f 14 1f 03 0e 0a 02 4e 13 0b 1f 16 0a 08 0e 1e 00 52 04 1b 1f 10 09 09 0e
+00 01 63 04 1b 1f 11 09 08 0e 00 01 63 04 1b 7c 1c 00 16 00 32 0c 02 04 00
+28 32 00 00 00 32 00 4d 75 74 65 20 47 74 72 20 20 63 63 63 32 32 32 00 50
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mute Gtr
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 1f 03 0e 0d 02 4e 13 0b 1f 16 0d 08 0e 1e 00 52 04 1b 1f 10 09 09 0e
+00 01 63 04 1b 1f 11 09 08 0e 00 01 63 04 1b 7c 1c 00 16 00 32 0c 02 04 00
+28 32 00 00 00 32 00 4d 75 74 65 20 47 74 72 20 20 63 63 63 32 32 32 00 50
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NastyLead1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0d 09 08 0f 00 04 61 04 08 0f 04 11 08 0c 00 04 5f 04 09 1f 15 08 08 0f
+00 05 63 04 08 0f 15 06 08 0c 00 05 63 04 0e 6c 23 00 00 00 02 18 05 04 00
+63 63 63 00 00 32 00 4e 61 73 74 79 4c 65 61 64 31 63 63 63 32 32 32 00 00
+00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NastyLead1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0d 09 08 0f 00 02 61 04 08 0f 04 11 08 0c 00 01 5f 04 09 1f 15 08 08 0f
+00 00 63 04 08 0f 15 06 08 0c 00 00 63 04 0e 6c 23 00 00 00 02 18 05 04 00
+63 63 63 00 00 32 00 4e 61 73 74 79 4c 65 61 64 31 63 63 63 32 32 32 00 00
+00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NastyLead2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0d 09 08 0f 00 04 62 08 00 0f 0e 05 08 07 00 05 62 04 01 1f 15 08 08 0f
+00 05 63 08 00 0f 16 06 08 0e 00 05 63 10 06 6c 26 00 03 00 42 18 05 04 00
+63 63 63 00 00 32 00 4e 61 73 74 79 4c 65 61 64 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NastyLead2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0d 09 08 0f 00 02 62 08 00 0f 0e 05 08 07 00 02 62 04 01 1f 15 08 08 0f
+00 00 63 08 00 0f 16 06 08 0e 00 00 63 10 06 6c 26 00 03 00 42 18 05 04 00
+63 63 63 00 00 32 00 4e 61 73 74 79 4c 65 61 64 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nuln Guit3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0a 04 0c 09 63 01 48 1f 0b 19 1e 09 09 09 00 03 51 0d 1c 1d 0a 04 0c 03
+00 05 5d 0d 1b 15 03 06 09 0f 0a 05 5c 04 0b 3c 23 00 1b 00 22 00 04 04 00
+63 32 00 00 00 32 00 4e 75 6c 6e 20 47 75 69 74 33 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nuln Guit3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0a 04 0c 09 63 01 48 1f 0b 19 1e 09 09 09 00 01 51 0d 1c 1d 0a 04 0c 03
+00 00 5d 0d 1b 15 03 06 09 0f 0a 00 5c 04 0b 3c 23 00 1b 00 22 00 04 04 00
+63 32 00 00 00 32 00 4e 75 6c 6e 20 47 75 69 74 33 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nyln Guit1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 0c 06 0b 23 02 4a 1c 13 14 15 03 07 0f 27 02 4a 04 13 15 0a 09 06 0f
+00 04 43 16 03 18 04 04 06 0e 00 04 63 04 0b 3c 23 00 1b 00 22 0c 04 04 00
+63 32 00 00 00 32 00 4e 79 6c 6e 20 47 75 69 74 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nyln Guit1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 0c 06 0b 23 02 4a 1c 13 14 15 03 07 0f 27 01 4a 04 13 15 0a 09 06 0f
+00 00 43 16 03 18 04 04 06 0e 00 00 63 04 0b 3c 23 00 1b 00 22 0c 04 04 00
+63 32 00 00 00 32 00 4e 79 6c 6e 20 47 75 69 74 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nyln Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 0c 06 05 23 02 4f 10 13 1c 1e 03 07 04 00 05 42 3f 14 1f 19 03 07 04
+00 05 60 04 1b 18 04 03 07 04 00 04 5f 04 0b 21 23 00 1b 00 22 0c 04 04 00
+63 32 00 00 00 32 00 4e 79 6c 6e 20 47 75 69 74 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nyln Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 0c 06 05 23 02 4f 10 13 1c 1e 03 07 04 00 01 42 3f 14 1f 19 03 07 04
+00 01 60 04 1b 18 04 03 07 04 00 00 5f 04 0b 21 23 00 1b 00 22 0c 04 04 00
+63 32 00 00 00 32 00 4e 79 6c 6e 20 47 75 69 74 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Nylon *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 08 04 0b 2f 03 4d 0d 13 1c 1f 03 05 0f 2c 02 36 03 09 1b 05 07 04 0a
+29 04 4c 0d 16 15 13 08 05 0e 11 03 63 04 0a 3b 1f 00 00 00 32 11 02 04 00
+28 63 00 00 00 32 00 4e 79 6c 6f 6e 20 20 20 20 2a 63 63 63 32 32 32 00 08
+00 06 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NylonGuit
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 1
+1f 09 00 06 00 27 02 51 19 0b 1c 06 00 08 00 37 02 47 0a 03 1f 0a 00 09 00
+3d 02 4d 0a 0e 1f 12 08 08 0f 00 03 61 04 0b 28 1f 00 03 00 52 0c 03 04 00
+63 32 01 32 00 32 00 4e 79 6c 6f 6e 47 75 69 74 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntGuitar
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0c 07 0a 0d 63 02 50 19 1b 1b 0c 07 0a 0d 63 02 4f 00 1b 1b 12 07 0a 0d
+00 05 5b 1f 13 1b 12 07 0a 0d 00 05 62 08 15 04 23 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 47 75 69 74 61 72 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntGuitar
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0c 07 0a 0d 63 00 50 19 1b 1b 0c 07 0a 0d 63 00 4f 00 1b 1b 12 07 0a 0d
+00 00 5b 1f 13 1b 12 07 0a 0d 00 00 62 08 15 04 23 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 47 75 69 74 61 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0f 09 06 0e 39 02 51 04 06 1c 09 0a 08 0e 00 03 59 0a 01 1f 09 09 08 0f
+00 01 63 08 05 18 0c 09 07 0f 00 04 63 04 02 76 22 00 00 00 22 18 03 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 09 06 0e 39 02 51 04 06 1c 09 0a 08 0e 00 00 59 0a 01 1f 09 09 08 0f
+00 00 63 08 05 18 0c 09 07 0f 00 00 63 04 02 76 22 00 00 00 22 18 03 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0f 09 06 0e 39 03 45 13 06 1c 09 0a 08 0e 00 02 63 08 01 1f 09 09 08 0f
+00 05 63 04 05 0e 0c 07 08 0f 00 04 63 04 0a 76 22 00 00 00 22 18 03 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 09 06 0e 39 02 45 13 06 1c 09 0a 08 0e 00 00 63 08 01 1f 09 09 08 0f
+00 00 63 04 05 0e 0c 07 08 0f 00 00 63 04 0a 76 22 00 00 00 22 18 03 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0f 09 06 0e 39 02 3c 08 06 1c 09 0a 08 0e 00 03 63 08 01 1f 09 09 08 0f
+00 03 63 04 05 0e 0c 07 08 0f 00 06 63 04 0a 7d 22 00 00 00 22 18 03 04 00
+63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 33 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ped Stl..3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 09 06 0e 39 00 3c 08 06 1c 09 0a 08 0e 00 00 63 08 01 1f 09 09 08 0f
+00 00 63 04 05 0e 0c 07 08 0f 00 00 63 04 0a 7d 22 00 00 00 22 18 03 04 00
+63 63 00 00 00 32 00 50 65 64 20 53 74 6c 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PedalSteel
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 00 0c 00 27 02 3c 24 0b 1f 10 02 0a 0e 37 02 5d 04 0c 1b 06 05 0b 0d
+3d 02 5a 0a 0b 1b 09 06 0b 0d 00 06 63 04 0b 03 1d 16 09 00 52 18 02 04 00
+63 19 00 0a 00 32 00 50 65 64 61 6c 53 74 65 65 6c 63 63 63 32 32 32 00 40
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercLead.1
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 0d 00 0a 0b 06 44 55 08 1b 1f 08 00 0d 0c 05 06 40 00 0b 1f 1f 00 0d 0f
+0d 06 53 04 1b 1f 1f 00 0d 0f 00 45 5e 04 03 11 23 35 00 10 46 18 0c 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercLead.1
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0d 00 0a 0b 06 41 55 08 1b 1f 08 00 0d 0c 05 01 40 00 0b 1f 1f 00 0d 0f
+0d 01 53 04 1b 1f 1f 00 0d 0f 00 40 5e 04 03 11 23 35 00 10 46 18 0c 04 00
+63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercLead.2
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 0d 00 0a 0b 06 46 63 04 1b 1f 08 00 0d 0c 05 04 5e 0a 0b 1f 1f 00 0d 0f
+0d 06 52 04 1b 1f 1f 00 0d 0f 00 44 57 04 03 25 23 35 00 10 46 18 0c 04 00
+63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercLead.2
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0d 00 0a 0b 06 42 63 04 1b 1f 08 00 0d 0c 05 00 5e 0a 0b 1f 1f 00 0d 0f
+0d 00 52 04 1b 1f 1f 00 0d 0f 00 40 57 04 03 25 23 35 00 10 46 18 0c 04 00
+63 32 32 00 00 32 00 50 65 72 63 4c 65 61 64 2e 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PhasedGuit
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0e 0e 0f 0f 00 03 42 2d 06 16 0f 04 0f 0f 20 03 60 00 00 1c 12 06 0c 0e
+14 03 5a 00 08 1f 13 07 08 0e 06 04 62 04 0e 3b 1d 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 50 68 61 73 65 64 47 75 69 74 63 63 63 32 32 32 10 30
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Piknylon *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 1e 1f 07 00 00 03 5a 28 03 1d 08 1f 05 0a 21 02 43 0a 08 1d 0d 08 02 0c
+18 02 53 0a 15 1d 0a 0c 05 0a 00 03 63 04 04 02 1e 0a 09 00 32 18 02 04 00
+28 63 00 00 00 32 00 50 69 6b 6e 79 6c 6f 6e 20 2a 63 63 63 32 32 32 0a 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Power Lead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 00 01 00 2e 03 5c 08 13 1f 0c 06 09 0f 4b 06 4d 00 13 1f 0d 03 09 04
+46 05 51 1c 0b 1f 12 06 09 0e 0e 05 63 04 0b 2a 23 00 00 00 02 0c 02 04 00
+28 02 00 00 00 32 00 50 6f 77 65 72 20 4c 65 61 64 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Power Lead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 00 01 00 2e 01 5c 08 13 1f 0c 06 09 0f 4b 01 4d 00 13 1f 0d 03 09 04
+46 01 51 1c 0b 1f 12 06 09 0e 0e 00 63 04 0b 2a 23 00 00 00 02 0c 02 04 00
+28 02 00 00 00 32 00 50 6f 77 65 72 20 4c 65 61 64 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PowerChord
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 08 00 03 07 20 01 52 00 06 1c 03 00 02 0a 1b 01 4c 00 02 15 05 04 03 0a
+1b 00 46 0a 05 17 0f 00 08 0f 00 40 50 04 03 3a 1e 16 02 32 46 18 07 04 00
+63 32 00 00 00 32 00 50 6f 77 65 72 43 68 6f 72 64 63 63 63 32 32 32 00 00
+00 50 00 50 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RecLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 1f 00 06 0f 5c 01 48 0d 03 16 02 06 03 0d 00 01 5c 0d 06 15 09 09 0c 0d
+00 05 63 0d 0b 12 09 09 08 0d 00 05 5f 0d 0b 0c 00 02 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 52 65 63 4c 65 61 64 20 20 20 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RecLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 1f 00 06 0f 5c 01 48 0d 03 16 02 06 03 0d 00 01 5c 0d 06 15 09 09 0c 0d
+00 00 63 0d 0b 12 09 09 08 0d 00 00 5f 0d 0b 0c 00 02 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 52 65 63 4c 65 61 64 20 20 20 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 03 0d 0e 63 02 54 04 0e 1c 0a 02 0c 0b 00 03 41 1c 1c 1c 07 01 07 0e
+00 05 5d 04 1b 1c 05 02 0a 0b 0a 05 5c 04 0d 03 23 20 00 00 32 00 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 03 0d 0e 63 01 54 04 0e 1c 0a 02 0c 0b 00 01 41 1c 1c 1c 07 01 07 0e
+00 01 5d 04 1b 1c 05 02 0a 0b 0a 00 5c 04 0d 03 23 20 00 00 32 00 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 00 0a 0e 13 02 41 04 03 12 1f 00 0a 0f 00 03 46 08 02 12 1f 00 0a 0f
+45 05 60 08 03 12 1f 00 0a 0f 01 05 60 08 03 1b 23 01 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 32 63 63 63 32 32 32 00 10
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 03 00 0a 0e 13 02 41 04 03 12 1f 00 0a 0f 00 01 46 08 02 12 1f 00 0a 0f
+45 01 60 08 03 12 1f 00 0a 0f 01 00 60 08 03 1b 23 01 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 32 63 63 63 32 32 32 00 10
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 01 0c 0e 07 03 4e 00 1e 1c 1f 06 0f 0f 00 04 54 04 0c 1c 09 03 0f 0f
+00 06 4e 04 03 1c 07 07 09 0b 0a 05 56 04 0d 29 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 33 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 01 0c 0e 07 01 4e 00 1e 1c 1f 06 0f 0f 00 01 54 04 0c 1c 09 03 0f 0f
+00 01 4e 04 03 1c 07 07 09 0b 0a 00 56 04 0d 29 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 33 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 0a 0c 0e 00 03 41 1c 16 1c 1f 06 0f 0f 00 04 5b 00 0c 1c 09 03 0f 0f
+00 05 4e 04 03 1c 07 07 09 0b 0a 05 60 04 0d 2c 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 0a 0c 0e 00 01 41 1c 16 1c 1f 06 0f 0f 00 01 5b 00 0c 1c 09 03 0f 0f
+00 00 4e 04 03 1c 07 07 09 0b 0a 00 60 04 0d 2c 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 34 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0f 06 07 0c 00 03 57 04 13 1c 1f 06 0f 0f 00 03 55 08 0c 1c 09 07 07 0c
+00 05 5f 0a 0a 1c 07 07 09 0b 0a 05 5f 04 0d 2c 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 35 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0f 06 07 0c 00 01 57 04 13 1c 1f 06 0f 0f 00 01 55 08 0c 1c 09 07 07 0c
+00 00 5f 0a 0a 1c 07 07 09 0b 0a 00 5f 04 0d 2c 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 35 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1f 04 07 0f 00 02 50 04 13 10 15 04 0f 0d 00 03 56 00 0c 10 1f 04 07 0f
+00 05 63 0a 0a 18 04 03 09 0b 0a 05 63 04 15 24 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rock Guit6
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 1f 04 07 0f 00 00 50 04 13 10 15 04 0f 0d 00 00 56 00 0c 10 1f 04 07 0f
+00 00 63 0a 0a 18 04 03 09 0b 0a 00 63 04 15 24 23 20 00 00 32 18 04 04 00
+63 32 00 00 00 32 00 52 6f 63 6b 20 47 75 69 74 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StadiumSol
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 17
+1f 08 00 03 0f 20 01 4e 00 06 1f 03 00 02 0f 1b 01 48 0d 02 1f 05 04 03 0f
+1b 00 3c 2a 05 1e 0f 00 09 0f 00 00 5c 04 03 3a 1f 16 05 00 62 18 07 0c 00
+63 32 00 00 00 32 00 53 74 61 64 69 75 6d 53 6f 6c 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 23
+17 0f 00 0a 0c 00 00 35 0a 06 18 0e 00 0a 0c 00 00 3f 04 06 16 00 00 0a 0f
+05 00 53 04 06 18 05 01 0a 0a 00 04 5c 04 00 3b 20 14 0a 00 42 0c 02 04 00
+28 46 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 31 63 63 63 32 32 32 00 60
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0f 00 0a 0c 00 00 35 0d 06 18 0e 00 0a 0c 00 00 3f 04 06 16 00 00 0a 0f
+05 00 53 04 06 18 05 01 0a 0d 00 04 5c 04 00 3b 20 14 0a 00 42 0c 02 04 00
+28 46 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 31 63 63 63 32 32 32 00 60
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 24
+1f 19 00 08 0b 00 00 49 04 06 1b 0a 00 0c 0c 00 02 63 08 00 1b 04 00 0c 0a
+00 02 63 04 06 1f 04 00 0c 0e 00 02 63 04 06 3d 26 28 14 00 42 18 02 04 00
+28 4b 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 32 63 63 63 32 32 32 00 20
+00 50 00 40 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 19 00 08 0b 00 00 49 04 06 1b 0a 00 0c 0c 00 02 63 08 00 1b 04 00 0c 0d
+00 02 63 04 06 1f 04 00 0c 0e 00 02 63 04 06 3d 26 28 14 00 42 18 02 04 00
+28 4b 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 32 63 63 63 32 32 32 00 20
+00 50 00 40 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 3
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 25
+1f 0a 00 04 0a 07 01 4f 04 0b 1f 0a 00 07 0b 00 00 2d 04 0b 1f 0b 00 05 0b
+00 00 4d 04 0b 16 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 33 63 63 63 32 32 32 00 30
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 04 0d 07 01 4f 04 0b 1f 0d 00 07 0b 00 00 2d 04 0b 1f 0b 00 05 0b
+00 00 4d 04 0b 16 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 33 63 63 63 32 32 32 00 30
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 4
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 26
+1f 0a 00 04 0a 07 01 4d 08 0b 1f 0a 00 07 0b 00 00 35 08 0b 1f 0b 00 05 0b
+00 00 45 04 0b 17 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 34 63 63 63 32 32 32 00 30
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Solo 4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 04 0d 07 01 4d 08 0b 1f 0d 00 07 0b 00 00 35 08 0b 1f 0b 00 05 0b
+00 00 45 04 0b 17 1f 00 0a 0f 00 01 61 04 0b 3a 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 53 6f 6c 6f 20 20 34 63 63 63 32 32 32 00 30
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sync Lead
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 22
+13 12 00 09 0d 22 00 51 00 0b 1f 14 00 05 08 24 40 5c 00 03 1f 11 00 06 0c
+2c 00 53 09 00 10 1f 00 0b 0f 00 00 5c 0a 0e 3a 22 11 0e 1e 5e 18 07 04 00
+63 32 00 32 00 32 00 53 79 6e 63 20 4c 65 61 64 20 63 63 63 32 32 32 00 70
+00 40 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TwangGuitr
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1a 00 03 01 00 04 52 2f 16 1f 05 00 08 00 00 02 50 04 10 1f 0f 06 09 0a
+00 02 3e 35 10 1f 09 07 09 0d 00 05 63 10 0b 32 1e 09 02 00 52 0c 04 04 00
+63 19 00 10 00 32 00 54 77 61 6e 67 47 75 69 74 72 63 63 63 32 32 32 10 54
+15 50 10 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TwelveStrg
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 3
+1f 0d 08 0a 08 00 03 42 24 06 1f 1f 05 0b 0b 36 03 63 07 0e 1f 0f 06 0b 0f
+13 03 63 00 10 1f 13 07 09 0e 00 04 63 04 0e 3b 14 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 54 77 65 6c 76 65 53 74 72 67 63 63 63 32 32 32 00 00
+00 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: slowtacky
+** Description: a biting electric guitar sound
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0a 06 0b 02 00 05 5f 08 02 1f 02 03 0b 0e 43 05 5f 00 10 1f 12 06 08 0e
+00 05 5f 00 00 16 04 08 08 0c 00 05 5f 04 03 33 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 73 6c 6f 77 74 61 63 6b 79 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: slowtacky+
+** Description: 'slowtacky' (from GLIB) with added sustain
+** Controls: KV
+** Source: Art Hitzeman, based on a voice from GLIB (Michael Kesti and others)
+1f 0a 06 07 02 00 05 5f 08 02 1f 02 03 07 0e 43 05 5f 00 10 1f 12 06 07 0e
+00 05 5f 00 00 16 04 08 06 0c 00 05 5f 04 03 33 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 73 6c 6f 77 74 61 63 6b 79 2b 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 9
+
+* SUBCATEGORY Harp
+
+
+** Name: Dbl Harp.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 09 04 0b 27 04 5f 0a 04 1c 0f 02 01 00 2d 04 5a 08 02 1c 0a 09 06 0a
+1d 04 63 04 01 11 1f 04 03 0c 00 05 63 04 1d 6c 22 21 00 00 12 18 02 04 00
+63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 31 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dbl Harp.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 09 04 0b 27 01 5f 0a 04 1c 0f 02 01 00 2d 01 5a 08 02 1c 0a 09 06 0a
+1d 00 63 04 01 11 1f 04 03 0c 00 01 63 04 1d 6c 22 21 00 00 12 18 02 04 00
+63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 31 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dbl Harp.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 1b 07 06 00 63 05 5d 13 0c 1f 12 0c 04 0f 5a 04 53 0d 0a 1c 0a 07 05 00
+00 04 4c 08 01 18 12 09 05 0f 00 05 5d 04 0d 38 1b 29 01 00 32 18 02 04 00
+63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 32 63 63 63 32 32 32 00 10
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dbl Harp.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 1b 07 06 00 63 01 5d 13 0c 1f 12 0c 04 0f 5a 01 53 0d 0a 1c 0a 07 05 00
+00 00 4c 08 01 13 12 09 05 0f 00 00 5d 04 0d 38 1b 29 01 00 32 18 02 04 00
+63 32 00 00 01 32 00 44 62 6c 20 48 61 72 70 2e 32 63 63 63 32 32 32 00 10
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 00 01 00 07 02 50 08 0e 1f 12 00 05 00 00 03 4d 0a 10 1e 08 00 04 00
+0b 03 63 04 10 1b 08 00 04 00 10 03 63 04 16 34 23 00 00 00 32 18 02 04 00
+28 62 00 00 00 32 00 48 61 72 70 20 20 20 20 20 2a 63 63 63 32 32 32 00 30
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank B, voice 24
+10 13 0f 04 0a 00 03 3b 14 14 1f 0e 08 07 09 00 02 42 05 0e 18 13 0d 09 0c
+00 02 3c 13 08 1f 11 07 04 0f 00 42 63 04 10 3a 1b 00 00 00 52 1d 04 04 00
+63 32 00 00 00 32 00 48 61 72 70 20 20 20 20 20 20 63 63 63 32 32 32 08 00
+00 21 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 13
+17 0e 0a 03 0e 00 04 56 04 08 17 0e 0a 03 0e 00 04 56 04 0e 1f 0c 07 05 0e
+00 03 63 04 08 1f 0c 07 05 0e 00 03 63 04 0e 04 1b 15 0a 01 32 18 02 04 00
+63 63 00 00 00 32 00 48 61 72 70 20 20 20 20 20 31 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0e 0a 03 0e 00 04 56 04 08 17 0e 0a 03 0e 00 04 56 04 0e 1f 0c 07 05 0e
+00 03 63 04 08 1f 0c 07 05 0e 00 03 63 04 0e 04 1b 15 0d 01 32 18 02 04 00
+63 63 00 00 00 32 00 48 61 72 70 20 20 20 20 20 31 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 14
+17 0b 0b 01 06 0a 42 3b 04 00 1c 13 00 01 00 0a 41 49 08 06 1f 13 00 01 00
+00 42 43 16 06 19 0f 0b 05 0e 00 43 63 04 08 3a 14 00 06 08 4a 18 02 04 00
+28 55 00 00 00 32 00 48 61 72 70 20 20 20 20 20 32 63 63 63 32 32 32 00 00
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 05 0a 07 0e 00 02 56 13 0c 1f 09 05 03 00 52 02 53 08 0b 1f 13 07 06 00
+36 05 4b 10 03 19 07 00 04 00 1d 04 5c 04 0e 3b 1b 00 02 00 32 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 05 0a 07 0e 00 00 56 13 0c 1f 09 05 03 00 52 00 53 08 0b 1f 13 07 06 00
+36 02 4b 10 03 19 07 00 04 00 1d 01 5c 04 0e 3b 1b 00 02 00 32 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 09 03 0b 2d 03 53 0a 1c 1c 0d 0d 03 0a 2d 04 4d 04 0a 1c 0a 0a 04 0a
+32 04 47 0a 09 1c 09 0d 04 0a 00 04 62 04 0d 58 22 21 00 00 12 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 40
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 09 03 0b 2d 00 53 0a 1c 1c 0d 0d 03 0a 2d 01 4d 04 0a 1c 0a 0a 04 0a
+32 01 47 0a 09 1c 09 0d 04 0a 00 00 62 04 0d 58 22 21 00 00 12 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 40
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp....FM
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 10 06 06 00 63 01 5a 08 0b 1a 18 06 06 0f 5a 04 5b 04 00 1c 1f 1f 06 0f
+00 04 4c 04 0d 13 06 00 06 0f 00 04 63 04 02 25 1b 23 0b 00 42 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harp....FM
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 10 06 06 00 63 01 5a 08 0b 1a 18 06 06 0f 5a 01 5b 04 00 1c 1f 1f 06 0f
+00 00 4c 04 0d 13 06 00 06 0f 00 00 63 04 02 25 1b 23 0b 00 42 18 02 04 00
+63 32 00 00 01 32 00 48 61 72 70 2e 2e 2e 2e 46 4d 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Koto
+
+
+** Name: Fuzzy Koto
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 8
+16 02 00 04 06 09 01 4f 08 00 19 0e 01 04 00 20 01 43 19 00 1f 12 10 06 07
+00 00 54 3d 03 16 0d 06 06 02 1e 03 61 08 0e 3a 20 01 14 00 42 0c 02 04 02
+63 63 63 00 00 32 00 46 75 7a 7a 79 20 4b 6f 74 6f 63 63 63 32 32 32 00 00
+00 00 0b 50 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 15 00 05 00 0f 02 56 0d 13 1c 04 03 03 0b 0d 01 4f 04 1e 1c 07 09 05 0d
+23 01 53 0d 18 1a 14 08 04 0d 00 03 63 04 10 02 1a 08 1d 00 32 18 02 04 00
+28 63 00 00 00 36 00 4b 6f 74 6f 20 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 17
+1f 12 0c 06 0b 1c 03 57 16 0b 1f 1f 08 01 0f 0b 01 47 04 0b 1f 1f 06 04 0f
+25 01 4b 0a 0b 19 1f 0a 06 0f 00 02 5a 08 0b 00 1e 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 4b 6f 74 6f 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0c 06 0b 1c 03 57 16 0b 1f 1f 08 01 0f 0b 01 47 04 0b 1f 1f 06 04 0f
+25 01 4b 0a 0b 19 1f 0a 06 0f 00 02 5a 08 0b 00 1e 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 4b 6f 74 6f 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 07 0c 11 02 52 0d 16 1b 1f 1d 05 0d 00 02 63 04 10 1c 0d 05 05 0c
+19 05 63 04 16 1f 11 08 05 0f 00 46 5a 00 10 1c 1f 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 07 0c 11 00 52 0d 16 1b 1f 1d 05 0d 00 00 63 04 10 1c 0d 05 05 0c
+19 00 63 04 16 1f 11 08 05 0f 00 40 5a 00 10 1c 1f 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 07 0c 11 41 47 0d 13 1b 1f 1d 05 0d 00 43 63 0a 13 1c 0d 05 05 0c
+19 45 63 04 13 1f 11 08 05 0f 00 45 5a 04 13 5c 1e 00 11 14 26 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 07 0c 11 40 47 0d 13 1b 1f 1d 05 0d 00 40 63 0a 13 1c 0d 05 05 0c
+19 40 63 04 13 1f 11 08 05 0f 00 40 5a 04 13 5c 1e 00 11 14 26 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 07 0c 11 42 47 0d 13 1f 0a 09 07 0c 11 43 4a 0d 13 1c 0d 05 05 0c
+19 45 63 04 13 1c 0d 05 05 0c 19 47 5a 04 13 5c 1e 00 11 14 26 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Koto.....3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 07 0c 11 40 47 0d 13 1f 0a 09 07 0c 11 40 4a 0d 13 1c 0d 05 05 0c
+19 40 63 04 13 1c 0d 05 05 0c 19 40 5a 04 13 5c 1e 00 11 14 26 18 02 04 00
+63 32 00 32 00 32 00 4b 6f 74 6f 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Lute
+
+
+** Name: OrntLute.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 04 05 08 00 04 52 08 0b 0c 07 1f 04 07 00 42 3e 00 0c 19 07 1f 04 07
+00 04 63 04 0c 18 07 09 05 0e 00 45 63 04 0b 74 34 00 00 0a 06 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntLute.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 04 05 08 00 00 52 08 0b 0c 07 1f 04 07 00 40 3e 00 0c 19 07 1f 04 07
+00 00 63 04 0c 18 07 09 05 0e 00 40 63 04 0b 74 34 00 00 0a 06 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntLute.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 03 00 05 0f 00 42 59 00 0b 1f 0c 1f 05 08 00 43 46 00 0a 0c 0c 1f 04 07
+00 44 63 00 0c 15 0c 09 05 0c 00 46 61 04 0b 6c 34 00 00 0a 06 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntLute.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 03 00 05 0f 00 40 59 00 0b 1f 0c 1f 05 08 00 40 46 00 0a 0c 0c 1f 04 07
+00 40 63 00 0c 15 0c 09 05 0c 00 40 61 04 0b 6c 34 00 00 0a 06 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 4c 75 74 65 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Mandolin
+
+
+** Name: Mandolin.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 19 0d 05 0c 02 04 62 2d 1b 1f 09 06 02 0b 00 04 45 0a 0b 17 0c 09 07 00
+00 06 63 04 0a 16 0c 09 07 0b 00 05 63 04 1c 74 2c 63 04 00 22 18 02 04 00
+63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mandolin.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 19 0d 05 0c 02 02 62 2d 1b 1f 09 06 02 0b 00 02 45 0a 0b 17 0c 09 07 00
+00 00 63 04 0a 16 0c 09 07 0b 00 00 63 04 1c 74 2c 63 04 00 22 18 02 04 00
+63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mandolin.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 0d 05 0c 02 02 3f 2d 1b 1f 0c 06 04 0b 00 05 37 0a 0b 1f 0d 07 05 0f
+00 05 5f 04 0a 16 0c 09 05 0b 00 05 5e 04 1c 3c 46 10 01 00 20 18 02 04 00
+63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 32 63 63 63 32 32 32 00 40
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mandolin.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 0d 05 0c 02 01 3f 2d 1b 1f 0c 06 04 0b 00 01 37 0a 0b 1f 0d 07 05 0f
+00 00 5f 04 0a 16 0c 09 05 0b 00 00 5e 04 1c 3c 46 10 01 00 20 18 02 04 00
+63 32 00 32 00 32 00 4d 61 6e 64 6f 6c 69 6e 2e 32 63 63 63 32 32 32 00 40
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Sitar
+
+
+** Name: Sitar *
+** Controls: KV, BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 04 03 1e 0c 0b 01 0f 00 02 55 16 09 11 15 00 02 0f
+00 03 5b 04 08 1f 18 06 04 0f 00 01 63 04 0b 03 1d 00 00 00 62 18 01 04 00
+28 0d 00 00 00 33 00 53 69 74 61 72 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 29
+17 0e 09 01 0e 02 00 47 04 1b 1f 06 03 01 05 00 00 4b 08 16 1f 06 04 01 07
+00 00 5e 04 16 1f 05 08 01 07 00 01 5f 08 18 3b 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 06 01 0d 52 03 51 16 0a 1f 0c 09 01 0e 27 02 58 04 0b 1f 06 06 04 0e
+11 06 5b 04 13 1f 18 09 04 0e 00 05 49 37 0b 04 1c 00 00 00 22 18 01 04 00
+63 00 63 00 00 32 00 53 69 74 61 72 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 06 01 0d 52 00 51 16 0a 1f 0c 09 01 0e 27 00 58 04 0b 1f 06 06 04 0e
+11 00 5b 04 13 1f 18 09 04 0e 00 00 49 37 0b 04 1c 00 00 00 22 18 01 04 00
+63 00 63 00 00 32 00 53 69 74 61 72 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 0e 09 04 0e 02 01 43 13 13 1f 06 03 03 05 00 02 3b 1c 16 1f 06 04 02 07
+00 05 52 04 16 1f 05 08 01 07 00 05 60 00 18 13 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0e 09 04 0e 02 00 43 13 13 1f 06 03 03 05 00 00 3b 1c 16 1f 06 04 02 07
+00 00 52 04 16 1f 05 08 01 07 00 00 60 00 18 13 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 07 02 05 02 02 43 19 0c 1b 1c 0a 04 08 00 02 5b 1c 02 0f 0c 0a 02 0e
+00 05 52 13 1c 1f 12 06 05 0f 00 05 60 00 0b 5a 2c 63 04 00 22 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar....3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 07 02 05 02 00 43 19 0c 1b 1c 0a 04 08 00 00 5b 1c 02 0f 0c 0a 02 0e
+00 00 52 13 1c 1f 12 06 05 0f 00 00 60 00 0b 5a 2c 63 04 00 22 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar.Vib
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 07 04 04 02 03 43 13 0b 1b 1d 09 03 09 00 02 3b 1c 06 0f 0c 09 05 0c
+00 05 52 04 1e 1f 12 05 05 0f 00 07 60 00 00 13 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 56 69 62 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sitar.Vib
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 07 04 04 02 00 43 13 0b 1b 1d 09 03 09 00 00 3b 1c 06 0f 0c 09 05 0c
+00 00 52 04 1e 1f 12 05 05 0f 00 00 60 00 00 13 21 00 05 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 69 74 61 72 2e 56 69 62 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Sitar
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 31
+1e 12 1f 03 09 00 00 41 3c 03 1d 0f 02 01 0f 00 00 5b 00 03 1e 0f 1f 02 0f
+3b 01 57 02 03 1e 1f 0c 04 0f 00 02 5d 10 03 3a 17 00 03 00 5a 18 02 04 00
+63 32 00 00 00 32 00 53 79 2e 53 69 74 61 72 20 20 63 63 63 32 32 32 00 10
+00 00 00 76 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Viola
+
+
+** Name: Viola 5th
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 06 00 06 0f 0a 01 4c 0a 15 0f 07 00 06 0e 32 04 4e 08 0b 0b 07 06 07 0f
+0a 06 57 13 0c 0d 06 06 08 0d 00 03 5f 08 03 74 22 23 0b 00 12 18 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 20 35 74 68 20 63 63 63 32 32 32 00 40
+00 20 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola 5th
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 06 00 06 0f 0a 01 54 0a 15 10 07 00 06 0e 32 01 4e 0d 0b 0a 07 06 07 0f
+0a 00 60 0a 0c 0d 06 06 08 0d 00 00 5f 04 03 74 22 23 0b 00 12 18 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 20 35 74 68 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 06 03 08 0e 00 41 4c 08 0d 1b 0d 07 07 0d 0a 44 43 19 04 0d 06 01 07 0f
+00 45 60 08 03 0f 06 09 09 0d 00 45 60 08 04 7c 20 38 32 00 26 0c 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 06 03 08 0e 00 41 4c 08 0d 1f 0d 07 07 0d 0a 41 43 19 04 0d 06 01 07 0f
+00 40 60 08 03 0d 06 09 09 0d 00 41 60 13 04 7c 20 38 0e 00 26 0c 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 06 07 0d 00 42 4e 04 03 0e 09 0d 07 03 0a 45 4f 08 14 0c 07 05 06 04
+00 46 5c 04 03 0d 06 06 05 0d 00 43 63 04 04 35 1e 2e 26 00 36 0c 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 10 00 40 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Viola....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 04 06 07 0d 00 42 53 04 03 0e 09 0d 07 03 0a 41 4f 0d 14 0f 15 07 06 0d
+00 40 63 04 03 0f 06 06 05 0d 00 41 63 04 04 34 1c 2e 1e 00 36 0c 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ViolaSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 06 02 07 0f 00 03 4a 04 0b 0f 07 09 07 07 00 03 63 00 03 0e 09 10 0d 07
+00 06 5c 04 03 0f 07 09 07 07 00 05 63 04 03 7d 23 0f 0b 00 42 18 02 04 00
+63 63 00 00 00 32 00 56 69 6f 6c 61 53 79 6e 74 68 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ViolaSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 06 02 07 0f 00 01 4a 04 0b 0f 07 09 07 07 00 00 63 00 03 0e 09 10 0d 07
+00 00 5c 04 03 0f 07 09 07 07 00 00 63 04 03 7d 23 0f 0b 00 42 18 02 04 00
+63 63 00 00 00 32 00 56 69 6f 6c 61 53 79 6e 74 68 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 10
+
+* SUBCATEGORY Violin
+
+
+** Name: SoloViolin
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 20
+1b 05 00 07 0e 0c 01 4e 08 04 19 0b 06 06 0f 49 02 3b 0d 03 1c 11 10 0d 07
+00 03 4b 35 03 0b 0a 00 06 0f 02 02 63 08 13 3a 1e 06 06 00 52 0c 04 04 00
+63 32 00 00 00 32 00 53 6f 6c 6f 56 69 6f 6c 69 6e 63 63 63 32 32 32 00 00
+00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sradiv. *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 0f 09 0f 2a 05 31 20 05 12 09 02 06 0f 10 00 51 08 0b 1f 0e 07 03 0a
+14 02 4d 19 08 0e 05 05 09 0e 00 06 63 08 0a 00 20 00 0e 00 42 0c 02 04 00
+28 63 00 00 00 31 00 53 72 61 64 69 76 2e 20 20 2a 63 63 63 32 32 32 0c 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin 1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 5
+16 07 00 06 0e 00 41 4e 04 0b 15 08 00 03 0b 00 02 3a 04 0b 19 08 00 08 0c
+10 05 5f 0a 14 0e 0e 00 08 0a 00 02 60 08 0b 3a 20 0a 08 00 62 18 02 05 00
+63 0a 50 32 00 32 00 56 69 6f 6c 69 6e 20 20 20 31 63 62 63 30 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin 1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 07 00 06 0e 00 41 4e 04 0b 15 08 00 03 0b 00 02 3a 04 0b 19 08 00 08 0c
+10 05 5f 0a 14 0e 0e 00 08 0d 00 02 60 08 0b 3a 20 0a 08 00 62 18 02 05 00
+63 0a 50 32 00 32 00 56 69 6f 6c 69 6e 20 20 20 31 63 62 63 30 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 6
+1f 02 00 04 0e 0f 00 45 04 0b 0f 0a 00 04 0a 00 02 62 04 0b 0a 04 00 07 0f
+09 02 5c 08 0b 0c 09 00 08 0a 08 02 58 0a 0b 3c 1f 13 3d 00 42 18 02 04 00
+63 32 00 00 00 32 00 56 69 6f 6c 69 6e 20 20 20 32 63 54 63 2e 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 00 04 0e 0f 00 45 04 0b 0f 0a 00 04 0d 00 02 62 04 0b 0d 04 00 07 0f
+09 02 5c 08 0b 0c 09 00 08 0d 08 02 58 0d 0b 3c 1f 13 3d 00 42 18 02 04 00
+63 32 00 00 00 32 00 56 69 6f 6c 69 6e 20 20 20 32 63 54 63 2e 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 06 03 02 0f 0a 42 4e 04 10 0c 00 00 07 0e 00 7c 4b 04 04 0b 03 06 05 0e
+0a 45 61 04 0d 0c 00 00 07 0e 00 7f 63 04 06 6c 1e 14 18 00 36 18 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 30 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 03 02 0f 0a 40 4c 04 16 15 00 00 06 0f 0a 43 55 04 05 0e 05 06 05 0e
+0a 40 63 04 0b 0f 00 00 06 0e 00 40 63 08 03 6c 1c 00 18 00 36 18 04 04 00
+63 32 63 00 00 32 00 56 69 6f 6c 69 6e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violin...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 03 00 03 0e 00 28 50 04 05 0b 0d 00 03 0e 00 3d 49 0a 14 0a 08 03 07 0f
+13 34 63 04 0b 0a 0c 03 06 0f 13 3f 63 04 09 24 1c 15 0e 00 42 18 02 04 00
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+00 00 00
+
+
+** Name: Violin...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 05 00 03 0e 00 00 50 08 06 0f 02 00 03 0e 00 01 3b 19 14 0c 04 03 07 0f
+13 01 63 08 08 0a 01 03 06 0f 13 01 63 00 0b 2c 25 2c 0e 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: Violin...3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 06 07 01 0a 14 01 4e 04 15 0d 08 05 02 08 14 07 44 04 1c 0b 08 08 04 06
+0a 03 60 08 0a 0c 03 03 04 0f 0a 05 63 04 0b 6c 1f 1c 13 12 42 18 06 04 00
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+00 00 00
+
+
+** Name: Violin...3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 04 02 01 0e 14 02 5c 08 05 1f 0f 08 02 0d 14 01 42 19 04 0d 06 03 02 0d
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+
+
+** Name: Violin...4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 04 05 06 07 2a 02 58 04 08 0a 04 10 05 0d 14 06 37 08 0d 08 04 09 05 06
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+
+
+** Name: Violin...4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 00 00 04 0e 2a 01 53 08 08 10 04 10 05 0d 14 01 37 19 0d 0c 07 06 04 0f
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+
+
+** Name: Violin...5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 05 04 06 0f 14 05 50 08 00 11 0c 07 06 0a 14 04 50 08 14 0a 04 04 07 0f
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+
+
+** Name: Violin...5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 04 06 0f 14 02 53 08 00 1f 0d 07 06 0f 14 02 50 08 14 0c 04 04 07 0f
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+
+
+** Name: Violin...6
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 05 04 06 0f 14 04 53 08 00 11 0d 05 06 0f 14 03 53 08 14 0a 0b 04 07 0b
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+
+
+** Name: Violin...6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 63 13 14 0c 04 04 07 0f 00 00 63 0d 13 74 24 27 00 00 12 0c 06 04 00
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+
+
+** Name: Violin...7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 05 0e 2a 01 50 08 0b 0e 04 04 05 08 14 03 55 08 0a 0c 07 06 07 0f
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+
+
+** Name: Violin...7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 05 0e 2a 01 57 08 0e 1f 0c 05 05 0d 14 01 4b 19 0c 0c 07 06 07 0f
+00 00 62 0d 0c 0f 06 06 08 06 0a 00 63 08 03 6c 24 27 00 00 12 0c 06 04 00
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+
+
+** Name: Violin...8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 05 04 06 07 2a 01 52 08 0e 15 07 07 05 05 14 01 51 08 03 0c 06 08 07 0a
+0a 00 63 08 0d 0a 05 0a 08 07 0a 01 63 08 02 24 23 27 00 00 12 0c 06 04 00
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+
+
+** Name: Violin...8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 04 06 0f 2a 01 5b 08 0e 1f 0d 10 06 0e 14 01 51 19 03 0c 06 06 08 0e
+0a 00 63 0d 0b 0f 05 06 08 0c 0a 01 63 08 02 24 23 27 00 00 12 0c 06 04 00
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+00 00 00
+
+
+** Name: Violin...9
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 00 06 0f 32 02 57 08 0e 1f 0c 0c 0a 0e 14 03 49 0d 05 0c 06 06 08 0e
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+
+
+** Name: Violin...9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Violin..10
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Violin..10
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Violin..11
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 05 00 03 0e 32 01 4f 08 0d 0e 06 00 05 01 14 06 32 0d 05 0a 06 06 07 0e
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+
+
+** Name: Violin..11
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Violin..12
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+11 05 04 05 0e 32 02 4a 08 0b 16 0a 06 08 0e 0a 02 41 08 03 0a 06 05 09 0e
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+
+
+** Name: Violin..12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 04 05 0e 32 02 52 08 0b 18 0a 06 08 0e 0a 02 4d 08 03 0f 06 05 09 0e
+00 00 63 13 0c 10 08 02 08 0e 0a 00 63 08 05 6c 24 27 00 00 12 0c 06 04 00
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+
+
+** Name: Violin..13
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 06 02 06 0e 0c 02 42 08 0d 16 07 08 06 0f 49 03 4c 08 0d 11 11 0e 06 07
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+
+
+** Name: Violin..13
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Violin..14
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 06 04 06 0e 01 01 58 08 05 13 0d 10 07 0e 14 01 4d 08 04 0d 06 03 07 0e
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+00 00 00
+
+
+** Name: Violin..14
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: Violin..15
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 06 04 06 0e 01 01 4e 08 06 12 11 10 06 0e 14 04 4e 19 04 0d 06 03 07 0e
+0a 04 60 08 0a 0b 04 05 07 0d 0a 04 5f 0d 03 6c 21 12 0f 00 42 0c 06 04 00
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+00 00 00
+
+
+** Name: Violin..15
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Violin..16
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 06 02 06 0e 0c 01 54 08 04 16 07 08 06 0f 49 02 2e 1f 06 1a 11 0e 06 07
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+
+
+** Name: Violin..16
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Violin..17
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 06 00 03 0e 00 01 48 08 0e 0d 05 00 03 0e 00 01 44 08 0e 0a 08 03 07 0f
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+00 00 00
+
+
+** Name: Violin..17
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 06 00 03 0e 00 01 48 08 0e 0d 05 00 03 0e 00 01 44 0a 0e 0a 04 03 07 0f
+13 00 5b 0d 0b 0c 04 03 07 0f 13 00 63 08 0b 64 2c 0a 08 00 32 0c 02 04 00
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+
+
+** Name: Violin..18
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: Violin..18
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 5e 0d 0b 10 06 06 08 0e 0a 01 60 08 04 74 23 00 0b 00 22 0c 06 04 00
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+
+
+** Name: Violin..19
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: Violin..19
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: VIOLINS
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: VIOLINS
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+01 04 49 19 0e 0f 03 02 08 0f 13 00 51 08 0a 68 23 00 0b 00 32 0c 0c 04 00
+63 32 32 00 00 32 00 20 56 49 4f 4c 49 4e 53 20 20 63 63 63 32 32 32 00 00
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 00 00 04 06 3c 01 4c 08 01 12 0f 06 06 06 09 02 40 0d 04 0b 07 06 06 06
+14 04 63 08 02 0b 09 00 05 06 28 04 62 08 03 2c 1e 18 3b 00 32 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 31 63 63 63 32 32 32 00 10
+00 40 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 00 00 04 06 3c 00 4c 08 01 0f 0f 06 06 06 09 00 40 19 04 0c 07 06 06 06
+14 00 63 08 02 12 09 00 05 06 28 00 62 08 03 2c 21 0a 0f 00 32 00 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 31 63 63 63 32 32 32 00 10
+00 40 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 07 0d 21 02 4e 08 05 13 0c 0c 05 0d 32 02 45 0d 04 0b 06 06 07 0e
+14 03 5d 08 04 0b 07 00 07 0d 1e 05 61 08 04 2c 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 32 63 63 63 32 32 32 00 10
+00 40 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 07 0d 21 00 4e 08 05 13 0c 0c 05 0d 32 00 45 19 04 0f 06 06 07 0e
+14 00 5d 08 04 0e 07 00 07 0d 1e 00 61 08 04 2c 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 32 63 63 63 32 32 32 00 20
+00 20 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 06 00 07 0d 21 01 46 08 05 12 0c 0c 05 0d 32 02 43 0d 04 0b 06 06 06 0e
+28 05 59 08 03 0b 07 00 07 0d 1e 04 61 08 04 6c 1e 27 34 00 32 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 33 63 63 63 32 32 32 00 00
+00 40 00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 06 00 07 0d 21 00 46 08 05 1f 0c 0c 05 0d 32 00 43 13 04 0c 06 06 06 0e
+28 00 59 08 03 10 07 00 07 0d 1e 00 61 08 04 6c 23 27 0c 00 32 0c 0c 04 00
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 33 63 63 63 32 32 32 00 00
+00 40 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 07 05 05 0e 41 01 50 08 05 0f 0c 0c 04 0c 33 02 57 19 05 0a 06 00 06 0e
+14 04 5b 08 01 0b 05 01 07 0e 11 04 52 08 00 6c 1f 1c 25 00 32 0c 03 04 01
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 34 63 63 63 32 32 32 00 40
+00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Violins..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 00 03 0e 41 01 57 08 05 0f 0c 0c 04 0c 33 02 57 19 05 0a 06 00 06 0e
+14 00 5b 08 01 0d 05 01 07 0e 11 00 52 08 00 6c 25 14 0f 00 32 0c 03 04 01
+63 32 32 00 00 32 00 56 69 6f 6c 69 6e 73 2e 2e 34 63 63 63 32 32 32 00 30
+00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Other
+
+
+** Name: 8 Stringer
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 01 0e 00 01 3f 04 03 1f 0c 06 09 0e 00 02 56 0a 1b 1f 0c 02 08 0e
+00 05 41 1c 0b 1f 05 06 09 0e 00 04 63 04 13 22 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 38 20 53 74 72 69 6e 67 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 8 Stringer
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 01 0e 00 01 3f 04 03 1f 0c 06 09 0e 00 01 56 0a 1b 1f 0c 02 08 0e
+00 01 41 1c 0b 1f 05 06 09 0e 00 00 63 04 13 22 21 13 00 00 02 00 02 04 00
+63 32 00 32 00 32 00 38 20 53 74 72 69 6e 67 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 09 03 0c 2e 03 63 24 1a 1c 0f 09 06 0c 00 03 4c 13 0c 1c 0a 06 04 0c
+00 04 59 08 0a 0d 1c 06 06 0c 00 05 5d 0d 14 4d 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 09 03 0c 2e 00 63 24 1a 1c 0f 09 06 0c 00 00 4c 13 0c 1c 0a 06 04 0c
+00 00 59 08 0a 0d 1c 06 06 0c 00 00 5d 0d 14 4d 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 18 15 05 0d 2e 03 57 13 1b 1c 09 09 04 0d 00 03 55 04 09 1c 09 09 05 0d
+00 05 53 0d 0e 1c 0d 0f 05 0d 00 06 62 04 0c 75 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 18 15 05 0d 2e 00 57 13 1b 1c 09 09 04 0d 00 00 55 04 09 1c 09 09 05 0d
+00 00 53 0d 0e 1c 0d 0f 05 0d 00 00 62 04 0c 75 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 03 04 0c 00 04 3a 19 1b 1c 1c 09 04 0f 00 04 52 04 0b 1c 09 03 06 0c
+00 05 53 04 16 1c 1f 09 05 0f 00 06 62 04 14 65 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 03 04 0c 00 00 3a 19 1b 1c 1c 09 04 0f 00 00 52 04 0b 1c 09 03 06 0c
+00 00 53 04 16 1c 1f 09 05 0f 00 00 62 04 14 65 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 16 08 0d 00 03 63 0f 13 1f 0a 0a 07 0e 00 03 3e 04 0b 1b 13 06 0c 07
+00 06 47 16 0b 1f 0a 06 06 0d 00 05 5d 04 0b 4a 1f 00 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 16 08 0d 00 00 63 0f 13 1f 0a 0a 07 0e 00 00 3e 04 0b 1b 13 06 0c 07
+00 00 47 16 0b 1f 0a 06 06 0d 00 00 5d 04 0b 4a 1f 00 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.5
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0c 09 05 0c 00 04 3d 1f 08 10 0c 03 09 0c 00 03 3e 08 0a 1f 15 06 05 0d
+00 46 63 13 08 1f 15 06 05 0d 00 06 63 04 0e 1c 15 21 11 27 26 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.5
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0c 09 05 0c 00 00 3d 1f 08 10 0c 03 09 0c 00 00 3e 08 0a 1f 15 06 05 0d
+00 40 63 13 08 1f 15 06 05 0d 00 00 63 04 0e 1c 15 21 11 27 26 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.6
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 10 0d 03 0a 00 04 3b 0d 08 0f 0f 0d 03 0a 00 44 3c 0d 0a 1c 05 03 07 0d
+00 05 47 08 08 1c 05 03 07 0d 00 07 5d 08 0e 5c 23 3c 40 60 16 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.6
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 10 0d 03 0a 00 00 3b 0d 08 0f 0f 0d 03 0a 00 40 3c 0d 0a 1c 05 03 07 0d
+00 00 47 08 08 1c 05 03 07 0d 00 00 5d 08 0e 5c 23 3c 40 60 16 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.7
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 04 02 0d 00 43 4c 04 00 13 0c 12 09 0f 00 43 3c 04 02 15 12 1f 09 0f
+00 45 63 04 00 10 05 06 09 0e 00 45 5d 04 06 25 23 5a 01 02 46 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.7
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 04 02 0d 00 40 4c 04 00 13 0c 12 09 0f 00 40 3c 04 02 15 12 1f 09 0f
+00 40 63 04 00 10 05 06 09 0e 00 40 5d 04 06 25 23 5a 01 02 46 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 09 06 08 00 03 63 04 03 1c 1e 00 07 08 00 04 54 04 0b 1b 15 09 04 08
+00 05 5d 08 0b 1c 19 09 05 08 00 06 63 08 0b 7a 1f 00 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.8
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 09 06 08 00 00 63 04 03 1c 1e 00 07 08 00 00 54 04 0b 1b 15 09 04 08
+00 00 5d 08 0b 1c 19 09 05 08 00 00 63 08 0b 7a 1f 00 00 00 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.9
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 09 0f 0b 00 43 63 04 15 1c 09 06 03 0b 00 44 54 04 11 1f 09 04 0f 0e
+00 45 5a 08 13 1c 13 09 06 0b 00 47 63 08 0b 6c 19 2e 42 0f 36 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst.9
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 09 0f 0b 00 40 63 04 15 1c 09 06 03 0b 00 40 54 04 11 1f 09 04 0f 0e
+00 40 5a 08 13 1c 13 09 06 0b 00 40 63 08 0b 6c 19 2e 42 0f 36 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst10
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 16 18 0c 0b 00 41 47 0d 03 0f 0f 0d 06 0b 00 44 3c 0d 03 0d 0c 07 04 0d
+00 44 48 00 03 1c 12 07 07 0e 00 46 63 04 03 5a 19 2e 42 0f 36 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst10
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 16 18 0c 0b 00 40 47 0d 03 0f 0f 0d 06 0b 00 40 3c 0d 03 0d 0c 07 04 0d
+00 40 48 00 03 1c 12 07 07 0e 00 40 63 04 03 5a 19 2e 42 0f 36 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 0f 08 06 00 02 63 1c 03 1c 0c 1f 09 0a 00 42 4f 08 13 1f 06 0f 08 0f
+00 44 5c 04 08 1c 0a 09 09 0a 00 05 63 04 0e 2c 28 00 00 3f 26 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntInst11
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 0f 08 06 00 00 63 1c 03 1c 0c 1f 09 0a 00 40 4f 08 13 1f 06 0f 08 0f
+00 40 5c 04 08 1c 0a 09 09 0a 00 00 63 04 0e 2c 28 00 00 3f 26 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 49 6e 73 74 31 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syamisen
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 18
+1a 0e 0f 06 06 0a 04 54 0a 13 17 12 12 07 0c 0a 04 59 10 13 18 06 00 04 0e
+00 02 40 04 13 17 0f 09 06 0a 00 03 63 08 13 5b 18 02 20 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 79 61 6d 69 73 65 6e 20 20 63 61 63 31 32 32 00 20
+00 30 00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syamisen
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0e 0f 06 06 0a 04 54 0a 13 17 12 12 07 0c 0a 04 59 10 13 18 06 00 04 0e
+00 02 40 04 13 17 0f 09 06 0d 00 03 63 08 13 5b 18 02 20 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 79 61 6d 69 73 65 6e 20 20 63 61 63 31 32 32 00 20
+00 30 00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Zither
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 8
+1f 0b 06 0a 0d 1e 01 57 10 0b 1f 1f 00 03 0f 22 01 51 04 03 1f 0c 03 0a 0a
+14 01 36 08 03 1f 18 06 08 0f 00 02 63 04 03 30 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 5a 69 74 68 65 72 20 20 20 20 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 11
+
+* CATEGORY KEYBOARDS
+
+
+* SUBCATEGORY Clavichord
+
+
+** Name: Clav Lead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 00 09 0c 0f 03 4b 24 15 1e 1b 00 09 0d 0c 05 56 00 01 1d 01 00 0c 00
+2e 04 53 00 14 1e 1c 00 09 0c 00 04 63 00 15 3a 23 00 08 00 22 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Lead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 00 09 0c 0f 01 4b 24 15 1e 1b 00 09 0d 0c 01 56 00 01 1d 01 00 0c 00
+2e 01 53 00 14 1e 1c 00 09 0c 00 00 63 00 15 3a 23 00 08 00 22 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 4c 65 61 64 20 63 63 63 32 32 32 00 00
+00 40 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Perc
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 0f 04 09 0c 0f 03 5b 00 0a 1a 0f 04 09 0d 0c 04 63 00 13 1f 0a 04 0c 00
+2e 06 58 00 0e 19 0f 05 09 0c 00 05 63 04 10 3a 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 50 65 72 63 20 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Perc
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 0f 04 09 0c 0f 01 5b 00 0a 1a 0f 04 09 0d 0c 01 63 00 13 1f 0a 04 0c 00
+2e 01 58 00 0e 19 0f 05 09 0c 00 00 63 04 10 3a 23 00 00 00 02 18 02 04 00
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+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Synth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 04 09 0c 0f 03 5e 0d 16 1e 04 04 09 0d 0c 04 5f 00 03 1e 03 04 0c 00
+2e 04 55 00 13 1e 15 05 09 0c 00 06 63 0d 13 3a 23 1a 0f 00 32 18 02 04 00
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+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav Synth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 04 09 0c 0f 01 5e 0d 16 1e 04 04 09 0d 0c 01 5f 00 03 1e 03 04 0c 00
+2e 01 55 00 13 1e 15 05 09 0c 00 00 63 0d 13 3a 23 1a 0f 00 32 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 20 53 79 6e 74 68 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0b 08 0f 09 10 01 42 13 0b 1f 0c 08 05 0f 00 04 5c 00 03 1f 10 05 06 0f
+5e 04 52 00 13 1c 14 08 0c 0e 00 03 63 04 0b 28 23 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0b 08 0f 09 10 01 42 13 0b 1f 0c 08 05 0f 00 02 5c 00 03 1f 10 05 06 0f
+5e 02 52 00 13 1c 14 08 0c 0e 00 00 63 04 0b 28 23 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 09 0c 0f 01 43 0d 15 1e 1b 01 09 0d 0c 03 5f 00 01 1d 01 01 0c 00
+2e 04 51 16 14 1e 1c 05 09 0c 00 03 63 00 13 1b 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 09 0c 0f 01 43 0d 15 1e 1b 01 09 0d 0c 01 5f 00 01 1d 01 01 0c 00
+2e 01 51 16 14 1e 1c 05 09 0c 00 00 63 00 13 1b 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 01 0c 20 01 54 04 15 17 1a 01 01 0d 09 03 54 04 04 1d 01 01 01 00
+32 03 44 1f 0c 18 1b 05 07 0c 02 03 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 01 0c 20 01 54 04 15 17 1a 01 01 0d 09 01 54 04 04 1d 01 01 01 00
+32 01 44 1f 0c 18 1b 05 07 0c 02 00 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 10
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 15 0a 01 00 20 01 61 00 15 17 09 0f 01 00 09 04 53 00 02 1d 01 0b 01 00
+32 03 3e 1f 16 19 1b 06 09 0e 02 04 62 08 09 3a 23 00 00 00 02 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 15 0a 01 00 20 01 61 00 15 17 09 0f 01 00 09 02 53 00 02 1d 01 0b 01 00
+32 01 3e 1f 16 19 1b 06 09 0e 02 00 62 08 09 3a 23 00 00 00 02 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 10 07 08 0c 00 01 51 16 1d 19 19 06 09 0e 00 03 57 00 0a 1c 10 07 08 0c
+00 03 63 00 1b 19 19 06 09 0e 00 03 62 08 09 3c 1e 00 00 00 22 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 10 07 08 0c 00 01 51 16 1d 19 19 06 09 0e 00 01 57 00 0a 1c 10 07 08 0c
+00 01 63 00 1b 19 19 06 09 0e 00 00 62 08 09 3c 1e 00 00 00 22 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 10 07 05 0c 00 01 4e 39 1d 19 19 06 09 0e 00 03 5a 00 0a 1c 05 07 05 0c
+00 03 5d 0d 1b 19 19 06 09 0e 00 06 62 08 09 3c 1e 00 00 00 22 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 10 07 05 0c 00 01 4e 39 1d 19 19 06 09 0e 00 01 5a 00 0a 1c 05 07 05 0c
+00 01 5d 0d 1b 19 19 06 09 0e 00 00 62 08 09 3c 1e 00 00 00 22 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 01 02 04 07 35 00 35 24 0d 17 09 0f 01 00 09 04 53 00 02 1d 01 0b 01 00
+32 04 39 08 16 19 1b 06 09 0e 02 06 63 00 09 02 23 00 00 00 02 18 02 04 00
+63 32 32 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 01 02 04 07 35 00 35 24 0d 17 09 0f 01 00 09 01 53 00 02 1d 01 0b 01 00
+32 00 39 08 16 19 1b 06 09 0e 02 01 63 00 09 02 23 00 00 00 02 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 09 0c 0f 01 4c 16 15 1e 1b 01 09 0d 0c 05 53 00 01 1d 01 01 0c 00
+2e 05 59 00 14 1e 1c 05 09 0c 00 05 63 08 13 1a 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 09 0c 0f 01 4c 16 15 1e 1b 01 09 0d 0c 01 53 00 01 1d 01 01 0c 00
+2e 01 59 00 14 1e 1c 05 09 0c 00 00 63 08 13 1a 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 09 0c 0f 03 52 0d 15 1e 1b 01 09 0d 0c 05 63 04 01 1d 01 01 0c 00
+2e 04 62 04 14 1e 1c 05 09 0c 00 05 63 04 13 1c 23 00 00 00 02 18 02 04 00
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+00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clav.....9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 09 0c 0f 00 52 0d 15 1e 1b 01 09 0d 0c 01 63 04 01 1d 01 01 0c 00
+2e 01 62 04 14 1e 1c 05 09 0c 00 01 63 04 13 1c 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 43 6c 61 76 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00
+00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clavi
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 16
+1f 01 00 0f 00 00 04 4d 13 10 1f 0c 01 01 0a 00 02 54 00 09 1f 06 01 01 0e
+23 03 4f 10 0e 1f 00 0a 0f 0f 00 03 58 08 0a 3a 1c 00 00 00 52 18 02 04 00
+63 32 00 32 00 32 00 43 6c 61 76 69 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Clavi
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 01 00 0f 00 00 04 4d 13 10 1f 0c 01 01 0d 00 02 54 00 09 1f 06 01 01 0e
+23 03 4f 10 0e 1f 00 0a 0f 0f 00 03 58 08 0d 3a 1c 00 00 00 52 18 02 04 00
+63 32 00 32 00 32 00 43 6c 61 76 69 20 20 20 20 20 63 63 63 32 32 32 00 20
+00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EZ Clav
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 26
+1f 0b 08 0f 09 10 04 42 2d 13 1f 09 08 05 0f 00 02 49 00 03 1f 12 05 06 0f
+10 03 46 10 03 1f 14 08 0c 0e 00 02 63 04 0b 30 1b 00 00 00 52 18 04 04 00
+63 32 00 00 00 32 00 45 5a 20 43 6c 61 76 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fuzz Clavi
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 27
+1e 1c 05 09 0c 0f 01 56 24 15 1e 1b 01 09 0d 0c 04 61 00 01 1d 01 01 0c 00
+2e 02 4d 0d 14 1e 1c 05 09 0c 00 01 63 0a 13 33 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 46 75 7a 7a 20 43 6c 61 76 69 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Klavinet *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 06 06 06 0e 00 00 52 04 0e 1d 07 09 07 0e 00 04 4d 04 00 1d 09 06 06 0e
+10 02 50 1f 16 1b 0a 07 0a 0e 00 02 63 08 0b 02 23 00 00 00 32 0c 02 04 00
+28 63 00 00 00 32 00 4b 6c 61 76 69 6e 65 74 20 2a 63 63 63 32 32 32 00 30
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Clav
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1c 05 01 0c 20 02 4e 2a 15 17 1a 01 01 0d 09 02 4b 04 04 1d 01 01 01 00
+32 04 39 04 0c 18 1b 05 07 0c 02 05 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 20 43 6c 61 76 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Clav
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1c 05 01 0c 20 00 4e 2a 15 17 1a 01 01 0d 09 00 4b 04 04 1d 01 01 01 00
+32 00 39 04 0c 18 1b 05 07 0c 02 00 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 20 43 6c 61 76 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Clav
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1e 1c 05 00 0c 20 00 4e 2a 15 17 1a 01 00 0d 09 00 4b 04 04 1d 01 01 00 00
+32 00 39 04 0c 18 1b 05 07 0c 02 00 63 08 13 3a 23 00 00 00 02 18 05 04 00
+63 32 32 00 00 32 00 4f 72 6e 74 20 43 6c 61 76 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rimbaclav
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 00 05 00 00 00 4c 28 03 1f 12 00 04 00 00 00 43 16 03 1f 0d 00 05 00
+00 00 45 16 03 1f 07 00 06 08 00 00 63 04 03 03 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 52 69 6d 62 61 63 6c 61 76 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SplashClav
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 21
+13 18 14 0a 0c 00 00 61 04 03 10 02 01 0a 0c 00 00 5c 1c 03 1c 0b 04 0a 0c
+00 00 41 28 03 1b 0e 10 0a 0c 00 03 63 04 03 3a 55 00 39 00 42 0c 04 04 00
+28 32 00 00 00 32 00 53 70 6c 61 73 68 43 6c 61 76 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synclav. *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 09 07 05 0f 00 02 51 0d 0b 1f 0c 06 02 00 00 00 57 10 0e 17 06 05 05 0d
+00 00 63 04 08 1f 09 0f 06 00 00 03 5a 19 0e 2c 23 00 00 00 32 0c 02 04 00
+28 63 00 00 00 32 00 53 79 6e 63 6c 61 76 2e 20 2a 63 63 63 32 32 32 00 40
+00 00 00 30 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Thin Clav
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 25
+1f 0b 07 0f 09 00 04 49 13 13 1f 08 07 05 0e 00 02 58 00 0c 1f 06 04 06 0f
+23 03 46 10 0a 1f 07 08 0c 0d 00 02 63 08 0b 02 1c 00 00 00 52 18 04 04 00
+63 32 00 32 00 32 00 54 68 69 6e 20 43 6c 61 76 20 63 63 63 32 32 32 00 70
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Harpsichord
+
+
+** Name: Harpschrd2
+** Description: DX11 factory preset 'Harpsichrd' with slower decay
+** Source: Art Hitzeman
+1a 13 00 01 0d 0a 00 5b 0a 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 04 0c
+00 00 4c 04 16 17 08 06 05 0c 00 00 58 0d 14 1c 1f 00 00 00 52 18 02 04 00
+63 32 32 00 00 32 00 48 61 72 70 73 63 68 72 64 32 63 63 63 32 32 32 00 40
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harpschrd3
+** Description: 'Harpschrd2' with minor changes
+** Source: Art Hitzeman
+1a 13 00 01 0d 0a 00 5b 05 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 04 0c
+00 00 4c 00 16 17 08 06 05 0c 00 00 58 0d 14 1c 1f 00 00 00 52 18 02 04 00
+63 32 32 00 00 32 00 48 61 72 70 73 63 68 72 64 33 63 63 63 32 32 32 00 41
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harpsichrd
+** Source: Yamaha DX11 factory preset, bank B, voice 15
+1a 13 00 01 0a 0a 00 5b 0a 11 0f 10 00 01 0a 00 00 5d 00 1d 17 08 06 07 0c
+00 00 4c 04 16 17 08 06 07 0c 00 00 58 0a 14 1c 1f 00 00 00 52 18 02 04 00
+63 32 32 00 00 32 00 48 61 72 70 73 69 63 68 72 64 63 63 63 32 32 32 00 40
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harpsichrd
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 13 00 01 0d 0a 00 5b 0a 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 07 0c
+00 00 4c 04 16 17 08 06 07 0c 00 00 58 0d 14 1c 1f 00 00 00 52 18 02 04 00
+63 32 32 00 00 32 00 48 61 72 70 73 69 63 68 72 64 63 63 63 32 32 32 00 40
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1d 01 06 0c 29 00 57 04 1b 1f 19 03 04 0d 00 03 5b 04 03 1f 1f 05 09 0d
+00 06 3f 0d 13 1f 1a 01 07 0d 00 05 63 0d 1b 32 23 00 00 00 62 18 00 04 00
+63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 31 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1d 01 06 0c 29 01 57 04 1b 1f 19 03 04 0d 00 00 5b 04 03 1f 1f 05 09 0d
+00 00 3f 0d 13 1f 1a 01 07 0d 00 02 63 0d 1b 32 23 00 00 00 62 18 00 04 00
+63 32 00 00 00 32 00 48 72 70 73 69 63 6f 72 64 31 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 11 00 01 0d 00 00 5b 04 1c 1c 18 00 01 0d 00 00 5b 00 0c 17 08 05 06 0c
+00 05 60 00 11 1c 18 05 06 0d 00 04 60 0d 12 0c 23 00 00 00 02 24 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 11 00 01 0d 00 00 5b 04 1c 1c 18 00 01 0d 00 00 5b 00 0c 17 08 05 06 0c
+00 01 60 00 11 1c 18 05 06 0d 00 01 60 0d 12 0c 23 00 00 00 02 24 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1d 01 01 0d 0f 02 5a 00 1b 1f 17 03 01 0d 00 02 57 04 03 1f 1c 05 09 0d
+00 05 42 13 0b 1f 1c 01 05 0d 00 06 63 0d 1b 2a 23 00 00 00 62 18 00 04 00
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+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hrpsicord3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1d 01 01 0d 0f 02 5a 00 1b 1f 17 03 01 0d 00 00 57 04 03 1f 1c 05 09 0d
+00 00 42 13 0b 1f 1c 01 05 0d 00 01 63 0d 1b 2a 23 00 00 00 62 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LiteHarpsi
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 28
+1f 1d 00 01 0c 00 00 54 04 1b 1f 13 01 01 0f 00 01 4c 04 03 1f 1f 01 09 0f
+21 01 4d 19 13 1f 1e 06 07 0d 00 00 5d 0d 13 32 1c 00 00 00 62 18 02 04 00
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+30 00 30 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RichHarpsi
+** Source: Yamaha TX81Z factory preset, bank A, voice 29
+1a 13 00 01 0d 00 00 5b 0a 11 0f 10 00 01 0d 00 00 5d 00 1d 17 08 06 05 0c
+00 00 5e 04 16 17 08 06 05 0c 00 00 56 0d 14 1c 23 00 00 00 02 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 12
+
+* SUBCATEGORY Organ1
+
+
+** Name: 16 8 4 2 F
+** Source: Yamaha TX81Z factory preset, bank A, voice 18
+1f 1f 00 0f 0f 00 00 5a 19 06 1f 1f 00 0f 0f 00 00 5a 08 03 1f 1f 00 0f 0f
+00 00 5a 0d 04 1f 1f 00 0f 0f 00 00 5a 04 00 07 23 00 00 00 62 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <6 Tease>
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 20
+1f 00 00 0a 0f 1b 00 3f 0d 03 1f 00 00 0a 0f 00 00 63 08 03 1f 00 00 0a 0f
+00 00 5e 0d 03 1f 00 00 0a 0f 00 00 63 04 03 3e 23 00 27 00 42 0c 07 04 00
+63 63 00 63 00 32 00 3c 36 20 54 65 61 73 65 3e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnalogOrgn
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 24
+1f 1b 00 0f 0d 09 00 57 05 06 1f 1c 00 0f 0d 09 00 57 04 01 1e 01 00 0f 0d
+0a 00 5f 05 06 1e 01 00 0f 0d 0a 00 5f 04 01 04 1c 15 07 00 52 05 04 04 00
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+00 08 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 06 0d 0f 00 03 55 2a 04 1f 13 06 0d 0f 00 05 63 08 04 1f 18 06 0d 0f
+00 04 62 0d 04 1f 06 06 0d 0f 00 05 63 00 04 07 28 00 0a 2c 12 0c 07 04 00
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+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 06 0d 0f 00 00 55 2a 04 1f 13 06 0d 0f 00 01 63 08 04 1f 18 06 0d 0f
+00 01 62 0d 04 1f 06 06 0d 0f 00 01 63 00 04 07 28 00 0a 2c 12 0c 07 04 00
+63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 05 0d 0f 00 02 3e 08 04 1f 1f 1f 0d 0f 00 04 63 0d 04 1f 1f 02 0d 0f
+00 05 63 04 04 1f 1f 07 0d 0f 00 03 63 08 04 04 28 00 0a 2c 22 18 07 04 00
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+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 05 0d 0f 00 00 3e 08 04 1f 1f 1f 0d 0f 00 00 63 0d 04 1f 1f 02 0d 0f
+00 01 63 04 04 1f 1f 07 0d 0f 00 00 63 08 04 04 28 00 0a 2c 22 18 07 04 00
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+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 10 04 0d 0f 00 02 52 08 04 1f 1f 04 0d 0f 00 04 63 08 04 1f 1f 03 0d 0f
+0a 03 63 08 14 1f 1f 03 0d 0f 00 04 63 04 04 06 21 00 00 00 22 0c 07 04 00
+63 63 00 00 00 32 00 42 33 20 4f 72 67 61 6e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: B3 Organ.3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 04 0d 0f 00 00 52 08 04 1f 1f 04 0d 0f 00 01 63 08 04 1f 1f 03 0d 0f
+0a 01 63 08 14 1f 1f 03 0d 0f 00 01 63 04 04 06 21 00 00 00 22 0c 07 04 00
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+00 30 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Church
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 23
+16 00 00 0a 0f 00 01 47 1f 03 18 00 00 05 0f 5b 02 61 00 10 0f 00 00 08 0f
+00 00 63 08 10 0c 00 00 05 0f 00 00 63 00 16 3c 1d 00 00 00 42 0c 04 04 00
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+00 70 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChurchOrg*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 1f 00 0a 0f 00 42 47 1f 0e 10 1f 00 08 0f 00 40 60 0d 0e 10 1f 00 07 0f
+00 40 63 08 08 0b 1f 00 05 0f 14 40 63 04 10 3e 0c 0f 00 00 3a 0c 02 04 00
+28 00 1b 00 00 32 00 43 68 75 72 63 68 4f 72 67 2a 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ClosedFlut
+** Description: A Closed Flute organ stop
+** Source: Art Hitzeman
+12 1f 00 07 0f 19 00 59 04 03 10 1f 00 06 0f 19 00 43 10 03 17 1f 00 07 0f
+19 00 5a 0a 03 0e 1f 00 06 0f 19 00 20 16 03 07 23 01 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 43 6c 6f 73 65 64 46 6c 75 74 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cornopean
+** Description: An organ stop
+** Controls: MW (LFO pitch)
+** Source: Art Hitzeman
+12 1f 00 07 0f 19 00 58 00 03 10 1f 00 06 0f 19 00 5a 04 03 17 1f 00 07 0f
+19 00 5a 04 03 0e 1f 00 06 0f 19 00 5a 04 03 47 23 01 06 00 41 18 02 04 00
+28 32 00 00 00 32 00 43 6f 72 6e 6f 70 65 61 6e 20 63 63 63 32 32 32 00 00
+00 40 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DistortOrg
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 08 0f 00 27 42 03 1a 10 1b 00 08 06 0f 00 51 08 10 15 0a 00 08 0f
+1b 1b 52 04 1e 12 1b 00 0b 0e 00 02 63 05 00 3b 23 00 01 00 52 11 02 05 00
+63 32 00 05 00 32 3c 44 69 73 74 6f 72 74 4f 72 67 63 63 63 32 32 32 20 26
+10 04 10 78 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Drawbar1 *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 1f 00 09 0f 32 40 5a 19 03 17 1f 00 09 0f 1e 40 63 0a 03 17 1f 00 09 0f
+28 40 51 0d 03 17 1f 00 09 0f 14 40 5d 00 03 07 23 00 00 00 1a 18 02 04 00
+28 63 30 00 00 32 00 44 72 61 77 62 61 72 31 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Drawbar2 *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 1f 00 09 0f 2f 40 4b 13 03 17 1f 00 09 0f 19 40 53 08 03 17 1f 00 09 0f
+2c 40 51 10 03 17 1f 00 09 0f 0a 40 63 04 03 07 23 00 00 00 1a 18 02 04 00
+28 63 30 00 00 32 00 44 72 61 77 62 61 72 32 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dyno *
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 0f 0e 09 00 05 49 2b 08 1f 0f 05 07 0f 18 42 5a 00 06 1f 12 06 08 0d
+00 02 63 00 06 1f 12 06 08 0f 00 02 63 04 00 34 14 00 01 02 4e 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DynoWurlie
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 14
+1f 1c 04 07 0a 00 03 4e 25 1e 16 07 03 07 0b 00 03 52 0d 10 1f 13 08 06 08
+00 02 5c 3c 0e 1f 04 03 07 0e 00 02 63 04 13 7c 18 03 10 0c 32 0c 02 04 00
+63 32 00 00 00 32 00 44 79 6e 6f 57 75 72 6c 69 65 63 63 63 32 32 32 1b 70
+00 00 09 0f 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 1f 03 0f 0f 26 05 49 04 03 1f 1f 03 0f 0f 14 05 5a 08 03 1f 1f 03 0f 0f
+50 05 59 0a 03 1f 1f 03 0f 0f 19 04 5b 00 03 76 23 0e 16 00 22 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 31 63 63 63 32 32 32 00 20
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 03 0f 0f 26 00 49 04 03 1f 1f 03 0f 0f 14 00 5a 08 03 1f 1f 03 0f 0f
+50 00 59 0a 03 1f 1f 03 0f 0f 19 00 5b 00 03 76 23 0e 16 00 22 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 31 63 63 63 32 32 32 00 20
+00 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 1f 03 0f 0f 26 05 2a 19 02 1f 1f 03 0f 0f 14 05 5a 0d 04 1f 1f 03 0f 0f
+50 05 59 0d 01 1f 1f 03 0f 0f 19 05 63 0d 02 75 1c 00 19 00 22 00 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 03 0f 0f 26 00 2a 19 02 1f 1f 03 0f 0f 14 00 5a 0d 04 1f 1f 03 0f 0f
+50 00 59 0d 01 1f 1f 03 0f 0f 19 00 63 0d 02 75 1c 00 19 00 22 00 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 16 03 08 0f 00 06 4c 0d 02 1f 1f 03 0c 0f 14 05 5c 0d 04 1f 1f 1f 0c 0f
+00 05 63 04 01 1f 1f 02 0c 0f 19 05 63 04 02 06 23 00 0e 00 32 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 16 03 08 0f 00 00 4c 0d 02 1f 1f 03 0c 0f 14 00 5c 0d 04 1f 1f 1f 0c 0f
+00 00 63 04 01 1f 1f 02 0c 0f 19 00 63 04 02 06 23 00 0e 00 32 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 33 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 00 08 0f 00 44 55 08 03 1f 1f 00 0c 0f 14 03 5c 0a 00 1f 1f 00 0c 0f
+00 06 50 08 06 1f 1f 00 0c 0f 19 05 63 00 06 46 0e 00 47 4e 16 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 00 08 0f 00 40 55 08 03 1f 1f 00 0c 0f 14 00 5c 0a 00 1f 1f 00 0c 0f
+00 00 50 08 06 1f 1f 00 0c 0f 19 00 63 00 06 46 0e 00 47 4e 16 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 34 63 63 63 32 32 32 00 00
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 16 00 08 0f 00 05 5a 04 0e 1b 1f 00 0c 0f 14 02 56 08 00 1f 1f 00 0c 0f
+00 06 57 08 03 17 1f 00 0c 0f 19 05 63 00 06 47 0e 00 47 00 22 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 35 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..5
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 16 00 08 0f 00 00 5a 04 0e 1b 1f 00 0c 0f 14 00 56 08 00 1f 1f 00 0c 0f
+00 00 57 08 03 17 1f 00 0c 0f 19 00 63 00 06 47 0e 00 47 00 22 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 35 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0c 0f 00 04 41 08 0b 1f 1f 07 0c 0f 14 05 5c 08 03 1b 12 1f 0c 0f
+00 05 50 0d 03 1c 1f 00 0c 0f 19 05 63 00 03 05 00 00 00 00 02 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..6
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 0c 0f 00 00 41 08 0b 1f 1f 07 0c 0f 14 00 5c 08 03 1b 12 1f 0c 0f
+00 00 50 0d 03 1c 1f 00 0c 0f 19 00 63 00 03 05 00 00 00 00 02 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 03 0d 0f 00 03 51 00 08 1f 18 15 0a 0f 14 03 63 04 05 1b 12 06 0c 0f
+00 06 63 08 06 1c 1f 06 0c 0f 19 05 63 04 06 07 21 00 0d 00 32 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 37 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..7
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 03 0d 0f 00 00 51 00 08 1f 18 15 0a 0f 14 00 63 04 05 1b 12 06 0c 0f
+00 00 63 08 06 1c 1f 06 0c 0f 19 00 63 04 06 07 21 00 0d 00 32 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 37 63 63 63 32 32 32 00 00
+00 20 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 03 0d 0f 63 05 63 13 0b 1f 18 15 0a 0f 14 05 63 04 03 1b 12 06 0c 0f
+00 04 63 04 03 1c 1f 06 0c 0f 19 05 63 00 03 07 27 00 0d 00 42 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..8
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 03 0d 0f 63 00 63 13 0b 1f 18 15 0a 0f 14 00 63 04 03 1b 12 06 0c 0f
+00 00 63 04 03 1c 1f 06 0c 0f 19 00 63 00 03 07 27 00 0d 00 42 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 00 09 0f 00 03 41 16 03 1f 1f 00 0a 0f 00 05 47 04 03 1f 1f 00 09 0f
+00 05 14 0a 03 1f 1f 00 09 0f 00 05 5a 04 03 40 23 00 06 00 52 18 04 04 00
+28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 39 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ..9
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 00 09 0f 00 00 41 16 03 1f 1f 00 0a 0f 00 00 47 04 03 1f 1f 00 09 0f
+00 00 14 0a 03 1f 1f 00 09 0f 00 00 5a 04 03 40 23 00 06 00 52 18 04 04 00
+28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 2e 39 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ.10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 04 0d 0f 63 03 46 0a 03 1f 1f 04 0c 0f 00 05 63 08 03 1f 1f 03 0d 0f
+63 05 63 04 03 1f 1f 01 0d 0f 00 05 63 04 03 2d 2e 00 22 00 12 0c 00 04 00
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+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ.10
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 04 0d 0f 63 00 46 0a 03 1f 1f 04 0c 0f 00 00 63 08 03 1f 1f 03 0d 0f
+63 00 63 04 03 1f 1f 01 0d 0f 00 00 63 04 03 2d 2e 00 22 00 12 0c 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 30 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ.11
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 00 09 0f 63 03 4d 04 03 1f 1f 00 0a 0f 10 06 41 04 02 1f 1f 00 09 0f
+00 05 35 04 03 1f 1f 00 09 0f 01 05 5a 04 04 43 23 00 06 00 52 18 04 04 00
+28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 31 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ.11
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 00 09 0f 63 00 4d 04 03 1f 1f 00 0a 0f 10 00 41 04 02 1f 1f 00 09 0f
+00 00 35 04 03 1f 1f 00 09 0f 01 00 5a 04 04 43 23 00 06 00 52 18 04 04 00
+28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 31 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ.12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 03 0d 0f 63 04 44 0a 0b 04 15 03 07 0f 14 05 63 00 03 1b 12 06 0c 0f
+00 05 63 04 03 19 15 0a 09 0f 19 05 5d 04 04 44 1d 00 0d 00 32 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ.12
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 03 0d 0f 63 00 44 0a 0b 04 15 03 07 0f 14 00 63 00 03 1b 12 06 0c 0f
+00 00 63 04 03 19 15 0a 09 0f 19 00 5d 04 04 44 1d 00 0d 00 32 18 00 04 00
+63 00 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ.13
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 00 09 0f 00 04 2d 08 03 1f 1f 00 0a 0f 00 05 47 00 03 1a 1f 02 09 0f
+00 05 2a 0a 03 1a 1f 02 09 0f 00 05 5f 04 03 42 23 00 06 00 42 18 04 04 00
+28 32 00 00 00 32 00 45 20 4f 72 67 61 6e 2e 31 33 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Organ.13
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 00 09 0f 00 00 2d 08 03 1f 1f 00 0a 0f 00 00 47 00 03 1a 1f 02 09 0f
+00 00 2a 0a 03 1a 1f 02 09 0f 00 00 5f 04 03 42 23 00 06 00 42 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Organ 1
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 26
+1f 0b 01 0f 08 18 40 5f 0a 0e 1f 1f 00 0e 0f 00 40 5f 04 06 1f 1f 00 0e 0f
+00 40 63 05 00 1f 1f 00 0e 0f 00 40 5f 00 08 1f 20 00 03 00 5a 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Organ 2
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 27
+1f 0a 00 0b 0a 20 40 43 04 03 1f 1f 00 0c 0f 1a 00 5f 08 06 1f 09 00 0c 0f
+08 00 5d 04 03 1f 1f 00 0c 0f 00 00 5f 0a 00 26 23 00 01 2a 42 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Organ 2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 00 0b 0d 20 40 43 04 03 1f 1f 00 0c 0f 1a 00 5f 08 06 1f 09 00 0c 0f
+08 00 5d 04 03 1f 1f 00 0c 0f 00 00 5f 0a 00 26 23 00 01 2a 42 0c 02 04 00
+28 32 00 00 00 32 00 45 2e 4f 72 67 61 6e 20 20 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Organ 3
+** Source: Yamaha DX11 factory preset, bank C, voice 28
+1f 14 00 0f 0a 00 40 5e 0a 01 1f 1f 00 0f 0a 00 40 5c 04 00 1f 1f 00 0f 0a
+00 40 63 08 05 1f 1f 00 0f 0a 00 40 63 04 06 2f 21 00 00 15 4a 18 02 04 00
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+00 00 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Organ 3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 00 0f 0d 00 40 5e 0a 01 1f 1f 00 0f 0d 00 40 5c 04 00 1f 1f 00 0f 0d
+00 40 63 08 05 1f 1f 00 0f 0d 00 40 63 04 06 2f 21 00 00 15 4a 18 02 04 00
+28 32 00 00 00 32 00 45 2e 4f 72 67 61 6e 20 20 33 63 63 63 32 32 32 00 00
+00 00 00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Organ 4
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank C, voice 29
+14 00 00 06 0f 1b 00 55 08 00 15 00 00 06 0f 00 00 56 08 06 18 01 00 07 0f
+00 00 5c 08 00 17 01 00 06 0f 00 00 63 04 06 3f 23 00 19 00 52 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Farcheeza
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 21
+1f 00 00 0b 0f 1b 00 5a 13 03 1f 00 00 0b 0f 00 00 63 08 03 1f 00 00 0b 0f
+00 00 63 0d 03 1f 00 00 0b 0f 00 00 63 04 03 3f 23 00 12 00 42 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond *
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 00 0c 00 1c 40 61 0e 03 1c 19 00 0b 0f 14 40 63 04 06 1c 10 00 0c 0f
+15 40 63 08 00 1c 06 00 0c 0f 14 40 63 00 03 2f 25 00 03 0b 3a 11 02 04 00
+28 0b 40 00 00 32 00 48 61 6d 6d 6f 6e 64 20 20 2a 63 63 63 32 32 32 00 03
+00 08 00 04 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 13
+
+** Name: Hammond..1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+02 04 10 0a 05 00 22 52 04 13 1f 08 00 0d 0c 12 26 3d 0d 03 04 1f 00 0d 0f
+0d 5d 46 04 1b 16 1f 00 0d 0f 00 7c 5f 04 03 41 23 0e 10 10 46 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+02 04 10 0a 05 00 22 52 04 13 1f 08 00 0d 0c 12 21 3d 0d 03 04 1f 00 0d 0f
+0d 59 46 04 1b 16 1f 00 0d 0f 00 78 5f 04 03 41 23 0e 10 10 46 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1f 00 0a 0b 19 03 4a 04 03 1f 1a 00 0d 0c 52 03 46 04 1a 1f 1f 00 0d 0f
+19 06 46 04 12 1b 1e 00 09 0f 63 05 5b 08 03 03 25 00 07 00 31 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1f 00 0a 0b 19 00 4a 04 03 1f 1a 00 0d 0c 52 00 46 04 1a 1f 1f 00 0d 0f
+19 00 46 04 12 1b 1e 00 09 0f 63 00 5b 08 03 03 25 00 07 00 31 0c 02 04 00
+63 32 00 00 01 32 00 48 61 6d 6d 6f 6e 64 2e 2e 32 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 05 08 06 00 03 47 04 03 1f 1f 04 07 0e 00 04 5b 08 01 19 1f 00 07 0f
+00 05 4e 0a 05 1f 1f 00 07 0e 00 45 63 04 04 0d 0e 00 14 18 3a 0c 02 04 00
+63 32 00 32 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 05 08 06 00 00 47 04 03 1f 1f 04 07 0e 00 00 5b 08 01 19 1f 00 07 0f
+00 00 4e 0a 05 1f 1f 00 07 0e 00 40 63 04 04 0d 0e 00 14 18 3a 0c 02 04 00
+63 32 00 32 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 01 03 0d 2d 03 53 0a 13 1f 05 00 05 0b 2d 04 47 04 13 1f 08 00 03 0c
+43 06 5c 19 1b 1c 06 04 04 07 00 05 63 04 13 3f 23 00 23 00 32 0c 06 04 00
+63 32 00 32 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 01 03 0d 2d 00 53 0a 13 1f 05 00 05 0b 2d 01 47 04 13 1f 08 00 03 0c
+43 01 5c 19 1b 1c 06 04 04 07 00 00 63 04 13 3f 23 00 23 00 32 0c 06 04 00
+63 32 00 32 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 00 10 04 00 00 45 32 04 03 1d 0c 00 0f 0f 01 45 40 04 03 1a 17 00 0f 0f
+51 05 56 08 0b 1e 12 00 0f 0f 10 04 63 08 0b 0c 1d 00 47 55 36 0c 0c 04 00
+63 32 00 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 00 10 04 00 00 40 32 04 03 1d 0c 00 0f 0f 01 40 40 04 03 1a 17 00 0f 0f
+51 00 56 08 0b 1e 12 00 0f 0f 10 00 63 08 0b 0c 1d 00 47 55 36 0c 0c 04 00
+63 32 00 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1f 00 0a 0b 19 03 54 04 13 1f 1a 00 0d 0c 52 05 50 04 0a 1f 1f 00 0d 0f
+19 05 43 0a 1a 1b 1e 00 09 0f 63 05 63 04 03 0b 1f 00 0f 00 32 0c 02 04 00
+63 32 00 00 01 32 00 48 61 6d 6d 6f 6e 64 2e 2e 36 63 63 63 32 32 32 00 30
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..6
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1f 00 0a 0b 19 00 54 04 13 1f 1a 00 0d 0c 52 00 50 04 0a 1f 1f 00 0d 0f
+19 00 43 0a 1a 1b 1e 00 09 0f 63 00 63 04 03 0b 1f 00 0f 00 32 0c 02 04 00
+63 32 00 00 01 32 00 48 61 6d 6d 6f 6e 64 2e 2e 36 63 63 63 32 32 32 00 30
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 0d 10 04 00 00 45 46 0a 03 1d 0c 00 0f 0f 01 45 40 08 03 1a 17 00 0f 0f
+51 04 55 0d 0b 1e 12 00 0f 0f 10 05 63 04 0b 04 21 00 15 23 26 0c 0c 04 00
+63 32 00 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hammond..7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0d 10 04 00 00 40 46 0a 03 1d 0c 00 0f 0f 01 40 40 08 03 1a 17 00 0f 0f
+51 00 55 0d 0b 1e 12 00 0f 0f 10 00 63 04 0b 04 21 00 15 23 26 0c 0c 04 00
+63 32 00 00 00 32 00 48 61 6d 6d 6f 6e 64 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HamondLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 04 0a 0f 00 04 58 00 00 12 15 04 0a 0f 00 05 63 00 08 12 15 04 0a 0f
+00 06 63 00 0e 12 15 04 0a 0f 00 04 63 00 0b 06 24 0f 35 00 32 18 02 04 00
+63 63 00 00 00 32 00 48 61 6d 6f 6e 64 4c 65 61 64 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HamondLead
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 04 0a 0f 00 01 58 00 00 12 15 04 0a 0f 00 00 63 00 08 12 15 04 0a 0f
+00 00 63 00 0e 12 15 04 0a 0f 00 00 63 00 0b 06 24 0f 35 00 32 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS f1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 07 0f 0f 00 03 63 0a 05 1b 18 10 0f 0f 00 44 63 08 01 1c 18 07 0f 0f
+0a 03 63 08 05 1c 18 07 0f 0f 00 05 63 04 02 2f 30 00 34 63 16 0c 07 04 00
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+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS f1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 07 0f 0f 00 00 63 0a 05 1b 18 10 0f 0f 00 40 63 08 01 1c 18 07 0f 0f
+0a 00 63 08 05 1c 18 07 0f 0f 00 00 63 04 02 2f 30 00 34 63 16 0c 07 04 00
+63 63 00 00 00 32 00 48 6d 6e 64 20 4c 53 20 66 31 63 63 63 32 32 32 00 00
+00 40 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS f2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 18 07 0d 0f 00 03 63 04 05 1b 07 07 0d 0f 00 04 60 04 01 1c 18 07 0d 0f
+0a 04 5f 04 05 1c 18 07 0d 0f 00 05 60 00 02 07 1b 00 0f 63 36 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS f2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 18 07 0d 0f 00 00 63 04 05 1b 07 07 0d 0f 00 00 60 04 01 1c 18 07 0d 0f
+0a 00 5f 04 05 1c 18 07 0d 0f 00 00 60 00 02 07 1b 00 0f 63 36 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS s1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 07 01 0d 0f 00 05 5c 04 05 1b 07 07 0d 0f 00 05 5f 08 01 1c 18 07 0d 0f
+0a 05 5f 08 05 1c 18 07 0d 0f 00 05 5f 04 02 27 30 00 0e 00 22 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hmnd LS s1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 07 01 0d 0f 00 00 5c 04 05 1b 07 07 0d 0f 00 00 5f 08 01 1c 18 07 0d 0f
+0a 00 5f 08 05 1c 18 07 0d 0f 00 00 5f 04 02 27 30 00 0e 00 22 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hornopean
+** Description: A loud, obnoxious organ stop
+** Controls: MW (LFO pitch)
+** Source: Art Hitzeman
+12 1f 00 07 0f 19 00 58 00 03 10 1f 00 06 0f 19 00 5a 04 03 17 1f 00 07 0f
+19 00 5a 04 03 0e 1f 00 06 0f 19 00 5a 04 03 45 00 01 04 00 62 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jazz Organ
+** Description: An organ with jazz potential
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 0a 00 0b 0f 00 00 52 0a 06 1f 1f 00 0a 0f 00 00 5b 04 00 1f 12 0e 0a 0f
+00 00 58 13 06 1f 1f 00 0a 0f 00 40 4f 04 06 1f 23 00 02 00 4e 0c 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Leslie *
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1f 07 0c 0f 42 40 59 33 03 1b 1f 00 0b 0f 00 40 63 0a 00 1b 1f 00 0b 0f
+00 40 56 1c 06 1b 1f 00 0b 0f 00 40 5c 04 06 1f 22 00 05 17 66 05 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Organ 1
+** Description: An electric organ
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: GLIB (Michael Kesti and others)
+1f 0a 01 0b 00 00 7d 5f 0a 06 1f 1f 01 0a 0f 00 7f 63 08 00 1f 1f 01 0a 0f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Organ 2
+** Description: An electric organ
+** Source: GLIB (Michael Kesti and others)
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+00 00 5a 00 03 1f 0f 00 09 0f 00 00 5a 04 03 04 00 00 00 00 02 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Organ 3
+** Description: An electric organ
+** Source: GLIB (Michael Kesti and others)
+1f 0f 00 06 0f 4e 00 50 00 03 1f 0f 00 09 0f 36 00 46 04 03 1f 0f 00 06 0f
+00 00 5a 00 03 1f 0f 00 09 0f 00 00 5a 04 03 04 00 00 00 00 02 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Organ
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 06 07 00 00 03 4f 3d 0b 1d 07 07 08 0b 00 02 63 04 0b 1d 07 07 08 0b
+00 05 63 04 0e 1d 07 07 08 0b 00 04 5a 04 0b 2e 63 21 00 00 40 18 04 04 00
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+00 00 00
+
+
+** Name: Ornt Organ
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 06 07 00 00 00 4f 3d 0b 1d 07 07 08 0b 00 00 63 04 0b 1d 07 07 08 0b
+00 00 63 04 0e 1d 07 07 08 0b 00 00 5a 04 0b 2e 63 21 00 00 40 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Organ2
+
+
+** Name: P Organ..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 1f 00 06 0f 00 0d 63 13 03 1a 1f 00 06 0f 00 0d 63 08 03 1a 1f 00 06 0f
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+00 00 00
+
+
+** Name: P Organ..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 1f 00 06 0f 00 08 63 13 03 1a 1f 00 06 0f 00 08 63 08 03 1a 1f 00 06 0f
+00 08 63 0a 03 1a 1f 00 06 0f 00 08 63 04 03 2f 21 19 1d 00 52 0c 07 04 00
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+00 00 00
+
+
+** Name: P Organ..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 1f 00 06 0f 00 04 45 19 03 1a 1f 00 06 0f 00 06 50 04 03 1a 1f 00 06 0f
+00 05 63 04 03 1a 1f 00 06 0f 00 05 63 00 03 34 21 19 1d 00 52 0c 07 04 00
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+00 00 00
+
+
+** Name: P Organ..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 1f 00 06 0f 00 01 45 19 03 1a 1f 00 06 0f 00 01 50 04 03 1a 1f 00 06 0f
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+00 00 00
+
+
+** Name: P Organ..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 1f 13 08 0e 00 03 43 19 03 1a 1f 00 06 0f 00 03 44 04 03 10 07 07 09 0f
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+00 00 00
+
+
+** Name: P Organ..3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 1f 13 08 0e 00 00 43 19 03 1a 1f 00 06 0f 00 00 44 04 03 10 07 07 09 0f
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+00 00 00
+
+
+** Name: P Organ..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 1f 00 08 0f 00 05 50 00 03 16 1f 00 07 0f 00 06 4f 04 03 0d 1f 00 06 0f
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+00 00 00
+
+
+** Name: P Organ..4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 00 08 0f 00 01 50 00 03 16 1f 00 07 0f 00 01 4f 04 03 0d 1f 00 06 0f
+00 01 63 0d 03 15 1f 00 07 0f 00 00 63 04 03 04 23 41 00 00 12 18 07 04 00
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+00 00 00
+
+
+** Name: P Organ..5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 05 06 0f 00 02 4c 0d 03 1d 1f 05 08 0f 00 04 5a 04 02 13 1f 07 07 0f
+00 05 63 08 03 18 07 06 0a 0f 00 05 63 08 04 04 23 41 00 00 12 0c 07 04 00
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+00 00 00
+
+
+** Name: P Organ..5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 05 06 0f 00 01 4c 0d 03 1d 1f 05 08 0f 00 01 5a 04 02 13 1f 07 07 0f
+00 00 63 08 03 18 07 06 0a 0f 00 00 63 08 04 04 23 41 00 00 12 0c 07 04 00
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+00 00 00
+
+
+** Name: P Organ..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 06 03 06 0f 00 05 4c 1f 03 12 03 03 08 0f 00 05 63 08 02 12 07 04 07 0f
+00 05 63 08 03 16 03 04 0a 0f 00 05 63 04 04 2e 23 41 00 00 12 0c 07 04 00
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+00 00 00
+
+
+** Name: P Organ..6
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 06 03 06 0f 00 00 4c 1f 03 12 03 03 08 0f 00 00 63 08 02 12 07 04 07 0f
+00 00 63 08 03 16 03 04 0a 0f 00 00 63 04 04 2e 23 41 00 00 12 0c 07 04 00
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+00 00 00
+
+
+** Name: P Organ..7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 07 03 07 0f 00 05 4a 1f 03 1f 05 03 09 0f 00 06 54 00 02 12 05 04 08 0f
+00 06 63 08 03 0d 05 04 0a 0f 00 05 63 00 04 04 23 41 00 00 12 0c 07 04 00
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+00 00 00
+
+
+** Name: P Organ..7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 07 03 07 0f 00 01 4a 1f 03 1f 05 03 09 0f 00 01 54 00 02 12 05 04 08 0f
+00 00 63 08 03 0d 05 04 0a 0f 00 00 63 00 04 04 23 41 00 00 12 0c 07 04 00
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+00 00 00
+
+
+** Name: P Organ..8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 1f 00 09 0f 00 06 4c 2a 0b 1a 1f 00 06 0f 00 06 5b 00 04 13 1f 00 0a 0f
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+00 00 00
+
+
+** Name: P Organ..8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 1f 00 09 0f 00 01 4c 2a 0b 1a 1f 00 06 0f 00 01 5b 00 04 13 1f 00 0a 0f
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+00 00 00
+
+
+** Name: P Organ..9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 06 03 07 0f 00 06 44 13 03 12 03 03 08 0f 00 06 57 08 02 12 07 04 09 0f
+00 05 63 0d 03 10 03 04 0a 0f 00 05 63 04 04 2c 23 41 00 00 12 0c 07 04 00
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+00 00 00
+
+
+** Name: P Organ..9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 06 03 07 0f 00 01 44 13 03 12 03 03 08 0f 00 01 57 08 02 12 07 04 09 0f
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+00 00 00
+
+
+** Name: P Organ.10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: P Organ.10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: P Organ.11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: P Organ.11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: P Organ.12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: P Organ.12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 07 01 0a 0f 00 01 56 13 05 1b 07 01 07 0f 5b 00 4f 04 02 12 07 01 09 0f
+00 00 61 08 12 0d 07 07 05 0f 00 00 63 00 14 2c 23 00 00 00 02 0c 00 04 00
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+00 00 00
+
+
+** Name: P Organ.13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+00 00 00
+
+
+** Name: P Organ.13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: P Organ.14
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+2e 04 62 04 02 11 03 00 06 0f 00 05 63 00 04 2c 23 00 16 00 22 18 00 04 00
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+00 00 00
+
+
+** Name: P Organ.14
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 07 00 07 0f 43 00 59 0d 05 15 04 00 08 0f 15 01 57 00 02 12 07 01 08 0f
+2e 00 62 04 02 11 03 00 06 0f 00 00 63 00 04 2c 23 00 16 00 22 18 00 04 00
+63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 34 63 63 63 32 32 32 00 00
+00 50 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ.15
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 04 00 07 0f 43 03 58 19 0c 12 04 00 08 0f 5b 04 5c 04 0a 0f 04 00 08 0f
+2e 05 63 08 02 0f 04 00 06 0f 00 05 63 00 03 2c 23 00 00 00 02 18 00 04 00
+63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 35 63 63 63 32 32 32 00 30
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ.15
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 04 00 07 0f 43 01 58 19 0c 12 04 00 08 0f 5b 01 5c 04 0a 0f 04 00 08 0f
+2e 00 63 08 02 0f 04 00 06 0f 00 00 63 00 03 2c 23 00 00 00 02 18 00 04 00
+63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 35 63 63 63 32 32 32 00 30
+00 30 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ.16
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 04 00 07 0f 43 04 47 19 0c 12 04 00 08 0f 5b 03 4d 04 0a 0f 04 00 08 0f
+2e 06 63 0d 02 0f 04 00 06 0f 00 05 63 00 03 2e 23 00 00 00 02 18 00 04 00
+63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ.16
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 04 00 07 0f 43 00 47 19 0c 12 04 00 08 0f 5b 00 4d 04 0a 0f 04 00 08 0f
+2e 00 63 0d 02 0f 04 00 06 0f 00 00 63 00 03 2e 23 00 00 00 02 18 00 04 00
+63 00 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ.17
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 1f 00 06 0f 00 06 51 13 03 1a 1f 00 06 0f 00 06 45 08 03 1a 1f 00 06 0f
+00 07 50 0a 03 1a 1f 00 06 0f 00 05 63 04 03 29 21 19 1d 00 52 0c 07 04 00
+63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 37 63 63 63 32 32 32 00 00
+00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P Organ.17
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 1f 00 06 0f 00 01 51 13 03 1a 1f 00 06 0f 00 01 45 08 03 1a 1f 00 06 0f
+00 02 50 0a 03 1a 1f 00 06 0f 00 00 63 04 03 29 21 19 1d 00 52 0c 07 04 00
+63 63 00 00 00 32 00 50 20 4f 72 67 61 6e 2e 31 37 63 63 63 32 32 32 00 00
+00 10 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 1
+** Source: Yamaha DX11 factory preset, bank C, voice 30
+1e 1f 00 06 0f 0a 00 4c 00 0b 0a 1f 00 0a 0f 19 00 4c 10 0e 14 1f 00 0a 0f
+00 00 5a 04 0b 13 1f 00 0a 0f 19 00 4c 0a 08 16 46 00 00 00 22 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 20 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 00 06 0f 0a 00 4c 00 0b 0d 1f 00 0a 0f 19 00 4c 10 0e 14 1f 00 0a 0f
+00 00 5a 04 0b 13 1f 00 0a 0f 19 00 4c 0a 08 16 46 00 00 00 22 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 20 31 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 2
+** Source: Yamaha DX11 factory preset, bank C, voice 31
+12 1f 00 09 0f 00 00 5e 04 03 10 1f 00 08 0f 00 00 60 08 05 17 1f 00 09 0f
+00 00 5f 0a 06 0e 1f 00 08 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 20 32 63 63 63 32 32 32 00 20
+00 30 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 1f 00 09 0f 00 00 5e 04 03 10 1f 00 08 0f 00 00 60 08 05 17 1f 00 09 0f
+00 00 5f 0d 06 0e 1f 00 08 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 20 32 63 63 63 32 32 32 00 20
+00 30 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 1'
+** Description: DX11 factory preset 'P.Organ 1' with slower decay
+** Source: Art Hitzeman
+1e 1f 00 05 0f 0a 00 4c 00 0b 0a 1f 00 06 0f 19 00 4c 10 0e 14 1f 00 06 0f
+00 00 5a 04 0b 13 1f 00 05 0f 19 00 4c 0a 08 16 46 00 00 00 22 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 31 27 63 63 63 32 32 32 00 20
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 2'
+** Description: DX11 factory preset 'P.Organ 2' with slower decay
+** Source: Art Hitzeman
+12 1f 00 07 0f 00 00 5e 04 03 10 1f 00 06 0f 00 00 60 08 05 17 1f 00 07 0f
+00 00 5f 0d 06 0e 1f 00 06 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 32 27 63 63 63 32 32 32 00 20
+00 30 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 3
+** Description: A pipe organ
+** Source: Art Hitzeman
+12 1f 00 06 0f 00 00 5e 04 03 10 1f 00 05 0f 09 00 60 08 15 17 1f 00 07 0f
+40 00 5f 0a 0e 0e 1f 00 05 0f 00 00 5e 00 10 37 23 01 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 33 20 63 63 63 32 32 32 00 30
+00 40 00 00 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 4
+** Description: Another pipe organ
+** Source: Art Hitzeman
+12 1f 00 07 0f 00 00 54 04 03 10 1f 00 06 0f 63 00 63 04 03 17 1f 00 07 0f
+00 00 55 08 06 0e 1f 00 06 0f 00 00 55 00 00 2f 23 01 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 34 20 63 63 63 32 32 32 00 10
+00 10 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.Organ 5
+** Description: Yet another pipe organ
+** Source: Art Hitzeman
+12 1f 00 07 0f 00 00 5e 00 03 10 1f 00 06 0f 00 00 60 04 05 17 1f 00 07 0f
+00 00 5f 08 06 0e 1f 00 06 0f 00 00 5e 00 00 37 23 01 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 50 2e 4f 72 67 61 6e 20 35 20 63 63 63 32 32 32 00 00
+00 40 00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PercOrgan
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 17
+1f 0b 01 0b 08 18 40 5f 0a 0e 1f 1f 00 0a 0f 00 40 5f 04 00 1f 1f 00 0a 0f
+00 40 63 05 06 1f 1f 00 0a 0f 00 40 5f 00 08 1f 20 00 03 00 5a 18 04 04 00
+63 32 32 00 00 32 00 50 65 72 63 4f 72 67 61 6e 20 63 63 63 32 32 32 00 00
+00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pipe Organ
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+16 00 00 0a 0f 00 00 63 19 03 11 00 00 0a 0f 00 00 63 0d 03 17 00 00 0a 0f
+00 00 63 04 03 17 00 00 0a 0f 00 00 63 00 03 07 1e 00 00 00 42 18 04 04 00
+28 32 00 00 00 32 00 50 69 70 65 20 4f 72 67 61 6e 63 63 63 32 32 32 00 70
+00 70 00 40 00 50 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PumpOrgan
+** Controls: MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank A, voice 19
+1f 1f 00 06 0f 1e 00 4d 17 03 1f 1f 00 05 0f 00 00 50 05 04 1f 1f 00 05 0f
+00 00 23 04 06 0d 1f 00 09 0f 00 40 5a 04 03 38 14 00 00 0e 3e 11 04 04 00
+63 32 0a 00 00 32 00 50 75 6d 70 4f 72 67 61 6e 20 63 63 63 32 32 32 00 25
+00 31 00 18 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RevrbOrgan
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 03 00 05 0e 23 03 4e 05 05 0e 03 00 05 0e 23 03 4e 04 03 0b 1f 00 05 0f
+00 01 63 05 06 0c 1f 00 05 0f 00 01 63 04 02 04 19 06 04 00 52 05 02 04 00
+63 0f 00 0c 00 32 00 52 65 76 72 62 4f 72 67 61 6e 63 63 63 32 32 32 00 01
+00 08 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Small Pipe
+** Source: Yamaha TX81Z factory preset, bank A, voice 22
+16 00 00 0a 0f 3e 00 4b 19 06 11 00 00 0a 0f 63 00 57 0d 06 17 00 00 0a 0f
+00 00 58 04 06 17 00 00 0a 0f 00 00 63 00 01 07 1e 00 00 00 42 18 04 04 00
+63 63 00 00 00 32 00 53 6d 61 6c 6c 20 50 69 70 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Organ 1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: Yamaha DX11 factory preset, bank A, voice 21
+1f 12 00 07 0a 14 02 50 0a 0b 1f 14 00 09 0e 00 42 55 08 13 1f 14 00 09 06
+00 03 63 0a 03 1f 1f 00 08 0f 00 02 63 04 0b 06 1e 0a 11 1a 5e 18 02 04 00
+63 32 23 00 00 32 00 53 79 2e 4f 72 67 61 6e 20 31 63 63 63 32 32 32 00 00
+00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Organ 1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 00 07 0d 14 02 50 0d 0b 1f 14 00 09 0e 00 42 55 08 13 1f 14 00 09 06
+00 03 63 0d 03 1f 1f 00 08 0f 00 02 63 04 0b 06 1e 0d 11 1a 5e 18 02 04 00
+63 32 23 00 00 32 00 53 79 2e 4f 72 67 61 6e 20 31 63 63 63 32 32 32 00 00
+00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Organ 2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 22
+1b 00 00 0f 0f 1b 00 24 0a 03 1e 1c 00 04 01 00 00 44 08 02 1f 00 00 0a 0b
+00 00 49 0a 04 1f 06 00 09 0f 00 00 53 04 04 3a 23 00 27 00 42 18 02 04 00
+63 63 00 63 00 32 00 53 79 2e 4f 72 67 61 6e 20 32 63 63 63 32 32 32 00 00
+00 20 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Organ 2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 00 00 0f 0f 1b 00 24 0d 03 1e 1c 00 04 01 00 00 44 08 02 1f 00 00 0a 0b
+00 00 49 0d 04 1f 06 00 09 0f 00 00 53 04 04 3a 23 00 27 00 42 18 02 04 00
+63 63 00 63 00 32 00 53 79 2e 4f 72 67 61 6e 20 32 63 63 63 32 32 32 00 00
+00 20 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tocc Organ
+** Description: A pipe organ intended for Bach's Toccata & Fugue in D Minor
+** (the piece the villian always plays in those horror movies)
+** Source: Art Hitzeman
+12 1f 00 06 0f 3c 00 5e 04 03 10 1f 00 06 0f 32 00 60 08 05 17 1f 00 07 0f
+32 00 5f 0d 06 0e 1f 00 06 0f 3c 00 5e 00 00 37 23 01 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 54 6f 63 63 20 4f 72 67 61 6e 63 63 63 32 32 32 00 20
+00 30 00 20 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: VelocOrgan
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 07 00 0f 0d 32 07 2b 11 00 1c 08 00 0f 0d 41 07 49 12 04 19 08 00 0f 0d
+41 07 5d 05 06 1c 1f 00 0a 0e 00 03 63 04 09 03 1d 15 05 00 52 05 02 04 00
+63 23 00 00 00 32 00 56 65 6c 6f 63 4f 72 67 61 6e 63 63 63 32 32 32 00 08
+00 04 00 11 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wirlitzer*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 07 06 07 0e 12 06 4a 08 08 1d 07 06 07 0e 00 06 54 00 0b 1d 06 06 07 0e
+00 00 63 00 0e 1d 06 06 07 0e 00 02 63 04 08 34 23 00 00 00 32 18 02 04 00
+28 63 00 00 00 32 00 57 69 72 6c 69 74 7a 65 72 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 14
+
+* SUBCATEGORY Piano1
+
+
+** Name: AC Piano.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 02 04 04 63 06 58 0a 13 16 09 06 06 0d 00 04 4d 04 0b 1b 06 01 04 04
+63 06 63 04 0b 16 09 06 06 0d 00 07 62 04 0b 2c 23 00 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 03 02 04 04 63 01 58 0a 13 16 09 06 06 0d 00 01 4d 04 0b 1b 06 01 04 04
+63 00 63 04 0b 16 09 06 06 0d 00 00 62 04 0b 2c 23 00 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 05 02 04 04 63 04 3b 19 13 14 05 04 06 0d 00 05 50 04 1b 14 02 02 06 0d
+00 05 3d 10 0b 15 07 06 06 0c 00 06 63 04 0b 22 23 00 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 05 02 04 04 63 01 3b 19 13 14 05 04 06 0d 00 01 50 04 1b 14 02 02 06 0d
+00 01 3d 10 0b 15 07 06 06 0c 00 00 63 04 0b 22 23 00 00 00 02 0c 02 04 00
+63 32 00 32 00 32 00 41 43 20 50 69 61 6e 6f 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 01 01 03 00 1b 05 49 04 0d 14 06 05 04 09 42 06 53 04 0d 12 06 0b 03 00
+42 05 44 10 09 18 06 05 05 09 01 46 60 04 0a 1a 23 0a 00 06 56 18 04 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 01 01 03 00 1b 02 49 04 0d 14 06 05 04 09 42 01 53 04 0d 12 06 0b 03 00
+42 01 44 10 09 18 06 05 05 09 01 40 60 04 0a 1a 23 0a 00 06 56 18 04 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 01 01 05 00 32 44 4c 04 0d 19 09 09 05 0f 01 04 53 04 06 18 06 05 06 09
+16 45 62 04 09 19 09 09 05 0f 01 45 63 04 00 2c 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 01 01 05 00 32 41 4c 04 0d 19 09 09 05 0f 01 01 53 04 06 18 06 05 06 09
+16 40 62 04 09 19 09 09 05 0f 01 40 63 04 00 2c 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 34 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 07 00 07 00 00 04 49 00 08 19 1f 00 06 0f 00 05 4b 00 06 18 09 00 07 00
+00 05 43 00 00 1a 05 06 05 0a 01 06 63 04 0e 03 00 00 00 00 62 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 07 00 07 00 00 01 49 00 08 19 1f 00 06 0f 00 01 4b 00 06 18 09 00 07 00
+00 00 43 00 00 1a 05 06 05 0a 01 01 63 04 0e 03 00 00 00 00 62 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 03 05 0d 2d 05 49 04 03 1f 05 01 05 0f 63 05 4c 0a 03 1f 04 02 05 0e
+63 05 47 04 0b 1c 1e 06 06 0f 00 06 5d 04 13 3a 23 00 00 00 62 0c 00 04 00
+63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 03 05 0d 2d 01 49 04 03 1f 05 01 05 0f 63 01 4c 0a 03 1f 04 02 05 0e
+63 01 47 04 0b 1c 1e 06 06 0f 00 00 5d 04 13 3a 23 00 00 00 62 0c 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.7
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 00 03 00 00 04 3a 08 0c 14 06 07 04 09 23 05 48 04 15 14 07 00 03 00
+00 06 36 0a 02 18 08 06 05 09 0f 06 5d 04 0b 7a 21 3c 0a 00 32 18 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.7
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 08 00 03 00 00 00 3a 08 0c 14 06 07 04 09 23 00 48 04 15 14 07 00 03 00
+00 00 36 0a 02 18 08 06 05 09 0f 00 5d 04 0b 7a 21 3c 0a 00 32 18 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 09 01 03 0e 32 43 4f 0a 11 16 09 01 03 0e 32 1d 5d 04 16 18 07 05 05 0d
+00 45 63 04 0b 18 07 05 05 0d 00 75 60 04 0b 24 19 00 00 00 66 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 09 01 03 0e 32 41 4f 0a 11 16 09 01 03 0e 32 01 5d 04 16 18 07 05 05 0d
+00 40 63 04 0b 18 07 05 05 0d 00 40 60 04 0b 24 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 07 07 0d 00 45 3a 10 0b 1c 09 07 07 0d 00 05 4a 0a 0c 1c 09 07 07 0d
+00 43 4b 04 0a 1c 09 07 07 0d 00 45 63 04 0b 23 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 39 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano.9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 07 07 0d 00 42 3a 10 0b 1c 09 07 07 0d 00 02 4a 0a 0c 1c 09 07 07 0d
+00 40 4b 04 0a 1c 09 07 07 0d 00 41 63 04 0b 23 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 2e 39 63 63 63 32 32 32 00 20
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 01 01 03 00 34 04 4b 04 0d 16 01 01 04 0c 42 04 52 00 0b 18 05 01 03 00
+63 06 45 16 10 14 08 01 06 0c 00 05 63 04 13 32 23 00 00 00 02 18 00 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 01 01 03 00 34 01 4b 04 0d 16 01 01 04 0c 42 01 52 00 0b 18 05 01 03 00
+63 01 45 16 10 14 08 01 06 0c 00 00 63 04 13 32 23 00 00 00 02 18 00 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 03 05 0d 00 04 49 04 0d 1f 04 02 05 0e 63 04 4a 0a 01 1f 05 04 05 0d
+63 06 50 10 04 1c 1e 04 06 0f 00 05 5c 04 13 2a 23 00 00 00 62 0c 00 04 00
+63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 03 05 0d 00 01 49 04 0d 1f 04 02 05 0e 63 01 4a 0a 01 1f 05 04 05 0d
+63 01 50 10 04 1c 1e 04 06 0f 00 00 5c 04 13 2a 23 00 00 00 62 0c 00 04 00
+63 00 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 0c 09 09 06 52 45 46 0d 03 1b 05 06 09 07 27 04 41 04 13 1c 06 06 07 0c
+11 45 4e 04 0b 1c 07 07 07 09 00 46 60 04 0b 1b 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 0c 09 09 06 52 42 46 0d 03 1b 05 06 09 07 27 01 41 04 13 1c 06 06 07 0c
+11 40 4e 04 0b 1c 07 07 07 09 00 40 60 04 0b 1b 19 00 00 00 66 18 01 04 00
+63 00 63 00 00 32 00 41 43 20 50 69 61 6e 6f 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 09 00 07 0d 00 04 46 0a 0b 19 09 00 06 0d 00 04 49 04 0c 18 09 00 07 0d
+00 06 4c 04 0b 1a 09 09 07 0d 00 05 63 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 33 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 09 00 07 0d 00 01 46 0a 0b 19 09 00 06 0d 00 01 49 04 0c 18 09 00 07 0d
+00 01 4c 04 0b 1a 09 09 07 0d 00 00 63 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 33 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano14
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 09 06 07 0d 00 02 38 0a 0b 1b 09 06 07 0d 00 04 46 10 0c 1b 09 06 07 0d
+00 05 4c 04 0b 1b 09 06 07 0d 00 05 5d 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 34 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano14
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 09 06 07 0d 00 01 38 0a 0b 1b 09 06 07 0d 00 02 46 10 0c 1b 09 06 07 0d
+00 01 4c 04 0b 1b 09 06 07 0d 00 00 5d 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 34 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano15
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 06 00 06 0e 00 05 2f 19 0e 13 04 04 06 0d 00 05 43 04 0a 13 04 04 06 0d
+00 07 3e 0d 0c 15 07 06 06 0c 00 06 63 04 0b 2a 00 00 00 00 02 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano15
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 06 00 06 0e 00 01 2f 19 0e 13 04 04 06 0d 00 01 43 04 0a 13 04 04 06 0d
+00 01 3e 0d 0c 15 07 06 06 0c 00 01 63 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 35 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano16
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 0d 05 07 0d 00 04 4c 0a 0c 13 04 03 06 0d 13 04 4e 04 0a 13 04 04 06 0d
+2b 06 2d 1c 0b 15 07 06 06 0c 00 05 5d 04 0c 2a 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 36 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano16
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 0d 05 07 0d 00 01 4c 0a 0c 13 04 03 06 0d 13 01 4e 04 0a 13 04 04 06 0d
+2b 01 2d 1c 0b 15 07 06 06 0c 00 00 5d 04 0c 2a 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 36 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano17
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 18 05 01 0a 01 05 47 16 0a 1f 0c 01 04 0d 13 05 4e 04 0b 1f 0c 01 04 0d
+13 06 50 04 0c 17 07 06 08 0d 00 06 5e 04 0b 28 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 37 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano17
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 18 05 01 0a 01 01 47 16 0a 1f 0c 01 04 0d 13 01 4e 04 0b 1f 0c 01 04 0d
+13 01 50 04 0c 17 07 06 08 0d 00 00 5e 04 0b 28 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 37 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano18
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 05 05 0c 01 02 51 0a 0d 19 06 15 09 0a 13 05 41 04 0a 19 08 05 05 09
+00 06 46 10 0c 19 07 05 05 09 00 06 5d 04 0c 02 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 38 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano18
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 05 05 0c 01 01 51 0a 0d 19 06 15 09 0a 13 01 41 04 0a 19 08 05 05 09
+00 01 46 10 0c 19 07 05 05 09 00 00 5d 04 0c 02 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 38 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano19
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 06 0c 01 05 43 16 05 19 06 06 09 0a 13 06 50 04 04 19 06 06 09 0a
+13 05 4e 04 02 19 09 06 07 0d 00 06 5f 04 0a 22 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 39 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano19
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 06 0c 01 01 43 16 05 19 06 06 09 0a 13 02 50 04 04 19 06 06 09 0a
+13 01 4e 04 02 19 09 06 07 0d 00 00 5f 04 0a 22 00 00 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 31 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano20
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 09 09 07 0d 01 05 3d 04 0b 19 09 09 07 0d 01 05 4b 0a 04 19 09 09 07 0d
+01 05 41 10 03 19 09 06 07 0d 01 06 5f 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano20
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 09 09 07 0d 01 01 3d 04 0b 19 09 09 07 0d 01 01 4b 0a 04 19 09 09 07 0d
+01 01 41 10 03 19 09 06 07 0d 01 00 5f 04 0b 2a 00 00 00 00 02 18 02 04 00
+63 63 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano21
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 01 01 03 00 1b 05 47 04 0d 14 06 05 04 09 42 05 48 13 0d 12 06 0b 03 00
+42 05 4b 0d 09 18 06 05 05 09 0a 44 60 04 0a 1a 23 0a 00 06 56 18 04 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AC Piano21
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 01 01 03 00 1b 01 47 04 0d 14 06 05 04 09 42 01 48 13 0d 12 06 0b 03 00
+42 01 4b 0d 09 18 06 05 05 09 0a 40 60 04 0a 1a 23 0a 00 06 56 18 04 04 00
+63 32 00 00 00 32 00 41 43 20 50 69 61 6e 6f 32 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BabyGrand*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 10 06 07 0e 00 01 44 04 0c 1e 0c 06 03 0e 2b 02 4c 04 0c 1e 09 07 06 0e
+11 03 4f 10 09 1c 0a 06 07 0e 00 02 63 04 08 1a 23 00 00 00 62 0c 02 04 00
+28 32 00 00 00 32 00 42 61 62 79 47 72 61 6e 64 2a 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bad Road *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0f 18 07 02 11 02 38 1e 03 17 06 06 0a 0f 0c 05 57 04 0e 18 07 0d 0a 03
+0e 45 63 04 06 17 06 06 07 0f 00 43 63 04 08 04 23 00 00 00 0e 0c 02 04 00
+28 00 19 00 00 32 00 42 61 64 20 52 6f 61 64 20 2a 63 63 63 32 32 32 00 18
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bel/Piano*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 1f 04 00 00 02 58 09 05 1c 09 1f 04 00 00 05 57 05 06 1c 09 1f 04 00
+00 42 63 04 0b 1c 09 1f 04 00 00 43 63 00 08 04 17 00 08 0c 3a 11 02 04 00
+28 63 00 00 00 32 00 42 65 6c 2f 50 69 61 6e 6f 2a 63 63 63 32 32 32 00 32
+00 01 00 08 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellPiano1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 0a 05 0a 00 03 63 2d 13 1f 1b 0a 06 0f 00 05 51 08 03 1f 09 07 05 0f
+00 05 63 08 03 1f 09 0c 04 0f 00 46 5e 04 03 3c 18 52 00 51 26 0c 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellPiano1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 0a 05 0a 00 01 63 2d 13 1f 1b 0a 06 0f 00 01 51 08 03 1f 09 07 05 0f
+00 00 63 08 03 1f 09 0c 04 0f 00 40 5e 04 03 3c 18 52 00 51 26 0c 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellPiano2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 0a 05 0a 00 04 63 08 13 1f 1b 0a 06 0f 00 04 63 19 03 1f 09 07 05 0f
+00 05 63 08 03 1f 09 0c 04 0f 00 47 5e 08 03 3e 18 52 00 51 26 0c 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellPiano2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 0a 05 0a 00 02 63 08 13 1f 1b 0a 06 0f 00 00 63 19 03 1f 09 07 05 0f
+00 00 63 08 03 1f 09 0c 04 0f 00 40 5e 08 03 3e 18 52 00 51 26 0c 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 50 69 61 6e 6f 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BritePiano
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1d 04 0c 04 00 34 01 4d 04 0d 1f 07 03 04 0c 5e 03 4d 0d 0b 18 05 03 04 00
+3d 03 4e 16 18 1f 08 03 04 0d 00 02 63 04 13 3a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 42 72 69 74 65 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Buz'dPiano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 0c 06 00 34 01 4f 04 0d 1f 07 03 06 0c 5e 04 4d 0d 13 18 05 03 06 00
+3d 01 47 16 18 1f 08 03 06 0d 00 01 63 04 13 3a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 42 75 7a 27 64 50 69 61 6e 6f 63 63 63 32 32 32 00 10
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChibyPiano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 15 0c 06 00 21 02 49 16 15 1f 07 03 06 0c 1b 04 47 0d 0b 18 05 03 06 00
+10 02 4a 16 18 1f 08 03 06 0d 00 02 63 04 13 3a 1d 00 00 00 52 0c 02 04 00
+63 32 00 00 00 32 00 43 68 69 62 79 50 69 61 6e 6f 63 63 63 32 32 32 00 70
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChorusMeEP
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 0e 0f 0e 09 00 03 53 2a 0e 1f 00 00 07 0a 30 43 55 00 08 1f 12 06 08 0d
+00 03 53 04 00 1c 04 00 07 0a 00 02 63 04 16 34 14 00 01 02 26 18 02 05 00
+63 32 00 32 00 32 00 43 68 6f 72 75 73 4d 65 45 50 63 63 63 32 32 32 00 70
+00 10 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: CrsPopPno
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 08 08 0b 63 03 4f 04 10 1f 1f 08 08 0b 63 03 4f 05 16 1f 19 05 06 0f
+00 05 63 04 10 1f 19 05 06 0f 00 05 62 05 16 04 1a 12 00 00 4a 05 02 04 00
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+14 41 00 58 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DX7 EP
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 1
+1f 0f 00 0a 07 00 44 49 2d 06 1e 06 00 06 00 10 43 59 04 00 1b 07 0a 09 07
+14 43 4f 04 03 1e 07 00 09 00 14 42 63 04 06 1c 16 00 04 0a 4e 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Deep Grd
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 3
+18 01 01 03 00 15 03 47 04 0d 16 01 01 05 0c 46 03 5b 00 13 18 05 01 03 00
+4a 04 36 10 08 14 08 01 05 0c 01 03 63 04 13 32 23 00 00 00 02 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DirtoyPno
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0c 05 0c 1c 04 4e 13 13 1f 06 01 05 0e 00 46 55 30 0b 16 17 08 04 0d
+00 04 63 00 0b 1f 09 09 05 0f 00 05 49 19 08 04 1d 11 05 00 4e 18 02 04 00
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+04 2d 00 60 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DynomiteEP
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 13
+1f 0e 0f 0e 09 00 03 43 2d 0e 1f 0f 05 07 0f 16 43 5a 00 00 1f 12 06 08 0d
+00 03 63 04 00 1f 12 06 08 0f 00 02 63 04 06 34 14 00 01 02 4e 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Piano2
+
+
+** Name: E. Piano 3
+** Description: An electric piano
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+16 1d 12 03 0c 00 42 42 16 04 1c 0e 03 03 0f 14 43 4f 04 16 1b 13 01 01 0f
+4d 45 39 19 10 19 07 04 05 05 0a 42 63 04 13 19 1e 00 06 02 42 18 02 04 00
+28 32 00 00 00 32 00 45 2e 20 50 69 61 6e 6f 20 33 63 63 63 32 32 32 03 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 00 05 00 28 02 53 04 0b 1f 08 00 07 00 00 06 4e 0a 03 19 07 00 0f 00
+00 04 5f 04 08 19 05 15 08 00 00 06 5f 04 10 2c 19 00 03 00 62 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 00 05 00 28 01 53 04 0b 1f 08 00 07 00 00 01 4e 0a 03 19 07 00 0f 00
+00 00 5f 04 08 19 05 15 08 00 00 00 5f 04 10 2c 19 00 03 00 62 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 12 05 00 00 03 4e 16 0c 1f 07 0a 06 00 00 05 3d 1c 0a 1f 06 00 05 00
+00 06 5f 04 08 1b 06 0a 06 00 00 05 5c 04 0e 2c 14 00 05 00 62 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 12 05 00 00 02 4e 16 0c 1f 07 0a 06 00 00 02 3d 1c 0a 1f 06 00 05 00
+00 00 5f 04 08 1b 06 0a 06 00 00 00 5c 04 0e 2c 14 00 05 00 62 0c 01 04 00
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+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 09 03 09 0f 63 05 59 0a 03 1a 08 02 05 0c 29 04 55 08 0b 1f 0b 09 06 0f
+00 04 5d 08 13 1d 08 06 08 0f 01 07 5f 04 0b 34 14 00 03 00 52 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 09 03 09 0f 63 02 59 0a 03 1a 08 02 05 0c 29 01 55 08 0b 1f 0b 09 06 0f
+00 00 5d 08 13 1d 08 06 08 0f 01 00 5f 04 0b 34 14 00 03 00 52 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 09 03 07 0f 63 04 56 04 03 1a 08 02 03 0c 29 05 57 0a 0b 1f 0b 09 04 0f
+00 06 5b 04 13 1d 08 06 06 0f 01 06 61 08 0b 2c 14 00 03 00 52 0c 01 04 00
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+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 09 03 07 0f 63 01 56 04 03 1a 08 02 03 0c 29 01 57 0a 0b 1f 0b 09 04 0f
+00 00 5b 04 13 1d 08 06 06 0f 01 00 61 08 0b 2c 14 00 03 00 52 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 05 05 0e 63 04 4a 19 13 19 07 04 09 00 00 04 4b 0a 06 1f 08 05 05 00
+19 06 60 00 00 1d 08 01 06 0f 19 45 5c 00 02 0c 0f 00 00 20 66 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 05 05 0e 63 01 4a 19 13 19 07 04 09 00 00 01 4b 0a 06 1f 08 05 05 00
+19 00 60 00 00 1d 08 01 06 0f 19 40 5c 00 02 0c 0f 00 00 20 66 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 06 09 0d 39 04 56 04 0e 1c 0f 06 0c 0c 23 46 5d 04 1a 1c 06 06 0f 0d
+1e 45 60 04 00 1c 07 07 0b 0c 0b 46 62 04 06 2c 22 21 00 00 36 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 06 09 0d 39 01 56 04 0e 1c 0f 06 0c 0c 23 42 5d 04 1a 1c 06 06 0f 0d
+1e 40 60 04 00 1c 07 07 0b 0c 0b 40 62 04 06 2c 22 21 00 00 36 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 07 0c 0f 63 04 55 04 0d 18 0c 0d 07 0c 30 04 4d 0a 0d 1f 06 06 06 0f
+00 46 63 04 09 1f 0a 06 07 0f 01 06 5f 04 0c 24 17 00 00 27 0a 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 07 0c 0f 63 01 55 04 0d 18 0c 0d 07 0c 30 01 4d 0a 0d 1f 06 06 06 0f
+00 41 63 04 09 1f 0a 06 07 0f 01 00 5f 04 0c 24 17 00 00 27 0a 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 07 06 07 18 04 5b 04 03 1f 0a 07 06 0a 0c 04 63 04 0c 1f 06 0d 06 07
+0e 46 63 04 0b 1f 04 0f 06 09 0a 06 63 04 0b 0d 1f 00 00 20 0a 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 07 06 07 18 01 5b 04 03 1f 0a 07 06 0a 0c 00 63 04 0c 1f 06 0d 06 07
+0e 40 63 04 0b 1f 04 0f 06 09 0a 00 63 04 0b 0d 1f 00 00 20 0a 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 06 06 07 0e 63 06 46 10 04 1f 0f 06 03 0f 28 04 4c 04 0e 18 09 06 06 0e
+00 05 63 04 03 1c 0f 06 06 0f 0a 07 5e 04 05 2c 63 00 00 00 02 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano..9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 06 06 07 0e 63 01 46 10 04 1f 0f 06 03 0f 28 01 4c 04 0e 18 09 06 06 0e
+00 00 63 04 03 1c 0f 06 06 0f 0a 00 5e 04 05 2c 63 00 00 00 02 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 09 05 0d 1e 04 58 04 04 18 16 0d 08 0e 28 04 3c 22 06 18 09 06 07 0e
+00 06 63 04 03 1c 0f 06 06 0f 0a 06 62 04 05 2c 63 00 00 00 02 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 09 05 0d 1e 01 58 04 04 18 16 0d 08 0e 28 01 3c 22 06 18 09 06 07 0e
+00 01 63 04 03 1c 0f 06 06 0f 0a 00 62 04 05 2c 63 00 00 00 02 0c 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 06 03 07 0b 4b 05 4f 04 1b 1b 19 06 06 0d 63 06 51 2a 1b 16 09 06 06 0e
+00 05 61 04 03 1c 0f 04 06 0f 0a 06 5d 04 03 3c 63 00 00 00 02 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 06 03 07 0b 4b 01 4f 04 1b 1b 19 06 06 0d 63 01 51 2a 1b 16 09 06 06 0e
+00 01 61 04 03 1c 0f 04 06 0f 0a 00 5d 04 03 3c 63 00 00 00 02 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 01 09 09 03 4b 05 52 10 1c 1c 18 06 02 0a 63 05 63 08 13 1b 14 09 04 0e
+00 05 5a 04 05 1c 0f 06 06 0f 0a 06 62 00 03 24 00 00 00 00 02 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 01 09 09 03 4b 01 52 10 1c 1c 18 06 02 0a 63 01 63 08 13 1b 14 09 04 0e
+00 00 5a 04 05 1c 0f 06 06 0f 0a 00 62 00 03 24 00 00 00 00 02 18 01 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 07 03 07 0d 63 46 52 04 1e 1e 16 0a 05 0b 63 45 58 24 0a 1c 06 06 0f 0d
+1e 44 5c 04 08 1c 07 07 0b 0c 0b 05 63 04 06 3c 22 00 00 1a 0a 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 07 03 07 0d 63 42 52 04 1e 1e 16 0a 05 0b 63 41 58 24 0a 1c 06 06 0f 0d
+1e 40 5c 04 08 1c 07 07 0b 0c 0b 01 63 04 06 3c 22 00 00 1a 0a 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.14
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 09 07 07 0b 2c 44 41 1f 0b 1e 09 07 07 0b 63 46 5a 2a 13 18 09 07 07 0d
+00 44 61 04 03 1b 09 07 07 09 0a 06 62 04 0b 0c 22 00 00 1a 0a 18 00 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.14
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 09 07 07 0b 2c 42 41 1f 0b 1e 09 07 07 0b 63 42 5a 2a 13 18 09 07 07 0d
+00 41 61 04 03 1b 09 07 07 09 0a 01 62 04 0b 0c 22 00 00 1a 0a 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.15
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 09 07 07 0b 55 45 39 04 13 1e 09 07 07 0b 63 45 47 1f 13 1f 18 07 07 0d
+63 44 4f 08 1b 1b 09 07 07 09 0a 06 62 04 03 32 22 00 00 1a 0a 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 35 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.15
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 09 07 07 0b 55 42 39 04 13 1e 09 07 07 0b 63 41 47 1f 13 1f 18 07 07 0d
+63 41 4f 08 1b 1b 09 07 07 09 0a 01 62 04 03 32 22 00 00 1a 0a 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 35 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.16
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 11 07 07 0b 55 04 34 16 13 1e 09 07 07 0b 63 05 35 08 13 1f 09 07 07 0d
+63 04 32 08 13 1b 07 07 07 0b 0a 45 5a 04 03 70 22 00 00 27 06 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 36 63 63 63 32 32 32 00 10
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.16
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 11 07 07 0b 55 00 34 16 13 1e 09 07 07 0b 63 00 35 08 13 1f 09 07 07 0d
+63 00 32 08 13 1b 07 07 07 0b 0a 40 5a 04 03 70 22 00 00 27 06 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 36 63 63 63 32 32 32 00 10
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.17
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 06 08 0d 14 06 57 16 15 1c 0f 06 0c 0c 23 46 5a 04 09 1c 06 06 0f 0d
+1e 46 63 04 01 1c 04 04 0b 02 0b 45 5f 04 05 2c 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.17
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 06 08 0d 14 04 57 16 15 1c 0f 06 0c 0c 23 41 5a 04 09 1c 06 06 0f 0d
+1e 41 63 04 01 1c 04 04 0b 02 0b 40 5f 04 05 2c 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.18
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 06 04 01 0b 14 04 50 19 1d 16 0f 06 0c 0c 2d 44 44 04 01 18 06 06 0f 0d
+1e 46 63 08 01 19 07 07 0b 0c 0b 45 60 04 05 0c 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 38 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.18
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 06 04 01 0b 14 01 50 19 1d 16 0f 06 0c 0c 2d 41 44 04 01 18 06 06 0f 0d
+1e 41 63 08 01 19 07 07 0b 0c 0b 40 60 04 05 0c 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 38 63 63 63 32 32 32 00 00
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.19
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 06 07 0f 32 04 37 2a 15 18 09 06 0a 0f 24 46 58 04 15 1f 09 06 09 0f
+1e 46 63 04 05 1f 0c 06 07 0f 0b 46 61 00 03 04 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 39 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.19
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 06 07 0f 32 01 37 2a 15 18 09 06 0a 0f 24 41 58 04 15 1f 09 06 09 0f
+1e 41 63 04 05 1f 0c 06 07 0f 0b 40 61 00 03 04 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 31 39 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.20
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 06 07 0f 32 07 39 1f 15 18 09 06 0a 0f 24 44 51 04 15 1f 09 06 09 0f
+1e 45 5f 08 05 1f 0c 06 07 0f 0b 46 5f 04 03 0e 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 32 30 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.20
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 06 07 0f 32 02 39 1f 15 18 09 06 0a 0f 24 40 51 04 15 1f 09 06 09 0f
+1e 40 5f 08 05 1f 0c 06 07 0f 0b 40 5f 04 03 0e 22 21 00 00 36 18 00 04 00
+63 63 00 00 00 32 00 45 20 50 69 61 6e 6f 2e 32 30 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.21
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 00 07 00 0d 01 3b 2a 0b 1f 08 00 07 00 00 01 59 04 03 1f 08 00 0a 00
+00 00 60 04 00 1f 08 11 07 00 00 00 5e 04 00 64 18 00 04 00 62 0c 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 32 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.22
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 00 06 00 0d 01 46 16 0b 1f 08 00 07 00 2d 01 5a 04 0b 1f 11 00 0f 00
+00 04 63 08 00 1f 08 15 08 01 00 04 63 04 08 1c 1b 00 04 00 52 18 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 32 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E Piano.22
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 00 06 00 0d 01 46 16 0b 1f 08 00 07 00 2d 01 5a 04 0b 1f 11 00 0f 00
+00 00 63 08 00 1f 08 15 08 01 00 00 63 04 08 1c 1b 00 04 00 52 18 01 04 00
+63 32 00 32 00 32 00 45 20 50 69 61 6e 6f 2e 32 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Piano 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 3
+1f 1f 11 0f 0f 00 46 43 31 10 1d 0b 12 06 0e 00 42 2a 28 12 1d 04 01 06 0e
+00 44 45 04 0c 1d 0c 04 08 0e 14 43 63 04 16 03 10 00 08 19 5a 18 02 04 00
+28 32 00 00 00 32 00 45 2e 50 69 61 6e 6f 20 20 31 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Piano 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 4
+1f 13 0a 09 04 00 06 49 0f 03 1f 1f 00 07 0f 0b 01 49 00 03 1f 0a 08 07 0c
+0c 02 31 04 03 18 1f 09 09 0f 06 02 60 00 03 02 23 00 00 00 62 24 02 04 00
+28 32 00 00 00 32 00 45 2e 50 69 61 6e 6f 20 20 32 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: E.Piano 2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 0d 09 04 00 06 49 0f 03 1f 1f 00 07 0f 0b 01 49 00 03 1f 0d 08 07 0c
+0c 02 31 04 03 18 1f 09 09 0f 06 02 60 00 03 02 23 00 00 00 62 24 02 04 00
+28 32 00 00 00 32 00 45 2e 50 69 61 6e 6f 20 20 32 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: El.Piano *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 06 07 0e 14 03 50 04 0e 1f 0f 0a 0b 0b 00 03 42 2d 0b 1f 1e 06 07 0e
+00 02 63 03 08 1f 07 07 0a 0b 00 02 63 04 0b 04 15 00 0a 00 32 05 02 04 00
+28 63 00 00 00 32 00 45 6c 2e 50 69 61 6e 6f 20 2a 63 63 63 32 32 32 00 18
+00 08 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Elec Grand
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 5
+1f 08 03 05 0d 00 02 44 04 0e 1f 04 02 05 0e 63 02 52 0a 00 1f 05 04 05 0d
+63 02 42 10 05 1c 1e 06 06 0f 00 03 63 04 13 3a 23 00 00 00 62 0c 02 04 00
+63 00 00 00 00 32 00 45 6c 65 63 20 47 72 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecPiano4
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+16 0d 12 07 00 00 42 25 22 04 1c 1f 03 05 0f 14 43 51 04 16 1b 13 01 02 0f
+63 45 3b 19 18 19 07 04 06 05 0d 42 63 04 13 02 1e 00 06 02 42 18 02 04 00
+28 32 00 00 00 32 00 45 6c 65 63 50 69 61 6e 6f 34 63 63 63 32 32 32 03 50
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecPiano5
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 0f 00 09 07 00 41 47 2d 06 0f 06 00 05 00 00 40 3e 04 00 1b 07 0a 08 07
+00 42 63 04 03 1e 07 00 08 00 00 42 63 09 06 3c 17 00 00 1d 3a 18 02 04 00
+28 32 00 00 00 32 00 45 6c 65 63 50 69 61 6e 6f 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 02 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElecPiano6
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 0f 00 09 07 00 41 52 2d 00 1f 0f 00 09 07 00 40 37 24 06 1b 07 0a 08 07
+00 42 63 03 00 1b 07 0a 08 07 00 42 63 02 06 3c 17 00 00 1d 3a 18 02 04 00
+28 32 00 00 00 32 00 45 6c 65 63 50 69 61 6e 6f 36 63 63 63 32 32 32 00 00
+00 00 00 01 00 02 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Electracou
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+18 0b 0a 0f 0d 28 02 4a 0a 0b 1a 12 00 0a 0f 07 00 4e 04 0b 17 0f 0e 05 09
+11 01 4e 0a 0b 1b 13 09 06 0e 00 00 63 04 0b 36 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 45 6c 65 63 74 72 61 63 6f 75 63 63 63 32 32 32 00 30
+00 00 00 70 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ElectroPno
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 11
+1f 06 04 07 0c 00 04 36 2a 10 1f 04 03 04 0d 00 03 54 04 16 1f 0d 08 07 0c
+00 44 63 04 0e 18 04 03 06 0d 00 43 63 04 13 04 14 08 02 1b 6a 0c 02 04 00
+63 32 00 00 00 32 00 45 6c 65 63 74 72 6f 50 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FadePiano
+** Description: Grand 2 with slowly fading sustain
+** Controls: KV
+** Source: Art Hitzeman
+1f 0e 04 03 09 29 07 4c 04 00 16 04 02 03 0d 63 02 4c 09 16 1f 10 03 03 0a
+63 02 4a 1c 15 17 04 01 05 0f 00 03 63 04 16 3a 1f 08 20 02 02 18 02 04 00
+28 63 00 00 00 32 00 46 61 64 65 50 69 61 6e 6f 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FingersGo!
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 01 04 03 00 1a 01 48 04 1d 16 07 03 04 0b 4c 04 52 0d 13 18 05 03 03 00
+41 02 47 1c 18 1a 06 03 06 0b 00 02 61 04 13 3a 23 00 00 00 02 18 02 04 00
+63 32 00 00 00 32 00 46 69 6e 67 65 72 73 47 6f 21 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FlatFlange
+** Description: a fuzzy, twangy electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 07 57 10 06 1f 11 03 0b 0a 43 02 53 08 13 1f 02 05 08 0e
+00 04 63 0a 03 1f 1f 08 08 0a 00 00 5a 04 03 00 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 46 6c 61 74 46 6c 61 6e 67 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fuzz Piano
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 6
+1f 11 0b 0f 00 00 04 63 15 16 1f 0b 00 0b 0f 58 07 51 04 06 1f 09 04 09 0a
+5f 07 47 2a 05 1f 07 04 0a 0d 00 03 63 04 00 5a 1b 32 02 00 62 0c 04 04 00
+63 16 00 00 00 32 00 46 75 7a 7a 20 50 69 61 6e 6f 63 63 63 32 32 32 08 70
+30 50 00 40 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FuzzPiano
+** Description: an electric piano with guitarish twang
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 03 4b 24 06 1f 11 03 0b 0e 43 03 51 08 13 1f 09 05 08 0e
+00 03 59 0a 03 1f 12 08 08 0a 00 03 62 04 03 31 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 46 75 7a 7a 50 69 61 6e 6f 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GaragePno
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 15 1f 03 0b 00 05 53 1e 03 1f 09 04 04 0c 0f 06 47 03 16 1f 04 09 04 0c
+0f 06 47 05 10 1f 1f 0a 06 0f 00 05 63 00 0b 03 1d 00 03 00 52 18 02 04 00
+63 1e 00 00 00 32 00 47 61 72 61 67 65 50 6e 6f 20 63 63 63 32 32 32 08 0d
+00 56 00 51 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassPiano
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 00 03 4b 04 02 1f 1f 00 0f 0f 00 05 42 24 06 0c 09 05 05 0f
+00 43 63 04 03 0c 0f 08 07 07 00 06 58 2a 04 6c 26 56 00 12 17 18 04 04 00
+28 32 00 00 00 32 00 47 6c 61 73 73 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Grand 2
+** Description: DX11 factory preset 'Grand PF' with slower decay
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a
+63 02 4a 1c 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 20 32 20 20 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Grand 3
+** Description: 'Grand 2' with more treble
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 21 03 4c 04 08 16 03 02 04 0c 46 02 4c 09 16 1f 07 03 04 0a
+46 02 4a 1c 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 20 33 20 20 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Grand Low
+** Description: Grand 2 an octave lower
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a
+63 02 4a 1c 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 0c 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 20 4c 6f 77 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Grand PF
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 5
+1f 07 01 06 0e 2b 03 4c 04 08 16 03 02 06 0c 63 02 4c 09 16 1f 07 03 07 0a
+63 02 4a 1c 15 17 16 06 08 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 20 50 46 20 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GrandLow2
+** Description: (similar to Grand low)
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a
+63 02 4a 1c 15 17 06 03 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 0c 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 4c 6f 77 32 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GrandLow3
+** Description: Grand Low with slower decay
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 0e 16 1f 07 03 04 0a
+63 02 4a 28 15 17 16 06 04 0e 00 03 63 04 16 3a 1f 00 04 00 42 05 02 04 00
+28 32 00 00 00 32 00 47 72 61 6e 64 4c 6f 77 33 20 63 63 63 32 32 32 00 08
+00 03 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GrandPiano
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 1
+1d 04 0c 06 00 34 01 4d 04 0d 1f 07 03 06 0c 5e 04 4d 0d 0b 18 05 03 06 00
+3d 01 4a 16 18 1f 08 03 06 0d 00 01 63 04 13 3a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 47 72 61 6e 64 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HappyPiano
+** Description: a cute electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 03 4b 24 06 1f 11 03 0b 0e 43 03 51 08 13 1f 12 05 08 0e
+00 03 59 0a 03 1f 12 08 08 0a 00 03 62 04 03 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 48 61 70 70 79 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HarpsPiano
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 03 19 06 00 13 02 43 04 13 1f 00 0c 06 0f 25 04 55 1f 0b 14 1f 1f 06 0b
+21 02 3d 16 1b 1f 1e 00 07 0f 00 02 63 04 13 62 20 00 00 00 42 18 02 04 00
+63 0e 00 00 00 32 00 48 61 72 70 73 50 69 61 6e 6f 63 63 63 32 32 32 00 60
+00 50 00 10 00 30 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hi-LowBell
+** Description: yet another electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 1b 0f 0e 0a 00 03 4e 1f 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 03 59 08 03 1f 12 08 08 0a 00 03 62 00 03 3c 1c 1d 10 00 62 18 01 04 00
+63 32 00 32 00 32 00 48 69 2d 4c 6f 77 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: High&Long$
+** Description: a synthetic electric piano sound
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 0a 00 0e 09 00 03 58 24 06 1f 0e 03 0b 0e 43 03 55 04 13 1f 12 06 08 0e
+00 02 4b 04 03 1f 12 05 08 0a 00 03 62 04 03 04 1c 14 06 54 66 18 01 04 00
+63 32 00 32 00 32 00 48 69 67 68 26 4c 6f 6e 67 24 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HonkeyTonk
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 4
+18 01 01 03 00 00 02 30 17 0e 16 03 01 04 0c 3a 02 4e 05 16 18 1b 04 03 0d
+00 03 3d 1d 0d 14 08 01 05 0c 00 03 63 03 10 20 23 00 00 00 02 11 02 04 00
+63 32 00 00 00 32 00 48 6f 6e 6b 65 79 54 6f 6e 6b 63 63 63 32 32 32 00 42
+00 01 00 0b 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ivory *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 03 05 0d 00 02 48 04 16 1f 04 02 05 0e 42 05 47 0a 08 1f 05 04 05 0d
+51 02 48 10 0d 16 1e 06 06 0f 00 03 63 04 13 02 19 00 00 00 22 0c 02 04 00
+63 00 00 00 00 32 00 49 76 6f 72 79 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JazzyPiano
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 07 01 06 0e 2b 03 35 04 08 16 03 02 06 0c 4b 02 59 09 16 1f 07 03 07 0a
+5b 01 4d 19 15 17 16 06 08 0e 00 03 63 04 16 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 4a 61 7a 7a 79 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MetalWhip
+** Description: electric piano / electric guitar mix
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 03 62 10 06 1f 11 03 0b 0e 43 03 51 08 13 1f 09 05 08 0e
+00 03 59 0a 03 1f 12 08 08 0a 00 03 62 04 03 31 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 4d 65 74 61 6c 57 68 69 70 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NewElectro
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 12
+1f 0e 0f 0e 09 00 03 29 2d 06 1f 0f 05 0b 0e 4e 02 5a 04 0b 1f 12 06 08 0e
+00 03 60 04 03 1f 12 06 08 0e 00 04 63 04 0b 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 4e 65 77 45 6c 65 63 74 72 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NewElectro
+** Description: still another electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0e 0f 0e 09 00 06 4b 24 06 1f 0e 03 0b 0e 43 02 55 04 13 1f 12 06 08 0e
+00 04 4e 04 03 1f 12 08 08 0a 00 03 62 04 03 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 4e 65 77 45 6c 65 63 74 72 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: NewElectro
+** Controls: KV
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 0e 0f 0e 09 00 07 4b 24 06 1f 0e 03 0b 0e 43 07 55 04 13 1f 12 06 08 0e
+00 07 4e 04 03 1f 12 08 08 0a 00 07 62 04 03 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 4e 65 77 45 6c 65 63 74 72 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Old Rose
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 2
+19 12 05 09 0a 25 41 54 04 05 19 0a 0a 09 0c 25 04 45 08 13 1f 13 00 09 03
+00 05 56 02 03 1a 1f 05 09 0f 00 43 60 04 09 32 19 00 00 00 5e 18 02 04 00
+28 09 0f 00 00 32 00 4f 6c 64 20 52 6f 73 65 20 20 63 63 63 32 32 32 00 30
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Old Rose
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 12 05 09 0d 25 41 54 04 05 19 0d 0a 09 0c 25 04 45 08 13 1f 13 00 09 03
+00 05 56 02 03 1a 1f 05 09 0f 00 43 60 04 09 32 19 00 00 00 5e 18 02 04 00
+28 09 0f 00 00 32 00 4f 6c 64 20 52 6f 73 65 20 20 63 63 63 32 32 32 00 30
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrganPiano
+** Description: Doesn't sound like either
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 1b 0f 0e 0a 00 02 4e 0a 06 1f 09 00 0b 00 43 02 4d 04 13 1f 09 05 08 0e
+00 02 59 08 03 1f 12 08 08 0a 00 02 62 04 03 3c 1c 1d 10 00 62 18 01 04 00
+63 32 00 32 00 32 00 4f 72 67 61 6e 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrganPiano
+** Description: a meek, organ-like electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 1b 0f 0e 0a 00 03 4e 0a 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 02 59 08 03 1f 12 08 08 0a 00 02 62 04 03 3c 1c 1d 10 00 62 18 01 04 00
+63 32 00 32 00 32 00 4f 72 67 61 6e 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Piano
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 09 00 04 0a 00 02 47 04 05 19 09 04 07 06 00 02 3b 0d 03 1e 16 02 06 0f
+00 05 63 08 04 1e 15 08 05 0d 00 05 5a 3e 0a 2c 1e 17 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Piano
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 09 00 04 0a 00 00 47 04 05 19 09 04 07 06 00 00 3b 0d 03 1e 16 02 06 0f
+00 00 63 08 04 1e 15 08 05 0d 00 00 5a 3e 0a 2c 1e 17 00 00 22 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PetalPiano
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 08 07 06 06 57 07 43 04 05 13 06 07 06 0a 00 00 3b 00 09 1d 08 07 06 0a
+00 00 57 00 00 13 05 07 06 03 00 02 63 00 0d 01 1c 08 04 00 32 24 02 04 00
+63 32 00 00 00 32 00 50 65 74 61 6c 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PhaseGrand
+** Description: another electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1d 17 02 0f 0a 52 00 47 0a 16 15 03 00 07 0e 35 04 4e 04 16 16 0f 00 02 0f
+4f 03 56 04 10 13 1d 01 03 0a 0c 05 63 04 1b 33 23 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 50 68 61 73 65 47 72 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianGuitar
+** Description: Cross between a piano and a guitar, sort of
+** Controls: KV
+** Source: Art Hitzeman
+1f 12 08 02 0b 39 02 4e 04 0b 1e 06 02 04 09 22 04 56 09 13 1f 0c 03 05 05
+27 05 46 1c 16 1e 05 03 05 09 00 02 5d 04 13 02 20 00 00 00 62 18 02 04 00
+28 32 00 00 00 32 00 50 69 61 6e 47 75 69 74 61 72 63 63 63 32 32 32 00 00
+00 02 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rag Piano
+** Description: A piano for those Scott Joplin pieces
+** Controls: KV, MW (LFO pitch)
+** Source: Art Hitzeman
+1f 07 01 03 0e 2b 03 4c 04 08 16 03 02 04 0c 63 02 4c 09 16 1f 07 03 04 0a
+63 02 4a 23 15 17 16 06 04 0e 19 03 63 04 16 0a 1f 00 04 00 42 13 02 04 00
+28 32 00 00 00 32 00 52 61 67 20 50 69 61 6e 6f 20 63 63 63 33 33 33 00 05
+00 0c 00 05 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RatRhodes
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 08 08 0a 2b 47 63 00 06 1f 18 02 06 0c 00 01 59 2c 0b 1f 19 04 05 0f
+04 46 63 00 13 1f 15 0a 05 0d 07 07 57 0f 10 04 14 16 07 0c 4a 18 02 04 00
+63 32 33 2f 27 32 00 52 61 74 52 68 6f 64 65 73 20 63 63 63 32 32 32 00 30
+0c 58 00 00 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Reed Piano
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 16
+1f 0d 10 0d 0c 00 04 27 08 13 1f 1f 00 09 0f 24 43 42 04 16 1f 06 07 0a 0d
+17 03 57 08 10 1f 09 02 07 0e 00 03 63 04 13 3b 17 00 00 11 5e 0c 04 04 00
+63 32 00 32 00 32 00 52 65 65 64 20 50 69 61 6e 6f 63 63 63 32 32 32 00 03
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Piano3
+
+** Name: Rhodes...1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0f 04 0f 00 01 2b 3f 06 1f 12 05 07 0e 4e 03 58 04 0b 1f 12 06 08 0e
+52 05 4a 08 0b 1f 12 06 08 0e 00 44 63 04 0b 38 14 00 00 10 66 0c 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0f 04 0f 00 01 2b 3f 06 1f 12 05 07 0e 4e 02 58 04 0b 1f 12 06 08 0e
+52 01 4a 08 0b 1f 12 06 08 0e 00 40 63 04 0b 38 14 00 00 10 66 0c 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 00 08 0c 00 01 57 04 1b 1c 09 06 08 0c 4e 01 37 2a 0b 1c 04 00 08 0c
+52 05 60 08 13 1c 07 07 08 0b 00 05 63 04 03 04 22 21 00 00 02 18 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 04 00 08 0c 00 01 57 04 1b 1c 09 06 08 0c 4e 01 37 2a 0b 1c 04 00 08 0c
+52 00 60 08 13 1c 07 07 08 0b 00 00 63 04 03 04 22 21 00 00 02 18 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 00 08 0c 00 02 47 04 03 1c 15 0c 08 0c 4e 03 63 31 0b 1c 04 00 08 0c
+00 05 5f 08 03 1c 1f 07 04 0b 00 05 62 04 0b 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 04 00 08 0c 00 02 47 04 03 1c 15 0c 08 0c 4e 01 63 31 0b 1c 04 00 08 0c
+00 01 5f 08 03 1c 1f 07 04 0b 00 00 62 04 0b 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 00 08 0c 00 03 48 08 03 1c 15 0c 08 0c 4e 03 58 31 0b 1c 04 00 08 0c
+00 05 5a 08 03 1c 1f 07 04 0b 00 04 62 08 0b 36 14 00 00 00 62 0c 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 04 00 08 0c 00 03 48 08 03 1c 15 0c 08 0c 4e 01 58 31 0b 1c 04 00 08 0c
+00 00 5a 08 03 1c 1f 07 04 0b 00 00 62 08 0b 36 14 00 00 00 62 0c 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 06 07 05 00 43 52 04 0e 1c 09 05 0b 0a 4e 45 61 2a 0b 1c 06 06 07 0c
+00 44 5f 04 08 1c 07 07 07 0b 00 45 63 04 0e 34 13 00 00 24 66 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 06 07 05 00 42 52 04 0e 1c 09 05 0b 0a 4e 45 61 2a 0b 1c 06 06 07 0c
+00 40 5f 04 08 1c 07 07 07 0b 00 42 63 04 0e 34 13 00 00 24 66 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 03 02 0d 00 43 51 04 1b 1f 0d 0a 06 0d 4e 43 55 24 0b 1f 06 08 07 0d
+00 45 5a 04 03 1f 0f 09 07 0d 00 45 61 04 0b 26 13 00 00 24 66 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 03 02 0d 00 41 51 04 1b 1f 0d 0a 06 0d 4e 41 55 24 0b 1f 06 08 07 0d
+00 40 5a 04 03 1f 0f 09 07 0d 00 40 61 04 0b 26 13 00 00 24 66 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 2e 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...7
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 0a 09 05 01 00 01 3d 13 16 19 0a 09 05 02 00 02 63 00 0c 19 07 09 05 07
+13 04 63 0d 0e 19 07 09 05 07 13 44 63 04 0b 7e 14 0a 00 39 06 0c 02 04 00
+63 15 27 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...7
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 0a 09 05 01 00 01 3d 13 16 19 0a 09 05 02 00 00 63 00 0c 19 07 09 05 07
+13 00 63 0d 0e 19 07 09 05 07 13 40 63 04 0b 7e 14 0a 00 39 06 0c 02 04 00
+63 15 27 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...8
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 00 07 0d 00 02 4c 04 1e 1c 0f 0a 05 0b 5c 03 5f 24 14 1c 06 06 07 0d
+13 05 5b 04 06 1c 0f 09 07 0b 13 45 5f 04 03 7e 14 0a 00 39 06 0c 02 04 00
+63 15 27 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...8
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 00 07 0d 00 00 4c 04 1e 1c 0f 0a 05 0b 5c 01 5f 24 14 1c 06 06 07 0d
+13 00 5b 04 06 1c 0f 09 07 0b 13 40 5f 04 03 7e 14 0a 00 39 06 0c 02 04 00
+63 15 27 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 00 08 0c 00 01 54 04 1b 1c 09 06 08 0c 4e 03 42 2a 0b 1c 04 00 08 0c
+52 06 63 04 13 1c 07 07 08 0b 00 46 63 04 03 06 19 21 00 2c 06 18 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes...9
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 04 00 08 0c 00 01 54 04 1b 1c 09 06 08 0c 4e 00 42 2a 0b 1c 04 00 08 0c
+52 00 63 04 13 1c 07 07 08 0b 00 40 63 04 03 06 19 21 00 2c 06 18 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes..10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 04 00 08 0c 00 02 5b 04 1b 1c 09 06 08 0c 4e 03 57 24 1b 1c 04 00 08 0c
+52 04 63 04 13 1c 07 07 08 0b 00 44 63 04 03 07 19 21 00 2c 06 18 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 31 30 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes..10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 04 00 08 0c 00 02 5b 04 1b 1c 09 06 08 0c 4e 00 57 24 1b 1c 04 00 08 0c
+52 00 63 04 13 1c 07 07 08 0b 00 40 63 04 03 07 19 21 00 2c 06 18 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 31 30 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes..11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0f 04 0f 00 03 34 0d 0e 1f 12 05 0b 0e 4e 05 45 19 03 1f 12 06 08 0e
+52 04 45 04 03 1f 12 06 08 0e 00 06 63 04 03 3c 22 21 00 00 02 0c 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 31 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes..11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0f 04 0f 00 01 34 0d 0e 1f 12 05 0b 0e 4e 01 45 19 03 1f 12 06 08 0e
+52 00 45 04 03 1f 12 06 08 0e 00 00 63 04 03 3c 22 21 00 00 02 0c 00 04 00
+63 00 00 00 00 32 00 52 68 6f 64 65 73 2e 2e 31 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes..12
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 04 00 08 0c 00 44 59 08 06 1a 15 0c 08 0c 4e 45 62 24 0b 1a 04 00 08 0c
+00 44 63 04 00 1a 1f 07 04 0b 00 46 62 04 0b 37 13 00 00 24 66 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes..12
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 04 00 08 0c 00 41 59 08 06 1a 15 0c 08 0c 4e 40 62 24 0b 1a 04 00 08 0c
+00 40 63 04 00 1a 1f 07 04 0b 00 40 62 04 0b 37 13 00 00 24 66 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes..13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 02 02 0d 00 44 3d 22 1b 1f 0d 07 06 0d 32 46 45 1f 13 1f 06 04 07 0d
+00 45 36 04 03 1f 0f 05 07 0d 00 45 5f 04 03 03 13 00 00 24 66 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 31 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rhodes..13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 02 02 0d 00 41 3d 22 1b 1f 0d 07 06 0d 32 41 45 1f 13 1f 06 04 07 0d
+00 41 36 04 03 1f 0f 05 07 0d 00 40 5f 04 03 03 13 00 00 24 66 18 01 04 00
+63 32 00 32 00 32 00 52 68 6f 64 65 73 2e 2e 31 33 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SkoolPiano
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 7
+1d 01 04 03 00 1a 01 48 04 0d 16 01 03 04 0c 63 04 4e 0d 13 18 04 03 03 00
+56 01 44 16 18 1a 07 03 06 0d 00 01 61 04 13 3a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 53 6b 6f 6f 6c 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpacePiano
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 06 02 07 0d 00 05 3a 3a 13 1b 19 03 08 0b 00 45 63 2b 13 16 06 04 0c 0d
+00 44 62 04 0b 15 09 04 07 00 00 45 61 04 13 2c 19 00 00 51 66 18 04 04 00
+28 32 00 00 00 32 00 53 70 61 63 65 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SquareFlat
+** Description: a buzzy electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 1f 00 0e 0f 00 03 5c 04 06 1f 0e 03 0b 0e 43 03 55 04 13 1f 12 06 08 0e
+00 03 58 04 00 1f 12 08 08 0a 00 03 63 04 03 34 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 53 71 75 61 72 65 46 6c 61 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sus Piano
+** Description: Grand 2 with infinitely long sustain
+** Controls: KV
+** Source: Art Hitzeman
+1f 0e 03 03 09 29 07 4c 04 00 16 04 01 03 0d 63 02 4c 09 16 1f 10 02 03 0a
+63 02 4a 1c 15 17 04 00 05 0f 00 03 63 04 16 3a 1f 08 20 02 02 18 02 04 00
+28 63 00 00 00 32 00 53 75 73 20 50 69 61 6e 6f 20 63 63 63 32 32 32 00 00
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Thump Pno
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 8
+1f 11 0b 0f 00 00 03 41 05 16 1f 0b 04 04 0f 55 02 55 04 16 1f 09 04 09 0e
+3f 02 45 10 15 1f 09 07 07 0c 00 03 63 04 08 52 1d 13 00 00 52 0c 02 04 00
+63 16 00 00 00 32 00 54 68 75 6d 70 20 50 6e 6f 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Toy Piano
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 24
+1f 0f 0a 07 0c 27 02 50 0a 00 1f 0e 0a 09 0a 1a 02 4f 15 06 1d 10 0e 07 0e
+00 05 54 10 08 1d 10 0a 08 0a 00 01 60 08 0e 14 1a 00 00 00 62 24 02 04 00
+28 32 00 00 00 32 00 54 6f 79 20 50 69 61 6e 6f 20 63 63 63 32 32 32 00 07
+00 07 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Toy Piano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 0d 07 0c 27 02 50 0a 00 1f 0e 0a 09 0d 1a 02 4f 15 06 1d 10 0e 07 0e
+00 05 54 10 08 1d 10 0d 08 0d 00 01 60 08 0e 14 1a 00 00 00 62 24 02 04 00
+28 32 00 00 00 32 00 54 6f 79 20 50 69 61 6e 6f 20 63 63 63 32 32 32 00 07
+00 07 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Upright *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 14 0a 0f 00 00 02 5e 0c 1b 17 0b 0a 0b 00 58 03 4e 0a 1c 1b 0a 10 01 00
+5e 01 50 00 0b 16 08 0a 06 00 1f 02 63 05 13 03 19 19 3c 00 42 05 02 04 00
+28 63 00 00 00 32 00 55 70 72 69 67 68 74 20 20 2a 63 63 63 32 32 32 08 7b
+00 00 00 14 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Upright
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 6
+16 1d 12 07 0c 00 42 42 07 04 1c 0e 03 05 0f 14 43 4f 04 16 1b 13 01 02 0f
+63 45 39 19 18 19 07 04 06 05 0a 42 63 04 13 1a 1e 00 06 02 42 18 02 04 00
+28 32 00 00 00 32 00 55 70 72 69 67 68 74 20 20 20 63 63 63 32 32 32 0b 02
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Upright
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 1d 12 07 0c 00 42 42 07 04 1c 0e 03 05 0f 14 43 4f 04 16 1b 13 01 02 0f
+63 45 39 19 18 19 07 04 06 05 0d 42 63 04 13 1a 1e 00 06 02 42 18 02 04 00
+28 32 00 00 00 32 00 55 70 72 69 67 68 74 20 20 20 63 63 63 32 32 32 0b 02
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: UprightBas
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 01 00 08 0d 16 02 4c 00 10 1f 08 05 07 0d 00 03 55 00 0e 1f 1c 03 07 0e
+13 02 50 00 10 1f 0e 05 06 0d 00 03 63 00 0b 3a 1b 0f 0a 00 52 0c 04 05 00
+63 4b 00 12 00 32 00 55 70 72 69 67 68 74 42 61 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Uprt piano
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 2
+13 02 01 04 0c 48 04 41 10 19 13 02 01 04 0c 45 03 59 04 10 13 02 01 04 0c
+48 03 4a 10 1d 13 02 01 04 0c 00 05 63 04 1b 3a 23 00 00 00 12 18 04 04 00
+63 32 00 00 00 32 00 55 70 72 74 20 70 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WiredPiano
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 04 03 09 1a 01 4a 04 1d 17 07 03 04 0b 0a 04 45 0d 13 19 05 03 03 0a
+41 02 46 22 18 1a 06 03 06 0b 00 02 61 04 13 3a 23 00 00 00 02 0c 02 04 00
+63 32 00 00 00 32 00 57 69 72 65 64 50 69 61 6e 6f 63 63 63 32 32 32 10 00
+00 00 20 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 15
+1f 0c 07 08 03 00 04 4d 04 03 1f 05 07 08 0f 00 04 50 04 0b 1f 09 00 08 00
+00 04 63 00 08 1f 09 00 08 00 00 03 63 00 0b 34 19 00 07 00 52 24 01 04 00
+63 32 00 32 00 32 00 57 6f 6f 64 20 50 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: britegrand
+** Description: another electric piano
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1d 17 02 0f 0a 07 00 4e 0a 16 15 03 00 07 0e 35 04 4e 04 16 16 0f 00 02 0f
+4f 03 56 04 10 13 1d 01 03 0a 0c 05 63 04 1b 33 23 00 00 00 62 18 02 04 00
+63 32 00 32 00 32 00 62 72 69 74 65 67 72 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: callipiano
+** Description: an electric piano with tremolo sustain
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 11 0f 0e 0a 00 03 52 0a 06 1f 01 00 0b 00 43 03 5a 04 13 1f 03 05 08 0f
+00 03 5a 0a 03 1f 12 08 08 0a 00 03 63 04 03 14 1c 1d 07 00 62 18 01 04 00
+63 32 00 32 00 32 00 63 61 6c 6c 69 70 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: flatfunk
+** Description: a percussive electric piano sound
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 11 0f 0e 0a 00 04 52 13 06 1f 01 00 0b 00 43 04 5a 04 13 1f 05 05 08 0e
+00 04 5a 00 03 1f 12 08 08 0a 00 04 63 04 03 10 1c 1d 10 00 62 18 01 04 00
+63 32 00 32 00 32 00 66 6c 61 74 66 75 6e 6b 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: fuzzbass
+** Description: a very fuzzy bass electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 05 00 0e 0a 00 03 59 00 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 03 5c 04 03 1f 12 08 08 0a 00 03 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 66 75 7a 7a 62 61 73 73 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: metlmarimb
+** Description: a metallic electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 0e 01 0e 0c 00 03 5a 0a 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 03 59 08 03 1f 12 08 08 0a 00 03 62 00 03 3c 1c 1d 06 00 62 18 01 04 00
+63 32 00 32 00 32 00 6d 65 74 6c 6d 61 72 69 6d 62 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: mildfilter
+** Description: a variation on SquareFlat
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 02 03 06 00 0e 03 54 08 1b 1f 0b 00 09 0c 00 00 3c 04 04 1f 06 00 09 01
+00 00 4b 04 03 1f 1c 04 09 0a 00 03 63 08 03 38 1e 09 04 00 62 0c 02 05 00
+63 32 00 32 00 32 00 6d 69 6c 64 66 69 6c 74 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: phaseharp
+** Description: yet another electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 07 00 0e 0a 00 07 62 0a 06 1f 09 00 0b 00 43 07 4d 04 13 1f 09 05 08 0e
+00 01 59 08 03 1f 12 08 08 0a 00 00 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 70 68 61 73 65 68 61 72 70 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: pizzapiano
+** Description: yet another electric piano
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+13 10 00 0e 0a 00 03 54 08 06 1f 09 00 0b 00 43 03 4d 04 13 1f 09 05 08 0e
+00 03 59 08 03 1f 12 08 08 0a 00 03 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 70 69 7a 7a 61 70 69 61 6e 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: stringback
+** Description: an electric piano with interesting decay
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+06 05 00 0e 0a 00 03 52 08 06 19 02 00 0b 00 43 03 57 0a 13 1f 09 05 08 0e
+00 03 59 08 03 1f 12 08 08 0a 00 03 62 04 03 3c 1c 1d 10 00 52 18 01 04 00
+63 32 00 32 00 32 00 73 74 72 69 6e 67 62 61 63 6b 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 17
+
+* SUBCATEGORY Synthesizer1
+
+
+** Name: AnlgSynt.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 06 07 04 0a 23 04 52 08 0b 06 03 0c 06 0d 00 05 44 10 0c 12 01 06 06 0e
+00 05 63 04 05 06 06 09 06 0b 00 05 60 04 02 74 2a 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+05 06 07 04 0a 23 00 52 08 0b 06 03 0c 06 0d 00 00 44 10 0c 12 01 06 06 0e
+00 00 63 04 05 06 06 09 06 0b 00 00 60 04 02 74 2a 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 02 07 0c 04 5c 06 56 04 03 0f 03 03 08 0e 00 04 5f 04 06 1f 1f 00 0f 0f
+00 06 5f 04 03 1f 12 01 09 0e 00 05 5f 04 03 7c 2a 00 00 00 32 00 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 32 63 63 63 32 32 32 00 20
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 07 0c 04 5c 01 56 04 03 0f 03 03 08 0e 00 01 5f 04 06 1f 1f 00 0f 0f
+00 00 5f 04 03 1f 12 01 09 0e 00 00 5f 04 03 7c 2a 00 00 00 32 00 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 32 63 63 63 32 32 32 00 20
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 02 07 0c 04 5c 03 59 04 03 0f 03 03 08 0e 00 05 63 04 06 1f 1f 00 0f 0f
+00 07 63 04 03 1f 12 01 09 0e 00 06 5f 04 03 74 2a 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 33 63 63 63 32 32 32 00 10
+00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 07 0c 04 5c 01 59 04 03 0f 03 03 08 0e 00 02 63 04 06 1f 1f 00 0f 0f
+00 00 63 04 03 1f 12 01 09 0e 00 00 5f 04 03 74 2a 00 00 00 32 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 33 63 63 63 32 32 32 00 10
+00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 09 07 09 0a 5c 04 51 08 05 12 04 03 09 0c 00 05 51 08 00 1f 12 07 09 0e
+00 05 63 04 05 1b 09 0c 09 0a 00 06 54 04 00 7c 2a 00 00 00 42 0c 02 04 00
+28 02 00 00 00 32 00 41 6e 6c 67 53 79 6e 74 2e 34 63 63 63 32 32 32 00 10
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AnlgSynt.4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 63 04 05 1b 09 0c 09 0a 00 00 54 04 00 7c 2a 00 00 00 42 0c 02 04 00
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+
+
+** Name: AnlgSynt.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0f 0f 09 0d 00 04 52 08 02 1e 04 06 0c 09 00 06 4d 0a 03 1f 09 07 09 0e
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+
+
+** Name: AnlgSynt.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0f 0f 09 0d 00 01 52 08 02 1e 04 06 0c 09 00 01 4d 0a 03 1f 09 07 09 0e
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+
+
+** Name: AnlgSynt.6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 02 07 0c 04 5c 05 53 04 03 1f 0f 03 08 0f 00 04 54 04 05 1f 1f 00 0f 0f
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+
+
+** Name: AnlgSynt.6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 07 0c 04 5c 02 53 04 03 1f 0f 03 08 0f 00 01 54 04 05 1f 1f 00 0f 0f
+00 00 63 04 03 1f 09 01 09 09 00 00 5f 04 01 6c 23 00 00 00 32 0c 02 04 00
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+
+
+** Name: AnlgSynt.7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 03 08 05 5c 05 5d 04 00 1f 0a 06 08 07 00 05 52 04 06 18 07 04 08 05
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+00 00 00
+
+
+** Name: AnlgSynt.7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 63 04 00 1f 15 06 08 0e 00 40 62 04 08 2c 20 00 00 47 36 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgSynt.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0c 07 09 07 00 04 58 08 06 12 0c 07 09 0a 00 06 5b 04 03 1f 16 00 09 0d
+00 06 56 04 06 1f 16 00 09 0d 00 06 62 08 03 2c 20 00 00 00 32 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgSynt.8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 0c 07 09 07 00 01 58 08 06 12 0c 07 09 0a 00 01 5b 04 03 1f 16 00 09 0d
+00 00 56 04 06 1f 16 00 09 0d 00 00 62 08 03 2c 20 00 00 00 32 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgSynt.9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0c 09 03 0c 00 03 5a 08 06 0f 0c 09 04 0c 00 04 59 04 02 1f 15 05 03 0d
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+
+
+** Name: AnlgSynt.9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0c 09 03 0c 00 01 5a 08 06 0f 0c 09 04 0c 00 01 59 04 02 1f 15 05 03 0d
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+00 00 00
+
+
+** Name: AnlgSynt10
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0d 12 03 06 00 03 52 04 00 0f 04 12 09 0c 00 06 4a 10 0a 0f 15 06 03 0e
+00 05 63 04 08 1f 15 06 05 0d 00 45 62 04 0e 3c 26 21 20 00 52 0c 02 04 00
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+
+
+** Name: AnlgSynt10
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0d 12 03 06 00 01 52 04 00 0f 04 12 09 0c 00 01 4a 10 0a 0f 15 06 03 0e
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+00 00 00
+
+
+** Name: AnlgSynt11
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 03 12 07 06 00 04 50 04 00 10 0d 12 07 06 00 05 56 04 02 11 06 06 08 0e
+00 06 63 04 08 10 15 06 08 0e 00 06 62 04 0e 3c 26 1c 20 00 42 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgSynt11
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 03 12 07 06 00 02 50 04 00 10 0d 12 07 06 00 01 56 04 02 11 06 06 08 0e
+00 00 63 04 08 10 15 06 08 0e 00 00 62 04 0e 3c 26 1c 20 00 42 0c 02 04 00
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+
+
+** Name: AnlgSynt12
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 03 12 07 06 00 04 57 08 00 07 04 04 07 0d 00 04 56 0d 02 10 05 06 08 0e
+00 07 63 08 08 19 04 03 07 0f 00 06 62 04 04 2c 26 21 20 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgSynt12
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 03 12 07 06 00 02 57 08 00 07 04 04 07 0d 00 03 56 0d 02 10 05 06 08 0e
+00 00 63 08 08 19 04 03 07 0f 00 00 62 04 04 2c 26 21 20 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgSynt13
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 06 0a 0f 00 03 59 00 0b 1f 0c 06 0a 0b 00 04 63 00 02 1f 0c 05 0a 0b
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+00 00 00
+
+
+** Name: AnlgSynt13
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 06 0a 0f 00 01 59 00 0b 1f 0c 06 0a 0b 00 00 63 00 02 1f 0c 05 0a 0b
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+00 00 00
+
+
+** Name: AnlgSynt14
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 06 07 1b 03 58 04 09 1f 06 00 04 09 13 04 54 0d 0d 1f 07 00 07 07
+0b 05 63 08 09 1f 06 00 04 09 00 05 62 04 0d 2c 1c 00 05 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgSynt14
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 06 07 1b 01 58 04 09 1f 06 00 04 09 13 02 54 0d 0d 1f 07 00 07 07
+0b 00 63 08 09 1f 06 00 04 09 00 00 62 04 0d 2c 1c 00 05 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgSynt15
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 01 08 03 1b 03 63 00 09 1f 15 06 09 0f 00 05 57 04 01 1f 15 06 09 0f
+00 04 63 04 01 1f 15 06 09 0f 00 06 62 00 01 2c 1c 00 05 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: AnlgSynt15
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 01 08 03 1b 01 63 00 09 1f 15 06 09 0f 00 01 57 04 01 1f 15 06 09 0f
+00 00 63 04 01 1f 15 06 09 0f 00 00 62 00 01 2c 1c 00 05 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: Ariesynth1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 01 05 09 00 03 55 00 03 1f 03 00 05 06 2d 03 59 0d 0b 1f 08 00 04 0c
+43 05 63 13 0b 1c 06 04 04 07 00 05 63 08 0b 6d 21 00 38 00 22 0c 06 04 00
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+00 00 00
+
+
+** Name: Ariesynth1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 01 05 09 00 01 55 00 03 1f 03 00 05 06 2d 02 59 0d 0b 1f 08 00 04 0c
+43 00 63 13 0b 1c 06 04 04 07 00 00 63 08 0b 6d 21 00 38 00 22 0c 06 04 00
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+00 00 00
+
+
+** Name: Ariesynth2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 01 05 09 00 03 53 00 03 1f 03 00 05 06 2d 05 52 00 13 1f 08 00 04 0c
+43 05 55 00 0b 1c 06 04 05 07 00 07 63 04 0b 7a 21 00 38 00 22 0c 06 04 00
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+00 00 00
+
+
+** Name: Ariesynth2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 01 05 09 00 01 53 00 03 1f 03 00 05 06 2d 01 52 00 13 1f 08 00 04 0c
+43 00 55 00 0b 1c 06 04 05 07 00 00 63 04 0b 7a 21 00 38 00 22 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: A.R.P. *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 08 06 0d 00 00 4c 04 03 1f 07 00 04 0c 00 00 42 04 03 1f 04 00 02 0d
+00 00 42 04 03 1a 0c 00 08 0e 00 00 63 04 03 3a 21 00 00 00 52 0c 02 0d 1f
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+00 00 00
+
+
+** Name: ARP 2500
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 16 00 05 0e 0a 04 62 00 01 1f 0d 10 05 00 0e 05 3f 10 12 1f 0d 10 05 00
+0c 04 3a 0d 15 10 1f 00 0b 0f 00 0d 63 04 04 6d 14 00 36 00 22 18 04 04 01
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+00 00 00
+
+
+** Name: ARP 2500
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 16 00 05 0e 0a 01 62 00 01 1f 0d 10 05 00 0e 01 3f 10 12 1f 0d 10 05 00
+0c 01 3a 0d 15 10 1f 00 0b 0f 00 00 63 04 04 6d 14 00 36 00 22 18 04 04 01
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+00 00 00
+
+
+** Name: ARP 2600.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 02 03 03 00 05 60 04 04 10 05 06 08 03 00 25 63 0a 03 10 05 05 08 03
+00 1d 63 0a 04 10 05 05 08 03 00 3d 63 08 03 2d 23 00 00 00 42 0c 05 04 01
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+00 00 00
+
+
+** Name: ARP 2600.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 08 02 03 03 00 02 60 04 04 10 05 06 08 03 00 20 63 0a 03 10 05 05 08 03
+00 18 63 0a 04 10 05 05 08 03 00 38 63 08 03 2d 23 00 00 00 42 0c 05 04 01
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+00 00 00
+
+
+** Name: ARP 2600.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 16 00 05 0e 0a 03 63 04 01 1f 0d 10 05 00 0e 05 3c 10 12 1f 0d 10 05 00
+0c 05 35 13 15 10 1f 00 0b 0f 00 05 63 04 04 7f 14 00 36 00 22 18 04 04 00
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+00 00 00
+
+
+** Name: ARP 2600.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 16 00 05 0e 0a 00 63 04 01 1f 0d 10 05 00 0e 00 3c 10 12 1f 0d 10 05 00
+0c 00 35 13 15 10 1f 00 0b 0f 00 00 63 04 04 7f 14 00 36 00 22 18 04 04 00
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+00 00 00
+
+
+** Name: ARP Axxe.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 08 00 05 0f 14 04 5c 00 11 18 08 00 05 0f 14 03 5c 04 11 18 08 00 05 0f
+14 06 61 00 15 18 08 00 05 0f 14 05 63 04 15 6c 22 00 0b 00 62 0c 07 0d 01
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+00 00 00
+
+
+** Name: ARP Axxe.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 08 00 05 0f 14 01 5c 00 11 18 08 00 05 0f 14 01 5c 04 11 18 08 00 05 0f
+14 00 61 00 15 18 08 00 05 0f 14 00 63 04 15 6c 22 00 0b 00 62 0c 07 0d 01
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+00 00 00
+
+
+** Name: ARP Axxe.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 05 02 07 09 00 05 59 08 03 15 12 03 04 0d 00 04 54 08 01 18 07 05 07 0d
+00 05 63 04 06 0f 04 03 07 0d 00 06 63 04 06 64 1a 00 00 00 12 0c 06 0d 02
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+00 00 00
+
+
+** Name: ARP Axxe.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 05 02 07 09 00 02 59 08 03 15 12 03 04 0d 00 02 54 08 01 18 07 05 07 0d
+00 00 63 04 06 0f 04 03 07 0d 00 00 63 04 06 64 1a 00 00 00 12 0c 06 0d 02
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Omni.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 05 0e 00 44 4e 08 02 0d 07 0e 06 06 0e 45 63 0d 04 0c 1f 00 06 0f
+52 46 63 19 04 0b 1f 06 08 0f 0a 46 63 08 03 35 23 08 10 06 56 0c 07 04 00
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+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Omni.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 00 05 0e 00 42 4e 08 02 0d 07 0e 06 06 0e 42 63 0d 04 0c 1f 00 06 0f
+52 40 63 19 04 0b 1f 06 08 0f 0a 40 63 08 03 35 23 08 10 06 56 0c 07 04 00
+63 63 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Omni.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 03 1e 05 04 56 05 50 0d 06 0b 03 1e 05 04 23 03 4b 08 0d 0a 1f 01 08 0f
+15 05 57 08 08 0a 1f 00 05 0f 25 06 5b 08 01 54 22 05 0c 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ARP Omni.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 03 1e 05 04 56 01 50 0d 06 0b 03 1e 05 04 23 01 4b 08 0d 0a 1f 01 08 0f
+15 00 57 08 08 0a 1f 00 05 0f 25 00 5b 08 01 54 22 05 0c 00 52 0c 0c 04 00
+63 32 00 00 00 32 00 41 52 50 20 4f 6d 6e 69 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+19 05 01 04 03 2c 00 48 04 0b 11 01 05 04 0c 3c 02 42 08 0b 19 04 05 05 0a
+20 01 48 1c 0c 11 13 05 04 0f 00 02 63 04 13 3a 1f 00 04 00 42 18 02 04 00
+28 32 00 00 00 32 00 41 78 65 6c 20 46 20 20 20 20 63 63 63 32 32 32 00 00
+00 40 00 00 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 0d 02 06 0e 00 04 58 04 00 15 04 14 06 0c 00 05 5f 04 0a 13 15 03 06 0e
+00 05 63 04 08 15 15 06 06 0d 00 05 62 04 0e 34 26 21 20 47 12 0c 00 04 00
+63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 0d 02 06 0e 00 01 58 04 00 15 04 14 06 0c 00 01 5f 04 0a 13 15 03 06 0e
+00 00 63 04 08 15 15 06 06 0d 00 00 62 04 0e 34 26 21 20 47 12 0c 00 04 00
+63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F...2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 15 02 06 0e 00 03 5a 04 08 15 04 14 06 0c 00 04 5f 04 0a 15 15 03 06 0e
+00 06 63 04 08 15 15 06 06 0d 00 46 62 04 0e 2c 26 21 20 2b 16 0c 00 04 00
+63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Axel F...2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 15 02 06 0e 00 01 5a 04 08 15 04 14 06 0c 00 01 5f 04 0a 15 15 03 06 0e
+00 00 63 04 08 15 15 06 06 0d 00 40 62 04 0e 2c 26 21 20 2b 16 0c 00 04 00
+63 32 00 32 00 32 00 41 78 65 6c 20 46 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BadSample*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 00 01 00 00 00 43 3d 00 14 1f 00 01 0d 00 00 4a 0a 00 1f 0b 00 01 00
+00 00 46 13 06 14 1b 0b 07 0f 00 01 63 04 0b 00 63 00 17 63 7f 0c 02 04 00
+28 63 00 00 00 32 00 42 61 64 53 61 6d 70 6c 65 2a 63 63 63 32 32 32 09 40
+00 00 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Beta.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 09 00 07 0d 20 45 54 08 0a 0d 08 01 05 0d 00 46 4e 00 0a 1c 00 00 04 0f
+00 46 2f 19 04 10 05 00 05 0f 00 45 54 08 0c 3a 23 00 05 30 62 00 05 04 00
+63 32 00 00 00 32 00 42 65 74 61 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Beta.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 09 00 07 0d 20 43 58 08 0a 0d 03 00 05 07 00 44 56 04 02 1c 00 00 04 0f
+00 46 45 0d 04 10 04 00 05 07 00 45 56 08 04 2b 23 00 05 30 62 00 05 04 00
+63 32 00 00 00 32 00 42 65 74 61 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BigWash
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 0e 05 00 18 02 54 13 10 1f 19 08 0a 0c 00 03 5c 13 0c 1f 05 00 02 00
+5e 04 52 24 11 1f 10 08 07 0e 00 04 63 0d 0b 02 1a 16 03 00 52 00 02 04 00
+63 28 00 1e 00 32 00 42 69 67 57 61 73 68 20 20 20 63 63 63 32 32 32 00 20
+20 30 10 30 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chroma...1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 1f 07 09 00 03 44 2a 03 15 16 03 04 0d 00 06 55 0d 01 18 19 07 07 0d
+00 03 63 04 06 0f 04 03 07 0d 00 05 63 04 06 64 1a 00 00 00 12 0c 04 04 00
+28 32 00 00 00 32 00 43 68 72 6f 6d 61 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chroma...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 09 0a 00 02 5c 08 04 1f 13 1f 01 07 00 03 55 10 03 13 15 06 09 0d
+00 06 59 04 03 1f 09 0b 06 0c 00 04 63 04 0b 2c 21 17 02 0d 32 18 04 04 00
+28 32 00 00 00 32 00 43 68 72 6f 6d 61 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chroma...3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 06 03 08 0f 00 04 54 04 13 1f 0a 00 09 07 00 04 41 2a 1b 15 06 03 09 0f
+00 04 5c 04 13 1f 0a 00 09 0d 00 05 63 04 0b 34 23 00 00 00 12 18 04 04 00
+28 32 00 00 00 32 00 43 68 72 6f 6d 61 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Crazy 6502
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 09 04 07 0f 00 43 48 0a 08 10 09 04 07 0f 00 44 63 0d 0e 10 09 04 07 0f
+00 45 63 04 08 0f 03 01 07 0f 00 45 63 04 08 05 2c 00 63 63 37 24 04 04 00
+63 01 63 00 00 32 00 43 72 61 7a 79 20 36 35 30 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Crazy 6502
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 09 04 07 0f 00 40 48 0a 08 10 09 04 07 0f 00 40 63 0d 0e 10 09 04 07 0f
+00 40 63 04 08 0f 03 01 07 0f 00 40 63 04 08 05 2c 00 63 63 37 24 04 04 00
+63 01 63 00 00 32 00 43 72 61 7a 79 20 36 35 30 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DigiAnnie
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 32
+1f 0c 05 05 0c 17 02 53 0a 08 1f 11 02 05 0d 1e 02 45 04 00 1f 13 0e 05 0d
+32 01 3f 1f 06 1f 1f 08 06 0f 00 02 61 04 16 39 1d 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 44 69 67 69 41 6e 6e 69 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <> DS 1 <>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 05 58 04 1e 17 1f 01 02 0f 0a 04 49 0d 03 19 1f 00 03 0f
+08 06 63 00 16 12 1f 00 01 0f 14 06 63 00 1b 34 00 00 00 00 02 0c 07 04 00
+63 63 00 32 00 32 00 3c 3e 20 44 53 20 31 20 3c 3e 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: <> DS 1 <>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 00 02 0f 00 02 58 04 1e 17 1f 01 02 0f 0a 01 49 0d 03 19 1f 00 03 0f
+08 00 63 00 16 12 1f 00 01 0f 14 00 63 00 1b 34 00 00 00 00 02 0c 07 04 00
+63 63 00 32 00 32 00 3c 3e 20 44 53 20 31 20 3c 3e 63 63 63 32 32 32 00 00
+00 30 00 00 00 20 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: < DS 11 >
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 04 4f 04 1e 17 1f 01 02 0f 0a 04 3b 04 03 19 1f 00 03 0f
+08 04 63 00 16 12 1f 00 01 0f 14 07 63 10 1b 34 20 00 0a 00 02 0c 07 04 00
+63 63 00 32 00 32 00 3c 20 44 53 20 31 31 20 3e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: < DS 11 >
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 00 02 0f 00 00 4f 04 1e 17 1f 01 02 0f 0a 00 3b 04 03 19 1f 00 03 0f
+08 00 63 00 16 12 1f 00 01 0f 14 00 63 10 1b 34 20 00 0a 00 02 0c 07 04 00
+63 63 00 32 00 32 00 3c 20 44 53 20 31 31 20 3e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EML Synth1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 00 01 04 07 00 05 56 04 0e 0f 07 01 05 0b 00 06 52 04 08 13 07 00 06 0e
+00 04 60 00 03 13 05 00 06 0e 00 06 62 04 0b 7c 19 00 0c 00 42 18 07 04 00
+63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EML Synth1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 00 01 04 07 00 02 56 04 0e 0f 07 01 05 0b 00 02 52 04 08 13 07 00 06 0e
+00 00 60 00 03 13 05 00 06 0e 00 00 62 04 0b 7c 19 00 0c 00 42 18 07 04 00
+63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EML Synth2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 00 01 04 07 00 03 54 04 0e 0f 07 01 05 0b 00 02 5b 08 10 13 07 00 06 0e
+00 05 60 00 03 13 05 00 06 0e 00 05 62 08 0b 7c 19 00 0c 00 42 18 07 04 00
+63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EML Synth2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 00 01 04 07 00 02 54 04 0e 0f 07 01 05 0b 00 01 5b 08 10 13 07 00 06 0e
+00 00 60 00 03 13 05 00 06 0e 00 00 62 08 0b 7c 19 00 0c 00 42 18 07 04 00
+63 32 63 32 00 32 00 45 4d 4c 20 53 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 07 07 0d 00 02 5a 00 09 0f 00 03 06 0d 00 03 63 04 05 15 09 07 07 0d
+00 07 63 04 0a 0f 00 03 06 0d 00 06 63 08 09 7e 23 30 00 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 09 07 07 0d 00 02 5a 00 09 0f 00 03 06 0d 00 00 63 04 05 15 09 07 07 0d
+00 00 63 04 0a 0f 00 03 06 0d 00 00 63 08 09 7e 23 30 00 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 07 07 0d 00 05 63 19 09 0f 00 03 06 0d 00 04 52 08 00 15 09 07 07 0d
+00 06 41 00 0e 13 00 03 06 0d 00 05 63 04 0b 77 17 00 0b 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 09 07 07 0d 00 00 63 19 09 0f 00 03 06 0d 00 00 52 08 00 15 09 07 07 0d
+00 00 41 00 0e 13 00 03 06 0d 00 00 63 04 0b 77 17 00 0b 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 07 07 0d 00 02 51 08 0c 0f 00 04 06 0d 00 04 63 08 0a 15 09 07 07 0d
+00 04 63 04 0d 0f 00 04 06 0d 00 06 63 0d 08 7e 17 00 0b 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explorer.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 09 07 07 0d 00 02 51 08 0c 0f 00 04 06 0d 00 00 63 08 0a 15 09 07 07 0d
+00 00 63 04 0d 0f 00 04 06 0d 00 00 63 0d 08 7e 17 00 0b 00 22 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 72 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FMMelodica
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0c 00 0a 0d 20 44 50 0a 09 11 0c 00 0a 0d 20 44 50 0a 03 11 05 00 0a 0f
+00 43 63 04 01 11 05 00 09 0f 00 43 63 04 0b 44 21 15 03 05 5e 11 04 04 00
+63 1e 55 00 00 32 00 46 4d 4d 65 6c 6f 64 69 63 61 63 63 63 32 32 32 00 40
+00 40 00 28 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gamma....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 06 00 02 0e 14 03 5c 04 06 08 1f 00 02 0f 00 44 47 08 13 06 1f 00 04 0f
+4e 04 3c 0d 03 10 06 00 05 0e 00 06 5f 08 0b 72 21 1d 0e 1a 56 0c 08 04 00
+63 32 00 00 00 32 00 47 61 6d 6d 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gamma....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 06 00 02 0e 14 05 52 08 06 0c 1f 00 02 0f 00 45 3b 08 13 0a 1f 00 04 0f
+4e 05 4c 10 03 10 06 00 05 0e 00 06 5f 04 0b 6a 21 1d 0e 1a 56 0c 08 04 01
+63 32 00 00 00 32 00 47 61 6d 6d 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 20
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 18
+
+** Name: GleeSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 03 09 06 0e 0a 03 52 08 14 0c 04 07 06 0c 00 04 42 19 08 15 04 02 05 0e
+00 05 63 08 06 0b 15 0c 06 0f 00 45 5e 19 08 2c 26 21 08 47 26 00 02 04 00
+28 02 00 00 00 32 00 47 6c 65 65 53 79 6e 74 68 20 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GleeSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 03 09 06 0e 0a 01 52 08 14 0c 04 07 06 0c 00 01 42 19 08 15 04 02 05 0e
+00 00 63 08 06 0b 15 0c 06 0f 00 40 5e 19 08 2c 26 21 08 47 26 00 02 04 00
+28 02 00 00 00 32 00 47 6c 65 65 53 79 6e 74 68 20 63 63 63 32 32 32 00 10
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HardSync
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+11 00 00 05 0c 00 00 44 05 06 1b 05 00 0a 0e 00 01 4f 0a 0a 18 07 00 08 0e
+3b 02 43 20 09 15 0a 00 0b 0f 00 01 63 04 0b 72 1d 08 00 00 52 05 04 04 01
+63 41 00 00 00 32 00 48 61 72 64 53 79 6e 63 20 20 63 63 63 32 32 32 00 51
+00 50 00 71 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helix....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 00 03 0f 63 04 58 08 03 08 0e 00 05 01 00 04 63 04 02 07 04 0c 06 07
+3c 05 61 0d 0c 08 1f 01 05 0f 00 07 62 00 13 75 22 00 14 00 32 0c 04 04 00
+63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helix....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 00 03 0f 63 02 58 08 03 08 0e 00 05 01 00 00 63 04 02 07 04 0c 06 07
+3c 00 61 0d 0c 08 1f 01 05 0f 00 00 62 00 13 75 22 00 14 00 32 0c 04 04 00
+63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helix....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 00 03 0f 63 05 5f 08 03 08 07 00 05 08 00 06 53 00 02 07 04 0c 06 07
+3c 05 61 0d 0c 08 1f 01 05 0f 00 06 63 04 13 6c 22 00 14 00 32 0c 04 04 00
+63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helix....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 00 03 0f 63 02 5f 08 03 08 07 00 05 08 00 01 53 00 02 07 04 0c 06 07
+3c 00 61 0d 0c 08 1f 01 05 0f 00 00 63 04 13 6c 22 00 14 00 32 0c 04 04 00
+63 01 63 00 00 32 00 48 65 6c 69 78 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ ISAO \
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 17 1b 01 0e 00 42 39 04 0b 0f 00 03 05 0d 00 03 2e 08 0b 0f 00 03 05 0d
+00 45 63 08 0b 10 00 03 05 0d 00 06 63 04 0b 2c 1b 00 3c 63 26 18 02 04 01
+63 32 00 32 00 32 00 20 5c 20 49 53 41 4f 20 5c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ ISAO \
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 17 1b 01 0e 00 40 39 04 0b 0f 00 03 05 0d 00 00 2e 08 0b 0f 00 03 05 0d
+00 40 63 08 0b 10 00 03 05 0d 00 00 63 04 0b 2c 1b 00 3c 63 26 18 02 04 01
+63 32 00 32 00 32 00 20 5c 20 49 53 41 4f 20 5c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ ISAO \
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+18 17 1b 00 0e 00 40 39 04 0b 0f 00 03 05 0d 00 00 2e 08 0b 0f 00 03 05 0d
+00 40 63 08 0b 10 00 03 05 0d 00 00 63 04 0b 2c 1b 00 3c 63 26 18 02 04 01
+63 32 00 32 00 32 00 20 5c 20 49 53 41 4f 20 5c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JP 4.....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 05 01 05 08 00 04 51 0a 03 18 09 00 05 0b 2d 04 60 00 13 14 08 00 03 0c
+43 05 63 04 1b 18 08 04 04 07 00 06 63 04 13 7c 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JP 4.....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 05 01 05 08 00 01 51 0a 03 18 09 00 05 0b 2d 01 60 00 13 14 08 00 03 0c
+43 00 63 04 1b 18 08 04 04 07 00 00 63 04 13 7c 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JP 4.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 03 05 0f 00 03 54 04 06 16 0a 0a 05 0d 00 05 54 0d 03 16 09 01 06 0f
+00 07 63 04 00 16 15 01 06 0d 00 07 59 00 05 3c 25 49 0f 00 32 0c 0c 04 00
+63 00 00 00 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: JP 4.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 08 03 05 0f 00 01 54 04 06 16 0a 0a 05 0d 00 03 54 0d 03 16 09 01 06 0f
+00 04 63 04 00 16 15 01 06 0d 00 00 59 00 05 3c 25 49 0f 00 32 0c 0c 04 00
+63 00 00 00 00 32 00 4a 50 20 34 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Juno Juice
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 0a 05 03 0f 00 02 4e 03 02 1f 0e 00 03 0f 00 01 50 05 01 15 0e 00 07 0f
+00 02 63 03 01 16 0e 00 07 0f 00 02 63 05 06 3c 20 00 00 00 52 05 02 04 00
+63 32 00 00 00 32 00 4a 75 6e 6f 20 4a 75 69 63 65 63 63 63 32 32 32 00 06
+00 31 00 56 00 11 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Juno Who?
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 03 0f 00 01 4a 03 02 1f 0e 00 03 0f 00 01 50 05 01 15 0e 00 07 0f
+00 02 63 03 01 16 0e 00 07 0f 00 02 63 05 06 3c 20 00 00 00 52 05 02 04 00
+63 32 00 00 00 32 00 4a 75 6e 6f 20 57 68 6f 3f 20 63 63 63 32 32 32 00 26
+00 31 00 56 00 11 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jupiter *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 04 0f 35 00 3d 22 02 1f 00 00 04 0f 19 00 41 0d 05 1f 00 00 04 0f
+3b 00 41 18 06 0c 0a 00 05 0e 00 40 63 0d 0c 01 1e 0c 0f 05 56 00 02 04 00
+28 63 00 00 00 32 00 4a 75 70 69 74 65 72 20 20 2a 63 63 63 32 32 32 00 0f
+00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ Kitaro.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1f 04 07 0f 00 02 4f 00 06 17 0c 06 09 0f 00 01 5a 00 16 14 1f 04 09 0f
+00 06 63 04 06 18 1f 00 0d 0f 00 06 56 04 03 7c 29 00 05 00 22 18 05 04 00
+63 63 63 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 31 63 63 63 32 32 32 00 00
+00 30 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ Kitaro.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1f 04 07 0f 00 02 4f 00 06 17 0c 06 09 0f 00 01 5a 00 16 14 1f 04 09 0f
+00 00 63 04 06 18 1f 00 0d 0f 00 00 56 04 03 7c 29 00 05 00 22 18 05 04 00
+63 63 63 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 31 63 63 63 32 32 32 00 00
+00 30 00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ Kitaro.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 09 09 0f 00 3c 52 0a 02 08 04 03 09 0f 00 1d 55 04 02 1f 0f 09 09 0f
+00 1d 63 04 04 1f 0f 09 09 0f 00 3e 63 04 04 64 1f 1c 14 00 32 18 02 04 00
+63 32 00 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: \ Kitaro.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 09 09 0f 00 3a 52 0a 02 08 04 03 09 0f 00 1a 55 04 02 1f 0f 09 09 0f
+00 18 63 04 04 1f 0f 09 09 0f 00 38 63 04 04 64 1f 1c 14 00 32 18 02 04 00
+63 32 00 00 00 32 00 5c 20 4b 69 74 61 72 6f 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 07 02 0f 47 04 35 04 05 0a 1f 02 02 0f 00 45 43 04 02 0a 1f 02 04 0f
+4e 05 55 04 0c 0a 1f 02 05 0f 00 06 60 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 07 02 0f 47 00 35 04 05 0a 1f 02 02 0f 00 40 43 04 02 0a 1f 02 04 0f
+4e 00 55 04 0c 0a 1f 02 05 0f 00 00 60 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 07 02 0f 47 03 48 04 05 0f 1f 00 08 0f 00 46 62 04 02 0f 1f 00 08 0f
+00 05 63 04 04 0f 1f 00 08 0f 00 04 60 08 03 7d 21 1d 0e 1a 56 0c 06 0d 02
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 07 02 0f 47 00 48 04 05 0f 1f 00 08 0f 00 40 62 04 02 0f 1f 00 08 0f
+00 00 63 04 04 0f 1f 00 08 0f 00 00 60 08 03 7d 21 1d 0e 1a 56 0c 06 0d 02
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0a 07 09 0e 4d 03 4f 04 03 12 1f 00 0a 0f 00 05 39 04 03 12 1f 00 0a 0f
+4b 05 38 04 03 12 1f 00 0a 0f 01 07 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Korg 770.3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 0a 07 09 0e 4d 00 4f 04 03 12 1f 00 0a 0f 00 00 39 04 03 12 1f 00 0a 0f
+4b 00 38 04 03 12 1f 00 0a 0f 01 00 5f 04 03 3b 1e 05 0a 00 62 0c 02 04 00
+63 32 00 00 00 32 00 4b 6f 72 67 20 37 37 30 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Synthesizer2
+
+** Name: Lambda...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 06 04 04 0f 00 04 41 08 01 1f 0e 05 05 09 00 07 4a 13 04 09 06 00 05 0f
+00 06 5f 08 06 1f 11 08 05 0f 00 06 61 04 00 44 23 2f 19 00 32 18 07 04 00
+63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 06 04 04 0f 00 01 41 08 01 1f 0e 05 05 09 00 02 4a 13 04 09 06 00 05 0f
+00 00 5f 08 06 1f 11 08 05 0f 00 00 61 04 00 44 23 2f 19 00 32 18 07 04 00
+63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 0c 09 05 0d 00 03 45 10 03 1f 0b 0a 08 0c 00 04 54 04 03 0b 0c 09 05 0d
+00 06 5f 04 03 1f 04 09 08 0f 00 06 5f 00 03 74 23 00 00 00 32 18 07 04 00
+63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 0c 09 05 0d 00 01 45 10 03 1f 0b 0a 08 0c 00 01 54 04 03 0b 0c 09 05 0d
+00 00 5f 04 03 1f 04 09 08 0f 00 00 5f 00 03 74 23 00 00 00 32 18 07 04 00
+63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 10 03 09 0f 00 05 47 0d 00 1f 14 05 05 09 00 04 4d 13 16 07 10 03 09 0f
+00 05 5c 0d 03 1f 14 08 05 0f 00 05 63 04 02 44 23 2f 19 00 32 18 07 04 00
+63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 33 63 63 63 32 32 32 00 40
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 10 03 09 0f 00 02 47 0d 00 1f 14 05 05 09 00 01 4d 13 16 07 10 03 09 0f
+00 00 5c 0d 03 1f 14 08 05 0f 00 00 63 04 02 44 23 2f 19 00 32 18 07 04 00
+63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 33 63 63 63 32 32 32 00 40
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 10 03 0d 0f 00 03 4c 08 00 1f 14 05 04 09 00 03 4d 0d 16 07 10 03 0e 0f
+00 06 5c 08 03 1f 14 08 04 0f 00 03 63 08 02 44 23 2f 19 00 32 18 07 04 00
+63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...4
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 10 03 0d 0f 00 01 4c 08 00 1f 14 05 04 09 00 01 4d 0d 16 07 10 03 0e 0f
+00 00 5c 08 03 1f 14 08 04 0f 00 00 63 08 02 44 23 2f 19 00 32 18 07 04 00
+63 32 63 32 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 03 03 05 08 00 03 55 08 00 18 06 09 05 09 00 04 51 04 06 05 10 03 05 0f
+00 07 63 08 03 18 06 09 05 09 00 06 63 04 03 24 21 23 0f 00 12 18 05 04 00
+63 63 63 00 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 35 63 63 63 32 32 32 00 20
+00 10 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lambda...5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+05 03 03 05 08 00 02 55 08 00 18 06 09 05 09 00 01 51 04 06 05 10 03 05 0f
+00 00 63 08 03 18 06 09 05 09 00 00 63 04 03 24 21 23 0f 00 12 18 05 04 00
+63 63 63 00 00 32 00 4c 61 6d 62 64 61 2e 2e 2e 35 63 63 63 32 32 32 00 20
+00 10 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 07 0f 00 03 54 08 03 07 0d 04 0a 0f 00 04 59 0a 03 1f 03 03 09 0c
+00 06 62 0a 03 0f 0d 05 0f 0f 00 05 63 0a 03 34 23 15 05 63 26 0c 02 04 00
+63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 07 0f 00 01 54 08 03 07 0d 04 0a 0f 00 01 59 0a 03 1f 03 03 09 0c
+00 00 62 0a 03 0f 0d 05 0f 0f 00 00 63 0a 03 34 23 15 05 63 26 0c 02 04 00
+63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 15 06 0a 0e 00 04 4b 28 0b 1b 0a 09 0f 0e 00 04 5c 04 0b 1f 03 0a 09 0c
+00 06 62 08 13 18 09 06 0a 0e 00 05 63 04 03 2c 23 15 05 63 26 0c 02 04 00
+63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 15 06 0a 0e 00 01 4b 28 0b 1b 0a 09 0f 0e 00 01 5c 04 0b 1f 03 0a 09 0c
+00 00 62 08 13 18 09 06 0a 0e 00 00 63 04 03 2c 23 15 05 63 26 0c 02 04 00
+63 63 00 00 00 32 00 4c 65 61 64 53 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 50 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LeadSynth3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: LeadSynth3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: LeadSynth4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: LeadSynth4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: LeadSynth5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: LeadSynth5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: LeadSynth6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: LeadSynth6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: LeadSynth7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: LeadSynth7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: LeadSynth8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: LeadSynth8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Luna.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Luna.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Luna.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Lyrisyn
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 20
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+
+** Name: MaxiKorg.1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: MaxiKorg.2
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: MaxiKorg.2
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: MicroMoog1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 03 01 07 0d 27 05 4b 0a 0d 14 05 01 05 0f 00 05 56 04 0c 15 04 00 0a 0d
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+
+** Name: MicroMoog1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 03 01 07 0d 27 02 4b 0a 0d 14 05 01 05 0f 00 02 56 04 0c 15 04 00 0a 0d
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+
+** Name: MicroMoog2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 01 01 05 0d 27 02 4d 00 03 14 02 01 05 0f 00 04 4e 00 03 15 01 00 05 0d
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+
+** Name: MicroMoog2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 01 01 05 0d 27 01 4d 00 03 14 02 01 05 0f 00 01 4e 00 03 15 01 00 05 0d
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+
+** Name: MiniMoog *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 09 00 01 0d 00 00 4d 04 06 0f 0d 00 01 0b 00 00 45 04 00 0b 04 00 01 0d
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+
+** Name: MiniMoog.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 1b 06 0f 0f 00 01 5c 00 02 1f 0a 03 0f 0e 00 02 41 04 0c 1f 09 04 0f 0f
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+
+** Name: MiniMoog.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 1b 06 0f 0f 00 01 5c 00 02 1f 0a 03 0f 0e 00 01 41 04 0c 1f 09 04 0f 0f
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+
+** Name: MiniMoog.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: MiniMoog.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0a 03 0f 0e 00 01 58 08 14 1c 1b 06 0f 0f 00 01 5c 08 0e 1c 10 04 0c 0f
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+
+** Name: MiniMoog.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0a 03 0f 0e 00 03 5e 08 14 1b 0a 03 0f 07 00 05 60 00 06 1c 10 04 0c 0f
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+
+** Name: MiniMoog.3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 0a 03 0f 0e 00 03 5e 08 14 1b 0a 03 0f 07 00 01 60 00 06 1c 10 04 0c 0f
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+
+** Name: Mirage *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: MoogBass *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 00 06 0c 00 00 4e 05 06 1f 18 00 04 0c 0f 00 50 03 00 1f 04 00 02 0d
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+
+** Name: MultiMoog1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 07 00 05 0e 00 04 56 00 00 1f 03 00 05 08 0e 04 42 13 06 1f 1f 00 06 0f
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+
+** Name: MultiMoog1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: MultiMoog2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: MultiMoog2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: No!NotJump
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: <> OB 1 <>
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 04 56 00 1e 17 1f 01 02 0f 0a 04 45 04 03 19 1f 00 03 0f
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+
+** Name: <> OB 1 <>
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+00 00 00
+
+
+** Name: OB-8 *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 08 00 06 0e 0c 40 49 03 06 12 08 00 03 0e 00 00 4d 04 03 11 1f 00 06 0f
+0a 00 63 03 0e 0c 1f 00 07 0f 00 00 63 04 0b 3c 23 00 00 00 5a 05 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oberheim.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 0f 0f 00 04 5c 00 16 1d 0c 04 0f 0e 00 04 5e 00 02 1f 0c 04 0f 0e
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oberheim.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 0f 0f 00 01 5c 00 16 1d 0c 04 0f 0e 00 01 5e 00 02 1f 0c 04 0f 0e
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oberheim.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 02 04 04 0e 05 03 58 00 06 12 09 04 04 0f 00 04 4c 00 00 0b 0c 04 04 0e
+00 05 63 00 03 11 0b 03 06 0f 00 05 63 00 03 2c 23 00 13 00 42 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Oberheim.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 02 04 04 0e 05 02 58 00 06 12 09 04 04 0f 00 01 4c 00 00 0b 0c 04 04 0e
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+00 00 00
+
+
+** Name: Oberheim.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 0c 04 05 0e 05 03 57 00 00 0c 0c 04 04 0e 05 04 52 00 06 0a 0c 04 05 0e
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+00 00 00
+
+
+** Name: Oberheim.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 0c 04 05 0e 05 02 57 00 00 0c 0c 04 04 0e 05 01 52 00 06 0a 0c 04 05 0e
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Synthesizer3
+
+
+** Name: Odyssey..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 1f 04 09 0f 00 04 5c 00 0d 19 03 01 09 00 00 06 53 00 04 1f 16 03 09 0d
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+00 00 00
+
+
+** Name: Odyssey..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 1f 04 09 0f 00 01 5c 00 0d 19 03 01 09 00 00 02 53 00 04 1f 16 03 09 0d
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+00 00 00
+
+
+** Name: Odyssey..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 02 01 05 0f 00 3b 5b 00 00 1b 13 01 0d 0a 00 1d 63 00 03 1f 05 06 05 0f
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+00 00 00
+
+
+** Name: Odyssey..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 02 01 05 0f 00 39 5b 00 00 1b 13 01 0d 0a 00 1a 63 00 03 1f 05 06 05 0f
+00 18 63 00 00 1f 04 03 0c 0f 00 38 63 00 0b 2c 00 00 00 00 32 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Odyssey..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 05 04 06 0e 1e 3d 56 0a 0d 1f 09 00 06 00 00 1d 5d 00 05 1b 02 04 06 0e
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Odyssey..3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 05 04 06 0e 1e 3a 56 0a 0d 1f 09 00 06 00 00 19 5d 00 05 1b 02 04 06 0e
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+00 00 00
+
+
+** Name: OhB1Kanobe
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1f 00 0a 0f 00 04 55 00 0b 10 1f 00 0a 0f 00 05 55 00 0b 12 0d 09 0a 0e
+15 07 62 08 0a 12 0d 09 0a 0e 15 05 63 08 0b 5c 25 00 4b 00 12 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OhB1Kanobe
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 1f 00 0a 0f 00 01 55 00 0b 10 1f 00 0a 0f 00 01 55 00 0b 12 0d 09 0a 0e
+15 00 62 08 0a 12 0d 09 0a 0e 15 00 63 08 0b 5c 25 00 4b 00 12 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Omega....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 09 10 05 08 00 03 52 10 03 1f 05 00 05 0b 2d 04 4e 08 13 1f 08 00 03 0c
+43 06 47 10 1b 1c 06 04 04 07 00 06 63 04 13 7a 21 00 38 00 22 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Omega....2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 00 0a 09 37 04 5a 08 0c 1f 1f 0d 0a 0f 39 46 63 08 01 18 04 1c 0a 0a
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PCM Duck *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 07 00 0f 0d 00 00 5c 00 08 0d 1f 00 06 0f 16 00 57 00 15 0b 06 03 0f 0e
+0e 07 46 1c 10 1c 14 08 0d 0e 00 02 63 04 03 03 23 00 00 00 52 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 02 07 04 0c 1f 0a 46 04 0a 12 1f 00 03 0f 63 04 61 04 13 03 06 16 03 03
+63 05 5a 0a 13 14 05 12 03 03 00 05 5e 08 0d 7b 23 0f 0e 00 42 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoSynth
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 02 07 04 0c 1f 0a 46 04 0a 12 1f 00 03 0f 63 01 61 04 13 03 06 16 03 03
+63 01 5a 0a 13 14 05 12 03 03 00 00 5e 08 0d 7b 23 0f 0e 00 42 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PlkAnalog
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 02 01 06 00 06 51 0a 0e 10 1f 02 05 0f 00 04 63 03 08 0b 1f 00 08 0f
+00 03 63 05 0e 1a 1f 00 05 0f 00 04 60 04 0b 3d 1f 0e 00 00 46 11 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Poly 61
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 07 03 04 07 0a 04 5a 08 03 1f 03 0c 06 00 00 05 60 08 0b 12 10 0c 06 0e
+00 05 61 08 01 12 12 0c 06 0e 00 45 5f 08 0b 35 1f 0b 11 1b 26 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Poly 61
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 07 03 04 07 0a 02 5a 08 03 1f 03 0c 06 00 00 00 60 08 0b 12 10 0c 06 0e
+00 00 61 08 01 12 12 0c 06 0e 00 40 5f 08 0b 35 1f 0b 11 1b 26 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyFusion
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 07 00 05 0e 00 44 56 04 00 08 07 00 05 0e 0e 44 51 04 06 0e 1f 00 06 0f
+00 04 63 04 00 0c 1f 00 07 0f 0a 06 63 08 06 34 22 0e 13 08 56 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyFusion
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 07 00 05 0e 00 41 56 04 00 08 07 00 05 0e 0e 41 51 04 06 0e 1f 00 06 0f
+00 00 63 04 00 0c 1f 00 07 0f 0a 00 63 08 06 34 22 0e 13 08 56 18 07 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyMoog.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 02 04 01 0a 05 59 08 0b 1f 0a 0c 06 00 00 44 50 19 13 10 03 03 06 0e
+00 06 63 0d 01 12 03 01 06 0f 00 45 63 08 0b 2c 1f 0b 11 1b 26 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyMoog.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 02 04 01 0a 02 59 08 0b 1f 0a 0c 06 00 00 41 50 19 13 10 03 03 06 0e
+00 01 63 0d 01 12 03 01 06 0f 00 40 63 08 0b 2c 1f 0b 11 1b 26 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyMoog.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 1f 00 03 0f 63 03 59 08 0e 0e 1f 01 05 0f 00 04 63 08 0c 0a 04 0c 06 07
+3c 06 63 0d 12 0e 1f 01 05 0f 00 05 63 04 0a 75 22 00 14 00 32 00 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PolyMoog.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 1f 00 03 0f 63 01 59 08 0e 0e 1f 01 05 0f 00 00 63 08 0c 0a 04 0c 06 07
+3c 00 63 0d 12 0e 1f 01 05 0f 00 00 63 04 0a 75 22 00 14 00 32 00 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: P.P.G *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 05 07 0f 22 03 4c 07 02 12 04 02 04 0d 08 00 59 00 05 1d 10 06 01 0d
+0c 00 2f 3d 06 1f 0a 00 07 0f 09 02 63 04 03 02 29 00 1f 00 32 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0a 00 05 0b 00 00 4f 03 00 1f 0b 00 01 0a 00 00 4a 03 05 1b 16 00 05 0d
+00 00 63 03 06 1c 16 00 06 0d 00 00 63 05 00 34 1f 00 06 00 32 05 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 03 04 0a 06 00 04 4b 04 00 13 07 04 0a 0c 00 04 46 04 06 16 07 04 0a 0c
+00 05 22 16 03 17 07 04 0a 0c 00 06 63 04 03 2b 22 21 00 00 32 18 04 05 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 03 04 0a 06 00 02 4b 04 00 13 07 04 0a 0c 00 01 46 04 06 16 07 04 0a 0c
+00 01 22 16 03 17 07 04 0a 0c 00 00 63 04 03 2b 22 21 00 00 32 18 04 05 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 02 07 0f 00 04 4e 04 00 1b 0c 0f 07 0f 19 06 49 0d 03 1b 06 04 07 0d
+00 05 63 04 0b 1b 03 03 07 0d 00 07 63 04 15 74 23 00 12 00 12 18 04 05 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 03 02 07 0f 00 02 4e 04 00 1b 0c 0f 07 0f 19 02 49 0d 03 1b 06 04 07 0d
+00 00 63 04 0b 1b 03 03 07 0d 00 00 63 04 15 74 23 00 12 00 12 18 04 05 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 04 12 08 0c 19 05 4f 04 00 0e 04 12 08 0c 19 06 4c 04 03 10 03 06 08 0e
+00 06 63 04 0b 10 03 04 08 0e 00 06 63 04 0d 3c 26 1d 23 00 22 18 04 05 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Prophet..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 04 12 08 0c 19 01 4f 04 00 0e 04 12 08 0c 19 01 4c 04 03 10 03 06 08 0e
+00 00 63 04 0b 10 03 04 08 0e 00 00 63 04 0d 3c 26 1d 23 00 22 18 04 05 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3100..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+08 1f 07 02 0f 47 04 54 0d 05 08 1f 02 02 0f 00 44 53 08 02 07 1f 02 04 0f
+4e 06 4a 00 0c 07 1f 02 05 0f 00 05 5f 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3100..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 1f 07 02 0f 47 01 54 0d 05 08 1f 02 02 0f 00 41 53 08 02 07 1f 02 04 0f
+4e 01 4a 00 0c 07 1f 02 05 0f 00 00 5f 08 1b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3100..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 07 02 0f 47 04 53 0a 06 07 1f 02 02 0f 00 44 4e 04 04 0d 1f 02 04 0f
+4e 06 48 0d 0a 07 1f 02 05 0f 00 05 62 04 19 61 21 1d 0e 1a 56 0c 08 04 0f
+63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3100..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 07 02 0f 47 01 53 0a 06 07 1f 02 02 0f 00 41 4e 04 04 0d 1f 02 04 0f
+4e 01 48 0d 0a 07 1f 02 05 0f 00 00 62 04 19 61 21 1d 0e 1a 56 0c 08 04 0f
+63 32 00 00 00 32 00 50 53 20 33 31 30 30 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3300..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 07 01 02 0f 47 03 54 08 05 0c 08 01 02 0f 00 44 50 08 02 0b 07 01 04 0f
+4e 06 4f 00 0c 0c 06 02 05 0f 00 06 5f 08 0b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3300..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 07 01 02 0f 47 01 54 08 05 0c 08 01 02 0f 00 41 50 08 02 0b 07 01 04 0f
+4e 01 4f 00 0c 0c 06 02 05 0f 00 00 5f 08 0b 63 21 1d 0e 1a 56 0c 08 04 0a
+63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3300..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 05 01 02 0d 47 03 4d 08 06 0f 05 00 02 0f 00 43 4a 04 04 07 06 01 04 0f
+4e 04 4e 08 02 07 04 01 05 0d 00 05 62 00 09 61 21 1d 0e 1a 56 0c 08 04 0f
+63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PS 3300..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 05 01 02 0d 47 00 4d 08 06 0f 05 00 02 0f 00 40 4a 04 04 07 06 01 04 0f
+4e 00 4e 08 02 07 04 01 05 0d 00 00 62 00 09 61 21 1d 0e 1a 56 0c 08 04 0f
+63 32 00 00 00 32 00 50 53 20 33 33 30 30 2e 2e 32 63 63 63 32 32 32 00 00
+00 30 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quadra...1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 07 03 05 0f 00 05 3c 13 06 15 09 04 04 0f 00 04 4a 08 00 13 1f 00 06 0f
+00 05 5f 00 06 13 0c 07 06 0f 00 05 61 00 03 6c 17 00 0e 00 42 18 07 04 00
+63 32 63 32 00 32 00 51 75 61 64 72 61 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quadra...2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 09 04 04 0f 00 04 4c 0a 00 0f 07 02 05 0e 00 06 50 00 06 13 0c 07 06 0f
+00 04 5f 00 03 13 1f 00 06 0f 00 05 61 08 06 74 17 00 0b 00 22 18 07 04 00
+63 32 63 32 00 32 00 51 75 61 64 72 61 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ResoSynth1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 03 51 08 1e 17 1f 01 02 0f 0a 04 43 04 03 19 1f 00 03 0f
+08 06 55 08 16 12 1f 00 01 0f 14 05 5b 04 1b 2a 00 00 00 00 02 0c 07 04 00
+63 63 00 32 00 32 00 52 65 73 6f 53 79 6e 74 68 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ResoSynth2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 02 0f 00 03 50 00 1e 17 1f 01 02 0f 0a 04 41 04 03 19 1f 00 03 0f
+08 04 63 00 16 12 1f 00 01 0f 14 05 63 04 1b 3c 00 00 00 00 02 18 07 04 00
+63 63 00 32 00 32 00 52 65 73 6f 53 79 6e 74 68 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RMI......1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 09 03 07 0d 00 04 4e 08 0b 18 07 03 08 0d 00 05 59 04 0b 19 07 03 08 0c
+00 06 62 04 13 1b 08 04 08 0e 00 06 63 04 0b 24 20 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 52 4d 49 2e 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RMI......2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 09 03 07 0d 00 03 51 08 0b 18 07 03 08 0d 00 04 52 08 13 19 07 03 08 0c
+00 06 62 04 13 1b 08 04 08 0e 00 06 62 00 0b 24 20 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 52 4d 49 2e 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SH 7.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 08 00 04 07 00 0c 57 00 09 17 1f 01 04 0f 0a 0b 3e 10 01 19 1f 00 04 0f
+08 05 61 00 15 12 1f 00 04 0f 14 05 63 04 1d 2c 02 00 0a 00 02 0c 07 0d 05
+63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SH 7.....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 08 00 04 07 00 08 57 00 09 17 1f 01 04 0f 0a 08 3e 10 01 19 1f 00 04 0f
+08 00 61 00 15 12 1f 00 04 0f 14 00 63 04 1d 2c 02 00 0a 00 02 0c 07 0d 05
+63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SH 7.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 08 00 05 07 00 05 57 00 11 17 1f 01 05 0f 0a 04 5c 00 11 19 1f 00 05 0f
+08 04 61 04 15 12 1f 00 05 0f 14 07 63 04 15 2c 02 00 0a 00 02 0c 07 0d 01
+63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SH 7.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 08 00 05 07 00 02 57 00 11 17 1f 01 05 0f 0a 01 5c 00 11 19 1f 00 05 0f
+08 00 61 04 15 12 1f 00 05 0f 14 00 63 04 15 2c 02 00 0a 00 02 0c 07 0d 01
+63 63 63 32 00 32 00 53 48 20 37 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sigma....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 10 05 08 00 04 4e 10 03 1f 05 00 05 0b 2d 06 5a 04 13 1f 08 00 03 0c
+43 04 55 0d 1b 1c 06 04 04 07 00 07 63 04 14 7c 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 53 69 67 6d 61 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sigma....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 08 03 05 0f 00 03 57 04 06 16 0a 0a 05 0d 00 07 4b 3f 03 16 09 01 06 0f
+00 06 63 04 00 16 15 01 06 0d 00 06 59 13 05 34 25 49 0f 00 32 00 0c 04 00
+63 00 00 00 00 32 00 53 69 67 6d 61 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sigma....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 10 05 08 00 03 5a 08 03 1f 03 00 05 06 2d 06 41 13 13 1f 08 00 03 0c
+43 04 55 08 1b 1c 06 04 04 07 00 05 63 08 13 6c 21 00 38 00 22 0c 06 04 00
+63 32 00 32 00 32 00 53 69 67 6d 61 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Soft Synth
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 08 00 06 09 00 3a 27 12 06 18 08 00 06 0b 63 02 54 13 00 1b 10 00 06 0b
+00 01 63 09 06 1f 0a 00 06 0a 23 01 63 0a 00 05 1f 06 09 00 42 05 02 04 00
+63 63 00 00 00 32 00 53 6f 66 74 20 53 79 6e 74 68 63 63 63 32 32 32 00 54
+00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Softsynth*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 00 03 0d 00 03 54 09 00 1f 0f 06 04 0c 18 00 5c 2d 0d 0f 1f 06 05 0f
+00 00 63 09 00 0f 1f 06 05 0f 00 00 63 0a 05 3d 23 00 00 00 62 05 02 04 00
+28 32 00 00 00 32 00 53 6f 66 74 73 79 6e 74 68 2a 63 63 63 32 32 32 00 02
+00 00 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SoloSynth
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 1f 05 03 0e 28 03 50 08 0a 1f 1d 07 04 0c 11 02 50 00 0a 1f 1d 0c 04 0c
+28 02 41 00 0b 1a 01 01 05 0d 00 01 62 00 0c 01 1e 00 00 00 52 24 02 04 00
+28 32 00 00 00 32 00 53 6f 6c 6f 53 79 6e 74 68 20 63 52 63 32 32 32 00 00
+00 10 00 72 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpiralSynt
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 09 06 01 0e 00 03 60 00 13 16 0c 06 05 0e 03 05 51 04 0c 16 0f 06 07 0e
+00 05 62 04 0c 16 09 06 07 0f 00 05 63 04 0a 64 23 00 00 00 02 18 04 04 00
+63 01 63 00 00 32 00 53 70 69 72 61 6c 53 79 6e 74 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpiralSynt
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 09 06 01 0e 00 01 60 00 13 16 0c 06 05 0e 03 01 51 04 0c 16 0f 06 07 0e
+00 00 62 04 0c 16 09 06 07 0f 00 00 63 04 0a 64 23 00 00 00 02 18 04 04 00
+63 01 63 00 00 32 00 53 70 69 72 61 6c 53 79 6e 74 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sweeper
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 00 0a 0b 00 3b 5b 00 0d 1f 16 00 0a 0d 00 1d 46 00 03 1f 16 00 0a 0d
+00 1d 63 00 03 1f 16 00 0a 0d 00 3d 63 00 03 35 25 00 00 00 22 18 02 04 00
+63 32 00 00 00 32 00 53 77 65 65 70 65 72 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sweeper
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 00 0a 0b 00 3a 5b 00 0d 1f 16 00 0a 0d 00 19 46 00 03 1f 16 00 0a 0d
+00 18 63 00 03 1f 16 00 0a 0d 00 38 63 00 03 35 25 00 00 00 22 18 02 04 00
+63 32 00 00 00 32 00 53 77 65 65 70 65 72 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SweepSynt*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 11 0d 01 09 00 04 4e 0a 04 05 03 00 01 0d 00 02 50 04 02 11 11 00 07 09
+00 01 5b 08 06 0e 07 00 04 0d 00 02 63 04 08 34 1f 00 00 00 32 18 02 04 00
+28 63 00 00 00 32 00 53 77 65 65 70 53 79 6e 74 2a 63 63 63 32 32 32 00 03
+00 40 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SweetSynth
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+14 09 00 03 0f 29 00 12 08 02 0d 0d 00 03 0f 42 01 2d 13 01 1b 0d 00 07 0f
+00 02 33 04 04 11 0d 00 07 0f 00 02 63 13 06 00 20 00 00 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 77 65 65 74 53 79 6e 74 68 63 63 63 32 32 32 00 50
+00 30 00 58 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.AftrTch
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 32
+1f 1f 00 03 0f 00 28 46 0a 00 1f 1f 00 03 0f 00 28 44 09 06 0b 1f 00 05 0f
+1e 08 56 0a 00 0b 1f 00 05 0f 1e 08 56 0a 06 3c 23 00 2e 00 42 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 41 66 74 72 54 63 68 63 63 63 32 32 32 00 30
+00 62 00 10 00 30 00 00 00 00 00 00 32 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.AftrTch
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 03 0f 00 28 46 0a 00 1f 1f 00 03 0f 00 28 44 09 06 0b 1f 00 05 0f
+1e 08 56 0a 00 0b 1f 00 05 0f 1e 08 56 0a 06 3c 23 00 2e 00 42 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 41 66 74 72 54 63 68 63 63 63 32 32 32 00 30
+00 62 00 10 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Decay 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 29
+1f 08 00 04 09 14 02 49 12 06 18 08 00 04 0b 14 02 51 13 00 1b 10 00 04 0b
+00 01 60 09 06 1f 0a 00 04 0a 00 01 60 0a 00 3d 1f 06 09 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 44 65 63 61 79 20 31 63 63 63 32 32 32 00 54
+00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Decay 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 30
+1f 0c 08 0f 0c 22 02 3e 35 11 1f 11 01 04 0e 1a 04 4e 05 16 1f 0b 07 0a 0c
+00 43 57 04 0e 1f 07 04 08 0e 00 43 60 05 11 3b 1c 08 02 1b 56 11 02 04 00
+63 32 00 00 00 32 00 53 79 2e 44 65 63 61 79 20 32 63 63 63 32 32 32 00 7f
+00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Decay 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 08 0f 0c 22 02 3e 35 11 1f 11 01 04 0e 1a 04 4e 05 16 1f 0b 07 0d 0c
+00 43 57 04 0e 1f 07 04 08 0e 00 43 60 05 11 3b 1c 08 02 1b 56 11 02 04 00
+63 32 00 00 00 32 00 53 79 2e 44 65 63 61 79 20 32 63 63 63 32 32 32 00 7f
+00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synballs
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 31
+1f 1f 00 01 0e 00 41 62 36 03 19 16 00 01 0b 00 41 5f 05 0b 15 1c 06 01 0b
+00 41 58 39 13 1f 1f 05 02 08 00 41 63 18 13 29 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 53 79 6e 62 61 6c 6c 73 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 20
+
+** Name: Synth....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 16 07 05 0d 00 04 4b 2d 0b 17 0f 00 06 0d 00 05 57 04 03 16 13 07 06 0d
+01 05 63 04 13 0d 09 06 06 0d 00 06 63 04 0b 74 26 21 09 00 42 18 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 16 07 05 0d 00 01 4b 2d 0b 17 0f 00 06 0d 00 01 57 04 03 16 13 07 06 0d
+01 00 63 04 13 0d 09 06 06 0d 00 00 63 04 0b 74 26 21 09 00 42 18 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 03 0d 00 42 50 22 02 1f 0f 00 06 0d 00 44 4e 08 08 0c 0a 07 04 0d
+01 45 63 04 12 1f 0a 06 05 0d 00 46 63 08 08 5c 26 23 06 1b 36 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Synth....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 03 0d 00 43 50 22 02 1f 0f 00 06 0d 00 41 4e 08 08 0c 0a 07 04 0d
+01 40 63 04 12 1f 0a 06 05 0d 00 40 63 08 08 5c 26 23 06 1b 36 0c 02 04 00
+28 02 00 00 00 32 00 53 79 6e 74 68 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
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+
+** Name: Synth....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Synth....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+** Name: Synth....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+** Name: Synth....4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Synth....5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+** Name: Synth....5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+** Name: Synth....6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Synth....6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Synth....7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Synth....7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Synthish *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: SynthRise1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: SynthRise1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: SynthRise2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: SynthRise2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: SynthyPad1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: System 15
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: System 15
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: System35.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: System35.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 01 00 04 0c 00 01 5f 00 09 0b 07 00 04 0f 00 01 50 00 04 0e 03 01 04 0f
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+
+** Name: System35.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 04 03 08 0d 00 04 50 04 01 15 04 03 08 0d 00 04 4c 08 03 12 04 03 08 0d
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+
+** Name: System35.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: System35.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: System35.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: System55.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 09 00 05 0f 00 03 5b 00 00 15 03 00 06 05 00 05 60 00 0e 13 1f 00 06 0f
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+
+
+** Name: System55.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 09 00 05 0f 00 01 5b 00 00 15 03 00 06 05 00 01 60 00 0e 13 1f 00 06 0f
+00 00 63 04 03 13 0c 00 06 0e 00 00 63 04 03 6c 17 00 0b 00 22 18 05 04 00
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+00 00 00
+
+
+** Name: System55.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 09 00 05 0f 00 02 5c 00 06 15 03 00 06 05 00 05 58 08 0e 13 1f 00 06 0f
+00 04 63 00 02 13 0c 00 06 0e 00 05 63 00 02 74 17 00 0b 00 22 18 05 04 00
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+00 00 00
+
+
+** Name: System55.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 09 00 05 0f 00 02 5c 00 06 15 03 00 06 05 00 01 58 08 0e 13 1f 00 06 0f
+00 00 63 00 02 13 0c 00 06 0e 00 00 63 00 02 74 17 00 0b 00 22 18 05 04 00
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+00 00 00
+
+
+** Name: Tamboura *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 07 07 01 00 00 00 49 0a 0b 1f 1f 02 03 0f 00 01 56 00 0b 07 08 04 03 00
+00 01 45 24 0b 1e 0d 05 04 0d 00 01 63 04 0b 3b 23 00 00 00 32 18 02 04 00
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+
+
+** Name: Tamboura.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 1f 00 03 0f 00 01 50 00 03 1f 1f 00 02 0f 00 03 5f 04 03 19 18 00 02 0f
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+
+
+** Name: Tamboura.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 1f 00 03 0f 00 00 50 00 03 1f 1f 00 02 0f 00 00 5f 04 03 19 18 00 02 0f
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+00 00 00
+
+
+** Name: Tamboura.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 11 07 03 0f 00 02 54 00 03 1f 1f 00 04 0f 00 03 63 00 03 19 18 00 03 0f
+00 05 45 04 03 1f 1f 00 04 0f 00 05 5b 04 03 45 23 00 00 00 32 18 02 04 00
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+00 00 00
+
+
+** Name: Tamboura.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 11 07 03 0f 00 00 54 00 03 1f 1f 00 04 0f 00 00 63 00 03 19 18 00 03 0f
+00 00 45 04 03 1f 1f 00 04 0f 00 00 5b 04 03 45 23 00 00 00 32 18 02 04 00
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+
+
+** Name: Tamboura.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 1f 00 03 0f 00 02 47 00 03 1f 1f 00 03 0f 00 02 43 00 03 19 18 00 03 0f
+00 03 5b 04 03 1f 1f 00 03 0f 00 06 5b 04 03 6c 23 00 00 00 32 18 02 04 00
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+00 00 00
+
+
+** Name: Tamboura.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 1f 00 03 0f 00 00 47 00 03 1f 1f 00 03 0f 00 00 43 00 03 19 18 00 03 0f
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+00 00 00
+
+
+** Name: Time X *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 00 00 01 00 08 00 5a 00 06 1f 00 00 01 00 00 00 48 00 05 1f 00 00 01 00
+00 02 58 00 01 12 06 00 03 00 00 00 63 00 0b 02 23 00 00 00 32 24 02 04 00
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+00 00 00
+
+
+** Name: TrdrpSynth
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+17 04 00 06 09 00 3a 1e 12 06 10 04 00 06 0b 63 02 54 1c 00 13 0c 00 06 0b
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+00 00 00
+
+
+** Name: Voyage *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 09 00 01 00 19 00 5b 00 08 17 05 00 03 00 00 00 5c 00 0e 15 07 00 04 00
+07 02 63 04 08 15 07 00 04 00 06 01 63 03 0b 14 20 00 1c 00 42 11 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Walt/Wendy
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 09 07 04 0e 00 04 47 16 03 1e 0f 00 05 0d 00 05 4d 08 09 0a 09 07 04 0e
+00 04 62 04 0b 09 10 03 04 0f 00 05 63 08 0e 74 26 00 02 00 63 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Walt/Wendy
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 09 07 04 0e 00 01 47 16 03 1e 0f 00 05 0d 00 02 4d 08 09 0a 09 07 04 0e
+00 00 62 04 0b 09 10 03 04 0f 00 00 63 08 0e 74 26 00 02 00 63 0c 02 04 00
+63 63 00 00 00 32 00 57 61 6c 74 2f 57 65 6e 64 79 63 63 63 32 32 32 00 00
+00 30 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wapper...1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 1c 15 01 0e 00 04 52 0a 13 10 00 03 08 0d 00 06 58 04 0b 10 00 03 09 0d
+00 06 5f 0a 08 10 00 03 08 0d 00 05 63 08 0b 34 25 29 26 63 12 0c 04 04 00
+63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wapper...1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 1c 15 01 0e 00 01 52 0a 13 10 00 03 08 0d 00 02 58 04 0b 10 00 03 09 0d
+00 00 5f 0a 08 10 00 03 08 0d 00 00 63 08 0b 34 25 29 26 63 12 0c 04 04 00
+63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 31 63 63 63 32 32 32 00 10
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wapper...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 1c 0a 01 0e 00 05 49 2a 0b 10 00 03 08 0d 00 05 3e 10 0b 10 00 03 09 0d
+00 05 5f 04 08 10 00 03 08 0d 00 05 63 04 0b 2c 25 2a 26 63 12 18 04 04 00
+63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 32 63 63 63 32 32 32 00 30
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wapper...2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 1c 0a 01 0e 00 01 49 2a 0b 10 00 03 08 0d 00 01 3e 10 0b 10 00 03 09 0d
+00 00 5f 04 08 10 00 03 08 0d 00 00 63 04 0b 2c 25 2a 26 63 12 18 04 04 00
+63 01 63 00 00 32 00 57 61 70 70 65 72 2e 2e 2e 32 63 63 63 32 32 32 00 30
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WarmSquare
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 21
+1f 06 00 03 0f 00 01 4f 03 06 1f 0e 00 03 0f 00 01 50 05 00 12 0e 00 07 0f
+00 02 63 03 00 16 0e 00 07 0f 00 02 63 05 06 34 20 00 00 00 52 05 07 0c 00
+63 32 00 00 00 32 00 57 61 72 6d 53 71 75 61 72 65 63 63 63 32 32 32 00 26
+00 51 00 06 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wendy :
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 0a 06 08 0c 00 03 53 04 03 10 07 06 0a 00 00 05 51 04 03 12 07 06 09 0c
+00 05 63 04 13 12 09 04 07 0e 00 06 63 04 03 24 23 00 05 00 42 0c 02 04 00
+28 02 00 00 00 32 00 20 57 65 6e 64 79 20 20 3a 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wendy :
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 0a 06 08 0c 00 01 53 04 03 10 07 06 0a 00 00 01 51 04 03 12 07 06 09 0c
+00 00 63 04 13 12 09 04 07 0e 00 00 63 04 03 24 23 00 05 00 42 0c 02 04 00
+28 02 00 00 00 32 00 20 57 65 6e 64 79 20 20 3a 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wendy C
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 09 04 04 0f 00 04 31 1f 06 08 00 00 04 0f 00 04 44 08 0b 0e 09 04 04 0f
+00 06 62 08 02 08 00 00 05 0f 00 06 62 08 0b 74 2b 00 0b 00 32 0c 02 04 00
+28 02 00 00 00 32 00 57 65 6e 64 79 20 43 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wendy C
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 09 04 04 0f 00 01 31 1f 06 08 00 00 04 0f 00 01 44 08 0b 0e 09 04 04 0f
+00 00 62 08 02 08 00 00 05 0f 00 00 62 08 0b 74 2b 00 0b 00 32 0c 02 04 00
+28 02 00 00 00 32 00 57 65 6e 64 79 20 43 20 20 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whos Upset
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 43 58 04 03 1f 1f 00 0f 0f 00 43 63 04 03 1f 1f 00 0f 0f
+00 45 63 04 03 1f 1f 00 0f 0f 00 47 63 04 03 5d 2e 3a 45 63 77 18 04 04 00
+63 01 63 00 00 32 00 57 68 6f 73 20 55 70 73 65 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whos Upset
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 0f 0f 00 40 58 04 03 1f 1f 00 0f 0f 00 40 63 04 03 1f 1f 00 0f 0f
+00 40 63 04 03 1f 1f 00 0f 0f 00 40 63 04 03 5d 2e 3a 45 63 77 18 04 04 00
+63 01 63 00 00 32 00 57 68 6f 73 20 55 70 73 65 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: X-Pander *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 08 00 06 0d 00 03 52 03 03 0e 08 00 01 0f 00 00 43 04 03 15 0e 00 06 0f
+00 00 63 03 0b 0b 1f 00 06 0f 00 00 63 04 0b 3c 21 00 00 00 52 05 02 04 00
+28 32 00 00 00 32 00 58 2d 50 61 6e 64 65 72 20 2a 63 63 63 32 32 32 00 06
+00 08 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xuereb *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 08 00 03 0f 00 00 46 3f 1d 1f 00 00 04 0f 00 00 48 08 00 11 07 12 02 00
+00 07 4a 3f 1e 0f 04 09 06 0f 00 02 63 08 0e 33 20 00 14 00 32 00 02 04 00
+28 63 00 00 00 32 00 58 75 65 72 65 62 20 20 20 2a 63 63 63 32 32 32 00 0f
+00 00 00 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 21
+
+* CATEGORY VOICES
+
+* SUBCATEGORY Breath
+
+** Name: BaadBreath
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 1
+1f 00 00 04 0f 00 40 63 3c 00 0b 08 07 07 0f 05 00 63 04 06 0f 05 03 07 0f
+08 00 3b 05 06 0e 08 04 05 0f 00 03 63 03 00 7e 1d 06 0f 00 4a 11 00 04 00
+63 32 00 00 00 32 00 42 61 61 64 42 72 65 61 74 68 63 63 63 32 32 32 06 30
+00 38 00 01 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BaadBreath
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 04 0f 00 41 63 3c 00 0c 09 04 07 0f 3e 03 63 06 06 10 07 03 06 0f
+0c 03 4d 05 01 0f 08 04 05 0f 33 04 63 05 00 7e 1d 06 0f 29 4e 11 00 04 00
+63 32 00 00 00 32 00 42 61 61 64 42 72 65 61 74 68 63 63 63 32 32 32 0e 30
+00 30 00 42 01 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BaadBreath
+** Controls: KV, MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 00 00 04 0f 00 40 63 3c 00 0c 09 04 07 0f 3e 00 63 06 06 10 07 03 06 0f
+0c 01 4d 05 01 0f 08 04 05 0f 33 01 63 05 00 7e 1d 06 0f 29 4e 11 00 04 00
+63 32 00 00 00 32 00 42 61 61 64 42 72 65 61 74 68 63 63 63 32 32 32 0e 30
+00 30 00 42 01 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BadBreath2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 04 0f 00 40 63 3c 00 0a 08 07 07 0f 15 00 63 04 06 0a 05 03 07 0f
+13 00 32 05 06 0a 08 04 05 0f 19 03 63 03 00 7e 1d 06 0f 00 4a 11 00 04 02
+63 32 00 00 00 32 00 42 61 64 42 72 65 61 74 68 32 63 63 63 32 32 32 06 10
+00 38 00 71 00 46 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BreathOrgn
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 32
+0d 0b 00 01 0c 00 02 2c 3d 03 0d 07 00 01 0c 00 02 1f 3c 03 0d 1f 00 05 0f
+00 02 63 05 06 0d 1f 00 05 0f 00 02 63 04 00 3c 63 00 2f 00 53 11 04 04 00
+63 32 00 00 00 32 00 42 72 65 61 74 68 4f 72 67 6e 63 63 63 32 32 32 04 30
+05 50 00 11 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BreathyEns
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 00 00 03 0f 00 40 63 3c 00 0b 08 07 06 0f 05 00 63 08 06 0f 05 03 06 0f
+08 00 2b 08 06 10 04 04 09 0f 00 03 63 08 00 7e 1d 06 0f 00 4a 0c 01 04 00
+63 32 00 00 00 32 00 42 72 65 61 74 68 79 45 6e 73 63 63 63 32 32 32 06 30
+00 10 00 71 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Choir
+
+** Name: ChoiChoir*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 19 00 01 0f 08 00 46 04 06 1f 19 00 01 0f 4a 02 4d 04 06 0b 1f 00 06 0f
+00 00 63 08 00 09 19 00 07 0f 17 01 4d 20 00 04 1e 1f 3f 00 42 0c 02 04 00
+28 32 00 00 00 32 00 43 68 6f 69 43 68 6f 69 72 2a 63 63 63 32 32 32 00 00
+00 20 00 00 0c 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0b 0c 0c 0d 00 00 37 0a 03 0c 03 09 09 0f 00 07 32 08 04 0c 06 00 09 0f
+00 07 45 08 01 08 08 09 07 0d 00 07 60 04 00 4a 20 21 35 00 22 18 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 31 63 63 63 32 32 32 20 00
+10 10 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 0b 0c 0c 0d 00 00 37 0a 03 0c 03 09 09 0f 00 00 32 08 04 0c 06 00 09 0f
+00 00 45 08 01 08 08 09 07 0d 00 00 60 04 00 4a 20 21 35 00 22 18 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 31 63 63 63 32 32 32 20 00
+10 10 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 08 0c 0c 0d 00 03 35 0a 03 0c 1f 09 09 0f 00 06 35 08 03 0c 06 00 09 0f
+00 05 63 08 03 0c 08 09 07 0d 00 05 60 04 00 4c 20 21 35 00 22 18 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 08 0c 0c 0d 00 00 35 0a 03 0c 1f 09 09 0f 00 00 35 08 03 0c 06 00 09 0f
+00 00 63 08 03 0c 08 09 07 0d 00 00 60 04 00 4c 20 21 35 00 22 18 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 15 1f 07 0f 00 02 3a 0d 02 10 16 09 07 0f 00 06 44 08 04 0b 16 09 07 0f
+00 06 5f 08 01 0f 0f 04 07 0f 00 05 5f 04 02 44 1f 23 21 00 22 0c 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 15 1f 07 0f 00 00 3a 0d 02 10 16 09 07 0f 00 01 44 08 04 0b 16 09 07 0f
+00 00 5f 08 01 0f 0f 04 07 0f 00 00 5f 04 02 44 1f 23 21 00 22 0c 07 04 00
+63 32 63 32 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 00 04 04 0a 61 00 39 19 03 09 1f 03 07 0f 63 04 3a 04 00 07 00 06 06 09
+58 05 34 13 03 09 1f 01 06 0f 29 45 58 04 06 21 20 2d 00 00 06 24 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 00 04 04 0a 61 00 39 19 03 09 1f 03 07 0f 63 00 3a 04 00 07 00 06 06 09
+58 00 34 13 03 09 1f 01 06 0f 29 40 58 04 06 21 20 2d 00 00 06 24 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 12 04 04 0a 3a 03 36 19 06 0b 1f 03 0a 0f 56 05 44 04 00 15 0e 06 0a 09
+63 06 3b 16 00 0e 1f 01 09 0f 00 06 61 04 06 29 21 13 09 00 62 18 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 12 04 04 0a 3a 00 36 19 06 0b 1f 03 0a 0f 56 00 44 04 00 15 0e 06 0a 09
+63 00 3b 16 00 0e 1f 01 09 0f 00 00 61 04 06 29 21 13 09 00 62 18 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 15 04 04 0a 3a 03 33 10 06 0c 1f 03 0a 0f 56 04 39 04 00 0d 0e 06 0a 09
+63 06 48 08 00 0c 1f 01 09 0f 00 05 57 04 06 51 21 16 08 00 62 18 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 36 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choir....6
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 15 04 04 0a 3a 00 33 10 06 0c 1f 03 0a 0f 56 00 39 04 00 0d 0e 06 0a 09
+63 00 48 08 00 0c 1f 01 09 0f 00 00 57 04 06 51 21 16 08 00 62 18 02 04 00
+63 32 00 00 00 32 00 43 68 6f 69 72 2e 2e 2e 2e 36 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choral
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0b 0d 00 02 0f 0a 40 32 04 00 0a 0d 00 02 0f 0a 40 32 00 06 0c 0b 00 04 0f
+1e 42 63 08 00 0a 0d 00 04 0f 14 42 63 04 06 3c 1e 0a 11 04 4a 18 02 04 00
+28 32 00 00 00 32 00 43 68 6f 72 61 6c 20 20 20 20 63 56 63 29 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus
+** Controls: MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+0d 0e 00 02 0f 28 00 32 00 03 0d 0e 00 02 0f 00 00 4e 00 0b 0d 0e 00 04 0f
+00 00 63 04 0b 0d 0e 00 04 0f 58 00 63 08 0b 06 1d 00 17 00 22 18 05 04 00
+28 32 0d 00 00 32 00 43 68 6f 72 75 73 20 20 20 20 63 47 63 2f 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...1
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 02 02 0f 23 42 2f 04 04 06 07 04 04 07 32 46 40 04 03 0a 06 09 09 0f
+45 45 39 04 02 0a 06 07 06 0f 0a 46 5d 04 00 2b 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 31 63 63 63 32 32 32 0b 09
+00 10 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...1
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 02 02 0f 23 40 2f 04 04 06 07 04 04 07 32 40 40 04 03 0a 06 09 09 0f
+45 40 39 04 02 0a 06 07 06 0f 0a 40 5d 04 00 2b 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 31 63 63 63 32 32 32 0b 09
+00 10 00 00 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...2
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 16 05 02 0f 23 43 3a 0d 05 07 07 07 04 07 32 45 43 04 03 09 06 08 09 0f
+45 45 40 04 02 0f 06 07 09 0f 0a 45 5f 04 00 3b 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...2
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 16 05 02 0f 23 40 3a 0d 05 07 07 07 04 07 32 40 43 04 03 09 06 08 09 0f
+45 40 40 04 02 0f 06 07 09 0f 0a 40 5f 04 00 3b 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...3
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 09 05 05 0f 23 44 49 08 05 06 07 07 04 07 32 46 4d 08 04 0d 06 08 09 0f
+45 45 57 08 02 0d 07 07 09 0f 0a 45 5f 04 00 2e 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...3
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 09 05 05 0f 23 41 49 08 05 06 07 07 04 07 32 40 4d 08 04 0d 06 08 09 0f
+45 40 57 08 02 0d 07 07 09 0f 0a 40 5f 04 00 2e 23 23 0b 02 46 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...4
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 05 0a 07 0e 2d 43 51 04 0b 0a 04 05 05 09 3c 45 5b 04 05 0d 06 08 09 0f
+59 46 60 04 04 0a 05 08 07 0e 0a 46 61 04 0e 06 1b 0f 48 22 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 34 63 63 63 32 32 32 00 10
+00 10 00 10 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...4
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 05 0a 07 0e 2d 40 51 04 0b 0a 04 05 05 09 3c 40 5b 04 05 0d 06 08 09 0f
+59 40 60 04 04 0a 05 08 07 0e 0a 40 61 04 0e 06 1b 0f 48 22 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 34 63 63 63 32 32 32 00 10
+00 10 00 10 00 10 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...5
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 07 08 08 0d 2d 44 41 08 04 0c 08 04 06 0b 3c 46 63 04 04 0a 07 05 08 0f
+59 46 63 00 01 09 04 08 07 0f 0a 47 61 04 05 0e 1b 0f 4f 26 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...5
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 07 08 08 0d 2d 40 41 08 04 0c 08 04 06 0b 3c 40 63 04 04 0a 07 05 08 0f
+59 40 63 00 01 09 04 08 07 0f 0a 40 61 04 05 0e 1b 0f 4f 26 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 30 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...6
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0a 06 08 0d 3e 45 4b 04 03 0c 06 05 07 0d 32 45 63 08 03 0a 0a 03 07 0f
+43 45 63 0a 0b 0c 07 06 08 0f 0a 46 63 04 03 0e 1b 0f 4f 3d 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 36 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...6
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 0a 06 08 0d 3e 40 4b 04 03 0c 06 05 07 0d 32 40 63 08 03 0a 0a 03 07 0f
+43 40 63 0a 0b 0c 07 06 08 0f 0a 40 63 04 03 0e 1b 0f 4f 3d 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 36 63 63 63 32 32 32 00 20
+00 00 00 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...7
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 07 05 07 0d 17 40 42 04 03 09 03 04 07 0d 32 40 55 0a 03 08 05 04 07 0f
+2a 40 5b 08 06 08 08 05 07 0f 1e 40 5b 04 05 1e 1b 0f 4f 3d 36 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...8
+** Controls: KV, MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 05 06 06 0c 17 40 39 0a 03 09 05 03 07 0e 32 45 5b 04 03 09 04 06 06 0d
+2a 47 5f 04 03 09 06 02 09 0d 1e 46 5d 0a 03 0e 1b 0f 4f 3d 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 38 63 63 63 32 32 32 00 10
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chorus...8
+** Controls: MW (LFO pitch), BC (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 05 06 06 0c 17 40 39 0a 03 09 05 03 07 0e 32 40 5b 04 03 09 04 06 06 0d
+2a 40 5f 04 03 09 06 02 09 0d 1e 40 5d 0a 03 0e 1b 0f 4f 3d 16 18 02 04 00
+63 32 00 00 01 32 00 43 68 6f 72 75 73 2e 2e 2e 38 63 63 63 32 32 32 00 10
+00 30 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY FVoice
+
+** Name: F Voice..1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 04 05 0a 00 46 52 04 01 15 18 18 07 0c 00 06 4b 04 02 0c 08 04 09 0e
+00 46 5b 04 06 0c 08 04 09 0e 00 06 5e 04 00 74 27 1b 30 08 26 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..1
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 04 05 0a 00 40 52 04 01 15 18 18 07 0c 00 00 4b 04 02 0c 08 04 09 0e
+00 40 5b 04 06 0c 08 04 09 0e 00 00 5e 04 00 74 27 1b 30 08 26 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 30
+00 30 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..2
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 16 0f 03 0e 00 45 32 3d 01 06 07 0f 03 09 00 04 44 04 03 0c 06 0a 07 0e
+00 45 1a 04 06 0e 08 04 09 0e 00 06 57 04 00 23 27 22 5b 02 16 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..2
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 16 0f 03 0e 00 40 32 3d 01 06 07 0f 03 09 00 00 44 04 03 0c 06 0a 07 0e
+00 40 1a 04 06 0e 08 04 09 0e 00 00 57 04 00 23 27 22 5b 02 16 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..3
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 1f 0e 06 0f 28 05 63 04 00 0c 19 06 07 0f 3c 06 63 08 05 0d 0c 0a 07 0f
+0f 06 63 08 06 0d 19 06 07 0f 00 46 61 04 01 27 23 00 15 28 16 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..3
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 1f 0e 06 0f 28 00 63 04 00 0c 19 06 07 0f 3c 00 63 08 05 0d 0c 0a 07 0f
+0f 00 63 08 06 0d 19 06 07 0f 00 40 61 04 01 27 23 00 15 28 16 18 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..4
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 15 03 05 0f 01 44 47 00 03 0f 06 06 07 0e 00 40 43 04 04 12 15 04 05 0f
+00 46 37 08 03 12 06 04 09 0f 00 45 58 04 04 3c 23 3a 0a 02 46 24 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: F Voice..4
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 15 03 05 0f 01 40 47 00 03 0f 06 06 07 0e 00 40 43 04 04 12 15 04 05 0f
+00 40 37 08 03 12 06 04 09 0f 00 40 58 04 04 3c 23 3a 0a 02 46 24 07 04 00
+63 32 63 32 00 32 00 46 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Fem.Voice*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 17 00 07 0f 00 00 2d 0d 06 0e 17 00 06 0f 00 00 2f 04 00 0b 0d 00 07 0a
+00 02 63 08 00 13 0f 00 07 0f 00 02 63 04 06 24 1e 03 25 00 52 18 02 04 00
+28 63 00 00 00 32 00 46 65 6d 2e 56 6f 69 63 65 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY MVoice
+
+** Name: M Voice..1
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 03 04 0e 00 45 49 04 0a 0d 05 02 07 0f 00 46 3d 10 0a 0c 06 04 07 0f
+00 46 63 08 0a 0d 18 02 07 0f 00 46 5f 08 04 04 1e 21 33 26 16 0c 04 04 00
+63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..1
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 03 04 0e 00 40 49 04 0a 0d 05 02 07 0f 00 40 3d 10 0a 0c 06 04 07 0f
+00 40 63 08 0a 0d 18 02 07 0f 00 40 5f 08 04 04 1e 21 33 26 16 0c 04 04 00
+63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..2
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 03 04 0f 00 05 47 04 0b 1f 18 03 04 0f 00 06 4a 04 01 0f 18 03 07 0f
+00 46 60 08 0b 0f 18 03 07 0f 00 46 63 08 04 24 1d 0c 29 26 26 0c 04 04 00
+63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..2
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 03 04 0f 00 00 47 04 0b 1f 18 03 04 0f 00 00 4a 04 01 0f 18 03 07 0f
+00 40 60 08 0b 0f 18 03 07 0f 00 40 63 08 04 24 1d 0c 29 26 26 0c 04 04 00
+63 01 63 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 32 63 63 63 32 32 32 00 10
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 02 04 0a 00 45 5a 04 0c 12 07 0f 04 03 0a 45 2a 14 0b 09 03 0f 07 09
+00 45 58 04 0c 08 00 0f 08 0c 0a 46 5f 0a 0d 24 1e 21 21 0c 16 0c 04 04 00
+63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 10 10
+2b 07 00 10 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 02 04 0a 00 40 5a 04 0c 12 07 0f 04 03 0a 41 2a 14 0b 09 03 0f 07 09
+00 40 58 04 0c 08 00 0f 08 0c 0a 41 5f 0a 0d 24 1e 21 21 0c 16 0c 04 04 00
+63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 33 63 63 63 32 32 32 10 10
+2b 07 00 10 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 05 07 02 03 00 06 46 04 0c 0d 0c 06 05 0f 0a 06 34 19 0c 0c 06 0f 07 0d
+00 06 5c 04 0e 0a 00 0f 08 0c 0a 05 5a 04 09 54 21 14 38 00 22 0c 04 04 00
+63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: M Voice..4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 05 07 02 03 00 00 46 04 0c 0d 0c 06 05 0f 0a 00 34 19 0c 0c 06 0f 07 0d
+00 00 5c 04 0e 0a 00 0f 08 0c 0a 00 5a 04 09 54 21 14 38 00 22 0c 04 04 00
+63 32 00 00 00 32 00 4d 20 56 6f 69 63 65 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mal.Voice*
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 19 00 04 0f 13 00 4d 04 06 12 06 00 02 0f 00 00 47 04 05 0b 19 00 07 0f
+00 00 63 08 00 0a 19 00 07 0f 00 00 4e 28 03 04 20 00 30 26 42 0c 02 04 00
+28 63 00 00 00 32 00 4d 61 6c 2e 56 6f 69 63 65 2a 63 63 63 32 32 32 00 00
+00 00 00 00 0c 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Male Voice
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 04 0f 2c 00 32 3f 03 0b 02 03 01 0f 0d 00 3c 10 00 0f 02 04 01 0f
+23 00 3b 00 06 0e 00 01 06 0f 08 03 5f 0d 03 4b 0a 07 05 01 62 0c 05 04 00
+63 03 00 00 00 32 00 4d 61 6c 65 20 56 6f 69 63 65 63 63 63 32 32 32 00 1f
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MaleVoices
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 04 0f 2c 00 32 1c 03 0b 02 03 01 0f 0d 00 3c 05 00 0f 02 04 01 0f
+23 00 3b 00 06 0e 00 01 06 0f 08 03 5f 04 03 4b 1a 00 05 01 62 11 00 04 00
+63 32 00 00 00 32 00 4d 61 6c 65 56 6f 69 63 65 73 63 63 63 32 32 32 00 11
+00 31 00 04 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Other
+
+** Name: Quartet..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+05 07 00 05 0e 00 45 52 00 00 0c 07 00 05 0e 0e 45 56 08 06 0c 1f 00 06 0f
+00 05 63 04 00 0c 1f 00 07 0f 0a 06 63 08 06 2c 22 0e 13 08 56 18 07 04 00
+63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quartet..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+05 07 00 05 0e 00 41 52 00 00 0c 07 00 05 0e 0e 41 56 08 06 0c 1f 00 06 0f
+00 00 63 04 00 0c 1f 00 07 0f 0a 00 63 08 06 2c 22 0e 13 08 56 18 07 04 00
+63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quartet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 07 00 05 0e 00 44 51 00 00 0e 07 00 05 0e 0e 45 55 04 06 0e 1f 00 06 0f
+00 06 63 08 00 0c 1f 00 07 0f 0a 06 63 08 06 34 22 0e 13 08 56 18 07 04 00
+63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Quartet..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 07 00 05 0e 00 41 51 00 00 0e 07 00 05 0e 0e 41 55 04 06 0e 1f 00 06 0f
+00 00 63 08 00 0c 1f 00 07 0f 0a 00 63 08 06 34 22 0e 13 08 56 18 07 04 00
+63 63 00 00 00 32 00 51 75 61 72 74 65 74 2e 2e 32 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 7
+14 06 00 04 07 14 02 49 12 06 0e 08 02 04 09 14 02 59 13 00 0e 09 02 04 0b
+00 01 63 09 06 0e 09 02 04 0a 00 01 5e 0a 00 3d 21 08 0c 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 31 63 63 63 32 32 32 00 54
+00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 8
+1f 17 09 03 0c 14 02 48 3b 03 0a 04 02 05 07 14 01 63 13 06 1f 07 02 05 0b
+00 01 63 13 06 0a 03 01 05 0b 00 01 63 0a 00 3e 21 0c 16 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 32 63 63 63 32 32 32 00 60
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 17 09 03 0c 14 02 48 3b 03 0d 04 02 05 07 14 01 63 13 06 1f 07 02 05 0b
+00 01 63 13 06 0d 03 01 05 0b 00 01 63 0a 00 3e 21 0c 16 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 32 63 63 63 32 32 32 00 60
+00 10 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.3
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 9
+1f 1f 05 02 0f 27 02 50 0a 06 1f 1f 05 02 0f 00 02 43 0a 00 1a 1f 07 04 0f
+00 06 56 10 06 1a 1f 07 04 0f 00 01 5e 04 00 14 63 00 0c 00 63 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 33 63 63 63 32 32 32 00 00
+00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 05 02 0f 27 02 50 0a 06 1f 1f 05 02 0f 00 02 43 0d 00 1a 1f 07 04 0f
+00 06 56 10 06 1a 1f 07 04 0f 00 01 5e 04 00 14 63 00 0c 00 63 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 33 63 63 63 32 32 32 00 00
+00 30 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.4
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 10
+08 04 00 04 0f 14 01 3e 13 06 07 07 00 04 0f 14 01 51 0a 02 10 1f 00 04 0f
+14 01 63 09 04 1b 09 00 04 0b 14 01 5f 13 00 3c 1f 01 14 00 52 05 02 04 00
+63 32 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 34 63 63 63 32 32 32 00 00
+00 30 00 32 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.5
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 11
+0e 02 00 01 0a 13 00 44 04 03 0b 06 00 05 0e 00 03 63 00 06 0e 06 00 05 0e
+00 03 5b 08 00 0e 06 00 05 0e 00 03 63 04 00 35 1c 0b 1b 00 32 18 02 04 00
+28 63 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 35 63 63 63 32 32 32 00 50
+00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Ensem.5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 02 00 01 0d 13 00 44 04 03 0b 06 00 05 0e 00 03 63 00 06 0e 06 00 05 0e
+00 03 5b 08 00 0e 06 00 05 0e 00 03 63 04 00 35 1c 0b 1b 00 32 18 02 04 00
+28 63 00 00 00 32 00 53 79 2e 45 6e 73 65 6d 2e 35 63 63 63 32 32 32 00 50
+00 10 00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Voice 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 27
+0c 0e 00 04 0f 0a 40 41 04 06 0a 0e 00 04 0f 0a 40 41 04 00 0a 0c 00 06 0f
+0a 42 63 04 06 0a 0e 00 06 0f 0a 42 63 08 00 2c 1e 0a 50 04 4a 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 31 63 56 63 2e 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Voice 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 0e 00 04 0f 0a 40 41 04 06 0d 0e 00 04 0f 0a 40 41 04 00 0d 0c 00 06 0f
+0a 42 63 04 06 0d 0e 00 06 0f 0a 42 63 08 00 2c 1e 0a 50 04 4a 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 31 63 56 63 2e 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Voice 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 28
+12 02 01 04 0f 00 00 37 04 0c 0f 02 01 02 0b 00 00 31 04 0b 0e 02 01 05 0a
+0f 02 63 04 0b 0e 02 01 05 0a 0f 02 63 08 08 34 1e 12 2c 00 42 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 32 63 3e 63 2f 32 32 00 00
+00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Voice 2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 02 01 04 0f 00 00 37 04 0c 0f 02 01 02 0b 00 00 31 04 0b 0e 02 01 05 0d
+0f 02 63 04 0b 0e 02 01 05 0d 0f 02 63 08 08 34 1e 12 2c 00 42 18 02 04 00
+28 32 00 00 00 32 00 53 79 2e 56 6f 69 63 65 20 32 63 3e 63 2f 32 32 00 00
+00 20 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Syntvoice*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 22 03 0b 17 00 06 0f 00 01 52 04 01 0c 0d 00 07 0b
+00 02 42 08 06 11 0f 00 07 0f 00 01 63 04 03 3b 1e 0b 21 00 42 18 02 04 00
+28 63 00 00 00 32 00 53 79 6e 74 76 6f 69 63 65 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: VocalNuts
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 2
+1f 00 00 04 0f 00 40 47 2f 00 0e 08 07 07 0f 05 00 4c 00 06 13 1c 0d 0c 06
+08 00 63 05 06 14 11 0d 0b 00 00 03 63 04 00 7a 10 00 51 00 68 17 00 04 00
+63 32 00 00 00 32 00 56 6f 63 61 6c 4e 75 74 73 20 63 63 63 32 32 32 06 30
+00 30 00 01 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: > Voices <
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0e 00 07 0f 63 03 45 04 04 0a 1f 00 03 0f 00 01 42 04 04 09 1f 00 07 0f
+00 06 44 1f 02 08 0e 00 06 0f 00 46 63 04 05 3c 23 2a 23 00 36 18 02 04 00
+28 41 00 00 00 32 00 3e 20 56 6f 69 63 65 73 20 3c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: > Voices <
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0e 00 07 0f 63 00 45 04 04 0a 1f 00 03 0f 00 00 42 04 04 09 1f 00 07 0f
+00 00 44 1f 02 08 0e 00 06 0f 00 40 63 04 05 3c 23 2a 23 00 36 18 02 04 00
+28 41 00 00 00 32 00 3e 20 56 6f 69 63 65 73 20 3c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Voices
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 27
+1f 00 00 04 0f 00 00 39 20 03 0b 02 03 01 0f 05 00 40 05 00 0f 02 04 01 0f
+08 00 35 03 06 0e 00 01 06 0f 00 03 63 04 03 7b 1a 00 05 01 62 11 00 04 00
+63 32 00 00 00 32 00 56 6f 69 63 65 73 20 20 20 20 63 63 63 32 32 32 00 01
+00 01 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Whisper
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 00 01 0e 00 40 5c 39 00 0b 08 00 04 0d 26 02 63 05 04 10 0a 00 06 0c
+00 03 41 3e 06 0b 08 00 04 0d 00 02 61 03 08 3e 4f 00 44 63 30 11 04 04 00
+63 15 00 00 00 32 00 57 68 69 73 70 65 72 20 20 20 63 63 63 32 32 32 00 2f
+00 31 00 60 00 36 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wind Voice
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 24
+06 1d 01 02 0f 00 01 06 17 00 00 00 0c 02 0f 2e 01 53 19 0e 17 01 00 02 0a
+00 02 4b 08 08 0b 01 06 05 0f 01 02 5c 08 0e 01 63 00 52 00 53 18 07 04 00
+63 63 00 00 00 32 00 57 69 6e 64 20 56 6f 69 63 65 63 63 63 32 32 32 00 34
+00 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 22
+
+* CATEGORY PERCUSSION
+
+
+* SUBCATEGORY Bell
+
+
+** Name: Agogo *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 07 0f 00 01 49 08 06 1f 1f 00 07 0f 00 00 41 0c 00 1a 0f 00 07 00
+00 02 63 04 06 1a 0f 00 07 00 00 03 63 04 00 44 12 00 00 00 32 24 02 04 00
+28 63 00 00 00 32 00 41 67 6f 67 6f 20 20 20 20 2a 63 63 63 32 32 32 00 4f
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Agogo Bell
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 11
+1f 12 19 03 0c 06 02 57 16 0c 1f 13 19 04 0c 11 02 59 3c 09 1f 11 10 06 0e
+00 01 63 08 0a 1f 11 0f 06 0a 00 02 63 08 0a 7c 13 00 06 00 62 18 04 04 00
+63 32 00 00 00 32 00 41 67 6f 67 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 20
+0a 1d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Agogo Bell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 19 03 0c 06 02 57 16 0c 1f 13 19 04 0c 11 02 59 3c 09 1f 11 10 06 0e
+00 01 63 08 0d 1f 11 0f 06 0d 00 02 63 08 0a 7c 13 00 06 00 62 18 04 04 00
+63 32 00 00 00 32 00 41 67 6f 67 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 20
+0d 1d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Analobell*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 0a 00 04 00 38 00 54 10 0d 1f 03 08 03 00 4c 00 51 09 08 17 06 08 03 00
+14 05 63 10 0b 1d 0a 08 03 00 0e 02 63 0a 0e 04 23 00 00 00 32 02 02 04 00
+28 63 00 00 00 32 00 41 6e 61 6c 6f 62 65 6c 6c 2a 63 63 63 32 32 32 00 04
+00 18 00 04 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bangkok
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 1a 00 05 07 00 01 58 09 08 1e 10 00 03 04 00 03 57 08 15 1c 08 05 05 0b
+00 00 62 04 0e 1a 0c 05 04 04 00 00 60 0a 00 0c 1e 00 00 00 42 1a 03 04 00
+63 32 26 2a 00 32 00 42 61 6e 67 6b 6f 6b 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Bells
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 00 02 07 00 01 50 00 1b 1f 10 0c 03 0f 00 01 4e 10 0b 1f 0b 00 05 0e
+00 05 62 04 03 1b 0f 0c 03 0f 00 05 4f 04 0c 2c 18 00 00 00 22 0c 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 42 65 6c 6c 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Bells
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 00 02 07 00 00 50 00 1b 1f 10 0c 03 0f 00 00 4e 10 0b 1f 0b 00 05 0e
+00 00 62 04 03 1b 0f 0c 03 0f 00 00 4f 04 0c 2c 18 00 00 00 22 0c 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 42 65 6c 6c 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 31
+1f 16 07 03 0a 00 01 4c 16 06 1f 10 0a 04 08 00 01 44 0a 00 19 09 00 04 00
+00 03 60 04 06 18 09 00 06 00 00 02 5f 00 00 3c 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 07 03 0a 00 01 4c 16 06 1f 10 0a 04 08 00 01 44 0d 00 19 09 00 04 00
+00 03 60 04 06 18 09 00 06 00 00 02 5f 00 00 3c 1e 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 20 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell Ensem
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 05 00 04 04 50 04 51 20 0e 1e 0a 01 04 02 50 04 53 1f 08 1e 1d 0a 04 0f
+00 02 5c 05 0e 1f 1f 0a 04 0f 00 03 5c 04 08 04 1a 00 00 00 52 1d 02 04 00
+63 32 00 32 00 32 00 42 65 6c 6c 20 45 6e 73 65 6d 63 63 63 32 32 32 00 30
+00 46 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell Pad
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 30
+12 0b 0f 04 07 00 40 43 1c 00 1f 08 07 07 0f 05 00 63 05 00 0e 07 02 07 0f
+08 03 5c 00 06 15 08 04 05 0f 00 03 63 03 06 7e 1f 00 06 00 4a 1d 02 04 00
+63 32 00 00 00 32 00 42 65 6c 6c 20 50 61 64 20 20 63 63 63 32 32 32 06 30
+00 51 00 04 00 56 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 01 52 0d 03 1b 0f 00 03 0e 58 04 57 0d 08 1d 0f 03 03 0e
+57 05 63 08 03 1e 02 03 03 0e 00 03 63 08 0e 34 0c 00 06 00 42 00 02 04 00
+63 11 06 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 52 0d 03 1b 0f 00 03 0e 58 02 57 0d 08 1d 0f 03 03 0e
+57 01 63 08 03 1e 02 03 03 0e 00 00 63 08 0e 34 0c 00 06 00 42 00 02 04 00
+63 11 06 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 20 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 04 00 05 00 62 04 38 2a 16 1f 07 00 04 01 00 02 4a 2a 00 1f 07 00 05 00
+00 06 63 04 0b 1f 08 00 05 00 00 05 60 0d 08 3c 14 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 04 00 05 00 62 01 38 2a 16 1f 07 00 04 01 00 01 4a 2a 00 1f 07 00 05 00
+00 00 63 04 0b 1f 08 00 05 00 00 00 60 0d 08 3c 14 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 10 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 04 01 01 0b 16 02 4e 05 03 15 0e 00 01 0d 00 03 54 10 16 1c 06 04 02 07
+00 04 63 08 16 18 18 03 01 0e 00 04 62 04 10 24 09 00 04 00 42 24 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 30
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 04 01 01 0b 16 01 4e 05 03 15 0e 00 01 0d 00 01 54 10 16 1c 06 04 02 07
+00 00 63 08 16 18 18 03 01 0e 00 01 62 04 10 24 09 00 04 00 42 24 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 30
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....4
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 0a 17 05 01 00 02 4e 2d 06 19 0a 1f 03 02 00 03 41 2d 04 19 07 12 04 07
+13 05 63 0a 06 19 07 0f 03 07 13 47 63 0a 03 7c 14 0a 00 39 06 0c 02 04 00
+63 15 27 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....4
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 0a 17 05 01 00 01 4e 2d 06 19 0a 1f 03 02 00 01 41 2d 04 19 07 12 04 07
+13 01 63 0a 06 19 07 0f 03 07 13 40 63 0a 03 7c 14 0a 00 39 06 0c 02 04 00
+63 15 27 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....5
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 0a 02 03 01 00 04 51 2d 06 19 0a 1f 05 02 00 03 48 08 04 19 07 12 04 07
+13 06 62 0d 06 19 07 07 04 07 13 45 63 04 03 76 14 0a 00 39 06 0c 02 04 00
+63 15 27 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....5
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 0a 02 03 01 00 01 51 2d 06 19 0a 1f 05 02 00 01 48 08 04 19 07 12 04 07
+13 01 62 0d 06 19 07 07 04 07 13 40 63 04 03 76 14 0a 00 39 06 0c 02 04 00
+63 15 27 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 35 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1a 0e 04 00 00 05 4e 2d 13 1f 0a 00 05 00 00 04 49 08 0b 1f 1f 00 04 0f
+00 05 49 0d 0b 1f 06 00 04 00 00 06 63 04 03 41 23 00 00 00 62 18 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1a 0e 04 00 00 01 4e 2d 13 1f 0a 00 05 00 00 01 49 08 0b 1f 1f 00 04 0f
+00 01 49 0d 0b 1f 06 00 04 00 00 00 63 04 03 41 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1a 0e 04 00 00 04 4e 28 03 1f 0a 00 05 00 00 04 49 16 03 1f 1f 00 04 0f
+00 04 49 16 03 1f 06 00 06 00 00 06 63 04 03 42 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1a 0e 04 00 00 01 4e 28 03 1f 0a 00 05 00 00 02 49 16 03 1f 1f 00 04 0f
+00 01 49 16 03 1f 06 00 06 00 00 00 63 04 03 42 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 37 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 1f 04 00 00 05 4b 19 03 1f 00 00 02 0f 00 04 4d 16 1b 1f 0d 1f 04 00
+00 06 63 04 03 1f 0a 07 04 00 00 05 63 04 03 7c 5c 00 01 63 32 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 1f 04 00 00 01 4b 19 03 1f 00 00 02 0f 00 01 4d 16 1b 1f 0d 1f 04 00
+00 01 63 04 03 1f 0a 07 04 00 00 01 63 04 03 7c 5c 00 01 63 32 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 38 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 15 09 03 0a 00 03 63 34 13 12 1f 0a 05 0f 00 43 63 0d 03 12 1f 0a 05 0f
+00 45 63 19 03 12 08 0a 05 0f 00 46 63 04 03 45 1a 00 00 39 66 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell.....9
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 15 09 03 0a 00 00 63 34 13 12 1f 0a 05 0f 00 40 63 0d 03 12 1f 0a 05 0f
+00 40 63 19 03 12 08 0a 05 0f 00 40 63 04 03 45 1a 00 00 39 66 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 2e 39 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell....10
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 06 04 0a 00 04 3f 24 13 1f 0c 06 03 0f 00 04 3f 16 03 1f 06 07 03 0c
+00 45 48 0d 03 18 04 09 04 0c 00 06 63 08 03 43 1a 00 00 1c 66 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 30 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell....10
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 06 04 0a 00 01 3f 24 13 1f 0c 06 03 0f 00 01 3f 16 03 1f 06 07 03 0c
+00 41 48 0d 03 18 04 09 04 0c 00 01 63 08 03 43 1a 00 00 1c 66 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 30 63 63 63 32 32 32 00 00
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell....11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 0e 04 0f 00 02 48 1c 03 1f 0b 00 05 0a 00 04 5c 24 1b 1f 08 00 04 0a
+00 05 5d 08 03 1f 10 00 04 0b 00 05 63 08 03 7e 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 31 63 63 63 32 32 32 00 00
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bell....11
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 0e 04 0f 00 02 48 1c 03 1f 0b 00 05 0a 00 00 5c 24 1b 1f 08 00 04 0a
+00 00 5d 08 03 1f 10 00 04 0b 00 00 63 08 03 7e 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 65 6c 6c 2e 2e 2e 2e 31 31 63 63 63 32 32 32 00 00
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BelleBell*
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 08 06 02 0d 16 02 5c 07 0e 18 08 06 02 0d 15 02 5b 08 08 1f 0a 08 03 0e
+0d 01 61 00 00 1c 0a 08 04 0e 0b 01 63 00 06 04 19 00 24 00 32 1d 01 04 00
+28 63 00 00 00 30 00 42 65 6c 6c 65 42 65 6c 6c 2a 63 63 63 32 32 32 00 09
+00 0b 00 04 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bells
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0c 0d 04 05 00 00 57 11 03 1f 0c 0d 04 05 00 40 5f 04 03 1f 0c 0d 04 05
+00 38 61 36 03 1f 0c 0d 04 05 00 00 63 14 03 47 1d 00 03 13 5e 30 04 04 00
+63 32 00 00 00 32 00 42 65 6c 6c 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BellyStuff
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 0b 0f 04 07 00 40 43 1c 00 13 0c 07 07 0b 05 00 58 05 00 1f 07 02 07 0f
+08 03 5c 00 06 13 0c 04 05 0a 00 03 57 03 06 7e 1f 00 06 00 4a 1d 02 04 00
+63 32 00 00 00 32 00 42 65 6c 6c 79 53 74 75 66 66 63 63 63 32 32 32 06 70
+00 61 00 04 00 66 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 03 51 0c 03 1b 0f 00 03 0e 58 03 55 1a 08 1d 0f 03 03 0e
+57 07 63 00 03 1e 02 03 03 0e 00 06 63 04 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 51 0c 03 1b 0f 00 03 0e 58 03 55 1a 08 1d 0f 03 03 0e
+57 04 63 00 03 1e 02 03 03 0e 00 00 63 04 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 04 52 15 03 1b 0f 00 03 0e 58 04 57 12 08 1d 0f 03 03 0e
+57 05 63 0d 03 1e 02 03 03 0e 00 05 63 04 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 32 63 63 63 32 32 32 00 20
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 52 15 03 1b 0f 00 03 0e 58 02 57 12 08 1d 0f 03 03 0e
+57 02 63 0d 03 1e 02 03 03 0e 00 00 63 04 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 32 63 63 63 32 32 32 00 20
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 01 51 18 03 1b 0f 00 03 0e 58 03 5a 00 08 1d 0f 03 03 0e
+57 06 63 08 03 1e 02 03 03 0e 00 05 63 00 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Bell.3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 51 18 03 1b 0f 00 03 0e 58 03 5a 00 08 1d 0f 03 03 0e
+57 04 63 08 03 1e 02 03 03 0e 00 00 63 00 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 42 69 67 20 42 65 6c 6c 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BowedBell
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 6
+0b 04 05 04 0f 00 42 55 22 06 0a 07 04 04 0f 00 02 47 0a 00 0b 1f 02 04 0f
+00 02 63 0d 06 0b 1f 02 05 0f 00 02 62 04 00 1c 1e 06 11 09 5a 0c 04 04 00
+63 28 00 00 00 32 00 42 6f 77 65 64 42 65 6c 6c 20 63 63 63 32 32 32 00 10
+00 00 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrightBell
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 0e 05 02 0d 27 02 63 16 06 1f 0e 05 02 0e 1a 02 58 16 00 1a 1f 07 04 0f
+00 06 60 08 0e 1a 1f 07 04 0f 00 01 5e 08 08 14 1a 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 42 72 69 67 68 74 42 65 6c 6c 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Brthbells
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 16
+1c 08 00 03 0e 00 01 55 12 03 1c 07 00 01 0e 2e 01 58 27 0b 0e 04 00 02 0a
+00 02 63 04 0a 0d 09 00 02 0c 01 02 63 10 0b 04 54 00 47 00 53 18 07 04 00
+63 32 00 00 00 32 00 42 72 74 68 62 65 6c 6c 73 20 63 63 63 32 32 32 00 04
+00 40 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Carnival!
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 19
+1f 1f 01 0f 0f 22 00 2f 04 08 18 10 1c 0e 01 24 40 40 05 06 1f 04 10 0f 0b
+2c 00 2b 00 00 17 1f 09 08 0f 00 00 54 04 0e 3a 63 3f 31 2c 5e 0c 07 04 00
+63 63 00 32 00 32 00 43 61 72 6e 69 76 61 6c 21 20 63 63 63 32 32 32 00 00
+00 10 00 07 00 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChurchBell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 09 1f 03 04 00 01 5b 3d 03 1c 09 1f 04 04 00 04 53 05 00 1c 09 1f 04 04
+00 07 5a 04 03 1c 09 1f 03 04 00 07 63 04 03 2c 19 2a 0e 00 10 18 04 04 00
+28 32 00 00 00 32 00 43 68 75 72 63 68 42 65 6c 6c 63 63 63 32 32 32 08 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChurchBell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 09 1f 03 04 00 01 5b 3d 03 1c 09 1f 04 04 00 01 53 05 00 1c 09 1f 04 04
+00 00 5a 04 03 1c 09 1f 03 04 00 00 63 04 03 2c 19 2a 0e 00 10 18 04 04 00
+28 32 00 00 00 32 00 43 68 75 72 63 68 42 65 6c 6c 63 63 63 32 32 32 08 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ClickChime
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 16 00 03 07 00 01 43 00 03 18 18 03 03 03 22 00 60 00 0c 16 07 06 03 06
+00 01 3c 08 03 1a 05 07 03 00 00 01 63 04 0b 39 23 00 08 00 42 18 04 04 00
+63 32 00 00 00 32 00 43 6c 69 63 6b 43 68 69 6d 65 63 63 63 32 32 32 00 31
+00 03 00 11 00 01 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cloches *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 04 1f 04 00 00 00 4b 0f 0a 1f 05 1b 04 00 00 00 49 10 0c 1e 09 16 03 00
+00 00 63 03 08 1f 09 0a 03 00 00 00 63 04 0e 04 23 00 00 00 62 11 02 04 00
+28 32 00 00 00 32 00 43 6c 6f 63 68 65 73 20 20 2a 63 63 63 32 32 32 00 06
+00 04 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cow Bell
+** Source: Yamaha DX11 factory preset, bank D, voice 10
+1f 0a 1f 03 0c 00 00 43 20 03 1f 16 00 04 0b 00 00 4f 24 03 1f 12 10 08 07
+00 00 5f 34 03 1f 12 12 08 0f 00 00 63 38 03 3c 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 43 6f 77 20 42 65 6c 6c 20 20 63 63 63 32 32 32 0b 07
+0c 04 0b 0e 09 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cow-Belle*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 17 1f 09 00 00 00 51 38 03 1f 14 1f 0a 00 00 00 47 10 03 1a 0e 1f 09 00
+00 03 63 04 13 1a 10 1f 08 00 00 02 63 04 0b 04 23 00 00 00 62 18 01 04 00
+28 32 00 00 00 32 00 43 6f 77 2d 42 65 6c 6c 65 2a 63 63 63 32 32 32 0b 23
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 07 06 05 02 1f 04 41 04 0b 1f 1f 04 04 0f 00 05 4a 1c 0b 16 07 06 05 02
+1f 06 51 0c 0b 1f 1f 04 04 0f 00 06 63 04 0b 6a 23 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 07 06 05 02 1f 01 41 04 0b 1f 1f 04 04 0f 00 01 4a 1c 0b 16 07 06 05 02
+1f 01 51 0c 0b 1f 1f 04 04 0f 00 00 63 04 0b 6a 23 00 00 00 52 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+02 0c 06 03 0c 1f 05 3b 2b 0b 0c 09 0e 03 03 00 03 4d 1c 0b 18 09 07 03 03
+1f 07 50 0c 0b 18 09 05 06 0e 00 45 63 04 0b 72 19 00 00 40 56 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+02 0c 06 03 0c 1f 01 3b 2b 0b 0c 09 0e 03 03 00 01 4d 1c 0b 18 09 07 03 03
+1f 01 50 0c 0b 18 09 05 06 0e 00 40 63 04 0b 72 19 00 00 40 56 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1f 02 02 0f 1f 04 35 03 0b 07 1f 02 02 0f 00 04 46 02 0b 13 1f 02 02 0f
+1f 06 4a 03 0b 1f 1f 03 03 0e 00 45 63 00 0b 72 0b 00 0d 40 66 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong.....3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 1f 02 02 0f 1f 00 35 03 0b 07 1f 02 02 0f 00 00 46 02 0b 13 1f 02 02 0f
+1f 00 4a 03 0b 1f 1f 03 03 0e 00 40 63 00 0b 72 0b 00 0d 40 56 0c 04 04 00
+63 32 00 00 00 32 00 47 6f 6e 67 2e 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gong Ageng
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 04 01 01 0b 16 04 43 05 03 07 04 00 01 0d 00 04 47 05 16 10 06 04 02 07
+00 03 63 04 16 18 18 03 01 0e 00 03 5e 04 10 04 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 47 6f 6e 67 20 41 67 65 6e 67 63 63 63 32 32 32 00 0a
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gongs *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 04 0f 00 03 53 05 0b 1f 1f 00 03 0f 00 00 55 01 0b 1f 0d 00 02 0a
+00 01 45 0a 0b 16 09 0f 03 0e 00 02 5a 00 0b 6b 63 20 50 00 73 18 03 04 00
+28 63 00 00 00 29 00 47 6f 6e 67 73 20 20 20 20 2a 63 63 63 32 32 32 00 70
+00 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HiTine81Z
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 10
+1f 0d 09 0f 0c 27 02 3d 35 10 1f 12 02 04 0e 19 04 56 05 16 1f 0c 08 0d 0c
+00 43 60 04 0e 1f 08 04 07 0e 00 43 63 05 10 3c 14 08 02 1b 56 11 02 04 00
+63 32 00 00 00 32 00 48 69 54 69 6e 65 38 31 5a 20 63 63 63 32 32 32 00 7f
+00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HumorBells
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 06 0a 04 0d 00 03 44 16 03 1f 06 06 04 0d 00 04 56 19 0b 13 06 06 05 0d
+00 06 62 04 0b 1f 06 06 04 0d 00 05 57 04 0a 7d 24 23 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 48 75 6d 6f 72 42 65 6c 6c 73 63 63 63 32 32 32 00 10
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HumorBells
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 06 0a 04 0d 00 01 44 16 03 1f 06 06 04 0d 00 00 56 19 0b 13 06 06 05 0d
+00 00 62 04 0b 1f 06 06 04 0d 00 00 57 04 0a 7d 24 23 00 00 02 0c 02 04 00
+63 63 00 00 00 32 00 48 75 6d 6f 72 42 65 6c 6c 73 63 63 63 32 32 32 00 10
+00 20 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KeyBell
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 0d 04 09 00 43 3f 2d 06 1f 0e 0d 04 09 00 43 3f 2d 00 1f 09 08 04 0d
+00 04 5f 05 0e 1f 09 08 04 0d 00 04 63 04 08 04 1f 0b 04 1a 5d 1d 02 04 00
+63 0a 50 00 00 32 00 4b 65 79 42 65 6c 6c 20 20 20 63 63 63 32 32 32 00 70
+00 60 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Large Ben
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 04 01 02 0d 00 04 54 0c 03 1b 0f 00 03 0e 58 06 63 1f 08 1d 0f 03 03 0e
+57 06 63 0c 03 1e 02 03 03 0e 00 05 63 05 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 4c 61 72 67 65 20 42 65 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Large Ben
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 04 01 02 0d 00 01 54 0c 03 1b 0f 00 03 0e 58 03 63 1f 08 1d 0f 03 03 0e
+57 04 63 0c 03 1e 02 03 03 0e 00 00 63 05 0e 74 0c 00 06 00 63 00 02 04 00
+63 11 06 00 00 32 00 4c 61 72 67 65 20 42 65 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LastTwango
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 0a 07 08 03 00 03 58 16 03 13 1c 09 04 09 00 03 63 00 1b 16 0c 02 08 04
+00 04 63 00 1b 13 09 06 09 0e 00 05 63 0d 1b 12 23 00 00 00 02 18 04 04 00
+63 01 63 00 00 32 00 4c 61 73 74 54 77 61 6e 67 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: LastTwango
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 0a 07 08 03 00 00 58 16 03 13 1c 09 04 09 00 00 63 00 1b 16 0c 02 08 04
+00 00 63 00 1b 13 09 06 09 0e 00 00 63 0d 1b 12 23 00 00 00 02 18 04 04 00
+63 01 63 00 00 32 00 4c 61 73 74 54 77 61 6e 67 6f 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+--Bank 23
+
+** Name: LoTine81Z
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank A, voice 9
+1f 09 09 0f 0c 27 02 35 37 10 1f 04 03 04 0d 19 04 56 05 16 1f 0f 08 0d 0c
+00 43 60 04 0e 1f 0c 03 07 0e 00 43 63 05 10 3c 14 08 02 1b 56 05 02 04 00
+63 32 00 00 00 32 00 4c 6f 54 69 6e 65 38 31 5a 20 63 63 63 32 32 32 00 7f
+00 01 00 18 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MellowSqar
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 23
+1f 06 00 03 0f 00 02 4f 09 00 1f 0e 00 03 0f 00 02 55 0a 06 15 12 00 07 0f
+00 01 63 05 06 14 0e 00 07 0f 00 01 63 04 00 34 20 00 00 00 52 05 07 0c 00
+63 32 00 00 00 32 00 4d 65 6c 6c 6f 77 53 71 61 72 63 63 63 32 32 32 00 02
+00 00 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Moooo Bell
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 10 12 06 05 00 03 4a 05 13 1f 10 12 06 05 00 05 47 0d 03 1f 10 12 06 05
+00 05 63 08 03 1f 10 12 08 05 00 06 63 0a 03 2c 23 00 00 00 62 18 05 04 00
+63 32 00 00 00 32 00 4d 6f 6f 6f 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Moooo Bell
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 12 06 05 00 00 4a 05 13 1f 10 12 06 05 00 00 47 0d 03 1f 10 12 06 05
+00 00 63 08 03 1f 10 12 08 05 00 00 63 0a 03 2c 23 00 00 00 62 18 05 04 00
+63 32 00 00 00 32 00 4d 6f 6f 6f 6f 20 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mr.Rogers
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 0f 00 06 01 06 04 50 18 0b 1f 0d 00 06 01 03 04 4f 1b 09 1f 0a 00 05 01
+00 02 63 04 0e 1f 0c 06 04 0b 00 03 63 04 00 04 19 00 00 00 52 23 02 04 00
+63 32 00 32 00 32 00 4d 72 2e 52 6f 67 65 72 73 20 63 63 63 32 32 32 00 00
+00 13 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OhMy!Bells
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 03 0f 00 40 49 10 08 1f 1f 00 03 0f 00 40 49 10 0e 11 1f 05 03 0f
+63 00 63 13 10 11 1f 05 03 0f 63 00 63 13 16 04 0c 00 00 0f 00 0c 02 04 00
+63 32 00 00 00 32 00 4f 68 4d 79 21 42 65 6c 6c 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntCowBel
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 10 12 06 05 00 02 4f 17 13 1f 10 12 06 05 00 02 46 08 03 1f 10 12 06 05
+00 05 49 04 03 1f 10 12 08 05 00 04 63 04 03 28 23 00 00 00 62 18 05 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 43 6f 77 42 65 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntCowBel
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 10 12 06 05 00 00 4f 17 13 1f 10 12 06 05 00 00 46 08 03 1f 10 12 06 05
+00 00 49 04 03 1f 10 12 08 05 00 00 63 04 03 28 23 00 00 00 62 18 05 04 00
+63 32 00 00 00 32 00 4f 72 6e 74 43 6f 77 42 65 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PluckBell
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 07 04 0d 00 43 63 35 08 1f 16 0f 07 0e 00 04 63 00 0e 1f 1f 0f 07 0e
+00 05 63 10 0e 1f 16 0a 06 0e 00 03 63 00 08 04 43 00 04 29 6f 18 04 04 00
+63 00 00 00 00 32 00 50 6c 75 63 6b 42 65 6c 6c 20 63 63 63 32 32 32 26 60
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 03 03 0f 0a 03 63 0d 03 1f 11 0c 04 0f 00 05 55 08 0b 1f 00 00 04 0f
+00 05 51 08 13 09 0d 09 06 0f 00 06 63 08 0b 46 1f 00 0e 00 02 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 03 03 0f 0a 00 63 0d 03 1f 11 0c 04 0f 00 00 55 08 0b 1f 00 00 04 0f
+00 00 51 08 13 09 0d 09 06 0f 00 00 63 08 0b 46 1f 00 0e 00 02 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 07 01 09 0a 43 55 04 03 19 1f 0a 06 0f 00 44 63 3d 0b 1f 1f 0a 06 0f
+00 45 63 38 13 18 0f 0a 06 0f 00 45 63 2a 0b 65 16 00 09 04 36 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 07 01 09 0a 40 55 04 03 19 1f 0a 06 0f 00 40 63 3d 0b 1f 1f 0a 06 0f
+00 40 63 38 13 18 0f 0a 06 0f 00 40 63 2a 0b 65 16 00 09 04 36 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBell2
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 0f 07 00 09 0a 40 55 04 03 19 1f 0a 06 0f 00 40 63 3d 0b 1f 1f 0a 06 0f
+00 40 63 38 13 18 0f 0a 06 0f 00 40 63 2a 0b 65 16 00 09 04 36 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 65 6c 6c 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SundayBell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 04 01 01 0b 16 04 4f 22 01 15 0e 00 01 0d 00 06 53 05 13 1c 06 04 02 07
+00 06 63 16 11 18 18 03 01 0e 00 05 5e 04 12 24 07 00 04 00 62 0c 04 04 00
+28 32 00 00 00 32 00 53 75 6e 64 61 79 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SundayBell
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 04 01 01 0b 16 01 4f 22 01 15 0e 00 01 0d 00 01 53 05 13 1c 06 04 02 07
+00 01 63 16 11 18 18 03 01 0e 00 00 5e 04 12 24 07 00 04 00 62 0c 04 04 00
+28 32 00 00 00 32 00 53 75 6e 64 61 79 42 65 6c 6c 63 63 63 32 32 32 00 00
+00 00 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Perc. 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 12
+1f 11 06 01 08 46 01 4d 3f 03 1f 15 05 01 0c 1e 01 4c 3c 03 1f 0b 06 05 08
+00 01 63 0a 06 1f 0f 06 05 0a 00 01 63 04 00 3c 22 00 0a 00 52 11 02 04 00
+63 32 00 00 00 32 00 53 79 2e 50 65 72 63 2e 20 31 63 63 63 32 32 32 00 30
+00 20 00 00 00 28 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Perc. 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank A, voice 13
+1f 08 00 01 00 00 00 32 13 05 1f 07 00 01 00 00 00 39 28 01 1a 08 00 04 00
+00 02 5c 00 05 1b 09 00 05 00 00 02 5f 08 01 3c 20 00 12 00 42 18 02 04 00
+63 32 00 00 00 32 00 53 79 2e 50 65 72 63 2e 20 32 63 63 63 32 32 32 00 10
+00 10 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Perc. 3
+** Source: Yamaha DX11 factory preset, bank A, voice 14
+1f 14 00 04 00 1e 00 4d 08 00 1f 1a 08 01 04 00 00 3c 04 06 1a 16 0c 09 0c
+00 00 5b 04 10 16 15 07 07 0e 00 40 5e 04 16 3c 1f 00 00 00 52 18 02 04 00
+63 32 00 32 00 32 00 53 79 2e 50 65 72 63 2e 20 33 63 63 63 30 32 32 00 00
+00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sy.Perc. 4
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank A, voice 15
+1f 05 00 05 04 1e 04 51 20 0e 1e 0a 01 05 02 1e 04 53 1f 08 1e 1d 0a 05 0f
+00 02 5c 05 0e 1f 1f 0a 05 0f 00 03 5c 04 08 04 1a 00 00 00 52 1d 02 04 00
+63 32 00 32 00 32 00 53 79 2e 50 65 72 63 2e 20 34 63 63 63 32 32 32 00 30
+00 46 00 01 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthBell
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 06 04 0e 00 05 54 0d 06 1f 06 06 04 0e 00 05 63 08 04 1f 06 06 04 0e
+00 05 5b 08 02 1f 06 06 04 0e 00 05 63 00 03 05 23 00 00 00 03 00 04 04 00
+63 01 63 00 00 32 00 53 79 6e 74 68 42 65 6c 6c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthBell
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 06 04 0e 00 02 54 0d 06 1f 06 06 04 0e 00 00 63 08 04 1f 06 06 04 0e
+00 00 5b 08 02 1f 06 06 04 0e 00 00 63 00 03 05 23 00 00 00 03 00 04 04 00
+63 01 63 00 00 32 00 53 79 6e 74 68 42 65 6c 6c 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tube Bell
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 23
+1f 0e 05 02 0a 27 02 50 16 06 1f 0e 05 02 0e 1a 02 43 16 00 1a 1f 07 04 0f
+00 06 60 08 0e 1a 1f 07 04 0f 00 01 5e 08 08 14 1a 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 54 75 62 65 20 42 65 6c 6c 20 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tube Bell
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 05 02 0d 27 02 50 16 06 1f 0e 05 02 0e 1a 02 43 16 00 1a 1f 07 04 0f
+00 06 60 08 0e 1a 1f 07 04 0f 00 01 5e 08 08 14 1a 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 54 75 62 65 20 42 65 6c 6c 20 63 63 63 32 32 32 00 30
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tube Bells
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 26
+1a 04 01 01 0b 16 00 47 05 03 15 0e 00 01 0d 00 00 4c 05 16 1c 06 04 02 07
+00 00 63 04 16 18 18 03 01 0e 00 00 5e 04 10 24 07 00 04 00 62 24 04 04 00
+63 32 00 00 00 32 00 54 75 62 65 20 42 65 6c 6c 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Block
+
+
+** Name: "Air"imba
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 20
+1f 03 1a 0f 0f 00 00 3e 3d 05 1f 00 1f 03 00 00 01 40 05 00 1f 13 0b 03 0b
+00 01 51 28 06 1f 11 0a 06 0f 00 00 5c 2c 06 3a 63 00 63 00 63 0e 07 04 00
+63 32 00 00 00 32 00 22 41 69 72 22 69 6d 62 61 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: "Air"imba
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 1a 0f 0f 00 00 3e 3d 05 1f 00 1f 03 00 00 01 40 05 00 1f 13 0b 03 0b
+00 01 51 28 06 1f 11 0d 06 0f 00 00 5c 2c 06 3a 63 00 63 00 63 0e 07 04 00
+63 32 00 00 00 32 00 22 41 69 72 22 69 6d 62 61 20 63 63 63 32 32 32 00 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Balafon *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 17 18 0c 03 22 07 4e 18 03 1d 12 1a 08 04 23 04 4f 0e 00 1c 08 09 04 09
+24 02 63 03 11 1f 0b 18 06 00 14 02 63 04 10 04 23 00 00 00 32 11 02 04 00
+28 00 00 00 00 32 00 42 61 6c 61 66 6f 6e 20 20 2a 63 63 63 32 32 32 0c 08
+00 09 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboBlock
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 22
+17 19 15 08 0c 02 00 57 07 0c 1f 17 15 0a 0b 02 00 55 0c 02 1a 12 16 0a 0b
+01 00 5c 04 0a 1f 10 10 09 0a 00 00 5a 04 04 34 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 61 6d 62 6f 42 6c 6f 63 6b 63 63 63 32 32 32 00 01
+00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboBlock
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 19 15 08 0c 02 00 57 07 0c 1f 17 15 0a 0b 02 00 55 0c 02 1a 12 16 0a 0b
+01 00 5c 04 0a 1f 10 10 09 0d 00 00 5a 04 04 34 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 42 61 6d 62 6f 42 6c 6f 63 6b 63 63 63 32 32 32 00 01
+00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BamboChiff
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: BamboChiff
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 12 0f 0f 0c 52 00 51 16 0a 12 1f 12 0f 0f 27 00 5e 22 0b 12 0f 0c 0f 0c
+11 00 5b 08 13 13 1f 09 0f 0f 00 00 63 04 03 44 23 00 02 00 12 18 01 04 00
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+
+
+** Name: BamboMar.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: BamboMar.1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: BamboMar.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: BamboMar.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: BamboMar.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: BamboMar.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Bamboo *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Castanet
+** Source: Yamaha DX11 factory preset, bank D, voice 13
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+
+** Name: Claves *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: MarimbLead
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: MarimbLead
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Marimba *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Marimba
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 19
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+
+** Name: Marimba
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Marimba
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Marimba..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Marimba..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Marimba..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Marimba..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Marimba..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Marimba..3
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Marimba..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Marimba..4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Marimba..5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+** Name: Marimba..5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+** Name: Marimba..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
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+
+
+** Name: Marimba..6
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: Marimba..7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 02 06 03 00 05 63 19 03 1f 12 00 06 00 00 03 4f 0a 03 1f 0d 00 06 00
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+
+** Name: Marimba..7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 02 06 03 00 02 63 19 03 1f 12 00 06 00 00 01 4f 0a 03 1f 0d 00 06 00
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+
+
+** Name: Ornt Block
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 0c 0f 0c 00 41 51 0a 1b 1f 10 09 07 0d 2e 42 40 04 13 1f 10 09 04 0d
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+
+
+** Name: Ornt Block
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 0c 0f 0c 00 40 51 0a 1b 1f 10 09 07 0d 2e 40 40 04 13 1f 10 09 04 0d
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+
+** Name: SynGameran
+** Source: Yamaha DX11 factory preset, bank D, voice 17
+0a 14 00 01 0b 00 40 2d 11 03 14 03 00 0f 0e 2e 00 41 27 0c 1f 1b 11 05 0a
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+
+** Name: SynGameran
+** Source: from a library of patches collected by Duane Bowker, author unknown
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+
+
+** Name: SynthMarib
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 18 10 01 0c 63 43 5d 38 0b 0a 01 07 07 0f 00 45 52 00 03 1f 09 0f 07 0c
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+
+
+** Name: SynthMarib
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 10 01 0c 63 41 5d 38 0b 0a 01 07 07 0f 00 41 52 00 03 1f 09 0f 07 0c
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+
+
+** Name: Tablas *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1c 17 09 0a 00 03 63 0d 0b 19 1f 1b 09 06 00 00 63 00 0b 1f 05 00 09 0f
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+
+
+** Name: Wood Block
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 12
+1f 18 01 08 00 00 02 55 07 0b 1f 18 12 0a 0c 00 02 55 0a 0b 1f 15 13 0a 0a
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+
+
+** Name: Wood Block
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 01 08 00 00 02 55 07 0b 1f 18 12 0a 0c 00 02 55 0a 0b 1f 15 13 0a 0d
+00 01 63 04 0b 1f 12 13 09 00 00 01 63 04 0b 2c 52 00 07 00 62 24 04 04 00
+28 32 00 00 00 32 00 57 6f 6f 64 20 42 6c 6f 63 6b 63 63 63 32 32 32 00 11
+00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 17 00 08 00 00 00 4b 0b 0b 1f 1f 16 07 0f 20 03 49 0f 0b 1a 0f 00 07 00
+00 02 63 03 0b 1f 1f 0c 06 0f 00 01 63 05 13 44 0e 00 63 00 42 11 02 04 00
+28 63 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 2a 63 63 63 32 32 32 00 0a
+00 49 00 06 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 0f 0c 0a 00 00 4d 0c 13 1f 10 12 09 0d 00 00 45 04 0b 1f 16 10 08 0c
+00 05 63 04 13 1f 10 12 09 0d 00 05 63 04 0b 44 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0f 0c 0a 00 00 4d 0c 13 1f 10 12 09 0d 00 00 45 04 0b 1f 16 10 08 0c
+00 00 63 04 13 1f 10 12 09 0d 00 00 63 04 0b 44 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 0f 0c 0a 00 01 4d 0c 13 1f 10 12 09 0d 00 02 37 04 0b 1f 16 10 08 0c
+00 04 42 04 13 1f 10 12 09 0d 00 05 63 04 0b 42 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0f 0c 0a 00 00 4d 0c 13 1f 10 12 09 0d 00 00 37 04 0b 1f 16 10 08 0c
+00 00 42 04 13 1f 10 12 09 0d 00 00 63 04 0b 42 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 0f 0c 0a 00 00 44 0c 13 1f 10 12 09 0d 00 01 4b 05 0b 1f 16 10 08 0c
+00 05 48 07 13 1f 10 12 09 0d 00 05 63 04 0b 42 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WoodBlock3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0f 0c 0a 00 00 44 0c 13 1f 10 12 09 0d 00 00 4b 05 0b 1f 16 10 08 0c
+00 00 48 07 13 1f 10 12 09 0d 00 00 63 04 0b 42 30 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 42 6c 6f 63 6b 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 24
+
+* SUBCATEGORY Chime
+
+
+** Name: BriteCelst
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 31
+1f 0c 00 06 01 0a 04 50 20 0e 1f 0c 00 06 01 0a 04 50 1f 08 1f 0b 09 05 0e
+00 02 63 05 0e 1f 0b 09 05 0e 00 03 63 04 08 04 1a 00 00 00 52 1d 02 04 00
+63 32 00 32 00 32 00 42 72 69 74 65 43 65 6c 73 74 63 63 63 32 32 32 00 20
+00 26 00 01 00 08 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank A, voice 30
+19 1c 00 06 01 00 04 52 07 08 1f 10 00 06 01 00 04 46 16 0e 1f 0a 00 06 01
+00 02 63 04 0e 1f 0d 00 04 01 00 03 63 04 00 04 19 00 00 00 52 24 02 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1c 00 06 01 00 03 51 2e 10 1f 10 00 06 01 00 05 3c 19 0e 1f 0a 00 06 01
+00 05 63 04 0e 1f 0d 00 04 01 00 05 63 04 00 04 19 00 00 00 52 24 00 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 1c 00 06 01 00 01 51 2e 10 1f 10 00 06 01 00 01 3c 19 0e 1f 0a 00 06 01
+00 01 63 04 0e 1f 0d 00 04 01 00 01 63 04 00 04 19 00 00 00 52 24 00 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 12 06 00 00 01 3b 1f 10 1f 10 00 06 01 00 05 3b 08 0e 1f 0a 00 06 01
+00 04 63 0d 0e 1f 0d 00 04 01 00 06 63 04 00 04 19 00 00 00 52 24 00 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celeste..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 15 12 06 00 00 01 3b 1f 10 1f 10 00 06 01 00 02 3b 08 0e 1f 0a 00 06 01
+00 01 63 0d 0e 1f 0d 00 04 01 00 01 63 04 00 04 19 00 00 00 52 24 00 04 00
+63 32 00 32 00 32 00 43 65 6c 65 73 74 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chimes *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 07 02 0d 12 02 5c 10 09 1f 1f 09 02 0d 11 01 56 11 09 19 1f 07 03 0d
+00 42 53 08 0c 17 1f 07 03 0d 00 40 63 08 0d 6c 29 00 00 00 0b 24 02 04 00
+28 00 36 00 00 32 00 43 68 69 6d 65 73 20 20 20 2a 63 63 63 32 32 32 00 00
+00 30 00 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chiming
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 02 01 00 00 43 3d 2d 03 1f 05 07 02 0d 00 43 4d 16 06 1f 18 00 02 00
+00 07 4c 3d 03 1f 08 0a 05 0d 00 04 63 04 0b 02 19 02 01 16 5a 11 02 04 00
+63 28 00 00 00 32 00 43 68 69 6d 69 6e 67 20 20 20 63 63 63 32 32 32 00 60
+10 07 00 40 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank B, voice 22
+1f 1d 00 06 00 00 07 63 0a 03 1f 0a 00 06 00 0a 07 63 1f 03 1f 0c 00 05 00
+0f 07 63 08 03 1f 0e 01 06 00 00 07 5b 2d 03 3d 21 00 0a 00 32 18 02 04 00
+28 32 00 00 00 32 00 47 6c 6f 63 6b 65 6e 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1d 00 06 00 00 07 63 0a 03 1f 0d 00 06 00 0a 07 63 1f 03 1f 0c 00 05 00
+0f 07 63 08 03 1f 0e 01 06 00 00 07 5b 2d 03 3d 21 00 0d 00 32 18 02 04 00
+28 32 00 00 00 32 00 47 6c 6f 63 6b 65 6e 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 04 05 0a 23 02 4d 2a 06 1f 0e 05 02 09 00 04 3d 04 00 18 11 08 05 0f
+0a 05 63 04 0e 1f 11 08 05 0f 05 43 63 0d 00 26 23 00 00 00 3e 18 05 04 00
+63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken..1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 04 05 0a 23 02 4d 2a 06 1f 0e 05 02 09 00 01 3d 04 00 18 11 08 05 0f
+0a 01 63 04 0e 1f 11 08 05 0f 05 41 63 0d 00 26 23 00 00 00 3e 18 05 04 00
+63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 31 63 63 63 32 32 32 00 00
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 04 05 0a 23 02 4c 2d 0e 1f 0e 05 02 09 00 06 39 19 00 1e 12 0a 05 0c
+0a 05 63 04 0e 1f 11 08 05 0f 05 46 63 04 00 24 23 00 00 00 3e 24 05 04 00
+63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Glocken..2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 04 05 0a 23 02 4c 2d 0e 1f 0e 05 02 09 00 01 39 19 00 1e 12 0a 05 0c
+0a 01 63 04 0e 1f 11 08 05 0f 05 41 63 04 00 24 23 00 00 00 3e 24 05 04 00
+63 63 28 00 00 32 00 47 6c 6f 63 6b 65 6e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GoodVibes*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 0f 07 0d 00 47 3a 2a 16 19 1a 0c 07 0d 00 44 41 0a 10 14 1a 07 07 0d
+00 41 63 04 08 14 1a 07 07 0d 00 41 63 04 0e 04 1a 00 08 00 0e 18 02 04 00
+28 17 3b 00 00 32 00 47 6f 6f 64 56 69 62 65 73 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GreatVibes
+** Controls: KV, MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank C, voice 28
+1f 14 07 07 0d 00 43 63 04 06 1f 10 15 06 00 00 43 63 2a 0e 1f 14 0b 07 0d
+00 43 63 0d 06 1f 14 07 07 0d 00 43 63 04 00 07 16 00 00 2a 66 0c 02 04 00
+63 08 32 00 00 32 00 47 72 65 61 74 56 69 62 65 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mod Chime
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 08 0f 00 00 45 5b 3f 03 0f 08 0d 06 09 00 44 63 0d 01 1f 1f 0b 06 0f
+00 46 63 3e 03 0e 08 0d 06 09 00 45 63 08 05 5e 19 13 07 5c 36 00 0c 04 00
+63 00 00 00 00 32 00 4d 6f 64 20 43 68 69 6d 65 20 63 63 63 32 32 32 00 20
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mod Chime
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0f 08 0f 00 00 42 5b 3f 03 0f 08 0d 06 09 00 42 63 0d 01 1f 1f 0b 06 0f
+00 42 63 3e 03 0e 08 0d 06 09 00 40 63 08 05 5e 19 13 07 5c 36 00 0c 04 00
+63 00 00 00 00 32 00 4d 6f 64 20 43 68 69 6d 65 20 63 63 63 32 32 32 00 20
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthChime
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+00 1f 10 04 0d 0a 44 63 0d 0d 0d 0a 1f 03 01 0a 45 4c 08 09 1f 09 08 04 02
+0a 45 60 1f 0c 10 05 09 06 03 0a 45 63 08 0c 4c 23 00 03 0a 4a 0c 04 04 00
+63 32 00 00 00 32 00 53 79 6e 74 68 43 68 69 6d 65 63 63 63 32 32 32 00 20
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthChime
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+00 1f 10 04 0d 0a 41 63 0d 0d 0d 0a 1f 03 01 0a 42 4c 08 09 1f 09 08 04 02
+0a 40 60 1f 0c 10 05 09 06 03 0a 40 63 08 0c 4c 23 00 03 0a 4a 0c 04 04 00
+63 32 00 00 00 32 00 53 79 6e 74 68 43 68 69 6d 65 63 63 63 32 32 32 00 20
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Triangle.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0c 04 0e 00 05 39 22 13 1f 1f 0c 04 0e 00 03 40 08 03 1f 1f 0c 04 0f
+00 05 63 2f 03 1f 1f 0c 04 0f 00 05 63 08 03 45 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 54 72 69 61 6e 67 6c 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Triangle.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0c 04 0e 00 00 39 22 13 1f 1f 0c 04 0e 00 00 40 08 03 1f 1f 0c 04 0f
+00 00 63 2f 03 1f 1f 0c 04 0f 00 00 63 08 03 45 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 54 72 69 61 6e 67 6c 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Triangle.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0c 04 0e 00 03 30 22 13 1f 0d 1f 04 00 00 04 61 13 03 1f 1f 0c 04 0f
+00 06 63 2a 03 1f 1f 0c 04 0f 00 06 63 08 03 46 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 54 72 69 61 6e 67 6c 65 2e 32 63 63 63 32 32 32 0a 00
+08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Triangle.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0c 04 0e 00 00 30 22 13 1f 0d 1f 04 00 00 00 61 13 03 1f 1f 0c 04 0f
+00 00 63 2a 03 1f 1f 0c 04 0f 00 00 63 08 03 46 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 54 72 69 61 6e 67 6c 65 2e 32 63 63 63 32 32 32 0a 00
+08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vib Lead.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 03 07 09 0e 00 04 51 08 1b 16 0a 07 09 0f 00 04 63 04 1b 17 0a 07 09 0f
+00 07 63 08 1b 18 16 07 09 0f 00 05 63 04 1b 2d 27 00 00 00 42 18 04 04 00
+28 32 00 00 00 32 00 56 69 62 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vib Lead.1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 03 07 09 0e 00 02 51 08 1b 16 0a 07 09 0f 00 01 63 04 1b 17 0a 07 09 0f
+00 00 63 08 1b 18 16 07 09 0f 00 00 63 04 1b 2d 27 00 00 00 42 18 04 04 00
+28 32 00 00 00 32 00 56 69 62 20 4c 65 61 64 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vib Lead.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 03 07 09 0e 00 04 51 08 0b 1f 0f 0a 0c 0b 00 05 3e 2a 13 17 0a 07 09 0f
+00 05 63 04 1b 1f 07 07 0a 0e 00 06 63 04 0b 2c 27 00 00 00 42 18 04 04 00
+28 32 00 00 00 32 00 56 69 62 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vib Lead.2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 03 07 09 0e 00 01 51 08 0b 1f 0f 0a 0c 0b 00 01 3e 2a 13 17 0a 07 09 0f
+00 00 63 04 1b 1f 07 07 0a 0e 00 00 63 04 0b 2c 27 00 00 00 42 18 04 04 00
+28 32 00 00 00 32 00 56 69 62 20 4c 65 61 64 2e 32 63 63 63 32 32 32 00 20
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.
+** Controls: KV, MW (LFO amplitude)
+** Source: Yamaha DX11 factory preset, bank B, voice 21
+1f 0f 0e 0a 0a 00 02 36 24 00 1f 0e 08 06 09 00 02 36 10 06 1f 11 05 04 0f
+00 02 61 04 16 1f 11 05 04 0f 00 42 61 04 10 04 1f 00 00 1f 3e 18 02 04 00
+63 32 1e 00 00 32 00 56 69 62 65 2e 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 0a 0a 0d 00 03 3b 19 12 1b 16 00 0c 07 00 05 57 16 13 1f 0a 0a 0d 0c
+00 02 60 04 0b 1f 09 07 06 0c 00 05 5e 04 0b 7c 15 00 00 00 22 0c 02 04 00
+63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 0a 0a 0d 00 01 3b 19 12 1b 16 00 0c 07 00 01 57 16 13 1f 0a 0a 0d 0c
+00 00 60 04 0b 1f 09 07 06 0c 00 00 5e 04 0b 7c 15 00 00 00 22 0c 02 04 00
+63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....2
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 14 07 07 0d 00 44 63 08 06 1f 10 15 06 00 00 45 63 24 0e 1f 14 0b 07 0d
+00 44 63 0d 06 1f 14 07 07 0d 00 47 63 04 00 07 16 00 00 2a 66 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....2
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 07 07 0d 00 40 63 08 06 1f 10 15 06 00 00 40 63 24 0e 1f 14 0b 07 0d
+00 40 63 0d 06 1f 14 07 07 0d 00 40 63 04 00 07 16 00 00 2a 66 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....3
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 14 07 07 0d 00 42 63 0d 16 1f 10 15 06 00 00 44 63 16 0e 1f 14 0b 07 0d
+00 45 63 04 06 1f 14 07 07 0d 00 47 63 04 00 07 16 00 00 2a 66 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....3
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 07 07 0d 00 40 63 0d 16 1f 10 15 06 00 00 40 63 16 0e 1f 14 0b 07 0d
+00 40 63 04 06 1f 14 07 07 0d 00 40 63 04 00 07 16 00 00 2a 66 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 06 1f 09 04 00 43 3a 24 16 1b 09 03 06 0d 00 45 63 0d 0e 1b 09 03 06 0d
+00 44 63 04 0e 1f 15 06 08 0c 00 47 63 04 00 6d 21 00 00 63 02 0c 02 04 00
+63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 1f 09 04 00 41 3a 24 16 1b 09 03 06 0d 00 42 63 0d 0e 1b 09 03 06 0d
+00 41 63 04 0e 1f 15 06 08 0c 00 40 63 04 00 6d 21 00 00 63 02 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 06 1f 09 04 00 43 39 10 1e 1b 09 03 06 0d 00 44 5b 16 1e 1b 09 03 06 0d
+00 44 63 04 1e 1f 15 06 08 0c 00 46 63 04 08 6d 21 00 00 63 02 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....5
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 1f 09 04 00 41 39 10 1e 1b 09 03 06 0d 00 40 5b 16 1e 1b 09 03 06 0d
+00 40 63 04 1e 1f 15 06 08 0c 00 40 63 04 08 6d 21 00 00 63 02 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....6
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 14 07 07 0d 00 44 63 0d 06 1f 10 15 06 00 00 45 63 24 0e 1f 14 0b 07 0d
+00 45 63 0d 06 1f 14 07 07 0d 00 47 63 08 00 07 16 00 00 2a 66 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibe.....6
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 14 07 07 0d 00 41 63 0d 06 1f 10 15 06 00 00 41 63 24 0e 1f 14 0b 07 0d
+00 41 63 0d 06 1f 14 07 07 0d 00 41 63 08 00 07 16 00 00 2a 66 0c 02 04 00
+63 08 32 00 00 32 00 56 69 62 65 2e 2e 2e 2e 2e 36 63 63 63 32 32 32 00 20
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Vibesyn *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 0a 1f 05 00 15 05 54 0a 0b 1f 14 12 01 00 00 07 59 13 0c 1c 1b 0b 06 0e
+0b 00 63 04 16 1b 1a 0a 05 0e 0b 03 63 04 10 3c 23 00 00 00 42 0c 02 04 00
+28 63 00 00 00 32 00 56 69 62 65 73 79 6e 20 20 2a 63 63 63 32 32 32 00 10
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindChime1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 09 03 0b 00 43 52 2d 03 06 0f 09 02 0b 00 44 63 22 03 1f 12 09 02 0b
+00 44 63 22 03 1f 12 09 04 0b 00 47 62 22 03 06 2d 00 05 06 37 18 04 04 00
+28 32 00 00 00 32 00 57 69 6e 64 43 68 69 6d 65 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindChime1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 09 03 0b 00 40 52 2d 03 06 0f 09 02 0b 00 40 63 22 03 1f 12 09 02 0b
+00 40 63 22 03 1f 12 09 04 0b 00 40 62 22 03 06 2d 00 05 06 37 18 04 04 00
+28 32 00 00 00 32 00 57 69 6e 64 43 68 69 6d 65 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindChime2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0c 00 03 0e 00 02 50 19 03 1c 12 00 02 0e 2e 03 50 27 0b 0e 10 00 02 0a
+00 05 59 09 0a 11 0d 00 03 0c 01 06 62 22 0b 0e 4e 00 38 00 53 0c 07 04 00
+63 32 00 00 00 32 00 57 69 6e 64 43 68 69 6d 65 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WindChime2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0c 00 03 0e 00 00 50 19 03 1c 12 00 02 0e 2e 00 50 27 0b 0e 10 00 02 0a
+00 00 59 09 0a 11 0d 00 03 0c 01 00 62 22 0b 0e 4e 00 38 00 53 0c 07 04 00
+63 32 00 00 00 32 00 57 69 6e 64 43 68 69 6d 65 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone*
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 0e 06 0e 11 01 4b 10 16 1f 12 0d 05 0e 00 41 5a 04 13 19 10 0e 05 0d
+20 42 4b 08 16 1f 11 0c 05 0e 00 41 63 04 10 75 29 2c 00 36 09 18 02 04 00
+28 00 31 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank C, voice 27
+1f 16 00 09 05 00 01 5a 08 03 1f 17 10 05 05 00 01 56 10 13 1f 1f 12 07 0f
+00 01 63 04 03 1f 1f 0f 07 0f 00 02 63 04 03 2a 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 20 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 20
+1f 1f 16 09 0f 26 02 41 1f 13 1f 1f 16 09 0f 00 03 50 19 0b 1f 1f 0f 07 0f
+00 01 62 04 0b 1f 1f 0f 07 0f 00 02 62 0a 13 04 23 00 00 00 62 24 02 04 00
+28 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 16 09 0f 26 02 41 1f 13 1f 1f 16 09 0f 00 03 50 19 0b 1f 1f 0f 07 0f
+00 01 62 04 0b 1f 1f 0f 07 0f 00 02 62 0d 13 04 23 00 00 00 62 24 02 04 00
+28 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 20 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 07 07 0e 00 04 53 13 1e 1b 10 06 06 0e 00 05 56 04 16 1f 0d 07 07 0e
+00 07 63 0c 1b 1b 10 06 06 0e 00 05 63 00 0b 75 23 00 00 00 32 24 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone1
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 07 07 0e 00 01 53 13 1e 1b 10 06 06 0e 00 02 56 04 16 1f 0d 07 07 0e
+00 04 63 0c 1b 1b 10 06 06 0e 00 00 63 00 0b 75 23 00 00 00 32 24 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 07 07 0d 14 03 4f 0d 12 1f 12 07 04 0d 19 05 5d 08 1e 1f 0c 06 07 0d
+00 07 63 04 09 1f 0a 06 07 0d 00 05 63 04 0b 74 23 00 00 00 32 24 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone2
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 07 07 0d 14 01 4f 0d 12 1f 12 07 04 0d 19 03 5d 08 1e 1f 0c 06 07 0d
+00 04 63 04 09 1f 0a 06 07 0d 00 00 63 04 0b 74 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 05 05 0c 14 03 4f 0d 12 1d 16 00 0c 07 19 03 5b 2a 1e 1f 0c 06 07 0d
+00 07 63 04 11 1f 09 07 06 0c 00 06 63 04 0b 74 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 10
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone3
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 05 05 0c 14 01 4f 0d 12 1d 16 00 0c 07 19 01 5b 2a 1e 1f 0c 06 07 0d
+00 04 63 04 11 1f 09 07 06 0c 00 00 63 04 0b 74 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 33 63 63 63 32 32 32 00 10
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 07 04 0e 00 04 40 08 1e 1b 10 06 05 0e 00 06 54 08 0e 1f 0d 07 05 0e
+00 07 63 0c 1b 1b 10 06 05 0e 00 06 63 00 0b 75 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone4
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 07 04 0e 00 01 40 08 1e 1b 10 06 05 0e 00 03 54 08 0e 1f 0d 07 05 0e
+00 04 63 0c 1b 1b 10 06 05 0e 00 00 63 00 0b 75 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 04 05 0a 00 04 41 28 01 1f 0e 05 05 09 00 04 43 13 0c 1f 1f 00 08 0f
+00 05 3e 00 05 1f 11 08 05 0f 00 05 63 04 0a 4d 23 00 19 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 04 05 0a 00 01 41 28 01 1f 0e 05 05 09 00 01 43 13 0c 1f 1f 00 08 0f
+00 01 3e 00 05 1f 11 08 05 0f 00 00 63 04 0a 4d 23 00 19 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 35 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 09 07 0a 00 03 52 30 19 1f 0e 05 06 09 00 04 42 08 0c 1f 1f 00 09 0f
+00 04 3b 0d 0d 1f 11 08 06 0f 00 04 63 04 0a 4d 23 00 19 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone6
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 09 07 0a 00 01 52 30 19 1f 0e 05 06 09 00 01 42 08 0c 1f 1f 00 09 0f
+00 00 3b 0d 0d 1f 11 08 06 0f 00 00 63 04 0a 4d 23 00 19 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 09 07 0a 00 05 55 13 19 12 12 05 06 09 00 06 5b 04 1c 1f 1f 00 09 0f
+00 04 5f 04 1d 1f 11 08 06 0f 00 07 63 00 0a 4c 23 00 00 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 37 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone7
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0e 09 07 0a 00 01 55 13 19 12 12 05 06 09 00 01 5b 04 1c 1f 1f 00 09 0f
+00 01 5f 04 1d 1f 11 08 06 0f 00 00 63 00 0a 4c 23 00 00 00 32 24 02 04 00
+63 32 00 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+16 0d 05 05 0d 00 04 4f 13 12 1f 15 00 0c 07 00 05 63 2a 0e 1f 0a 05 06 0c
+00 07 63 04 0b 1c 0f 06 06 0c 00 06 63 04 13 74 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Xylophone8
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 05 05 0d 00 01 4f 13 12 1f 15 00 0c 07 00 03 63 2a 0e 1f 0a 05 06 0c
+00 04 63 04 0b 1c 0f 06 06 0c 00 00 63 04 13 74 23 00 00 00 32 24 02 04 00
+63 11 06 00 00 32 00 58 79 6c 6f 70 68 6f 6e 65 38 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Cymbal
+
+
+** Name: Chin.Cymb*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 01 00 0b 00 44 04 00 1e 00 01 01 00 1f 41 4e 0a 00 1f 00 00 01 00
+00 01 56 14 06 1d 0b 1f 04 00 0a 04 63 00 06 7b 1f 0d 0e 1e 0e 18 0c 04 00
+63 32 00 32 00 32 00 43 68 69 6e 2e 43 79 6d 62 2a 63 63 63 32 32 32 01 73
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0e 00 40 59 35 03 19 16 00 01 0b 00 40 4e 03 0b 15 1c 06 01 0b
+00 40 57 3b 13 1f 1f 05 02 08 00 45 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0e 00 40 59 36 03 19 16 00 01 0b 00 40 4e 03 0b 15 1c 06 01 0b
+00 40 57 3b 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...1
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0e 00 40 59 36 03 19 16 00 01 0b 00 40 4e 03 0b 15 1c 06 00 0b
+00 40 57 3b 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0e 00 40 59 24 03 19 16 00 01 0b 00 40 55 1e 0b 15 1c 06 01 0b
+00 40 56 19 13 1f 1f 05 02 08 00 44 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0e 00 40 59 24 03 19 16 00 01 0b 00 40 55 1e 0b 15 1c 06 01 0b
+00 40 56 16 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...2
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0e 00 40 59 24 03 19 16 00 01 0b 00 40 55 1e 0b 15 1c 06 00 0b
+00 40 56 16 13 1f 1f 05 02 08 00 40 63 1b 13 31 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0e 00 40 5b 37 03 19 16 00 01 0b 00 41 55 17 0b 15 1c 06 01 0b
+00 40 5b 20 13 1f 1f 05 02 08 00 44 63 15 13 33 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0e 00 40 5b 37 03 19 16 00 01 0b 00 40 55 17 0b 15 1c 06 01 0b
+00 40 5b 20 13 1f 1f 05 02 08 00 40 63 15 13 33 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cymbal...3
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0e 00 40 5b 37 03 19 16 00 01 0b 00 40 55 17 0b 15 1c 06 00 0b
+00 40 5b 20 13 1f 1f 05 02 08 00 40 63 15 13 33 00 02 00 03 52 12 05 04 00
+63 32 00 00 00 32 00 43 79 6d 62 61 6c 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 25
+
+* SUBCATEGORY Drum1
+
+
+** Name: Bass/Snare
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 00 00 63 32 03 1f 12 00 05 07 00 00 4d 00 03 1f 1f 10 07 0f
+63 05 63 28 13 1f 1f 0b 08 0f 00 05 63 00 03 34 23 00 00 00 62 00 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 2f 53 6e 61 72 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass/Snare
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 00 63 32 03 1f 12 00 05 07 00 00 4d 00 03 1f 1f 10 07 0f
+63 00 63 28 13 1f 1f 0b 08 0f 00 00 63 00 03 34 23 00 00 00 62 00 04 04 00
+63 32 00 00 00 32 00 42 61 73 73 2f 53 6e 61 72 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Drum
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 25
+1f 1f 13 03 00 00 00 5f 2d 06 1f 12 13 02 00 00 01 52 00 02 1f 14 13 03 00
+00 02 56 1c 05 1e 14 13 0f 00 00 00 63 00 03 3b 63 00 00 00 03 0d 07 04 00
+63 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 20 63 63 63 32 32 32 08 00
+00 00 08 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Drum1
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 1
+1f 0f 1f 07 00 00 00 4e 08 03 1f 18 00 06 08 00 00 5f 04 03 1f 15 08 07 0a
+00 00 49 01 03 1f 0b 12 0c 0e 00 00 5b 08 03 03 50 00 4a 00 72 00 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 08 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Drum2
+** Source: Yamaha DX11 factory preset, bank D, voice 2
+1f 19 07 07 0b 00 00 46 20 01 1f 18 00 0b 0a 00 00 47 04 01 1f 15 00 0c 0a
+00 00 45 00 05 1f 0a 15 0a 0f 00 00 63 15 05 31 23 00 00 00 62 00 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 32 63 63 63 32 32 32 09 03
+08 05 08 05 08 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bass Drum2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 19 07 07 0b 00 00 46 20 01 1f 18 00 0b 0d 00 00 47 04 01 1f 15 00 0c 0d
+00 00 45 00 05 1f 0d 15 0a 0f 00 00 63 15 05 31 23 00 00 00 62 00 04 04 00
+28 32 00 00 00 32 00 42 61 73 73 20 44 72 75 6d 32 63 63 63 32 32 32 09 03
+08 05 08 05 08 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 19 0f 0e 00 00 55 03 03 18 10 19 0c 0d 00 01 63 03 13 1b 12 10 08 0e
+00 06 63 00 13 1f 0f 12 09 0f 00 05 63 02 13 35 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 19 0f 0e 00 00 55 03 03 18 10 19 0c 0d 00 00 63 03 13 1b 12 10 08 0e
+00 00 63 00 13 1f 0f 12 09 0f 00 00 63 02 13 35 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 19 0f 0e 00 00 4e 03 03 18 1b 19 0c 0d 00 02 46 03 13 1b 12 10 08 0e
+00 05 63 00 13 1f 0f 12 09 0f 00 03 63 00 13 34 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 19 0f 0e 00 00 4e 03 03 18 1b 19 0c 0d 00 00 46 03 13 1b 12 10 08 0e
+00 00 63 00 13 1f 0f 12 09 0f 00 00 63 00 13 34 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 19 0f 0e 00 00 48 04 03 18 1b 19 0c 0d 00 01 4e 00 13 1b 12 10 08 0e
+00 02 55 02 13 1f 0f 12 09 0f 00 03 63 00 13 32 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BassDrum.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 19 0f 0e 00 00 48 04 03 18 1b 19 0c 0d 00 00 4e 00 13 1b 12 10 08 0e
+00 00 55 02 13 1f 0f 12 09 0f 00 00 63 00 13 32 00 00 00 00 02 0c 06 04 00
+63 32 00 32 00 32 00 42 61 73 73 44 72 75 6d 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BoConga
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank D, voice 15
+19 15 1f 0e 00 05 03 52 00 00 18 11 09 06 04 1e 02 42 04 16 18 0f 00 07 00
+02 00 63 04 10 1c 0c 14 06 0b 00 00 63 01 13 04 23 00 00 00 62 1d 04 04 00
+28 32 00 00 00 32 00 42 6f 43 6f 6e 67 61 20 20 20 63 11 2a 32 32 32 00 02
+00 57 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Congas *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 1d 17 09 09 00 03 63 00 0b 19 1f 1b 09 06 00 00 63 00 0b 1f 05 00 09 0b
+00 00 63 28 0b 13 10 11 06 0a 00 03 63 00 0b 02 18 00 26 00 32 18 02 04 00
+28 63 00 00 00 32 00 43 6f 6e 67 61 73 20 20 20 2a 63 63 63 32 32 32 00 06
+00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrmSpring1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 19 12 0f 0b 2e 03 4c 04 1a 1f 1b 1f 0f 0b 00 04 63 08 10 1f 1b 1f 0f 0b
+00 05 63 08 0a 1f 18 07 07 0f 00 06 63 04 0b 32 22 0a 09 00 02 0c 02 04 00
+63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrmSpring1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 19 12 0f 0b 2e 00 4c 04 1a 1f 1b 1f 0f 0b 00 00 63 08 10 1f 1b 1f 0f 0b
+00 00 63 08 0a 1f 18 07 07 0f 00 00 63 04 0b 32 22 0a 09 00 02 0c 02 04 00
+63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrmSpring2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 19 12 0f 0b 2e 03 63 02 1a 1f 1b 1f 0f 0b 00 05 60 07 10 1f 1b 1f 0f 0b
+00 06 60 09 0a 1f 18 07 07 0f 00 07 63 02 0b 3a 22 0a 19 00 02 0c 02 04 00
+63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrmSpring2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 19 12 0f 0b 2e 00 63 02 1a 1f 1b 1f 0f 0b 00 00 60 07 10 1f 1b 1f 0f 0b
+00 00 60 09 0a 1f 18 07 07 0f 00 00 63 02 0b 3a 22 0a 19 00 02 0c 02 04 00
+63 32 00 32 00 32 00 44 72 6d 53 70 72 69 6e 67 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrumString
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 08 01 04 0d 63 02 51 1e 05 1f 0a 03 06 0d 00 03 52 08 0b 15 0a 04 07 0d
+00 06 62 09 04 1f 04 08 07 00 00 05 63 08 06 2c 21 23 0f 00 12 00 04 04 00
+28 32 00 00 00 32 00 44 72 75 6d 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: DrumString
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+06 08 01 04 0d 63 00 51 1e 05 1f 0a 03 06 0d 00 00 52 08 0b 15 0a 04 07 0d
+00 00 62 09 04 1f 04 08 07 00 00 00 63 08 06 2c 21 23 0f 00 12 00 04 04 00
+28 32 00 00 00 32 00 44 72 75 6d 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Efem Toms
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 32
+1f 12 13 03 05 00 00 5f 3d 06 1f 10 0b 02 05 00 01 52 05 02 1f 0f 0e 03 06
+00 01 56 28 05 1e 09 0d 06 09 00 00 63 06 03 3c 63 00 63 00 63 20 07 04 00
+63 32 00 00 00 32 00 45 66 65 6d 20 54 6f 6d 73 20 63 63 63 32 32 32 08 00
+00 00 08 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: El.Snare *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 08 02 00 00 01 57 0d 0b 1f 03 00 01 00 00 00 5f 00 0b 1b 04 0a 01 07
+00 01 54 18 0b 1f 0e 04 07 00 00 00 63 00 0b 03 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 45 6c 2e 53 6e 61 72 65 20 2a 63 63 63 32 32 32 00 00
+08 00 08 04 08 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: El.Snare2*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0e 02 05 00 00 00 57 0c 0b 1f 03 00 03 07 00 00 44 04 0b 1f 02 01 01 00
+00 00 51 20 0b 1f 10 00 08 00 00 01 63 0a 0b 13 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 45 6c 2e 53 6e 61 72 65 32 2a 63 63 63 32 32 32 00 01
+08 10 08 54 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FM Hi-Hats
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 24
+1f 0c 00 05 0f 00 00 63 3b 03 1f 09 00 04 0f 00 38 4b 16 03 1f 0c 00 06 0f
+00 00 56 16 03 1f 0d 1f 0f 04 00 02 63 08 03 3b 00 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 46 4d 20 48 69 2d 48 61 74 73 63 63 63 32 32 32 00 70
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 30
+1f 16 00 03 07 00 01 50 00 03 1f 18 03 03 03 22 00 63 00 14 1d 07 06 03 06
+00 01 3c 08 03 1f 05 07 03 00 00 01 63 04 1b 39 23 00 08 00 42 18 04 04 00
+63 32 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 20 63 63 63 32 32 32 00 01
+00 03 00 01 00 01 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 15 00 07 09 00 00 53 01 13 1f 18 03 04 0d 00 01 3b 03 13 1d 1a 06 04 04
+00 06 41 09 03 1f 00 07 03 0f 00 03 63 03 1b 29 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 15 00 07 09 00 00 53 01 13 1f 18 03 04 0d 00 00 3b 03 13 1d 1a 06 04 04
+00 00 41 09 03 1f 00 07 03 0f 00 00 63 03 1b 29 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 15 00 07 09 00 00 57 01 13 1f 18 03 04 0d 00 00 3b 04 13 1d 1a 06 04 04
+00 00 41 01 03 1f 00 07 08 0f 00 05 63 01 1b 29 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hand Drum2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 15 00 07 09 00 00 57 01 13 1f 18 03 04 0d 00 00 3b 04 13 1d 1a 06 04 04
+00 00 41 01 03 1f 00 07 08 0f 00 00 63 01 1b 29 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 48 61 6e 64 20 44 72 75 6d 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: "Hi!" Hat!
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 9
+1f 06 06 0f 0f 00 00 63 20 1b 1f 09 1f 0f 0f 00 00 63 24 1b 1f 0a 00 0f 00
+00 00 63 20 1b 1f 0a 00 0f 00 00 00 59 30 1b 3c 63 00 55 46 62 18 04 04 00
+28 32 00 00 00 32 00 22 48 69 21 22 20 48 61 74 21 63 63 63 32 32 32 0e 0f
+0e 08 0e 0c 0b 0b 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hi-Hat *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0c 00 05 0f 00 00 63 3b 03 1f 09 00 04 0f 00 38 4e 16 03 1f 0c 00 06 0f
+00 00 5e 16 03 1f 13 1f 0f 00 00 02 63 08 03 3b 00 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 48 69 2d 48 61 74 20 20 20 2a 63 63 63 32 32 32 00 70
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Java Jive
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 26
+15 13 0d 03 0d 1e 02 50 18 0e 15 14 09 04 0c 1e 02 56 11 08 1b 1f 0f 07 0f
+00 01 63 04 06 1a 1f 0e 06 0f 00 02 63 04 00 7c 0b 00 08 00 62 18 04 04 00
+63 32 00 00 00 32 00 4a 61 76 61 20 4a 69 76 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KickDrum *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 00 05 03 00 00 5f 02 03 1f 11 01 08 00 00 00 53 04 13 1f 19 13 05 04
+00 02 5f 00 1b 1f 1d 10 08 0f 00 00 63 10 0b 38 23 00 00 00 62 0c 04 0c 00
+63 32 00 00 00 32 00 4b 69 63 6b 44 72 75 6d 20 2a 63 63 63 32 32 32 0d 30
+08 00 08 20 08 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Log Drum.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 18 0f 06 04 00 41 1d 08 1b 1f 18 0c 05 00 00 41 51 00 03 18 06 0f 06 04
+00 45 63 00 13 1b 0f 0d 06 00 00 44 63 00 0b 2c 24 00 00 50 02 18 04 04 00
+28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Log Drum.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 0f 06 04 00 40 1d 08 1b 1f 18 0c 05 00 00 40 51 00 03 18 06 0f 06 04
+00 40 63 00 13 1b 0f 0d 06 00 00 40 63 00 0b 2c 24 00 00 50 02 18 04 04 00
+28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Log Drum.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 18 0f 06 04 00 40 5d 05 1b 1f 18 0c 05 00 00 41 49 03 0b 18 06 0f 06 04
+00 44 63 01 13 1b 0f 0d 06 00 00 44 63 01 0b 2c 24 00 00 50 02 18 04 04 00
+28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Log Drum.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 0f 06 04 00 40 5d 05 1b 1f 18 0c 05 00 00 40 49 03 0b 18 06 0f 06 04
+00 40 63 01 13 1b 0f 0d 06 00 00 40 63 01 0b 2c 24 00 00 50 02 18 04 04 00
+28 32 00 00 00 32 00 4c 6f 67 20 44 72 75 6d 2e 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MiamiToms*
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 00 03 00 21 01 48 07 0b 1f 0a 00 02 00 04 00 46 02 0b 1f 02 00 04 00
+00 01 40 00 0b 1f 0d 0f 06 0d 00 02 63 00 0b 68 04 00 45 00 62 18 02 04 00
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+00 00 00
+
+
+** Name: OrntDrm..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 19 18 0d 0d 00 02 62 03 0b 18 0f 0c 09 00 00 02 5a 08 13 1d 15 15 0f 0f
+00 03 63 07 03 19 0f 18 07 04 00 05 62 04 0b 7c 23 00 00 00 02 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 19 18 0d 0d 00 00 62 03 0b 18 0f 0c 09 00 00 00 5a 08 13 1d 15 15 0f 0f
+00 00 63 07 03 19 0f 18 07 04 00 00 62 04 0b 7c 23 00 00 00 02 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 01 07 04 00 00 02 49 02 0b 1f 16 00 03 00 00 42 56 00 0c 1f 09 06 04 0b
+00 03 63 00 13 1f 0c 1f 06 00 00 05 62 00 13 2c 28 00 10 2e 26 18 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 01 07 04 00 00 00 49 02 0b 1f 16 00 03 00 00 40 56 00 0c 1f 09 06 04 0b
+00 00 63 00 13 1f 0c 1f 06 00 00 00 62 00 13 2c 28 00 10 2e 26 18 02 04 00
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+00 00 00
+
+
+** Name: OrntDrm..3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 01 07 04 00 00 04 48 02 0b 1f 16 00 03 00 00 04 55 00 0c 1f 09 06 04 0b
+00 04 3e 03 13 1f 0c 1f 06 00 00 05 62 00 13 2c 0b 00 10 00 22 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 01 07 04 00 00 00 48 02 0b 1f 16 00 03 00 00 00 55 00 0c 1f 09 06 04 0b
+00 00 3e 03 13 1f 0c 1f 06 00 00 00 62 00 13 2c 0b 00 10 00 22 18 02 04 00
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+00 00 00
+
+
+** Name: OrntDrm..4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 06 00 00 02 4b 01 0b 1f 16 00 03 00 00 03 38 20 0c 1f 0b 09 06 0b
+00 05 59 01 13 1f 0c 1f 06 00 00 06 62 08 13 2c 0b 00 10 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: OrntDrm..4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 06 00 00 00 4b 01 0b 1f 16 00 03 00 00 00 38 20 0c 1f 0b 09 06 0b
+00 00 59 01 13 1f 0c 1f 06 00 00 00 62 08 13 2c 0b 00 10 00 22 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..5
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 12 07 0e 00 03 43 31 1b 1f 10 0c 06 0e 00 03 48 08 0c 1f 09 16 0a 0d
+00 04 61 04 0b 1b 0c 0c 06 0d 00 04 62 04 0b 2c 0b 00 10 00 22 18 02 04 00
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+00 00 00
+
+
+** Name: OrntDrm..5
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0d 12 07 0e 00 00 43 31 1b 1f 10 0c 06 0e 00 00 48 08 0c 1f 09 16 0a 0d
+00 00 61 04 0b 1b 0c 0c 06 0d 00 00 62 04 0b 2c 0b 00 10 00 22 18 02 04 00
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+00 00 00
+
+
+** Name: OrntDrm..6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0a 05 05 0c 00 03 4d 04 1b 00 0f 00 01 09 00 02 61 09 03 1c 09 09 07 0d
+00 04 63 00 13 1c 09 09 07 0c 00 07 62 00 0b 4c 23 00 00 00 22 18 02 04 00
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+00 00 00
+
+
+** Name: OrntDrm..6
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 0a 05 05 0c 00 00 4d 04 1b 00 0f 00 01 09 00 00 61 09 03 1c 09 09 07 0d
+00 00 63 00 13 1c 09 09 07 0c 00 00 62 00 0b 4c 23 00 00 00 22 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..6
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+0f 0a 05 05 0c 00 00 4d 04 1b 00 0f 00 00 09 00 00 61 09 03 1c 09 09 07 0d
+00 00 63 00 13 1c 09 09 07 0c 00 00 62 00 0b 4c 23 00 00 00 22 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..7
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 06 00 00 05 48 02 13 1f 16 00 03 00 00 03 53 01 12 1f 0b 09 06 0b
+00 03 57 03 13 1f 0c 1f 06 00 00 05 62 00 13 2c 0b 00 10 00 22 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..7
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 06 00 00 00 48 02 13 1f 16 00 03 00 00 00 53 01 12 1f 0b 09 06 0b
+00 00 57 03 13 1f 0c 1f 06 00 00 00 62 00 13 2c 0b 00 10 00 22 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..8
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 09 06 00 00 02 48 02 13 1f 16 00 03 00 00 03 53 01 12 1f 0b 09 06 0b
+00 06 57 05 13 1f 0c 1f 06 00 00 04 62 00 13 32 0b 00 10 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: OrntDrm..8
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 09 06 00 00 00 48 02 13 1f 16 00 03 00 00 00 53 01 12 1f 0b 09 06 0b
+00 00 57 05 13 1f 0c 1f 06 00 00 00 62 00 13 32 0b 00 10 00 22 0c 02 04 00
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+00 00 00
+
+
+** Name: OrntDrm..9
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0b 09 06 00 00 03 30 08 1b 1f 16 00 03 00 00 02 44 01 12 1f 1a 09 06 0b
+00 05 5f 05 13 1f 0c 1f 06 00 00 04 62 00 13 32 0b 00 10 00 22 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm..9
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0b 09 06 00 00 00 30 08 1b 1f 16 00 03 00 00 00 44 01 12 1f 1a 09 06 0b
+00 00 5f 05 13 1f 0c 1f 06 00 00 00 62 00 13 32 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 2e 39 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntDrm.10
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0b 09 06 00 00 03 30 03 1b 18 0f 18 07 05 00 04 44 09 12 1f 1a 09 06 0b
+00 03 37 07 13 18 0f 0c 08 00 00 06 62 01 13 33 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 31 30 63 63 63 32 32 32 00 00
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+00 00 00
+
+
+** Name: OrntDrm.10
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0b 09 06 00 00 00 30 03 1b 18 0f 18 07 05 00 00 44 09 12 1f 1a 09 06 0b
+00 00 37 07 13 18 0f 0c 08 00 00 00 62 01 13 33 0b 00 10 00 22 0c 02 04 00
+63 63 00 00 00 32 00 4f 72 6e 74 44 72 6d 2e 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntEchoDr
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 18 0f 06 0f 63 02 5b 08 1b 0f 0a 03 07 0d 00 04 48 00 03 19 06 0f 06 04
+00 06 63 00 13 1c 05 03 07 0d 00 05 5d 00 0b 2c 26 1c 0e 00 70 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntEchoDr
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 18 0f 06 0f 63 00 5b 08 1b 0f 0a 03 07 0d 00 00 48 00 03 19 06 0f 06 04
+00 00 63 00 13 1c 05 03 07 0d 00 00 5d 00 0b 2c 26 1c 0e 00 70 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 45 63 68 6f 44 72 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Percussive
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 05 04 0f 00 00 5a 0b 03 1f 12 0c 05 08 46 00 5f 03 03 1f 12 09 06 0a
+00 05 4e 00 03 1f 1f 0c 06 0f 00 05 5a 07 0b 3c 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 50 65 72 63 75 73 73 69 76 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Percussive
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 05 04 0f 00 00 5a 0b 03 1f 12 0c 05 08 46 00 5f 01 03 1f 12 09 06 0a
+00 00 4e 00 03 1f 1f 0c 06 0f 00 00 5a 07 0b 3c 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 50 65 72 63 75 73 73 69 76 65 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Simmons1 *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 00 02 00 00 00 63 01 03 1f 00 00 02 00 00 00 42 00 03 1f 09 00 04 00
+00 00 53 0c 03 1f 10 00 07 00 00 00 63 00 0b 41 02 00 5f 00 72 18 02 04 00
+28 63 00 00 00 32 00 53 69 6d 6d 6f 6e 73 31 20 2a 63 63 63 32 32 32 00 01
+00 23 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Simmons2 *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0d 00 02 00 00 00 63 01 03 1f 00 00 05 00 00 00 3c 00 03 1f 09 00 01 00
+00 00 4b 0c 03 1f 0f 00 06 00 00 00 63 00 0b 41 02 00 5f 00 72 18 02 04 00
+28 63 00 00 00 32 00 53 69 6d 6d 6f 6e 73 32 20 2a 63 63 63 32 32 32 00 01
+00 23 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Skankin'
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 19 08 0a 03 00 03 63 0b 10 1f 13 05 0b 05 00 03 58 00 0b 1f 19 06 0b 05
+00 03 63 0a 0e 1f 0f 11 09 07 00 04 63 04 03 3a 14 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 53 6b 61 6e 6b 69 6e 27 20 20 63 63 63 32 32 32 00 30
+20 30 00 20 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 01 00 00 00 63 32 03 1f 0e 00 01 00 00 00 59 08 13 1f 00 00 01 00
+00 00 54 08 1b 1f 1a 10 08 0f 00 00 63 14 0b 3a 23 00 00 00 62 0c 04 04 00
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+08 0a 00 20 08 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare 1
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 3
+1f 18 00 01 0f 00 00 5a 38 06 1f 15 09 03 0b 00 00 63 00 00 1f 0a 12 08 0e
+00 02 63 00 00 1f 0f 10 08 0a 00 02 63 3c 06 7c 63 00 63 00 73 18 04 04 00
+28 32 00 00 00 32 00 53 6e 61 72 65 20 20 20 20 31 63 63 63 32 32 32 0f 0e
+01 07 08 00 09 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare 1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 18 00 01 0f 00 00 5a 38 06 1f 15 09 03 0b 00 00 63 00 00 1f 0d 12 08 0e
+00 02 63 00 00 1f 0f 10 08 0d 00 02 63 3c 06 7c 63 00 63 00 73 18 04 04 00
+28 32 00 00 00 32 00 53 6e 61 72 65 20 20 20 20 31 63 63 63 32 32 32 0f 0e
+01 07 08 00 09 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare 2
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 4
+1f 1a 00 05 0f 00 40 61 3c 1e 1f 15 09 04 0b 00 44 4e 2c 18 1b 13 13 09 0e
+00 42 63 30 00 1f 13 13 07 0e 00 42 63 2c 06 7c 63 00 30 0f 6a 0c 04 04 00
+28 32 00 00 00 32 00 53 6e 61 72 65 20 20 20 20 32 63 63 63 32 32 32 0c 09
+08 01 08 0c 08 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare 1
+** Source: Yamaha TX81Z factory preset, bank D, voice 28
+1f 1f 00 05 0f 00 00 62 32 03 1f 14 08 05 08 00 00 5f 00 0b 1f 1f 10 08 0f
+0c 00 63 0b 1b 1f 1f 0f 08 0f 00 00 63 05 0b 3b 23 00 00 00 62 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare 2
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 29
+1f 00 00 05 0f 00 00 63 32 03 1f 14 08 05 08 00 01 63 02 0b 1f 04 10 08 0f
+00 00 63 0b 0b 1f 1f 0f 08 0f 00 00 63 05 0b 3c 23 00 00 00 62 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 00 00 60 0b 00 1f 1a 0a 05 0a 00 00 58 06 03 13 1f 11 08 0f
+00 05 5e 04 03 1f 1f 10 07 0f 00 04 57 00 03 3c 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 53 6e 61 72 65 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
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+00 00 00
+
+
+** Name: Snare....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 00 00 60 0b 00 1f 1a 0a 05 0a 00 00 58 06 03 13 1f 11 08 0f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare....1
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 00 00 60 0b 00 1f 1a 0a 05 0a 00 00 58 06 03 13 1f 11 08 0f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare....2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 00 00 63 3f 03 1f 1a 0a 05 0a 00 00 4f 06 03 13 16 11 08 0d
+00 05 63 06 03 1f 1f 10 08 0f 00 05 63 02 03 28 23 00 00 00 52 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare....2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 00 00 63 3f 03 1f 1a 0a 05 0a 00 00 4f 06 03 13 16 11 08 0d
+00 00 63 06 03 1f 1f 10 08 0f 00 00 63 02 03 28 23 00 00 00 52 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare....2
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 00 00 63 3f 03 1f 1a 0a 05 0a 00 00 4f 06 03 13 16 11 08 0d
+00 00 63 06 03 1f 1f 10 08 0f 00 00 63 02 03 28 23 00 00 00 52 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Snare....3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 00 00 63 32 03 1f 15 0f 05 09 14 00 21 06 03 1f 1f 12 08 0f
+00 04 53 00 0b 1f 1f 10 08 0f 00 04 63 01 03 3b 23 00 00 00 62 18 07 04 00
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+00 00 00
+
+
+** Name: Snare....3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 00 63 32 03 1f 15 0f 05 09 14 00 21 06 03 1f 1f 12 08 0f
+00 00 53 00 0b 1f 1f 10 08 0f 00 00 63 01 03 3b 23 00 00 00 62 18 07 04 00
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+00 00 00
+
+
+** Name: Snare....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 00 01 63 32 03 1f 13 10 05 05 14 01 47 3f 13 1f 1f 12 08 0f
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+00 00 00
+
+
+** Name: Snare....4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 00 63 32 03 1f 13 10 05 05 14 00 47 3f 13 1f 1f 12 08 0f
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+00 00 00
+
+
+** Name: SnareDrm.*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 1a 00 01 0f 00 00 63 1c 03 1f 14 00 01 00 00 00 51 1c 03 1f 1f 0e 07 0f
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+00 00 00
+
+
+** Name: Snare&Tom
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 05 0f 00 00 63 32 03 1f 10 08 05 08 00 01 63 02 0b 1f 04 10 08 0f
+00 00 63 0b 0b 1f 1f 0f 00 0f 2e 00 63 05 0b 3c 23 24 00 00 62 0c 04 04 00
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+00 00 00
+
+
+** Name: Steel Drum
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank B, voice 32
+14 10 10 06 0a 1a 03 27 30 03 13 08 00 04 0a 1a 01 42 04 01 15 0c 0e 06 0c
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+00 00 00
+
+
+** Name: Steel Drum
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 10 10 06 0a 1a 03 27 30 03 13 08 00 04 0d 1a 01 42 04 01 15 0c 0e 06 0c
+00 02 4c 0b 03 18 0c 0f 05 0f 00 01 5f 04 0d 01 20 00 00 00 52 18 02 04 00
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+00 00 00
+
+
+** Name: SteelDrum
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 04 03 0a 1a 07 44 05 08 0d 08 0c 05 0b 32 06 40 13 0b 0e 05 03 04 0a
+00 04 28 1a 0e 15 08 0c 06 0c 00 05 63 08 0c 02 10 00 09 00 52 0c 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelDrum1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 09 03 0e 00 03 54 0a 11 1b 0a 0d 06 0e 2d 03 63 04 15 1b 0a 0d 06 0e
+43 06 5f 04 15 1f 0c 0d 06 0e 00 05 63 04 0e 66 23 00 00 00 32 0c 06 04 00
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+00 00 00
+
+
+** Name: SteelDrum1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 09 03 0e 00 00 54 0a 11 1b 0a 0d 06 0e 2d 00 63 04 15 1b 0a 0d 06 0e
+43 00 5f 04 15 1f 0c 0d 06 0e 00 00 63 04 0e 66 23 00 00 00 32 0c 06 04 00
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+00 00 00
+
+
+** Name: SteelDrum2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 09 03 0e 00 42 54 07 11 1b 0a 0d 06 0e 2d 43 63 08 15 1b 0a 0d 06 0e
+43 46 5f 04 15 1f 0c 0d 06 0e 00 44 63 04 0e 2c 19 00 0a 15 26 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelDrum2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 09 03 0e 00 40 54 07 11 1b 0a 0d 06 0e 2d 40 63 08 15 1b 0a 0d 06 0e
+43 40 5f 04 15 1f 0c 0d 06 0e 00 40 63 04 0e 2c 19 00 0a 15 26 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelDrum3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 10 00 03 00 00 01 49 0b 0b 14 0a 00 04 00 00 03 3c 06 03 14 0a 00 04 00
+00 05 3f 04 03 14 0a 00 06 00 00 05 63 04 03 3a 23 00 00 00 62 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelDrum3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 10 00 03 00 00 00 49 0b 0b 14 0a 00 04 00 00 00 3c 06 03 14 0a 00 04 00
+00 00 3f 04 03 14 0a 00 06 00 00 00 63 04 03 3a 23 00 00 00 62 18 05 04 00
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+00 00 00
+
+
+** Name: SteelDrum4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 10 00 03 00 00 02 42 0b 03 14 0a 00 04 00 00 03 42 06 03 14 0a 00 04 00
+00 06 2f 06 03 14 0a 00 06 00 00 06 63 04 03 3a 23 00 00 00 62 18 05 04 00
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+00 00 00
+
+
+** Name: SteelDrum4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 10 00 03 00 00 00 42 0b 03 14 0a 00 04 00 00 00 42 06 03 14 0a 00 04 00
+00 00 2f 06 03 14 0a 00 06 00 00 00 63 04 03 3a 23 00 00 00 62 18 05 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SyBon
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank D, voice 14
+19 15 1f 02 00 4b 04 5f 00 1e 18 11 09 06 04 1e 04 5d 00 11 17 0b 04 04 0a
+32 00 59 04 18 1b 12 0a 05 0a 00 00 5d 00 16 03 23 00 00 00 62 0c 04 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SyBon
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 15 1f 02 00 4b 04 5f 00 1e 18 11 09 06 04 1e 04 5d 00 11 17 0b 04 04 0d
+32 00 59 04 18 1b 12 0d 05 0d 00 00 5d 00 16 03 23 00 00 00 62 0c 04 04 00
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+00 07 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+* SUBCATEGORY Drum2
+
+
+** Name: SynthDrm.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 02 3c 0f 03 18 18 16 0b 04 2d 03 55 04 05 15 15 0c 0a 00
+43 05 63 13 03 15 13 0c 0b 00 00 04 63 08 03 7c 3f 00 63 00 60 0c 06 04 00
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+00 00 00
+
+
+** Name: SynthDrm.1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 3c 0f 03 18 18 16 0b 04 2d 00 55 04 05 15 15 0c 0a 00
+43 00 63 13 03 15 13 0c 0b 00 00 00 63 08 03 7c 3f 00 63 00 60 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 01 5d 3f 03 18 18 16 0b 04 2d 01 55 04 15 15 15 0c 0a 00
+43 04 63 09 0b 15 13 0c 0b 00 00 05 63 00 0b 7c 3f 00 63 00 60 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 5d 3f 03 18 18 16 0b 04 2d 00 55 04 15 15 15 0c 0a 00
+43 00 63 09 0b 15 13 0c 0b 00 00 00 63 00 0b 7c 3f 00 63 00 60 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.3
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 02 63 04 03 1f 18 16 0b 04 2d 00 55 04 15 15 15 0c 0a 00
+43 03 63 04 0b 1c 13 0c 0b 00 00 05 63 00 0b 7c 3f 00 63 00 60 18 06 04 00
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+00 00 00
+
+
+** Name: SynthDrm.3
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 63 04 03 1f 18 16 0b 04 2d 00 55 04 15 15 15 0c 0a 00
+43 00 63 04 0b 1c 13 0c 0b 00 00 00 63 00 0b 7c 3f 00 63 00 60 18 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 01 63 30 03 19 0c 07 04 0f 2d 01 63 01 03 15 15 0c 0a 00
+43 05 63 04 0b 1f 12 09 07 00 00 06 63 00 03 24 1e 63 00 00 73 18 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 63 30 03 19 0c 07 04 0f 2d 00 63 01 03 15 15 0c 0a 00
+43 00 63 04 0b 1f 12 09 07 00 00 00 63 00 03 24 1e 63 00 00 73 18 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 03 63 2c 1b 1f 1f 07 05 0f 2d 03 5c 00 0b 1f 1f 00 0f 0f
+43 04 63 00 0b 1f 11 09 05 00 00 06 63 00 03 24 1e 63 00 00 73 18 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.5
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 63 2c 1b 1f 1f 07 05 0f 2d 00 5c 00 0b 1f 1f 00 0f 0f
+43 00 63 00 0b 1f 11 09 05 00 00 00 63 00 03 24 1e 63 00 00 73 18 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.6
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 02 5d 01 03 18 18 16 0b 04 2d 03 55 01 15 15 15 0c 0a 00
+43 05 63 00 0b 15 13 0c 0b 00 00 45 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.6
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 5d 01 03 18 18 16 0b 04 2d 00 55 01 15 15 15 0c 0a 00
+43 00 63 00 0b 15 13 0c 0b 00 00 40 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.7
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 02 5d 3f 03 18 18 16 0b 04 2d 03 55 01 15 15 15 0c 0a 00
+43 05 63 04 0b 1c 13 0c 0b 00 00 45 63 04 0b 5b 17 00 00 2a 66 0c 06 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.7
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 5d 3f 03 18 18 16 0b 04 2d 00 55 01 15 15 15 0c 0a 00
+43 00 63 04 0b 1c 13 0c 0b 00 00 40 63 04 0b 5b 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 37 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.8
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 07 02 00 00 02 19 3f 03 19 19 09 07 00 2d 02 63 04 15 1f 1f 06 06 0c
+43 03 63 07 0b 10 10 12 09 0c 00 45 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 38 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.8
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 07 02 00 00 00 19 3f 03 19 19 09 07 00 2d 00 63 04 15 1f 1f 06 06 0c
+43 00 63 07 0b 10 10 12 09 0c 00 40 63 00 0b 5a 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 38 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.9
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 02 0a 00 01 39 3d 03 1f 13 1f 06 00 2d 02 63 04 13 1f 0c 00 06 00
+43 03 63 00 0b 1f 10 1f 09 06 00 45 63 00 0b 5c 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 39 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm.9
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 02 0a 00 00 39 3d 03 1f 13 1f 06 00 2d 00 63 04 13 1f 0c 00 06 00
+43 00 63 00 0b 1f 10 1f 09 06 00 40 63 00 0b 5c 17 00 00 2a 66 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 2e 39 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm10
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 02 0a 00 01 39 3a 03 1f 13 1f 06 00 2d 02 63 01 13 1f 0c 00 06 00
+43 05 63 01 0b 1f 10 1f 09 06 00 06 63 05 0b 64 08 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm10
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 02 0a 00 00 39 3a 03 1f 13 1f 06 00 2d 00 63 01 13 1f 0c 00 06 00
+43 00 63 01 0b 1f 10 1f 09 06 00 00 63 05 0b 64 08 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 30 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm11
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 15 00 07 09 00 02 4a 00 13 1f 1f 10 04 0a 00 03 54 01 13 1d 1a 06 07 04
+00 05 63 05 03 1f 10 1f 05 00 00 05 63 00 0b 2c 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm11
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 15 00 07 09 00 00 4a 00 13 1f 1f 10 04 0a 00 00 54 01 13 1d 1a 06 07 04
+00 00 63 05 03 1f 10 1f 05 00 00 00 63 00 0b 2c 23 00 00 00 62 18 05 04 00
+63 00 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm12
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 1f 19 06 0f 00 02 2d 34 1b 1f 14 1f 06 00 2d 02 63 04 13 1f 0b 00 06 00
+43 44 63 00 0b 1f 10 1f 09 06 00 46 63 07 0b 5c 24 1c 02 4d 76 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm12
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 1f 19 06 0f 00 00 2d 34 1b 1f 14 1f 06 00 2d 00 63 04 13 1f 0b 00 06 00
+43 40 63 00 0b 1f 10 1f 09 06 00 40 63 07 0b 5c 24 1c 02 4d 76 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm13
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 04 61 3f 03 18 18 16 0b 04 2d 04 5f 06 05 15 15 0c 0a 00
+43 04 63 07 03 15 13 0c 0b 00 00 06 63 01 03 7c 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm13
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 61 3f 03 18 18 16 0b 04 2d 00 5f 06 05 15 15 0c 0a 00
+43 00 63 07 03 15 13 0c 0b 00 00 00 63 01 03 7c 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm14
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 03 61 3f 03 18 18 16 0b 04 2d 03 56 01 05 15 15 0c 0a 00
+43 03 42 07 03 15 13 0c 0b 00 00 04 63 01 03 78 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm14
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 61 3f 03 18 18 16 0b 04 2d 00 56 01 05 15 15 0c 0a 00
+43 00 42 07 03 15 13 0c 0b 00 00 00 63 01 03 78 3f 00 63 00 60 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm15
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 18 1f 0a 0f 00 03 63 08 03 13 18 0e 0b 0a 2d 03 35 00 05 1f 18 0d 0a 09
+43 04 5e 04 03 15 11 0c 0b 00 00 05 63 00 03 7b 23 00 00 00 32 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm15
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 18 1f 0a 0f 00 00 63 08 03 13 18 0e 0b 0a 2d 00 35 00 05 1f 18 0d 0a 09
+43 00 5e 04 03 15 11 0c 0b 00 00 00 63 00 03 7b 23 00 00 00 32 0c 06 04 00
+63 32 00 32 00 32 00 53 79 6e 74 68 44 72 6d 31 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm16
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 1e 08 01 00 63 02 63 0a 0b 14 07 16 0f 00 00 02 51 00 1b 1f 0c 1f 06 00
+00 05 61 01 03 1c 0f 07 07 07 3e 04 63 03 0b 7c 00 00 00 00 73 0c 02 04 00
+63 62 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SynthDrm16
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 1e 08 01 00 63 00 63 0a 0b 14 07 16 0f 00 00 00 51 00 1b 1f 0c 1f 06 00
+00 00 61 01 03 1c 0f 07 07 07 3e 00 63 03 0b 7c 00 00 00 00 73 0c 02 04 00
+63 62 00 00 00 32 00 53 79 6e 74 68 44 72 6d 31 36 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tibet Drum
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0f 09 01 0c 32 02 59 0a 15 1c 0f 1f 02 0a 1e 03 34 10 0a 1c 09 0d 02 0a
+32 05 5d 04 0a 1c 09 0d 02 0a 1e 06 61 04 0e 24 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 54 69 62 65 74 20 44 72 75 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tibet Drum
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0f 09 01 0c 32 00 59 0a 15 1c 0f 1f 02 0a 1e 00 34 10 0a 1c 09 0d 02 0a
+32 00 5d 04 0a 1c 09 0d 02 0a 1e 00 61 04 0e 24 20 2c 14 00 42 0c 0c 04 00
+63 32 32 00 00 32 00 54 69 62 65 74 20 44 72 75 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbale..1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 07 03 05 0f 00 00 37 02 06 15 09 04 04 0f 00 00 47 01 00 13 1f 00 06 0f
+00 04 5f 03 06 1f 0c 07 06 00 00 04 63 00 13 3c 0b 00 10 00 22 18 07 04 00
+63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbale..1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 07 03 05 0f 00 00 37 02 06 15 09 04 04 0f 00 00 47 01 00 13 1f 00 06 0f
+00 00 5f 03 06 1f 0c 07 06 00 00 00 63 00 13 3c 0b 00 10 00 22 18 07 04 00
+63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbale..2
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 01 07 04 00 00 00 3d 02 06 1f 18 09 03 0a 00 00 53 01 08 1f 09 06 04 0b
+00 05 57 03 06 1f 0c 07 06 00 00 05 63 00 13 2c 0b 00 10 00 22 18 07 04 00
+63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbale..2
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 01 07 04 00 00 00 3d 02 06 1f 18 09 03 0a 00 00 53 01 08 1f 09 06 04 0b
+00 00 57 03 06 1f 0c 07 06 00 00 00 63 00 13 2c 0b 00 10 00 22 18 07 04 00
+63 32 63 32 00 32 00 54 69 6d 62 61 6c 65 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timbales *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 02 00 13 00 50 04 0b 1f 0d 00 07 00 0c 00 55 01 03 1f 11 00 09 00
+32 00 3c 2b 03 1f 0e 00 06 00 00 06 63 08 03 41 02 00 5f 00 72 00 02 04 00
+28 63 00 00 00 32 00 54 69 6d 62 61 6c 65 73 20 2a 63 63 63 32 32 32 00 1a
+00 22 03 04 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 08 03 00 00 07 4f 00 00 1f 11 06 03 0b 36 02 4b 00 08 1f 12 0c 04 0f
+00 05 4f 01 0e 1d 0b 00 04 00 00 00 63 00 0b 02 07 00 00 00 62 18 0c 04 00
+28 50 00 00 00 32 00 54 69 6d 70 61 6e 69 20 20 2a 63 63 63 32 32 32 00 32
+00 02 10 22 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 23
+1d 12 00 03 00 00 00 41 3c 03 1f 0f 07 04 0f 00 00 3c 00 03 1f 0f 11 03 0c
+3b 01 52 02 03 1f 11 0c 04 0f 00 02 63 00 03 3a 15 00 03 00 6a 0c 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 20 20 20 63 63 63 32 32 32 08 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 00 03 00 00 00 37 00 03 1f 13 0c 04 0b 00 00 48 00 03 1f 07 04 02 0c
+3b 05 3f 02 03 1f 0c 0c 04 0f 00 06 63 00 03 2a 15 00 03 00 6a 0c 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 00 03 00 00 00 37 00 03 1f 13 0c 04 0b 00 00 48 00 03 1f 07 04 02 0c
+3b 00 3f 02 03 1f 0c 0c 04 0f 00 00 63 00 03 2a 15 00 03 00 6a 0c 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 12 00 02 00 00 00 3d 02 0b 1f 1f 08 04 0f 00 00 37 00 03 1f 0f 07 03 0c
+3b 05 4f 00 03 1f 1f 0c 04 0f 00 05 63 02 0b 3a 15 00 03 00 6a 00 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Timpani..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 12 00 02 00 00 00 3d 02 0b 1f 1f 08 04 0f 00 00 37 00 03 1f 0f 07 03 0c
+3b 00 4f 00 03 1f 1f 0c 04 0f 00 00 63 02 0b 3a 15 00 03 00 6a 00 07 04 00
+63 32 00 00 00 32 00 54 69 6d 70 61 6e 69 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 1
+** Source: Yamaha DX11 factory preset, bank D, voice 5
+1f 05 0a 08 0e 00 00 5d 08 03 1f 0c 10 07 04 00 00 34 18 03 1f 0e 0a 06 00
+00 00 51 20 03 1f 10 0a 07 0f 00 00 5e 04 03 01 23 00 00 00 62 00 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 31 63 17 23 32 2e 2e 08 05
+08 04 09 0a 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 05 0d 08 0e 00 00 5d 08 03 1f 0c 10 07 04 00 00 34 18 03 1f 0e 0a 06 00
+00 00 51 20 03 1f 10 0d 07 0f 00 00 5e 04 03 01 23 00 00 00 62 00 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 31 63 17 23 32 2e 2e 08 05
+08 04 09 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 2
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank D, voice 6
+1f 1f 00 01 0f 00 00 63 00 03 1f 1f 00 01 0f 13 01 37 04 0b 1f 18 11 03 06
+00 01 5e 04 0b 1f 1f 0b 06 0f 00 01 63 00 0b 3b 23 00 00 00 62 18 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 32 63 25 26 32 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 3
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 7
+1f 1f 00 01 0f 00 00 46 1b 03 1f 1f 00 01 0f 13 01 37 04 0b 1f 18 05 03 06
+00 01 5e 03 0b 1f 14 0b 06 0e 00 01 63 00 0b 3b 63 00 63 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 33 63 25 26 32 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 4
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 8
+1f 1f 00 01 0f 00 00 46 06 03 1f 1f 00 01 0f 13 01 37 00 0b 1f 18 05 03 06
+00 01 5e 00 0b 1f 0b 1f 0a 0a 00 01 63 00 0b 23 63 00 63 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 34 63 25 26 32 2c 2c 00 00
+00 02 00 52 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom 4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 00 00 46 06 03 1f 1f 00 01 0f 13 01 37 00 0b 1f 18 05 03 06
+00 01 5e 00 0b 1f 0b 1f 0a 0d 00 01 63 00 0b 23 63 00 63 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 20 20 20 20 20 20 34 63 25 26 32 2c 2c 00 00
+00 02 00 52 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 17 0f 0f 00 00 00 04 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f
+00 06 00 04 06 13 16 0d 0a 0f 00 04 63 00 08 03 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 17 0f 0f 00 00 00 04 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f
+00 00 00 04 06 13 16 0d 0a 0f 00 00 63 00 08 03 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 1a 0f 0f 00 00 63 07 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f
+00 05 47 02 06 13 16 0d 0a 0f 00 05 63 00 08 03 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 1a 0f 0f 00 00 63 07 03 15 1f 1b 0f 0f 00 00 5d 02 06 18 1f 10 0f 0f
+00 00 47 02 06 13 16 0d 0a 0f 00 00 63 00 08 03 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+18 1f 1a 0f 0f 00 00 63 01 03 15 1f 1b 0f 0f 00 00 63 01 16 18 1f 10 0f 0f
+00 05 63 02 06 13 16 0d 0a 0f 00 05 63 01 10 04 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 1a 0f 0f 00 00 63 01 03 15 1f 1b 0f 0f 00 00 63 01 16 18 1f 10 0f 0f
+00 00 63 02 06 13 16 0d 0a 0f 00 00 63 01 10 04 23 00 00 00 62 18 0c 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 0c 0a 0a 00 00 4d 0a 00 1f 13 0a 05 0d 32 00 4e 0c 03 1f 0d 0c 0a 0d
+1f 05 59 10 03 1f 1c 0f 07 0f 00 05 63 0a 03 2c 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 34 63 63 63 32 32 32 00 00
+00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom Tom..4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 0c 0a 0a 00 00 4d 02 00 1f 13 0a 05 0d 32 00 4e 0c 03 1f 0d 0c 0a 0d
+1f 00 59 0e 03 1f 1c 0f 07 0f 00 00 63 09 03 2c 23 00 00 00 62 0c 04 04 00
+63 32 00 00 00 32 00 54 6f 6d 20 54 6f 6d 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tom-Pany
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 16
+1f 10 00 01 00 35 00 50 00 00 1f 16 04 03 09 36 00 63 00 00 13 0b 03 02 09
+3b 00 3c 03 06 1d 0c 00 06 00 00 00 5a 00 06 1a 07 00 51 00 52 0c 04 04 00
+28 32 00 00 00 32 00 54 6f 6d 2d 50 61 6e 79 20 20 63 40 43 32 18 16 00 50
+00 03 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Drum
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 07 0f 00 00 63 3f 03 18 1f 1f 07 0f 46 01 63 00 03 1f 1f 1f 06 0f
+00 06 63 00 03 1b 1f 0f 06 0f 00 04 63 00 03 04 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 20 44 72 75 6d 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wood Drum
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 07 0f 00 00 63 3f 03 18 1f 1f 07 0f 46 00 63 00 03 1f 1f 1f 06 0f
+00 00 63 00 03 1b 1f 0f 06 0f 00 00 63 00 03 04 23 00 00 00 62 18 04 04 00
+63 32 00 00 00 32 00 57 6f 6f 64 20 44 72 75 6d 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: XyloSpring
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 16 15 0f 05 2e 04 63 04 06 10 0c 0c 03 09 00 03 3f 01 01 1f 16 0f 06 03
+00 06 63 08 03 1f 09 09 06 0c 00 06 62 00 02 7c 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 58 79 6c 6f 53 70 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: XyloSpring
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 16 15 0f 05 2e 00 63 04 06 10 0c 0c 03 09 00 00 3f 01 01 1f 16 0f 06 03
+00 00 63 08 03 1f 09 09 06 0c 00 00 62 00 02 7c 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 58 79 6c 6f 53 70 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Other
+
+
+** Name: Cabassa *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 00 0f 00 00 00 63 1c 03 1f 0d 00 07 00 00 41 63 24 03 1f 0d 00 07 00
+00 42 63 38 03 1f 0d 00 06 00 00 42 63 24 03 7d 51 00 00 63 7f 30 02 04 00
+28 63 00 00 00 32 00 43 61 62 61 73 73 61 20 20 2a 63 63 63 32 32 32 0d 00
+0d 50 0c 00 0d 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Maracas *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 15 00 09 00 00 00 62 1c 03 1f 0d 00 07 00 00 41 63 3c 03 1f 0d 00 06 00
+00 42 63 24 03 1f 0d 00 07 00 00 42 63 3c 03 7d 59 00 00 63 7f 30 02 04 00
+28 63 00 00 00 32 00 4d 61 72 61 63 61 73 20 20 2a 63 63 63 32 32 32 0e 00
+0d 43 0e 00 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Metalimba
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 4
+1f 17 00 05 05 1c 02 55 28 0b 1f 10 00 04 08 0a 02 4d 15 0e 1f 0b 00 05 08
+0c 02 4d 16 08 1f 0e 00 06 00 00 01 63 04 0b 02 23 00 00 00 62 0c 07 04 00
+63 63 00 00 00 32 00 4d 65 74 61 6c 69 6d 62 61 20 63 63 63 32 32 32 00 60
+00 01 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tambourin*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 00 0f 00 00 01 63 04 03 1f 00 00 01 0f 00 01 59 24 03 1f 12 00 01 0f
+00 00 45 04 03 18 10 1f 07 00 00 03 63 18 03 32 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 54 61 6d 62 6f 75 72 69 6e 2a 63 63 63 32 32 32 0b 05
+0e 09 08 00 09 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 27
+
+* CATEGORY NOISES
+
+* SUBCATEGORY Noises1
+
+** Name: Airplane.1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 02 08 0f 00 45 4d 04 03 13 12 11 03 0c 03 45 63 00 03 0f 04 03 08 0f
+00 46 63 04 03 0c 12 03 03 0f 02 46 5f 00 03 0c 63 00 00 63 27 18 02 04 00
+63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Airplane.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 02 08 0f 00 40 4d 04 03 13 12 11 03 0c 03 40 63 00 03 0f 04 03 08 0f
+00 40 63 04 03 0c 12 03 03 0f 02 40 5f 00 03 0c 63 00 00 63 27 18 02 04 00
+63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Airplane.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 02 08 0f 00 44 56 09 03 13 12 11 03 0c 03 44 63 09 03 0f 04 03 08 0f
+00 44 63 04 03 0c 12 03 03 0f 02 47 5f 00 03 0c 63 00 00 63 27 18 02 04 00
+63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Airplane.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 02 08 0f 00 40 56 09 03 13 12 11 03 0c 03 40 63 09 03 0f 04 03 08 0f
+00 40 63 04 03 0c 12 03 03 0f 02 40 5f 00 03 0c 63 00 00 63 27 18 02 04 00
+63 63 00 00 00 32 00 41 69 72 70 6c 61 6e 65 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alarm Call
+** Controls: MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank D, voice 18
+1f 1f 00 03 0f 00 00 2e 3f 00 1f 1f 00 04 0f 00 00 47 11 06 1f 1f 00 06 0f
+00 40 3a 0b 00 1f 1f 00 06 0f 00 40 5c 3f 06 22 37 00 00 28 6d 18 04 04 00
+63 01 63 00 00 32 00 41 6c 61 72 6d 20 43 61 6c 6c 63 63 63 32 32 32 00 40
+0e 50 00 00 0a 0f 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alien 3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 05 02 04 0e 00 00 4d 08 01 19 07 04 05 0f 08 00 4c 06 00 0f 0a 00 07 0e
+06 02 63 05 05 14 15 03 05 0e 00 01 62 06 00 24 26 03 05 00 46 05 03 04 00
+63 2b 00 00 00 32 00 41 6c 69 65 6e 20 33 20 20 20 63 63 63 32 32 32 01 31
+00 21 00 23 00 45 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alien Chat
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 0c 01 06 0e 00 43 28 04 05 16 10 1f 05 0d 00 44 2c 04 02 16 0f 1f 06 0d
+00 45 46 0a 06 15 04 1f 06 0e 00 45 63 08 03 42 32 00 00 63 05 18 02 04 00
+28 02 00 00 00 32 00 41 6c 69 65 6e 20 43 68 61 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Alien Chat
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 0c 01 06 0e 00 40 28 04 05 16 10 1f 05 0d 00 40 2c 04 02 16 0f 1f 06 0d
+00 40 46 0a 06 15 04 1f 06 0e 00 40 63 08 03 42 32 00 00 63 05 18 02 04 00
+28 02 00 00 00 32 00 41 6c 69 65 6e 20 43 68 61 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Artofnoiz*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 0a 08 02 07 00 05 5e 0d 0b 1f 03 00 01 00 00 00 63 00 0b 1b 04 0a 01 07
+00 03 57 18 0b 1f 13 04 06 0f 00 00 63 00 13 03 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 41 72 74 6f 66 6e 6f 69 7a 2a 63 63 63 32 32 32 00 00
+08 00 08 04 08 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoDecent
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+07 1b 0d 0d 0f 00 03 63 11 00 0c 1b 0d 0d 0f 00 04 63 13 03 0a 1b 0d 0d 0f
+00 04 63 12 06 1f 1b 0d 0d 0f 00 06 63 19 03 47 25 00 00 00 32 00 02 04 00
+28 02 00 00 00 32 00 41 75 74 6f 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoDecent
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 1b 0d 0d 0f 00 00 63 11 00 0c 1b 0d 0d 0f 00 00 63 13 03 0a 1b 0d 0d 0f
+00 00 63 12 06 1f 1b 0d 0d 0f 00 00 63 19 03 47 25 00 00 00 32 00 02 04 00
+28 02 00 00 00 32 00 41 75 74 6f 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoStorm1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 07 01 03 05 00 03 30 0a 00 14 0b 04 01 09 00 04 4d 15 00 14 06 01 03 05
+00 04 53 00 00 0f 09 00 01 0c 00 05 63 00 00 2b 63 00 40 00 73 00 05 04 00
+63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoStorm1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 07 01 03 05 00 00 30 0a 00 14 0b 04 01 09 00 00 4d 15 00 14 06 01 03 05
+00 00 53 00 00 0f 09 00 01 0c 00 00 63 00 00 2b 63 00 40 00 73 00 05 04 00
+63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoStorm2
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 07 09 03 05 00 43 33 0d 00 12 0b 09 01 09 00 43 4d 15 00 18 06 09 03 05
+00 44 53 00 00 13 09 09 01 0c 00 45 63 00 00 5b 50 00 63 11 77 00 05 04 00
+63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: AutoStorm2
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 07 09 03 05 00 40 33 0d 00 12 0b 09 01 09 00 40 4d 15 00 18 06 09 03 05
+00 40 53 00 00 13 09 09 01 0c 00 40 63 00 00 5b 50 00 63 11 77 00 05 04 00
+63 63 63 00 00 32 00 41 75 74 6f 53 74 6f 72 6d 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Belch
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 0c 0b 0b 00 44 42 0d 03 1f 1b 07 09 0c 00 43 54 0d 1b 1f 1c 0c 0b 0c
+00 44 63 0d 03 1f 1b 07 09 0f 00 45 63 00 1b 74 59 00 63 23 75 0c 07 04 00
+63 32 01 32 00 32 00 42 69 67 20 42 65 6c 63 68 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Big Belch
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 0c 0b 0b 00 40 42 0d 03 1f 1b 07 09 0c 00 40 54 0d 1b 1f 1c 0c 0b 0c
+00 40 63 0d 03 1f 1b 07 09 0f 00 40 63 00 1b 74 59 00 63 23 75 0c 07 04 00
+63 32 01 32 00 32 00 42 69 67 20 42 65 6c 63 68 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Birds *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 0f 0f 00 00 00 0c 03 1c 00 00 01 0f 00 00 55 20 03 1b 12 00 01 0f
+00 00 63 00 03 10 15 00 09 0e 00 03 63 00 03 02 23 00 00 00 32 00 02 04 00
+28 63 00 00 00 32 00 42 69 72 64 73 20 20 20 20 2a 63 63 63 32 32 32 0f 09
+0e 09 08 01 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Birds
+** Controls: MW (LFO pitch), MW (LFO amplitude), BC (voice pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 12
+1f 1f 00 07 0f 28 00 51 01 03 1f 1f 00 0f 0f 28 00 4b 01 03 13 1f 00 0e 0f
+0a 40 63 3f 03 1f 1f 00 0f 0f 0a 40 63 3f 03 04 22 00 50 5e 6e 0c 0c 04 00
+63 63 63 00 00 33 00 42 69 72 64 73 20 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BlendOrgan
+** Description: Strange, loud, obnoxious sound
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 00 00 0a 0f 09 00 45 0e 03 19 00 00 08 0f 23 00 61 07 08 13 00 00 08 0f
+00 00 5f 0b 01 12 00 00 05 0f 00 00 63 02 0d 3c 1f 00 23 00 42 0c 06 04 00
+63 3d 00 1d 00 32 00 42 6c 65 6e 64 4f 72 67 61 6e 63 63 63 32 32 32 00 00
+00 20 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Blow Up
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 04 04 06 02 00 3b 62 00 03 0f 06 04 06 0d 00 1d 63 00 1b 13 15 15 06 09
+00 1a 63 04 1b 0f 04 04 09 0c 00 3f 63 0d 03 3a 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 42 6c 6f 77 20 55 70 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Blow Up
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 04 04 06 02 00 38 62 00 03 0f 06 04 06 0d 00 18 63 00 1b 13 15 15 06 09
+00 18 63 04 1b 0f 04 04 09 0c 00 38 63 0d 03 3a 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 42 6c 6f 77 20 55 70 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Boingggggg
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 1b 03 00 00 42 4b 1d 15 1f 07 0c 04 00 00 44 32 16 15 1f 07 1c 03 00
+00 44 3a 38 13 1f 07 0c 0d 00 00 45 63 08 10 2b 11 00 49 5a 74 00 02 04 00
+63 63 00 00 00 32 00 42 6f 69 6e 67 67 67 67 67 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Boingggggg
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 1b 03 00 00 40 4b 1d 15 1f 07 0c 04 00 00 40 32 16 15 1f 07 1c 03 00
+00 40 3a 38 13 1f 07 0c 0d 00 00 40 63 08 10 2b 11 00 49 5a 74 00 02 04 00
+63 63 00 00 00 32 00 42 6f 69 6e 67 67 67 67 67 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrokWindow
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 06 06 06 00 03 3f 10 03 1f 0d 00 05 0b 00 03 50 31 03 1f 1f 00 08 0f
+00 05 39 3f 03 1f 1f 0f 07 0f 00 06 63 10 03 2a 34 00 37 49 73 1a 05 04 00
+63 32 00 00 00 32 00 42 72 6f 6b 57 69 6e 64 6f 77 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BrokWindow
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 06 06 06 00 00 3f 10 03 1f 0d 00 05 0b 00 00 50 31 03 1f 1f 00 08 0f
+00 00 39 3f 03 1f 1f 0f 07 0f 00 00 63 10 03 2a 34 00 37 49 73 1a 05 04 00
+63 32 00 00 00 32 00 42 72 6f 6b 57 69 6e 64 6f 77 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bubbly
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+17 06 00 04 0e 0a 04 3a 01 00 1f 1f 1f 0f 0f 00 04 00 04 00 1f 1f 1f 0f 0f
+00 43 41 01 0b 18 0d 0d 06 00 00 45 63 0a 13 7b 32 00 63 43 39 18 02 04 00
+28 02 00 00 00 32 00 42 75 62 62 6c 79 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Bubbly
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 06 00 04 0e 0a 00 3a 01 00 1f 1f 1f 0f 0f 00 00 00 04 00 1f 1f 1f 0f 0f
+00 40 41 01 0b 18 0d 0d 06 00 00 40 63 0a 13 7b 32 00 63 43 39 18 02 04 00
+28 02 00 00 00 32 00 42 75 62 62 6c 79 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Busy *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 04 03 1f 1f 00 0f 0f 00 40 5f 34 03 1f 1f 00 0f 0f
+00 40 3a 20 03 1f 1f 00 0f 0f 00 40 63 2c 03 46 13 46 00 63 4d 18 04 04 00
+28 32 00 00 00 32 00 42 75 73 79 20 20 20 20 20 2a 63 63 63 32 32 32 00 00
+09 0a 09 07 09 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Busy.....1
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 00 43 32 04 08 1f 1f 00 05 0f 00 43 34 00 0e 1f 1f 00 05 0f
+00 46 40 08 08 1f 1f 00 05 0f 00 45 63 00 0e 02 0f 00 00 5a 0d 18 04 04 00
+63 01 63 00 00 32 00 42 75 73 79 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Busy.....1
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 40 32 04 08 1f 1f 00 05 0f 00 40 34 00 0e 1f 1f 00 05 0f
+00 40 40 08 08 1f 1f 00 05 0f 00 40 63 00 0e 02 0f 00 00 5a 0d 18 04 04 00
+63 01 63 00 00 32 00 42 75 73 79 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Busy.....2
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 00 40 63 04 08 1f 1f 00 05 0f 00 40 63 00 0e 1f 1f 00 05 0f
+00 40 63 08 08 1f 1f 00 05 0f 00 40 63 00 0e 07 0f 00 00 63 0d 18 04 04 00
+63 01 63 00 00 32 00 42 75 73 79 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choo Choo
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 10 11 08 0f 00 03 48 04 15 1c 1f 1f 06 0f 00 04 63 18 1d 1c 10 03 06 0f
+00 05 63 08 1b 10 0c 03 09 0f 00 46 63 03 10 7a 63 00 10 54 06 18 02 04 00
+63 63 00 00 00 32 00 43 68 6f 6f 20 43 68 6f 6f 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Choo Choo
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 10 11 08 0f 00 00 48 04 15 1c 1f 1f 06 0f 00 00 63 18 1d 1c 10 03 06 0f
+00 00 63 08 1b 10 0c 03 09 0f 00 40 63 03 10 7a 63 00 10 54 06 18 02 04 00
+63 63 00 00 00 32 00 43 68 6f 6f 20 43 68 6f 6f 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 43 63 29 03 1f 1f 00 03 0f
+00 45 63 35 03 0b 0b 00 07 0f 00 45 63 00 03 38 2a 00 42 5a 64 18 02 04 00
+28 02 00 00 00 32 00 43 68 6f 70 70 65 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 2a 00 42 5a 64 18 02 04 00
+28 02 00 00 00 32 00 43 68 6f 70 70 65 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..1
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 2a 00 42 5a 64 18 02 04 00
+28 02 00 00 00 32 00 43 68 6f 70 70 65 72 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..2
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 02 0f 00 44 50 0a 04 1f 1f 00 03 0f 00 46 56 05 02 1f 1f 00 03 0f
+00 44 4e 08 04 1f 1f 00 03 0f 00 46 5f 02 04 6b 33 00 00 63 7c 0c 07 04 00
+63 32 01 32 00 32 00 43 68 6f 70 70 65 72 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Chopper..2
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 02 0f 00 40 50 0a 04 1f 1f 00 03 0f 00 40 56 05 02 1f 1f 00 03 0f
+00 40 4e 08 04 1f 1f 00 03 0f 00 40 5f 02 04 6b 33 00 00 63 7c 0c 07 04 00
+63 32 01 32 00 32 00 43 68 6f 70 70 65 72 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cricket *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 00 00 5a 2c 03 1f 1f 00 01 0f 00 00 5a 28 03 1c 1f 00 04 0f
+00 40 52 30 03 1d 1f 00 04 0f 00 40 52 34 03 24 20 00 00 63 0d 18 04 04 00
+28 32 00 00 00 32 00 43 72 69 63 6b 65 74 20 20 2a 63 63 63 32 32 32 08 0a
+08 02 0d 0f 0d 0d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Diving Fly
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0d 1f 00 08 0f 00 44 36 06 03 0d 1f 00 03 0f 00 44 63 04 03 0d 1f 00 04 0f
+00 46 63 05 03 0d 1f 00 03 0f 00 47 63 04 03 4d 63 00 00 31 7e 24 05 04 00
+63 63 63 00 00 32 00 44 69 76 69 6e 67 20 46 6c 79 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Diving Fly
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0d 1f 00 08 0f 00 40 36 06 03 0d 1f 00 03 0f 00 40 63 04 03 0d 1f 00 04 0f
+00 40 63 05 03 0d 1f 00 03 0f 00 40 63 04 03 4d 63 00 00 31 7e 24 05 04 00
+63 63 63 00 00 32 00 44 69 76 69 6e 67 20 46 6c 79 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dynamite
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 09 02 05 00 3c 4f 04 03 1f 03 0d 04 00 00 1c 38 04 03 1b 0a 0d 03 0f
+00 1d 49 3f 03 1f 03 0d 04 00 00 3e 5a 04 03 3a 55 00 2d 00 72 00 02 04 00
+63 32 00 00 00 32 00 44 79 6e 61 6d 69 74 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Dynamite
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 08 09 02 05 00 38 4f 04 03 1f 03 0d 04 00 00 18 38 04 03 1b 0a 0d 03 0f
+00 18 49 3f 03 1f 03 0d 04 00 00 38 5a 04 03 3a 55 00 2d 00 72 00 02 04 00
+63 32 00 00 00 32 00 44 79 6e 61 6d 69 74 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EarthQuake
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 02 09 05 00 00 3c 56 00 00 0f 06 12 03 0c 00 1c 3a 04 1b 13 15 15 03 09
+00 1c 3e 00 1b 0f 04 0a 07 0e 00 3f 5d 04 03 3a 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 45 61 72 74 68 51 75 61 6b 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EarthQuake
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 02 09 05 00 00 38 56 00 00 0f 06 12 03 0c 00 18 3a 04 1b 13 15 15 03 09
+00 18 3e 00 1b 0f 04 0a 07 0e 00 38 5d 04 03 3a 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 45 61 72 74 68 51 75 61 6b 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Earthquake
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 28
+17 0c 05 01 0e 03 43 4c 0a 0b 15 06 06 01 0e 00 40 56 07 0b 10 0b 05 01 0a
+00 40 4c 0a 03 17 07 06 04 0f 00 41 5d 00 0b 38 63 00 0c 00 67 00 04 04 00
+28 32 00 00 00 32 00 45 61 72 74 68 71 75 61 6b 65 63 63 12 32 32 00 00 0a
+00 01 00 03 00 00 00 00 00 00 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Earthquake
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+17 0c 05 01 0e 03 43 4c 0d 0b 15 06 06 01 0e 00 40 56 07 0b 10 0b 05 01 0d
+00 40 4c 0a 03 17 07 06 04 0f 00 41 5d 00 0b 38 63 00 0c 00 67 00 04 04 00
+28 32 00 00 00 32 00 45 61 72 74 68 71 75 61 6b 65 63 63 12 32 32 00 00 0d
+00 01 00 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Eng Siren
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 05 0f 23 04 2b 08 03 1f 1f 00 02 0f 00 04 4d 08 03 1f 1f 00 05 0f
+0a 05 5d 04 0b 15 1f 00 05 0f 05 06 63 04 03 04 0d 00 63 00 61 18 05 04 00
+63 63 28 00 00 32 00 45 6e 67 20 53 69 72 65 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Eng Siren
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 05 0f 23 00 2b 08 03 1f 1f 00 02 0f 00 00 4d 08 03 1f 1f 00 05 0f
+0a 00 5d 04 0b 15 1f 00 05 0f 05 00 63 04 03 04 0d 00 63 00 61 18 05 04 00
+63 63 28 00 00 32 00 45 6e 67 20 53 69 72 65 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Excuse Me
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1b 03 07 04 0e 4d 04 5b 04 03 12 1f 09 0a 0f 00 04 43 08 03 12 1f 0b 0a 0f
+4b 05 55 08 03 12 1f 08 0a 0f 01 05 5f 04 03 23 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 45 78 63 75 73 65 20 4d 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Excuse Me
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1b 03 07 04 0e 4d 00 5b 04 03 12 1f 09 0a 0f 00 00 43 08 03 12 1f 0b 0a 0f
+4b 00 55 08 03 12 1f 08 0a 0f 01 00 5f 04 03 23 00 00 00 00 02 00 02 04 00
+63 32 00 00 00 32 00 45 78 63 75 73 65 20 4d 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Exo/Bird *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 04 03 13 08 08 04 0f 00 00 51 0a 03 0d 03 01 04 0f
+00 00 5b 04 03 11 0d 1f 07 00 00 00 63 00 03 00 23 00 00 00 62 0e 04 04 00
+28 32 00 00 00 32 00 45 78 6f 2f 42 69 72 64 20 2a 63 63 63 32 32 32 00 00
+00 00 08 02 08 03 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explosion
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 09 04 07 0f 00 43 5f 10 08 10 09 04 07 0f 00 44 63 0d 0e 10 09 04 07 0f
+00 43 4e 06 08 10 09 04 07 0f 00 46 2c 04 08 05 47 00 63 63 37 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 73 69 6f 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Explosion
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 09 04 07 0f 00 40 5f 10 08 10 09 04 07 0f 00 40 63 0d 0e 10 09 04 07 0f
+00 40 4e 06 08 10 09 04 07 0f 00 40 2c 04 08 05 47 00 63 63 37 18 04 04 00
+63 01 63 00 00 32 00 45 78 70 6c 6f 73 69 6f 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FaucetDrip
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 08 1f 05 0d 0a 05 39 00 03 1f 0a 1f 0a 0f 00 06 63 04 03 1f 09 1f 0a 0f
+00 02 63 08 03 1f 0e 1f 0a 0d 00 05 63 04 03 7d 39 00 63 00 70 18 02 04 00
+28 02 00 00 00 32 00 46 61 75 63 65 74 44 72 69 70 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FaucetDrip
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 08 1f 05 0d 0a 00 39 00 03 1f 0a 1f 0a 0f 00 00 63 04 03 1f 09 1f 0a 0f
+00 00 63 08 03 1f 0e 1f 0a 0d 00 00 63 04 03 7d 39 00 63 00 70 18 02 04 00
+28 02 00 00 00 32 00 46 61 75 63 65 74 44 72 69 70 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Feedback *
+** Description: A raspy sound
+** Controls: MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 00 07 0f 30 00 40 13 01 1f 14 05 08 0b 00 00 61 04 00 1f 1f 00 07 0f
+05 00 49 04 04 1c 1f 01 08 0e 00 00 63 13 06 39 1d 14 06 00 62 24 0c 04 00
+28 32 00 00 00 36 00 46 65 65 64 62 61 63 6b 20 2a 63 63 63 32 32 32 00 00
+00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Flight Sim
+** Source: Yamaha TX81Z factory preset, bank D, voice 15
+1f 1f 00 04 0f 00 00 49 04 03 1f 1f 00 01 0f 32 00 59 04 03 1f 1f 00 05 0f
+3b 40 43 10 03 0e 1f 00 06 0f 00 00 5c 0d 03 3a 39 00 00 63 6a 00 0c 0c 63
+63 32 00 00 00 32 00 46 6c 69 67 68 74 20 53 69 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 2d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gizmo *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 0d 05 06 0f 1e 01 3f 10 06 1a 1a 05 05 0a 36 01 63 07 0e 0f 1a 04 05 0f
+13 01 63 00 10 1f 13 07 07 0f 00 01 63 04 0e 3b 14 00 00 00 42 18 02 04 00
+63 32 00 32 00 32 00 47 69 7a 6d 6f 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 27 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GrandPrix*
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 00 00 43 04 00 1f 1f 00 01 0f 00 00 4b 04 00 1f 1f 00 01 0f
+00 00 4e 04 06 1f 1f 00 07 0f 00 00 63 04 03 00 63 00 63 00 73 00 0c 0c 00
+28 63 00 00 00 32 00 47 72 61 6e 64 50 72 69 78 2a 63 63 63 32 32 32 00 0c
+00 20 00 04 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GuiRoach::
+** Controls: KV
+** Source: Yamaha DX11 factory preset, bank D, voice 25
+0f 00 0b 0a 0a 00 40 5b 2d 03 1f 00 00 03 0f 00 40 61 00 03 1f 00 00 03 0f
+00 40 4c 2d 03 0e 0b 0a 0f 0e 00 43 5c 00 03 3a 61 00 00 34 0a 18 04 04 00
+28 32 00 00 00 32 00 47 75 69 52 6f 61 63 68 3a 3a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GuiRoach::
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 00 0b 0a 0d 00 40 5b 2d 03 1f 00 00 03 0f 00 40 61 00 03 1f 00 00 03 0f
+00 40 4c 2d 03 0e 0b 0d 0f 0e 00 43 5c 00 03 3a 61 00 00 34 0d 18 04 04 00
+28 32 00 00 00 32 00 47 75 69 52 6f 61 63 68 3a 3a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gurgle
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 10
+1f 11 00 01 0f 47 00 44 06 06 19 0b 01 01 0f 00 40 55 00 05 01 10 00 06 0f
+18 00 63 08 00 02 03 00 06 0f 00 00 63 0c 01 3c 27 36 1b 44 7f 0c 07 04 00
+63 63 00 32 00 32 00 47 75 72 67 6c 65 20 20 20 20 63 63 63 32 32 32 1b 00
+00 00 08 70 08 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hard Rain
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 04 00 06 0f 2e 03 63 1c 02 1f 06 16 06 0f 00 04 30 31 0b 1f 15 00 06 0f
+00 05 63 04 0a 12 04 00 09 0f 00 04 5a 04 06 3a 21 00 63 00 02 00 02 04 00
+63 32 00 32 00 32 00 48 61 72 64 20 52 61 69 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hard Rain
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 04 00 06 0f 2e 00 63 1c 02 1f 06 16 06 0f 00 00 30 31 0b 1f 15 00 06 0f
+00 00 63 04 0a 12 04 00 09 0f 00 00 5a 04 06 3a 21 00 63 00 02 00 02 04 00
+63 32 00 32 00 32 00 48 61 72 64 20 52 61 69 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harley Hog
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 43 5b 09 13 1f 1f 00 02 0f 00 44 13 08 0e 1f 1f 06 09 0f
+00 45 5a 00 0b 1f 1f 00 04 0f 00 45 51 05 03 7a 63 00 63 63 34 00 00 04 00
+63 32 00 32 00 32 00 48 61 72 6c 65 79 20 48 6f 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Harley Hog
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 0f 0f 00 40 5b 09 13 1f 1f 00 02 0f 00 40 13 08 0e 1f 1f 06 09 0f
+00 40 5a 00 0b 1f 1f 00 04 0f 00 40 51 05 03 7a 63 00 63 63 34 00 00 04 00
+63 32 00 32 00 32 00 48 61 72 6c 65 79 20 48 6f 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Heart Beat
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 18 0f 0f 00 03 63 04 03 15 12 12 08 0c 00 04 34 04 03 07 13 12 08 0f
+00 04 63 00 1b 15 13 12 08 0c 00 05 63 00 03 44 00 00 00 00 02 0c 02 04 00
+28 02 00 00 00 32 00 48 65 61 72 74 20 42 65 61 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Heart Beat
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 18 0f 0f 00 00 63 04 03 15 12 12 08 0c 00 00 34 04 03 07 13 12 08 0f
+00 00 63 00 1b 15 13 12 08 0c 00 00 63 00 03 44 00 00 00 00 02 0c 02 04 00
+28 02 00 00 00 32 00 48 65 61 72 74 20 42 65 61 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Helicopter
+** Controls: MW (LFO amplitude)
+** Source: Yamaha TX81Z factory preset, bank D, voice 14
+0d 1f 00 01 0f 28 40 5c 00 03 1f 1f 00 01 0f 28 40 62 00 03 0e 1f 00 04 0f
+0a 40 63 29 03 0e 1f 00 04 0f 0a 00 63 16 03 3c 33 00 00 5b 6e 18 0c 04 00
+63 63 63 00 00 32 00 48 65 6c 69 63 6f 70 74 65 72 63 63 63 32 32 32 00 00
+00 20 08 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hi Alarm
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 04 0f 00 04 31 10 00 1f 1f 00 04 0f 00 04 43 13 06 1f 1f 00 04 0f
+00 44 37 0a 00 1f 1f 00 06 0f 00 45 63 1f 06 22 38 00 00 32 6d 18 04 04 00
+63 01 63 00 00 32 00 48 69 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hi Alarm
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 04 0f 00 00 31 10 00 1f 1f 00 04 0f 00 00 43 13 06 1f 1f 00 04 0f
+00 40 37 0a 00 1f 1f 00 06 0f 00 40 63 1f 06 22 38 00 00 32 6d 18 04 04 00
+63 01 63 00 00 32 00 48 69 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Hole in 1
+** Source: Yamaha TX81Z factory preset, bank D, voice 11
+1f 14 00 01 0b 00 40 54 11 03 15 07 00 0f 0e 2e 00 33 27 0b 14 0c 11 05 0a
+00 40 58 0d 0a 1f 12 10 0b 00 01 00 62 10 0b 3c 3a 00 63 50 5f 18 05 04 00
+63 00 00 00 00 32 00 48 6f 6c 65 20 69 6e 20 31 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: House Fly
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 05 06 04 0c 00 04 4b 1a 03 07 0c 06 04 0c 00 04 3e 1a 06 1f 1f 00 0f 0f
+00 05 3f 00 03 1f 1f 00 0f 0f 00 07 63 00 03 7c 2f 00 00 00 31 00 05 04 00
+63 63 63 00 00 32 00 48 6f 75 73 65 20 46 6c 79 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: House Fly
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 05 06 04 0c 00 00 4b 1a 03 07 0c 06 04 0c 00 00 3e 1a 06 1f 1f 00 0f 0f
+00 00 3f 00 03 1f 1f 00 0f 0f 00 00 63 00 03 7c 2f 00 00 00 31 00 05 04 00
+63 63 63 00 00 32 00 48 6f 75 73 65 20 46 6c 79 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HowlAtMoon
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 0a 06 0c 0f 0a 02 33 0f 03 12 10 06 0a 0d 00 04 3d 1c 0b 0f 09 03 09 0e
+00 04 52 0d 0b 0e 0c 09 0a 0f 00 05 5d 0c 0c 3c 19 2a 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 48 6f 77 6c 41 74 4d 6f 6f 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HowlAtMoon
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 0a 06 0c 0f 0a 00 33 0f 03 12 10 06 0a 0d 00 00 3d 1c 0b 0f 09 03 09 0e
+00 00 52 0d 0b 0e 0c 09 0a 0f 00 00 5d 0c 0c 3c 19 2a 00 00 22 00 02 04 00
+28 02 00 00 00 32 00 48 6f 77 6c 41 74 4d 6f 6f 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lil'Birdie
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude), BC (voice pitch), FC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+08 0d 17 07 0f 5d 19 09 2e 0b 02 09 0a 08 05 25 1f 63 0c 1c 0c 1d 0c 0d 07
+0c 0a 4b 34 0c 1f 04 0e 02 0b 2c 00 1e 0c 08 04 63 43 20 4a 42 18 0b 00 26
+51 29 1f 51 2f 25 1b 4c 69 6c 27 42 69 72 64 69 65 00 00 00 00 00 00 2a 29
+02 5c 34 18 39 48 04 15 1c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lo Alarm
+** Controls: KV, MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 03 0f 00 03 31 03 00 1f 1f 00 04 0f 00 04 43 18 06 1f 1f 00 06 0f
+00 45 37 07 00 1f 1f 00 06 0f 00 44 63 07 06 52 38 00 00 27 65 00 04 04 00
+63 01 63 00 00 32 00 4c 6f 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Lo Alarm
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 03 0f 00 00 31 03 00 1f 1f 00 04 0f 00 00 43 18 06 1f 1f 00 06 0f
+00 40 37 07 00 1f 1f 00 06 0f 00 40 63 07 06 52 38 00 00 27 65 00 04 04 00
+63 01 63 00 00 32 00 4c 6f 20 41 6c 61 72 6d 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MT:Apr'88
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 04 00 02 0f 0f 00 44 04 03 1f 09 03 02 0f 15 01 3a 08 00 1f 00 00 0b 0f
+0c 02 44 07 06 1a 0a 00 05 0f 05 01 5c 08 13 3c 18 06 10 00 5a 0c 04 04 00
+63 32 00 00 00 32 00 4d 54 3a 41 70 72 27 38 38 20 63 63 63 32 32 32 20 00
+30 30 10 04 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MachineGun
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1a 15 12 09 0f 00 40 63 00 00 19 09 08 09 0f 00 40 54 08 03 1f 15 1f 0a 0f
+00 45 63 06 03 19 15 03 09 0f 00 45 63 00 0b 7c 40 00 63 63 74 18 02 04 00
+28 02 00 00 00 32 00 4d 61 63 68 69 6e 65 47 75 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MachineGun
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1a 15 12 09 0f 00 40 63 00 00 19 09 08 09 0f 00 40 54 08 03 1f 15 1f 0a 0f
+00 40 63 06 03 19 15 03 09 0f 00 40 63 00 0b 7c 40 00 63 63 74 18 02 04 00
+28 02 00 00 00 32 00 4d 61 63 68 69 6e 65 47 75 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MalibuNite
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 13
+1f 1f 00 01 0f 00 00 63 3f 03 1f 1f 00 01 0f 00 00 63 29 03 1f 1f 00 03 0f
+00 00 63 35 03 0b 16 00 07 0f 00 40 5b 00 03 38 05 00 42 5a 6e 00 04 04 00
+63 32 00 00 00 32 00 4d 61 6c 69 62 75 4e 69 74 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Med Musak
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+07 11 00 01 09 00 45 4f 00 00 01 08 00 01 09 05 01 62 0a 03 01 07 00 01 08
+08 41 62 23 06 01 08 00 01 0a 00 43 63 00 00 3f 21 00 35 1c 6f 14 0c 04 1e
+63 32 00 00 00 32 00 4d 65 64 20 4d 75 73 61 6b 20 63 63 63 32 32 32 30 37
+20 1f 20 21 00 22 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mouse-Tom
+** Source: Yamaha DX11 factory preset, bank D, voice 18
+1f 1f 0c 07 0f 00 00 5c 32 03 1f 14 1f 09 01 00 00 63 00 0b 1f 1f 1f 0f 0f
+0c 00 3e 0b 1b 1f 1f 0e 0f 0f 00 00 5c 05 0b 3b 23 00 00 00 62 24 04 04 00
+63 32 00 00 00 32 00 4d 6f 75 73 65 2d 54 6f 6d 20 63 63 63 32 32 32 08 00
+00 03 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Mr.Mr.Noiz
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 13 03 00 00 00 5f 3d 06 14 12 13 02 00 00 01 52 05 02 17 14 13 03 00
+00 01 56 28 05 16 0b 13 0f 09 00 00 63 06 03 3b 63 00 63 00 73 10 07 04 00
+63 32 00 00 00 32 00 4d 72 2e 4d 72 2e 4e 6f 69 7a 63 63 63 32 32 32 08 00
+00 00 08 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Noise Shot
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 27
+1f 1f 13 03 00 00 00 5f 3d 06 1f 12 13 02 00 00 01 52 05 02 1f 14 13 03 00
+00 01 56 28 05 1e 0b 13 0f 09 00 00 63 06 03 3b 63 00 63 00 73 23 07 04 00
+63 32 00 00 00 32 00 4e 6f 69 73 65 20 53 68 6f 74 63 63 63 32 32 32 08 00
+00 00 08 00 00 00 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ofthewall*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 08 00 07 00 00 00 63 00 03 08 1f 00 09 0f 00 00 43 00 05 0b 1f 00 05 0f
+00 01 63 0a 06 0c 1f 00 06 0f 00 02 63 04 00 64 4f 2e 63 63 62 18 02 04 00
+28 63 00 00 00 32 00 4f 66 74 68 65 77 61 6c 6c 2a 63 63 63 32 32 32 08 20
+08 30 00 50 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OldClock
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 02 04 0f 00 43 3c 21 0e 1f 19 08 03 0f 63 07 63 17 08 1f 1f 0a 04 0a
+5a 07 63 0a 0a 1f 1f 07 03 0f 00 04 63 0a 08 3b 0e 00 00 00 56 0f 04 04 00
+63 37 00 00 00 32 00 4f 6c 64 43 6c 6f 63 6b 20 20 63 63 63 32 32 32 04 00
+08 08 08 1b 07 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OutOfTune
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0f 03 09 06 0e 0a 03 3c 00 03 1f 03 03 06 0d 00 04 60 04 02 1f 04 02 06 0d
+00 04 62 0a 03 1f 02 02 06 0d 00 06 63 04 03 3d 10 00 59 00 52 18 02 04 00
+28 02 00 00 00 32 00 4f 75 74 4f 66 54 75 6e 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OutOfTune
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0f 03 09 06 0e 0a 00 3c 00 03 1f 03 03 06 0d 00 00 60 04 02 1f 04 02 06 0d
+00 00 62 0a 03 1f 02 02 06 0d 00 00 63 04 03 3d 10 00 59 00 52 18 02 04 00
+28 02 00 00 00 32 00 4f 75 74 4f 66 54 75 6e 65 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Passing By
+** Source: Yamaha DX11 factory preset, bank D, voice 27
+1f 1f 00 01 0f 00 00 55 04 03 1f 1f 00 01 0f 00 00 52 0a 03 02 1f 1f 06 0f
+00 00 5a 04 0b 02 1f 1f 06 0f 00 00 5a 04 0b 7c 0a 00 00 00 71 0c 04 04 00
+28 32 00 00 00 32 00 50 61 73 73 69 6e 67 20 42 79 4a 02 1b 32 00 00 00 10
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Passing By
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 00 00 55 04 03 1f 1f 00 01 0f 00 00 52 0a 03 02 1f 1f 06 0f
+00 00 5a 04 0b 02 1f 1f 06 0f 00 00 5a 04 0b 7c 0d 00 00 00 71 0c 04 04 00
+28 32 00 00 00 32 00 50 61 73 73 69 6e 67 20 42 79 4a 02 1b 32 00 00 00 10
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pull Over
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 44 2b 08 03 1f 1f 00 09 0f 00 44 4a 08 03 10 1f 00 0f 0f
+00 05 5d 04 03 15 1f 00 09 0f 00 05 63 04 03 04 15 00 63 63 76 24 02 04 00
+28 02 00 00 00 32 00 50 75 6c 6c 20 4f 76 65 72 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pull Over
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 0f 0f 00 40 2b 08 03 1f 1f 00 09 0f 00 40 4a 08 03 10 1f 00 0f 0f
+00 00 5d 04 03 15 1f 00 09 0f 00 00 63 04 03 04 15 00 63 63 76 24 02 04 00
+28 02 00 00 00 32 00 50 75 6c 6c 20 4f 76 65 72 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: R2-D2 *
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 00 00 04 03 0d 1f 00 09 0f 00 00 00 04 03 1d 1f 00 09 0f
+00 00 63 3f 03 1d 1f 00 09 0f 00 00 63 31 03 44 2e 00 63 00 73 24 0c 04 00
+28 63 00 00 00 32 00 52 32 2d 44 32 20 20 20 20 2a 63 63 63 32 32 32 00 00
+00 00 00 50 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Racing Car
+** Controls: MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 19
+1f 1f 00 02 0f 00 00 47 00 03 1f 1f 00 01 0f 00 00 35 04 03 1f 1f 00 03 0f
+00 00 5b 01 03 15 1f 00 03 0f 00 00 63 04 03 3a 05 00 3c 00 62 18 0c 04 00
+63 32 00 00 00 32 00 52 61 63 69 6e 67 20 43 61 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RADIATION?
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 31
+03 03 00 01 0f 00 40 51 28 03 15 09 00 03 0f 00 00 61 0c 03 0b 05 00 02 0f
+00 40 33 34 03 12 18 00 06 0e 00 40 5a 30 03 7b 32 00 06 56 25 00 04 04 00
+28 32 00 00 00 32 00 52 41 44 49 41 54 49 4f 4e 3f 63 63 63 32 32 32 09 09
+08 02 0b 0e 08 0c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rain Storm
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 03 0f 22 04 63 0c 08 1f 00 00 05 0f 24 44 2c 08 00 1f 00 00 03 0f
+00 05 63 04 06 1f 00 00 04 0f 00 04 5a 01 0e 3a 55 00 2d 00 7e 00 04 04 00
+63 32 00 32 00 32 00 52 61 69 6e 20 53 74 6f 72 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Rain Storm
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 03 0f 22 00 63 0c 08 1f 00 00 05 0f 24 40 2c 08 00 1f 00 00 03 0f
+00 00 63 04 06 1f 00 00 04 0f 00 00 5a 01 0e 3a 55 00 2d 00 7e 00 04 04 00
+63 32 00 32 00 32 00 52 61 69 6e 20 53 74 6f 72 6d 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Refs.Wisl*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1d 15 00 08 0d 00 00 4b 34 03 12 0c 00 06 0f 00 00 5d 04 03 1f 1f 00 05 0f
+00 00 00 04 0b 0f 0c 00 08 0f 00 01 63 20 03 12 51 00 00 00 72 18 07 04 00
+28 63 00 00 00 32 00 52 65 66 73 2e 57 69 73 6c 2a 63 63 63 32 32 32 0d 35
+08 0d 00 00 0c 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 06 0a 0f 00 78 5f 00 04 16 04 06 07 09 00 58 42 04 06 16 04 06 07 09
+00 58 63 04 00 16 04 06 07 09 00 78 63 04 03 6c 29 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 18 06 0a 0f 00 7b 47 10 04 16 04 06 07 09 00 5b 37 10 06 16 04 06 07 09
+00 5d 61 04 00 16 04 06 07 09 00 7c 59 10 03 3a 29 3d 54 63 74 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 18 06 0a 0f 00 78 47 10 04 16 04 06 07 09 00 58 37 10 06 16 04 06 07 09
+00 58 61 04 00 16 04 06 07 09 00 78 59 10 03 3a 29 3d 54 63 74 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+13 0f 0a 0f 0f 00 79 58 16 04 16 09 06 0f 0f 00 5b 49 10 06 16 09 06 0f 0f
+00 5d 61 04 00 16 09 06 0f 0f 00 7d 59 04 03 7a 33 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+13 0f 0a 0f 0f 00 78 58 16 04 16 09 06 0f 0f 00 58 49 10 06 16 09 06 0f 0f
+00 58 61 04 00 16 09 06 0f 0f 00 78 59 04 03 7a 33 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 13 07 07 00 7b 47 08 03 1f 06 1f 04 00 00 5b 4c 04 04 15 06 0c 06 07
+00 5d 63 04 00 1f 06 1f 04 00 00 7d 63 04 06 6c 40 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 13 07 07 00 78 47 08 03 1f 06 1f 04 00 00 58 4c 04 04 15 06 0c 06 07
+00 58 63 04 00 1f 06 1f 04 00 00 78 63 04 06 6c 40 00 00 63 34 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.5
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 04 07 0f 00 7b 52 08 03 03 1b 04 07 0f 00 5c 56 04 03 13 1b 04 07 0f
+00 5d 51 08 03 1b 0f 04 07 0e 00 7e 63 04 03 45 25 00 00 63 35 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Repeater.5
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 04 07 0f 00 78 52 08 03 03 1b 04 07 0f 00 58 56 04 03 13 1b 04 07 0f
+00 58 51 08 03 1b 0f 04 07 0e 00 78 63 04 03 45 25 00 00 63 35 18 02 04 00
+63 32 00 00 00 32 00 52 65 70 65 61 74 65 72 2e 35 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+* SUBCATEGORY Noises2
+
+** Name: Ringing..1
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 00 03 0f 00 00 34 1a 03 1f 1f 00 02 0f 00 00 3e 19 03 1f 1f 00 02 0f
+00 00 39 1a 03 16 1f 00 06 0f 00 40 63 19 03 52 58 00 00 32 65 00 05 04 00
+63 63 63 00 00 32 00 52 69 6e 67 69 6e 67 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ringing..2
+** Controls: MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 1f 00 03 0f 00 00 1c 00 03 1f 1f 00 02 0f 00 00 3e 1f 03 1f 1f 00 02 0f
+00 00 39 04 03 16 1f 00 06 0f 00 40 63 1f 03 52 3b 00 00 3c 65 00 05 04 00
+63 63 63 00 00 32 00 52 69 6e 67 69 6e 67 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RiseDecent
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 06 06 04 0e 00 44 43 0d 03 0c 06 06 04 0e 00 44 63 08 03 1f 06 06 04 0e
+00 46 5b 04 03 1f 06 06 04 0e 00 45 63 00 03 7d 1e 00 48 3c 67 18 02 04 00
+28 02 00 00 00 32 00 52 69 73 65 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RiseDecent
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 06 06 04 0e 00 40 43 0d 03 0c 06 06 04 0e 00 40 63 08 03 1f 06 06 04 0e
+00 40 5b 04 03 1f 06 06 04 0e 00 40 63 00 03 7d 1e 00 48 3c 67 18 02 04 00
+28 02 00 00 00 32 00 52 69 73 65 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Description: An interesting use of portamento
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: GLIB (Michael Kesti and others)
+1f 17 03 06 0f 52 07 5c 08 03 1f 1f 05 09 0b 00 06 63 10 03 1f 09 00 09 00
+00 03 62 08 03 1f 0b 04 09 0b 00 07 63 04 03 02 1e 09 04 00 62 0c 07 02 03
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+0c 04 02 01 09 08 01 43 04 0b 11 07 02 07 09 00 01 50 04 03 12 07 02 07 09
+00 01 35 04 0b 0f 08 02 07 09 36 02 63 04 0b 30 1f 1c 13 00 52 18 07 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 52 03 50 04 03 1f 0b 00 09 0c 00 00 4e 04 03 1f 06 00 09 01
+00 00 5f 04 03 0b 09 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 07 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 1f 00 00 0f 00 00 31 04 03 1f 1f 00 00 0f 21 00 3c 04 06 1f 1f 00 00 0f
+1b 00 42 04 00 0b 1f 00 06 0f 00 00 60 04 03 3a 20 00 00 00 62 18 0c 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 1f 00 00 0f 00 00 32 08 03 1f 1f 00 00 0f 21 00 4e 04 06 1f 1f 00 00 0f
+1b 00 40 04 00 0b 1f 00 06 0f 00 00 5a 04 03 3a 20 00 00 00 62 18 0c 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 0a 43 52 08 1b 1f 0a 00 09 0c 00 04 63 08 03 1f 08 02 09 0a
+00 05 60 04 03 1f 1c 04 09 0c 00 07 63 04 03 3c 1e 09 03 00 62 18 07 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 17 03 06 0f 52 07 5c 08 03 1f 1f 05 09 0b 00 06 63 10 03 1f 09 00 09 00
+00 03 62 08 03 1f 0b 04 09 0b 00 07 63 04 03 02 1e 09 04 00 62 0c 07 0a 03
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 52 03 50 04 03 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01
+00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 02 04 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 52 03 50 04 03 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01
+00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 02 0a 07
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: RubberBand
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: DX100 GLIB patch (Michael Kesti and others)
+1f 02 03 06 00 0e 03 55 04 1b 1f 0b 00 09 0c 00 00 4e 04 04 1f 06 00 09 01
+00 00 5f 04 03 1f 1c 04 09 0a 00 03 63 08 03 3c 1e 09 04 00 62 0c 02 05 00
+63 32 00 32 00 32 00 52 75 62 62 65 72 42 61 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SCM Writer
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 44 63 3f 03 1f 0d 06 04 0f 00 44 55 20 1b 1f 1f 00 03 0f
+00 44 63 35 03 1f 0f 09 07 00 00 44 63 3f 1b 3b 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 53 43 4d 20 57 72 69 74 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SCM Writer
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 0d 06 04 0f 00 40 55 20 1b 1f 1f 00 03 0f
+00 40 63 35 03 1f 0f 09 07 00 00 40 63 3f 1b 3b 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 53 43 4d 20 57 72 69 74 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SCM Writer
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 0d 06 04 0f 00 40 55 20 1b 1f 1f 00 03 0f
+00 40 63 35 03 1f 0f 09 07 00 00 40 63 3f 1b 3b 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 53 43 4d 20 57 72 69 74 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Saron Gam
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1d 09 05 06 0a 00 05 50 19 0e 1f 0c 06 06 0c 00 05 5d 06 16 1f 0d 08 03 0f
+00 05 5e 11 1e 1f 11 07 06 0f 00 02 63 04 10 37 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 53 61 72 6f 6e 20 47 61 6d 20 63 63 63 32 32 32 00 0f
+00 0c 00 12 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Shore Wave
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+10 0f 00 0d 0d 00 00 63 20 03 17 0e 00 0d 0f 00 00 63 20 03 17 0f 00 0a 0f
+00 00 63 3c 03 03 09 00 0f 00 00 00 52 3f 03 02 23 00 00 00 62 30 04 04 00
+28 32 00 00 00 32 00 53 68 6f 72 65 20 57 61 76 65 63 63 63 32 32 32 0c 06
+00 12 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Shore Wv2
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+10 0f 00 07 0d 00 00 63 20 03 17 0e 00 07 0f 00 00 63 20 03 17 0f 00 04 0f
+00 00 63 3c 03 03 05 00 09 00 00 00 52 3f 03 02 23 00 00 00 62 30 04 04 00
+28 32 00 00 00 32 00 53 68 6f 72 65 20 57 76 32 20 63 63 63 32 32 32 0c 06
+00 12 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sick Siren
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0e 1f 00 0f 0f 00 43 2b 08 03 0e 1f 00 09 0f 00 45 4a 08 03 10 1f 00 0f 0f
+00 45 5d 04 03 15 1f 00 09 0f 00 45 63 04 03 04 0d 00 00 63 64 24 02 04 00
+28 02 00 00 00 32 00 53 69 63 6b 20 53 69 72 65 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sick Siren
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 1f 00 0f 0f 00 40 2b 08 03 0e 1f 00 09 0f 00 40 4a 08 03 10 1f 00 0f 0f
+00 40 5d 04 03 15 1f 00 09 0f 00 40 63 04 03 04 0d 00 00 63 64 24 02 04 00
+28 02 00 00 00 32 00 53 69 63 6b 20 53 69 72 65 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space BUG?
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 26
+1f 1f 00 01 0f 06 00 63 01 1b 1f 1f 00 0f 0f 02 40 63 01 1b 0f 15 00 04 0f
+00 40 56 00 1b 19 1f 00 0a 0f 63 40 53 00 1b 7c 1f 00 2a 3c 3c 00 04 04 00
+28 32 00 00 00 32 00 53 70 61 63 65 20 42 55 47 3f 63 63 63 32 32 32 0f 06
+00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space BUG?
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 06 00 63 01 1b 1f 1f 00 0f 0f 02 40 63 01 1b 0f 15 00 04 0f
+00 40 56 00 1b 19 1f 00 0d 0f 63 40 53 00 1b 7c 1f 00 2a 3c 3c 00 04 04 00
+28 32 00 00 00 32 00 53 70 61 63 65 20 42 55 47 3f 63 63 63 32 32 32 0f 06
+00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Gong
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 30
+16 0a 0c 06 0f 03 00 53 04 08 0e 09 03 02 0f 03 00 59 07 0e 0a 06 05 04 0f
+00 40 5a 00 00 14 08 05 04 08 00 40 5a 00 06 3c 0a 08 2d 3c 36 1b 04 04 00
+28 32 00 00 00 32 00 53 70 61 63 65 20 47 6f 6e 67 5e 63 12 29 32 15 00 16
+00 20 00 15 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Gong
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+16 0d 0c 06 0f 03 00 53 04 08 0e 09 03 02 0f 03 00 59 07 0e 0a 06 05 04 0f
+00 40 5a 00 00 14 08 05 04 08 00 40 5a 00 06 3c 0a 08 2d 3c 36 1b 04 04 00
+28 32 00 00 00 32 00 53 70 61 63 65 20 47 6f 6e 67 5e 63 12 29 32 15 00 16
+00 20 00 15 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Gun
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 08 1f 05 0d 0a 02 39 00 03 1f 0a 1f 0a 0f 00 05 63 04 03 1f 09 1f 0a 0f
+00 04 63 08 03 1f 04 1f 0a 0d 00 04 63 04 03 7d 39 00 63 00 70 18 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 20 47 75 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Gun
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 08 1f 05 0d 0a 00 39 00 03 1f 0a 1f 0a 0f 00 00 63 04 03 1f 09 1f 0a 0f
+00 00 63 08 03 1f 04 1f 0a 0d 00 00 63 04 03 7d 39 00 63 00 70 18 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 20 47 75 6e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Talk
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 21
+05 1f 01 01 0f 60 44 63 0b 03 06 1f 03 01 0f 02 42 63 06 03 0b 1f 04 01 0f
+03 42 63 09 03 08 1f 02 09 0f 01 42 63 04 04 05 32 00 63 00 6d 18 05 04 3c
+63 32 00 00 00 32 00 53 70 61 63 65 20 54 61 6c 6b 63 63 63 32 32 32 00 70
+00 40 00 60 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space Vibe
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 22
+19 0f 0f 07 0f 05 00 62 0d 00 19 00 0f 07 0f 05 01 63 04 00 19 00 0f 07 0f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+04 0c 00 03 0f 00 03 57 2d 06 04 09 00 03 0f 00 03 59 04 01 06 09 00 04 0f
+00 03 63 04 05 06 09 00 04 0f 00 04 63 00 01 6c 23 21 00 00 02 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+04 0c 00 03 0f 00 00 57 2d 06 04 09 00 03 0f 00 00 59 04 01 06 09 00 04 0f
+00 00 63 04 05 06 09 00 04 0f 00 00 63 00 01 6c 23 21 00 00 02 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 07 0f 00 41 57 04 03 03 1f 00 04 0f 00 43 59 1c 05 09 1f 00 06 0f
+00 43 63 04 03 0c 1f 00 04 0f 00 45 63 13 00 2c 05 00 2f 63 14 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 07 0f 00 40 57 04 03 03 1f 00 04 0f 00 40 59 1c 05 09 1f 00 06 0f
+00 40 63 04 03 0c 1f 00 04 0f 00 40 63 13 00 2c 05 00 2f 63 14 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....3
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+19 12 06 06 00 00 42 63 04 13 04 09 1f 04 04 00 43 4a 0b 04 15 15 09 0a 0f
+00 43 5d 04 03 1c 09 04 04 04 00 44 5f 04 00 0c 2b 41 0b 5a 76 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....3
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+19 12 06 06 00 00 40 63 04 13 04 09 1f 04 04 00 40 4a 0b 04 15 15 09 0a 0f
+00 40 5d 04 03 1c 09 04 04 04 00 40 5f 04 00 0c 2b 41 0b 5a 76 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 15 04 00 00 02 46 13 0c 06 04 07 04 00 00 04 46 04 0b 14 1d 15 06 00
+00 04 63 08 0c 19 03 0c 04 00 00 04 5f 04 0b 4c 63 00 63 00 72 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Space....4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 15 04 00 00 00 46 13 0c 06 04 07 04 00 00 00 46 04 0b 14 1d 15 06 00
+00 00 63 08 0c 19 03 0c 04 00 00 00 5f 04 0b 4c 63 00 63 00 72 18 02 04 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBirds
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 0a 0e 0a 43 39 0d 00 1f 1f 00 09 0f 00 45 63 29 03 1f 0b 00 0a 0f
+00 44 36 08 06 0b 0b 00 0b 0f 00 45 63 00 03 07 25 00 42 5a 6e 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 69 72 64 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpaceBirds
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 0a 0e 0a 40 39 0d 00 1f 1f 00 09 0f 00 40 63 29 03 1f 0b 00 0a 0f
+00 40 36 08 06 0b 0b 00 0b 0f 00 40 63 00 03 07 25 00 42 5a 6e 00 02 04 00
+28 02 00 00 00 32 00 53 70 61 63 65 42 69 72 64 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Spc Midiot
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 9
+04 07 00 09 0d 22 00 4b 3d 08 14 14 00 05 0b 24 41 52 08 00 15 03 00 06 06
+00 01 60 14 06 05 15 00 08 0f 00 04 63 00 06 7b 1f 0d 0e 1e 0e 18 0c 04 00
+63 32 00 32 00 32 00 53 70 63 20 4d 69 64 69 6f 74 63 63 63 32 32 32 08 70
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SteelPan *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+14 0c 07 04 0f 27 05 52 0a 08 14 07 08 03 0f 2b 03 52 09 0e 16 07 09 06 0f
+00 02 63 04 0e 11 07 09 05 0f 00 02 63 04 16 04 19 00 0a 63 52 18 02 04 00
+28 32 00 00 00 32 00 53 74 65 65 6c 50 61 6e 20 2a 63 63 63 32 32 32 00 01
+00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Storm Wind
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 17
+12 08 01 03 05 00 01 43 0a 00 14 0b 04 01 09 00 01 60 11 00 14 07 01 03 05
+00 01 63 00 00 0f 06 00 01 0c 00 02 63 00 00 33 63 00 63 00 73 00 05 04 00
+63 63 63 00 00 32 00 53 74 6f 72 6d 20 57 69 6e 64 63 63 63 32 32 32 00 50
+00 10 00 00 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TAP TAP<<<
+** Source: Yamaha DX11 factory preset, bank D, voice 29
+12 09 00 01 0f 06 00 3a 00 1b 12 09 00 01 0f 02 00 61 00 1b 17 08 00 01 0f
+00 00 33 00 1b 15 15 00 0a 0f 00 40 53 3e 1b 3a 1c 00 00 63 6e 00 04 04 00
+28 63 00 00 00 32 00 54 41 50 20 54 41 50 3c 3c 3c 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: TAP TAP<<<
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 09 00 01 0f 06 00 3a 00 1b 12 09 00 01 0f 02 00 61 00 1b 17 08 00 01 0f
+00 00 33 00 1b 15 15 00 0d 0f 00 40 53 3e 1b 3a 1c 00 00 63 6e 00 04 04 00
+28 63 00 00 00 32 00 54 41 50 20 54 41 50 3c 3c 3c 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Telephone*
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 0f 0f 00 40 4b 30 03 1f 1f 00 06 0f 00 40 48 28 03 1f 1f 00 06 0f
+00 00 63 30 03 1f 1f 00 06 0f 00 00 63 24 03 7c 3a 00 00 63 09 18 04 04 00
+28 32 00 00 00 32 00 54 65 6c 65 70 68 6f 6e 65 2a 63 63 63 32 32 32 0c 0a
+0c 05 0b 16 0e 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Terror!
+** Controls: MW (LFO pitch)
+** Source: Yamaha DX11 factory preset, bank D, voice 23
+0c 1f 00 03 0f 20 00 2e 31 03 1f 1f 00 03 0f 00 00 3b 08 06 0a 1f 00 03 0f
+2a 00 34 08 00 12 1f 00 04 0f 00 00 54 00 03 03 63 00 23 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 65 72 72 6f 72 21 20 20 20 63 24 11 2d 32 25 04 6f
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Terror!
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 1f 00 03 0f 20 00 2e 31 03 1f 1f 00 03 0f 00 00 3b 08 06 0d 1f 00 03 0f
+2a 00 34 08 00 12 1f 00 04 0f 00 00 54 00 03 03 63 00 23 00 63 18 04 04 00
+28 32 00 00 00 32 00 54 65 72 72 6f 72 21 20 20 20 63 24 11 2d 32 25 04 6f
+00 20 00 40 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Traffic..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 02 0f 00 02 42 02 03 1f 1f 00 01 0f 00 04 32 0a 03 1f 1f 00 03 0f
+00 05 46 01 03 15 1f 00 03 0f 00 05 63 04 03 3a 47 00 3c 00 62 18 0c 04 0e
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Traffic..1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 02 0f 00 00 42 02 03 1f 1f 00 01 0f 00 00 32 0a 03 1f 1f 00 03 0f
+00 00 46 01 03 15 1f 00 03 0f 00 00 63 04 03 3a 47 00 3c 00 62 18 0c 04 0e
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Traffic..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 02 0f 00 04 48 06 03 1f 1f 00 01 0f 00 05 32 07 03 1f 1f 00 03 0f
+00 05 46 00 03 15 1f 00 03 0f 00 05 63 04 03 3a 15 00 5f 00 73 18 0c 04 0e
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Traffic..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 02 0f 00 00 48 06 03 1f 1f 00 01 0f 00 00 32 07 03 1f 1f 00 03 0f
+00 00 46 00 03 15 1f 00 03 0f 00 00 63 04 03 3a 15 00 5f 00 73 18 0c 04 0e
+63 32 00 00 00 32 00 54 72 61 66 66 69 63 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tug Boat
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+15 16 00 01 0f 0a 03 00 06 03 0f 0d 00 01 0f 00 04 3b 08 03 1f 07 00 03 0c
+00 06 3c 06 03 13 16 00 07 0f 00 06 63 04 03 7a 0c 00 00 00 40 18 02 04 00
+28 02 00 00 00 32 00 54 75 67 20 42 6f 61 74 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tug Boat
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 16 00 01 0f 0a 00 00 06 03 0f 0d 00 01 0f 00 00 3b 08 03 1f 07 00 03 0c
+00 00 3c 06 03 13 16 00 07 0f 00 00 63 04 03 7a 0c 00 00 00 40 18 02 04 00
+28 02 00 00 00 32 00 54 75 67 20 42 6f 61 74 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Tug Boat
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+15 16 00 00 0f 0a 00 00 06 03 0f 0d 00 00 0f 00 00 3b 08 03 1f 07 00 03 0c
+00 00 3c 06 03 13 16 00 07 0f 00 00 63 04 03 7a 0c 00 00 00 40 18 02 04 00
+28 02 00 00 00 32 00 54 75 67 20 42 6f 61 74 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Typwriter*
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 05 00 07 00 00 00 3e 00 03 1f 1f 00 03 0f 00 00 4d 24 03 1f 1f 00 07 0f
+00 00 59 18 03 1f 11 00 09 00 00 41 63 38 03 3b 4a 00 00 00 0d 18 02 04 00
+28 63 00 00 00 32 00 54 79 70 77 72 69 74 65 72 2a 63 63 63 32 32 32 08 70
+0c 02 08 04 09 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: UFO Decent
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 06 00 05 0e 0a 43 39 0d 00 1f 1f 00 01 0f 00 43 63 29 03 1f 0b 00 0a 0f
+00 45 36 08 06 0b 0b 00 07 0f 00 45 63 00 03 38 05 00 42 5a 6e 18 02 04 00
+28 02 00 00 00 32 00 55 46 4f 20 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: UFO Decent
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 06 00 05 0e 0a 40 39 0d 00 1f 1f 00 01 0f 00 40 63 29 03 1f 0b 00 0a 0f
+00 40 36 08 06 0b 0b 00 07 0f 00 40 63 00 03 38 05 00 42 5a 6e 18 02 04 00
+28 02 00 00 00 32 00 55 46 4f 20 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: UFO Decent
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+10 06 00 05 0e 0a 40 39 0d 00 1f 1f 00 00 0f 00 40 63 29 03 1f 0b 00 0a 0f
+00 40 36 08 06 0b 0b 00 07 0f 00 40 63 00 03 38 05 00 42 5a 6e 18 02 04 00
+28 02 00 00 00 32 00 55 46 4f 20 44 65 63 65 6e 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Uzzie
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 06 08 07 0f 0a 43 63 3f 03 1f 04 00 06 0f 00 45 63 29 03 1f 09 00 06 0f
+00 45 47 35 03 1f 0a 00 07 0f 00 45 63 00 03 12 44 00 00 63 04 18 02 04 00
+28 02 00 00 00 32 00 20 20 55 7a 7a 69 65 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Uzzie
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 08 07 0f 0a 40 63 3f 03 1f 04 00 06 0f 00 40 63 29 03 1f 09 00 06 0f
+00 40 47 35 03 1f 0a 00 07 0f 00 40 63 00 03 12 44 00 00 63 04 18 02 04 00
+28 02 00 00 00 32 00 20 20 55 7a 7a 69 65 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Water *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+06 00 06 04 0f 00 40 44 18 00 08 08 07 07 0f 00 00 63 04 06 06 07 08 07 0f
+00 00 5a 05 06 09 08 04 05 0f 00 03 63 03 00 7f 43 00 63 63 7b 18 02 04 00
+63 32 00 00 00 32 00 57 61 74 65 72 20 20 20 20 2a 63 63 63 32 32 32 00 08
+00 38 00 01 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 43 63 29 03 1f 1f 00 03 0f
+00 45 63 35 03 0b 0b 00 07 0f 00 45 63 00 03 38 06 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....1
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 06 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....1
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 0b 0b 00 07 0f 00 40 63 00 03 38 06 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 43 63 29 03 1f 1f 00 03 0f
+00 45 63 35 03 04 0b 00 07 0f 00 45 63 00 03 38 04 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 04 0b 00 07 0f 00 40 63 00 03 38 04 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
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+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....2
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 04 0b 00 07 0f 00 40 63 00 03 38 04 00 42 5a 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 45 63 3f 03 1f 1f 00 01 0f 00 44 63 29 03 1f 1f 00 03 0f
+00 45 63 35 03 08 0b 00 07 0f 00 45 63 00 03 38 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 08 0b 00 07 0f 00 40 63 00 03 38 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....3
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 63 29 03 1f 1f 00 03 0f
+00 40 63 35 03 08 0b 00 07 0f 00 40 63 00 03 38 05 00 00 58 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 33 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 1f 00 01 0f 0a 43 63 3f 03 1f 1f 00 01 0f 00 45 00 29 03 0a 1f 00 03 0f
+00 46 63 35 03 0b 0b 00 07 0f 00 46 01 00 03 3e 05 00 42 55 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 00 01 0f 0a 02 63 08 03 1f 1f 00 01 0f 00 04 63 0a 03 1f 1f 00 03 0f
+00 04 63 08 03 0c 0a 09 07 0e 00 05 63 00 03 38 23 00 00 00 62 00 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 1f 00 01 0f 0a 40 63 3f 03 1f 1f 00 01 0f 00 40 00 29 03 0a 1f 00 03 0f
+0f 40 63 35 03 0b 0b 00 07 0f 00 40 01 00 03 3e 05 00 42 55 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Controls: MW (LFO pitch)
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1e 1f 00 00 0f 0a 40 63 3f 03 1f 1f 00 00 0f 00 40 00 29 03 0a 1f 00 03 0f
+0f 40 63 35 03 0b 0b 00 07 0f 00 40 01 00 03 3e 05 00 42 55 66 18 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 00 01 0f 0a 00 63 08 03 1f 1f 00 01 0f 00 00 63 0a 03 1f 1f 00 03 0f
+00 00 63 08 03 0c 0a 09 07 0e 00 00 63 00 03 38 23 00 00 00 62 00 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Waves....4
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+1f 1f 00 00 0f 0a 00 63 08 03 1f 1f 00 00 0f 00 00 63 0a 03 1f 1f 00 03 0f
+00 00 63 08 03 0c 0a 09 07 0e 00 00 63 00 03 38 23 00 00 00 62 00 02 04 00
+28 02 00 00 00 32 00 57 61 76 65 73 2e 2e 2e 2e 34 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Wind *
+** Controls: KV, MW (LFO pitch), BC (voice pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 13 01 00 00 00 63 21 06 1f 05 13 01 00 00 00 00 00 02 1f 00 13 01 00
+00 00 40 28 05 06 08 00 02 0e 00 01 63 05 03 3b 63 00 63 00 73 24 0c 04 00
+63 32 00 00 00 53 00 57 69 6e 64 20 20 20 20 20 2a 63 63 63 32 32 32 08 00
+00 00 0c 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: >>WOW<<
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 7
+1f 0c 0d 08 0a 00 01 45 04 03 1f 10 00 04 0f 00 00 4c 00 03 0f 04 02 0a 0a
+00 01 55 00 03 1f 1f 00 0c 0f 00 02 63 04 03 39 23 00 00 00 62 0c 02 04 00
+63 32 00 32 00 32 00 3e 3e 57 4f 57 3c 3c 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WaterGlass
+** Controls: KV
+** Source: Yamaha TX81Z factory preset, bank D, voice 5
+1f 1f 00 05 0f 00 00 41 32 03 1f 14 10 05 05 01 02 63 07 03 1f 0b 12 08 0f
+00 01 63 0c 03 1f 1f 0f 08 0f 00 01 63 04 03 39 23 00 00 00 62 18 07 04 00
+63 32 00 00 00 32 00 57 61 74 65 72 47 6c 61 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 07 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WeirdAxe *
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0f 0d 09 0f 00 00 5f 3c 03 1f 0f 0d 09 0f 00 02 63 38 03 1d 0f 0d 07 0f
+00 01 63 1a 03 1f 0f 0d 07 0f 00 01 63 00 03 04 23 00 00 00 32 24 02 04 00
+28 63 00 00 00 32 00 57 65 69 72 64 41 78 65 20 2a 63 63 63 32 32 32 0d 03
+0d 31 00 04 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: White Blow
+** Source: Yamaha DX11 factory preset, bank D, voice 32
+18 13 00 0f 0a 00 00 3f 20 03 1f 12 00 0a 0f 00 00 56 20 03 1f 13 00 0c 0f
+00 00 5c 3c 03 0b 0a 0a 0b 0a 00 00 5a 3f 03 02 23 00 00 00 62 30 04 04 00
+28 32 00 00 00 32 00 57 68 69 74 65 20 42 6c 6f 77 63 63 63 32 32 32 0c 06
+00 02 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: White Blow
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 13 00 0f 0d 00 00 3f 20 03 1f 12 00 0d 0f 00 00 56 20 03 1f 13 00 0c 0f
+00 00 5c 3c 03 0b 0d 0a 0b 0d 00 00 5a 3f 03 02 23 00 00 00 62 30 04 04 00
+28 32 00 00 00 32 00 57 68 69 74 65 20 42 6c 6f 77 63 63 63 32 32 32 0c 06
+00 02 0b 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+--Bank 29
+
+* CATEGORY OTHER
+
+* SUBCATEGORY Other
+
+** Name: 120 VAC
+** Description: A guitar-like sound
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 07 06 0f 00 3d 5e 04 0c 1f 07 07 05 0f 00 1d 46 28 01 1f 07 07 07 0f
+00 1d 63 10 0c 1f 07 0a 05 0f 00 3d 5d 04 01 24 1c 11 02 00 42 18 02 04 00
+63 32 00 00 00 32 00 31 32 30 20 56 41 43 20 20 20 63 63 63 32 32 32 00 00
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: 120 VAC
+** Description: A guitar-like sound
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 07 06 0f 00 3a 5e 04 0c 1f 07 07 05 0f 00 19 46 28 01 1f 07 07 07 0f
+00 19 63 10 0c 1f 07 0a 05 0f 00 38 5d 04 01 24 1c 11 02 00 42 18 02 04 00
+63 32 00 00 00 32 00 31 32 30 20 56 41 43 20 20 20 63 63 63 32 32 32 00 00
+00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Amazon
+** Description: A jungle sound
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 13 1f 03 05 00 06 4b 13 13 13 1f 1f 05 05 00 06 4a 10 13 1f 1f 01 05 0f
+00 03 63 03 0d 1f 1f 01 05 0f 00 03 63 05 09 2c 1c 09 07 00 52 05 04 04 00
+63 28 00 0f 00 32 00 41 6d 61 7a 6f 6e 20 20 20 20 63 63 63 32 32 32 00 10
+00 6d 00 16 00 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ArcoGlass*
+** Description: A glass harp
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 00 05 00 0a 01 47 12 0e 1f 09 00 05 00 0a 01 47 0d 0e 0b 0a 0a 05 00
+09 40 63 00 06 0b 0a 0a 05 00 09 40 63 00 00 2c 15 01 16 0c 3a 24 02 04 00
+28 37 00 00 00 32 00 41 72 63 6f 47 6c 61 73 73 2a 63 63 63 32 32 32 00 06
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Aviary
+** Description: A glassy sound
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1f 1f 0f 0f 0a 00 00 1e 03 1f 1f 0b 00 0f 00 00 2f 1a 03 0c 1f 0d 07 0f
+00 00 48 03 03 0c 0f 06 05 0f 00 00 50 03 03 7c 23 00 00 00 32 18 02 04 00
+28 02 00 00 00 32 00 41 76 69 61 72 79 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Aviary
+** Description: A glassy sound
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 1f 0f 0f 0a 00 00 1e 03 1f 1f 0b 01 0f 00 00 2f 1a 03 0c 1f 0d 07 0f
+00 00 48 03 03 0c 0f 06 05 0f 00 00 50 03 03 7c 23 00 00 00 32 18 02 04 00
+28 02 00 00 00 32 00 41 76 69 61 72 79 20 20 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: BC1 GlassV
+** Controls: KV, MW (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 03 06 0f 00 3b 4c 19 0b 0c 0c 05 05 0d 40 04 59 10 10 0b 0a 06 06 0c
+27 06 63 08 08 09 06 06 06 0d 00 06 5c 04 13 0c 1e 18 03 00 62 18 07 04 00
+63 32 01 00 00 32 63 42 43 31 20 47 6c 61 73 73 56 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Botl.Shff*
+** Description: Blowing across the top of a bottle
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 13 11 0a 0d 00 01 55 13 09 1f 19 00 07 0d 00 01 4f 0a 00 1f 11 0d 09 09
+00 02 5c 09 06 0e 08 00 07 0e 00 42 63 05 0b 3b 1c 00 00 00 5e 05 02 04 00
+63 10 2e 00 00 32 00 42 6f 74 6c 2e 53 68 66 66 2a 63 63 63 32 32 32 00 00
+00 00 00 02 00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Cairo *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 08 06 07 0e 14 00 53 04 0e 1f 0f 0a 0b 0b 00 00 3d 38 0b 1f 1e 06 07 0e
+00 02 63 03 08 1f 07 07 0a 0b 00 02 63 04 0b 04 15 00 0a 00 32 05 02 04 00
+28 63 00 00 00 32 00 43 61 69 72 6f 20 20 20 20 2a 63 63 63 32 32 32 00 18
+00 06 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Celestial
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 04 0f 00 18 41 39 06 0b 02 03 04 00 00 00 50 05 06 0f 02 04 03 0a
+00 08 55 03 04 0e 00 01 06 00 00 02 63 04 00 7e 1a 00 05 01 62 11 0c 05 00
+63 32 00 00 00 32 00 43 65 6c 65 73 74 69 61 6c 20 63 63 63 32 32 32 00 21
+00 11 00 46 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChimeStrig
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 09 04 03 08 00 04 57 0a 03 1f 1f 00 03 0f 00 04 5e 00 06 1f 09 04 04 08
+00 04 5b 1f 02 0f 1f 00 04 0f 00 06 5e 08 06 2c 23 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 43 68 69 6d 65 53 74 72 69 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ChimeStrig
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 09 04 03 08 00 02 57 0a 03 1f 1f 00 03 0f 00 01 5e 00 06 1f 09 04 04 08
+00 00 5b 1f 02 0f 1f 00 04 0f 00 00 5e 08 06 2c 23 00 00 00 02 18 04 04 00
+28 32 00 00 00 32 00 43 68 69 6d 65 53 74 72 69 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Deep Space
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1b 07 07 00 0a 44 54 13 03 1f 0a 07 06 00 00 45 52 04 13 1f 12 07 06 00
+00 46 53 10 03 10 0a 0a 04 00 00 46 63 04 03 07 2a 48 01 4b 06 18 02 04 00
+28 02 00 00 00 32 00 44 65 65 70 20 53 70 61 63 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Deep Space
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1b 07 07 00 0a 40 54 13 03 1f 0a 07 06 00 00 40 52 04 13 1f 12 07 06 00
+00 40 53 10 03 10 0a 0a 04 00 00 40 63 04 03 07 2a 48 01 4b 06 18 02 04 00
+28 02 00 00 00 32 00 44 65 65 70 20 53 70 61 63 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EleChamber
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 06 02 03 0e 00 02 3f 08 02 0b 03 03 05 08 00 04 47 08 00 0a 08 03 07 0f
+00 05 63 08 06 09 10 03 05 0f 00 05 63 08 05 5c 21 23 09 00 32 0c 05 04 00
+63 63 63 00 00 32 00 45 6c 65 43 68 61 6d 62 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: EleChamber
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 06 02 03 0e 00 00 3f 08 02 0b 03 03 05 08 00 00 47 08 00 0a 08 03 07 0f
+00 01 63 08 06 09 10 03 05 0f 00 01 63 08 05 5c 21 23 09 00 32 0c 05 04 00
+63 63 63 00 00 32 00 45 6c 65 43 68 61 6d 62 65 72 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Enc3rdKind
+** Controls: KV, MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 00 06 00 00 44 63 00 03 1f 0d 00 06 00 00 43 63 04 03 1f 0c 00 06 00
+00 45 63 04 03 1f 0a 00 06 0a 00 45 63 04 03 47 14 4f 1e 02 15 18 04 04 00
+63 01 63 00 00 32 00 45 6e 63 33 72 64 4b 69 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Enc3rdKind
+** Controls: MW (LFO pitch), MW (LFO amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 00 06 00 00 40 63 00 03 1f 0d 00 06 00 00 40 63 04 03 1f 0c 00 06 00
+00 40 63 04 03 1f 0a 00 06 0a 00 40 63 04 03 47 14 4f 1e 02 15 18 04 04 00
+63 01 63 00 00 32 00 45 6e 63 33 72 64 4b 69 6e 64 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Etherial
+** Controls: MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 1f 00 03 0f 00 00 42 13 03 1f 1f 00 03 0f 00 00 3c 13 03 14 1f 00 05 0f
+1e 00 56 0a 03 14 1f 00 05 0f 1e 00 56 1c 03 3c 23 00 32 00 42 05 02 04 00
+63 63 00 00 00 32 00 45 74 68 65 72 69 61 6c 20 20 63 63 63 32 32 32 00 30
+00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Floot Base
+** Description: Almost a flute, and down a fifth
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+18 1f 16 0f 0f 00 00 63 05 00 18 07 00 0f 07 1b 00 45 03 0c 1f 1f 15 0f 0f
+03 00 63 1e 05 0f 14 00 0f 0f 05 01 5f 04 02 3b 20 00 00 00 62 0c 02 05 00
+63 13 63 00 00 32 00 46 6c 6f 6f 74 20 42 61 73 65 63 63 63 32 32 32 00 72
+00 36 00 04 00 08 06 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Full Ranks
+** Source: Unknown (downloaded from TX81Z patch directory on ucsd.edu)
+16 00 00 0a 0f 00 00 39 1f 02 18 00 00 05 0f 5b 00 5b 00 10 0f 00 00 08 0f
+00 00 63 08 10 0c 00 00 05 0f 00 00 63 00 16 3c 23 00 00 00 02 0c 00 04 00
+63 00 00 00 00 32 00 46 75 6c 6c 20 52 61 6e 6b 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: FuzzyPad
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 06 06 04 0f 00 40 40 05 00 14 08 07 05 0f 05 00 47 04 00 0f 07 03 07 0e
+08 03 63 04 06 13 08 04 05 0f 00 03 60 04 06 64 1f 00 06 00 4a 05 02 04 00
+63 32 00 00 00 32 00 46 75 7a 7a 79 50 61 64 20 20 63 63 63 32 32 32 06 31
+00 38 00 08 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Gender Gam
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+15 13 05 06 0a 00 04 54 19 0e 1f 0e 04 06 0c 00 04 4a 06 0e 18 13 03 08 0c
+00 04 59 10 06 1f 12 03 06 0d 00 01 63 04 00 37 52 00 07 00 62 18 04 04 00
+28 32 00 00 00 32 00 47 65 6e 64 65 72 20 47 61 6d 63 63 63 32 32 32 00 1e
+00 0b 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1c 0a 00 04 00 00 02 50 15 02 1f 0a 00 05 00 00 03 4e 0d 02 0f 0c 0a 06 00
+00 03 63 00 02 0f 0c 00 06 0f 00 04 63 00 04 2e 63 00 00 00 33 1b 04 04 00
+63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 31 63 63 63 32 32 32 0f 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1c 0a 00 04 00 00 00 50 15 02 1f 0a 00 05 00 00 00 4e 0d 02 0f 0c 0a 06 00
+00 00 63 00 02 0f 0c 00 06 0f 00 00 63 00 04 2e 63 00 00 00 33 1b 04 04 00
+63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 31 63 63 63 32 32 32 0f 00
+00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 03 06 0f 00 3c 40 19 0b 0c 0c 05 05 0d 40 04 4f 10 10 0b 0a 06 06 0c
+27 05 63 08 08 09 06 06 06 0d 00 05 5c 04 13 0c 1e 18 03 00 62 18 07 04 00
+63 32 01 00 00 32 00 47 6c 61 73 73 48 61 72 70 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 03 03 06 0f 00 38 40 19 0b 0c 0c 05 05 0d 40 00 4f 10 10 0b 0a 06 06 0c
+27 00 63 08 08 09 06 06 06 0d 00 00 5c 04 13 0c 1e 18 03 00 62 18 07 04 00
+63 32 01 00 00 32 00 47 6c 61 73 73 48 61 72 70 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp3
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 07 04 04 0a 00 04 3e 2a 03 07 07 04 04 09 00 04 27 2d 05 0c 06 07 07 03
+00 04 63 10 06 0a 08 05 05 0c 00 04 63 10 00 2e 63 00 00 00 23 18 04 04 00
+63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 33 63 63 63 32 32 32 0f 07
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: GlassHarp3
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 07 04 04 0a 00 00 3e 2a 03 07 07 04 04 09 00 00 27 2d 05 0c 06 07 07 03
+00 00 63 10 06 0a 08 05 05 0c 00 00 63 10 00 2e 63 00 00 00 33 18 04 04 00
+63 01 63 00 00 32 00 47 6c 61 73 73 48 61 72 70 33 63 63 63 32 32 32 0f 07
+00 20 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: HarmoPad
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank B, voice 28
+0a 1f 02 05 0f 27 43 4d 05 06 0a 1f 02 05 0f 27 03 4f 04 00 0b 1f 00 04 0f
+00 01 63 05 0e 0b 1f 00 04 0f 00 01 63 04 08 04 1c 0e 1c 00 36 05 04 04 00
+28 32 00 00 00 32 00 48 61 72 6d 6f 50 61 64 20 20 63 63 63 32 32 32 04 41
+00 48 00 31 07 38 04 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Impression
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 15 04 07 0f 00 06 50 00 0b 09 15 04 07 0f 00 06 43 00 0b 16 07 04 07 0f
+00 05 63 00 03 16 07 04 07 0f 00 05 63 00 03 14 20 3b 02 00 02 18 04 04 00
+63 01 63 00 00 32 00 49 6d 70 72 65 73 73 69 6f 6e 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Impression
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 15 04 07 0f 00 02 50 00 0b 09 15 04 07 0f 00 01 43 00 0b 16 07 04 07 0f
+00 00 63 00 03 16 07 04 07 0f 00 00 63 00 03 14 20 3b 02 00 02 18 04 04 00
+63 01 63 00 00 32 00 49 6d 70 72 65 73 73 69 6f 6e 63 63 63 32 32 32 00 00
+00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jump.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 03 01 06 0e 00 03 54 04 03 12 04 01 04 0e 00 05 4d 08 03 15 03 02 09 0e
+00 05 63 04 03 15 0c 03 09 0e 00 05 63 04 01 34 26 02 0d 00 32 0c 04 04 00
+28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jump.....1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 03 01 06 0e 00 01 54 04 03 12 04 01 04 0e 00 02 4d 08 03 15 03 02 09 0e
+00 00 63 04 03 15 0c 03 09 0e 00 00 63 04 01 34 26 02 0d 00 32 0c 04 04 00
+28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 31 63 63 63 32 32 32 00 00
+00 10 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jump.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 03 07 09 0e 00 03 57 04 03 1f 16 18 09 0c 00 05 63 08 1b 1f 16 00 09 0e
+00 05 63 04 03 1f 16 00 09 0c 00 05 63 08 03 2c 26 21 20 00 12 18 04 04 00
+28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Jump.....2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 03 07 09 0e 00 01 57 04 03 1f 16 18 09 0c 00 02 63 08 1b 1f 16 00 09 0e
+00 00 63 04 03 1f 16 00 09 0c 00 00 63 08 03 2c 26 21 20 00 12 18 04 04 00
+28 32 00 00 00 32 00 4a 75 6d 70 2e 2e 2e 2e 2e 32 63 63 63 32 32 32 00 10
+00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KrstlChoir
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank D, voice 3
+1f 00 06 04 0f 00 40 43 18 00 0b 08 07 07 0f 05 00 63 04 06 0f 07 08 07 0f
+08 00 59 05 06 0e 08 04 05 0f 00 03 63 03 00 7e 22 00 0f 00 4a 1d 02 04 00
+63 32 00 00 00 32 00 4b 72 73 74 6c 43 68 6f 69 72 63 63 63 32 32 32 00 38
+00 38 00 01 00 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: KrystlPad1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 11 06 07 0f 00 45 4f 1a 00 0b 08 07 07 0f 05 01 62 04 03 0f 07 08 07 0f
+08 01 62 05 06 0e 08 04 05 0f 00 03 63 03 00 7f 22 00 0f 00 26 11 02 04 00
+63 32 00 00 00 32 00 4b 72 79 73 74 6c 50 61 64 31 63 63 63 32 32 32 00 38
+00 18 00 21 00 26 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: MilkBottle
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0c 1f 06 05 01 00 03 3f 09 08 13 1c 03 05 0b 00 02 53 09 0e 1c 1f 01 05 0f
+00 03 46 0a 08 0c 09 01 08 0d 00 04 63 04 00 33 1a 09 07 1f 52 05 02 04 00
+63 19 1f 10 1e 32 00 4d 69 6c 6b 42 6f 74 74 6c 65 63 63 63 32 32 32 20 33
+00 02 00 00 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Movement.1
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 09 03 06 0b 00 43 42 2a 10 1f 09 05 03 0f 00 43 63 04 04 1f 09 05 06 0b
+00 44 63 19 0a 1f 09 06 06 0f 00 46 63 04 05 64 18 39 09 19 35 00 00 04 00
+63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Movement.1
+** Controls: MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 09 03 06 0b 00 40 42 2a 10 1f 09 05 03 0f 00 40 63 04 04 1f 09 05 06 0b
+00 40 63 19 0a 1f 09 06 06 0f 00 40 63 04 05 64 18 39 09 19 35 00 00 04 00
+63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Movement.2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0b 09 00 06 0e 00 43 3e 1c 18 1f 09 00 03 0f 00 44 53 08 01 1f 09 01 06 0e
+00 43 63 08 02 1f 09 00 06 0f 00 45 63 08 15 7c 25 00 00 27 37 00 00 04 00
+63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Movement.2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0b 09 00 06 0e 00 40 3e 1c 18 1f 09 00 03 0f 00 40 53 08 01 1f 09 01 06 0e
+00 40 63 08 02 1f 09 00 06 0f 00 40 63 08 15 7c 25 00 00 27 37 00 00 04 00
+63 32 00 32 00 32 00 4d 6f 76 65 6d 65 6e 74 2e 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Musicbox *
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 1a 01 01 09 00 00 4b 1f 06 1f 1f 1f 0f 00 00 00 5e 30 03 1f 1c 0a 04 0b
+00 00 63 08 08 1b 16 1f 0f 00 00 00 52 30 03 04 04 00 00 00 52 18 02 04 00
+28 63 00 00 00 32 00 4d 75 73 69 63 62 6f 78 20 2a 63 63 63 32 32 32 00 10
+0c 0f 00 00 0a 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Obelisk
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+02 1d 00 04 0f 00 18 41 39 06 02 02 03 04 00 00 00 50 05 06 02 02 04 03 0a
+00 08 55 03 04 02 0d 01 06 00 00 02 63 04 00 7f 1a 00 05 01 62 11 0c 05 00
+63 32 00 00 00 32 00 4f 62 65 6c 69 73 6b 20 20 20 63 63 63 32 32 32 00 21
+00 11 00 46 00 48 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt E.T.
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 03 00 06 04 00 42 50 2a 05 1f 05 00 06 04 00 42 47 34 03 1f 03 00 06 04
+00 45 5d 22 04 1f 04 00 06 04 00 44 63 04 03 6c 48 2a 0a 27 36 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 45 2e 54 2e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt E.T.
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 03 00 06 04 00 40 50 2a 05 1f 05 00 06 04 00 40 47 34 03 1f 03 00 06 04
+00 40 5d 22 04 1f 04 00 06 04 00 40 63 04 03 6c 48 2a 0a 27 36 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 45 2e 54 2e 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Quest
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 08 1f 09 05 00 03 63 3f 1b 12 1f 0e 0f 0f 00 04 63 0d 03 0a 1f 09 0f 0f
+00 04 5e 19 03 1f 06 03 0f 0f 00 05 61 04 03 3f 15 00 15 23 12 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 51 75 65 73 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Ornt Quest
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 08 1f 09 05 00 00 63 3f 1b 12 1f 0e 0f 0f 00 00 63 0d 03 0a 1f 09 0f 0f
+00 00 5e 19 03 1f 06 03 0f 0f 00 00 61 04 03 3f 15 00 15 23 12 18 04 04 00
+28 32 00 00 00 32 00 4f 72 6e 74 20 51 75 65 73 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntFlight
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+12 06 00 04 00 2e 02 46 0d 1a 1f 13 1d 09 0a 00 02 63 34 04 12 02 00 04 00
+2e 05 63 08 1a 13 03 15 09 0d 00 04 5d 08 03 7c 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 46 6c 69 67 68 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntFlight
+** Source: from a library of patches collected by Duane Bowker, author unknown
+12 06 00 04 00 2e 00 46 0d 1a 1f 13 1d 09 0a 00 00 63 34 04 12 02 00 04 00
+2e 00 63 08 1a 13 03 15 09 0d 00 00 5d 08 03 7c 23 00 00 00 32 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 46 6c 69 67 68 74 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntSound1
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 02 05 00 00 02 40 0a 03 1f 0a 03 05 00 00 03 54 08 03 1f 12 04 05 00
+00 03 63 0a 03 06 05 00 05 00 00 05 63 04 06 77 38 44 00 3f 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntSound1
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 03 02 05 00 00 00 40 0a 03 1f 0a 03 05 00 00 00 54 08 03 1f 12 04 05 00
+00 00 63 0a 03 06 05 00 05 00 00 00 63 04 06 77 38 44 00 3f 12 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 31 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntSound2
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+09 03 09 04 0c 00 02 40 08 03 09 0d 03 02 0c 00 02 54 04 03 16 0f 04 05 0c
+00 05 63 04 03 16 06 01 07 0c 00 05 63 04 06 74 38 44 00 3f 31 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: OrntSound2
+** Source: from a library of patches collected by Duane Bowker, author unknown
+09 03 09 04 0c 00 00 40 08 03 09 0d 03 02 0c 00 00 54 04 03 16 0f 04 05 0c
+00 00 63 04 03 16 06 01 07 0c 00 00 63 04 06 74 38 44 00 3f 31 0c 02 04 00
+63 32 00 32 00 32 00 4f 72 6e 74 53 6f 75 6e 64 32 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: ParisDream
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 0b 06 0b 00 02 4b 1f 01 13 0b 0c 07 0a 00 02 63 16 01 1f 09 0c 06 0a
+00 02 54 0a 0d 0e 0f 0c 07 0d 00 00 63 16 05 3e 1a 00 05 00 42 0c 01 04 00
+63 32 00 00 00 32 00 50 61 72 69 73 44 72 65 61 6d 63 63 63 32 32 32 00 38
+00 10 00 08 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoVoice
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 0a 0e 07 06 63 04 4d 1f 03 0a 1f 00 03 0f 00 04 4c 08 03 1f 07 07 05 07
+00 05 63 04 03 08 0e 00 06 0f 00 45 63 04 03 7c 23 00 0e 00 36 18 02 04 00
+28 02 00 00 00 32 00 50 69 61 6e 6f 56 6f 69 63 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoVoice
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 0a 0e 07 06 63 03 4d 1f 03 0a 1f 00 03 0f 00 02 4c 08 03 1f 07 07 05 07
+00 00 63 04 03 08 0e 00 06 0f 00 40 63 04 03 7c 23 00 0e 00 36 18 02 04 00
+28 02 00 00 00 32 00 50 69 61 6e 6f 56 6f 69 63 65 63 63 63 32 32 32 00 00
+00 00 00 00 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PianoStrng
+** Controls: KV, MW (LFO pitch)
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 1c 00 04 0f 1e 02 43 09 06 1f 1c 00 04 0f 1e 02 43 0a 00 1f 1f 00 05 0f
+1e 01 63 09 06 1f 1f 00 05 0f 1e 01 63 0a 00 3c 1f 06 0a 00 52 05 02 04 00
+63 32 00 00 00 32 00 50 69 61 6e 6f 53 74 72 6e 67 63 63 63 32 32 32 00 02
+00 00 02 32 00 30 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PlasticHit
+** Controls: KV, MW (LFO pitch)
+** Source: Yamaha TX81Z factory preset, bank C, voice 31
+1f 14 0e 07 04 00 04 5b 30 16 1f 12 04 0a 06 00 04 61 04 10 1f 0f 03 05 0b
+00 02 5e 04 10 1f 0b 03 06 0b 00 02 63 04 16 03 1b 0b 05 00 52 0c 04 04 00
+32 32 00 00 00 32 00 50 6c 61 73 74 69 63 48 69 74 63 63 63 32 32 32 00 30
+00 50 00 50 07 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pno String
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 07 07 05 07 00 04 43 2a 02 18 03 03 05 08 00 04 58 08 00 1f 08 06 06 07
+00 07 63 04 0e 09 10 03 05 0f 00 06 5e 08 05 2c 21 23 0f 00 12 0c 05 04 00
+63 63 63 00 00 32 00 50 6e 6f 20 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Pno String
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 07 07 05 07 00 03 43 2a 02 18 03 03 05 08 00 01 58 08 00 1f 08 06 06 07
+00 00 63 04 0e 09 10 03 05 0f 00 00 5e 08 05 2c 21 23 0f 00 12 0c 05 04 00
+63 63 63 00 00 32 00 50 6e 6f 20 53 74 72 69 6e 67 63 63 63 32 32 32 00 00
+00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PnoClouds
+** Controls: KV, MW (LFO pitch), BC (LFO pitch), BC (EG amplitude)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 1f 08 05 0f 17 45 47 05 02 06 0b 01 04 0e 00 24 4e 1a 00 1f 1f 08 05 0f
+00 04 63 04 03 07 07 01 04 0e 00 24 4e 1a 06 06 1c 0e 09 2e 4a 05 02 04 00
+63 32 00 07 00 32 39 50 6e 6f 43 6c 6f 75 64 73 20 63 63 63 32 32 32 06 41
+00 57 00 78 00 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: PopPercuss
+** Description: guitar / horn / electric piano mix
+** Controls: KV
+** Source: GLIB (Michael Kesti and others)
+1f 0c 06 0b 06 00 04 56 04 02 1f 02 03 0b 0e 43 04 61 04 10 1f 12 06 08 0e
+00 04 60 08 00 1a 17 08 08 0c 00 03 63 04 03 33 14 00 00 00 62 18 01 04 00
+63 32 00 32 00 32 00 50 6f 70 50 65 72 63 75 73 73 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Sawsy Pad1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0e 08 06 07 0e 1d 01 63 03 06 0e 08 07 07 0f 16 41 62 05 00 0e 08 05 07 0f
+1d 01 62 05 00 0e 08 04 05 0f 14 41 63 04 06 7f 22 00 0f 00 36 05 02 05 03
+63 32 00 00 00 32 00 53 61 77 73 79 20 50 61 64 31 63 63 63 32 32 32 00 36
+00 31 00 31 00 38 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Solstice
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0a 1b 0d 06 0f 00 04 31 12 00 0d 1b 0d 06 0f 00 04 43 13 06 0c 1b 0d 06 0f
+00 04 37 12 00 1f 1b 0d 06 0f 00 04 63 19 03 47 23 13 00 00 32 0c 04 04 00
+63 01 63 00 00 32 00 53 6f 6c 73 74 69 63 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Solstice
+** Source: from a library of patches collected by Duane Bowker, author unknown
+0a 1b 0d 06 0f 00 00 31 12 00 0d 1b 0d 06 0f 00 00 43 13 06 0c 1b 0d 06 0f
+00 00 37 12 00 1f 1b 0d 06 0f 00 00 63 19 03 47 23 13 00 00 32 0c 04 04 00
+63 01 63 00 00 32 00 53 6f 6c 73 74 69 63 65 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpoonChoir
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1e 0b 0f 04 07 00 40 43 1c 00 13 0c 07 07 0b 05 00 54 05 00 1f 07 02 07 0f
+08 03 5c 00 06 13 0c 04 05 0a 00 03 57 03 06 7c 1f 00 06 00 4a 11 02 04 00
+63 32 00 00 00 32 00 53 70 6f 6f 6e 43 68 6f 69 72 63 63 63 32 32 32 06 70
+00 71 00 04 00 56 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpreadThin
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+10 0a 06 08 0c 00 02 59 08 0b 18 12 06 0a 00 00 05 5a 04 0b 15 07 06 08 0c
+00 04 63 04 0b 15 1d 06 0f 0f 00 05 63 04 03 24 1e 00 00 00 22 00 05 04 00
+63 63 63 00 00 32 00 53 70 72 65 61 64 54 68 69 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: SpreadThin
+** Controls: KV
+** Source: from a library of patches collected by Duane Bowker, author unknown
+10 0a 06 08 0c 00 01 59 08 0b 18 12 06 0a 00 00 01 5a 04 0b 15 07 06 08 0c
+00 00 63 04 0b 15 1d 06 0f 0f 00 00 63 04 03 24 1e 00 00 00 22 00 05 04 00
+63 63 63 00 00 32 00 53 70 72 65 61 64 54 68 69 6e 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: St Nick..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 01 0f 00 04 4c 00 02 1f 1f 0c 05 0f 00 03 53 2a 0b 0c 0c 06 05 0f
+00 04 63 00 04 1f 0c 06 05 0f 00 07 63 08 0b 3c 1b 28 10 00 22 18 04 04 00
+28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 31 63 63 63 32 32 32 00 20
+00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: St Nick..1
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 01 0f 00 01 4c 00 02 1f 1f 0c 05 0f 00 00 53 2a 0b 0c 0c 06 05 0f
+00 00 63 00 04 1f 0c 06 05 0f 00 01 63 08 0b 3c 1b 28 10 00 22 18 04 04 00
+28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 31 63 63 63 32 32 32 00 20
+00 00 00 40 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: St Nick..2
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 00 00 01 0f 00 02 4c 04 00 19 1f 0c 05 0f 00 03 63 0a 03 0c 0c 06 05 0f
+00 04 5a 04 06 19 0c 06 05 0f 00 06 63 04 03 36 22 28 2b 00 12 18 04 04 00
+28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 32 63 63 63 32 32 32 00 20
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: St Nick..2
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 00 00 01 0f 00 00 4c 04 00 19 1f 0c 05 0f 00 00 63 0a 03 0c 0c 06 05 0f
+00 00 5a 04 06 19 0c 06 05 0f 00 00 63 04 03 36 22 28 2b 00 12 18 04 04 00
+28 32 00 00 00 32 00 53 74 20 4e 69 63 6b 2e 2e 32 63 63 63 32 32 32 00 20
+00 10 00 10 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StonedCycl
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+04 0f 07 06 0f 00 05 4d 08 00 04 0d 07 06 0f 00 04 63 04 06 04 0e 07 06 0f
+00 06 38 00 00 05 0e 07 06 0f 00 06 63 04 03 7a 63 63 06 00 53 00 04 04 00
+63 01 63 00 00 32 00 53 74 6f 6e 65 64 43 79 63 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: StonedCycl
+** Controls: MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+04 0f 07 06 0f 00 00 4d 08 00 04 0d 07 06 0f 00 00 63 04 06 04 0e 07 06 0f
+00 00 38 00 00 05 0e 07 06 0f 00 00 63 04 03 7a 63 63 06 00 53 00 04 04 00
+63 01 63 00 00 32 00 53 74 6f 6e 65 64 43 79 63 6c 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Texture *
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+0c 0f 0d 07 0f 00 00 63 00 00 1b 00 0d 07 0f 00 01 63 04 00 0f 00 0d 07 0f
+00 02 63 0d 06 1f 00 0d 07 0f 00 01 63 04 06 6f 32 00 63 00 33 18 0c 04 00
+63 32 00 00 00 32 00 54 65 78 74 75 72 65 20 20 2a 63 63 63 32 32 32 00 50
+00 40 00 60 00 50 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: That Girl*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1e 02 07 05 00 00 02 5e 05 19 1e 07 0a 08 0b 00 05 59 38 18 1e 06 0a 07 00
+00 02 63 03 0c 1b 06 1f 0b 00 00 02 60 04 13 04 1d 12 1e 00 32 05 02 04 00
+28 63 00 00 00 32 00 54 68 61 74 20 47 69 72 6c 2a 63 63 63 32 32 32 00 01
+00 06 00 06 00 08 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Up We Go
+** Controls: KV
+** Source: from a library of patches collected by Rod Lemcke, author unknown
+1f 12 0c 06 0e 00 04 5f 04 03 1f 0f 0c 04 0e 00 02 50 07 0b 1b 03 01 02 0e
+00 05 51 0e 03 1f 09 0f 06 0d 00 06 63 04 03 44 23 00 00 00 32 18 04 04 00
+63 01 63 00 00 32 00 55 70 20 57 65 20 47 6f 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: Up We Go
+** Source: from a library of patches collected by Duane Bowker, author unknown
+1f 12 0c 06 0e 00 00 5f 04 03 1f 0f 0c 04 0e 00 00 50 07 0b 1b 03 01 02 0e
+00 00 51 0e 03 1f 09 0f 06 0d 00 00 63 04 03 44 23 00 00 00 32 18 04 04 00
+63 01 63 00 00 32 00 55 70 20 57 65 20 47 6f 20 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WineGlass*
+** Controls: KV, MW (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+03 05 05 04 00 40 01 35 24 08 08 07 01 04 0c 40 41 34 19 0e 08 09 00 04 0c
+32 44 63 08 1e 03 01 00 04 0c 32 42 5b 08 18 04 08 00 08 22 3e 18 04 04 00
+63 32 00 00 00 32 60 57 69 6e 65 47 6c 61 73 73 2a 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: WireWaves
+** Controls: KV, MW (LFO pitch), BC (LFO pitch)
+** Source: from a library of patches collected by Duane Bowker, author unknown
+14 19 03 05 00 00 07 5d 18 12 19 09 00 05 00 1f 06 3e 2d 16 12 07 07 05 0c
+00 05 63 0b 08 10 09 07 05 0d 00 05 63 0d 08 34 1a 09 05 00 52 00 02 04 00
+63 19 00 10 00 32 00 57 69 72 65 57 61 76 65 73 20 63 63 63 32 32 32 20 32
+1d 74 00 69 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
+
+** Name: XyloSynth
+** Controls: KV
+** Source: by Steve Michelson, from the patch library of his dx11lib librarian
+1f 16 0e 07 07 15 06 63 24 0b 1a 18 0c 07 05 0c 02 63 0a 0b 17 1f 0d 07 0f
+00 02 63 0a 0b 16 1f 0a 05 0f 00 01 63 04 0b 3e 23 00 00 00 52 18 02 04 00
+28 32 00 00 00 32 00 58 79 6c 6f 53 79 6e 74 68 20 63 63 63 32 32 32 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
+00 00 00
+
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/CMakeLists.txt b/attic/muse2-oom/muse2/synti/deicsonze/CMakeLists.txt
new file mode 100644
index 00000000..c311b05a
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/CMakeLists.txt
@@ -0,0 +1,108 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+##
+## Expand Qt macros in source files
+##
+QT4_WRAP_CPP ( deicsonze_mocs
+ deicsonzegui.h
+ )
+
+##
+## UI files
+##
+file (GLOB deicsonze_ui_files
+ deicsonzegui.ui
+ )
+QT4_WRAP_UI ( deicsonze_uis ${deicsonze_ui_files} )
+
+##
+## Resource files
+##
+QT4_ADD_RESOURCES (deicsonze_qrc_files
+ deicsonze.qrc
+ )
+
+##
+## List of source files to compile
+##
+file (GLOB deicsonze_source_files
+ deicsonze.cpp
+ deicsonzepreset.cpp
+ deicsonzeplugin.cpp
+ deicsonzefilter.cpp
+ deicsonzegui.cpp
+ )
+
+##
+## Define target
+##
+add_library ( deicsonze SHARED
+ ${deicsonze_source_files}
+ ${deicsonze_mocs}
+ ${deicsonze_uis}
+ ${deicsonze_qrc_files}
+ )
+
+##
+## Append to the list of translations
+##
+set (FILES_TO_TRANSLATE
+ ${FILES_TO_TRANSLATE}
+ ${deicsonze_source_files}
+ ${deicsonze_ui_files}
+ CACHE INTERNAL ""
+ )
+
+##
+## Compilation flags and target name
+##
+# - tell cmake to name target deicsonze.so instead of
+# libdeicsonze.so
+# - use precompiled header files
+#
+set_target_properties ( deicsonze
+ PROPERTIES PREFIX ""
+ #COMPILE_FLAGS "-O2 -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ COMPILE_FLAGS "-fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
+##
+## Linkage
+##
+target_link_libraries(deicsonze
+ al
+ awl
+ synti
+ ${QT_LIBRARIES}
+ )
+
+##
+## Install location
+##
+install( TARGETS deicsonze
+ DESTINATION ${MusE_SYNTHI_DIR}
+ )
+install( FILES SutulaBank.dei
+ DESTINATION ${MusE_SHARE_DIR}/presets/deicsonze
+ )
+install( FILES README TODO
+ DESTINATION ${MusE_DOC_DIR}/deicsonze
+ )
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/README b/attic/muse2-oom/muse2/synti/deicsonze/README
new file mode 100644
index 00000000..c9b36d02
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/README
@@ -0,0 +1,57 @@
+DeicsOnze
+
+Copyright (C) 2005-2006 by Nil Geisweiller
+
+-------
+License
+-------
+
+DeicsOnze is distributed under the terms of the GNU General Public License
+(see COPYING file).
+
+----------
+Descripion
+----------
+
+DeicsOnze is a virtual synthesizer plugin for MusE which reproduces the
+FM synthesis of the YAMAHA DX11 synthesizer/TX81Z sound module.
+
+-------
+Remarks
+-------
+
+It contains over 2000 presets archived by Bryan Sutula belonging to the public
+domain. If by any chance you find some of them that are under copyright please
+contact me to take them off.
+
+Not every function is implemented but it's already sounding like the original
+(even better). Pitch bend, modulation and some others are not implemented yet.
+
+The files with the extention .fig in the directory pics have been made
+with xfig.
+
+-----------
+Compilation
+-----------
+
+DeicsOnze is compiled with the optimization -O3. This permits it to be
+twice faster than without optimization, however the compilation time is longer
+(10 minutes on my Athlon XP-M 2000) and may not pass on any machine. If not
+remove -O3 in the file CMakeLists.txt.
+
+----
+Help
+----
+
+The last features (portamento and pitch envelope) have been implemented
+without DX11 only with the documentation. If you have a DX11 or TX81Z I need
+you! Please record your sound with different values of portamento and pitch
+envelope and send it to me so I can adjust the paramenter of DeicsOnze to fit
+the real DX11.
+
+-------
+Contact
+-------
+
+Nil Geisweiller
+a-lin[NO_SPAM_PLEASE]@users.sourceforge.net
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/SutulaBank.dei b/attic/muse2-oom/muse2/synti/deicsonze/SutulaBank.dei
new file mode 100644
index 00000000..3a64e876
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/SutulaBank.dei
@@ -0,0 +1,177644 @@
+<?xml version="1.0" encoding="utf8"?>
+<deicsOnzeSet version="1.0">
+ <setName>Sutula Bank</setName>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>ORCHESTRA</categoryName>
+ <hbank>0</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Orchestra</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>24</AR2>
+ <AR3>17</AR3>
+ <AR4>9</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EleOrchtra</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>33</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>7</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>11</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Orchestra*</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>16</AR2>
+ <AR3>14</AR3>
+ <AR4>16</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>30</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntOrkest</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Symphony</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sympathy.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sympathy.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>14</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>12</LS1>
+ <LS2>29</LS2>
+ <LS3>14</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sympho *</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>12</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>1</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>17</AR2>
+ <AR3>12</AR3>
+ <AR4>21</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>12</MWPitch>
+ <MWAmplitude>7</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>25</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony *</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>24</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>14</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>24</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>12</AR3>
+ <AR4>25</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>77</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>28</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.3</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>11</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>23</AR2>
+ <AR3>21</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>52</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.4</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>26</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>13</AR3>
+ <AR4>29</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>21</LS1>
+ <LS2>10</LS2>
+ <LS3>26</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.5</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>26</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>13</AR3>
+ <AR4>29</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>21</LS1>
+ <LS2>10</LS2>
+ <LS3>26</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.5*</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>25</Delay>
+ <PModDepth>61</PModDepth>
+ <AModDepth>37</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>5</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>26</AR2>
+ <AR3>11</AR3>
+ <AR4>15</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.6</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>11</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>10</AR2>
+ <AR3>19</AR3>
+ <AR4>9</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.6*</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>14</AR3>
+ <AR4>15</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>81</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>73</LS3>
+ <LS4>73</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Symphony.7</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>WIND</categoryName>
+ <hbank>1</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Brass</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>14</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>13</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>14</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>13</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>21</AR2>
+ <AR3>22</AR3>
+ <AR4>18</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>37</Delay>
+ <PModDepth>37</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>18</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>15</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>36</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>22</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>14</RR1>
+ <RR2>14</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>43</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>13</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBrass9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>21</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AtackBrass</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>13</AR2>
+ <AR3>31</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Back Brass</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>69</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 Feed </name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>5</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>5</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>9</AR2>
+ <AR3>10</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>33</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 Horns </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>16</AR2>
+ <AR3>20</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 1</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>0</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 1*</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>10</AR2>
+ <AR3>21</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 2</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>25</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 3</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>20</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>21</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 4</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>27</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>17</AR2>
+ <AR3>31</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>32</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 5</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 6</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 7</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>16</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass 5th </name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>45</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>8</AR2>
+ <AR3>20</AR3>
+ <AR4>8</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass....1</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>45</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>20</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass....2</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>45</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>20</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass....2*</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>12</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>-3</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>12</AR2>
+ <AR3>15</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass....3</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>35</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>43</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>17</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassChime</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>12</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>60</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassEns.1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>14</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>43</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassEns.2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>51</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>12</AR3>
+ <AR4>14</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassEns.3</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>51</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>20</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassEns.4</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>9</AR2>
+ <AR3>14</AR3>
+ <AR4>13</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrassSynth</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>90</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brass.Vibe</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>13</AR2>
+ <AR3>18</AR3>
+ <AR4>14</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>13</LS1>
+ <LS2>39</LS2>
+ <LS3>9</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>30</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brassy *</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>15</AR3>
+ <AR4>14</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>13</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chariots </name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>6</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>14</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChorusBras</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>45</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>11</AR3>
+ <AR4>28</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>47</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ensemble *</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>8</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>20</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ensemble 1</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>8</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>11</AR2>
+ <AR3>12</AR3>
+ <AR4>20</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ensemble 2</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>15</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Full Brass</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hard Brass</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>10</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>28</LS2>
+ <LS3>9</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>19</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn </name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....1</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8.48</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....2</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>11</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....3</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>19</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>18</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....4</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....5</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>17</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....6</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>85</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horn.....7</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>70</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horns short</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horns </name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>5</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>17</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Horns BC </name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>11</AR2>
+ <AR3>17</AR3>
+ <AR4>11</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>60</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JonesBrass</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>15</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>16</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>90</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LightBrass</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>15</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>14</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>90</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>MelloBrass</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>18</AR2>
+ <AR3>26</AR3>
+ <AR4>22</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MufflBrass</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>62</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>21</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>35</LS1>
+ <LS2>13</LS2>
+ <LS3>99</LS3>
+ <LS4>63</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Brass</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoBrass1</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>52</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>10</AR3>
+ <AR4>8</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>15</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>16</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoBrass2</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>17</AR3>
+ <AR4>11</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>52</LS2>
+ <LS3>0</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoBrass3</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>26</AR2>
+ <AR3>19</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>POWERBRASS</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>26</AR2>
+ <AR3>19</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PowerBrass</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>12</AR2>
+ <AR3>21</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>76</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SplatBrass</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>25</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>5</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>5</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>31</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>35</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpitBoneBC</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>18</AR2>
+ <AR3>24</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>11</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>95</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Brass 1</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W8</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>18</AR2>
+ <AR3>24</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>11</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Brass 2</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Brass 3</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>28</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>15</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>10</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>96</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Brass 4</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TightBrass</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>21</AR2>
+ <AR3>25</AR3>
+ <AR4>20</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tpt.Sect.*</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>14</Delay>
+ <PModDepth>28</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>7</AR2>
+ <AR3>17</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>12</LS1>
+ <LS2>39</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tpt&amp;Woodwd</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>30</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>15</AR2>
+ <AR3>18</AR3>
+ <AR4>14</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>WindEns..1</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>30</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>22</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WindEns..2</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>6</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>26</LS3>
+ <LS4>54</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Wind </name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>pianohorn </name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Accordion</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>2</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>2</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>56</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>16</LS1>
+ <LS2>0</LS2>
+ <LS3>35</LS3>
+ <LS4>16</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion*</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>14</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>6</LS1>
+ <LS2>0</LS2>
+ <LS3>14</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Accordion4</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Squeezebox</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Bag</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>60</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>23</AR2>
+ <AR3>19</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>2</RR2>
+ <RR3>10</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> Bag Pipe </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Bassoon</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>25</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>53</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>35</MWPitch>
+ <MWAmplitude>30</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>41</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>65</LS2>
+ <LS3>67</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon..1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>12</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>24</AR2>
+ <AR3>17</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon..2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>18</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon..3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>19</AR3>
+ <AR4>19</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bassoon..4</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>22</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>10</RR1>
+ <RR2>4</RR2>
+ <RR3>11</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>30</BCPitch>
+ <BCAmplitude>10</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassoonSyn</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Clarinet</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>41</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>65</LS2>
+ <LS3>90</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Clair</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>20</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>24</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>12</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>60</LS2>
+ <LS3>90</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Clairnet.1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>30</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>40</LS1>
+ <LS2>92</LS2>
+ <LS3>71</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clairnet.2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>2</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>81</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>14</LS1>
+ <LS2>52</LS2>
+ <LS3>14</LS3>
+ <LS4>54</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clairnet.3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>11</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ClaraPiano</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>20</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>19</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>30</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clarinet </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>5</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>31</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>26</MWPitch>
+ <MWAmplitude>15</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clarinet 1</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>5</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>15</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>82</LS2>
+ <LS3>58</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>26</MWPitch>
+ <MWAmplitude>15</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clarinet 2</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>7</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>60</LS2>
+ <LS3>4</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HolowClair</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>7</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>16</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>22</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>SynClarnet</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>EnglishHorn</subcategoryName>
+ <lbank>5</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>60</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>6</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>20</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>2</RR2>
+ <RR3>10</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>58</LS2>
+ <LS3>92</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>English Hn</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>FlugelHorn</subcategoryName>
+ <lbank>6</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>48</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>21</AR3>
+ <AR4>14</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>13</LS2>
+ <LS3>5</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flugel *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>25</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FlugelHorn</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Flute</subcategoryName>
+ <lbank>7</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>36</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>5</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>8.98</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>5</AR2>
+ <AR3>4</AR3>
+ <AR4>2</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>38</LS2>
+ <LS3>18</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>8</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>14</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AdditivFlt</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>40</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alto Flute</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Flute1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Flute2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>24</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>25</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.76</Ratio2>
+ <Ratio3>1.12</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>16</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>49</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>41</BCPitch>
+ <BCAmplitude>18</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute *</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>7</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>13</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>25</AR2>
+ <AR3>18</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>11</LS2>
+ <LS3>13</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>30</MWPitch>
+ <MWAmplitude>64</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>11</AR2>
+ <AR3>17</AR3>
+ <AR4>17</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>24</LS2>
+ <LS3>27</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute 1</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>11</AR2>
+ <AR3>17</AR3>
+ <AR4>17</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>24</LS2>
+ <LS3>27</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute 1*</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.99</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>3</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute 2</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>20</Delay>
+ <PModDepth>45</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>22</AR2>
+ <AR3>11</AR3>
+ <AR4>27</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>89</LS2>
+ <LS3>70</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Flute....1</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>22</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>89</LS2>
+ <LS3>70</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute....2</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>41</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>70</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute....3</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>9</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2.05</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute....4</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>9</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flute....4*</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>4</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.82</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Flute....5</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>17</Delay>
+ <PModDepth>18</PModDepth>
+ <AModDepth>51</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>15</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>55</MWPitch>
+ <MWAmplitude>14</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Flute</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>13</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>35</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pan Floot </name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>46</Speed>
+ <Delay>14</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6.28</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pan Flute1</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>13</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>46</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pan Flute2</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>55</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>17</AR2>
+ <AR3>16</AR3>
+ <AR4>17</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>10</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Pan Flute3</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8.04</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>59</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>59</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>31</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>49</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PanFlute *</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Perc Flute1</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>41</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Perc Flute2</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>4</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>17</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Perc Flute3</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>18</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>53</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.05</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>44</OUT3>
+ <OUT4>52</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Soft Flute</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>7</AR3>
+ <AR4>24</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Song Flute</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>10.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>18</AR2>
+ <AR3>13</AR3>
+ <AR4>18</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthFlute</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>FrenchHorn</subcategoryName>
+ <lbank>8</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>10</AR2>
+ <AR3>14</AR3>
+ <AR4>12</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>29</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fr.Horn *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>25</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>14</AR2>
+ <AR3>31</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>14</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>30</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FrenchHorn</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>54</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FrnchHorn1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FrnchHorn2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Harmonica</subcategoryName>
+ <lbank>9</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>18</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>13</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>78</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonic.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>18</AR2>
+ <AR3>16</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>13</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonic.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>37</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>14</AR3>
+ <AR4>13</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>41</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica*</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>16</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>80</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>4</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7.07</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>41</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>29</Speed>
+ <Delay>60</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14.13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>47</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica4</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>42</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harmonica5</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Oboe</subcategoryName>
+ <lbank>10</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>11</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>15</AR2>
+ <AR3>14</AR3>
+ <AR4>11</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>18</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>24</BCPitch>
+ <BCAmplitude>30</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 Oboe </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>20</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>2</RR2>
+ <RR3>10</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>9</LS1>
+ <LS2>34</LS2>
+ <LS3>8</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>17</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>14</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>6</LS1>
+ <LS2>35</LS2>
+ <LS3>48</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>25</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>10</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>6</LS1>
+ <LS2>0</LS2>
+ <LS3>9</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>7</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe.....1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>7</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe.....2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>7</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe.....2*</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>37</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>12</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>80</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>18</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oboe.....3</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>10</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>20</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>66</LS2>
+ <LS3>66</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Oboe </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Ocarina</subcategoryName>
+ <lbank>11</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>46</Speed>
+ <Delay>39</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>10</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>49</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ocarina </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Piccolo</subcategoryName>
+ <lbank>12</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>13</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>33</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>5.99</Ratio3>
+ <Ratio4>11.89</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>12</AR2>
+ <AR3>14</AR3>
+ <AR4>25</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>11</LS1>
+ <LS2>19</LS2>
+ <LS3>10</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>41</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5.65</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo..1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>34</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>44</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo..2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>34</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>44</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>71</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo..2*</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>41</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piccolo..3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Recorder</subcategoryName>
+ <lbank>13</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>19</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntRecord</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>4</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>20</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>67</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>4</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>20</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>67</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>42</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>24</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>42</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>24</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>42</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>19</AR2>
+ <AR3>16</AR3>
+ <AR4>24</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>10</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>42</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>19</AR2>
+ <AR3>16</AR3>
+ <AR4>24</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>10</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.4</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>42</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>24</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Recorder.5</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Saxophone</subcategoryName>
+ <lbank>14</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alto Sax </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>10</BCPitch>
+ <BCAmplitude>86</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 AltSax</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>48</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;BC1&gt; Sax </name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>12.72</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>17</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>15</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BCSexyPhon</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>28</LS2>
+ <LS3>9</LS3>
+ <LS4>13</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>11</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElectroSax</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>18</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GreatDXled</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>17</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>16</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>V24</SHFT3>
+ <SHFT4>V12</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>52</LS2>
+ <LS3>99</LS3>
+ <LS4>51</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>2</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MelloTenor</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7.25</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>17</AR2>
+ <AR3>17</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>43</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>49</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RaspAlto </name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>16</AR2>
+ <AR3>18</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>33</LS2>
+ <LS3>27</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sax 1</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4.24</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>17</AR2>
+ <AR3>21</AR3>
+ <AR4>16</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>15</LS2>
+ <LS3>0</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sax 2</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>41</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sax Synth </name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>17</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>4</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>15</AR2>
+ <AR3>12</AR3>
+ <AR4>10</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V12</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>15</LS3>
+ <LS4>29</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>4</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>35</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone*</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>11</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5.99</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>18</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Saxophone1</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5.99</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>46</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone2</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>14</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone3</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>20</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>75</LS2>
+ <LS3>61</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone4</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>6.92</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>20</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>75</LS2>
+ <LS3>61</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone5</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5.99</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Saxophone6</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Saxophone7</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>17</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7.22</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>17</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Saxophone8</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>5</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>12</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone9</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>5</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>12</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>42</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saxophone10</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>19</AR2>
+ <AR3>17</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>30</OUT3>
+ <OUT4>44</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>38</LS2>
+ <LS3>45</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>49</MWAmplitude>
+ <BCPitch>18</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SopranoSax</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Trombone</subcategoryName>
+ <lbank>15</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>22</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>44</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mute Trmbn</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.18</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>12</AR2>
+ <AR3>31</AR3>
+ <AR4>11</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>42</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>20</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>9</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>14</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>82</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>28</LS2>
+ <LS3>9</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>46</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>20</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>54</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone.1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>43</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trombone.2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Trumpet</subcategoryName>
+ <lbank>16</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>25</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>3.12</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V24</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>45</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>15</LS2>
+ <LS3>26</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>29</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>8</BCPitch>
+ <BCAmplitude>39</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>2 Trumpets</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>19</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>36</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1Trumpet</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>19</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>32</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>3</BCPitch>
+ <BCAmplitude>3</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 Trumpt</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>97</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FanfarTpts</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>35</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mute Trmpt</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>19</AR3>
+ <AR4>17</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Trmpt</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>2</EBS1>
+ <EBS2>5</EBS2>
+ <EBS3>5</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>21</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>72</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet *</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>25</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>25</AR2>
+ <AR3>18</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>1</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>11</LS2>
+ <LS3>13</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>11</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>25</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Trumpet </name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>19</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>36</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> Trumpet</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>19</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>28</LS2>
+ <LS3>9</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>19</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet 1</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>26</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>9</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>18</LS1>
+ <LS2>40</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>60</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet 2</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>26</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>14</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>3</RR2>
+ <RR3>9</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>18</LS1>
+ <LS2>40</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet 3</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.05</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..1</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..1*</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>30</Delay>
+ <PModDepth>23</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..2</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..3</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>46</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>49</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..4</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>35</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>15</AR3>
+ <AR4>12</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>2</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet..5</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>25</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2.9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet81Z</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>3</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>3.23</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>TrumptSolo</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>19</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>0</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Trumpet V </name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Tuba</subcategoryName>
+ <lbank>17</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>20</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>89</LS2>
+ <LS3>70</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt; Tuba &gt;&gt;</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>15</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tuba </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Whistle</subcategoryName>
+ <lbank>18</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>22</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>28</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whistle *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>11</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>19</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whistle..1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>8</AR2>
+ <AR3>7</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Whistle..2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>9</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>25</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>26</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>51</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whistle..3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>3</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>25</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>56</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>26</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>51</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whistling </name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>STRINGS</categoryName>
+ <hbank>2</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Strings</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>14</AR2>
+ <AR3>12</AR3>
+ <AR4>13</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>7</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>14</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>5</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>59</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>14</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>10</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.32</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>15</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>9</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>14</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>19</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr..8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>14</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>14</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>AnlgStr..9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>14</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>AnlgStr..9*</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>19</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>9</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr.10</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>19</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>9</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr.10*</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>16</AR2>
+ <AR3>12</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>88</LS2>
+ <LS3>38</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgStr.11</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>9</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>5</BCPitch>
+ <BCAmplitude>9</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 String</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>23</AR2>
+ <AR3>12</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DualStr..1</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DualStr..1*</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>22</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>DualStr..2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>22</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>DualStr..2*</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>30</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>21</AR2>
+ <AR3>10</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>56</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>63</LS2>
+ <LS3>18</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DualStr..3</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ELKA Strg1</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>25</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>20</AR2>
+ <AR3>11</AR3>
+ <AR4>21</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ELKA Strg2</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>8</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>HiString 1</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>23</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V12</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>HiString 2</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>19.65</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>31</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>29</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Kalimba *</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>LowString </name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntPluck1</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>22</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntPluck2</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>29</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>14</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>11</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pizz. 1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>15</RR1>
+ <RR2>10</RR2>
+ <RR3>15</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pizz. 2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pizzicato*</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Pizzicato </name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>8</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>ReverbStrg</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>6</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>12</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>StrgPad A </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>17</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>StrgPad B </name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>31</AR2>
+ <AR3>9</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>32</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>16</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Stringed *</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>3</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>2</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>10</AR2>
+ <AR3>11</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>99</LS2>
+ <LS3>18</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns1</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>11</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>99</LS2>
+ <LS3>18</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns1*</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>99</LS2>
+ <LS3>18</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns2</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>9</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>37</LS1>
+ <LS2>99</LS2>
+ <LS3>18</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns2*</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>33</Speed>
+ <Delay>46</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>9</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>26</D2R1>
+ <D2R2>26</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>40</LS1>
+ <LS2>40</LS2>
+ <LS3>30</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns3</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>19</AR2>
+ <AR3>11</AR3>
+ <AR4>16</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>20</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns4</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>20</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns4*</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>11</AR2>
+ <AR3>11</AR3>
+ <AR4>12</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns5</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns5*</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>21</AR2>
+ <AR3>11</AR3>
+ <AR4>21</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns6</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>21</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns6*</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>21</AR2>
+ <AR3>12</AR3>
+ <AR4>13</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>10</LS2>
+ <LS3>6</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns7</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>13</AR2>
+ <AR3>11</AR3>
+ <AR4>15</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>5</LS1>
+ <LS2>10</LS2>
+ <LS3>6</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringEns8</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>32</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>10</AR2>
+ <AR3>15</AR3>
+ <AR4>28</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StringLead</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>14</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>12</AR2>
+ <AR3>7</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>20</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings </name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>14</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>14</AR3>
+ <AR4>10</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>76</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>20</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings*</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings 1</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>26</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>12</AR3>
+ <AR4>20</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>1</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings 2</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W8</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Strings 3</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>46</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Syn.Str 1</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>75</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Syn.Str 2</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>11</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>21</LS2>
+ <LS3>12</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynString </name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>7</RR1>
+ <RR2>12</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>T Pluck..1</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>12</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>T Pluck..2</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>28</AR3>
+ <AR4>29</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>18</LS2>
+ <LS3>25</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>T Pluck..3</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>WarmString</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>6</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>92</LS1>
+ <LS2>41</LS2>
+ <LS3>76</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WindString</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>8</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>phantstrng</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Banjo</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>58</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>66</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Banjo *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Banjo </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>6</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Banjo....1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>6</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Banjo....2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Old Banjo </name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>BassGuitar</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnalogBass</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>53</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>24</AR3>
+ <AR4>28</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>28</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>28</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.4</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>30</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.5</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.6</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.7</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass.8</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgBass9</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>25</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgCut.BS</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>8</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgFunkBS</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>8</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>13</AR3>
+ <AR4>21</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSplat </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>26</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>42</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 1</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>26</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 2</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>26</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 3</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>26</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>4</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 4</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass 5</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Pluck</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>25</AR2>
+ <AR3>27</AR3>
+ <AR4>28</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.0&gt;&gt;</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>41</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.1&gt;&gt;</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>30</AR2>
+ <AR3>26</AR3>
+ <AR4>25</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.2&gt;&gt;</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.3&gt;&gt;</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.4&gt;&gt;</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>21</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>14</LS1>
+ <LS2>35</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.5&gt;&gt;</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>27</AR2>
+ <AR3>30</AR3>
+ <AR4>25</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.6&gt;&gt;</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.7&gt;&gt;</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>18</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.8&gt;&gt;</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>24</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&lt;Bass.9&gt;&gt;</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass....FM</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>63</LS2>
+ <LS3>50</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BombBass </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>28</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>CutupBass </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>43</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Bass 1</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>40</LS1>
+ <LS2>35</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Bass 2</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>16</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>21</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>6</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>4</LS2>
+ <LS3>4</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Bass 3</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElecBass 1</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>2</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>59</LS2>
+ <LS3>59</LS3>
+ <LS4>49</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElecBass 2</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>5</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>75</LS3>
+ <LS4>77</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fat Lead.1</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>17</AR2>
+ <AR3>22</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fat Lead.2</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>17</AR2>
+ <AR3>22</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fat Lead.3</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>38</Delay>
+ <PModDepth>52</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>17</AR2>
+ <AR3>22</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fat Lead.4</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>filtrsweep</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FlangeBass</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>33</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>0.75</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>0.75</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>17</AR3>
+ <AR4>10</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>49</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fretless *</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>27</AR2>
+ <AR3>30</AR3>
+ <AR4>8</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fretless.1</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>27</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>99</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fretless.2</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>24</AR3>
+ <AR4>30</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FunkyBass1</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>30</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FunkyBass2</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>8</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>16</AR2>
+ <AR3>21</AR3>
+ <AR4>7</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>20</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jaco Bass </name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>8</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>0</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jaco Bass2</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>V12</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JazzWalker</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>13</LS1>
+ <LS2>0</LS2>
+ <LS3>52</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Kai Bass *</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LatelyBass</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MonophBass</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MoogerBass</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntBass.1</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>46</Speed>
+ <Delay>0</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntBass.2</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>23</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>83</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Precision*</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ResoMonoBs</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>14</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Roto Bass </name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SUPER BASS</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>19</AR2>
+ <AR3>20</AR3>
+ <AR4>18</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>10</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Science.BS</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>7.85</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>80</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>60</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SlapBass </name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>24</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SlapBass.1</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>22</AR2>
+ <AR3>20</AR3>
+ <AR4>24</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SlapBass.2</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>12.11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>28</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SqncrBass </name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>12.11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>57</LS2>
+ <LS3>28</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SqncrBass2</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>23</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>94</LS2>
+ <LS3>61</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 1</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>66</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 2</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 3</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>26</AR2>
+ <AR3>21</AR3>
+ <AR4>26</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 4</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 5</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 6</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Bass 7</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>10.59</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>92</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>14</RR2>
+ <RR3>5</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>13</LS2>
+ <LS3>28</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynFunkBas</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>10.59</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>76</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>42</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynFunkBs2</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>16</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>30</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>16</LS1>
+ <LS2>10</LS2>
+ <LS3>23</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TeknoBass*</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>23</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>49</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Bass </name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>23</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>49</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBass2 </name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Cello</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>7</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>18</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>9</LS2>
+ <LS3>44</LS3>
+ <LS4>53</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>BowCello </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>21</AR2>
+ <AR3>17</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>11</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>21</LS2>
+ <LS3>12</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>BoxCello*</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>15</AR2>
+ <AR3>17</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>11</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>21</LS2>
+ <LS3>12</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>BoxCello2 </name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>25</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>16</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>77</LS1>
+ <LS2>43</LS2>
+ <LS3>0</LS3>
+ <LS4>77</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello *</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>18</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>21</AR2>
+ <AR3>25</AR3>
+ <AR4>22</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>86</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>16</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>80</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello 1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>22</Delay>
+ <PModDepth>44</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>23</AR2>
+ <AR3>30</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>37</LS3>
+ <LS4>18</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello 2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>22</Delay>
+ <PModDepth>44</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>23</AR2>
+ <AR3>30</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>37</LS3>
+ <LS4>18</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello 2*</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>27</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>21</AR2>
+ <AR3>17</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>60</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Cello....1</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>46</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>30</AR2>
+ <AR3>20</AR3>
+ <AR4>19</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>16</LS1>
+ <LS2>82</LS2>
+ <LS3>82</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cello....2</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>DoubleBass</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>30</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>51</LS2>
+ <LS3>0</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ArcoBass *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>6</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>112</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>11</AR2>
+ <AR3>3</AR3>
+ <AR4>9</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>56</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassBeast </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>99</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassPluck2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>8</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>8.97</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>18</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>DoubleBass</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Guitar</subcategoryName>
+ <lbank>5</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>13</AR2>
+ <AR3>22</AR3>
+ <AR4>27</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>12 String1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>70</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>26</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>13</RR2>
+ <RR3>14</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>12 String2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>5th Lead.1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>64</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>5th Lead.2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>35</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Guitar1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Guitar2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>14</RR1>
+ <RR2>11</RR2>
+ <RR3>13</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Guitar3</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>51</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>26</AR2>
+ <AR3>29</AR3>
+ <AR4>27</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>14</RR1>
+ <RR2>11</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>43</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Guitar4</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>55</LS2>
+ <LS3>61</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AllThatJaz</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>40</LS2>
+ <LS3>40</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>A.Guitar </name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>28</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>8</LS2>
+ <LS3>8</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Guitar </name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>28</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>11</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>8</LS2>
+ <LS3>8</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Guitar*</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Echo Lead </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>40</LS2>
+ <LS3>40</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>F.Guitar </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>40</LS2>
+ <LS3>40</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>F.Guitar*</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>7</LS2>
+ <LS3>17</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flamenco </name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>2</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Funkfifth*</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Funky Pick</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>21</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FuzzyLead </name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>30</LS1>
+ <LS2>60</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Guitar </name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>8</RR1>
+ <RR2>15</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>6</LS1>
+ <LS2>37</LS2>
+ <LS3>28</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Guitar #1 </name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HardHabits</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>55</LS2>
+ <LS3>61</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HawaiiGitr</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>39</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>17</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HeavyLead </name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>22</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>27</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HeavyMetal</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>18</AR2>
+ <AR3>20</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>13</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HollowLead</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>85</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Guit1</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>16.96</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>28</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>79</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Guit2</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>79</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Guit3</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>73</LS2>
+ <LS3>45</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Guit4</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>45</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JonesLead </name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>15</Speed>
+ <Delay>29</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>61</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>13</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KickLead </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mute Gtr </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NastyLead1</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NastyLead2</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>25</AR2>
+ <AR3>29</AR3>
+ <AR4>28</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>30</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Nuln Guit3</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>20</AR2>
+ <AR3>21</AR3>
+ <AR4>28</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Nyln Guit1</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>25.95</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>30</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Nyln Guit2</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>4.5</Ratio3>
+ <Ratio4>4.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>54</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>17</LS1>
+ <LS2>44</LS2>
+ <LS3>41</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Nylon *</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>55</LS2>
+ <LS3>61</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NylonGuit </name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntGuitar</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ped Stl..1</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ped Stl..2</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ped Stl..3</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>22</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>11</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>55</LS2>
+ <LS3>61</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>10</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PedalSteel</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>53</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>13</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PercLead.1</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>53</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>13</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PercLead.2</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>22</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>8</RR1>
+ <RR2>15</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>6</LS1>
+ <LS2>32</LS2>
+ <LS3>20</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PhasedGuit</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>26</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>2</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>33</LS2>
+ <LS3>24</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Piknylon *</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>14</LS1>
+ <LS2>75</LS2>
+ <LS3>70</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Power Lead</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>22</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>50</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>28</AR2>
+ <AR3>21</AR3>
+ <AR4>26</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>80</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>27</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>PowerChord</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>22</AR2>
+ <AR3>21</AR3>
+ <AR4>19</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>12</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RecLead </name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>7</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>69</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit3</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit4</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit5</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>32</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>15</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rock Guit6</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>22</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>14</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>27</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StadiumSol</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>20</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>22</AR3>
+ <AR4>23</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>5</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>70</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Solo 1</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>40</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Solo 2</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Solo 3</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Solo 4</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>17</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>44</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sync Lead </name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>19.03</Ratio3>
+ <Ratio4>16</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>80</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>16</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TwangGuitr</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.48</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TwelveStrg</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>slowtacky </name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>slowtacky+</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Harp</subcategoryName>
+ <lbank>6</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>29</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Dbl Harp.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>41</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>90</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Dbl Harp.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>16</LS1>
+ <LS2>0</LS2>
+ <LS3>11</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>98</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp *</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>6.28</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>16</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>4</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp </name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>21</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>23</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp 1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>85</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp 2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>7</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>29</LS1>
+ <LS2>82</LS2>
+ <LS3>54</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp.....1</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>2</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>50</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp.....2</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>26</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>90</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harp....FM</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Koto</subcategoryName>
+ <lbank>7</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>1</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>23.55</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>48</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>32</LS2>
+ <LS3>0</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>2</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Fuzzy Koto</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>8</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>29</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>13</LS2>
+ <LS3>35</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>54</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>11</LS2>
+ <LS3>37</LS3>
+ <LS4>28</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto </name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>25</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto.....1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>20</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>25</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto.....2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>20</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>25</LS1>
+ <LS2>17</LS2>
+ <LS3>25</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Koto.....3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Lute</subcategoryName>
+ <lbank>8</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>52</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>12</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntLute.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>52</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>24</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntLute.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Mandolin</subcategoryName>
+ <lbank>9</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>99</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>7</RR1>
+ <RR2>2</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mandolin.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>70</Speed>
+ <Delay>16</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mandolin.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Sitar</subcategoryName>
+ <lbank>10</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>17</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>13</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>51</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>19.78</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>73</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>17</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar....1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>1</RR1>
+ <RR2>3</RR2>
+ <RR3>2</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar....2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>99</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>15</AR3>
+ <AR4>29</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar....3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>15</AR3>
+ <AR4>29</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sitar.Vib </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1.37</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>29</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Sitar </name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Viola</subcategoryName>
+ <lbank>11</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>15</AR2>
+ <AR3>11</AR3>
+ <AR4>25</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Viola 5th </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>16</AR2>
+ <AR3>10</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Viola 5th*</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>56</Delay>
+ <PModDepth>50</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>27</AR2>
+ <AR3>13</AR3>
+ <AR4>21</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Viola....1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>46</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>14</AR2>
+ <AR3>12</AR3>
+ <AR4>28</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Viola....2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>46</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>14</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Viola....2*</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>14</AR3>
+ <AR4>27</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>13</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ViolaSynth</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Violin</subcategoryName>
+ <lbank>12</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>6</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>25</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>13</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>73</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SoloViolin</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>10.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>64</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>3</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>16</LS2>
+ <LS3>20</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>49</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sradiv. *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>10</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>21</AR2>
+ <AR3>25</AR3>
+ <AR4>22</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>98</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>16</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>10</MWPitch>
+ <MWAmplitude>80</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin 1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>19</Delay>
+ <PModDepth>61</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>15</AR2>
+ <AR3>10</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>84</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>8</LS1>
+ <LS2>0</LS2>
+ <LS3>9</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin 2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>19</Delay>
+ <PModDepth>61</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>84</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>8</LS1>
+ <LS2>0</LS2>
+ <LS3>9</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin 2*</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>20</Delay>
+ <PModDepth>24</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>11</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...1</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>24</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>21</AR2>
+ <AR3>14</AR3>
+ <AR4>18</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...1*</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>21</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>6</EBS3>
+ <EBS4>5</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>21</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...2</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>44</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>15</AR2>
+ <AR3>12</AR3>
+ <AR4>15</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...2*</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>28</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>18</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>11</AR3>
+ <AR4>14</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...3</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>8</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin...3*</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>25</Delay>
+ <PModDepth>46</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>96</FixRange1>
+ <FixRange2>32</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>8</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...4</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>96</FixRange1>
+ <FixRange2>32</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>16</AR2>
+ <AR3>12</AR3>
+ <AR4>17</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>3</ReverbRate>
+ </function>
+ <name>Violin...4*</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>39</Delay>
+ <PModDepth>52</PModDepth>
+ <AModDepth>50</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>17</AR2>
+ <AR3>10</AR3>
+ <AR4>16</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...5</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...5*</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>39</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>25</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>17</AR2>
+ <AR3>10</AR3>
+ <AR4>18</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...6</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...6*</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>14</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...7</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>21</AR2>
+ <AR3>12</AR3>
+ <AR4>20</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...8</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...8*</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>23</Delay>
+ <PModDepth>64</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...9</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin...9*</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>8</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>17</AR2>
+ <AR3>11</AR3>
+ <AR4>18</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin..10</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>8</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>10</AR3>
+ <AR4>10</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin..10*</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>14</AR2>
+ <AR3>10</AR3>
+ <AR4>24</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..11</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>22</AR2>
+ <AR3>10</AR3>
+ <AR4>17</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin..12</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violin..12*</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>17</AR3>
+ <AR4>22</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>2</LS1>
+ <LS2>73</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..13</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>22</AR2>
+ <AR3>26</AR3>
+ <AR4>29</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>2</LS1>
+ <LS2>73</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..13*</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>19</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..14</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>14</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..14*</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>18</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>18</AR2>
+ <AR3>13</AR3>
+ <AR4>26</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..15</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>29</AR2>
+ <AR3>14</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..15*</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>10.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>40</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>26</AR3>
+ <AR4>28</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>46</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>73</LS2>
+ <LS3>0</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..16</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>10</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>24</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..17</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>10</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>13</AR2>
+ <AR3>10</AR3>
+ <AR4>24</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..17*</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>32</Speed>
+ <Delay>26</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>25</AR2>
+ <AR3>13</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..18</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violin..18*</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>33</Speed>
+ <Delay>39</Delay>
+ <PModDepth>33</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>21</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..19</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>39</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>10</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Violin..19*</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>25</Delay>
+ <PModDepth>46</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>22</AR2>
+ <AR3>15</AR3>
+ <AR4>27</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>25</LS2>
+ <LS3>1</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> VIOLINS </name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>81</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>25</LS2>
+ <LS3>1</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> VIOLINS *</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>24</Delay>
+ <PModDepth>59</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>18</AR2>
+ <AR3>11</AR3>
+ <AR4>19</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>40</LS1>
+ <LS2>9</LS2>
+ <LS3>20</LS3>
+ <LS4>60</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..1</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>10</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>12</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>40</LS1>
+ <LS2>9</LS2>
+ <LS3>20</LS3>
+ <LS4>60</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..1*</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>19</AR2>
+ <AR3>11</AR3>
+ <AR4>16</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>20</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..2</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>16</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>20</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..2*</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>39</Delay>
+ <PModDepth>52</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>18</AR2>
+ <AR3>11</AR3>
+ <AR4>18</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>40</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..3</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>39</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>40</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Violins..3*</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>28</Delay>
+ <PModDepth>37</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>15</AR2>
+ <AR3>10</AR3>
+ <AR4>21</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>17</LS1>
+ <LS2>51</LS2>
+ <LS3>20</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violins..4</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>20</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>15</AR2>
+ <AR3>10</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>17</LS1>
+ <LS2>51</LS2>
+ <LS3>20</LS3>
+ <LS4>65</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Violins..4*</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Other</subcategoryName>
+ <lbank>13</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>8 Stringer</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.4</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>33</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>16</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.5</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>60</Delay>
+ <PModDepth>64</PModDepth>
+ <AModDepth>96</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>15</AR2>
+ <AR3>28</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.6</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>90</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>19</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.7</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>30</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>4</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.8</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>46</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst.9</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>46</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>15</AR2>
+ <AR3>13</AR3>
+ <AR4>24</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst10</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>63</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntInst11</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>2</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>23</AR2>
+ <AR3>24</AR3>
+ <AR4>26</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>4</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>97</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Syamisen </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>20</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Zither </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>KEYBOARDS</categoryName>
+ <hbank>3</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Clavichord</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav Lead </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav Perc </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>26</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav Synth</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>12</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>94</LS3>
+ <LS4>16</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>23</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>2</LS1>
+ <LS2>9</LS2>
+ <LS3>50</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>23</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>2</LS1>
+ <LS2>9</LS2>
+ <LS3>50</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....4</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....5</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>20.76</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....6</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>23</AR2>
+ <AR3>29</AR3>
+ <AR4>28</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>2</LS1>
+ <LS2>9</LS2>
+ <LS3>50</LS3>
+ <LS4>53</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....7</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....8</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clav.....9</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>35</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Clavi </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>12</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>16</LS3>
+ <LS4>16</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EZ Clav </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>12</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>46</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fuzz Clavi</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>16</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Klavinet *</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>23</AR2>
+ <AR3>29</AR3>
+ <AR4>30</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>2</LS1>
+ <LS2>9</LS2>
+ <LS3>50</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Clav </name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rimbaclav </name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>85</Speed>
+ <Delay>0</Delay>
+ <PModDepth>57</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>16</AR2>
+ <AR3>28</AR3>
+ <AR4>19</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>20</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SplashClav</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Synclav. *</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>12</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>35</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Thin Clav </name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Harpsichord</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harpschrd1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harpschrd2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harpschrd3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harpschrd4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hrpsicord1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>23</AR3>
+ <AR4>29</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hrpsicord2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hrpsicord3</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>V12</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>33</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LiteHarpsi</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>15</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RichHarpsi</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Organ</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>16 8 4 2 F</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>39</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>99</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;6 Tease&gt; </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>21</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>9</LS2>
+ <LS3>10</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnalogOrgn</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>B3 Organ.1</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>B3 Organ.2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>B3 Organ.3</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Church</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>12</Speed>
+ <Delay>15</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>22</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>27</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChurchOrg*</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>32</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ClosedFlut</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cornopean </name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>2.25</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>16</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>15</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>5</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>60</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DistortOrg</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>23</AR2>
+ <AR3>23</AR3>
+ <AR4>23</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>30</LS2>
+ <LS3>40</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>48</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Drawbar1 *</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>23</AR2>
+ <AR3>23</AR3>
+ <AR4>23</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>25</LS2>
+ <LS3>44</LS3>
+ <LS4>47</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>48</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Drawbar2 *</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>14.1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>24</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Dyno *</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>3</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>24.11</Ratio3>
+ <Ratio4>12.11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>31</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>DynoWurlie</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>14</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>80</LS3>
+ <LS4>38</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..1</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>42</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>80</LS3>
+ <LS4>38</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..3</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>71</PModDepth>
+ <AModDepth>78</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..4</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>71</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..5</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..6</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>12</RR1>
+ <RR2>10</RR2>
+ <RR3>12</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..7</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>12</RR1>
+ <RR2>10</RR2>
+ <RR3>12</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..8</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>20</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ..9</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>46</Speed>
+ <Delay>0</Delay>
+ <PModDepth>34</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>13</RR1>
+ <RR2>12</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ.10</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>16</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ.11</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>4</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ.12</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>42</OUT3>
+ <OUT4>45</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Organ.13</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>14</RR1>
+ <RR2>14</RR2>
+ <RR3>14</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Organ 1</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>12</RR2>
+ <RR3>12</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>8</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Organ 2</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>21</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Organ 3</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>20</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>99</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Organ 4</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>18</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>99</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Farcheeza </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>11</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.75</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>2.25</Ratio3>
+ <Ratio4>4.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>12</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>12</RR1>
+ <RR2>11</RR2>
+ <RR3>12</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>21</LS3>
+ <LS4>28</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>11</MWPitch>
+ <MWAmplitude>64</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond *</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>14</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>4</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>4</AR3>
+ <AR4>2</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>18</LS2>
+ <LS3>13</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..1</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>99</LS1>
+ <LS2>82</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..2</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>24</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..3</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..4</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>71</PModDepth>
+ <AModDepth>85</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>29</AR2>
+ <AR3>26</AR3>
+ <AR4>10</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>23</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>16</LS1>
+ <LS2>1</LS2>
+ <LS3>81</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..5</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>99</LS1>
+ <LS2>82</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..6</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>35</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>29</AR2>
+ <AR3>26</AR3>
+ <AR4>23</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>23</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>16</LS1>
+ <LS2>1</LS2>
+ <LS3>81</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hammond..7</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>15</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HamondLead</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>52</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hmnd LS f1</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hmnd LS f2</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hmnd LS s1</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>1</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>25</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hornopean </name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>79</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jazz Organ</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>23</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>18.05</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>55</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Leslie *</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>28</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Organ 1</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Organ 2 </name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>0</LS3>
+ <LS4>78</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Organ 3 </name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>99</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Organ</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>1</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>1</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>16</AR3>
+ <AR4>20</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..3</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>22</AR2>
+ <AR3>13</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..4</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>29</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>10</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..5</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>22</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..6</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>22</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..7</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>35</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>26</AR2>
+ <AR3>19</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..8</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>65</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>22</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ..9</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>56</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>16</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>62</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.10</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>P Organ.11</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>27</AR2>
+ <AR3>18</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.12</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>46</LS3>
+ <LS4>67</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.13</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>21</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>21</LS2>
+ <LS3>46</LS3>
+ <LS4>67</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.14</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>46</LS3>
+ <LS4>67</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.15</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>46</LS3>
+ <LS4>67</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.16</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>25</Delay>
+ <PModDepth>29</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P Organ.17</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>70</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>10</AR2>
+ <AR3>20</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>76</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 1</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 2</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>70</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>10</AR2>
+ <AR3>20</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>76</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 1*</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 2*</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>9</LS2>
+ <LS3>64</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 3 </name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>85</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 4 </name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>P.Organ 5 </name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PercOrgan </name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>17</AR2>
+ <AR3>23</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Pipe Organ</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>14</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>7.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>13</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>35</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>10</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PumpOrgan </name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>6</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>14</AR2>
+ <AR3>11</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>35</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>15</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>12</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RevrbOrgan</name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>17</AR2>
+ <AR3>23</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>62</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Small Pipe</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>35</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Organ 1</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>13</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>35</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Organ 1*</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>39</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>36</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>99</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Organ 2</name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>1</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>16</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>60</LS1>
+ <LS2>50</LS2>
+ <LS3>50</LS3>
+ <LS4>60</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tocc Organ</name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>21</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>5.99</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>6.05</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>25</AR3>
+ <AR4>30</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>65</LS2>
+ <LS3>65</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>35</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>VelocOrgan</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>27</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>18</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wirlitzer*</name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Piano</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>18</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>20</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>66</LS2>
+ <LS3>66</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>24</AR3>
+ <AR4>21</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>1</LS2>
+ <LS3>22</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>25</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>60</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>22</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>15</LS1>
+ <LS2>35</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>6</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>0</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano.9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>99</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano10</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano11</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>17</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano12</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>25</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano13</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano14</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>47</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano15</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>24</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>45</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>43</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano16</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>19</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano17</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>5</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano18</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>19</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano19</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>1</LS2>
+ <LS3>1</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano20</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>20</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>66</LS2>
+ <LS3>66</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AC Piano21</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>43</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BabyGrand*</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>23</AR2>
+ <AR3>24</AR3>
+ <AR4>20</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>14</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>25</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bad Road *</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.75</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>12</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bel/Piano*</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>82</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>81</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BellPiano1</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>82</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>81</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BellPiano2</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>94</LS2>
+ <LS3>61</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BritePiano</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>94</LS2>
+ <LS3>61</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Buz&apos;dPiano</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>27</LS2>
+ <LS3>16</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChibyPiano</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>48</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>ChorusMeEP</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>18</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>65</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>104</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>98</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>37</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>CrsPopPno </name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>16</LS2>
+ <LS3>20</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DX7 EP </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>70</LS2>
+ <LS3>74</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Deep Grd </name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>17</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>16.97</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>77</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>22</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>23</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>73</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>28</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>51</MWAmplitude>
+ <BCPitch>30</BCPitch>
+ <BCAmplitude>51</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DirtoyPno </name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>22</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DynomiteEP</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..1</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..2</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>41</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..3</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>26</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>41</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..4</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>15</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>32</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>25</LS1>
+ <LS2>0</LS2>
+ <LS3>25</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..5</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>11</RR1>
+ <RR2>12</RR2>
+ <RR3>15</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>11</LS1>
+ <LS2>35</LS2>
+ <LS3>30</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..6</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>1</LS1>
+ <LS2>48</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..7</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>32</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>12</LS2>
+ <LS3>14</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..8</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>28</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>40</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano..9</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>11</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>40</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.10</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>75</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.11</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>75</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.12</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>30</AR2>
+ <AR3>28</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>15</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>11</LS1>
+ <LS2>99</LS2>
+ <LS3>30</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.13</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>30</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.14</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>85</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.15</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>52</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>10</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>85</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.16</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>11</RR1>
+ <RR2>12</RR2>
+ <RR3>15</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>11</LS1>
+ <LS2>35</LS2>
+ <LS3>30</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.17</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>11</RR1>
+ <RR2>12</RR2>
+ <RR3>15</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>11</LS1>
+ <LS2>45</LS2>
+ <LS3>30</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.18</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>11</LS1>
+ <LS2>36</LS2>
+ <LS3>30</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.19</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>11</LS1>
+ <LS2>36</LS2>
+ <LS3>30</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.20</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>13</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.21</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>0</LS3>
+ <LS4>13</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E Piano.22</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>16</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>25</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>13</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>16.96</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>29</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>17</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>42</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>20</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Piano 1</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>49</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>6</LS1>
+ <LS2>11</LS2>
+ <LS3>12</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E.Piano 2</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>1</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>77</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>E. Piano 3</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>15.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>30</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>El.Piano *</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Elec Grand</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>2</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>37</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>13</LS1>
+ <LS2>20</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElecPiano4</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>29</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.99</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>15</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>ElecPiano5</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>29</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.98</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>0.97</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>ElecPiano6</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>26</AR2>
+ <AR3>23</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>10</RR2>
+ <RR3>5</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>7</LS2>
+ <LS3>17</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Electracou</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>8</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ElectroPno</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FadePiano </name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>76</LS2>
+ <LS3>65</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FingersGo!</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FlatFlange</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>50</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>14</Ratio3>
+ <Ratio4>6.92</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>95</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>22</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fuzz Piano</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FuzzPiano </name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>11.01</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>21</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>15</LS2>
+ <LS3>15</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>30</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GaragePno </name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>38</Speed>
+ <Delay>86</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>18</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GlassPiano</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Grand 2 </name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>70</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Grand 3 </name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Grand Low </name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Grand PF </name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GrandLow2 </name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>4.49</Ratio2>
+ <Ratio3>13.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GrandLow3 </name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>94</LS2>
+ <LS3>61</LS3>
+ <LS4>52</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GrandPiano</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HappyPiano</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>37</LS2>
+ <LS3>33</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>14</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>HarpsPiano</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hi-LowBell</name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>20</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>84</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>High&amp;Long$</name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>10.49</Ratio3>
+ <Ratio4>7.22</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>19</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>61</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HonkeyTonk</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>30</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>81</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Ivory *</name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>75</LS2>
+ <LS3>91</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JazzyPiano</name>
+ <prog>87</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MetalWhip </name>
+ <prog>88</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>41</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NewElectro</name>
+ <prog>89</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>NewElectro*</name>
+ <prog>90</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>37</LS2>
+ <LS3>0</LS3>
+ <LS4>37</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>9</MWPitch>
+ <MWAmplitude>15</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Old Rose </name>
+ <prog>91</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrganPiano</name>
+ <prog>92</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>23</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>24.22</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>25</AR2>
+ <AR3>30</AR3>
+ <AR4>22</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Piano</name>
+ <prog>93</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>8</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>3</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>87</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>PetalPiano</name>
+ <prog>94</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>22</AR3>
+ <AR4>29</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>7</RR2>
+ <RR3>2</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>12</LS1>
+ <LS2>53</LS2>
+ <LS3>79</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PhaseGrand</name>
+ <prog>95</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>39</LS3>
+ <LS4>57</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianGuitar</name>
+ <prog>96</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.31</Ratio1>
+ <Ratio2>3.87</Ratio2>
+ <Ratio3>11.72</Ratio3>
+ <Ratio4>1.31</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>13</FixRange1>
+ <FixRange2>20</FixRange2>
+ <FixRange3>13</FixRange3>
+ <FixRange4>13</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>51</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>25</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>-5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rag Piano </name>
+ <prog>97</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>17</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2.18</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>39</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>23</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Reed Piano</name>
+ <prog>98</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>22</AR2>
+ <AR3>24</AR3>
+ <AR4>29</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>86</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SkoolPiano</name>
+ <prog>99</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>81</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14.1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>21.2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>27</AR2>
+ <AR3>22</AR3>
+ <AR4>21</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>8</RR2>
+ <RR3>12</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpacePiano</name>
+ <prog>100</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SquareFlat</name>
+ <prog>101</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>8</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>22</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sus Piano </name>
+ <prog>102</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>85</LS2>
+ <LS3>63</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>22</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Thump Pno </name>
+ <prog>103</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7.67</Ratio2>
+ <Ratio3>5.5</Ratio3>
+ <Ratio4>3.43</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Toy Piano </name>
+ <prog>104</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7.67</Ratio2>
+ <Ratio3>5.5</Ratio3>
+ <Ratio4>3.43</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>8</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Toy Piano*</name>
+ <prog>105</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>25</Delay>
+ <PModDepth>60</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>4.64</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>19</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>23</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>11</RR2>
+ <RR3>1</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>31</LS1>
+ <LS2>88</LS2>
+ <LS3>94</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Upright *</name>
+ <prog>106</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>1.94</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>50</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>28</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>2</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>20</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Upright </name>
+ <prog>107</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>7</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>75</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>18</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>UprightBas</name>
+ <prog>108</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>19</AR3>
+ <AR4>19</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>69</LS2>
+ <LS3>72</LS3>
+ <LS4>72</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Uprt piano</name>
+ <prog>109</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V24</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>65</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WiredPiano</name>
+ <prog>110</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Piano</name>
+ <prog>111</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>22</AR3>
+ <AR4>29</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>7</RR2>
+ <RR3>2</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>12</LS1>
+ <LS2>53</LS2>
+ <LS3>79</LS3>
+ <LS4>7</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>britegrand</name>
+ <prog>112</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>callipiano</name>
+ <prog>113</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>flatfunk </name>
+ <prog>114</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>fuzzbass </name>
+ <prog>115</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>metlmarimb</name>
+ <prog>116</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>mildfilter</name>
+ <prog>117</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>phaseharp </name>
+ <prog>118</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>19</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>pizzapiano</name>
+ <prog>119</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>29</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>6</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>stringback</name>
+ <prog>120</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Rhodes</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>16</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>16.96</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>16.96</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>11</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>19</LS1>
+ <LS2>92</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes...9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes..10</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>52</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes..11</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>26</AR2>
+ <AR3>26</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>78</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes..12</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>36</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rhodes..13</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>22</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5.49</Ratio1>
+ <Ratio2>14.91</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>72</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>7</LS1>
+ <LS2>0</LS2>
+ <LS3>4</LS3>
+ <LS4>43</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>51</MWAmplitude>
+ <BCPitch>47</BCPitch>
+ <BCAmplitude>39</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RatRhodes </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Synthesizer1</subcategoryName>
+ <lbank>5</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>6</AR1>
+ <AR2>6</AR2>
+ <AR3>18</AR3>
+ <AR4>5</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.5</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.6</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>92</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.7</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.8</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt.9</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>5</RR1>
+ <RR2>9</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt10</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>28</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt11</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>7</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt12</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt13</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>11</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt14</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>27</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AnlgSynt15</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ariesynth1</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ariesynth2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>31</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> A.R.P. *</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>54</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>14</LS2>
+ <LS3>12</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>51</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP 2500 </name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>22</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>3</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP 2600.1</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>54</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>14</LS2>
+ <LS3>12</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>51</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP 2600.2</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>20</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP Axxe.1</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>2</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP Axxe.2</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>8</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>82</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP Omni.1</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>5</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>30</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>30</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>37</LS1>
+ <LS2>35</LS2>
+ <LS3>21</LS3>
+ <LS4>86</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ARP Omni.2</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>60</LS2>
+ <LS3>32</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Axel F </name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>21</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>20</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Axel F...1</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>43</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>20</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Axel F...2</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>23</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>20</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BadSample*</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>48</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>13</AR2>
+ <AR3>28</AR3>
+ <AR4>5</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Beta.....1</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>48</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>13</AR2>
+ <AR3>28</AR3>
+ <AR4>9</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Beta.....2</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>22</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>12</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>2</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>94</LS3>
+ <LS4>24</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>30</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BigWash </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chroma...1</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>23</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>13</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chroma...2</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chroma...3</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>44</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Crazy 6502</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>50</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DigiAnnie </name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>&lt;&gt; DS 1 &lt;&gt;</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt; DS 11 &gt; </name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>21</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EML Synth1</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>21</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EML Synth2</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>48</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>21</AR3>
+ <AR4>21</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Explorer.1</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>21</AR3>
+ <AR4>21</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Explorer.2</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>21</AR3>
+ <AR4>21</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Explorer.3</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>21</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>5</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>17</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>32</LS2>
+ <LS3>0</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>30</MWPitch>
+ <MWAmplitude>85</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FMMelodica</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>8</AR2>
+ <AR3>6</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gamma....1</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gamma....2</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>71</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>12</AR2>
+ <AR3>21</AR3>
+ <AR4>13</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GleeSynth </name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>8</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>10.48</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>-2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>17</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>65</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HardSync </name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>8</AR2>
+ <AR3>7</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>60</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Helix....1</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>8</AR2>
+ <AR3>7</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>60</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Helix....2</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>0</Delay>
+ <PModDepth>60</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>24</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>27</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>46</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> \ ISAO \ </name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>20</AR3>
+ <AR4>23</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JP 4.....1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>73</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>JP 4.....2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>6</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Juno Juice</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Juno Who? </name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>12</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>5</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>7.94</Ratio3>
+ <Ratio4>11.93</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>59</LS3>
+ <LS4>53</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jupiter *</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>23</AR2>
+ <AR3>20</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>13</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>\ Kitaro.1</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>28</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>8</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>\ Kitaro.2</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>10</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Korg 770.1</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>2</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Korg 770.2</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>5</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>56</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>75</LS3>
+ <LS4>77</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Korg 770.3</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>47</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>9</AR3>
+ <AR4>11</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...1</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>11</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...2</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>47</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>7</AR3>
+ <AR4>7</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...3</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>47</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>7</AR3>
+ <AR4>7</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>14</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...4</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>5</AR3>
+ <AR4>5</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lambda...5</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>21</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>7</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth1</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>21</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth2</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth3</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>28</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>44</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth4</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>27</AR2>
+ <AR3>24</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth5</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>25</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>28</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>58</LS2>
+ <LS3>0</LS3>
+ <LS4>42</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth6</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>50</LS2>
+ <LS3>0</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth7</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>66</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LeadSynth8</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>5</AR2>
+ <AR3>12</AR3>
+ <AR4>5</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Luna.....1</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Luna.....2</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>5</AR3>
+ <AR4>5</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>75</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Luna.....3</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lyrisyn </name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>60</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MaxiKorg.1</name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>53</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>23</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MaxiKorg.2</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>20</AR2>
+ <AR3>21</AR3>
+ <AR4>20</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>10</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>17</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MicroMoog1</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>20</AR2>
+ <AR3>21</AR3>
+ <AR4>20</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>2</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>39</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>17</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MicroMoog2</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>11</AR3>
+ <AR4>14</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiniMoog *</name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>12</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiniMoog.1</name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiniMoog.2</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>27</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>12</RR1>
+ <RR2>15</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>4</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiniMoog.3</name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>48</LS2>
+ <LS3>38</LS3>
+ <LS4>69</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mirage *</name>
+ <prog>87</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>15</LS2>
+ <LS3>35</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MoogBass *</name>
+ <prog>88</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MultiMoog1</name>
+ <prog>89</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MultiMoog2</name>
+ <prog>90</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>29</AR3>
+ <AR4>22</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>0</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>No!NotJump</name>
+ <prog>91</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&lt;&gt; OB 1 &lt;&gt;</name>
+ <prog>92</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>18</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>12</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> OB-8 *</name>
+ <prog>93</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>29</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oberheim.1</name>
+ <prog>94</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>18</AR2>
+ <AR3>11</AR3>
+ <AR4>11</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oberheim.2</name>
+ <prog>95</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>0</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Oberheim.3</name>
+ <prog>96</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Synthesizer2</subcategoryName>
+ <lbank>6</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Odyssey..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>12</RR1>
+ <RR2>13</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Odyssey..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Odyssey..3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>75</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>16</AR2>
+ <AR3>18</AR3>
+ <AR4>16</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>21</LS1>
+ <LS2>0</LS2>
+ <LS3>21</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OhB1Kanobe</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>8</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Omega....1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>70</Speed>
+ <Delay>40</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>28</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>57</LS2>
+ <LS3>99</LS3>
+ <LS4>55</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Omega....2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>13</AR2>
+ <AR3>11</AR3>
+ <AR4>14</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>13</RR1>
+ <RR2>6</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>22</LS2>
+ <LS3>14</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PCM Duck *</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>15</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>1</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>18</AR2>
+ <AR3>3</AR3>
+ <AR4>6</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>3</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>22</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>99</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoSynth</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>14</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>120</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>64</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>16</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>18</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PlkAnalog </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>11</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>19</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Poly 61 </name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>8</AR2>
+ <AR3>14</AR3>
+ <AR4>10</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PolyFusion</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>11</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PolyMoog.1</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>14</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>60</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PolyMoog.2</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>31</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>25.02</Ratio3>
+ <Ratio4>2.48</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>23</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>1</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>9</LS1>
+ <LS2>8</LS2>
+ <LS3>12</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> P.P.G *</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>18</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Prophet *</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>19</AR2>
+ <AR3>22</AR3>
+ <AR4>19</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>34</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Prophet..1</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>18</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>27</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Prophet..2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>29</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Prophet..3</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>8</AR2>
+ <AR3>7</AR3>
+ <AR4>8</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>10</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PS 3100..1</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>7</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>15</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PS 3100..2</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>13</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>10</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PS 3300..1</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>29</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>15</AR2>
+ <AR3>7</AR3>
+ <AR4>13</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>78</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>8</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>15</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PS 3300..2</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Quadra...1</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Quadra...2</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ResoSynth1</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ResoSynth2</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RMI......1</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>25</AR3>
+ <AR4>27</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RMI......2</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>1</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>1</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>5</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SH 7.....1</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>23</AR2>
+ <AR3>25</AR3>
+ <AR4>16</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>1</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SH 7.....2</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sigma....1</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>73</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>25.95</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sigma....2</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sigma....3</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>39</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>35</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Soft Synth</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>24</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Softsynth*</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.62</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>82</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>17</LS2>
+ <LS3>40</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SoloSynth </name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>18</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpiralSynt</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sweeper </name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3.18</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>5</AR2>
+ <AR3>17</AR3>
+ <AR4>15</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>SweepSynt*</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>13</AR2>
+ <AR3>27</AR3>
+ <AR4>20</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>45</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>18</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>66</LS2>
+ <LS3>0</LS3>
+ <LS4>41</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>SweetSynth</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>46</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>1</EBS1>
+ <EBS2>5</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>5</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.AftrTch</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Decay 1</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>8</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>20.31</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-2</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Decay 2</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7.85</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>20.76</Ratio3>
+ <Ratio4>19.03</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synballs </name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>23</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....1</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>35</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>1</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....2</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>50</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>13</AR2>
+ <AR3>31</AR3>
+ <AR4>13</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....3</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>14</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....4</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....5</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>15</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....6</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synth....7</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>5</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.55</Ratio1>
+ <Ratio2>2.55</Ratio2>
+ <Ratio3>2.56</Ratio3>
+ <Ratio4>2.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>21</FixRange1>
+ <FixRange2>21</FixRange2>
+ <FixRange3>17</FixRange3>
+ <FixRange4>17</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>3</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-16</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Synthish *</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthRise1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthRise2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>17</AR3>
+ <AR4>17</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>22</LS2>
+ <LS3>29</LS3>
+ <LS4>29</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>3</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthyPad1</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System 15 </name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>11</AR2>
+ <AR3>14</AR3>
+ <AR4>7</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System35.1</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>21</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System35.2</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System35.3</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>9</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System55.1</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>9</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>System55.2</name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>12</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>7</AR3>
+ <AR4>10</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tamboura *</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tamboura.1</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tamboura.2</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tamboura.3</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>-2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>6</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>8</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Time X *</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>16</AR2>
+ <AR3>19</AR3>
+ <AR4>23</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>30</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>35</LS1>
+ <LS2>99</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TrdrpSynth</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>28</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>0.75</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>0.75</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>23</AR2>
+ <AR3>21</AR3>
+ <AR4>23</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>6</LS1>
+ <LS2>0</LS2>
+ <LS3>7</LS3>
+ <LS4>25</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Voyage *</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>38</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>30</AR2>
+ <AR3>10</AR3>
+ <AR4>10</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Walt/Wendy</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>41</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wapper...1</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>42</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>18</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>9</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wapper...2</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WarmSquare</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>16</AR2>
+ <AR3>18</AR3>
+ <AR4>14</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> Wendy : </name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>43</Speed>
+ <Delay>0</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>8</AR2>
+ <AR3>14</AR3>
+ <AR4>12</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wendy C </name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>46</Speed>
+ <Delay>58</Delay>
+ <PModDepth>69</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whos Upset</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>14</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>X-Pander *</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>27.57</Ratio3>
+ <Ratio4>27.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>23</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>17</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xuereb *</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>VOICES</categoryName>
+ <hbank>4</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Breath</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BadBreath1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>41</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.58</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1.58</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>18</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>12</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>51</LS1>
+ <LS2>62</LS2>
+ <LS3>12</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BadBreath2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>50</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>25</LS1>
+ <LS2>21</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>2</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>3</ReverbRate>
+ </function>
+ <name>BadBreath3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>47</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>22.49</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>80</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>64</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>31</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>44</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BreathOrgn</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>6</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2.06</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>43</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BreathyEns</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Choir</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>31</Delay>
+ <PModDepth>63</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>11.13</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>71</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>77</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>23</LS1>
+ <LS2>74</LS2>
+ <LS3>0</LS3>
+ <LS4>8</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChoiChoir*</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>33</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>12</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Choir....1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>33</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>12</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choir....2</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>35</Delay>
+ <PModDepth>33</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>16</AR2>
+ <AR3>11</AR3>
+ <AR4>16</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choir....3</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>45</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>9</AR2>
+ <AR3>7</AR3>
+ <AR4>7</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>41</LS1>
+ <LS2>99</LS2>
+ <LS3>88</LS3>
+ <LS4>97</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Choir....4</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>19</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>21</AR3>
+ <AR4>19</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>86</LS2>
+ <LS3>99</LS3>
+ <LS4>58</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choir....5</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>22</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>13</AR3>
+ <AR4>18</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>86</LS2>
+ <LS3>99</LS3>
+ <LS4>58</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choir....6</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>12</AR3>
+ <AR4>11</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>86</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>10</LS2>
+ <LS3>30</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choral </name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>23</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>71</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>88</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>13</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>57</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>6</AR2>
+ <AR3>10</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>47</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>50</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Chorus...1</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>7</AR2>
+ <AR3>9</AR3>
+ <AR4>14</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>50</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus...2</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>35</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>6</AR2>
+ <AR3>13</AR3>
+ <AR4>11</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>50</LS2>
+ <LS3>69</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus...3</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>72</PModDepth>
+ <AModDepth>34</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>13</AR3>
+ <AR4>7</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>60</LS2>
+ <LS3>89</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Chorus...4</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>79</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-2</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>9</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>60</LS2>
+ <LS3>89</LS3>
+ <LS4>45</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus...5</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>79</PModDepth>
+ <AModDepth>61</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>50</LS2>
+ <LS3>67</LS3>
+ <LS4>62</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Chorus...6</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>79</PModDepth>
+ <AModDepth>61</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>9</AR2>
+ <AR3>8</AR3>
+ <AR4>6</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>42</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Chorus...7</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>15</Delay>
+ <PModDepth>79</PModDepth>
+ <AModDepth>61</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>9</AR2>
+ <AR3>9</AR3>
+ <AR4>6</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>50</LS2>
+ <LS3>42</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>1</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chorus...8</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>FVoice</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>27</Delay>
+ <PModDepth>48</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>21</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>24</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>F Voice..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>34</Delay>
+ <PModDepth>91</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>6</AR2>
+ <AR3>12</AR3>
+ <AR4>13</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>26</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>F Voice..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>40</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>12</AR2>
+ <AR3>13</AR3>
+ <AR4>15</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>60</LS2>
+ <LS3>15</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>F Voice..3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>58</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>15</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>88</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>1</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>F Voice..4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>3</Delay>
+ <PModDepth>37</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>14</AR2>
+ <AR3>11</AR3>
+ <AR4>24</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>47</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>45</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Fem.Voice*</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>MVoice</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>33</Delay>
+ <PModDepth>51</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>M Voice..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>12</Delay>
+ <PModDepth>41</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>M Voice..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>33</Delay>
+ <PModDepth>33</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6.96</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>55</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>18</AR2>
+ <AR3>9</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>42</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>M Voice..3</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>20</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>12</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>M Voice..4</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>48</PModDepth>
+ <AModDepth>38</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>13.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>72</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>18</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>25</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>2</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>78</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mal.Voice*</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>10</Speed>
+ <Delay>7</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>27.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>8</LS1>
+ <LS2>13</LS2>
+ <LS3>35</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>3</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Male Voice</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>9.06</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>8</LS1>
+ <LS2>13</LS2>
+ <LS3>35</LS3>
+ <LS4>44</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MaleVoices</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Other</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>12</AR2>
+ <AR3>12</AR3>
+ <AR4>5</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Quartet..1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>14</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>8</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>14</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Quartet..2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>8</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>20</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>12</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>21.98</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>1</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>7</AR2>
+ <AR3>16</AR3>
+ <AR4>8</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>20</LS2>
+ <LS3>20</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.4</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>11</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>14</AR3>
+ <AR4>14</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Ensem.5</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>80</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>10</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>86</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Voice 1</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>10</Delay>
+ <PModDepth>80</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>12</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>86</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Voice 1*</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>18</Delay>
+ <PModDepth>44</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>15</AR2>
+ <AR3>14</AR3>
+ <AR4>18</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>62</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>49</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>15</LS1>
+ <LS2>0</LS2>
+ <LS3>15</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Voice 2</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>11</Delay>
+ <PModDepth>33</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>11</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Syntvoice*</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>16</Speed>
+ <Delay>0</Delay>
+ <PModDepth>81</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>15.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>14</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>7</RR2>
+ <RR3>12</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-1</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>VocalNuts </name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>42</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>10</AR2>
+ <AR3>9</AR3>
+ <AR4>15</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>65</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>&gt; Voices &lt;</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>10.48</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Voices </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>79</Speed>
+ <Delay>0</Delay>
+ <PModDepth>68</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>24.22</Ratio3>
+ <Ratio4>22.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>11</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>38</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Whisper </name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>82</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7.4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>0</AR2>
+ <AR3>23</AR3>
+ <AR4>6</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>1</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>6</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wind Voice</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>PERCUSSION</categoryName>
+ <hbank>5</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Bell</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>18</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.46</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.93</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Agogo *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>19</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>13.89</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>45</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>17</LS2>
+ <LS3>0</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Agogo Bell</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3.5</Ratio1>
+ <Ratio2>3.52</Ratio2>
+ <Ratio3>5.25</Ratio3>
+ <Ratio4>5.25</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>23</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>14</LS1>
+ <LS2>76</LS2>
+ <LS3>20</LS3>
+ <LS4>56</LS4>
+ </scaling>
+ <function>
+ <Transpose>-22</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Analobell*</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.82</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>30</AR2>
+ <AR3>28</AR3>
+ <AR4>25</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>2</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>38</MWAmplitude>
+ <BCPitch>42</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bangkok </name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>79</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Bells</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell* </name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>10.37</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>10.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>80</LS2>
+ <LS3>0</LS3>
+ <LS4>80</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell Ensem</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>14</AR3>
+ <AR4>18</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Bell Pad </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....1</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>56</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>98</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....2</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>9</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>21</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....3</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....4</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>10</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>19</LS1>
+ <LS2>0</LS2>
+ <LS3>19</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>21</MWPitch>
+ <MWAmplitude>39</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....5</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....6</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....7</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>92</Speed>
+ <Delay>0</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....8</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>57</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>18.37</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>24</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell.....9</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>28</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell....10</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bell....11</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>36</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.75</Ratio1>
+ <Ratio2>2.68</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>2.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>12</FixRange1>
+ <FixRange2>19</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>17</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>11</LS1>
+ <LS2>21</LS2>
+ <LS3>13</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>48</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BelleBell*</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>19</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>7</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6.28</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>19.03</Ratio3>
+ <Ratio4>5.19</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bells </name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>BellyStuff</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8.48</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Bell.1</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5.65</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>6.92</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Bell.2</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7.85</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Bell.3</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>6</Delay>
+ <PModDepth>17</PModDepth>
+ <AModDepth>9</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>10</AR2>
+ <AR3>11</AR3>
+ <AR4>11</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>BowedBell </name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrightBell</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>84</Speed>
+ <Delay>0</Delay>
+ <PModDepth>71</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>12</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>28</AR2>
+ <AR3>14</AR3>
+ <AR4>28</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Brthbells </name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>63</Delay>
+ <PModDepth>49</PModDepth>
+ <AModDepth>44</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.93</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>0.93</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>23</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>15</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>28</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>8</RR1>
+ <RR2>14</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>43</OUT3>
+ <OUT4>47</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>44</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Carnival! </name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>25</Speed>
+ <Delay>42</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>3</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChurchBell</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.06</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>2.06</Ratio3>
+ <Ratio4>0.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>24</AR2>
+ <AR3>22</AR3>
+ <AR4>25</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>3</ReverbRate>
+ </function>
+ <name>ClickChime</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>5.25</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>5.29</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>22</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>3</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cloches *</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>21.88</Ratio1>
+ <Ratio2>12.25</Ratio2>
+ <Ratio3>19.56</Ratio3>
+ <Ratio4>11.13</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>31</FixRange1>
+ <FixRange2>68</FixRange2>
+ <FixRange3>62</FixRange3>
+ <FixRange4>55</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cow Bell </name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>20.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>51</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cow-Belle*</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>22</AR3>
+ <AR4>22</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>2</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>31</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gong.....1</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>64</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>14.1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>12</AR2>
+ <AR3>24</AR3>
+ <AR4>2</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>31</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gong.....2</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>64</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>7</AR2>
+ <AR3>19</AR3>
+ <AR4>25</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>74</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>31</LS3>
+ <LS4>31</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gong.....3</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.29</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>7</AR2>
+ <AR3>16</AR3>
+ <AR4>11</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gong Ageng</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>32</Delay>
+ <PModDepth>80</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.79</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>2</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>41</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gongs *</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>8</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>20.31</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>13</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HiTine81Z </name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>35</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>12</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HumorBells</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>31</Speed>
+ <Delay>11</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>26</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>10</MWPitch>
+ <MWAmplitude>80</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KeyBell </name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>27</AR2>
+ <AR3>29</AR3>
+ <AR4>29</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>88</LS2>
+ <LS3>87</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Large Ben </name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>22</AR3>
+ <AR4>29</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LastTwango</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>8</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>27</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>21.06</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>13</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>LoTine81Z </name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MellowSqar</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Moooo Bell</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.31</Ratio1>
+ <Ratio2>8.97</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7.85</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>13</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>11</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mr.Rogers </name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>31</AR2>
+ <AR3>17</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>99</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OhMy!Bells</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7.07</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>5</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntCowBel</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>67</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>41</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>18.84</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PluckBell </name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpaceBell1</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>4</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14</Ratio1>
+ <Ratio2>23.55</Ratio2>
+ <Ratio3>20.41</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpaceBell2</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>7</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>0</DET2>
+ <DET3>-2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>21</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SundayBell</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>22.49</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>70</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Perc. 1</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>18</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>13</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Perc. 2</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>9</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Perc. 3</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>10.37</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>10.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>2</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sy.Perc. 4</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthBell </name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tube Bell </name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>7</Speed>
+ <Delay>0</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>21</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>22</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tube Bells</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Block</subcategoryName>
+ <lbank>1</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14.13</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>26</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-10</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&quot;Air&quot;imba </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>5.02</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>8.63</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>17</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>72</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>29</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>24</D2R1>
+ <D2R2>26</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>6</RR1>
+ <RR2>8</RR2>
+ <RR3>4</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>35</LS2>
+ <LS3>36</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Balafon *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.89</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.83</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>23</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>22</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>2</LS2>
+ <LS3>1</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboBlock</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>11</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>17</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboChiff</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>44</Speed>
+ <Delay>99</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>11</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboMar.1</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboMar.2</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>27</AR3>
+ <AR4>22</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>2</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BamboMar.3</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>12</Delay>
+ <PModDepth>49</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.05</Ratio2>
+ <Ratio3>1.06</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>28</AR2>
+ <AR3>23</AR3>
+ <AR4>26</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>80</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>70</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bamboo *</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>11.24</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>64</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>72</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>12</RR1>
+ <RR2>3</RR2>
+ <RR3>12</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Castanet </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>96</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>29</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>11</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Claves *</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>50</Speed>
+ <Delay>35</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>82</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>14</LS1>
+ <LS2>99</LS2>
+ <LS3>14</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MarimbLead</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>0</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba *</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>26</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>0</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8.72</Ratio2>
+ <Ratio3>18.37</Ratio3>
+ <Ratio4>8.01</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>19</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>59</LS3>
+ <LS4>72</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba*</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..1</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Marimba..2</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>27</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..3</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>17</LS1>
+ <LS2>0</LS2>
+ <LS3>17</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..4</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..5</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..6</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Marimba..7</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>30</Speed>
+ <Delay>40</Delay>
+ <PModDepth>36</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>4</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Block</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>58</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5.19</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>20</AR2>
+ <AR3>31</AR3>
+ <AR4>10</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>15</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>45</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-13</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynGameran</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>50</Speed>
+ <Delay>35</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>82</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>20.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>10</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>1</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>14</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthMarib</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>0</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>22.49</Ratio3>
+ <Ratio4>4.37</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>6</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>19</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tablas *</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.62</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.83</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>18</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Block</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>5.59</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>4.12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>17</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>26</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>32</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBlock*</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBlock1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBlock2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>48</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>8</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WoodBlock3</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Chime</subcategoryName>
+ <lbank>2</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>10.37</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>10.38</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>BriteCelst</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Celeste </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Celeste..1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>1</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Celeste..2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.5</Ratio1>
+ <Ratio2>5.19</Ratio2>
+ <Ratio3>2.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>3</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>17</LS2>
+ <LS3>0</LS3>
+ <LS4>18</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>54</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chimes *</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>2</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>22</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>7.43</Ratio2>
+ <Ratio3>23.55</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chiming </name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>15</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>15</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Glocken </name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>40</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Glocken..1</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>30</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>57</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>5</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>40</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Glocken..2</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>25</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>65</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>23</MWPitch>
+ <MWAmplitude>59</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GoodVibes*</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GreatVibes</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>19</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>92</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>24.22</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mod Chime </name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>10</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>1</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>13</AR2>
+ <AR3>31</AR3>
+ <AR4>0</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>3</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>2</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>10</LS1>
+ <LS2>10</LS2>
+ <LS3>10</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthChime</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>15.57</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Triangle.1</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>14</Ratio3>
+ <Ratio4>11</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>32</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Triangle.2</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>22</AR2>
+ <AR3>23</AR3>
+ <AR4>21</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vib Lead.1</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>39</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>23</AR3>
+ <AR4>21</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>12</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vib Lead.2</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>31</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>54</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>30</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe. </name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>6</RR1>
+ <RR2>12</RR2>
+ <RR3>13</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>87</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>59</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....1</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....2</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....3</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>18</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....4</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>18</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....5</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>22</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>21</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>8</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibe.....6</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>27</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>11</LS1>
+ <LS2>0</LS2>
+ <LS3>11</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Vibesyn *</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>45</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>6</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>11</Ratio1>
+ <Ratio2>11</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>6</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WindChime1</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>78</Speed>
+ <Delay>0</Delay>
+ <PModDepth>56</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>11</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>28</AR2>
+ <AR3>14</AR3>
+ <AR4>28</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WindChime2</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>41</Speed>
+ <Delay>44</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>54</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>25</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>32</LS3>
+ <LS4>17</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>49</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone.1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>23</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone.2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>38</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone.3</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>38</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone.4</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone1</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone2</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-2</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>29</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>12</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>25</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone3</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>27</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone4</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone5</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>15.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>59</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone6</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>9</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone7</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>22</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>12</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>17</MWPitch>
+ <MWAmplitude>6</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Xylophone8</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Cymbal</subcategoryName>
+ <lbank>3</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>13</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>6.28</Ratio3>
+ <Ratio4>1.18</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>19</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>30</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>31</LS2>
+ <LS3>0</LS3>
+ <LS4>11</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chin.Cymb*</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.65</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>21.98</Ratio3>
+ <Ratio4>18.84</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...1</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.65</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>21.98</Ratio3>
+ <Ratio4>19.03</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...1*</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.65</Ratio1>
+ <Ratio2>10.13</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...2</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.65</Ratio1>
+ <Ratio2>9.89</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...2*</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>2</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>3</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6.92</Ratio1>
+ <Ratio2>7.07</Ratio2>
+ <Ratio3>10.38</Ratio3>
+ <Ratio4>19.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cymbal...3</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Drum</subcategoryName>
+ <lbank>4</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>99</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass/Snare</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>9</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>15</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-11</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Bass Drum </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>80</Speed>
+ <Delay>0</Delay>
+ <PModDepth>74</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.31</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>13</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>12</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Drum1</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7.02</Ratio1>
+ <Ratio2>1.31</Ratio2>
+ <Ratio3>0.81</Ratio3>
+ <Ratio4>10.7</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>13</FixRange2>
+ <FixRange3>13</FixRange3>
+ <FixRange4>19</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>12</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Drum2</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>9</RR1>
+ <RR2>12</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassDrum.1</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>9</RR1>
+ <RR2>12</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>78</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassDrum.2</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>24</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>25</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>9</RR1>
+ <RR2>12</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BassDrum.3</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>1.43</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>24</AR3>
+ <AR4>25</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>20</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>14</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>17</PR2>
+ <PR3>42</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>2</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BoConga </name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>0</Delay>
+ <PModDepth>38</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>25</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>6</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Congas *</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>10</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DrmSpring1</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>10</Delay>
+ <PModDepth>25</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DrmSpring2</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>9.89</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>6</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>DrumString</name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.57</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>8</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Efem Toms </name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.62</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>8.24</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>El.Snare *</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>10.81</Ratio3>
+ <Ratio4>3.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>14</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>1</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>El.Snare2*</name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>21.98</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FM Hi-Hats</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.06</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>2.06</Ratio3>
+ <Ratio4>0.56</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>3</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>34</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>3</ReverbRate>
+ </function>
+ <name>Hand Drum </name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.87</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>26</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hand Drum1</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>26</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hand Drum2</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>85</PModDepth>
+ <AModDepth>70</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>16.77</Ratio1>
+ <Ratio2>12.5</Ratio2>
+ <Ratio3>11.67</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>59</FixRange1>
+ <FixRange2>104</FixRange2>
+ <FixRange3>108</FixRange3>
+ <FixRange4>111</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&quot;Hi!&quot; Hat!</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>7</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>21.98</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hi-Hat *</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5.19</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7.85</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>21</AR2>
+ <AR3>27</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>14</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>0</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Java Jive </name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5.62</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>18</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>80</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KickDrum *</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>19</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>29</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Log Drum.1</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>1.41</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>19</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Log Drum.2</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>4</Speed>
+ <Delay>0</Delay>
+ <PModDepth>69</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.98</Ratio2>
+ <Ratio3>0.68</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>4</LS2>
+ <LS3>0</LS3>
+ <LS4>33</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>42</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MiamiToms*</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>24</AR2>
+ <AR3>29</AR3>
+ <AR4>27</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>24</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>40</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>46</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..3</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>10.38</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>56</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..4</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>16.96</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>22</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>10</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..5</name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2.82</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>0</AR2>
+ <AR3>28</AR3>
+ <AR4>15</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..6</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..7</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..8</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm..9</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>2.82</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>24</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>8</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>68</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntDrm.10</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>38</Speed>
+ <Delay>28</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>15</AR2>
+ <AR3>25</AR3>
+ <AR4>18</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>2</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntEchoDr</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.73</Ratio1>
+ <Ratio2>0.87</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Percussive</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.73</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Percussive*</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>95</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>0.79</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Simmons1 *</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>95</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>0.79</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>1</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Simmons2 *</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>25</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>3</D1L4>
+ <D2R1>17</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>9</RR1>
+ <RR2>11</RR2>
+ <RR3>11</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Skankin&apos; </name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6.86</Ratio1>
+ <Ratio2>2.62</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>18</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>26</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare *</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>22.81</Ratio1>
+ <Ratio2>0.93</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>21.78</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>19</FixRange1>
+ <FixRange2>23</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>126</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare 1</name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>48</PModDepth>
+ <AModDepth>15</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14.22</Ratio1>
+ <Ratio2>14.22</Ratio2>
+ <Ratio3>16.87</Ratio3>
+ <Ratio4>13.46</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>20</FixRange3>
+ <FixRange4>73</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare 2</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.62</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>12</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare 1 </name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>112</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Snare 2 </name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>96</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare....1</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare....2</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>33</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare....3</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>25.95</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>67</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>20</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Snare....4</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>12.06</Ratio1>
+ <Ratio2>9.81</Ratio2>
+ <Ratio3>0.62</Ratio3>
+ <Ratio4>9.87</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>17</FixRange1>
+ <FixRange2>21</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>22</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SnareDrm.*</name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>36</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>112</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>0</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>46</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>Snare&amp;Tom </name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>15.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>19</AR2>
+ <AR3>21</AR3>
+ <AR4>20</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>14</D2R3>
+ <D2R4>16</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>39</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>26</LS2>
+ <LS3>0</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Steel Drum</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>16</Speed>
+ <Delay>0</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>8.98</Ratio3>
+ <Ratio4>2.02</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>13</AR2>
+ <AR3>14</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>64</OUT2>
+ <OUT3>40</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>0</LS3>
+ <LS4>26</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum </name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum1</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>21</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum2</name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>20</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum3</name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>20</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>47</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelDrum4</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.93</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>23</AR3>
+ <AR4>25</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>25</PR2>
+ <PR3>25</PR3>
+ <PL1>21</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>50</LS3>
+ <LS4>75</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SyBon </name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.93</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>23</AR3>
+ <AR4>25</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>6</RR2>
+ <RR3>4</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>25</PR2>
+ <PR3>25</PR3>
+ <PL1>21</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>30</LS2>
+ <LS3>50</LS3>
+ <LS4>75</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SyBon*</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>6</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.1</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.2</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.3</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>30</Speed>
+ <Delay>99</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.4</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>30</Speed>
+ <Delay>99</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>14.13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>15</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>92</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.5</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.6</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.7</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>25</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.8</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>23</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>42</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm.9</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>8</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>21.2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm10</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>26</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>74</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm11</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>36</Speed>
+ <Delay>28</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>77</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.73</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>18.37</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>6</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>25</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>45</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm12</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm13</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>63</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>24</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>97</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm14</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>11</RR1>
+ <RR2>11</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>45</LS2>
+ <LS3>67</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm15</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.87</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>20</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>30</D1R4>
+ <D1L1>7</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>15</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>62</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>98</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SynthDrm16</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>44</Delay>
+ <PModDepth>20</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>28</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>2</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>30</LS1>
+ <LS2>30</LS2>
+ <LS3>50</LS3>
+ <LS4>50</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>50</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tibet Drum</name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timbale..1</name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>11</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>1</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timbale..2</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>2</Speed>
+ <Delay>0</Delay>
+ <PModDepth>95</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.88</Ratio2>
+ <Ratio3>14.45</Ratio3>
+ <Ratio4>1.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>32</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>52</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>50</LS3>
+ <LS4>19</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timbales *</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>7</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.62</Ratio2>
+ <Ratio3>0.88</Ratio3>
+ <Ratio4>0.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>17</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>80</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timpani *</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>22.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timpani </name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>55</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timpani..1</name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>79</OUT3>
+ <OUT4>61</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Timpani..2</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>8.24</Ratio2>
+ <Ratio3>11.46</Ratio3>
+ <Ratio4>2.31</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>12</FixRange2>
+ <FixRange3>26</FixRange3>
+ <FixRange4>13</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>23</PR2>
+ <PR3>35</PR3>
+ <PL1>46</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 1</name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>37</PR2>
+ <PR3>38</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 2</name>
+ <prog>87</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>8.65</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>37</PR2>
+ <PR3>38</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 3</name>
+ <prog>88</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.62</Ratio2>
+ <Ratio3>0.62</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>37</PR2>
+ <PR3>38</PR3>
+ <PL1>44</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 4</name>
+ <prog>89</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.62</Ratio2>
+ <Ratio3>0.62</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>24</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>37</PR2>
+ <PR3>38</PR3>
+ <PL1>44</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>19</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom 4*</name>
+ <prog>90</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom Tom..1</name>
+ <prog>91</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.78</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>1.73</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>26</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom Tom..2</name>
+ <prog>92</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>0.78</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>21</AR2>
+ <AR3>24</AR3>
+ <AR4>24</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>27</D2R2>
+ <D2R3>16</D2R3>
+ <D2R4>26</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom Tom..3</name>
+ <prog>93</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>13</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>31</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom Tom..4</name>
+ <prog>94</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>7</Speed>
+ <Delay>0</Delay>
+ <PModDepth>81</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>64</PR2>
+ <PR3>67</PR3>
+ <PL1>22</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>59</LS3>
+ <LS4>53</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tom-Pany </name>
+ <prog>95</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Drum </name>
+ <prog>96</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>70</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wood Drum*</name>
+ <prog>97</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-1</DET1>
+ <DET2>-2</DET2>
+ <DET3>0</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>16</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>63</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>XyloSpring</name>
+ <prog>98</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>255</FixRange1>
+ <FixRange2>255</FixRange2>
+ <FixRange3>255</FixRange3>
+ <FixRange4>255</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>11</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>93</PR1>
+ <PR2>72</PR2>
+ <PR3>99</PR3>
+ <PL1>67</PL1>
+ <PL2>6</PL2>
+ <PL3>0</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>SUS</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>0</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bass Drum3</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Other</subcategoryName>
+ <lbank>6</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>81</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>12</Ratio1>
+ <Ratio2>12</Ratio2>
+ <Ratio3>20.41</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>80</FixRange1>
+ <FixRange2>80</FixRange2>
+ <FixRange3>64</FixRange3>
+ <FixRange4>80</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cabassa *</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>89</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>22.49</Ratio1>
+ <Ratio2>22.81</Ratio2>
+ <Ratio3>12</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>80</FixRange1>
+ <FixRange2>83</FixRange2>
+ <FixRange3>96</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Maracas *</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>7.02</Ratio2>
+ <Ratio3>7</Ratio3>
+ <Ratio4>13</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>77</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>10</LS2>
+ <LS3>12</LS3>
+ <LS4>28</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Metalimba </name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7.85</Ratio1>
+ <Ratio2>12.56</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1.31</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>105</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>53</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>69</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tambourin*</name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>NOISES</categoryName>
+ <hbank>6</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Noises</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Airplane.1</name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2.82</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2.82</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>19</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>17</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>2</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Airplane.2</name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>55</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>40</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>27.57</Ratio1>
+ <Ratio2>5.19</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>47</FixRange1>
+ <FixRange2>96</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>46</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alarm Call</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>3</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2.06</Ratio1>
+ <Ratio2>1.66</Ratio2>
+ <Ratio3>1.67</Ratio3>
+ <Ratio4>2.06</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>13</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>17</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>25</AR2>
+ <AR3>15</AR3>
+ <AR4>30</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>8</LS2>
+ <LS3>6</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>3</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>43</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alien 3 </name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>3</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>10</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>44</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>40</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Alien Chat</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.62</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>8.24</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>29</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>87</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Artofnoiz*</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>5.19</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>12</AR2>
+ <AR3>10</AR3>
+ <AR4>7</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>13</RR1>
+ <RR2>13</RR2>
+ <RR3>13</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AutoDecent</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>64</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>6.92</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>18</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>48</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AutoStorm1</name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>80</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>17</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>6.92</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>18</AR2>
+ <AR3>24</AR3>
+ <AR4>15</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>AutoStorm2</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>89</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>35</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>11</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Big Belch </name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>80</PModDepth>
+ <AModDepth>94</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>0.71</Ratio2>
+ <Ratio3>25.95</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>14</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>40</LS2>
+ <LS3>10</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>51</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Birds </name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>4.24</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>-2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>25</AR2>
+ <AR3>19</AR3>
+ <AR4>30</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>35</LS2>
+ <LS3>0</LS3>
+ <LS4>9</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>6</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>61</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>29</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BlendOrgan</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>2</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Blow Up </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>17</Speed>
+ <Delay>0</Delay>
+ <PModDepth>73</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>20.41</Ratio3>
+ <Ratio4>9.42</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>28</D2R3>
+ <D2R4>27</D2R4>
+ <RR1>13</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Boingggggg</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>52</Speed>
+ <Delay>0</Delay>
+ <PModDepth>55</PModDepth>
+ <AModDepth>73</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>16.96</Ratio2>
+ <Ratio3>25.95</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>2</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BrokWindow</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>67</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>24</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>23</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>65</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Bubbly </name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>19</Speed>
+ <Delay>70</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>14.22</Ratio1>
+ <Ratio2>19.21</Ratio2>
+ <Ratio3>11.13</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>17</FixRange1>
+ <FixRange2>26</FixRange2>
+ <FixRange3>23</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>95</OUT2>
+ <OUT3>58</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Busy *</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>15</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Busy.....1</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>15</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Busy.....2</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>84</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.87</Ratio1>
+ <Ratio2>7.85</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>28</AR2>
+ <AR3>28</AR3>
+ <AR4>26</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>16</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>17</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Choo Choo </name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>42</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chopper..1</name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>51</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.78</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Chopper..2</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>19.47</Ratio1>
+ <Ratio2>13.12</Ratio2>
+ <Ratio3>17.17</Ratio3>
+ <Ratio4>15.11</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>93</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>95</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>31</AR2>
+ <AR3>28</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>90</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cricket *</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>49</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.41</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>13</AR1>
+ <AR2>13</AR2>
+ <AR3>13</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>54</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Diving Fly</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>85</Speed>
+ <Delay>0</Delay>
+ <PModDepth>45</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>25.95</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>56</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Dynamite </name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>15</AR2>
+ <AR3>19</AR3>
+ <AR4>15</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EarthQuake</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.83</Ratio2>
+ <Ratio3>3.18</Ratio3>
+ <Ratio4>3.62</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>18</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>23</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>18</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>3</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Earthquake</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>12</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.83</Ratio2>
+ <Ratio3>3.18</Ratio3>
+ <Ratio4>4.81</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>11</FixRange3>
+ <FixRange4>21</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>23</AR1>
+ <AR2>21</AR2>
+ <AR3>16</AR3>
+ <AR4>23</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>18</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>3</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Earthquake*</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>13</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>0</LS2>
+ <LS3>10</LS3>
+ <LS4>35</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>40</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Eng Siren </name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>18</AR2>
+ <AR3>18</AR3>
+ <AR4>27</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>9</D2R2>
+ <D2R3>11</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>0</LS2>
+ <LS3>75</LS3>
+ <LS4>77</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Excuse Me </name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.68</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1.12</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>11</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>19</AR2>
+ <AR3>13</AR3>
+ <AR4>31</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>81</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-10</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Exo/Bird *</name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>71</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>16</AR2>
+ <AR3>16</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>44</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Explosion </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>57</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FaucetDrip</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>20</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.25</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>73</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>5</LS3>
+ <LS4>48</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>54</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Feedback *</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>57</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>67</OUT3>
+ <OUT4>73</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>50</LS2>
+ <LS3>59</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>99</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>45</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Flight Sim</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.48</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>26</AR2>
+ <AR3>15</AR3>
+ <AR4>15</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>26</D1R2>
+ <D1R3>26</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>7</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>54</LS2>
+ <LS3>19</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gizmo *</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1.25</Ratio3>
+ <Ratio4>1.75</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>20</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>75</OUT2>
+ <OUT3>78</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GrandPrix*</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>97</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>52</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>15</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>15</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>76</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GuiRoach::</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>39</Speed>
+ <Delay>54</Delay>
+ <PModDepth>27</PModDepth>
+ <AModDepth>68</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3.46</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>48</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>2</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>2</AR1>
+ <AR2>25</AR2>
+ <AR3>1</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>16</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V48</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>24</LS3>
+ <LS4>71</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gurgle </name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>16.96</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>22</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>48</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hard Rain </name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2.82</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>81</OUT1>
+ <OUT2>19</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Harley Hog</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>0</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>21</AR2>
+ <AR3>7</AR3>
+ <AR4>31</AR4>
+ <D1R1>19</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>18</D2R1>
+ <D2R2>18</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>24</D2R4>
+ <RR1>8</RR1>
+ <RR2>8</RR2>
+ <RR3>8</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Heart Beat</name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>51</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>91</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>13.84</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>14</AR3>
+ <AR4>13</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>1</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>10</LS1>
+ <LS2>40</LS2>
+ <LS3>10</LS3>
+ <LS4>40</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Helicopter</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>56</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>50</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>10</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hi Alarm </name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>58</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>80</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>12.72</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>5.19</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>21</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>16</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>17</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>15</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>98</OUT1>
+ <OUT2>51</OUT2>
+ <OUT3>88</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>46</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Hole in 1 </name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>47</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>8.48</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>8.48</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>7</AR2>
+ <AR3>31</AR3>
+ <AR4>9</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>15</RR1>
+ <RR2>4</RR2>
+ <RR3>15</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>63</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>House Fly </name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>42</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3.46</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4.71</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>18</AR2>
+ <AR3>15</AR3>
+ <AR4>18</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>9</RR3>
+ <RR4>12</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>82</OUT3>
+ <OUT4>51</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>HowlAtMoon</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>67</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>74</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>3</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4.32</Ratio1>
+ <Ratio2>4.75</Ratio2>
+ <Ratio3>19.03</Ratio3>
+ <Ratio4>16.3</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>24</FixRange1>
+ <FixRange2>44</FixRange2>
+ <FixRange3>72</FixRange3>
+ <FixRange4>41</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>2</AR2>
+ <AR3>12</AR3>
+ <AR4>8</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>13</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>14</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>23</D2R4>
+ <RR1>2</RR1>
+ <RR2>8</RR2>
+ <RR3>13</RR3>
+ <RR4>7</RR4>
+ <SHFT1>V12</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>V12</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>0</PR1>
+ <PR2>0</PR2>
+ <PR3>0</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>30</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>75</OUT3>
+ <OUT4>9</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>44</LS1>
+ <LS2>37</LS2>
+ <LS3>12</LS3>
+ <LS4>93</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>11</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>38</PortaTime>
+ <FSW>SUS</FSW>
+ <FCVolume>81</FCVolume>
+ <FCPitch>21</FCPitch>
+ <FCAmplitude>28</FCAmplitude>
+ <MWPitch>41</MWPitch>
+ <MWAmplitude>31</MWAmplitude>
+ <BCPitch>81</BCPitch>
+ <BCAmplitude>47</BCAmplitude>
+ <BCPitchBias>37</BCPitchBias>
+ <BCEGBias>27</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>Lil&apos;Birdie</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>56</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.73</Ratio1>
+ <Ratio2>7.85</Ratio2>
+ <Ratio3>1.73</Ratio3>
+ <Ratio4>0.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Lo Alarm </name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>24</Speed>
+ <Delay>6</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2.16</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>2</RR2>
+ <RR3>11</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V12</SHFT2>
+ <SHFT3>V48</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>58</OUT2>
+ <OUT3>68</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>21</LS2>
+ <LS3>12</LS3>
+ <LS4>15</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MT:Apr&apos;88 </name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>64</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>31</AR3>
+ <AR4>26</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>18</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MachineGun</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MalibuNite</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>33</Speed>
+ <Delay>0</Delay>
+ <PModDepth>53</PModDepth>
+ <AModDepth>28</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.62</Ratio1>
+ <Ratio2>3.93</Ratio2>
+ <Ratio3>11.36</Ratio3>
+ <Ratio4>0.93</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>10</FixRange1>
+ <FixRange2>23</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>15</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>1</AR1>
+ <AR2>1</AR2>
+ <AR3>1</AR3>
+ <AR4>7</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V24</SHFT2>
+ <SHFT3>V24</SHFT3>
+ <SHFT4>V12</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-4</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>30</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>1</ReverbRate>
+ </function>
+ <name>Med Musak </name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.68</Ratio2>
+ <Ratio3>3.14</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>11</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>1</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>14</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>15</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>62</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>12</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Mouse-Tom </name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.57</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>20</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>15</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-8</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Mr.Mr.Noiz</name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.57</Ratio1>
+ <Ratio2>1.41</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>30</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>20</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>19</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>15</RR1>
+ <RR2>2</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>11</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Noise Shot</name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>79</Speed>
+ <Delay>46</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>8</AR2>
+ <AR3>11</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>9</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ofthewall*</name>
+ <prog>56</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>14</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>7</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3.5</Ratio1>
+ <Ratio2>7.75</Ratio2>
+ <Ratio3>3.68</Ratio3>
+ <Ratio4>10.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>120</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>19</FixRange3>
+ <FixRange4>64</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>3</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>99</LS2>
+ <LS3>90</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-9</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>55</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OldClock </name>
+ <prog>57</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>16</Speed>
+ <Delay>0</Delay>
+ <PModDepth>89</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>15</AR4>
+ <D1R1>2</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>13</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>60</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OutOfTune </name>
+ <prog>58</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>10</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>2</AR1>
+ <AR2>31</AR2>
+ <AR3>2</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>1</RR2>
+ <RR3>6</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>74</PR1>
+ <PR2>2</PR2>
+ <PR3>27</PR3>
+ <PL1>0</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Passing By</name>
+ <prog>59</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>16</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pull Over </name>
+ <prog>60</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>46</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>16.96</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>25.95</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W7</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>29</AR1>
+ <AR2>13</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>R2-D2 *</name>
+ <prog>61</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>60</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>53</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Racing Car</name>
+ <prog>62</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>86</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>16.87</Ratio1>
+ <Ratio2>3.67</Ratio2>
+ <Ratio3>19.56</Ratio3>
+ <Ratio4>13.56</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>20</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>62</FixRange3>
+ <FixRange4>25</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>21</AR2>
+ <AR3>11</AR3>
+ <AR4>3</AR4>
+ <D1R1>24</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>5</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>2</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>81</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RADIATION?</name>
+ <prog>63</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>85</Speed>
+ <Delay>0</Delay>
+ <PModDepth>45</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.71</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.46</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>44</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Rain Storm</name>
+ <prog>64</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>81</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>10.59</Ratio1>
+ <Ratio2>1.81</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>18.77</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>66</FixRange1>
+ <FixRange2>21</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>85</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>18</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>6</RR2>
+ <RR3>5</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>0</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Refs.Wisl*</name>
+ <prog>65</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>41</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>66</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.1</name>
+ <prog>66</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>41</Speed>
+ <Delay>61</Delay>
+ <PModDepth>84</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>19</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>24</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>55</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.2</name>
+ <prog>67</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>51</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>22</AR2>
+ <AR3>22</AR3>
+ <AR4>19</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>10</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>89</OUT1>
+ <OUT2>73</OUT2>
+ <OUT3>97</OUT3>
+ <OUT4>88</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.3</name>
+ <prog>68</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>64</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>1</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>21</AR3>
+ <AR4>31</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.4</name>
+ <prog>69</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>3</AR2>
+ <AR3>19</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Repeater.5</name>
+ <prog>70</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>88</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>50</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>8.48</Ratio3>
+ <Ratio4>8.48</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>52</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ringing..1</name>
+ <prog>71</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>59</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>60</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>10</Ratio1>
+ <Ratio2>10</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>2</RR2>
+ <RR3>2</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>57</OUT3>
+ <OUT4>28</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ringing..2</name>
+ <prog>72</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>72</PModDepth>
+ <AModDepth>60</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>12</AR2>
+ <AR3>31</AR3>
+ <AR4>10</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>6</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RiseDecent</name>
+ <prog>73</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>3</PortaTime>
+ <FSW>SUS</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand1</name>
+ <prog>74</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>28</Delay>
+ <PModDepth>19</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>17</AR2>
+ <AR3>18</AR3>
+ <AR4>12</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>4</D1R4>
+ <D1L1>9</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>53</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>54</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>8</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand2</name>
+ <prog>75</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand3</name>
+ <prog>76</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>0</RR2>
+ <RR3>0</RR3>
+ <RR4>0</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>66</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>33</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand4</name>
+ <prog>77</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>0</RR2>
+ <RR3>0</RR3>
+ <RR4>0</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>50</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>33</LS2>
+ <LS3>27</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand5</name>
+ <prog>78</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand6</name>
+ <prog>79</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>23</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>92</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>MONO</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>3</PortaTime>
+ <FSW>SUS</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand7</name>
+ <prog>80</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>82</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand8</name>
+ <prog>81</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>9</Delay>
+ <PModDepth>4</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>28</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>1</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>95</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>14</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>RubberBand9</name>
+ <prog>82</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>88</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>10.38</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>85</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SCM Writer</name>
+ <prog>83</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.74</Ratio2>
+ <Ratio3>5.4</Ratio3>
+ <Ratio4>8.93</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>20</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>23</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>29</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>13</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>3</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>93</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Saron Gam </name>
+ <prog>84</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>10.59</Ratio2>
+ <Ratio3>22.92</Ratio3>
+ <Ratio4>11.02</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>52</FixRange3>
+ <FixRange4>70</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>3</AR1>
+ <AR2>23</AR2>
+ <AR3>23</AR3>
+ <AR4>16</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>15</RR1>
+ <RR2>13</RR2>
+ <RR3>10</RR3>
+ <RR4>13</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Shore Wave</name>
+ <prog>85</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>10.59</Ratio2>
+ <Ratio3>22.92</Ratio3>
+ <Ratio4>11.02</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>52</FixRange3>
+ <FixRange4>70</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>3</AR1>
+ <AR2>23</AR2>
+ <AR3>23</AR3>
+ <AR4>16</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>7</RR2>
+ <RR3>4</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Shore Wv2 </name>
+ <prog>86</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>13</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>14</AR2>
+ <AR3>16</AR3>
+ <AR4>14</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>43</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sick Siren</name>
+ <prog>87</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>42</PModDepth>
+ <AModDepth>60</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.32</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1.23</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>118</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>15</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>99</LS1>
+ <LS2>2</LS2>
+ <LS3>0</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space BUG?</name>
+ <prog>88</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>10</Speed>
+ <Delay>8</Delay>
+ <PModDepth>45</PModDepth>
+ <AModDepth>60</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>0.81</Ratio3>
+ <Ratio4>1.37</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>13</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>14</AR2>
+ <AR3>10</AR3>
+ <AR4>22</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>8</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>4</RR1>
+ <RR2>2</RR2>
+ <RR3>4</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>94</PR1>
+ <PR2>99</PR2>
+ <PR3>18</PR3>
+ <PL1>21</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>3</LS2>
+ <LS3>0</LS3>
+ <LS4>3</LS4>
+ </scaling>
+ <function>
+ <Transpose>3</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space Gong</name>
+ <prog>89</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>57</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>28</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>31</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>10</RR1>
+ <RR2>10</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space Gun </name>
+ <prog>90</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SIXTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.57</Ratio2>
+ <Ratio3>2.82</Ratio3>
+ <Ratio4>3.14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>1</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>6</AR2>
+ <AR3>11</AR3>
+ <AR4>5</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>2</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>1</LS1>
+ <LS2>2</LS2>
+ <LS3>3</LS3>
+ <LS4>96</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>60</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space Talk</name>
+ <prog>91</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>75</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>25</AR2>
+ <AR3>25</AR3>
+ <AR4>25</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>15</D2R2>
+ <D2R3>15</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>2</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>98</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>5</LS2>
+ <LS3>5</LS3>
+ <LS4>5</LS4>
+ </scaling>
+ <function>
+ <Transpose>6</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space Vibe</name>
+ <prog>92</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>33</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>6</AR1>
+ <AR2>4</AR2>
+ <AR3>6</AR3>
+ <AR4>4</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space....1</name>
+ <prog>93</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>47</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>6</Ratio1>
+ <Ratio2>9</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>3</AR2>
+ <AR3>9</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space....2</name>
+ <prog>94</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>43</Speed>
+ <Delay>65</Delay>
+ <PModDepth>11</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3.14</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>1</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>28</AR1>
+ <AR2>4</AR2>
+ <AR3>21</AR3>
+ <AR4>25</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>21</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space....3</name>
+ <prog>95</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>6</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>29</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>21</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Space....4</name>
+ <prog>96</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>9</RR2>
+ <RR3>10</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpaceBirds</name>
+ <prog>97</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>13</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>30</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>6.28</Ratio3>
+ <Ratio4>23.55</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>5</AR1>
+ <AR2>20</AR2>
+ <AR3>21</AR3>
+ <AR4>4</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>6</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>36</LS2>
+ <LS3>0</LS3>
+ <LS4>34</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>Spc Midiot</name>
+ <prog>98</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>25</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>3.06</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>17</AR1>
+ <AR2>20</AR2>
+ <AR3>22</AR3>
+ <AR4>20</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>8</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>82</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>43</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SteelPan *</name>
+ <prog>99</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>5.19</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>20</AR2>
+ <AR3>20</AR3>
+ <AR4>18</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>5</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>1</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>96</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Storm Wind</name>
+ <prog>100</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.19</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>17</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>18</AR2>
+ <AR3>23</AR3>
+ <AR4>18</AR4>
+ <D1R1>21</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>10</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>83</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>51</OUT3>
+ <OUT4>58</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>3</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>2</LS2>
+ <LS3>0</LS3>
+ <LS4>6</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>TAP TAP&lt;&lt;&lt;</name>
+ <prog>101</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>58</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>12.5</Ratio1>
+ <Ratio2>13.31</Ratio2>
+ <Ratio3>16.28</Ratio3>
+ <Ratio4>16.68</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>104</FixRange1>
+ <FixRange2>69</FixRange2>
+ <FixRange3>54</FixRange3>
+ <FixRange4>74</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>72</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Telephone*</name>
+ <prog>102</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>35</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>18.24</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>79</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W7</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>18</AR1>
+ <AR2>31</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>3</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>36</PR2>
+ <PR3>17</PR3>
+ <PL1>37</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>84</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>52</OUT3>
+ <OUT4>46</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>42</LS3>
+ <LS4>32</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Terror! </name>
+ <prog>103</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>71</Speed>
+ <Delay>0</Delay>
+ <PModDepth>60</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>0.71</Ratio3>
+ <Ratio4>0.78</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>14</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Traffic..1</name>
+ <prog>104</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>95</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>3</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>2</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>50</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>72</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>14</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Traffic..2</name>
+ <prog>105</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>12</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1.57</Ratio3>
+ <Ratio4>1.57</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>15</AR2>
+ <AR3>31</AR3>
+ <AR4>21</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>59</OUT2>
+ <OUT3>60</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Tug Boat </name>
+ <prog>106</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>74</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>20.8</Ratio1>
+ <Ratio2>12.12</Ratio2>
+ <Ratio3>8.24</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>20</FixRange1>
+ <FixRange2>66</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>17</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>3</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Typwriter*</name>
+ <prog>107</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>16</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>10</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>54</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>UFO Decent</name>
+ <prog>108</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>SAWUP</Wave>
+ <Speed>68</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>7</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>71</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name> Uzzie </name>
+ <prog>109</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>67</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>99</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>8.63</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>8</AR2>
+ <AR3>6</AR3>
+ <AR4>6</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>68</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Water *</name>
+ <prog>110</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>6</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....1</name>
+ <prog>111</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>4</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>90</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>4</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....2</name>
+ <prog>112</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>88</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....3</name>
+ <prog>113</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>5</Speed>
+ <Delay>0</Delay>
+ <PModDepth>66</PModDepth>
+ <AModDepth>85</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>13.84</Ratio2>
+ <Ratio3>18.84</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>10</AR3>
+ <AR4>30</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>1</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....4</name>
+ <prog>114</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIRST</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>9</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>7</RR1>
+ <RR2>1</RR2>
+ <RR3>3</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Waves....5</name>
+ <prog>115</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>7</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.41</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>13</Ratio3>
+ <Ratio4>10.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>64</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-1</DET2>
+ <DET3>2</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>6</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>19</D2R2>
+ <D2R3>19</D2R3>
+ <D2R4>19</D2R4>
+ <RR1>2</RR1>
+ <RR2>1</RR2>
+ <RR3>1</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>0</OUT2>
+ <OUT3>64</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>83</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Wind *</name>
+ <prog>116</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>16</D1R2>
+ <D1R3>4</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>12</RR1>
+ <RR2>4</RR2>
+ <RR3>10</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>69</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>&gt;&gt;WOW&lt;&lt; </name>
+ <prog>117</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SECOND</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>3.46</Ratio3>
+ <Ratio4>17.27</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>20</D1R2>
+ <D1R3>11</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>16</D2R2>
+ <D2R3>18</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>1</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>7</ReverbRate>
+ </function>
+ <name>WaterGlass</name>
+ <prog>118</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>20.5</Ratio2>
+ <Ratio3>8.81</Ratio3>
+ <Ratio4>22.81</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>81</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>83</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>29</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>7</RR1>
+ <RR2>9</RR2>
+ <RR3>7</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WeirdAxe *</name>
+ <prog>119</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>25.95</Ratio1>
+ <Ratio2>10.59</Ratio2>
+ <Ratio3>22.92</Ratio3>
+ <Ratio4>11.02</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>yes</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>52</FixRange3>
+ <FixRange4>70</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>11</RR1>
+ <RR2>10</RR2>
+ <RR3>12</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>90</OUT1>
+ <OUT2>86</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>White Blow</name>
+ <prog>120</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ <deicsOnzeCategory version="1.0">
+ <categoryName>OTHER</categoryName>
+ <hbank>7</hbank>
+ <deicsOnzeSubcategory version="1.0">
+ <subcategoryName>Other</subcategoryName>
+ <lbank>0</lbank>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>17</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>7</EBS1>
+ <EBS2>3</EBS2>
+ <EBS3>3</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>13</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>-2</DET2>
+ <DET3>1</DET3>
+ <DET4>1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>70</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>120 VAC </name>
+ <prog>0</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>9</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>5.81</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>21</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W7</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>2</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>40</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>15</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Amazon </name>
+ <prog>1</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>1</Delay>
+ <PModDepth>22</PModDepth>
+ <AModDepth>12</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>2</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6.16</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>31</AR2>
+ <AR3>11</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>9</LS1>
+ <LS2>10</LS2>
+ <LS3>9</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>55</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ArcoGlass*</name>
+ <prog>2</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.87</Ratio1>
+ <Ratio2>8.48</Ratio2>
+ <Ratio3>0.87</Ratio3>
+ <Ratio4>9.89</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>11</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>5</RR1>
+ <RR2>0</RR2>
+ <RR3>7</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>80</OUT1>
+ <OUT2>47</OUT2>
+ <OUT3>72</OUT3>
+ <OUT4>0</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Aviary </name>
+ <prog>3</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>24</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>64</LS2>
+ <LS3>39</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>99</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>BC1 GlassV</name>
+ <prog>4</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.49</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>9</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>25</D1R2>
+ <D1R3>17</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>9</D1L3>
+ <D1L4>13</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>17</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>9</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>85</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>16</MWPitch>
+ <MWAmplitude>46</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Botl.Shff*</name>
+ <prog>5</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>20.99</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>30</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>10</RR1>
+ <RR2>11</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>61</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>83</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>20</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Cairo *</name>
+ <prog>6</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>3</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>20.86</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Celestial </name>
+ <prog>7</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>10</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>3</DET2>
+ <DET3>-1</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>8</D1L3>
+ <D1L4>8</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>4</RR1>
+ <RR2>3</RR2>
+ <RR3>4</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>91</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ChimeStrig</name>
+ <prog>8</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>42</Speed>
+ <Delay>72</Delay>
+ <PModDepth>1</PModDepth>
+ <AModDepth>75</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>4</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>82</OUT2>
+ <OUT3>83</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>10</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Deep Space</name>
+ <prog>9</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>3</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>11</AR2>
+ <AR3>10</AR3>
+ <AR4>12</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>EleChamber</name>
+ <prog>10</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>20</Speed>
+ <Delay>79</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>2</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>10</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Enc3rdKind</name>
+ <prog>11</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>50</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>9</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>6</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>20</AR1>
+ <AR2>31</AR2>
+ <AR3>20</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>3</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>86</OUT1>
+ <OUT2>60</OUT2>
+ <OUT3>86</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>0</LS2>
+ <LS3>30</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Etherial </name>
+ <prog>12</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.51</Ratio2>
+ <Ratio3>10.22</Ratio3>
+ <Ratio4>1.58</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>-1</DET1>
+ <DET2>1</DET2>
+ <DET3>2</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>24</AR4>
+ <D1R1>20</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>7</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>21</D2R3>
+ <D2R4>22</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>15</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>95</OUT1>
+ <OUT2>69</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>5</LS1>
+ <LS2>27</LS2>
+ <LS3>3</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>19</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>6</ReverbRate>
+ </function>
+ <name>Floot Base</name>
+ <prog>13</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>24</AR2>
+ <AR3>15</AR3>
+ <AR4>22</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>8</RR3>
+ <RR4>10</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>91</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>57</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>91</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>0</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Full Ranks</name>
+ <prog>14</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>97</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>20</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>FuzzyPad </name>
+ <prog>15</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>82</Speed>
+ <Delay>0</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2.64</Ratio2>
+ <Ratio3>5.12</Ratio3>
+ <Ratio4>8.87</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>19</FixRange2>
+ <FixRange3>10</FixRange3>
+ <FixRange4>22</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>24</AR3>
+ <AR4>21</AR4>
+ <D1R1>18</D1R1>
+ <D1R2>14</D1R2>
+ <D1R3>19</D1R3>
+ <D1R4>19</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>8</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>74</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Gender Gam</name>
+ <prog>16</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>6.92</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>112</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>1</DET1>
+ <DET2>-1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>15</AR1>
+ <AR2>31</AR2>
+ <AR3>15</AR3>
+ <AR4>28</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>3</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GlassHarp1</name>
+ <prog>17</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>1</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>24</Delay>
+ <PModDepth>3</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>7</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>5</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>8</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>12</AR2>
+ <AR3>11</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>10</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>13</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>92</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>64</LS2>
+ <LS3>39</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>7</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>1</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GlassHarp2</name>
+ <prog>18</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>5</Ratio1>
+ <Ratio2>15</Ratio2>
+ <Ratio3>5</Ratio3>
+ <Ratio4>14.43</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>yes</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>119</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W3</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>2</DET2>
+ <DET3>3</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>10</AR1>
+ <AR2>7</AR2>
+ <AR3>12</AR3>
+ <AR4>12</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>9</D1L2>
+ <D1L3>3</D1L3>
+ <D1L4>10</D1L4>
+ <D2R1>5</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>39</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>GlassHarp3</name>
+ <prog>19</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>14</Delay>
+ <PModDepth>28</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>120</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>65</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>11</AR1>
+ <AR2>10</AR2>
+ <AR3>11</AR3>
+ <AR4>10</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>2</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>4</RR1>
+ <RR2>5</RR2>
+ <RR3>4</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>79</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>39</LS2>
+ <LS3>0</LS3>
+ <LS4>39</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>4</ReverbRate>
+ </function>
+ <name>HarmoPad </name>
+ <prog>20</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>2</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>32</Speed>
+ <Delay>59</Delay>
+ <PModDepth>2</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>0</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>0.5</Ratio1>
+ <Ratio2>0.5</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>9</AR2>
+ <AR3>22</AR3>
+ <AR4>9</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>21</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>21</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>4</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Impression</name>
+ <prog>21</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>2</Delay>
+ <PModDepth>13</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-2</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>18</AR2>
+ <AR3>21</AR3>
+ <AR4>18</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>4</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>9</RR1>
+ <RR2>4</RR2>
+ <RR3>9</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>77</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>84</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jump.....1</name>
+ <prog>22</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>38</Speed>
+ <Delay>33</Delay>
+ <PModDepth>32</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>18</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>22</D1R2>
+ <D1R3>22</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>24</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>9</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>87</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>3</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Jump.....2</name>
+ <prog>23</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>8.63</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>89</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>5</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KrstlChoir</name>
+ <prog>24</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>1</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.5</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>9.16</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>16</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W3</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W3</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>11</AR2>
+ <AR3>15</AR3>
+ <AR4>31</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>17</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>79</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>KrystlPad1</name>
+ <prog>25</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>9</Delay>
+ <PModDepth>7</PModDepth>
+ <AModDepth>31</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>2.99</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3.08</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>10</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>11</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>12</AR1>
+ <AR2>19</AR2>
+ <AR3>28</AR3>
+ <AR4>12</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>1</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>70</OUT3>
+ <OUT4>63</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>31</MWAmplitude>
+ <BCPitch>16</BCPitch>
+ <BCAmplitude>30</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>MilkBottle</name>
+ <prog>26</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>24</Speed>
+ <Delay>57</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>25</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>10</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>5</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>66</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Movement.1</name>
+ <prog>27</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>37</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>-1</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>11</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>9</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>62</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>0</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Movement.2</name>
+ <prog>28</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>4</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>15.89</Ratio1>
+ <Ratio2>17.17</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>yes</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>34</FixRange1>
+ <FixRange2>79</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W2</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>22</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>28</D1R3>
+ <D1R4>26</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>9</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>31</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>1</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>4</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>82</OUT1>
+ <OUT2>94</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Musicbox *</name>
+ <prog>29</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>1</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>1</EBS3>
+ <EBS4>3</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>0</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>20.86</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>1</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>2</AR1>
+ <AR2>2</AR2>
+ <AR3>2</AR3>
+ <AR4>2</AR4>
+ <D1R1>13</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>29</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>3</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>85</OUT3>
+ <OUT4>65</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Obelisk </name>
+ <prog>30</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>72</Speed>
+ <Delay>42</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>39</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>18.37</Ratio2>
+ <Ratio3>11</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>2</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>4</D1R1>
+ <D1R2>5</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>4</D1L1>
+ <D1L2>4</D1L2>
+ <D1L3>4</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>71</OUT2>
+ <OUT3>93</OUT3>
+ <OUT4>80</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt E.T. </name>
+ <prog>31</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>21</Speed>
+ <Delay>0</Delay>
+ <PModDepth>21</PModDepth>
+ <AModDepth>35</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>3</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>4</Ratio2>
+ <Ratio3>8</Ratio3>
+ <Ratio4>25.95</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>18</AR2>
+ <AR3>10</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>5</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>14</D2R2>
+ <D2R3>9</D2R3>
+ <D2R4>31</D2R4>
+ <RR1>15</RR1>
+ <RR2>15</RR2>
+ <RR3>15</RR3>
+ <RR4>9</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>97</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Ornt Quest</name>
+ <prog>32</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>18.37</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>4</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>1</DET2>
+ <DET3>-1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>31</AR2>
+ <AR3>18</AR3>
+ <AR4>18</AR4>
+ <D1R1>3</D1R1>
+ <D1R2>19</D1R2>
+ <D1R3>2</D1R3>
+ <D1R4>6</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>21</D2R1>
+ <D2R2>29</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>9</RR1>
+ <RR2>9</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>93</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>70</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>3</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>46</LS3>
+ <LS4>46</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntFlight</name>
+ <prog>33</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>56</Speed>
+ <Delay>68</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>63</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>3</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>6</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>9</AR4>
+ <D1R1>5</D1R1>
+ <D1R2>10</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>2</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntSound1</name>
+ <prog>34</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>SQUARE</Wave>
+ <Speed>56</Speed>
+ <Delay>68</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>63</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>3</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>9</AR2>
+ <AR3>22</AR3>
+ <AR4>9</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>3</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>4</D2R3>
+ <D2R4>9</D2R4>
+ <RR1>7</RR1>
+ <RR2>2</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>64</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>OrntSound2</name>
+ <prog>35</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>0</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>0</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>7</Ratio1>
+ <Ratio2>7</Ratio2>
+ <Ratio3>3.5</Ratio3>
+ <Ratio4>10.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>16</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>2</DET1>
+ <DET2>-2</DET2>
+ <DET3>2</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>15</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>10</D1L2>
+ <D1L3>10</D1L3>
+ <D1L4>11</D1L4>
+ <D2R1>12</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>12</D2R3>
+ <D2R4>11</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>84</OUT3>
+ <OUT4>75</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>ParisDream</name>
+ <prog>36</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>14</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>10</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>8</AR1>
+ <AR2>10</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>6</RR1>
+ <RR2>3</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>76</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>99</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>2</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoVoice</name>
+ <prog>37</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>6</Delay>
+ <PModDepth>10</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>3</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>2.99</Ratio3>
+ <Ratio4>2.99</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>34</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>28</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>28</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>30</LS1>
+ <LS2>30</LS2>
+ <LS3>30</LS3>
+ <LS4>30</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PianoStrng</name>
+ <prog>38</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>11</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>15.7</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>112</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W6</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>11</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>15</D1R3>
+ <D1R4>20</D1R4>
+ <D1L1>11</D1L1>
+ <D1L2>6</D1L2>
+ <D1L3>11</D1L3>
+ <D1L4>4</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>4</D2R2>
+ <D2R3>3</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>6</RR1>
+ <RR2>10</RR2>
+ <RR3>5</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>94</OUT3>
+ <OUT4>91</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>2</RS2>
+ <RS3>2</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>50</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PlasticHit</name>
+ <prog>39</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>33</Speed>
+ <Delay>35</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>7</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>2</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>14</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>2</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>9</AR1>
+ <AR2>24</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>16</D1R1>
+ <D1R2>3</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>7</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>8</D1L2>
+ <D1L3>7</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>3</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>6</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>94</OUT1>
+ <OUT2>88</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>1</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Pno String</name>
+ <prog>40</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>28</Speed>
+ <Delay>14</Delay>
+ <PModDepth>9</PModDepth>
+ <AModDepth>46</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>4</EBS1>
+ <EBS2>4</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8.98</Ratio1>
+ <Ratio2>9.07</Ratio2>
+ <Ratio3>1.5</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>15</FixRange2>
+ <FixRange3>16</FixRange3>
+ <FixRange4>97</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W6</OSW2>
+ <OSW3>W8</OSW3>
+ <OSW4>W5</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>0</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>7</AR1>
+ <AR2>6</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>7</D1R1>
+ <D1R2>11</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>31</D1R4>
+ <D1L1>14</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>1</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>8</D2R3>
+ <D2R4>8</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>78</OUT1>
+ <OUT2>78</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>71</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>23</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>7</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>57</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PnoClouds </name>
+ <prog>41</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FOURTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>20</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>6</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>26</AR1>
+ <AR2>31</AR2>
+ <AR3>31</AR3>
+ <AR4>31</AR4>
+ <D1R1>23</D1R1>
+ <D1R2>2</D1R2>
+ <D1R3>18</D1R3>
+ <D1R4>12</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>6</D1L4>
+ <D2R1>8</D2R1>
+ <D2R2>3</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>8</RR1>
+ <RR2>11</RR2>
+ <RR3>8</RR3>
+ <RR4>11</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>97</OUT2>
+ <OUT3>96</OUT3>
+ <OUT4>86</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>2</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>67</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>1</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>50</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>PopPercuss</name>
+ <prog>42</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>0</Delay>
+ <PModDepth>15</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>1</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>1</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>1.49</Ratio3>
+ <Ratio4>1.51</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>9</FixRange3>
+ <FixRange4>14</FixRange4>
+ </frequency>
+ <OSW1>W4</OSW1>
+ <OSW2>W4</OSW2>
+ <OSW3>W4</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>-3</DET3>
+ <DET4>3</DET4>
+ <eg>
+ <AR1>14</AR1>
+ <AR2>14</AR2>
+ <AR3>14</AR3>
+ <AR4>14</AR4>
+ <D1R1>8</D1R1>
+ <D1R2>8</D1R2>
+ <D1R3>8</D1R3>
+ <D1R4>8</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>5</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>98</OUT2>
+ <OUT3>98</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>20</LS1>
+ <LS2>22</LS2>
+ <LS3>29</LS3>
+ <LS4>29</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FINGER</PortaMode>
+ <PortaTime>3</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Sawsy Pad1</name>
+ <prog>43</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>19</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>4</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>8</Ratio1>
+ <Ratio2>6</Ratio2>
+ <Ratio3>5.65</Ratio3>
+ <Ratio4>5.65</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>13</AR2>
+ <AR3>12</AR3>
+ <AR4>10</AR4>
+ <D1R1>27</D1R1>
+ <D1R2>27</D1R2>
+ <D1R3>27</D1R3>
+ <D1R4>27</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>67</OUT2>
+ <OUT3>55</OUT3>
+ <OUT4>49</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-12</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Solstice </name>
+ <prog>44</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>31</Speed>
+ <Delay>0</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>4</PModSens>
+ <AMS>2</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>on</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>3</KVS1>
+ <KVS2>0</KVS2>
+ <KVS3>3</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.51</Ratio1>
+ <Ratio2>1.49</Ratio2>
+ <Ratio3>0.75</Ratio3>
+ <Ratio4>9</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>14</FixRange1>
+ <FixRange2>9</FixRange2>
+ <FixRange3>12</FixRange3>
+ <FixRange4>96</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W8</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>19</AR1>
+ <AR2>19</AR2>
+ <AR3>31</AR3>
+ <AR4>30</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>12</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>11</D1R4>
+ <D1L1>10</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>4</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>2</D2R3>
+ <D2R4>15</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>87</OUT1>
+ <OUT2>84</OUT2>
+ <OUT3>92</OUT3>
+ <OUT4>67</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>5</LS2>
+ <LS3>8</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-7</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpoonChoir</name>
+ <prog>45</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>4</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>30</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>21</AR1>
+ <AR2>24</AR2>
+ <AR3>21</AR3>
+ <AR4>16</AR4>
+ <D1R1>29</D1R1>
+ <D1R2>18</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>10</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>12</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>6</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>6</D2R4>
+ <RR1>15</RR1>
+ <RR2>10</RR2>
+ <RR3>8</RR3>
+ <RR4>8</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>90</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>89</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>5</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>SpreadThin</name>
+ <prog>46</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>27</Speed>
+ <Delay>40</Delay>
+ <PModDepth>16</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>2</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>7</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>14</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W5</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>1</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>83</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>St Nick..1</name>
+ <prog>47</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>34</Speed>
+ <Delay>40</Delay>
+ <PModDepth>43</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>1</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>3</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>1</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W2</OSW1>
+ <OSW2>W2</OSW2>
+ <OSW3>W2</OSW3>
+ <OSW4>W3</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>25</AR1>
+ <AR2>25</AR2>
+ <AR3>12</AR3>
+ <AR4>31</AR4>
+ <D1R1>12</D1R1>
+ <D1R2>31</D1R2>
+ <D1R3>12</D1R3>
+ <D1R4>0</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>6</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>6</D2R3>
+ <D2R4>0</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>1</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>90</OUT3>
+ <OUT4>76</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>St Nick..2</name>
+ <prog>48</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>THIRD</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>99</Speed>
+ <Delay>99</Delay>
+ <PModDepth>6</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>4</KVS2>
+ <KVS3>6</KVS3>
+ <KVS4>5</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>0.5</Ratio3>
+ <Ratio4>2</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>5</AR1>
+ <AR2>4</AR2>
+ <AR3>4</AR3>
+ <AR4>4</AR4>
+ <D1R1>14</D1R1>
+ <D1R2>13</D1R2>
+ <D1R3>14</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>7</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>6</RR1>
+ <RR2>6</RR2>
+ <RR3>6</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>56</OUT3>
+ <OUT4>77</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>StonedCycl</name>
+ <prog>49</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>EIGHTH</ALG>
+ <Feedback>5</Feedback>
+ <lfo>
+ <Wave>SHOLD</Wave>
+ <Speed>50</Speed>
+ <Delay>0</Delay>
+ <PModDepth>99</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>0</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1</Ratio2>
+ <Ratio3>4</Ratio3>
+ <Ratio4>0.5</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W6</OSW1>
+ <OSW2>W5</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W6</OSW4>
+ <DET1>3</DET1>
+ <DET2>-3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>27</AR2>
+ <AR3>15</AR3>
+ <AR4>12</AR4>
+ <D1R1>0</D1R1>
+ <D1R2>0</D1R2>
+ <D1R3>0</D1R3>
+ <D1R4>15</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>15</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>15</D1L4>
+ <D2R1>13</D2R1>
+ <D2R2>13</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>13</D2R4>
+ <RR1>7</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>0</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>12</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Texture *</name>
+ <prog>50</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>29</Speed>
+ <Delay>18</Delay>
+ <PModDepth>30</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>5</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>2</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1.5</Ratio1>
+ <Ratio2>20.99</Ratio2>
+ <Ratio3>1.51</Ratio3>
+ <Ratio4>1.49</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>16</FixRange1>
+ <FixRange2>14</FixRange2>
+ <FixRange3>14</FixRange3>
+ <FixRange4>9</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>-3</DET2>
+ <DET3>1</DET3>
+ <DET4>-2</DET4>
+ <eg>
+ <AR1>27</AR1>
+ <AR2>30</AR2>
+ <AR3>30</AR3>
+ <AR4>30</AR4>
+ <D1R1>6</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>6</D1R3>
+ <D1R4>2</D1R4>
+ <D1L1>0</D1L1>
+ <D1L2>11</D1L2>
+ <D1L3>0</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>31</D2R1>
+ <D2R2>10</D2R2>
+ <D2R3>10</D2R3>
+ <D2R4>7</D2R4>
+ <RR1>11</RR1>
+ <RR2>8</RR2>
+ <RR3>7</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>96</OUT1>
+ <OUT2>89</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>94</OUT4>
+ <scaling>
+ <RS1>2</RS1>
+ <RS2>3</RS2>
+ <RS3>1</RS3>
+ <RS4>3</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-19</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>99</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>That Girl*</name>
+ <prog>51</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>on</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>6</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>4</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>1.73</Ratio2>
+ <Ratio3>4.24</Ratio3>
+ <Ratio4>1</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>31</AR1>
+ <AR2>31</AR2>
+ <AR3>27</AR3>
+ <AR4>31</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>15</D1R2>
+ <D1R3>3</D1R3>
+ <D1R4>18</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>14</D1L2>
+ <D1L3>14</D1L3>
+ <D1L4>14</D1L4>
+ <D2R1>15</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>1</D2R3>
+ <D2R4>12</D2R4>
+ <RR1>6</RR1>
+ <RR2>4</RR2>
+ <RR3>2</RR3>
+ <RR4>6</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>80</OUT2>
+ <OUT3>81</OUT3>
+ <OUT4>95</OUT4>
+ <scaling>
+ <RS1>0</RS1>
+ <RS2>1</RS2>
+ <RS3>0</RS3>
+ <RS4>0</RS4>
+ <LS1>0</LS1>
+ <LS2>0</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>1</MWPitch>
+ <MWAmplitude>99</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>Up We Go </name>
+ <prog>52</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>0</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>8</Speed>
+ <Delay>0</Delay>
+ <PModDepth>8</PModDepth>
+ <AModDepth>34</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>3</PModSens>
+ <AMS>3</AMS>
+ <AME1>on</AME1>
+ <AME2>on</AME2>
+ <AME3>on</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>2</KVS1>
+ <KVS2>1</KVS2>
+ <KVS3>4</KVS3>
+ <KVS4>1</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>2</Ratio1>
+ <Ratio2>8</Ratio2>
+ <Ratio3>2</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>3</DET3>
+ <DET4>-3</DET4>
+ <eg>
+ <AR1>3</AR1>
+ <AR2>8</AR2>
+ <AR3>8</AR3>
+ <AR4>3</AR4>
+ <D1R1>1</D1R1>
+ <D1R2>7</D1R2>
+ <D1R3>9</D1R3>
+ <D1R4>5</D1R4>
+ <D1L1>12</D1L1>
+ <D1L2>12</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>0</D2R1>
+ <D2R2>1</D2R2>
+ <D2R3>0</D2R3>
+ <D2R4>5</D2R4>
+ <RR1>4</RR1>
+ <RR2>4</RR2>
+ <RR3>4</RR3>
+ <RR4>4</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>91</OUT1>
+ <OUT2>52</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>53</OUT4>
+ <scaling>
+ <RS1>3</RS1>
+ <RS2>1</RS2>
+ <RS3>3</RS3>
+ <RS4>1</RS4>
+ <LS1>50</LS1>
+ <LS2>64</LS2>
+ <LS3>50</LS3>
+ <LS4>64</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>4</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>96</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>5</ReverbRate>
+ </function>
+ <name>WineGlass*</name>
+ <prog>53</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>FIFTH</ALG>
+ <Feedback>6</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>26</Speed>
+ <Delay>9</Delay>
+ <PModDepth>5</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>5</KVS1>
+ <KVS2>6</KVS2>
+ <KVS3>5</KVS3>
+ <KVS4>7</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>4</Ratio1>
+ <Ratio2>15.25</Ratio2>
+ <Ratio3>4.02</Ratio3>
+ <Ratio4>8.04</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>yes</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>84</FixRange2>
+ <FixRange3>17</FixRange3>
+ <FixRange4>10</FixRange4>
+ </frequency>
+ <OSW1>W5</OSW1>
+ <OSW2>W8</OSW2>
+ <OSW3>W7</OSW3>
+ <OSW4>W4</OSW4>
+ <DET1>-3</DET1>
+ <DET2>3</DET2>
+ <DET3>-3</DET3>
+ <DET4>-1</DET4>
+ <eg>
+ <AR1>16</AR1>
+ <AR2>25</AR2>
+ <AR3>18</AR3>
+ <AR4>20</AR4>
+ <D1R1>9</D1R1>
+ <D1R2>9</D1R2>
+ <D1R3>7</D1R3>
+ <D1R4>25</D1R4>
+ <D1L1>13</D1L1>
+ <D1L2>0</D1L2>
+ <D1L3>12</D1L3>
+ <D1L4>0</D1L4>
+ <D2R1>7</D2R1>
+ <D2R2>0</D2R2>
+ <D2R3>7</D2R3>
+ <D2R4>3</D2R4>
+ <RR1>5</RR1>
+ <RR2>5</RR2>
+ <RR3>5</RR3>
+ <RR4>5</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>V48</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>V24</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>62</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>93</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>2</RS2>
+ <RS3>1</RS3>
+ <RS4>2</RS4>
+ <LS1>0</LS1>
+ <LS2>31</LS2>
+ <LS3>0</LS3>
+ <LS4>0</LS4>
+ </scaling>
+ <function>
+ <Transpose>-24</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>99</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>25</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>16</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>WireWaves </name>
+ <prog>54</prog>
+ </deicsOnzePreset>
+ <deicsOnzePreset version="1.0">
+ <ALG>SEVENTH</ALG>
+ <Feedback>7</Feedback>
+ <lfo>
+ <Wave>TRIANGL</Wave>
+ <Speed>35</Speed>
+ <Delay>0</Delay>
+ <PModDepth>0</PModDepth>
+ <AModDepth>0</AModDepth>
+ <Sync>off</Sync>
+ </lfo>
+ <sensitivity>
+ <PModSens>5</PModSens>
+ <AMS>0</AMS>
+ <AME1>off</AME1>
+ <AME2>off</AME2>
+ <AME3>off</AME3>
+ <AME4>off</AME4>
+ <EBS1>0</EBS1>
+ <EBS2>0</EBS2>
+ <EBS3>0</EBS3>
+ <EBS4>0</EBS4>
+ <KVS1>1</KVS1>
+ <KVS2>2</KVS2>
+ <KVS3>2</KVS3>
+ <KVS4>6</KVS4>
+ </sensitivity>
+ <frequency>
+ <Ratio1>1</Ratio1>
+ <Ratio2>3</Ratio2>
+ <Ratio3>3</Ratio3>
+ <Ratio4>12</Ratio4>
+ <FIX1>no</FIX1>
+ <FIX2>no</FIX2>
+ <FIX3>no</FIX3>
+ <FIX4>no</FIX4>
+ <FixRange1>8</FixRange1>
+ <FixRange2>8</FixRange2>
+ <FixRange3>8</FixRange3>
+ <FixRange4>8</FixRange4>
+ </frequency>
+ <OSW1>W1</OSW1>
+ <OSW2>W1</OSW2>
+ <OSW3>W1</OSW3>
+ <OSW4>W1</OSW4>
+ <DET1>0</DET1>
+ <DET2>0</DET2>
+ <DET3>0</DET3>
+ <DET4>0</DET4>
+ <eg>
+ <AR1>22</AR1>
+ <AR2>26</AR2>
+ <AR3>23</AR3>
+ <AR4>31</AR4>
+ <D1R1>31</D1R1>
+ <D1R2>24</D1R2>
+ <D1R3>31</D1R3>
+ <D1R4>22</D1R4>
+ <D1L1>15</D1L1>
+ <D1L2>5</D1L2>
+ <D1L3>15</D1L3>
+ <D1L4>7</D1L4>
+ <D2R1>10</D2R1>
+ <D2R2>12</D2R2>
+ <D2R3>13</D2R3>
+ <D2R4>14</D2R4>
+ <RR1>5</RR1>
+ <RR2>7</RR2>
+ <RR3>7</RR3>
+ <RR4>7</RR4>
+ <SHFT1>VOF</SHFT1>
+ <SHFT2>VOF</SHFT2>
+ <SHFT3>VOF</SHFT3>
+ <SHFT4>VOF</SHFT4>
+ </eg>
+ <pitchEg>
+ <PR1>99</PR1>
+ <PR2>99</PR2>
+ <PR3>99</PR3>
+ <PL1>50</PL1>
+ <PL2>50</PL2>
+ <PL3>50</PL3>
+ </pitchEg>
+ <OUT1>99</OUT1>
+ <OUT2>99</OUT2>
+ <OUT3>99</OUT3>
+ <OUT4>99</OUT4>
+ <scaling>
+ <RS1>1</RS1>
+ <RS2>1</RS2>
+ <RS3>1</RS3>
+ <RS4>1</RS4>
+ <LS1>0</LS1>
+ <LS2>12</LS2>
+ <LS3>0</LS3>
+ <LS4>21</LS4>
+ </scaling>
+ <function>
+ <Transpose>0</Transpose>
+ <PolyMode>POLY</PolyMode>
+ <PBendRange>2</PBendRange>
+ <PortaMode>FULL</PortaMode>
+ <PortaTime>0</PortaTime>
+ <FSW>POR</FSW>
+ <FCVolume>40</FCVolume>
+ <FCPitch>0</FCPitch>
+ <FCAmplitude>0</FCAmplitude>
+ <MWPitch>50</MWPitch>
+ <MWAmplitude>0</MWAmplitude>
+ <BCPitch>0</BCPitch>
+ <BCAmplitude>0</BCAmplitude>
+ <BCPitchBias>50</BCPitchBias>
+ <BCEGBias>0</BCEGBias>
+ <ATPitch>0</ATPitch>
+ <ATAmplitude>0</ATAmplitude>
+ <ATPitchBias>0</ATPitchBias>
+ <ATEGBias>0</ATEGBias>
+ <ReverbRate>0</ReverbRate>
+ </function>
+ <name>XyloSynth </name>
+ <prog>55</prog>
+ </deicsOnzePreset>
+ </deicsOnzeSubcategory>
+ </deicsOnzeCategory>
+ </deicsOnzeSet>
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/TODO b/attic/muse2-oom/muse2/synti/deicsonze/TODO
new file mode 100644
index 00000000..f7d486f1
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/TODO
@@ -0,0 +1,13 @@
+- Fix sync
+- Eg Rate Scaling
+- Foot Control, Modulation Wheel, Breath Control, After Touch
+- analogue reverb
+- Change presetName subcategoryName category with SysEx
+- Internal restructure, private vs public, add comment, etc
+- Optimize the code
+- Remember the last directory
+- Pan per voices
+- Load BUMP preset
+- calibrate portamento and pitch envelope to fit real DX11
+- make deicsonze loadable as standalone by mus
+- It seems that there is still a bug on the note on, on some presets
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.cpp
new file mode 100644
index 00000000..78869cf6
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.cpp
@@ -0,0 +1,4397 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+//
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+// #include <cmath>
+#include <list>
+
+// #include <stdio.h>
+
+#include <QDomDocument>
+#include <QTemporaryFile>
+
+#include "muse/midi.h"
+#include "libsynti/mess.h"
+#include "deicsonze.h"
+
+#include "plugin.h"
+
+#include "muse/midictrl.h"
+//#include "deicsonze.h"
+#include "config.h"
+
+#define ABS(x) (x>=0?x:-x)
+
+
+float DeicsOnze::waveTable[NBRWAVES][RESOLUTION];
+int DeicsOnze::useCount = 0;
+
+//---------------------------------------------------------
+// DeicsOnze
+//---------------------------------------------------------
+
+DeicsOnze::DeicsOnze() : Mess(2) {
+ if (useCount++ == 0) {
+ // create sinus wave table, W1
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W1][i] =
+ (float)(sin((i * 2.0 * M_PI) / (double)RESOLUTION));
+ // create sinus*abs(sinus) wave table, W2
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i * 2.0 * M_PI) / (double)RESOLUTION;
+ waveTable[W2][i] = (float)(ABS(sin(t))*sin(t));}
+ // create halfsinus_ wave table, W3
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W3][i] = (float)
+ (i<RESOLUTION/2?sin((i*2.0*M_PI)/(double)RESOLUTION):0.0);
+ // create halfsinus*abs(sinus)_ wave table, W4
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i * 2.0 * M_PI) / (double)RESOLUTION;
+ waveTable[W4][i] = (float)(i<RESOLUTION/2?ABS(sin(t))*sin(t):0.0);}
+ // create sinus_ wave table, W5
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W5][i] = (float)
+ (i<RESOLUTION/2?sin((i*4.0*M_PI) / (double)RESOLUTION):0.0);
+ // create sinus*abs(sinus)_ wave table, W6
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i*4.0*M_PI) / (double)RESOLUTION;
+ waveTable[W6][i] = (float)(i<RESOLUTION/2?ABS(sin(t))*sin(t):0.0);}
+ // create 2halfsinus_ wave table, W7
+ for(int i = 0; i < RESOLUTION; i++)
+ waveTable[W7][i] = (float)
+ (i<RESOLUTION/2?ABS(sin((i*4.0*M_PI)/(double)RESOLUTION)):0.0);
+ // create 2halfsinus*abs(sinus)_ wave table, W8
+ for(int i = 0; i < RESOLUTION; i++){
+ double t = (i * 4.0 * M_PI) / (double)RESOLUTION;
+ waveTable[W8][i] = (float)(i<RESOLUTION/2?sin(t)*sin(t):0.0);}
+ }
+
+ //alloc temp buffers chorus and reverb
+ tempInputChorus = (float**) malloc(sizeof(float*)*NBRFXINPUTS);
+ for(int i = 0; i < NBRFXINPUTS; i++)
+ tempInputChorus[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempOutputChorus = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS);
+ for(int i = 0; i < NBRFXOUTPUTS; i++)
+ tempOutputChorus[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempInputReverb = (float**) malloc(sizeof(float*)*NBRFXINPUTS);
+ for(int i = 0; i < NBRFXINPUTS; i++)
+ tempInputReverb[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempOutputReverb = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS);
+ for(int i = 0; i < NBRFXOUTPUTS; i++)
+ tempOutputReverb[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempInputDelay = (float**) malloc(sizeof(float*)*NBRFXINPUTS);
+ for(int i = 0; i < NBRFXINPUTS; i++)
+ tempInputDelay[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+ tempOutputDelay = (float**) malloc(sizeof(float*)*NBRFXOUTPUTS);
+ for(int i = 0; i < NBRFXOUTPUTS; i++)
+ tempOutputDelay[i] = (float*) malloc(sizeof(float*)*MAXFXBUFFERSIZE);
+
+ srand(time(0)); // initialize random number generator
+
+ initCtrls();
+ initGlobal();
+
+ _numPatchProg = 0;
+ _saveOnlyUsed = true;
+ _saveConfig = true;
+ _isInitSet = true; //false if an initial bank must be download
+
+ QString sharePath(museGlobalShare);
+ _initSetPath = sharePath + QString("/presets/deicsonze/SutulaBank.dei");
+
+
+ //TODO
+ //INSTPREFIX + "/share/" + PACKAGEVERSION + "/presets/deicsonze/ARCH_ALIN";
+ _isBackgroundPix = true; //false if an initial bank must be download
+
+ //"/usr/local/share/muse-1.0pre1/wallpapers/abstractdeicsonze1.jpg";
+ _backgroundPixPath = sharePath + QString("/wallpapers/paper2.jpg"); // Tim.
+
+
+ //initialization GUI
+ _gui = new DeicsOnzeGui(this);
+ _gui->hide(); // to avoid flicker during MusE startup
+ _gui->setWindowTitle(QString("DeicsOnze"));
+
+ //FX
+ Plugin* p;
+ p = plugins.find("freeverb", "freeverb1");
+ _pluginIReverb = NULL;
+ if(p) initPluginReverb(p);
+ _pluginIChorus = NULL;
+ p = plugins.find("doublechorus", "doublechorus1");
+ if(p) initPluginChorus(p);
+ _pluginIDelay = NULL;
+ p = plugins.find("pandelay", "pandelay");
+ if(p) initPluginDelay(p);
+
+ //Filter
+ _dryFilter = new LowFilter();
+ _chorusFilter = new LowFilter();
+ _reverbFilter = new LowFilter();
+ _delayFilter = new LowFilter();
+
+ // Moved here from below due to crash - _preset not initialized when loadConfiguration called. Tim.
+ _initialPreset = new
+ Preset(new Subcategory(new Category(NULL, "NONE", 0), "NONE", 0), 0);
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ _preset[c]=_initialPreset;
+ setPreset(c);
+ }
+
+ //Load configuration
+ QString defaultConf =
+ (configPath + QString("/" DEICSONZESTR ".dco"));
+ FILE* f;
+ f = fopen(defaultConf.toAscii().data(), "r");
+ if(f) {
+ fclose(f);
+ loadConfiguration(defaultConf);
+ }
+
+ //load Set
+ _set=new Set("Initial Bank");
+ if(_isInitSet) loadSet(_initSetPath);
+
+ //loadSutulaPresets();
+
+ // Moved above due to crash - _preset not initialized when loadConfiguration called. Tim.
+ //_initialPreset = new
+ // Preset(new Subcategory(new Category(NULL, "NONE", 0), "NONE", 0), 0);
+ //for(int c = 0; c < NBRCHANNELS; c++) {
+ // _preset[c]=_initialPreset;
+ // setPreset(c);
+ //}
+
+ //update display gui
+ //update mastervol
+ unsigned char dataMasterVol[2];
+ dataMasterVol[0]=SYSEX_MASTERVOL;
+ dataMasterVol[1]=getMasterVol();
+ MidiPlayEvent evSysexMasterVol(0, 0, ME_SYSEX,
+ (const unsigned char*)dataMasterVol,
+ 2);
+ _gui->writeEvent(evSysexMasterVol);
+ //update return fx
+ unsigned char *dataReverbRet = new unsigned char[2];
+ dataReverbRet[0]=SYSEX_REVERBRETURN;
+ dataReverbRet[1]=(unsigned char)getReverbReturn();
+ MidiPlayEvent evReverbRet(0, 0, ME_SYSEX,(const unsigned char*)dataReverbRet, 2);
+ _gui->writeEvent(evReverbRet);
+ unsigned char *dataChorusRet = new unsigned char[2];
+ dataChorusRet[0]=SYSEX_CHORUSRETURN;
+ dataChorusRet[1]=(unsigned char)getChorusReturn();
+ MidiPlayEvent evChorusRet(0, 0, ME_SYSEX,(const unsigned char*)dataChorusRet, 2);
+ _gui->writeEvent(evChorusRet);
+ unsigned char *dataDelayRet = new unsigned char[2];
+ dataDelayRet[0]=SYSEX_DELAYRETURN;
+ dataDelayRet[1]=(unsigned char)getDelayReturn();
+ //printf("DELAY RET = %d, REVERB RET = %d\n",
+ //getDelayReturn(), getReverbReturn());
+ MidiPlayEvent evDelayRet(0, 0, ME_SYSEX,(const unsigned char*)dataDelayRet, 2);
+ _gui->writeEvent(evDelayRet);
+ //update font size
+ unsigned char *dataFontSize = new unsigned char[2];
+ dataFontSize[0]=SYSEX_FONTSIZE;
+ dataFontSize[1]=(unsigned char)_global.fontSize;
+ MidiPlayEvent evFontSize(0, 0, ME_SYSEX, (const unsigned char*)dataFontSize, 2);
+ _gui->writeEvent(evFontSize);
+ //display load preset
+ unsigned char dataUpdateGuiSet[1];
+ dataUpdateGuiSet[0]=SYSEX_UPDATESETGUI;
+ MidiPlayEvent evSysexUpdateGuiSet(0, 0, ME_SYSEX,
+ (const unsigned char*)dataUpdateGuiSet,
+ 1);
+ _gui->writeEvent(evSysexUpdateGuiSet);
+}
+
+//---------------------------------------------------------
+// ~DeicsOnze
+//---------------------------------------------------------
+
+DeicsOnze::~DeicsOnze()
+{
+ //if (--useCount == 0)
+ //delete[] sine_table;
+ //dealloc temp buffers chorus and reverb
+ for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputChorus[i]);
+ free(tempInputChorus);
+ for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputChorus[i]);
+ free(tempOutputChorus);
+ for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputReverb[i]);
+ free(tempInputReverb);
+ for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputReverb[i]);
+ free(tempOutputReverb);
+ for(int i = 0; i < NBRFXINPUTS; i++) free(tempInputDelay[i]);
+ free(tempInputDelay);
+ for(int i = 0; i < NBRFXOUTPUTS; i++) free(tempOutputDelay[i]);
+ free(tempOutputDelay);
+}
+
+//---------------------------------------------------------
+// getSinusWaveTable
+//---------------------------------------------------------
+float* DeicsOnze::getSinusWaveTable() {
+ return waveTable[W1];
+}
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+bool DeicsOnze::guiVisible() const
+{
+ return _gui->isVisible();
+}
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+void DeicsOnze::showGui(bool val)
+{
+ _gui->setVisible(val);
+}
+
+//---------------------------------------------------------
+// getGeometry
+//---------------------------------------------------------
+
+void DeicsOnze::getGeometry(int* x, int* y, int* w, int* h) const {
+ QPoint pos(_gui->pos());
+ QSize size(_gui->size());
+ *x = pos.x();
+ *y = pos.y();
+ *w = size.width();
+ *h = size.height();
+}
+
+void DeicsOnze::setSampleRate(int sr) {
+ Mess::setSampleRate(sr);
+ _dryFilter->setSamplerate(sr);
+ _chorusFilter->setSamplerate(sr);
+ _reverbFilter->setSamplerate(sr);
+ _delayFilter->setSamplerate(sr);
+ setQuality(_global.quality);
+}
+
+//---------------------------------------------------------
+// setGeometry
+//---------------------------------------------------------
+
+void DeicsOnze::setGeometry(int x, int y, int w, int h) {
+ _gui->resize(QSize(w, h));
+ _gui->move(QPoint(x, y));
+}
+
+//---------------------------------------------------------
+// initCtrls
+//---------------------------------------------------------
+void DeicsOnze::initCtrls() {
+ int i=0;
+ for(int k=0; k<NBROP; k++) {
+ _ctrl[i].name=(QString(ARSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_AR+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXAR;
+ _ctrl[i].name=(QString(D1RSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_D1R+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXD1R;
+ _ctrl[i].name=(QString(D2RSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_D2R+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXD2R;
+ _ctrl[i].name=(QString(RRSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_RR+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXRR;
+ _ctrl[i].name=(QString(D1LSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_D1L+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXD1L;
+ _ctrl[i].name=(QString(LSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_LS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXLS;
+ _ctrl[i].name=(QString(RSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_RS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXRS;
+ _ctrl[i].name=(QString(EBSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_EBS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXEBS;
+ _ctrl[i].name=(QString(AMESTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_AME+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=(QString(KVSSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_KVS+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXKVS;
+ _ctrl[i].name=(QString(OUTSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_OUT+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXOUT;
+ _ctrl[i].name=(QString("Centi")+QString(RATIOLONGSTR)+QString::number(k+1))
+ .toAscii().data();
+ _ctrl[i].num=CTRL_RATIO+k*DECAPAR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXRATIO*100;
+ _ctrl[i].name=(QString(DETSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_DET+k*DECAPAR1;
+ _ctrl[i].min=-MAXDET;
+ _ctrl[i++].max=MAXDET;
+ }
+ _ctrl[i].name=ALGSTR;
+ _ctrl[i].num=CTRL_ALG;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXALG;
+ _ctrl[i].name=FEEDBACKSTR;
+ _ctrl[i].num=CTRL_FEEDBACK;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFEEDBACK;
+ _ctrl[i].name=SPEEDSTR;
+ _ctrl[i].num=CTRL_SPEED;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXSPEED;
+ _ctrl[i].name=DELAYSTR;
+ _ctrl[i].num=CTRL_DELAY;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXDELAY;
+ _ctrl[i].name=PMODDEPTHSTR;
+ _ctrl[i].num=CTRL_PMODDEPTH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPMODDEPTH;
+ _ctrl[i].name=AMODDEPTHSTR;
+ _ctrl[i].num=CTRL_AMODDEPTH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXAMODDEPTH;
+ _ctrl[i].name=SYNCSTR;
+ _ctrl[i].num=CTRL_SYNC;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=WAVESTR;
+ _ctrl[i].num=CTRL_WAVE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXWAVE;
+ _ctrl[i].name=PMODSENSSTR;
+ _ctrl[i].num=CTRL_PMODSENS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPMODSENS;
+ _ctrl[i].name=AMSSTR;
+ _ctrl[i].num=CTRL_AMS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXAMS;
+ _ctrl[i].name=TRANSPOSESTR;
+ _ctrl[i].num=CTRL_TRANSPOSE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXTRANSPOSE;
+ _ctrl[i].name=POLYMODESTR;
+ _ctrl[i].num=CTRL_POLYMODE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=PBENDRANGESTR;
+ _ctrl[i].num=CTRL_PBENDRANGE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPBENDRANGE;
+ _ctrl[i].name=PORTAMODESTR;
+ _ctrl[i].num=CTRL_PORTAMODE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=PORTATIMESTR;
+ _ctrl[i].num=CTRL_PORTATIME;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPROTATIME;
+ _ctrl[i].name=FCVOLUMESTR;
+ _ctrl[i].num=CTRL_FCVOLUME;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFCVOLUME;
+ _ctrl[i].name=FSWSTR;
+ _ctrl[i].num=CTRL_FSW;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFSW;
+ _ctrl[i].name=MWPITCHSTR;
+ _ctrl[i].num=CTRL_MWPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXMWPITCH;
+ _ctrl[i].name=MWAMPLITUDESTR;
+ _ctrl[i].num=CTRL_MWAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXMWAMPLITUDE;
+ _ctrl[i].name=BCPITCHSTR;
+ _ctrl[i].num=CTRL_BCPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXBCPITCH;
+ _ctrl[i].name=BCAMPLITUDESTR;
+ _ctrl[i].num=CTRL_BCAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXBCAMPLITUDE;
+ _ctrl[i].name=BCPITCHBIASSTR;
+ _ctrl[i].num=CTRL_BCPITCHBIAS;
+ _ctrl[i].min=-MAXBCPITCHBIAS;
+ _ctrl[i++].max=MAXBCPITCHBIAS;
+ _ctrl[i].name=BCEGBIASSTR;
+ _ctrl[i].num=CTRL_BCEGBIAS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXBCEGBIAS;
+ _ctrl[i].name=ATPITCHSTR;
+ _ctrl[i].num=CTRL_ATPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXATPITCH;
+ _ctrl[i].name=ATAMPLITUDESTR;
+ _ctrl[i].num=CTRL_ATAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXATAMPLITUDE;
+ _ctrl[i].name=ATPITCHBIASSTR;
+ _ctrl[i].num=CTRL_ATPITCHBIAS;
+ _ctrl[i].min=-MAXATPITCHBIAS;
+ _ctrl[i++].max=MAXATPITCHBIAS;
+ _ctrl[i].name=ATEGBIASSTR;
+ _ctrl[i].num=CTRL_ATEGBIAS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXATEGBIAS;
+ _ctrl[i].name=PR1STR;
+ _ctrl[i].num=CTRL_PR1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPR;
+ _ctrl[i].name=PR2STR;
+ _ctrl[i].num=CTRL_PR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPR;
+ _ctrl[i].name=PR3STR;
+ _ctrl[i].num=CTRL_PR3;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPR;
+ _ctrl[i].name=PL1STR;
+ _ctrl[i].num=CTRL_PL1;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPL;
+ _ctrl[i].name=PL2STR;
+ _ctrl[i].num=CTRL_PL2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPL;
+ _ctrl[i].name=PL3STR;
+ _ctrl[i].num=CTRL_PL3;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXPL;
+ for(int k=0; k<NBROP; k++) {
+ _ctrl[i].name=(QString(FIXSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_FIX+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=1;
+ _ctrl[i].name=(QString("Centi")+QString(FIXRANGESTR)
+ +QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_FIXRANGE+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFIXRANGE*100;
+ _ctrl[i].name=(QString(OSWSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_OSW+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXOSW;
+ _ctrl[i].name=(QString(SHFTSTR)+QString::number(k+1)).toAscii().data();
+ _ctrl[i].num=CTRL_SHFT+k*DECAPAR2;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXSHFT;
+ }
+ _ctrl[i].name=REVERBRATESTR;
+ _ctrl[i].num=CTRL_REVERBRATE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=7;
+ _ctrl[i].name=FCPITCHSTR;
+ _ctrl[i].num=CTRL_FCPITCH;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFCPITCH;
+ _ctrl[i].name=FCAMPLITUDESTR;
+ _ctrl[i].num=CTRL_FCAMPLITUDE;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFCAMPLITUDE;
+ _ctrl[i].name=CHANNELPANSTR;
+ _ctrl[i].num=CTRL_CHANNELPAN;
+ _ctrl[i].min=-MAXCHANNELPAN;
+ _ctrl[i++].max=MAXCHANNELPAN;
+ _ctrl[i].name=CHANNELDETUNESTR;
+ _ctrl[i].num=CTRL_CHANNELDETUNE;
+ _ctrl[i].min=-MAXCHANNELDETUNE;
+ _ctrl[i++].max=MAXCHANNELDETUNE;
+ _ctrl[i].name=CHANNELVOLUMESTR;
+ _ctrl[i].num=CTRL_CHANNELVOLUME;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXCHANNELVOLUME;
+ _ctrl[i].name=FINEBRIGHTNESSSTR;
+ _ctrl[i].num=CTRL_FINEBRIGHTNESS;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXFINEBRIGHTNESS;
+ _ctrl[i].name=NBRVOICESSTR;
+ _ctrl[i].num=CTRL_NBRVOICES;
+ _ctrl[i].min=0;
+ _ctrl[i++].max=MAXNBRVOICES;
+ nbrCtrl=i;
+}
+
+//---------------------------------------------------------
+// initGlobal
+//---------------------------------------------------------
+void DeicsOnze::initGlobal() {
+ setMasterVol(INITMASTERVOL);
+ _global.quality = high;
+ setFilter(false);
+ _global.fontSize = 9;
+ _global.isChorusActivated = false;
+ _global.chorusReturn = level2amp(INITFXRETURN);
+ _global.isReverbActivated = false;
+ _global.reverbReturn = level2amp(INITFXRETURN);
+ _global.isDelayActivated = false;
+ _global.delayReturn = level2amp(INITFXRETURN);
+ initChannels();
+}
+
+void DeicsOnze::initChannels() {
+ for(int c=0; c<NBRCHANNELS; c++) initChannel(c);
+ _global.channel[0].isEnable = true; //the first one is enable
+}
+
+void DeicsOnze::initChannel(int c) {
+ _global.channel[c].isEnable = false;
+ _global.channel[c].sustain = false;
+ _global.channel[c].volume = DEFAULTVOL;
+ _global.channel[c].pan = 0;
+ _global.channel[c].modulation = 0;
+ _global.channel[c].detune = 0;
+ _global.channel[c].brightness = MIDFINEBRIGHTNESS;
+ _global.channel[c].attack = MIDATTACK;
+ _global.channel[c].release = MIDRELEASE;
+ _global.channel[c].pitchBendCoef = 1.0;
+ _global.channel[c].lfoIndex = 0;
+ _global.channel[c].nbrVoices = 8;
+ _global.channel[c].isLastNote = false;
+ _global.channel[c].chorusAmount = 0.0;
+ _global.channel[c].reverbAmount = 0.0;
+ _global.channel[c].delayAmount = 0.0;
+ applyChannelAmp(c);
+ initVoices(c);
+}
+
+//---------------------------------------------------------
+// resetVoices
+//---------------------------------------------------------
+void DeicsOnze::resetVoices() {
+ for(int c = 0; c<NBRCHANNELS; c++) initVoices(c);
+ //take care of this if initVoices() changes
+}
+
+//---------------------------------------------------------
+// initVoice
+//---------------------------------------------------------
+void DeicsOnze::initVoice(int c /*channel*/, int v) {
+ _global.channel[c].voices[v].hasAttractor = false;
+ _global.channel[c].voices[v].isOn = false;
+ _global.channel[c].voices[v].keyOn = false;
+ _global.channel[c].voices[v].isSustained = false;
+ _global.channel[c].voices[v].pitchEnvCoefInct = 1.0;
+ _global.channel[c].voices[v].pitchEnvCoefInctInct = 1.0;
+ _global.channel[c].voices[v].pitchEnvState = OFF_PE;
+
+}
+//---------------------------------------------------------
+// initVoices
+//---------------------------------------------------------
+void DeicsOnze::initVoices(int c) {
+ for(int v=0; v<MAXNBRVOICES; v++) {
+ initVoice(c, v);
+ _global.channel[c].lastVoiceKeyOn.clear();
+ }
+}
+
+//--------------------------------------------------------
+// findPreset findSubcategory findCategory
+//--------------------------------------------------------
+Preset* DeicsOnze::findPreset(int hbank, int lbank, int prog) const {
+ return _set->findPreset(hbank, lbank, prog);
+}
+Subcategory* DeicsOnze::findSubcategory(int hbank, int lbank) const {
+ return _set->findSubcategory(hbank, lbank);
+}
+Category* DeicsOnze::findCategory(int hbank) const {
+ return _set->findCategory(hbank);
+}
+//---------------------------------------------------------
+// isPitchEnv
+// return true iff all levels are in the middle
+//---------------------------------------------------------
+inline bool isPitchEnv(PitchEg* pe) {
+ return(pe->pl1 != 50 || pe->pl2 != 50 || pe->pl3 != 50);
+}
+//---------------------------------------------------------
+// getPitchEnvCoefInct
+// returns the coefInct according to level pl
+//---------------------------------------------------------
+inline double getPitchEnvCoefInct(int pl) {
+ /*
+ pl = 0 <--> -4oct, pl = 50 <--> 0oct, pl = 100 <--> 4oct
+
+ y = a * exp((pl - 50)/b)
+ 1.0 = a*exp(0) ==> a = 1.0
+ 8.0 = exp(50/b) ==> log 8.0 = 50/b ==> b = 50/log(8.0)
+ */
+ double b = 50.0/log(8.0);
+ return exp((pl-50.0)/b);
+}
+
+//---------------------------------------------------------
+// getPitchEnvCoefInctInct
+//---------------------------------------------------------
+inline double getPitchEnvCoefInctInct(int pl1, int pl2, int pr, double sr) {
+ //TODO : depending on the sampleRate
+ int a = pr;
+ double c = 1.0 + COEFPITCHENV*((double)(a*a)+1.0);
+ double inctInct = exp(log(c)*48000.0/sr);
+ if(pl1<pl2) return(inctInct);
+ else if(pl1>pl2)
+ return(1.0/inctInct);
+ else return 1.0;
+}
+
+//---------------------------------------------------------
+// existsKeyOn
+//---------------------------------------------------------
+bool DeicsOnze::existsKeyOn(int ch) {
+ return !_global.channel[ch].lastVoiceKeyOn.empty();
+}
+
+//---------------------------------------------------------
+// note2Amp
+// return the Amp of a note depending on the level scaling
+//---------------------------------------------------------
+inline double note2Amp(double note, int ls)
+{
+ if(ls==0) return(1.0);
+ else return((note<LEVELSCALENOTE?1.0:exp((double)ls*COEFLEVELSCALE*
+ ((double)LEVELSCALENOTE-note))));
+}
+
+//---------------------------------------------------------
+// delay2Time
+// return the time in second corresponding to the LFO delay parameter
+//---------------------------------------------------------
+inline double delay2Time(int d) {
+ double t;
+ //fitting
+ t=0.07617*(double)d-0.002695*(double)(d*d)+4.214e-05*(double)(d*d*d);
+ //printf("delay2Time : %f\n", t);
+ return(t);
+}
+
+//----------------------------------------------------------------
+// setNbrVoices
+//----------------------------------------------------------------
+void DeicsOnze::setNbrVoices(int c, int nv) {
+ nv=(nv>MAXNBRVOICES?MAXNBRVOICES:(nv<1?1:nv));
+ //we assume that any voices
+ //that is not included in the active voices is properly initialized
+ for(int v=nv; v<_global.channel[c].nbrVoices; v++)
+ initVoice(c, v);
+ _global.channel[c].nbrVoices=nv;
+}
+
+//----------------------------------------------------------------
+// setMasterVol
+//----------------------------------------------------------------
+void DeicsOnze::setMasterVol(int mv) {
+ _global.masterVolume=level2amp(mv); //watch out that MAXMASTERVOLUME==255
+}
+//----------------------------------------------------------------
+// setChannelEnable
+//----------------------------------------------------------------
+void DeicsOnze::setChannelEnable(int c, bool e) {
+ _global.channel[c].isEnable = e;
+ setLfo(c);
+}
+
+//----------------------------------------------------------------
+// setChannelVol
+//----------------------------------------------------------------
+void DeicsOnze::setChannelVol(int c, int v) {
+ _global.channel[c].volume = v;
+}
+
+void DeicsOnze::applyChannelAmp(int c) {
+ _global.channel[c].ampLeft =
+ level2amp(_global.channel[c].volume)
+ * ((double)(MAXCHANNELPAN - _global.channel[c].pan)
+ /(double)(2*MAXCHANNELPAN));
+ _global.channel[c].ampRight =
+ level2amp(_global.channel[c].volume)
+ * ((double)(MAXCHANNELPAN + _global.channel[c].pan)
+ /(double)(2*MAXCHANNELPAN));
+}
+
+//----------------------------------------------------------------
+// setChannelPan
+//----------------------------------------------------------------
+void DeicsOnze::setChannelPan(int c, int p) {
+ _global.channel[c].pan = p;
+}
+//----------------------------------------------------------------
+// setChannelDetune
+//----------------------------------------------------------------
+void DeicsOnze::setChannelDetune(int c, int p) {
+ _global.channel[c].detune = p;
+}
+//----------------------------------------------------------------
+// setChannelBrightness
+//----------------------------------------------------------------
+void DeicsOnze::setChannelBrightness(int c, int b) {
+ _global.channel[c].brightness = b;
+}
+//----------------------------------------------------------------
+// setChannelModulation
+//----------------------------------------------------------------
+void DeicsOnze::setChannelModulation(int c, int m) {
+ _global.channel[c].modulation = m;
+}
+//----------------------------------------------------------------
+// setChannelAttack
+//----------------------------------------------------------------
+void DeicsOnze::setChannelAttack(int c, int a) {
+ _global.channel[c].attack = a;
+}
+//----------------------------------------------------------------
+// setChannelRelease
+//----------------------------------------------------------------
+void DeicsOnze::setChannelRelease(int c, int r) {
+ _global.channel[c].release = r;
+}
+//----------------------------------------------------------------
+// setChannelReverb
+//----------------------------------------------------------------
+void DeicsOnze::setChannelReverb(int c, int r) {
+ _global.channel[c].reverbAmount = (float)lowlevel2amp(r);
+}
+//----------------------------------------------------------------
+// setChannelChorus
+//----------------------------------------------------------------
+void DeicsOnze::setChannelChorus(int c, int val) {
+ _global.channel[c].chorusAmount = (float)lowlevel2amp(val);
+}
+//----------------------------------------------------------------
+// setChannelDelay
+//----------------------------------------------------------------
+void DeicsOnze::setChannelDelay(int c, int val) {
+ _global.channel[c].delayAmount = (float)lowlevel2amp(val);
+}
+
+//----------------------------------------------------------------
+// setChorusReturn
+//----------------------------------------------------------------
+void DeicsOnze::setChorusReturn(int val) {
+ _global.chorusReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255
+}
+
+//----------------------------------------------------------------
+// setReverbReturn
+//----------------------------------------------------------------
+void DeicsOnze::setReverbReturn(int val) {
+ _global.reverbReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255
+}
+
+//----------------------------------------------------------------
+// setDelayReturn
+//----------------------------------------------------------------
+void DeicsOnze::setDelayReturn(int val) {
+ _global.delayReturn = 2.0*(float)level2amp(val); //beware MAXFXRETURN==255
+}
+
+//----------------------------------------------------------------
+// getNbrVoices
+//----------------------------------------------------------------
+int DeicsOnze::getNbrVoices(int c) const {
+ return(_global.channel[c].nbrVoices);
+}
+//----------------------------------------------------------------
+// getMasterVol
+//----------------------------------------------------------------
+int DeicsOnze::getMasterVol(void) const {
+ return(amp2level(_global.masterVolume));
+}
+//----------------------------------------------------------------
+// getFilter
+//----------------------------------------------------------------
+bool DeicsOnze::getFilter(void) const {
+ return _global.filter;
+}
+//----------------------------------------------------------------
+// getChannelEnable
+//----------------------------------------------------------------
+bool DeicsOnze::getChannelEnable(int c) const {
+ return _global.channel[c].isEnable;
+}
+
+//----------------------------------------------------------------
+// getChannelVol
+//----------------------------------------------------------------
+int DeicsOnze::getChannelVol(int c) const { //TODO : to see if correct
+ //return((int)(MAX(_global.channel[c].ampLeft, _global.channel[c].ampRight)
+ //*(double)MAXCHANNELVOLUME));
+ return(_global.channel[c].volume);
+}
+//----------------------------------------------------------------
+// getChannelPan
+//----------------------------------------------------------------
+int DeicsOnze::getChannelPan(int c) const {
+ return(_global.channel[c].pan);
+}
+//----------------------------------------------------------------
+// setChannelDetune
+//----------------------------------------------------------------
+int DeicsOnze::getChannelDetune(int c) const {
+ return _global.channel[c].detune;
+}
+//----------------------------------------------------------------
+// getChannelBrightness
+//----------------------------------------------------------------
+int DeicsOnze::getChannelBrightness(int c) const {
+ return(_global.channel[c].brightness);
+}
+//----------------------------------------------------------------
+// getChannelModulation
+//----------------------------------------------------------------
+int DeicsOnze::getChannelModulation(int c) const {
+ return(_global.channel[c].modulation);
+}
+//----------------------------------------------------------------
+// getChannelAttack
+//----------------------------------------------------------------
+int DeicsOnze::getChannelAttack(int c) const {
+ return(_global.channel[c].attack);
+}
+//----------------------------------------------------------------
+// getChannelRelease
+//----------------------------------------------------------------
+int DeicsOnze::getChannelRelease(int c) const {
+ return(_global.channel[c].release);
+}
+//----------------------------------------------------------------
+// getChannelReverb
+//----------------------------------------------------------------
+int DeicsOnze::getChannelReverb(int c) const {
+ return(amp2lowlevel(_global.channel[c].reverbAmount));
+}
+//----------------------------------------------------------------
+// getChannelChorus
+//----------------------------------------------------------------
+int DeicsOnze::getChannelChorus(int c) const {
+ return(amp2lowlevel(_global.channel[c].chorusAmount));
+}
+//----------------------------------------------------------------
+// getChannelDelay
+//----------------------------------------------------------------
+int DeicsOnze::getChannelDelay(int c) const {
+ return(amp2lowlevel(_global.channel[c].delayAmount));
+}
+//----------------------------------------------------------------
+// getChorusReturn
+//----------------------------------------------------------------
+int DeicsOnze::getChorusReturn() const {
+ return(amp2level(_global.chorusReturn/2.0));
+}
+//----------------------------------------------------------------
+// getReverbReturn
+//----------------------------------------------------------------
+int DeicsOnze::getReverbReturn() const {
+ return(amp2level(_global.reverbReturn/2.0));
+}
+//----------------------------------------------------------------
+// getReverbReturn
+//----------------------------------------------------------------
+int DeicsOnze::getDelayReturn() const {
+ return(amp2level(_global.delayReturn/2.0));
+}
+
+//----------------------------------------------------------------
+// setLfo
+//----------------------------------------------------------------
+void DeicsOnze::setLfo(int c/*channel*/)
+{
+ double x;
+ x=(double)_preset[c]->lfo.speed;
+ // lfoSpeed to Hz, obtained by fitting the actual curve by a polynomial
+ _global.channel[c].lfoFreq =
+ -1.9389e-08*x*x*x*x*x+2.8826e-06*x*x*x*x-9.0316e-05*x*x*x
+ +4.7453e-03*x*x-1.2295e-02*x+7.0347e-02;//a revoir
+ //Pitch LFO
+ _global.channel[c].lfoMaxIndex =
+ (_global.channel[c].lfoFreq==0?0:(int)((1.0/_global.channel[c].lfoFreq)
+ *(double)_global.deiSampleRate));
+ double totalpDepth =
+ ((double)_preset[c]->lfo.pModDepth +
+ (((double)_global.channel[c].modulation)/127.0)
+ * ((double)(MAXPMODDEPTH - _preset[c]->lfo.pModDepth))
+ )/(double)MAXPMODDEPTH;
+ _global.channel[c].lfoPitch =
+ totalpDepth * (COEFPLFO(_preset[c]->sensitivity.pitch));
+ //Amplitude LFO
+ double totalaDepth =
+ ((double)_preset[c]->lfo.aModDepth +
+ (((double)_global.channel[c].modulation)/127.0)
+ * ((double)(MAXAMODDEPTH - _preset[c]->lfo.aModDepth))
+ )/(double)MAXAMODDEPTH;
+ _global.channel[c].lfoMaxAmp =
+ totalaDepth * (COEFALFO(_preset[c]->sensitivity.amplitude));
+ //index is concidered on the half of the frequency of the LFO
+ _global.channel[c].lfoDelayMaxIndex =
+ delay2Time(_preset[c]->lfo.delay)*_global.channel[c].lfoFreq*2;
+ _global.channel[c].lfoDelayInct =
+ (double)(RESOLUTION/4)/_global.channel[c].lfoDelayMaxIndex;
+
+ //update the actuall values controlling the modulation now
+ if(_global.channel[c].lfoDelayIndex<(double)(RESOLUTION/4)) {
+ double delayCoef =
+ (double)waveTable[W2][(int)_global.channel[c].lfoDelayIndex];
+ _global.channel[c].lfoMaxCoefInct =
+ exp((log(2.0)/12.0)*_global.channel[c].lfoPitch*delayCoef);
+ _global.channel[c].lfoCoefInctInct =
+ exp((log(2.0)/12.0)*((2*_global.channel[c].lfoPitch*delayCoef)
+ /_global.channel[c].lfoMaxIndex));
+ _global.channel[c].lfoMaxDAmp = delayCoef*_global.channel[c].lfoMaxAmp;
+ }
+ else
+ if(_global.channel[c].delayPassed) {
+ _global.channel[c].lfoMaxCoefInct =
+ exp((log(2.0)/12.0)*_global.channel[c].lfoPitch);
+ _global.channel[c].lfoCoefInctInct=
+ exp((log(2.0)/12.0)*((2*_global.channel[c].lfoPitch)
+ /_global.channel[c].lfoMaxIndex));
+ _global.channel[c].lfoMaxDAmp=_global.channel[c].lfoMaxAmp;
+ }
+}
+
+//-----------------------------------------------------------------
+// setOutLevel
+//-----------------------------------------------------------------
+void DeicsOnze::setOutLevel(int c, int k) {
+ for(int v=0; v<_global.channel[c].nbrVoices; v++) {
+ if(_global.channel[c].voices[v].op[k].envState!=OFF) {
+ _global.channel[c].voices[v].op[k].amp =
+ outLevel2Amp(_preset[c]->outLevel[k])
+ * _global.channel[c].voices[v].op[k].ampVeloNote
+ * brightness2Amp(c, k);
+ }
+ }
+}
+void DeicsOnze::setOutLevel(int c) {
+ for(int k=0; k<NBROP; k++) {
+ setOutLevel(c, k);
+ }
+}
+//-----------------------------------------------------------------
+// setEnvAttack
+//-----------------------------------------------------------------
+void DeicsOnze::setEnvAttack(int c, int v, int k) {
+ if(_global.channel[c].voices[v].op[k].envState==ATTACK)
+ _global.channel[c].voices[v].op[k].envInct=
+ (_preset[c]->eg[k].ar==0?0:
+ (double)(RESOLUTION/4)/(envAR2s(_preset[c]->eg[k].ar)
+ *_global.deiSampleRate))
+ *coefAttack(_global.channel[c].attack);
+}
+void DeicsOnze::setEnvAttack(int c, int k) {
+ for(int v=0; v<_global.channel[c].nbrVoices; v++) setEnvAttack(c, v, k);
+}
+void DeicsOnze::setEnvAttack(int c) {
+ for(int k=0; k<NBROP; k++) setEnvAttack(c, k);
+}
+//-----------------------------------------------------------------
+// setEnvRelease
+//-----------------------------------------------------------------
+void DeicsOnze::setEnvRelease(int c, int v, int k) {
+ if(_global.channel[c].voices[v].op[k].envState==RELEASE)
+ _global.channel[c].voices[v].op[k].coefVLevel =
+ envRR2coef(_preset[c]->eg[k].rr, _global.deiSampleRate,
+ _global.channel[c].release);
+}
+void DeicsOnze::setEnvRelease(int c, int k) {
+ for(int v=0; v<_global.channel[c].nbrVoices; v++) setEnvRelease(c, v, k);
+}
+void DeicsOnze::setEnvRelease(int c) {
+ for(int k=0; k<NBROP; k++) setEnvRelease(c, k);
+}
+//-----------------------------------------------------------------
+// setPitchEnvRelease
+//-----------------------------------------------------------------
+void DeicsOnze::setPitchEnvRelease(int c, int v) {
+ if(isPitchEnv(&_preset[c]->pitchEg)) {
+ if(_global.channel[c].voices[v].pitchEnvCoefInct
+ > _global.channel[c].voices[v].pitchEnvCoefInctPhase1) {
+ _global.channel[c].voices[v].pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(1, 0, _preset[c]->pitchEg.pr3,
+ _global.deiSampleRate);
+ _global.channel[c].voices[v].pitchEnvState = RELEASE_PE;
+ }
+ else if(_global.channel[c].voices[v].pitchEnvCoefInct
+ < _global.channel[c].voices[v].pitchEnvCoefInctPhase1) {
+ _global.channel[c].voices[v].pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(0, 1, _preset[c]->pitchEg.pr3,
+ _global.deiSampleRate);
+ _global.channel[c].voices[v].pitchEnvState = RELEASE_PE;
+ }
+ else {
+ _global.channel[c].voices[v].pitchEnvCoefInctInct = 1.0;
+ _global.channel[c].voices[v].pitchEnvState = OFF_PE;
+ }
+ }
+}
+
+//-----------------------------------------------------------------
+// setQuality
+//-----------------------------------------------------------------
+void DeicsOnze::setQuality(Quality q) {
+ _global.quality = q;
+ switch(q) {
+ case high :
+ _global.qualityCounterTop = 1;
+ break;
+ case middle :
+ _global.qualityCounterTop = 2;
+ break;
+ case low :
+ _global.qualityCounterTop = 4;
+ break;
+ case ultralow :
+ _global.qualityCounterTop = 6;
+ break;
+ default : printf("Error switch setQuality : out of value\n");
+ break;
+ }
+ //calculate _global.deiSampleRate
+ _global.deiSampleRate = (double)sampleRate()
+ / (double)_global.qualityCounterTop;
+ _global.qualityCounter = 0;
+ //update lfo to consider the new samplerate
+ for(int c = 0; c < 16; c++) if(_global.channel[c].isEnable) setLfo(c);
+ //update the cutoffs of the filters
+ _dryFilter->setCutoff(_global.deiSampleRate/4.0);
+ _reverbFilter->setCutoff(_global.deiSampleRate/4.0);
+ _chorusFilter->setCutoff(_global.deiSampleRate/4.0);
+ _delayFilter->setCutoff(_global.deiSampleRate/4.0);
+}
+
+//-----------------------------------------------------------------
+// setFilter
+//-----------------------------------------------------------------
+void DeicsOnze::setFilter(bool f) {
+ _global.filter = f;
+}
+//-----------------------------------------------------------------
+// brightness2Amp
+//-----------------------------------------------------------------
+double DeicsOnze::brightness2Amp(int c, int k) {
+ if(
+ (k==1 && (_preset[c]->algorithm!=SIXTH || _preset[c]->algorithm!=SEVENTH
+ || _preset[c]->algorithm!=EIGHTH))
+ ||
+ (k==2 && (_preset[c]->algorithm==FIRST || _preset[c]->algorithm==SECOND
+ || _preset[c]->algorithm==THIRD || _preset[c]->algorithm==FOURTH))
+ ||
+ (k==3 && (_preset[c]->algorithm!=EIGHTH))
+ ) {
+ double x = 2.0*(double)_global.channel[c].brightness
+ / (double)MAXFINEBRIGHTNESS;
+ double square_x = x*x;
+ return(square_x*x);
+ }
+ else return(1.0);
+}
+//-----------------------------------------------------------------
+// setFeedback
+//-----------------------------------------------------------------
+void DeicsOnze::setFeedback(int c) {
+ _global.channel[c].feedbackAmp =
+ COEFFEEDBACK*exp(log(2)*(double)(_preset[c]->feedback-MAXFEEDBACK));
+}
+
+//-----------------------------------------------------------------
+// setPreset
+//-----------------------------------------------------------------
+
+void DeicsOnze::setPreset(int c) {
+ setFeedback(c);
+ setLfo(c);
+ setEnvAttack(c);
+ setEnvRelease(c);
+ setOutLevel(c);
+}
+
+
+inline double coarseFine2Ratio(int c,int f) {
+ double tab[64][16]=
+ {
+ {0.50,0.56,0.62,0.68,0.75,0.81,0.87,0.93,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {0.71,0.79,0.88,0.96,1.05,1.14,1.23,1.32,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {0.78,0.88,0.98,1.07,1.17,1.27,1.37,1.47,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {0.87,0.97,1.08,1.18,1.29,1.40,1.51,1.62,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0},
+ {1.00,1.06,1.12,1.18,1.25,1.31,1.37,1.43,1.50,1.56,1.62,1.68,1.75,1.81,1.87,1.93},
+ {1.41,1.49,1.58,1.67,1.76,1.85,1.93,2.02,2.11,2.20,2.29,2.37,2.46,2.55,2.64,2.73},
+ {1.57,1.66,1.76,1.86,1.96,2.06,2.15,2.25,2.35,2.45,2.55,2.64,2.74,2.84,2.94,3.04},
+ {1.73,1.83,1.94,2.05,2.16,2.27,2.37,2.48,2.59,2.70,2.81,2.91,3.02,3.13,3.24,3.35},
+ {2.00,2.06,2.12,2.18,2.25,2.31,2.37,2.43,2.50,2.56,2.62,2.68,2.75,2.81,2.87,2.93},
+ {2.82,2.90,2.99,3.08,3.17,3.26,3.34,3.43,3.52,3.61,3.70,3.78,3.87,3.96,4.05,3.14},
+ {3.00,3.06,3.12,3.18,3.25,3.31,3.37,3.43,3.50,3.56,3.62,3.68,3.75,3.81,3.87,3.93} ,
+ {3.14,3.23,3.33,3.43,3.53,3.63,3.72,3.82,3.92,4.02,4.12,4.21,4.31,4.41,4.51,4.61},
+ {3.46,3.56,3.67,3.78,3.89,4.00,4.10,4.21,4.32,4.43,4.54,4.64,4.75,4.86,4.97,5.08},
+ {4.00,4.06,4.12,4.18,4.25,4.31,4.37,4.43,4.50,4.56,4.62,4.68,4.75,4.81,4.87,4.93},
+ {4.24,4.31,4.40,4.49,4.58,4.67,4.75,4.84,4.93,5.02,5.11,5.19,5.28,5.37,5.46,5.55},
+ {4.71,4.80,4.90,5.00,5.10,5.20,5.29,5.39,5.49,5.59,5.69,5.78,5.88,5.98,6.08,6.18},
+ {5.00,5.06,5.12,5.18,5.25,5.31,5.37,5.43,5.50,5.56,5.62,5.68,5.75,5.81,5.87,5.93},
+ {5.19,5.29,5.40,5.51,5.62,5.73,5.83,5.94,6.05,6.16,6.27,6.37,6.48,6.59,6.70,6.81},
+ {5.65,5.72,5.81,5.90,5.99,6.08,6.16,6.25,6.34,6.43,6.52,6.60,6.69,6.78,6.87,6.96},
+ {6.00,6.06,6.12,6.18,6.25,6.31,6.37,6.43,6.50,6.56,6.62,6.68,6.75,6.81,6.87,6.93},
+ {6.28,6.37,6.47,6.57,6.67,6.77,6.86,6.96,7.06,7.16,7.26,7.35,7.45,7.55,7.65,7.75},
+ {6.92,7.02,7.13,7.24,7.35,7.46,7.56,7.67,7.78,7.89,8.00,8.10,8.21,8.32,8.43,8.54},
+ {7.00,7.06,7.12,7.18,7.25,7.31,7.37,7.43,7.50,7.56,7.62,7.68,7.75,7.81,7.87,7.93},
+ {7.07,7.13,7.22,7.31,7.40,7.49,7.57,7.66,7.75,7.84,7.93,8.01,8.10,8.19,8.28,8.37},
+ {7.85,7.94,8.04,8.14,8.24,8.34,8.43,8.53,8.63,8.73,8.83,8.92,9.02,9.12,9.22,9.32},
+ {8.00,8.06,8.12,8.18,8.25,8.31,8.37,8.43,8.50,8.56,8.62,8.68,8.75,8.81,8.87,8.93},
+ {8.48,8.54,8.63,8.72,8.81,8.90,8.98,9.07,9.16,9.25,9.34,9.42,9.51,9.60,9.69,9.78},
+ {8.65,8.75,8.86,8.97,9.08,9.19,9.29,9.40,9.51,9.62,9.73,9.83,9.94,10.05,10.16,10.27},
+ {9.00,9.06,9.12,9.18,9.25,9.31,9.37,9.43,9.50,9.56,9.62,9.68,9.75,9.81,9.87,9.93},
+ {9.42,9.51,9.61,9.71,9.81,9.91,10.00,10.10,10.20,10.30,10.40,10.49,10.59,10.69,10.79,10.89},
+ {9.89,9.95,10.04,10.13,10.22,10.31,10.39,10.48,10.57,10.66,10.75,10.83,10.92,11.01,11.10,11.19},
+ {10.00,10.06,10.12,10.18,10.25,10.31,10.37,10.43,10.50,10.56,10.62,10.68,10.75,10.81,10.87,10.93},
+ {10.38,10.48,10.59,10.70,10.81,10.92,11.02,11.13,11.24,11.35,11.46,11.56,11.67,11.78,11.89,12.00},
+ {10.99,11.08,11.18,11.28,11.38,11.48,11.57,11.67,11.77,11.87,11.97,12.06,12.16,12.26,12.36,12.46},
+ {11.00,11.06,11.12,11.18,11.25,11.31,11.37,11.43,11.50,11.56,11.62,11.68,11.75,11.81,11.87,11.93},
+ {11.30,11.36,11.45,11.54,11.63,11.72,11.80,11.89,11.98,12.07,12.16,12.24,12.33,12.42,12.51,12.60},
+ {12.00,12.06,12.12,12.18,12.25,12.31,12.37,12.43,12.50,12.56,12.62,12.68,12.75,12.81,12.87,12.93},
+ {12.11,12.21,12.32,12.43,12.54,12.65,12.75,12.86,12.97,13.08,13.19,13.29,13.40,13.51,13.62,13.73},
+ {12.56,12.65,12.75,12.85,12.95,13.05,13.14,13.24,13.34,13.44,13.54,13.63,13.73,13.83,13.93,14.03},
+ {12.72,12.77,12.86,12.95,13.04,13.13,13.21,13.30,13.39,13.48,13.57,13.65,13.74,13.83,13.92,14.01},
+ {13.00,13.06,13.12,13.18,13.25,13.31,13.37,13.43,13.50,13.56,13.62,13.68,13.75,13.81,13.87,13.93},
+ {13.84,13.94,14.05,14.16,14.27,14.38,14.48,14.59,14.70,14.81,14.92,15.02,15.13,15.24,15.35,15.46},
+ {14.00,14.06,14.12,14.18,14.25,14.31,14.37,14.43,14.50,14.56,14.62,14.68,14.75,14.81,14.87,14.93},
+ {14.10,14.18,14.27,14.36,14.45,14.54,14.62,14.71,14.80,14.89,14.98,15.06,15.15,15.24,15.33,15.42},
+ {14.13,14.22,14.32,14.42,14.52,14.62,14.71,14.81,14.91,15.01,15.11,15.20,15.30,15.40,15.50,15.60},
+ {15.00,15.06,15.12,15.18,15.25,15.31,15.37,15.43,15.50,15.56,15.62,15.68,15.75,15.81,15.87,15.93},
+ {15.55,15.59,15.68,15.77,15.86,15.95,16.03,16.12,16.21,16.30,16.39,16.47,16.56,16.65,16.74,16.83},
+ {15.57,15.67,15.78,15.89,16.00,16.11,16.21,16.32,16.43,16.54,16.65,16.75,16.86,16.97,17.08,17.19},
+ {15.70,15.79,15.89,15.99,16.09,16.19,16.28,16.38,16.48,16.58,16.68,16.77,16.87,16.97,17.07,17.17},
+ {16.96,17.00,17.09,17.18,17.27,17.36,17.44,17.53,17.62,17.71,17.80,17.88,17.97,18.06,18.15,18.24},
+ {17.27,17.36,17.46,17.56,17.66,17.76,17.85,17.95,18.05,18.15,18.25,18.34,18.44,18.54,18.64,18.74},
+ {17.30,17.40,17.51,17.62,17.73,17.84,17.94,18.05,18.16,18.27,18.38,18.48,18.59,18.70,18.81,18.92},
+ {18.37,18.41,18.50,18.59,18.68,18.77,18.85,18.94,19.03,19.12,19.21,19.29,19.38,19.47,19.56,19.65},
+ {18.84,18.93,19.03,19.13,19.23,19.33,19.42,19.52,19.62,19.72,19.82,19.91,20.01,20.11,20.21,20.31},
+ {19.03,19.13,19.24,19.35,19.46,19.57,19.67,19.78,19.89,20.00,20.11,20.21,20.32,20.43,20.54,20.65},
+ {19.78,19.82,19.91,20.00,20.09,20.18,20.26,20.35,20.44,20.53,20.62,20.70,20.79,20.88,20.97,21.06},
+ {20.41,20.50,20.60,20.70,20.80,20.90,20.99,21.09,21.19,21.29,21.39,21.48,21.58,21.68,21.78,21.88},
+ {20.76,20.86,20.97,21.08,21.19,21.30,21.40,21.51,21.62,21.73,21.84,21.94,22.05,22.16,22.27,22.38},
+ {21.20,21.23,21.32,21.41,21.50,21.59,21.67,21.76,21.85,21.94,22.03,22.11,22.20,22.29,22.38,22.47},
+ {21.98,22.07,22.17,22.17,22.37,22.47,22.56,22.66,22.76,22.86,22.96,23.05,23.15,23.25,23.35,23.45},
+ {22.49,22.59,22.70,22.81,22.92,23.03,23.13,13.24,13.35,13.46,13.57,13.67,13.78,13.89,24.00,24.11},
+ {23.55,23.64,23.74,23.84,23.94,24.04,24.13,24.23,24.33,24.43,24.53,24.62,24.72,24.82,24.92,25.02},
+ {24.22,24.32,24.43,24.54,24.65,24.76,24.86,24.97,25.08,25.19,25.30,25.40,25.51,25.62,25.73,25.84},
+ {25.95,26.05,26.16,26.27,26.38,26.49,26.59,26.70,26.81,26.92,27.03,27.13,27.24,27.35,27.46,27.57}
+ };
+ return(tab[c][f]);
+}
+
+//---------------------------------------------------------------
+// loadSet
+//---------------------------------------------------------------
+void DeicsOnze::loadSet(QString fileName) {
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ printf("Critical Error Cannot open file %s\n",
+ fileName.toAscii().data());
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ printf("Critical Error Parsing error for file %s\n",
+ fileName.toAscii().data());
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ for(int c = 0; c<NBRCHANNELS; c++) _preset[c]=_initialPreset;
+ while(!_set->_categoryVector.empty())
+ delete(*_set->_categoryVector.begin());
+ _set->readSet(node.firstChild());
+ //display load preset
+ unsigned char dataUpdateGuiSet[1];
+ dataUpdateGuiSet[0]=SYSEX_UPDATESETGUI;
+ MidiPlayEvent evSysexUpdateGuiSet(0, 0, ME_SYSEX,
+ (const unsigned char*)dataUpdateGuiSet,
+ 1);
+ _gui->writeEvent(evSysexUpdateGuiSet);
+ }
+ else printf("unsupported *.dei file version %s\n",
+ version.toLatin1().constData());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().constData());
+ node = node.nextSibling();
+ }
+ }
+}
+//---------------------------------------------------------------
+// loadSutulaPreset
+//---------------------------------------------------------------
+
+void DeicsOnze::loadSutulaPresets()
+{
+ FILE* file;
+ int v;
+ int crs[NBROP], fin[NBROP]; //coarse ratio, fine ratio
+ char s[500];
+ char sname[LENGTHNAME+1];
+ char scategory[LENGTHCATEGORY+1];
+ char ssubcategory[LENGTHSUBCATEGORY+1];
+ int k;
+ int nhBank, nlBank, nPreset;
+ Preset* presetTemp;
+ Subcategory* subcategoryTemp = NULL;
+ Category* categoryTemp = NULL;
+
+ if(!_set) _set=new Set("Sutula Bank");
+
+ nhBank=0;
+ nlBank=0;
+ nPreset=0;
+
+ //QString presetPath(INSTPREFIX);
+ //presetPath += "/share/" PACKAGEVERSION "/presets/deicsonze/ARCH_ALIN";
+
+ QString presetPath("/home/a-lin/sources/svnMusEDev/lmuse/muse/synti/deicsonze/ARCH_ALIN");
+
+ file = fopen (presetPath.toLatin1().constData(), "rt");
+ if (file == NULL) {
+ printf("can't open ");
+ printf(presetPath.toLatin1().constData());
+ printf("\n");
+ }
+ else
+ {
+ while(fgets(s, 500, file) && !strstr(s, "** Source:"))
+ {
+ if (strstr(s,"* CATEGORY"))
+ {
+ sscanf(s, "* CATEGORY %s", scategory);
+ categoryTemp=new Category(_set, scategory,0);
+ }
+ if (strstr(s,"* SUBCATEGORY"))
+ {
+ sscanf(s, "* SUBCATEGORY %s", ssubcategory);
+ subcategoryTemp=new Subcategory(categoryTemp,ssubcategory,0);
+ nlBank++;
+ }
+ }
+ while(!feof(file))
+ {
+
+ presetTemp=new Preset(subcategoryTemp);
+ // Fill the preset
+ //OP.4 to OP.1
+ for(int kaka=(NBROP-1); kaka>=0; kaka--)
+ {
+ k=(kaka==2?1:(kaka==1?2:kaka));
+
+ fscanf(file, "%x", &v);//0
+ presetTemp->eg[k].ar=v;
+ fscanf(file, "%x", &v);//1
+ presetTemp->eg[k].d1r=v;
+ fscanf(file, "%x", &v);//2
+ presetTemp->eg[k].d2r=v;
+ fscanf(file, "%x", &v);//3
+ presetTemp->eg[k].rr=v;
+ fscanf(file, "%x", &v);//4
+ presetTemp->eg[k].d1l=v;
+ fscanf(file, "%x", &v);//5
+ presetTemp->scaling.level[k]=v;
+ fscanf(file, "%x", &v);//6
+ presetTemp->sensitivity.keyVelocity[k]=
+ v & 0x7;
+ presetTemp->sensitivity.egBias[k]=
+ (v & 0x38)>>3;
+ presetTemp->sensitivity.ampOn[k]=
+ (v & 0x40)>>6;
+ fscanf(file, "%x", &v);//7
+ presetTemp->outLevel[k]=v;
+ fscanf(file, "%x", &v);//8
+ crs[k]=v;
+ fscanf(file, "%x", &v);//9
+ presetTemp->detune[k]=(v & 0x7)-3;
+ presetTemp->scaling.rate[k]=(v & 0x18)>>3;
+ }
+ fscanf(file, "%x", &v);//40
+ presetTemp->algorithm=
+ ((v & 0x7)==0?FIRST:
+ ((v & 0x7)==1?SECOND:
+ ((v & 0x7)==2?THIRD:
+ ((v & 0x7)==3?FOURTH:
+ ((v & 0x7)==4?FIFTH:
+ ((v & 0x7)==5?SIXTH:
+ ((v & 0x7)==6?SEVENTH:EIGHTH)))))));
+ presetTemp->feedback=(v & 0x38)>>3;
+ presetTemp->lfo.sync=(v & 0x40)>>6;
+ fscanf(file, "%x", &v);//41
+ presetTemp->lfo.speed=v;
+ fscanf(file, "%x", &v);//42
+ presetTemp->lfo.delay=v;
+ fscanf(file, "%x", &v);//43
+ presetTemp->lfo.pModDepth=v;
+ fscanf(file, "%x", &v);//44
+ presetTemp->lfo.aModDepth=v;
+ fscanf(file, "%x", &v);//45
+ presetTemp->lfo.wave=
+ ((v & 0x3)==0?SAWUP:
+ ((v & 0x3)==1?SQUARE:
+ ((v & 0x3)==2?TRIANGL:SHOLD)));
+ presetTemp->sensitivity.amplitude=(v & 0xc)>>2;
+ presetTemp->sensitivity.pitch=(v & 0x70)>>4;
+ fscanf(file, "%x", &v);//46
+ presetTemp->function.transpose=v-24;
+ fscanf(file, "%x", &v);//47
+ presetTemp->function.pBendRange=v;
+ fscanf(file, "%x", &v);//48
+ presetTemp->function.portamento=
+ ((v & 0x1)==0?FULL:FINGER);
+ presetTemp->function.footSw=
+ ((v & 0x4)==0?SUS:POR);
+ presetTemp->function.mode=
+ ((v & 0x8)==0?POLY:MONO);
+ fscanf(file, "%x", &v);//49
+ presetTemp->function.portamentoTime=v;
+ fscanf(file, "%x", &v);//50
+ presetTemp->function.fcVolume=v;
+ fscanf(file, "%x", &v);//51
+ presetTemp->function.mwPitch=v;
+ fscanf(file, "%x", &v);//52
+ presetTemp->function.mwAmplitude=v;
+ fscanf(file, "%x", &v);//53
+ presetTemp->function.bcPitch=v;
+ fscanf(file, "%x", &v);//54
+ presetTemp->function.bcAmplitude=v;
+ fscanf(file, "%x", &v);//55
+ presetTemp->function.bcPitchBias=v;
+ fscanf(file, "%x", &v);//56
+ presetTemp->function.bcEgBias=v;
+ for(int l=0; l<10; l++)
+ {
+ fscanf(file, "%x", &v);//57 to 66
+ sname[l]=(char)v;
+ }
+ sname[10]='\0';
+ presetTemp->name=sname;
+ fscanf(file, "%x", &v);//67
+ presetTemp->pitchEg.pr1=v;
+ fscanf(file, "%x", &v);//68
+ presetTemp->pitchEg.pr2=v;
+ fscanf(file, "%x", &v);//69
+ presetTemp->pitchEg.pr3=v;
+ fscanf(file, "%x", &v);//70
+ presetTemp->pitchEg.pl1=v;
+ fscanf(file, "%x", &v);//71
+ presetTemp->pitchEg.pl1=v;
+ fscanf(file, "%x", &v);//72
+ presetTemp->pitchEg.pl1=v;
+ for(int kaka=(NBROP-1); kaka>=0; kaka--)
+ {
+ k=(kaka==2?1:(kaka==1?2:kaka));
+
+ fscanf(file, "%x", &v);//73, 75, 77, 79
+ presetTemp->frequency[k].isFix=(v & 0x8)>>3;
+ presetTemp->frequency[k].freq=((v & 0x7)==0?8:(v & 0x7)*16);
+ presetTemp->eg[k].egShift=
+ (((v & 0x30)>>4)==0?VOF:
+ (((v & 0x30)>>4)==1?V48:
+ (((v & 0x30)>>4)==2?V24:V12)));
+ fscanf(file, "%x", &v);//74, 76, 78, 80
+ fin[k]=v & 0xF;
+ presetTemp->frequency[k].freq+=fin[k];
+ presetTemp->frequency[k].ratio=
+ coarseFine2Ratio(crs[k],fin[k]);
+ presetTemp->oscWave[k]=
+ (((v & 0x70)>>4)==0?W1:
+ (((v & 0x70)>>4)==1?W2:
+ (((v & 0x70)>>4)==2?W3:
+ (((v & 0x70)>>4)==3?W4:
+ (((v & 0x70)>>4)==4?W5:
+ (((v & 0x70)>>4)==5?W6:
+ (((v & 0x70)>>4)==6?W7:W8)))))));
+ }
+ fscanf(file, "%x", &v);//81
+ presetTemp->function.reverbRate=v;
+ fscanf(file, "%x", &v);//82
+ presetTemp->function.fcPitch=v;
+ fscanf(file, "%x", &v);//83
+ presetTemp->function.fcAmplitude=v;
+ //presetTemp->globalDetune=0;
+ presetTemp->prog=nPreset;
+ // End of filling the preset
+
+ nPreset++;
+ while(fgets(s, 500, file) && !strstr(s, "** Source:"))
+ {
+ if (strstr(s,"* CATEGORY"))
+ {
+ sscanf(s, "* CATEGORY %s", scategory);
+ nhBank++;
+ categoryTemp=new Category(_set,scategory,nhBank);
+ nlBank=0;
+ }
+ if (strstr(s,"* SUBCATEGORY"))
+ {
+ sscanf(s, "* SUBCATEGORY %s", ssubcategory);
+ subcategoryTemp=new
+ Subcategory(categoryTemp,ssubcategory,nlBank);
+ nlBank++;
+ nPreset=0;
+ }
+ }
+ }
+ }
+ fclose(file);
+}
+
+//---------------------------------------------------------
+// minVolu2Voice
+// return the number of the voice which is the least aloud
+// and is not is the ATTACK state
+//---------------------------------------------------------
+int DeicsOnze::minVolu2Voice(int c) {
+ int minVoice=0;
+ double min=MAXVOLUME;
+ for(int i=0; i<_global.channel[c].nbrVoices; i++)
+ {
+ min=((min>_global.channel[c].voices[i].volume
+ && _global.channel[c].voices[i].op[0].envState!=ATTACK
+ && _global.channel[c].voices[i].op[1].envState!=ATTACK
+ && _global.channel[c].voices[i].op[2].envState!=ATTACK
+ && _global.channel[c].voices[i].op[3].envState!=ATTACK)?
+ _global.channel[c].voices[i].volume:min);
+ minVoice=(min==_global.channel[c].voices[i].volume?i:minVoice);
+ }
+ return minVoice;
+}
+
+//---------------------------------------------------------
+// noteOff2Voice
+// return the number of one off voice, MAXNBRVOICES otherwise
+//---------------------------------------------------------
+int DeicsOnze::noteOff2Voice(int c) {
+ int offVoice=MAXNBRVOICES;
+ for(int i=0; i<_global.channel[c].nbrVoices; i++)
+ offVoice = (_global.channel[c].voices[i].isOn
+ || _global.channel[c].voices[i].keyOn?
+ offVoice:i);
+ return offVoice;
+}
+
+//---------------------------------------------------------
+// pitchOn2Voice
+// return the number of the voice which has the input
+// pitch and is keyOn
+//---------------------------------------------------------
+int DeicsOnze::pitchOn2Voice(int c, int pitch) {
+ int pitchVoice=MAXNBRVOICES;
+ for(int i=0; i<_global.channel[c].nbrVoices; i++) {
+ if(_global.channel[c].voices[i].pitch==
+ pitch && _global.channel[c].voices[i].keyOn
+ && !_global.channel[c].voices[i].isSustained) {
+ pitchVoice = i;
+ return pitchVoice;
+ }
+ }
+ return pitchVoice;
+}
+
+//---------------------------------------------------------
+// getAttractor
+//---------------------------------------------------------
+inline double getAttractor(int portamentoTime, double sr) {
+ /* some explanations
+
+ c(48000) = c > 1
+
+ f_sr(0) = 1000, f_sr(t) = 2000
+
+ f_sr*2(0) = 1000, f_sr*2(t*2) = 2000
+
+ f_sr(t) = exp(t*ln(c(sr))) * 1000
+
+ 2000 = exp(t*ln(c(48000))) * 1000
+
+ 2000 = exp(t*2*ln(c(48000*2))) * 1000
+
+ t*ln(c(48000)) = t*2*ln(c(48000*2))
+
+ c(48000*m) = exp(ln(c)/m)
+
+ sr = 48000*m
+ */
+ double c;
+ c = 1.0 + COEFPORTA/(double)(portamentoTime*portamentoTime);
+ return(exp(log(c)*48000.0/sr));
+}
+
+//---------------------------------------------------------
+// pitch2freq
+//---------------------------------------------------------
+inline double pitch2freq(double p) {
+ return(LOWERNOTEFREQ*exp(p*log(2.0)/12.0));
+}
+
+//---------------------------------------------------------
+// lfoUpdate
+// update the coefficent which multiplies the current inct
+// in order to
+// get the right current frequency with respect to the lfo
+// update the coefficent which multiplies the amplitude.
+//---------------------------------------------------------
+inline void lfoUpdate(Preset* p, Channel* p_c, float* wt) {
+ double delayCoef;
+
+ //Manage LFO delay
+ if(!p_c->delayPassed) {
+ if(p_c->lfoIndex==0 || p_c->lfoIndex==p_c->lfoMaxIndex/2) {
+ if(p_c->lfoDelayIndex<(double)(RESOLUTION/4)) {
+ delayCoef=(double)wt[(int)p_c->lfoDelayIndex];
+ p_c->lfoMaxCoefInct=exp((log(2.0)/12.0)*p_c->lfoPitch*delayCoef);
+ p_c->lfoCoefInctInct=
+ exp((log(2.0)/12.0)*((2*p_c->lfoPitch*delayCoef)/p_c->lfoMaxIndex));
+ p_c->lfoDelayIndex+=p_c->lfoDelayInct;
+ p_c->lfoMaxDAmp=delayCoef*p_c->lfoMaxAmp;
+ }
+ else {
+ p_c->lfoMaxCoefInct=exp((log(2.0)/12.0)*p_c->lfoPitch);
+ p_c->lfoCoefInctInct=
+ exp((log(2.0)/12.0)*((2*p_c->lfoPitch)/p_c->lfoMaxIndex));
+ p_c->delayPassed=true;
+ p_c->lfoMaxDAmp=p_c->lfoMaxAmp;
+ }
+ }
+ }
+ switch(p->lfo.wave) {
+ case SAWUP :
+ if(p_c->lfoIndex==0) {
+ p_c->lfoCoefInct=1.0/(p_c->lfoMaxCoefInct);
+ p_c->lfoCoefAmp=p_c->lfoMaxDAmp/(double)p_c->lfoMaxIndex;
+ p_c->lfoAmp=1.0;
+ }
+ else {
+ p_c->lfoCoefInct*=p_c->lfoCoefInctInct;
+ p_c->lfoAmp-=p_c->lfoCoefAmp;
+ }
+ break;
+ case SQUARE :
+ if(p_c->lfoIndex==0) {
+ p_c->lfoCoefInct=p_c->lfoMaxCoefInct;
+ p_c->lfoAmp=1.0;
+ }
+ if(p_c->lfoIndex==(p_c->lfoMaxIndex/2)) {
+ p_c->lfoCoefInct=1.0/p_c->lfoMaxCoefInct;
+ p_c->lfoAmp=1.0-p_c->lfoMaxDAmp;
+ }
+ break;
+ case TRIANGL :
+ if(p_c->lfoIndex==0) {
+ p_c->lfoCoefInct=1.0;
+ p_c->lfoCoefAmp=p_c->lfoMaxDAmp
+ /(double)(p_c->lfoMaxIndex/2);
+ p_c->lfoAmp=1.0-p_c->lfoMaxDAmp/2.0;
+ }
+ else if(p_c->lfoIndex<(p_c->lfoMaxIndex/4)) {
+ p_c->lfoCoefInct*=p_c->lfoCoefInctInct;
+ p_c->lfoAmp-=p_c->lfoCoefAmp;
+ }
+ else if(p_c->lfoIndex<((3*p_c->lfoMaxIndex)/4)) {
+ p_c->lfoCoefInct/=p_c->lfoCoefInctInct;
+ p_c->lfoAmp+=p_c->lfoCoefAmp;
+ }
+ else if(p_c->lfoIndex<p_c->lfoMaxIndex) {
+ p_c->lfoCoefInct*=p_c->lfoCoefInctInct;
+ p_c->lfoAmp-=p_c->lfoCoefAmp;
+ }
+ break;
+ case SHOLD :
+ if(p_c->lfoIndex==0||p_c->lfoIndex==(p_c->lfoMaxIndex/2)) {
+ double r;//uniform random between -1.0 and 1.0
+ r = (double)(2*rand()-RAND_MAX)/(double)RAND_MAX;
+ p_c->lfoCoefInct=(r>=0.0?1.0+r*(p_c->lfoMaxCoefInct-1.0)
+ :1.0/(1.0-r*(p_c->lfoMaxCoefInct-1.0)));
+ p_c->lfoAmp=1.0-(r/2.0+0.5)*p_c->lfoMaxDAmp;
+ }
+ break;
+ default : printf("Error : lfo wave does not exist\n");
+ break;
+ }
+ p_c->lfoIndex=(p_c->lfoIndex<p_c->lfoMaxIndex?p_c->lfoIndex+1:0);
+}
+
+//---------------------------------------------------------
+// portamento update
+//---------------------------------------------------------
+inline void portamentoUpdate(Channel* p_c, Voice* p_v) {
+ double inctTemp;
+ bool allTargetReached;
+ if(p_v->hasAttractor) {
+ allTargetReached = true;
+ for(int k = 0; k<NBROP; k++) {
+ if(p_v->op[k].inct < p_v->op[k].targetInct) {
+ inctTemp = p_v->op[k].inct * p_v->attractor;
+ if(inctTemp < p_v->op[k].targetInct) {
+ allTargetReached = false;
+ p_v->op[k].inct = inctTemp;
+ }
+ else p_v->op[k].inct = p_v->op[k].targetInct;
+ }
+ else if(p_v->op[k].inct > p_v->op[k].targetInct) {
+ inctTemp = p_v->op[k].inct / p_v->attractor;
+ if(inctTemp > p_v->op[k].targetInct) {
+ allTargetReached = false;
+ p_v->op[k].inct = inctTemp;
+ }
+ else p_v->op[k].inct = p_v->op[k].targetInct;
+ }
+ p_c->lastInc[k] = p_v->op[k].inct;
+ }
+ if(allTargetReached) p_v->hasAttractor = false;
+ }
+}
+
+
+//---------------------------------------------------------
+// pitchEnvelopeUpdate
+//---------------------------------------------------------
+inline void pitchEnvelopeUpdate(Voice* v, PitchEg* pe, double sr) {
+ if(v->pitchEnvState != OFF_PE) {
+ switch(v->pitchEnvState) {
+ case PHASE1 :
+ if( //change to phase2
+ (v->pitchEnvCoefInctInct == 1.0)
+ || (v->pitchEnvCoefInctInct > 1.0 &&
+ v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase2)
+ || (v->pitchEnvCoefInctInct < 1.0 &&
+ v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase2)
+ ) {
+ v->pitchEnvState = PHASE2;
+ v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl2);
+ v->pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(pe->pl2, pe->pl3, pe->pr2, sr);
+ }
+ else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct;
+ break;
+ case PHASE2 :
+ if( //change to off (temporarely)
+ (v->pitchEnvCoefInctInct == 1.0)
+ || (v->pitchEnvCoefInctInct > 1.0 &&
+ v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase3)
+ || (v->pitchEnvCoefInctInct < 1.0 &&
+ v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase3)
+ ) {
+ v->pitchEnvState = OFF_PE;
+ v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl3);
+ v->pitchEnvCoefInctInct = 1.0;
+ }
+ else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct;
+ break;
+ case RELEASE_PE :
+ if( //change to release2
+ (v->pitchEnvCoefInctInct == 1.0)
+ || (v->pitchEnvCoefInctInct > 1.0 &&
+ v->pitchEnvCoefInct > v->pitchEnvCoefInctPhase1)
+ || (v->pitchEnvCoefInctInct < 1.0 &&
+ v->pitchEnvCoefInct < v->pitchEnvCoefInctPhase1)
+ ) {
+ v->pitchEnvState = OFF_PE;
+ v->pitchEnvCoefInct = getPitchEnvCoefInct(pe->pl1);
+ v->pitchEnvCoefInctInct = 1.0;
+ }
+ else v->pitchEnvCoefInct *= v->pitchEnvCoefInctInct;
+ break;
+ case OFF_PE :
+ //do nothing, should not appear anyway
+ break;
+ default :
+ printf("Error switch pitchEnvelopeUpdate, no such case\n");
+ break;
+ }
+ }
+}
+
+//---------------------------------------------------------
+// outLevel2Amp, Amp for amplitude //between 0.0 and 2.0 or more
+// 100->2.0, 90->1.0, 80->0.5 ...
+//---------------------------------------------------------
+inline double outLevel2Amp(int ol) {
+ double a;
+ double b;
+ a = log(2)/10.0;
+ b = -a*DB0LEVEL;
+ return exp(a*(double)ol+b);
+}
+
+//---------------------------------------------------------
+// lowlevel2amp,
+// 127->0dB->1.0, 0->-25dB->0
+//---------------------------------------------------------
+inline double lowlevel2amp(int l) {
+ double a, b, c, db;
+ if(l==0) return 0.0;
+ else {
+ a = DB_MIN/127.0;
+ b = -DB_MIN;
+ db = a*l+b;
+ c = -log(2)/3;
+ return exp(-c*db);
+ }
+}
+
+//---------------------------------------------------------
+// level2amp,
+// 255->0dB->1.0, 0->-25dB->0
+//---------------------------------------------------------
+inline double level2amp(int l) {
+ double a, b, c, db;
+ if(l==0) return 0.0;
+ else {
+ a = DB_MIN/255.0;
+ b = -DB_MIN;
+ db = a*l+b;
+ c = -log(2.0)/3.0;
+ return exp(-c*db);
+ }
+}
+
+//---------------------------------------------------------
+// amp2level
+// 1.0->0dB->255, 0->-25dB->0
+//---------------------------------------------------------
+inline int amp2level(double amp){
+ double a, b, c;
+ a = 255.0/DB_MIN;
+ b = 255.0;
+ c = log(2.0)/3.0;
+ return (int)(a*(log(amp)/c)+b);
+}
+
+//---------------------------------------------------------
+// amp2lowlevel
+// 1.0->0dB->127, 0->-25dB->0
+//---------------------------------------------------------
+inline int amp2lowlevel(double amp){
+ double a, b, c;
+ a = 127.0/DB_MIN;
+ b = 127.0;
+ c = log(2.0)/3.0;
+ return (int)(a*(log(amp)/c)+b);
+}
+
+//---------------------------------------------------------
+// velo2RAmp, AmpR between 0.0 and 1.0
+// return an amplitude ratio with respect to _preset->sensitivity.keyVelocity
+//---------------------------------------------------------
+inline double velo2AmpR(int velo, int kvs) {
+ double lev;
+ lev = exp(-log(2)*kvs);
+ return (lev+(1.0-lev)*((double)velo/(double)MAXVELO));
+}
+
+//---------------------------------------------------------
+// envAR2s
+// return the time in second of the ATTACK duration
+//---------------------------------------------------------
+inline double envAR2s(int ar) {
+ //determined using the fitting feature of gnuplot
+ return 10.4423*exp(-0.353767*ar);
+}
+
+//---------------------------------------------------------
+// envD1R2coef
+// return the coefficient for the exponential decrease
+// with respect to d1r and sampleRate, sr
+//---------------------------------------------------------
+inline double envD1R2coef(int d1r, double sr) {
+ double dt;//such that amp(t+dt)=amp(t)/2
+ double alpha;//such that amp(t)=exp(alpha*t)
+
+ if(d1r==0) return 1.0;
+ else
+ {
+ //dt has been determined with the fitting function of gnuplot
+ dt=9.80715*exp(-0.356053*(double)d1r);
+
+ //amp(0)=1
+ //amp(t+dt)=amp(t)/2
+ //amp(t)=exp(alpha*t)
+ //amp(t+mt)
+ //following the above equational system we found :
+ alpha=-log(2)/dt;
+ return exp(alpha/sr);
+ }
+}
+
+//---------------------------------------------------------
+// coefRelease
+// convert the release value to a coef for coefVLevel
+//---------------------------------------------------------
+inline double coefRelease(unsigned char release) {
+ double x = COEFGRELEASE*(double)release/(double)MIDRELEASE+1.0-COEFGRELEASE;
+ double square_x = x*x;
+ return(1.0/(square_x*x));
+}
+
+//---------------------------------------------------------
+// envRR2coef
+// return the coefficient for the exponential decrease
+// with respect to rr and sampleRate, sr
+//---------------------------------------------------------
+inline double envRR2coef(int rr, double sr, unsigned char release) {
+ double dt;//such that amp(t+dt)=amp(t)/2
+ double alpha;//such that amp(t)=exp(alpha*t)
+
+ //dt has been determined with the fitting function of gnuplot
+ dt=7.06636*exp(-0.697606*(double)rr);
+
+ dt*=coefRelease(release);
+ //printf("demi life = %e\n", dt);
+ //amp(0)=1
+ //amp(t+dt)=amp(t)/2
+ //amp(t)=exp(alpha*t)
+ //amp(t+mt)
+ //following the above equational system we found :
+ alpha=-log(2)/dt;
+ return exp(alpha/sr);
+}
+
+//---------------------------------------------------------
+// coefAttack
+// convert the attack value to a coef for envInct
+//---------------------------------------------------------
+inline double coefAttack(unsigned char attack) {
+ double x = COEFGATTACK*(double)attack/(double)MIDATTACK + 1.0-COEFGATTACK;
+ double square_x = x*x;
+ return(square_x*square_x*x);
+}
+
+//---------------------------------------------------------
+// env2RAmp
+// return the amplitude ratio with respect to an envelope and an
+// envelope state, making evoluate the envelope
+// sr is the sample rate and st the sine_table
+//---------------------------------------------------------
+inline double env2AmpR(double sr, float* wt, Eg eg, OpVoice* p_opVoice) {
+ switch(p_opVoice->envState) {
+ case ATTACK:
+ p_opVoice->envIndex+=p_opVoice->envInct;
+ if (p_opVoice->envIndex<(RESOLUTION/4)) {
+ p_opVoice->envLevel=wt[(int)p_opVoice->envIndex];
+ }
+ else {
+ p_opVoice->envState=DECAY;
+ p_opVoice->envLevel=1.0;
+ p_opVoice->coefVLevel=envD1R2coef(eg.d1r, sr);
+ }
+ return p_opVoice->envLevel;
+ break;
+ case DECAY:
+ if (p_opVoice->envLevel>((double)eg.d1l/(double)MAXD1L)+COEFERRDECSUS) {
+ p_opVoice->envLevel*=p_opVoice->coefVLevel;
+ }
+ else {
+ p_opVoice->envState=SUSTAIN;
+ p_opVoice->envLevel=((double)eg.d1l/(double)MAXD1L);
+ p_opVoice->coefVLevel=envD1R2coef(eg.d2r, sr);//probably the same
+ }
+ return p_opVoice->envLevel;
+ break;
+ case SUSTAIN:
+ if (p_opVoice->envLevel>COEFERRSUSREL) {
+ p_opVoice->envLevel*=p_opVoice->coefVLevel;
+ }
+ else {
+ p_opVoice->envState=OFF;
+ p_opVoice->envLevel=0.0;
+ }
+ return p_opVoice->envLevel;
+ break;
+ case RELEASE:
+ if (p_opVoice->envLevel > COEFERRSUSREL) {
+ p_opVoice->envLevel*=p_opVoice->coefVLevel;
+ }
+ else {
+ p_opVoice->envState=OFF;
+ p_opVoice->envLevel=0.0;
+ }
+ return p_opVoice->envLevel;
+ break;
+ case OFF: return 0.0;
+ break;
+ default: printf("Error case envelopeState");
+ break;
+ }
+ return p_opVoice->envLevel;
+}
+
+//---------------------------------------------------------
+// programSelect
+//---------------------------------------------------------
+
+void DeicsOnze::programSelect(int c, int hbank, int lbank, int prog) {
+ Preset* foundPreset;
+ foundPreset=findPreset(hbank, lbank, prog);
+ if (foundPreset) _preset[c]=foundPreset;
+ else {
+ _preset[c]=_initialPreset;
+ _preset[c]->prog=prog;
+ _preset[c]->_subcategory->_lbank=lbank; //TODO : real link
+ _preset[c]->_subcategory->_category->_hbank=hbank;
+ }
+ setPreset(c);
+}
+
+//---------------------------------------------------------
+// setModulation
+//---------------------------------------------------------
+void DeicsOnze::setModulation(int c, int val) {
+ _global.channel[c].modulation = (unsigned char) val;
+ setLfo(c);
+}
+//---------------------------------------------------------
+// setPitchBendCoef
+//---------------------------------------------------------
+void DeicsOnze::setPitchBendCoef(int c, int val) {
+ _global.channel[c].pitchBendCoef =
+ exp(log(2)*((double)_preset[c]->function.pBendRange
+ /(double)MAXPBENDRANGE)
+ *((double)val/(double)MAXPITCHBENDVALUE));
+}
+
+//---------------------------------------------------------
+// setSustain
+//---------------------------------------------------------
+void DeicsOnze::setSustain(int c, int val) {
+ _global.channel[c].sustain=(val>64);
+ if(!_global.channel[c].sustain)
+ for(int i=0; i<_global.channel[c].nbrVoices; i++)
+ if(_global.channel[c].voices[i].isSustained) {
+ for(int j=0; j<NBROP; j++) {
+ _global.channel[c].voices[i].op[j].envState = RELEASE;
+ setEnvRelease(c, i, j);
+ }
+ setPitchEnvRelease(c, i);
+ _global.channel[c].voices[i].isSustained = false;
+ _global.channel[c].voices[i].keyOn = false;
+ }
+}
+
+//---------------------------------------------------------
+// readColor
+//---------------------------------------------------------
+QColor readColor(QDomNode node)
+{
+ QDomElement e = node.toElement();
+ int r = e.attribute("r","0").toInt();
+ int g = e.attribute("g","0").toInt();
+ int b = e.attribute("b","0").toInt();
+ return QColor(r, g, b);
+}
+
+//---------------------------------------------------------
+// readConfiguration
+//---------------------------------------------------------
+void DeicsOnze::readConfiguration(QDomNode qdn) {
+ QColor textColor, backgroundColor, editTextColor, editBackgroundColor;
+ while(!qdn.isNull()) {
+ QDomElement qdEl = qdn.toElement();
+ if(qdEl.isNull())
+ continue;
+ //nbrVoices
+ //question? does the configurqtion has to save the number of
+ //voices for each channel or not?
+ //temporarly or definitly under comments
+ /*
+ if(qdEl.tagName()==NBRVOICESSTR) {
+ setNbrVoices(qdEl.text().toInt());
+ MidiPlayEvent evNbrVoices(0, 0, 0, ME_CONTROLLER,
+ CTRL_NBRVOICES, _global.nbrVoices);
+ _gui->writeEvent(evNbrVoices);
+ }*/
+ //channelNum
+ /*
+ if(qdEl.tagName()==CHANNELNUMSTR) {
+ _global.channelNum = (qdEl.text()==ALLSTR?-1:qdEl.text().toInt()-1);
+ unsigned char *dataChannelNum = new unsigned char[2];
+ dataChannelNum[0]=SYSEX_CHANNELNUM;
+ dataChannelNum[1]=(unsigned char)_global.channelNum;
+ MidiPlayEvent
+ evChannelNum(0, 0, ME_SYSEX, (const unsigned char*)dataChannelNum, 2);
+ _gui->writeEvent(evChannelNum);
+ }*/
+ //quality
+ if(qdEl.tagName()==QUALITYSTR) {
+ _global.quality = (qdEl.text()==HIGHSTR?high:
+ (qdEl.text()==MIDDLESTR?middle:
+ (qdEl.text()==LOWSTR?low:ultralow)));
+ setQuality(_global.quality);
+ unsigned char *dataQuality = new unsigned char[2];
+ dataQuality[0]=SYSEX_QUALITY;
+ dataQuality[1]=(unsigned char)_global.quality;
+ MidiPlayEvent evQuality(0, 0, ME_SYSEX, (const unsigned char*)dataQuality, 2);
+ _gui->writeEvent(evQuality);
+ }
+ //filter
+ if(qdEl.tagName()==FILTERSTR) {
+ setFilter(qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataFilter = new unsigned char[2];
+ dataFilter[0]=SYSEX_FILTER;
+ dataFilter[1]=(unsigned char)getFilter();
+ MidiPlayEvent evFilter(0, 0, ME_SYSEX, (const unsigned char*)dataFilter, 2);
+ _gui->writeEvent(evFilter);
+ }
+ //font size
+ if(qdEl.tagName()==FONTSIZESTR) {
+ _global.fontSize = qdEl.text().toInt();
+ unsigned char *dataFontSize = new unsigned char[2];
+ dataFontSize[0]=SYSEX_FONTSIZE;
+ dataFontSize[1]=(unsigned char)_global.fontSize;
+ MidiPlayEvent evFontSize(0, 0, ME_SYSEX, (const unsigned char*)dataFontSize, 2);
+ _gui->writeEvent(evFontSize);
+ }
+ //saveConfig
+ if(qdEl.tagName()==SAVECONFIGSTR) {
+ _saveConfig = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataSaveConfig = new unsigned char[2];
+ dataSaveConfig[0]=SYSEX_SAVECONFIG;
+ dataSaveConfig[1]=(unsigned char)_saveConfig;
+ MidiPlayEvent
+ evSaveConfig(0, 0, ME_SYSEX, (const unsigned char*)dataSaveConfig, 2);
+ _gui->writeEvent(evSaveConfig);
+ }
+ //saveOnlyUsed
+ if(qdEl.tagName()==SAVEONLYUSEDSTR) {
+ _saveOnlyUsed = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataSaveOnlyUsed = new unsigned char[2];
+ dataSaveOnlyUsed[0]=SYSEX_SAVEONLYUSED;
+ dataSaveOnlyUsed[1]=(unsigned char)_saveOnlyUsed;
+ MidiPlayEvent
+ evSaveOnlyUsed(0, 0, ME_SYSEX, (const unsigned char*)dataSaveOnlyUsed, 2);
+ _gui->writeEvent(evSaveOnlyUsed);
+ }
+ //colors
+ if(qdEl.tagName()==TEXTCOLORSTR) textColor = readColor(qdn);
+ if(qdEl.tagName()==BACKGROUNDCOLORSTR) backgroundColor = readColor(qdn);
+ if(qdEl.tagName()==EDITTEXTCOLORSTR) editTextColor = readColor(qdn);
+ if(qdEl.tagName()==EDITBACKGROUNDCOLORSTR)
+ editBackgroundColor = readColor(qdn);
+
+ //must insert load image, later
+
+ //load init set
+ if(qdEl.tagName()==ISINITSETSTR) {
+ _isInitSet = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataIsInitSet = new unsigned char[2];
+ dataIsInitSet[0]=SYSEX_ISINITSET;
+ dataIsInitSet[1]=(unsigned char)_isInitSet;
+ MidiPlayEvent
+ evIsInitSet(0, 0, ME_SYSEX, (const unsigned char*)dataIsInitSet, 2);
+ _gui->writeEvent(evIsInitSet);
+ }
+ if(qdEl.tagName()==INITSETPATHSTR) {
+ _initSetPath = qdEl.text();
+ unsigned char *dataInitSetPath =
+ new unsigned char[1+MAXSTRLENGTHINITSETPATH];
+ dataInitSetPath[0]=SYSEX_INITSETPATH;
+ strncpy((char*)&dataInitSetPath[1], _initSetPath.toLatin1().constData(),
+ MAXSTRLENGTHINITSETPATH);
+ MidiPlayEvent
+ evInitSetPath(0, 0, ME_SYSEX, (const unsigned char*)dataInitSetPath,
+ 1+MAXSTRLENGTHINITSETPATH);
+ _gui->writeEvent(evInitSetPath);
+ }
+ //load background pix
+ if(qdEl.tagName()==ISBACKGROUNDPIXSTR) {
+ _isBackgroundPix = (qdEl.text()==YESSTRDEI?true:false);
+ unsigned char *dataIsBackgroundPix = new unsigned char[2];
+ dataIsBackgroundPix[0]=SYSEX_ISBACKGROUNDPIX;
+ dataIsBackgroundPix[1]=(unsigned char)_isBackgroundPix;
+ MidiPlayEvent
+ evIsBackgroundPix(0, 0, ME_SYSEX,
+ (const unsigned char*)dataIsBackgroundPix, 2);
+ _gui->writeEvent(evIsBackgroundPix);
+ }
+ if(qdEl.tagName()==BACKGROUNDPIXPATHSTR) {
+ _backgroundPixPath = qdEl.text();
+ unsigned char *dataBackgroundPixPath =
+ new unsigned char[1+MAXSTRLENGTHBACKGROUNDPIXPATH];
+ dataBackgroundPixPath[0]=SYSEX_BACKGROUNDPIXPATH;
+ strncpy((char*)&dataBackgroundPixPath[1],
+ _backgroundPixPath.toLatin1().constData(),
+ MAXSTRLENGTHBACKGROUNDPIXPATH);
+ MidiPlayEvent
+ evBackgroundPixPath(0, 0, ME_SYSEX,
+ (const unsigned char*)dataBackgroundPixPath,
+ 1+MAXSTRLENGTHBACKGROUNDPIXPATH);
+ _gui->writeEvent(evBackgroundPixPath);
+ }
+ qdn = qdn.nextSibling();
+ }
+ //send colors
+ unsigned char dataColorGui[COLORSYSEXLENGTH+1];
+ dataColorGui[0]=SYSEX_COLORGUI;
+ dataColorGui[1]=(unsigned char)textColor.red();
+ dataColorGui[2]=(unsigned char)textColor.green();
+ dataColorGui[3]=(unsigned char)textColor.blue();
+ dataColorGui[4]=(unsigned char)backgroundColor.red();
+ dataColorGui[5]=(unsigned char)backgroundColor.green();
+ dataColorGui[6]=(unsigned char)backgroundColor.blue();
+ dataColorGui[7]=(unsigned char)editTextColor.red();
+ dataColorGui[8]=(unsigned char)editTextColor.green();
+ dataColorGui[9]=(unsigned char)editTextColor.blue();
+ dataColorGui[10]=(unsigned char)editBackgroundColor.red();
+ dataColorGui[11]=(unsigned char)editBackgroundColor.green();
+ dataColorGui[12]=(unsigned char)editBackgroundColor.blue();
+ MidiPlayEvent evSysexColor(0, 0, ME_SYSEX, (const unsigned char*)dataColorGui,
+ COLORSYSEXLENGTH+1);
+ _gui->writeEvent(evSysexColor);
+}
+
+//-----------------------------------------------------------
+// loadConfiguration
+//-----------------------------------------------------------
+void DeicsOnze::loadConfiguration(QString fileName) {
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFile confFile(fileName);
+ if(!confFile.open(QIODevice::ReadOnly)) {
+ printf("Critical Error. Cannot open file %s\n",
+ fileName.toAscii().data());
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&confFile )) {
+ printf("Critical Error. Parsing error for file %s\n",
+ fileName.toAscii().data());
+ confFile.close();
+ return;
+ }
+
+ confFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == DEICSONZECONFIGURATIONSTR) {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ readConfiguration(node.firstChild());
+ }
+ else printf("unsupported *.dco file version %s\n",
+ version.toLatin1().constData());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().constData());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//---------------------------------------------------------
+// writeConfiguration
+//---------------------------------------------------------
+void DeicsOnze::writeConfiguration(AL::Xml* xml) {
+ QString str;
+ xml->stag("deicsOnzeConfiguation version=\"1.0\"");
+ //xml->intTag(NBRVOICESSTR, (int)_global.nbrVoices);
+ //xml->strTag(CHANNELNUMSTR, (_global.channelNum==-1?ALLSTR:
+ // str.setNum(_global.channelNum+1)));
+ xml->tag(QUALITYSTR, QString((_global.quality==high?HIGHSTR:
+ (_global.quality==middle?MIDDLESTR:
+ (_global.quality==low?LOWSTR:ULTRALOWSTR)))));
+ xml->tag(FILTERSTR, QString(getFilter()==true?YESSTRDEI:NOSTRDEI));
+ xml->tag(FONTSIZESTR, _global.fontSize);
+ xml->tag(SAVECONFIGSTR, QString((_saveConfig?YESSTRDEI:NOSTRDEI)));
+ xml->tag(SAVEONLYUSEDSTR, QString((_saveOnlyUsed?YESSTRDEI:NOSTRDEI)));
+ xml->tag(TEXTCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->tColor));
+ xml->tag(BACKGROUNDCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->bColor));
+ xml->tag(EDITTEXTCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->etColor));
+ xml->tag(EDITBACKGROUNDCOLORSTR,
+ reinterpret_cast<const QColor &>(*_gui->ebColor));
+ xml->tag(ISINITSETSTR, QString((_isInitSet?YESSTRDEI:NOSTRDEI)));
+ xml->tag(INITSETPATHSTR, QString(_initSetPath));
+ xml->tag(ISBACKGROUNDPIXSTR, QString((_isBackgroundPix?YESSTRDEI:NOSTRDEI)));
+ xml->tag(BACKGROUNDPIXPATHSTR, _backgroundPixPath);
+
+ xml->etag(DEICSONZECONFIGURATIONSTR);
+}
+
+//---------------------------------------------------------
+// getInitData
+//---------------------------------------------------------
+void DeicsOnze::getInitData(int* length, const unsigned char** data) const {
+ //write the set in a temporary file and in a QByteArray
+ QTemporaryFile file;
+ file.open();
+ AL::Xml* xml=new AL::Xml(&file);
+ xml->header();
+ _set->writeSet(xml, _saveOnlyUsed);
+ file.reset(); //seek the start of the file
+ QByteArray ba = file.readAll();
+ file.close();
+
+ //compress the QByteArray at default rate
+ QByteArray baComp = qCompress(ba);
+
+ //save the set
+ *length = NUM_CONFIGLENGTH
+ ///+ (_pluginIReverb?sizeof(float)*_pluginIReverb->plugin()->parameter():0)
+ + (_pluginIReverb?sizeof(float)*_pluginIReverb->plugin()->controlInPorts():0)
+ ///+ (_pluginIChorus?sizeof(float)*_pluginIChorus->plugin()->parameter():0)
+ + (_pluginIChorus?sizeof(float)*_pluginIChorus->plugin()->controlInPorts():0)
+ + baComp.size();
+
+ unsigned char* buffer = new unsigned char[*length];
+ //save init data
+ buffer[0]=SYSEX_INIT_DATA;
+ buffer[1]=SYSEX_INIT_DATA_VERSION;
+ //save global data
+ buffer[NUM_MASTERVOL] = (unsigned char) getMasterVol();
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ buffer[NUM_CHANNEL_ENABLE + c] = (unsigned char) getChannelEnable(c);
+ buffer[NUM_CHANNEL_VOL + c] = (unsigned char) getChannelVol(c);
+ buffer[NUM_CHANNEL_PAN + c] = (unsigned char) getChannelPan(c);
+ int b = getChannelBrightness(c);
+ buffer[NUM_CHANNEL_BRIGHTNESS + 2*c] = (unsigned char) (b%256);
+ buffer[NUM_CHANNEL_BRIGHTNESS + 2*c + 1] = (unsigned char) (b/256);
+ buffer[NUM_CHANNEL_MODULATION + c] =
+ (unsigned char) getChannelModulation(c);
+ buffer[NUM_CHANNEL_DETUNE + c] =
+ (unsigned char) getChannelDetune(c) + MAXCHANNELDETUNE;
+ buffer[NUM_CHANNEL_ATTACK + c] = (unsigned char) getChannelAttack(c);
+ buffer[NUM_CHANNEL_RELEASE + c] = (unsigned char) getChannelRelease(c);
+ buffer[NUM_CHANNEL_REVERB + c] = (unsigned char) getChannelReverb(c);
+ buffer[NUM_CHANNEL_CHORUS + c] = (unsigned char) getChannelChorus(c);
+ buffer[NUM_CHANNEL_DELAY + c] = (unsigned char) getChannelDelay(c);
+ buffer[NUM_CURRENTPROG + c] = (unsigned char) _preset[c]->prog;
+ buffer[NUM_CURRENTLBANK + c] =
+ (unsigned char) _preset[c]->_subcategory->_lbank;
+ buffer[NUM_CURRENTHBANK + c] =
+ (unsigned char) _preset[c]->_subcategory->_category->_hbank;
+ buffer[NUM_NBRVOICES + c] = (unsigned char) getNbrVoices(c);
+ }
+ buffer[NUM_SAVEONLYUSED]=(unsigned char) _saveOnlyUsed;
+ buffer[NUM_SAVECONFIG]=(unsigned char) _saveConfig;
+ //save config data
+ if(_saveConfig) {
+ buffer[NUM_QUALITY]=(unsigned char)_global.quality;
+ buffer[NUM_FILTER]=(unsigned char)getFilter();
+ buffer[NUM_FONTSIZE]=(unsigned char)_global.fontSize;
+ buffer[NUM_RED_TEXT]=(unsigned char)_gui->tColor->red();
+ buffer[NUM_GREEN_TEXT]=(unsigned char)_gui->tColor->green();
+ buffer[NUM_BLUE_TEXT]=(unsigned char)_gui->tColor->blue();
+ buffer[NUM_RED_BACKGROUND]=(unsigned char)_gui->bColor->red();
+ buffer[NUM_GREEN_BACKGROUND]=(unsigned char)_gui->bColor->green();
+ buffer[NUM_BLUE_BACKGROUND]=(unsigned char)_gui->bColor->blue();
+ buffer[NUM_RED_EDITTEXT]=(unsigned char)_gui->etColor->red();
+ buffer[NUM_GREEN_EDITTEXT]=(unsigned char)_gui->etColor->green();
+ buffer[NUM_BLUE_EDITTEXT]=(unsigned char)_gui->etColor->blue();
+ buffer[NUM_RED_EDITBACKGROUND]=(unsigned char)_gui->ebColor->red();
+ buffer[NUM_GREEN_EDITBACKGROUND]=(unsigned char)_gui->ebColor->green();
+ buffer[NUM_BLUE_EDITBACKGROUND]=(unsigned char)_gui->ebColor->blue();
+ buffer[NUM_ISINITSET]=(unsigned char)_isInitSet;
+ strncpy((char*)&buffer[NUM_INITSETPATH],
+ _initSetPath.toLatin1().constData(), MAXSTRLENGTHINITSETPATH);
+ buffer[NUM_ISBACKGROUNDPIX]=(unsigned char)_isBackgroundPix;
+ strncpy((char*)&buffer[NUM_BACKGROUNDPIXPATH],
+ _backgroundPixPath.toLatin1().constData(),
+ MAXSTRLENGTHBACKGROUNDPIXPATH);
+ }
+ //FX
+ //reverb
+ buffer[NUM_IS_REVERB_ON]=(unsigned char)_global.isReverbActivated;
+ buffer[NUM_REVERB_RETURN]=(unsigned char)getReverbReturn();
+ buffer[NUM_REVERB_PARAM_NBR]=
+ ///(_pluginIReverb?(unsigned char)_pluginIReverb->plugin()->parameter() : 0);
+ (_pluginIReverb?(unsigned char)_pluginIReverb->plugin()->controlInPorts() : 0);
+ strncpy((char*)&buffer[NUM_REVERB_LIB],
+ (_pluginIReverb?
+ _pluginIReverb->plugin()->lib().toLatin1().constData() : "\0"),
+ MAXSTRLENGTHFXLIB);
+ strncpy((char*)&buffer[NUM_REVERB_LABEL],
+ (_pluginIReverb?
+ _pluginIReverb->plugin()->label().toLatin1().constData() : "\0"),
+ MAXSTRLENGTHFXLABEL);
+ //chorus
+ buffer[NUM_IS_CHORUS_ON]=(unsigned char)_global.isChorusActivated;
+ buffer[NUM_CHORUS_RETURN]=(unsigned char)getChorusReturn();
+ buffer[NUM_CHORUS_PARAM_NBR]=
+ ///(_pluginIChorus?(unsigned char)_pluginIChorus->plugin()->parameter() : 0);
+ (_pluginIChorus?(unsigned char)_pluginIChorus->plugin()->controlInPorts() : 0);
+ strncpy((char*)&buffer[NUM_CHORUS_LIB],
+ (_pluginIChorus?
+ _pluginIChorus->plugin()->lib().toLatin1().constData() : "\0"),
+ MAXSTRLENGTHFXLIB);
+ strncpy((char*)&buffer[NUM_CHORUS_LABEL],
+ (_pluginIChorus?
+ _pluginIChorus->plugin()->label().toLatin1().constData() : "\0"),
+ MAXSTRLENGTHFXLABEL);
+ //delay
+ buffer[NUM_IS_DELAY_ON]=(unsigned char)_global.isDelayActivated;
+ buffer[NUM_DELAY_RETURN]=(unsigned char)getDelayReturn();
+ //save FX parameters
+ //reverb
+ for(int i = 0; i < (int)buffer[NUM_REVERB_PARAM_NBR]; i++) {
+ float val = (float)getReverbParam(i);
+ memcpy(&buffer[NUM_CONFIGLENGTH + sizeof(float)*i], &val, sizeof(float));
+ }
+ //chorus
+ for(int i = 0; i < (int)buffer[NUM_CHORUS_PARAM_NBR]; i++) {
+ float val = (float)getChorusParam(i);
+ memcpy(&buffer[NUM_CONFIGLENGTH
+ + sizeof(float)*(int)buffer[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*i], &val, sizeof(float));
+ }
+ //delay
+ float delayfloat;
+ delayfloat = getDelayBPM();
+ memcpy(&buffer[NUM_DELAY_BPM], &delayfloat, 4);
+ delayfloat = getDelayBeatRatio();
+ memcpy(&buffer[NUM_DELAY_BEATRATIO], &delayfloat, sizeof(float));
+ delayfloat = getDelayFeedback();
+ memcpy(&buffer[NUM_DELAY_FEEDBACK], &delayfloat, sizeof(float));
+ delayfloat = getDelayLFOFreq();
+ memcpy(&buffer[NUM_DELAY_LFO_FREQ], &delayfloat, sizeof(float));
+ delayfloat = getDelayLFODepth();
+ memcpy(&buffer[NUM_DELAY_LFO_DEPTH], &delayfloat, sizeof(float));
+
+ //save set data
+ int offset =
+ NUM_CONFIGLENGTH
+ + sizeof(float)*(int)buffer[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*(int)buffer[NUM_CHORUS_PARAM_NBR];
+ for(int i = offset; i < *length; i++)
+ buffer[i]=(unsigned char)baComp.at(i - offset);
+
+ *data=buffer;
+}
+//---------------------------------------------------------
+// parseInitData
+//---------------------------------------------------------
+void DeicsOnze::parseInitData(int length, const unsigned char* data) {
+ if(data[1]==SYSEX_INIT_DATA_VERSION) {
+ //load global parameters
+ //master volume
+ setMasterVol(data[NUM_MASTERVOL]);
+ unsigned char *dataMasterVol = new unsigned char[2];
+ dataMasterVol[0]=SYSEX_MASTERVOL;
+ dataMasterVol[1]=(unsigned char) getMasterVol();
+ MidiPlayEvent
+ evMasterVol(0, 0, ME_SYSEX, (const unsigned char*)dataMasterVol, 2);
+ _gui->writeEvent(evMasterVol);
+ //channel configuration
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ //isEnable
+ setChannelEnable(c, data[NUM_CHANNEL_ENABLE + c]);
+ MidiPlayEvent
+ evChEnable(0, 0, c, ME_CONTROLLER,
+ CTRL_CHANNELENABLE, data[NUM_CHANNEL_ENABLE + c]);
+ _gui->writeEvent(evChEnable);
+ //nbrVoices
+ setNbrVoices(c, data[NUM_NBRVOICES + c]);
+ MidiPlayEvent
+ evNbrVoices(0, 0, c,ME_CONTROLLER,CTRL_NBRVOICES, data[NUM_NBRVOICES + c]);
+ _gui->writeEvent(evNbrVoices);
+ //channel volume
+ setChannelVol(c, data[NUM_CHANNEL_VOL + c]);
+ MidiPlayEvent
+ evChVol(0, 0, c, ME_CONTROLLER,
+ CTRL_CHANNELVOLUME, data[NUM_CHANNEL_VOL + c]);
+ _gui->writeEvent(evChVol);
+ //channel pan
+ setChannelPan(c, data[NUM_CHANNEL_PAN + c]);
+ MidiPlayEvent
+ evChPan(0, 0, c, ME_CONTROLLER, CTRL_CHANNELPAN,
+ data[NUM_CHANNEL_PAN + c]);
+ _gui->writeEvent(evChPan);
+ if(getChannelEnable(c)) applyChannelAmp(c);
+ //channel detune
+ setChannelDetune(c, data[NUM_CHANNEL_DETUNE + c]-MAXCHANNELDETUNE);
+ MidiPlayEvent
+ evChDetune(0, 0, c, ME_CONTROLLER, CTRL_CHANNELDETUNE,
+ data[NUM_CHANNEL_DETUNE + c]-MAXCHANNELDETUNE);
+ _gui->writeEvent(evChDetune);
+ //channel brightness
+ setChannelBrightness(c,
+ data[NUM_CHANNEL_BRIGHTNESS + 2*c]
+ + data[NUM_CHANNEL_BRIGHTNESS + 2*c + 1] * 256);
+ MidiPlayEvent
+ evChBrightness(0, 0, c, ME_CONTROLLER,
+ CTRL_FINEBRIGHTNESS, getChannelBrightness(c));
+ _gui->writeEvent(evChBrightness);
+ //channel modulation
+ setChannelModulation(c, data[NUM_CHANNEL_MODULATION + c]);
+ MidiPlayEvent
+ evChMod(0, 0, c, ME_CONTROLLER,
+ CTRL_MODULATION, data[NUM_CHANNEL_MODULATION + c]);
+ _gui->writeEvent(evChMod);
+ //channel attack
+ setChannelAttack(c, data[NUM_CHANNEL_ATTACK + c]);
+ MidiPlayEvent
+ evChAttack(0, 0, c, ME_CONTROLLER,
+ CTRL_ATTACK_TIME, data[NUM_CHANNEL_ATTACK + c]);
+ _gui->writeEvent(evChAttack);
+ //channel release
+ setChannelRelease(c, data[NUM_CHANNEL_RELEASE + c]);
+ MidiPlayEvent
+ evChRelease(0, 0, c, ME_CONTROLLER,
+ CTRL_RELEASE_TIME, data[NUM_CHANNEL_RELEASE + c]);
+ _gui->writeEvent(evChRelease);
+ //channel reverb
+ setChannelReverb(c, data[NUM_CHANNEL_REVERB + c]);
+ MidiPlayEvent
+ evChReverb(0, 0, c, ME_CONTROLLER,
+ CTRL_REVERB_SEND, data[NUM_CHANNEL_REVERB + c]);
+ _gui->writeEvent(evChReverb);
+ //channel chorus
+ setChannelChorus(c, data[NUM_CHANNEL_CHORUS + c]);
+ MidiPlayEvent
+ evChChorus(0, 0, c, ME_CONTROLLER,
+ CTRL_CHORUS_SEND, data[NUM_CHANNEL_CHORUS + c]);
+ _gui->writeEvent(evChChorus);
+ //channel delay
+ setChannelDelay(c, data[NUM_CHANNEL_DELAY + c]);
+ MidiPlayEvent
+ evChDelay(0, 0, c, ME_CONTROLLER,
+ CTRL_VARIATION_SEND, data[NUM_CHANNEL_DELAY + c]);
+ _gui->writeEvent(evChDelay);
+ }
+ //load configuration
+ _saveConfig = (bool)data[NUM_SAVECONFIG];
+ unsigned char *dataSaveConfig = new unsigned char[2];
+ dataSaveConfig[0]=SYSEX_SAVECONFIG;
+ dataSaveConfig[1]=(unsigned char)_saveConfig;
+ MidiPlayEvent
+ evSaveConfig(0, 0, ME_SYSEX, (const unsigned char*)dataSaveConfig, 2);
+ _gui->writeEvent(evSaveConfig);
+ if(_saveConfig) {
+ //saveOnlyUsed
+ _saveOnlyUsed = (bool)data[NUM_SAVEONLYUSED];
+ unsigned char *dataSaveOnlyUsed = new unsigned char[2];
+ dataSaveOnlyUsed[0]=SYSEX_SAVEONLYUSED;
+ dataSaveOnlyUsed[1]=(unsigned char)_saveOnlyUsed;
+ MidiPlayEvent
+ evSaveOnlyUsed(0, 0, ME_SYSEX, (const unsigned char*)dataSaveOnlyUsed, 2);
+ _gui->writeEvent(evSaveOnlyUsed);
+ //colors
+ unsigned char dataColorGui[COLORSYSEXLENGTH+1];
+ dataColorGui[0]=SYSEX_COLORGUI;
+ for (int i=0; i<COLORSYSEXLENGTH; i++)
+ dataColorGui[i+1]=data[NUM_RED_TEXT+i];
+ MidiPlayEvent evSysexColor(0, 0, ME_SYSEX, (const unsigned char*)dataColorGui,
+ COLORSYSEXLENGTH+1);
+ _gui->writeEvent(evSysexColor);
+ //quality
+ unsigned char dataQuality[2];
+ dataQuality[0]=SYSEX_QUALITY;
+ dataQuality[1]=data[NUM_QUALITY];
+ setQuality((Quality)data[NUM_QUALITY]);
+ MidiPlayEvent evQuality(0, 0, ME_SYSEX, (const unsigned char*)dataQuality, 2);
+ _gui->writeEvent(evQuality);
+ //filter
+ unsigned char dataFilter[2];
+ dataFilter[0]=SYSEX_FILTER;
+ dataFilter[1]=data[NUM_FILTER];
+ setFilter((bool)data[NUM_FILTER]);
+ MidiPlayEvent evFilter(0, 0, ME_SYSEX, (const unsigned char*)dataFilter, 2);
+ _gui->writeEvent(evFilter);
+ //font size
+ unsigned char dataFontSize[2];
+ dataFontSize[0]=SYSEX_FONTSIZE;
+ dataFontSize[1]=data[NUM_FONTSIZE];
+ MidiPlayEvent evFontSize(0, 0, ME_SYSEX, (const unsigned char*)dataFontSize, 2);
+ _gui->writeEvent(evFontSize);
+ //load init set
+ unsigned char dataIsInitSet[2];
+ dataIsInitSet[0]=SYSEX_ISINITSET;
+ dataIsInitSet[1]=data[NUM_ISINITSET];
+ MidiPlayEvent evIsInitSet(0, 0, ME_SYSEX,
+ (const unsigned char*)dataIsInitSet, 2);
+ _gui->writeEvent(evIsInitSet);
+ unsigned char dataInitSetPath[1+MAXSTRLENGTHINITSETPATH];
+ dataInitSetPath[0]=SYSEX_INITSETPATH;
+ for(int a = 0; a < MAXSTRLENGTHINITSETPATH; a++)
+ dataInitSetPath[a+1] = data[a+NUM_INITSETPATH];
+ MidiPlayEvent evInitSetPath(0, 0, ME_SYSEX,(const unsigned char*)dataInitSetPath,
+ 1+MAXSTRLENGTHINITSETPATH);
+ _gui->writeEvent(evInitSetPath);
+ //load background pix
+ unsigned char dataIsBackgroundPix[2];
+ dataIsBackgroundPix[0]=SYSEX_ISBACKGROUNDPIX;
+ dataIsBackgroundPix[1]=data[NUM_ISBACKGROUNDPIX];
+ MidiPlayEvent evIsBackgroundPix(0, 0, ME_SYSEX,
+ (const unsigned char*)dataIsBackgroundPix, 2);
+ _gui->writeEvent(evIsBackgroundPix);
+ unsigned char dataBackgroundPixPath[1+MAXSTRLENGTHBACKGROUNDPIXPATH];
+ dataBackgroundPixPath[0]=SYSEX_BACKGROUNDPIXPATH;
+ for(int a = 0; a < MAXSTRLENGTHBACKGROUNDPIXPATH; a++)
+ dataBackgroundPixPath[a+1] = data[a+NUM_BACKGROUNDPIXPATH];
+ MidiPlayEvent evBackgroundPixPath(0, 0, ME_SYSEX,
+ (const unsigned char*)dataBackgroundPixPath,
+ 1+MAXSTRLENGTHBACKGROUNDPIXPATH);
+ _gui->writeEvent(evBackgroundPixPath);
+ }
+ else _gui->saveConfigCheckBox->setChecked(false);
+ //load FX
+ //reverb
+ _global.isReverbActivated = (bool)data[NUM_IS_REVERB_ON];
+ unsigned char *dataReverbAct = new unsigned char[2];
+ dataReverbAct[0]=SYSEX_REVERBACTIV;
+ dataReverbAct[1]=(unsigned char)_global.isReverbActivated;
+ MidiPlayEvent evReverbAct(0, 0, ME_SYSEX,(const unsigned char*)dataReverbAct, 2);
+ _gui->writeEvent(evReverbAct);
+ setReverbReturn((int)data[NUM_REVERB_RETURN]);
+ unsigned char *dataReverbRet = new unsigned char[2];
+ dataReverbRet[0]=SYSEX_REVERBRETURN;
+ dataReverbRet[1]=(unsigned char)getReverbReturn();
+ MidiPlayEvent evReverbRet(0, 0, ME_SYSEX,(const unsigned char*)dataReverbRet, 2);
+ _gui->writeEvent(evReverbRet);
+ Plugin* p;
+ p = plugins.find((const char*)&data[NUM_REVERB_LIB],
+ (const char*)&data[NUM_REVERB_LABEL]);
+ if(p) {
+ initPluginReverb(p);
+ //for(int i = 0; i < _pluginIReverb->plugin()->parameter(); i++) {
+ for(int i = 0; i < (int)_pluginIReverb->plugin()->controlInPorts(); i++) {
+ float val;
+ memcpy(&val, &data[NUM_CONFIGLENGTH + sizeof(float)*i], sizeof(float));
+ setReverbParam(i, (double)val);
+ }
+ char dataBuildRev;
+ dataBuildRev = SYSEX_BUILDGUIREVERB;
+ MidiPlayEvent evSysexBuildRev(0, 0, ME_SYSEX,
+ (const unsigned char*)&dataBuildRev, 1);
+ _gui->writeEvent(evSysexBuildRev);
+ }
+ else _pluginIReverb = NULL;
+ //chorus
+ _global.isChorusActivated = (bool)data[NUM_IS_CHORUS_ON];
+ unsigned char *dataChorusAct = new unsigned char[2];
+ dataChorusAct[0]=SYSEX_CHORUSACTIV;
+ dataChorusAct[1]=(unsigned char)_global.isChorusActivated;
+ MidiPlayEvent evChorusAct(0, 0, ME_SYSEX,(const unsigned char*)dataChorusAct, 2);
+ _gui->writeEvent(evChorusAct);
+ setChorusReturn((int)data[NUM_CHORUS_RETURN]);
+ unsigned char *dataChorusRet = new unsigned char[2];
+ dataChorusRet[0]=SYSEX_CHORUSRETURN;
+ dataChorusRet[1]=(unsigned char)getChorusReturn();
+ MidiPlayEvent evChorusRet(0, 0, ME_SYSEX,(const unsigned char*)dataChorusRet, 2);
+ _gui->writeEvent(evChorusRet);
+ p = plugins.find((const char*)&data[NUM_CHORUS_LIB],
+ (const char*)&data[NUM_CHORUS_LABEL]);
+ if(p) {
+ initPluginChorus(p);
+ //for(int i = 0; i < _pluginIChorus->plugin()->parameter(); i++) {
+ for(int i = 0; i < (int)_pluginIChorus->plugin()->controlInPorts(); i++) {
+ float val;
+ memcpy(&val, &data[NUM_CONFIGLENGTH
+ + sizeof(float)*(int)data[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*i],
+ sizeof(float));
+ setChorusParam(i, (double)val);
+ }
+ char dataBuildCho;
+ dataBuildCho = SYSEX_BUILDGUICHORUS;
+ MidiPlayEvent evSysexBuildCho(0, 0, ME_SYSEX,
+ (const unsigned char*)&dataBuildCho, 1);
+ _gui->writeEvent(evSysexBuildCho);
+ }
+ else _pluginIChorus = NULL;
+ //delay
+ _global.isDelayActivated = (bool)data[NUM_IS_DELAY_ON];
+ unsigned char *dataDelayAct = new unsigned char[2];
+ dataDelayAct[0]=SYSEX_DELAYACTIV;
+ dataDelayAct[1]=(unsigned char)_global.isDelayActivated;
+ MidiPlayEvent evDelayAct(0, 0, ME_SYSEX,(const unsigned char*)dataDelayAct, 2);
+ _gui->writeEvent(evDelayAct);
+ setDelayReturn((int)data[NUM_DELAY_RETURN]);
+ unsigned char *dataDelayRet = new unsigned char[2];
+ dataDelayRet[0]=SYSEX_DELAYRETURN;
+ dataDelayRet[1]=(unsigned char)getDelayReturn();
+ MidiPlayEvent evDelayRet(0, 0, ME_SYSEX,(const unsigned char*)dataDelayRet, 2);
+ _gui->writeEvent(evDelayRet);
+ //initPluginDelay(plugins.find("pandelay", "pandelay"));
+ float delayfloat;
+ memcpy(&delayfloat, &data[NUM_DELAY_BPM], sizeof(float));
+ setDelayBPM(delayfloat);
+ char dataDelayBPM[sizeof(float)+1];
+ dataDelayBPM[0] = SYSEX_DELAYBPM;
+ memcpy(&dataDelayBPM[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayBPM(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayBPM,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBPM);
+ memcpy(&delayfloat, &data[NUM_DELAY_BEATRATIO], sizeof(float));
+ setDelayBeatRatio(delayfloat);
+ char dataDelayBeatRatio[sizeof(float)+1];
+ dataDelayBeatRatio[0] = SYSEX_DELAYBEATRATIO;
+ memcpy(&dataDelayBeatRatio[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayBeatRatio(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayBeatRatio,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBeatRatio);
+ memcpy(&delayfloat, &data[NUM_DELAY_FEEDBACK], sizeof(float));
+ setDelayFeedback(delayfloat);
+ char dataDelayFeedback[sizeof(float)+1];
+ dataDelayFeedback[0] = SYSEX_DELAYFEEDBACK;
+ memcpy(&dataDelayFeedback[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayFeedback(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayFeedback,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayFeedback);
+ memcpy(&delayfloat, &data[NUM_DELAY_LFO_FREQ], sizeof(float));
+ setDelayLFOFreq(delayfloat);
+ char dataDelayLFOFreq[sizeof(float)+1];
+ dataDelayLFOFreq[0] = SYSEX_DELAYLFOFREQ;
+ memcpy(&dataDelayLFOFreq[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayLFOFreq(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayLFOFreq,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFOFreq);
+ memcpy(&delayfloat, &data[NUM_DELAY_LFO_DEPTH], sizeof(float));
+ setDelayLFODepth(delayfloat);
+ char dataDelayLFODepth[sizeof(float)+1];
+ dataDelayLFODepth[0] = SYSEX_DELAYLFODEPTH;
+ memcpy(&dataDelayLFODepth[1], &delayfloat, sizeof(float));
+ MidiPlayEvent evSysexDelayLFODepth(0, 0, ME_SYSEX,
+ (const unsigned char*)dataDelayLFODepth,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFODepth);
+
+ //load the set compressed
+ int offset =
+ NUM_CONFIGLENGTH
+ + sizeof(float)*(int)data[NUM_REVERB_PARAM_NBR]
+ + sizeof(float)*(int)data[NUM_CHORUS_PARAM_NBR];
+ QByteArray baComp = QByteArray((const char*)&data[offset], length-offset);
+
+ //uncompress the set
+ QByteArray baUncomp = qUncompress(baComp);
+
+ //save the set in a temporary file and
+ // read the XML file and create DOM tree
+ QTemporaryFile file;
+ file.open();
+ file.write(baUncomp);
+ QDomDocument domTree;
+ file.reset(); //seek the start of the file
+ domTree.setContent(&file);
+ file.close();
+ QDomNode node = domTree.documentElement();
+
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ for(int c = 0; c < NBRCHANNELS; c++) _preset[c]=_initialPreset;
+ //read the set
+ if((bool)data[NUM_SAVEONLYUSED]) {
+ //printf("Mini\n");
+ //updateSaveOnlyUsed(true);
+ }
+ else {
+ //printf("Huge\n");
+ while(!_set->_categoryVector.empty())
+ delete(*_set->_categoryVector.begin());
+ //updateSaveOnlyUsed(false);
+ }
+ _set->readSet(node.firstChild());
+ //display load preset
+ //setSet();
+ }
+ else printf("Wrong set version : %s\n",
+ version.toLatin1().constData());
+ }
+ node = node.nextSibling();
+ }
+ //send sysex to the gui to load the set (actually not because it doesn't
+ //work -the code is just zapped in the middle???-, so it is done above
+ //int dL=2+baUncomp.size();
+ int dL = 2;
+ char dataSend[dL];
+ dataSend[0]=SYSEX_LOADSET;
+ dataSend[1]=data[NUM_SAVEONLYUSED];
+ //for(int i=2; i<dL; i++) dataSend[i]=baUncop.at(i-2);
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX,(const unsigned char*)dataSend, dL);
+ _gui->writeEvent(evSysex);
+
+ //select programs per channel
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ int hbank=(int)data[NUM_CURRENTHBANK+c];
+ int lbank=(int)data[NUM_CURRENTLBANK+c];
+ int prog=(int)data[NUM_CURRENTPROG+c];
+ programSelect(c, hbank, lbank, prog);
+ int val=prog+(lbank<<8)+(hbank<<16);
+ MidiPlayEvent evProgSel(0, 0, c, ME_CONTROLLER, CTRL_PROGRAM, val);
+ _gui->writeEvent(evProgSel);
+ }
+
+ }
+}
+//---------------------------------------------------------
+// sysex
+//---------------------------------------------------------
+bool DeicsOnze::sysex(int length, const unsigned char* data) {
+ sysex(length, data, false);
+ return false;
+}
+bool DeicsOnze::sysex(int length, const unsigned char* data, bool fromGui) {
+ int cmd=data[0];
+ int index;
+ float f;
+ switch(cmd) {
+ case SYSEX_INIT_DATA:
+ parseInitData(length, data);
+ break;
+ case SYSEX_MASTERVOL:
+ setMasterVol((int)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ //case SYSEX_CHANNELNUM:
+ //_global.channelNum = (char)data[1];
+ //if(!fromGui) {
+ // MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ // _gui->writeEvent(evSysex);
+ //}
+ //break;
+ case SYSEX_QUALITY:
+ setQuality((Quality)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_FILTER:
+ setFilter((bool)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_FONTSIZE:
+ _global.fontSize = (int)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_SAVECONFIG:
+ _saveConfig = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_SAVEONLYUSED:
+ _saveOnlyUsed = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_ISINITSET:
+ _isInitSet = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_INITSETPATH:
+ _initSetPath = (char*)&data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_ISBACKGROUNDPIX:
+ _isBackgroundPix = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_BACKGROUNDPIXPATH:
+ _backgroundPixPath = (char*)&data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_PANIC:
+ resetVoices();
+ break;
+ case SYSEX_CHORUSACTIV:
+ _global.isChorusActivated = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_CHORUSPARAM:
+ index = (int)data[1];
+ memcpy(&f, &data[2], sizeof(float));
+ setChorusParam(index, (double)f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_REVERBACTIV:
+ _global.isReverbActivated = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_REVERBPARAM:
+ index = (int)data[1];
+ memcpy(&f, &data[2], sizeof(float));
+ setReverbParam(index, (double)f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYACTIV:
+ _global.isDelayActivated = (bool)data[1];
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_CHORUSRETURN:
+ setChorusReturn((int)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_REVERBRETURN:
+ setReverbReturn((int)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYRETURN:
+ setDelayReturn((int)data[1]);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_SELECTREVERB:
+ Plugin* pluginReverb;
+ memcpy(&pluginReverb, &data[1], sizeof(Plugin*));
+ initPluginReverb(pluginReverb);
+ break;
+ case SYSEX_SELECTCHORUS:
+ Plugin* pluginChorus;
+ memcpy(&pluginChorus, &data[1], sizeof(Plugin*));
+ initPluginChorus(pluginChorus);
+ break;
+ case SYSEX_DELAYBPM:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayBPM(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYBEATRATIO:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayBeatRatio(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYFEEDBACK:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayFeedback(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYLFOFREQ:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayLFOFreq(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ case SYSEX_DELAYLFODEPTH:
+ memcpy(&f, &data[1], sizeof(float));
+ setDelayLFODepth(f);
+ if(!fromGui) {
+ MidiPlayEvent evSysex(0, 0, ME_SYSEX, data, length);
+ _gui->writeEvent(evSysex);
+ }
+ break;
+ default:
+ break;
+ }
+ return false;
+}
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+bool DeicsOnze::setController(int channel, int id, int val) {
+ setController(channel, id, val, false);
+ return false;
+}
+bool DeicsOnze::setController(int ch, int ctrl, int val, bool fromGui) {
+ int deiPan, k=0;
+ if(_global.channel[ch].isEnable || ctrl==CTRL_CHANNELENABLE) {
+ if(ctrl>=CTRL_AR && ctrl<CTRL_ALG) {
+ k=(ctrl-CTRLOFFSET)/DECAPAR1;
+ ctrl=ctrl-DECAPAR1*k;
+ }
+ else if(ctrl>CTRL_PL3 && ctrl<CTRL_REVERBRATE) {
+ k=(ctrl-CTRLOFFSET-100)/DECAPAR2;
+ ctrl=ctrl-DECAPAR2*k;
+ }
+ switch(ctrl) {
+ case CTRL_AR:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].ar=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AR+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_D1R:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].d1r=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_D1R+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_D2R:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].d2r=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_D2R+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RR:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].rr=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_RR+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_D1L:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].d1l=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_D1L+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_LS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->scaling.level[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_LS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->scaling.rate[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_RS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_EBS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.egBias[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_EBS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_AME:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.ampOn[k]=val==1;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AME+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_KVS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.keyVelocity[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_KVS+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_OUT:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->outLevel[k]=val;
+ setOutLevel(k);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_OUT+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RATIO:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->frequency[k].ratio=((double)val)/100.0;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,
+ CTRL_RATIO+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_DET:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->detune[k]=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_DET+k*DECAPAR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ALG:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->algorithm=(Algorithm)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ALG,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FEEDBACK:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->feedback=val;
+ setFeedback(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FEEDBACK,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SPEED:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.speed=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_SPEED,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_DELAY:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.delay=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_DELAY,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PMODDEPTH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.pModDepth=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PMODDEPTH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_AMODDEPTH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.aModDepth=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AMODDEPTH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SYNC:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.sync=val==1;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_SYNC,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_WAVE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->lfo.wave=(Wave)val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_WAVE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PMODSENS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.pitch=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PMODSENS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_AMS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->sensitivity.amplitude=val;
+ setLfo(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_AMS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_TRANSPOSE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.transpose=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_TRANSPOSE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_POLYMODE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.mode=(Mode)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_POLYMODE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PBENDRANGE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.pBendRange=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PBENDRANGE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PORTAMODE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.portamento=(Portamento)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PORTAMODE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PORTATIME:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.portamentoTime=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PORTATIME,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FCVOLUME:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.fcVolume=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FCVOLUME,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FSW:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.footSw=(FootSw)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FSW,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_MWPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.mwPitch=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_MWPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_MWAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.mwAmplitude=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_MWAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcPitch=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcAmplitude=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCPITCHBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcPitchBias=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCPITCHBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BCEGBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.bcEgBias=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_BCEGBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atPitch=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atAmplitude=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATPITCHBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atPitchBias=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATPITCHBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATEGBIAS:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.atEgBias=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_ATEGBIAS,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PR1:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pr1=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PR1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PR2:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pr2=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PR3:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pr3=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PR3,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PL1:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pl1=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PL1,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PL2:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pl2=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PL2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PL3:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->pitchEg.pl3=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_PL3,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FIX:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->frequency[k].isFix=val==1;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FIX+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FIXRANGE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->frequency[k].freq=((double)val)/100.0;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,
+ CTRL_FIXRANGE+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_OSW:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->oscWave[k]=(OscWave)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_OSW+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SHFT:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->eg[k].egShift=(egShiftValue)val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_SHFT+k*DECAPAR2,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_REVERBRATE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.reverbRate=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_REVERBRATE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FCPITCH:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.fcPitch=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FCPITCH,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FCAMPLITUDE:
+ _preset[ch]->setIsUsed(true);
+ _preset[ch]->function.fcAmplitude=val;
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_FCAMPLITUDE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELENABLE:
+ setChannelEnable(ch, (bool)val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_CHANNELENABLE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELDETUNE:
+ _preset[ch]->setIsUsed(true);
+ setChannelDetune(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_CHANNELDETUNE,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELVOLUME:
+ setChannelVol(ch, val);
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch,ME_CONTROLLER,CTRL_CHANNELVOLUME,val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_NBRVOICES:
+ setNbrVoices(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_NBRVOICES, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PROGRAM: {
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ int prog = val & 0x7f;
+ if (hbank > 127) // map "dont care" to 0
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ programSelect(ch, hbank, lbank, prog);
+ _preset[ch]->setIsUsed(true);//TODO : not sure to put that
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_PROGRAM, val);
+ _gui->writeEvent(ev);
+ }
+ } break;
+ case CTRL_MODULATION:
+ setModulation(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_MODULATION, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_PITCH:
+ setPitchBendCoef(ch, val);
+ break;
+ case CTRL_PANPOT:
+ _preset[ch]->setIsUsed(true);
+ deiPan = val*2*MAXCHANNELPAN/127-MAXCHANNELPAN;
+ setChannelPan(ch, deiPan);
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_CHANNELPAN, deiPan);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHANNELPAN:
+ _preset[ch]->setIsUsed(true);
+ setChannelPan(ch, val);
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_CHANNELPAN, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_FINEBRIGHTNESS:
+ _preset[ch]->setIsUsed(true);
+ setChannelBrightness(ch, val);
+ setOutLevel(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_FINEBRIGHTNESS, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_BRIGHTNESS:
+ _preset[ch]->setIsUsed(true);
+ setChannelBrightness(ch, val*(MIDFINEBRIGHTNESS/MIDBRIGHTNESS));
+ setOutLevel(ch);
+ if(!fromGui) {
+ MidiPlayEvent
+ ev(0, 0, ch,ME_CONTROLLER,CTRL_FINEBRIGHTNESS,getChannelBrightness(ch));
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ATTACK_TIME:
+ _preset[ch]->setIsUsed(true);
+ setChannelAttack(ch, val);
+ setEnvAttack(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_ATTACK_TIME, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_RELEASE_TIME:
+ _preset[ch]->setIsUsed(true);
+ setChannelRelease(ch, val);
+ setEnvRelease(ch);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_RELEASE_TIME, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_REVERB_SEND:
+ setChannelReverb(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_REVERB_SEND, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_CHORUS_SEND:
+ setChannelChorus(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_CHORUS_SEND, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_VARIATION_SEND:
+ setChannelDelay(ch, val);
+ if(!fromGui) {
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, CTRL_VARIATION_SEND, val);
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_SUSTAIN:
+ setSustain(ch, val);
+ break;
+ case CTRL_VOLUME:
+ setChannelVol(ch, val*(MAXCHANNELVOLUME/127));
+ applyChannelAmp(ch);
+ if(!fromGui) {
+ MidiPlayEvent
+ ev(0, 0, ch, ME_CONTROLLER, CTRL_CHANNELVOLUME, getChannelVol(ch));
+ _gui->writeEvent(ev);
+ }
+ break;
+ case CTRL_ALL_SOUNDS_OFF:
+ resetVoices();
+ default:
+ break;
+ }
+ }
+ return false;
+}
+
+//---------------------------------------------------------
+// getPatchName
+//---------------------------------------------------------
+
+const char* DeicsOnze::getPatchName(int ch, int val, int) const {
+ if(_global.channel[ch].isEnable) {
+ Preset* p_preset;
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127)
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ if (lbank == 127) // drum HACK
+ lbank = 128;
+ int prog = val & 0x7f;
+ const char* tempName="INITVOICE";
+ p_preset=_set->findPreset(hbank, lbank, prog);
+ if (p_preset) tempName=const_cast<char *>(p_preset->name.c_str());
+ return tempName;
+ }
+ return " ";
+}
+
+//---------------------------------------------------------
+// getPatchInfo
+//---------------------------------------------------------
+const MidiPatch* DeicsOnze::getPatchInfo(int /*ch*/, const MidiPatch* p) const {
+ Preset* preset = NULL;
+ Subcategory* sub = NULL;
+ Category* cat = NULL;
+ if(p) {
+ _patch.hbank = p->hbank;
+ _patch.lbank = p->lbank;
+ _patch.prog = p->prog;
+ switch(p->typ) {
+ case MP_TYPE_HBANK :
+ sub = findSubcategory(_patch.hbank, _patch.lbank);
+ if(sub) {
+ _patch.name = sub->_subcategoryName.c_str();
+ _patch.typ = MP_TYPE_LBANK;
+ return &_patch;
+ }
+ else {
+ if(_patch.lbank + 1 < LBANK_NBR) {
+ _patch.lbank++;
+ return getPatchInfo(0, &_patch);
+ }
+ else {
+ _patch.prog = PROG_NBR - 1; //hack to go faster
+ _patch.typ = 0;
+ return getPatchInfo(0, &_patch);
+ }
+ }
+ break;
+ case MP_TYPE_LBANK :
+ preset = findPreset(_patch.hbank, _patch.lbank, _patch.prog);
+ _patch.typ = 0;
+ if(preset) {
+ _patch.name = preset->name.c_str();
+ return &_patch;
+ }
+ else return getPatchInfo(0, &_patch);
+ break;
+ default :
+ if(_patch.prog + 1 < PROG_NBR) {
+ _patch.prog++;
+ preset = findPreset(_patch.hbank, _patch.lbank, _patch.prog);
+ if(preset) {
+ _patch.name = preset->name.c_str();
+ return &_patch;
+ }
+ else return getPatchInfo(0, &_patch);
+ }
+ else {
+ _patch.prog = 0;
+ if(_patch.lbank + 1 < LBANK_NBR) {
+ _patch.lbank++;
+ _patch.typ = MP_TYPE_HBANK;
+ return getPatchInfo(0, &_patch);
+ }
+ else {
+ _patch.lbank = 0;
+ if(_patch.hbank + 1 < HBANK_NBR) {
+ _patch.hbank++;
+ _patch.typ = MP_TYPE_HBANK;
+ cat = findCategory(_patch.hbank);
+ if(cat) {
+ _patch.name = cat->_categoryName.c_str();
+ return &_patch;
+ }
+ return getPatchInfo(0, &_patch);
+ }
+ else return NULL;
+ }
+ }
+ }
+ }
+ else {
+ _patch.typ = MP_TYPE_HBANK;
+ _patch.hbank = 0;
+ _patch.lbank = 0;
+ _patch.prog = 0;
+ cat = findCategory(_patch.hbank);
+ if(cat) {
+ _patch.name = cat->_categoryName.c_str();
+ return &_patch;
+ }
+ else {
+ _patch.hbank++;
+ return getPatchInfo(0, &_patch);
+ }
+ }
+}
+
+//---------------------------------------------------------
+// getControllerInfo
+/*!
+ \fn SimpleSynth::getControllerInfo
+ \brief Called from host to collect info about which controllers
+ the synth supports
+ \param index current controller number
+ \param name pointer where name is stored
+ \param controller int pointer where muse controller number is stored
+ \param min int pointer where controller min value is stored
+ \param max int pointer where controller max value is stored
+ \return 0 when done, otherwise return next desired controller index
+*/
+//---------------------------------------------------------
+int DeicsOnze::getControllerInfo(int index, const char** name,
+ int* controller, int* min, int* max)
+{
+ if (index >= nbrCtrl) {
+ return 0;
+ }
+
+ *name = _ctrl[index].name.c_str();
+ *controller = _ctrl[index].num;
+ *min = _ctrl[index].min;
+ *max = _ctrl[index].max;
+ return (index +1);
+}
+
+//---------------------------------------------------------
+// playNote
+// process note on
+//---------------------------------------------------------
+bool DeicsOnze::playNote(int ch, int pitch, int velo) {
+ int newVoice;
+ int nO2V;
+ int p2V;
+ double tempTargetFreq;
+ if(_global.channel[ch].isEnable) {
+ if(velo==0) {//Note off
+ p2V=pitchOn2Voice(ch, pitch);
+ //printf("Note Off : pitchOn2Voice = %d\n", p2V);
+ if(p2V<_global.channel[ch].nbrVoices) {
+ if(_global.channel[ch].sustain)
+ _global.channel[ch].voices[p2V].isSustained = true;
+ else {
+ _global.channel[ch].voices[p2V].keyOn = false;
+ _global.channel[ch].lastVoiceKeyOff = p2V;
+ _global.channel[ch].lastVoiceKeyOn.remove(p2V);
+ if(_preset[ch]->function.mode == MONO && existsKeyOn(ch)
+ && _global.channel[ch].voices[p2V].isOn) {
+ newVoice = _global.channel[ch].lastVoiceKeyOn.back();
+ //portamento
+ if(_preset[ch]->function.portamentoTime!=0) {
+ _global.channel[ch].voices[newVoice].hasAttractor = true;
+ _global.channel[ch].voices[newVoice].attractor =
+ getAttractor(_preset[ch]->function.portamentoTime,
+ _global.deiSampleRate);
+ }
+ else _global.channel[ch].voices[newVoice].hasAttractor = false;
+ //feedback
+ _global.channel[ch].voices[newVoice].sampleFeedback =
+ _global.channel[ch].voices[p2V].sampleFeedback;
+ //on/off
+ _global.channel[ch].voices[p2V].isOn = false;
+ _global.channel[ch].voices[newVoice].isOn = true;
+ //per op
+ for(int i = 0; i < NBROP; i++) {
+ _global.channel[ch].voices[newVoice].op[i].index =
+ _global.channel[ch].voices[p2V].op[i].index;
+ _global.channel[ch].voices[newVoice].op[i].envState =
+ _global.channel[ch].voices[p2V].op[i].envState;
+ _global.channel[ch].voices[newVoice].op[i].envIndex =
+ _global.channel[ch].voices[p2V].op[i].envIndex;
+ _global.channel[ch].voices[newVoice].op[i].envInct =
+ _global.channel[ch].voices[p2V].op[i].envInct;
+ _global.channel[ch].voices[newVoice].op[i].envLevel =
+ _global.channel[ch].voices[p2V].op[i].envLevel;
+ _global.channel[ch].voices[newVoice].op[i].coefVLevel =
+ _global.channel[ch].voices[p2V].op[i].coefVLevel;
+ if(_global.channel[ch].voices[newVoice].hasAttractor)
+ _global.channel[ch].voices[newVoice].op[i].inct =
+ _global.channel[ch].voices[p2V].op[i].inct;
+ }
+ }
+ else {
+ setPitchEnvRelease(ch, p2V);
+ for(int i=0; i<NBROP; i++) {
+ _global.channel[ch].voices[p2V].op[i].envState = RELEASE;
+ setEnvRelease(ch, p2V, i);
+ }
+ }
+ }
+ return false;
+ }
+ //else printf("error over NBRVOICES\n");
+ }
+ else //Note on
+ {
+ nO2V=noteOff2Voice(ch);
+ newVoice=((nO2V==MAXNBRVOICES)?minVolu2Voice(ch):nO2V);
+ //printf("Note On : ch = %d, v = %d, p = %d\n", ch, newVoice, pitch);
+
+ //----------
+ //portamento
+ //----------
+ //if there is no previous note there is no portamento
+ if(_preset[ch]->function.portamentoTime!=0
+ && _global.channel[ch].isLastNote &&
+ ((_preset[ch]->function.portamento==FULL) ||
+ (_preset[ch]->function.portamento==FINGER && existsKeyOn(ch)))) {
+ _global.channel[ch].voices[newVoice].hasAttractor = true;
+ _global.channel[ch].voices[newVoice].attractor =
+ getAttractor(_preset[ch]->function.portamentoTime,
+ _global.deiSampleRate);
+ }
+ else _global.channel[ch].voices[newVoice].hasAttractor = false;
+
+ if(_preset[ch]->lfo.sync) _global.channel[ch].lfoIndex=0;
+
+ _global.channel[ch].lfoDelayIndex =
+ (_preset[ch]->lfo.delay==0?(double)(RESOLUTION/4):0.0);
+ _global.channel[ch].delayPassed = false;
+
+ //--------------
+ //PITCH ENVELOPE
+ //--------------
+ if(isPitchEnv(&_preset[ch]->pitchEg)) {
+ _global.channel[ch].voices[newVoice].pitchEnvState = PHASE1;
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase1 =
+ getPitchEnvCoefInct(_preset[ch]->pitchEg.pl1);
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase2 =
+ getPitchEnvCoefInct(_preset[ch]->pitchEg.pl2);
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase3 =
+ getPitchEnvCoefInct(_preset[ch]->pitchEg.pl3);
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInct =
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctPhase1;
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInctInct =
+ getPitchEnvCoefInctInct(_preset[ch]->pitchEg.pl1,
+ _preset[ch]->pitchEg.pl2,
+ _preset[ch]->pitchEg.pr1,
+ _global.deiSampleRate);
+ }
+ else {
+ _global.channel[ch].voices[newVoice].pitchEnvState = OFF_PE;
+ _global.channel[ch].voices[newVoice].pitchEnvCoefInct = 1.0;
+ }
+ //per operator
+ for(int i=0; i<NBROP; i++) {
+ //------
+ //VOLUME
+ //------
+ _global.channel[ch].voices[newVoice].op[i].ampVeloNote =
+ velo2AmpR(velo, _preset[ch]->sensitivity.keyVelocity[i])
+ *note2Amp((double) (pitch+_preset[ch]->function.transpose),
+ _preset[ch]->scaling.level[i]);
+ _global.channel[ch].voices[newVoice].op[i].amp =
+ outLevel2Amp(_preset[ch]->outLevel[i])
+ *_global.channel[ch].voices[newVoice].op[i].ampVeloNote
+ * brightness2Amp(ch, i);
+ //----------------
+ //INDEX & ENVELOPE
+ //----------------
+ //if index get 0.0, it means that the offset is 0
+ if(existsKeyOn(ch)) {
+ int lastVoice = _global.channel[ch].lastVoiceKeyOn.back();
+ if(_preset[ch]->function.mode == MONO) {
+ _global.channel[ch].voices[newVoice].op[i].index =
+ _global.channel[ch].voices[lastVoice].op[i].index;
+ _global.channel[ch].voices[newVoice].sampleFeedback =
+ _global.channel[ch].voices[lastVoice].sampleFeedback;
+ _global.channel[ch].voices[newVoice].op[i].envState =
+ _global.channel[ch].voices[lastVoice].op[i].envState;
+ _global.channel[ch].voices[newVoice].op[i].envIndex =
+ _global.channel[ch].voices[lastVoice].op[i].envIndex;
+ _global.channel[ch].voices[newVoice].op[i].envInct =
+ _global.channel[ch].voices[lastVoice].op[i].envInct;
+ _global.channel[ch].voices[newVoice].op[i].envLevel =
+ _global.channel[ch].voices[lastVoice].op[i].envLevel;
+ _global.channel[ch].voices[newVoice].op[i].coefVLevel =
+ _global.channel[ch].voices[lastVoice].op[i].coefVLevel;
+ _global.channel[ch].voices[lastVoice].isOn = false;
+ }
+ else {
+ _global.channel[ch].voices[newVoice].op[i].index = 0.0;
+ _global.channel[ch].voices[newVoice].sampleFeedback = 0.0;
+ _global.channel[ch].voices[newVoice].op[i].envState = ATTACK;
+ _global.channel[ch].voices[newVoice].op[i].envIndex = 0.0;
+ setEnvAttack(ch, newVoice, i);
+ }
+ }
+ else {
+ _global.channel[ch].voices[newVoice].op[i].index = 0.0;
+ _global.channel[ch].voices[newVoice].sampleFeedback = 0.0;
+ _global.channel[ch].voices[newVoice].op[i].envState = ATTACK;
+ _global.channel[ch].voices[newVoice].op[i].envIndex = 0.0;
+ setEnvAttack(ch, newVoice, i);
+ if(_preset[ch]->function.mode == MONO &&
+ _global.channel[ch].isLastNote) {
+ _global.channel[ch].voices[_global.channel[ch].lastVoiceKeyOff]
+ .isOn = false;
+ }
+ }
+
+ //----
+ //FREQ
+ //----
+ //the frequence for each operator is calculated
+ //and is used later to calculate inct
+ tempTargetFreq =
+ (pitch2freq((double)getChannelDetune(ch)
+ /(double)MAXCHANNELDETUNE)
+ /LOWERNOTEFREQ)*
+ (_preset[ch]->frequency[i].isFix?
+ _preset[ch]->frequency[i].freq:
+ (_preset[ch]->frequency[i].ratio
+ *pitch2freq((double)(pitch+_preset[ch]->function.transpose)
+ +(double)_preset[ch]->detune[i]*COEFDETUNE)));
+ //----
+ //INCT
+ //----
+ //compute inct
+ _global.channel[ch].voices[newVoice].op[i].targetInct =
+ (double)RESOLUTION / ( _global.deiSampleRate / tempTargetFreq );
+ if(_global.channel[ch].voices[newVoice].hasAttractor &&
+ !_preset[ch]->frequency[i].isFix)
+ _global.channel[ch].voices[newVoice].op[i].inct =
+ _global.channel[ch].lastInc[i];
+ else _global.channel[ch].voices[newVoice].op[i].inct =
+ _global.channel[ch].voices[newVoice].op[i].targetInct;
+ }
+ //--------------------
+ //some initializations
+ //--------------------
+ _global.channel[ch].voices[newVoice].keyOn = true;
+ _global.channel[ch].voices[newVoice].isSustained = false;
+ _global.channel[ch].voices[newVoice].isOn = true;
+ _global.channel[ch].voices[newVoice].pitch = pitch;
+ _global.channel[ch].isLastNote = true;
+ _global.channel[ch].lastVoiceKeyOn.push_back(newVoice);
+ for(int k = 0; k < NBROP; k++)
+ _global.channel[ch].lastInc[k] =
+ _global.channel[ch].voices[newVoice].op[k].inct;
+ return false;
+ }
+ }
+ return false;
+}
+
+//---------------------------------------------------------
+// plusMod
+// add two doubles modulo RESOLUTION
+//---------------------------------------------------------
+inline double plusMod(double x, double y) {
+ double res;
+ res=x+y;
+ if (res>=0) while (res >= (double)RESOLUTION) res-=(double)RESOLUTION;
+ else while (res < 0) res+=(double)RESOLUTION;
+ return res;
+}
+
+
+//---------------------------------------------------------
+// write
+// synthesize n samples into buffer+offset
+//---------------------------------------------------------
+void DeicsOnze::process(float** buffer, int offset, int n) {
+ //Process messages from the gui
+ while (_gui->fifoSize()) {
+ MidiPlayEvent ev = _gui->readEvent();
+ if (ev.type() == ME_SYSEX) {
+ sysex(ev.len(), ev.data(), true);
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER) {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ }
+ float* leftOutput = buffer[0] + offset;
+ float* rightOutput = buffer[1] + offset;
+
+ float sample[MAXNBRVOICES];
+ float tempLeftOutput;
+ float tempRightOutput;
+ float tempChannelOutput;
+ float tempChannelLeftOutput;
+ float tempChannelRightOutput;
+ float tempIncChannel; //for optimization
+ float sampleOp[NBROP];
+ for(int i = 0; i < NBROP; i++) sampleOp[i] = 0.0;
+ float ampOp[NBROP];
+ for(int i = 0; i < n; i++) {
+ if(_global.qualityCounter == 0) {
+ tempLeftOutput = 0.0;
+ tempRightOutput = 0.0;
+ _global.lastInputLeftChorusSample = 0.0;
+ _global.lastInputRightChorusSample = 0.0;
+ _global.lastInputLeftReverbSample = 0.0;
+ _global.lastInputRightReverbSample = 0.0;
+ _global.lastInputLeftDelaySample = 0.0;
+ _global.lastInputRightDelaySample = 0.0;
+ //per channel
+ for(int c = 0; c < NBRCHANNELS; c++) {
+ tempChannelOutput = 0.0;
+ if(_global.channel[c].isEnable) {
+ //lfo, trick : we use the first quater of the wave W2
+ lfoUpdate(_preset[c], &_global.channel[c], waveTable[W2]);
+
+ //optimization
+ tempIncChannel =
+ _global.channel[c].lfoCoefInct * _global.channel[c].pitchBendCoef;
+
+ //per voice
+ for(int j=0; j<_global.channel[c].nbrVoices; j++) {
+ if (_global.channel[c].voices[j].isOn) {
+ //portamento
+ portamentoUpdate(&_global.channel[c],
+ &_global.channel[c].voices[j]);
+ //pitch envelope
+ pitchEnvelopeUpdate(&_global.channel[c].voices[j],
+ &_preset[c]->pitchEg, _global.deiSampleRate);
+ //per op
+ for(int k=0; k<NBROP; k++) {
+ //compute the next index on the wavetable,
+ //without taking account of the feedback and FM modulation
+ _global.channel[c].voices[j].op[k].index=
+ plusMod(_global.channel[c].voices[j].op[k].index,
+ _global.channel[c].voices[j].op[k].inct
+ * tempIncChannel
+ * _global.channel[c].voices[j].pitchEnvCoefInct);
+
+ ampOp[k]=_global.channel[c].voices[j].op[k].amp*COEFLEVEL
+ *(_preset[c]->sensitivity.ampOn[k]?
+ _global.channel[c].lfoAmp:1.0)
+ *env2AmpR(_global.deiSampleRate, waveTable[W2],
+ _preset[c]->eg[k],
+ &_global.channel[c].voices[j].op[k]);
+ }
+ switch(_preset[c]->algorithm) {
+ case FIRST :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION*sampleOp[2])];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION*sampleOp[1])];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case SECOND :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)_global.channel[c].voices[j].op[2].index];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION
+ *(sampleOp[2]+sampleOp[3])/2.0)];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION
+ *sampleOp[1])];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case THIRD :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)_global.channel[c].voices[j].op[2].index];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION*sampleOp[2])];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION
+ *(sampleOp[3]+sampleOp[1])/2.0)];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case FOURTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION
+ *sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION
+ *(sampleOp[1]+sampleOp[2])/2.0)];
+
+ sample[j]=sampleOp[0];///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case FIFTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION*sampleOp[1])];
+
+ sample[j]=(sampleOp[0]+sampleOp[2])/2.0;///COEFLEVEL;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF
+ ||_global.channel[c].voices[j].op[2].envState!=OFF);
+ break;
+ case SIXTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)plusMod(_global.channel[c].voices[j].op[1].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)plusMod(_global.channel[c].voices[j].op[0].index,
+ (float)RESOLUTION*sampleOp[3])];
+
+ sample[j]=(sampleOp[0]+sampleOp[1]+sampleOp[2])/3.0;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case SEVENTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)plusMod(_global.channel[c].voices[j].op[2].index,
+ (float)RESOLUTION*sampleOp[3])];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]*waveTable[_preset[c]->oscWave[0]]
+ [(int)_global.channel[c].voices[j].op[0].index];
+
+ sample[j]=(sampleOp[0]+sampleOp[1]+sampleOp[2])/3.0;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF);
+ break;
+ case EIGHTH :
+ sampleOp[3]=ampOp[3]
+ *waveTable[_preset[c]->oscWave[3]]
+ [(int)plusMod(_global.channel[c].voices[j].op[3].index,
+ (float)RESOLUTION
+ *_global.channel[c].voices[j].sampleFeedback)];
+ sampleOp[2]=ampOp[2]
+ *waveTable[_preset[c]->oscWave[2]]
+ [(int)_global.channel[c].voices[j].op[2].index];
+ sampleOp[1]=ampOp[1]
+ *waveTable[_preset[c]->oscWave[1]]
+ [(int)_global.channel[c].voices[j].op[1].index];
+ sampleOp[0]=ampOp[0]
+ *waveTable[_preset[c]->oscWave[0]]
+ [(int)_global.channel[c].voices[j].op[0].index];
+
+ sample[j]=
+ (sampleOp[0]+sampleOp[1]+sampleOp[2]+sampleOp[3])
+ /4.0;
+
+ _global.channel[c].voices[j].isOn =
+ (_global.channel[c].voices[j].op[0].envState!=OFF
+ || _global.channel[c].voices[j].op[1].envState!=OFF
+ || _global.channel[c].voices[j].op[2].envState!=OFF
+ || _global.channel[c].voices[j].op[3].envState!=OFF);
+ break;
+ default : printf("Error : No algorithm");
+ break;
+ }
+
+ _global.channel[c].voices[j].volume=
+ ampOp[0]+ampOp[1]+ampOp[2]+ampOp[3];
+
+ _global.channel[c].voices[j].sampleFeedback =
+ sampleOp[3]*_global.channel[c].feedbackAmp;
+
+ tempChannelOutput += sample[j];
+ }
+ }
+ //printf("left out = %f, temp out = %f, left amp = %f\n",
+ //tempLeftOutput, tempChannelOutput, _global.channel[c].ampLeft);
+
+ tempChannelLeftOutput = tempChannelOutput*_global.channel[c].ampLeft;
+ tempChannelRightOutput=tempChannelOutput*_global.channel[c].ampRight;
+
+ if(_global.isChorusActivated) {
+ _global.lastInputLeftChorusSample += tempChannelLeftOutput *
+ _global.channel[c].chorusAmount;
+ _global.lastInputRightChorusSample += tempChannelRightOutput *
+ _global.channel[c].chorusAmount;
+ }
+ if(_global.isReverbActivated) {
+ _global.lastInputLeftReverbSample += tempChannelLeftOutput *
+ _global.channel[c].reverbAmount;
+ _global.lastInputRightReverbSample += tempChannelRightOutput *
+ _global.channel[c].reverbAmount;
+ }
+ if(_global.isDelayActivated) {
+ _global.lastInputLeftDelaySample += tempChannelLeftOutput *
+ _global.channel[c].delayAmount;
+ _global.lastInputRightDelaySample += tempChannelRightOutput *
+ _global.channel[c].delayAmount;
+ }
+ tempLeftOutput += tempChannelLeftOutput;
+ tempRightOutput += tempChannelRightOutput;
+ }
+ }
+ _global.lastLeftSample = tempLeftOutput * _global.masterVolume;
+ _global.lastRightSample = tempRightOutput * _global.masterVolume;
+ }
+ leftOutput[i] += _global.lastLeftSample;
+ rightOutput[i] += _global.lastRightSample;
+
+ if(_global.isChorusActivated) {
+ tempInputChorus[0][i] = _global.lastInputLeftChorusSample;
+ tempInputChorus[1][i] = _global.lastInputRightChorusSample;
+ }
+ if(_global.isReverbActivated) {
+ tempInputReverb[0][i] = _global.lastInputLeftReverbSample;
+ tempInputReverb[1][i] = _global.lastInputRightReverbSample;
+ }
+ if(_global.isDelayActivated) {
+ tempInputDelay[0][i] = _global.lastInputLeftDelaySample;
+ tempInputDelay[1][i] = _global.lastInputRightDelaySample;
+ }
+
+ _global.qualityCounter++;
+ _global.qualityCounter %= _global.qualityCounterTop;
+ }
+ //apply Filter
+ if(_global.filter) _dryFilter->process(leftOutput, rightOutput, n);
+ //Chorus
+ if(_pluginIChorus && _global.isChorusActivated) {
+ //apply Filter
+ if(_global.filter) _chorusFilter->process(tempOutputChorus[0],
+ tempOutputChorus[1], n);
+ //apply Chorus
+ ///_pluginIChorus->apply(n, 2, tempInputChorus, tempOutputChorus);
+ _pluginIChorus->connect(2, tempInputChorus, tempOutputChorus);
+ _pluginIChorus->apply(n);
+
+ for(int i = 0; i < n; i++) {
+ leftOutput[i] +=
+ tempOutputChorus[0][i] * _global.chorusReturn * _global.masterVolume;
+ rightOutput[i] +=
+ tempOutputChorus[1][i] * _global.chorusReturn * _global.masterVolume;
+ }
+ }
+ //Reverb
+ if(_pluginIReverb && _global.isReverbActivated) {
+ //apply Filter
+ if(_global.filter) _reverbFilter->process(tempOutputReverb[0],
+ tempOutputReverb[1], n);
+ //apply Reverb
+ ///_pluginIReverb->apply(n, 2, tempInputReverb, tempOutputReverb);
+ _pluginIReverb->connect(2, tempInputReverb, tempOutputReverb);
+ _pluginIReverb->apply(n);
+
+ for(int i = 0; i < n; i++) {
+ leftOutput[i] +=
+ tempOutputReverb[0][i] * _global.reverbReturn * _global.masterVolume;
+ rightOutput[i] +=
+ tempOutputReverb[1][i] * _global.reverbReturn * _global.masterVolume;
+ }
+ }
+ //Delay
+ if(_pluginIDelay && _global.isDelayActivated) {
+ //apply Filter
+ if(_global.filter) _delayFilter->process(tempOutputDelay[0],
+ tempOutputDelay[1], n);
+ //apply Delay
+ ///_pluginIDelay->apply(n, 2, tempInputDelay, tempOutputDelay);
+ _pluginIDelay->connect(2, tempInputDelay, tempOutputDelay);
+ _pluginIDelay->apply(n);
+
+ for(int i = 0; i < n; i++) {
+ leftOutput[i] +=
+ tempOutputDelay[0][i] * _global.delayReturn * _global.masterVolume;
+ rightOutput[i] +=
+ tempOutputDelay[1][i] * _global.delayReturn * _global.masterVolume;
+ }
+ }
+}
+
+
+//---------------------------------------------------------
+// inst
+//---------------------------------------------------------
+
+class QWidget;
+
+///static Mess* instantiate(int sr, const char*)
+static Mess* instantiate(int sr, QWidget*, QString* /* projectPathPtr */, const char*)
+{
+ DeicsOnze* deicsonze = new DeicsOnze();
+ deicsonze->setSampleRate(sr);
+ return deicsonze;
+}
+
+extern "C" {
+ static MESS descriptor = {
+ "DeicsOnze",
+ "DeicsOnze FM DX11/TX81Z emulator",
+ "0.5.5", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate
+ };
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+}
+
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.h
new file mode 100644
index 00000000..94da0865
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.h
@@ -0,0 +1,604 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+//
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+
+#ifndef __DEICSONZE_H
+#define __DEICSONZE_H
+
+#include <list>
+
+#include "deicsonzepreset.h"
+#include "deicsonzegui.h"
+#include "deicsonzeplugin.h"
+#include "deicsonzefilter.h"
+#include "libsynti/mess.h"
+#include "plugin.h"
+
+#define DEICSONZESTR "deicsonze"
+
+#define MAXPITCHBENDVALUE 8191
+
+#define RESOLUTION 96000
+
+#define MAXFXBUFFERSIZE 48000
+#define NBRFXINPUTS 2
+#define NBRFXOUTPUTS 2
+
+#define NBRCTRLS 127
+
+#define NBRPRESETS 128
+
+#define LOWERNOTEFREQ 8.176
+
+#define DB0LEVEL 90
+
+#define LENGTHNAME 20
+#define LENGTHCATEGORY 20
+#define LENGTHSUBCATEGORY 20
+
+#define MAXVELO 127
+#define MAXVOLUME 100.0
+#define MAXSTRLENGTHINITSETPATH 256
+#define MAXSTRLENGTHBACKGROUNDPIXPATH 256
+#define MAXSTRLENGTHFXLIB 256
+#define MAXSTRLENGTHFXLABEL 256
+
+#define DB_MIN 25.0
+
+//coef determined by ear to sound like the YAMAHA DX11
+#define COEFFEEDBACK 0.3
+#define COEFPLFO(x) (x==0?0.0:(x==1?0.06:(x==2?0.12:(x==3?0.25:(x==4?0.5:(x==5?0.9:(x==6?3.9:7.9))))))) //return pitch amplitude with respect to sensitivity pitch
+#define COEFALFO(x) (x==0?0.0:(x==1?0.4:(x==2?0.9:1.0)))
+#define MAX(x,y) (x<y?y:x)
+#define COEFLEVEL 1.0//19.0
+#define COEFMAXATTACK 7.5
+#define COEFERRDECSUS 0.01 //for the transition between DECAY and SUSTAIN
+#define COEFERRSUSREL 0.001 //from SUSTAIN or RELEASE until no sound
+//#define ERRPORTA 0.001 //dectection to stop portamento
+#define COEFPORTA 0.01 //adjusted such that 10 second/octave with max porta
+#define COEFPITCHENV 0.00000025 //adjust according to a real DX11....???
+#define COEFDECAY 1.0
+#define COEFSUSTAIN 0.2
+#define COEFRELEASE 1.0
+#define COEFDETUNE 0.008
+#define COEFLEVELSCALE 0.0005
+#define COEFGATTACK 0.9
+#define COEFGRELEASE 0.9
+#define LEVELSCALENOTE 24.0
+
+#define NBRWAVES 8 //number wave forms, do not change
+#define NBRBANKPRESETS 32
+#define MAXNBRVOICES 64
+#define NBRCHANNELS 16
+
+#define SYSEX_INIT_DATA 1
+#define SYSEX_INIT_DATA_VERSION 1
+#define SAVEINITLENGTH 2
+
+#define DEICSONZECONFIGURATIONSTR "deicsOnzeConfiguation"
+#define SYSEX_MASTERVOL 4
+#define MASTERVOLSTR "MasterVolume"
+#define MAXMASTERVOLUME 255
+#define INITMASTERVOL 192
+#define SYSEX_QUALITY 5
+#define QUALITYSTR "Quality"
+#define HIGHSTR "High"
+#define MIDDLESTR "Middle"
+#define LOWSTR "Low"
+#define ULTRALOWSTR "UltraLow"
+#define SYSEX_FONTSIZE 6
+#define FONTSIZESTR "fontSize"
+#define SYSEX_SAVECONFIG 7
+#define SAVECONFIGSTR "SaveConfig"
+#define SYSEX_SAVEONLYUSED 8
+#define SAVEONLYUSEDSTR "SaveOnlyUsed"
+#define YESSTRDEI "yes"
+#define NOSTRDEI "no"
+#define SYSEX_LOADSET 10
+#define SYSEX_ISINITSET 12
+#define ISINITSETSTR "IsInitSet"
+#define SYSEX_INITSETPATH 13
+#define INITSETPATHSTR "InitSetPath"
+#define SYSEX_ISBACKGROUNDPIX 14
+#define ISBACKGROUNDPIXSTR "IsBackgroundPix"
+#define SYSEX_BACKGROUNDPIXPATH 15
+#define BACKGROUNDPIXPATHSTR "backgroundPixPath"
+#define SYSEX_COLORGUI 20
+#define TEXTCOLORSTR "TextColor"
+#define BACKGROUNDCOLORSTR "BackgroundColor"
+#define EDITTEXTCOLORSTR "EditTextColor"
+#define EDITBACKGROUNDCOLORSTR "EditBackgroundColor"
+#define COLORSYSEXLENGTH 12
+#define SYSEX_UPDATESETGUI 25
+#define SYSEX_PANIC 30
+#define SYSEX_CHORUSACTIV 40
+#define SYSEX_CHORUSPARAM 41
+#define SYSEX_REVERBACTIV 60
+#define SYSEX_REVERBPARAM 61
+#define SYSEX_CHORUSRETURN 80
+#define SYSEX_REVERBRETURN 81
+#define MAXFXRETURN 255
+#define INITFXRETURN 192
+#define SYSEX_SELECTREVERB 82
+#define SYSEX_SELECTCHORUS 83
+#define SYSEX_BUILDGUIREVERB 84
+#define SYSEX_BUILDGUICHORUS 85
+#define SYSEX_FILTER 90
+#define FILTERSTR "Filter"
+#define SYSEX_DELAYACTIV 91
+#define SYSEX_DELAYRETURN 92
+#define SYSEX_DELAYBPM 93
+#define SYSEX_DELAYBEATRATIO 94
+#define SYSEX_DELAYFEEDBACK 95
+#define SYSEX_DELAYLFOFREQ 96
+#define SYSEX_DELAYLFODEPTH 97
+
+//REVERB PARAMETERS
+
+#define DEFAULTVOL 200
+
+enum {
+ NUM_MASTERVOL = SAVEINITLENGTH,
+ NUM_CHANNEL_ENABLE,
+ NUM_CHANNEL_VOL = NUM_CHANNEL_ENABLE + NBRCHANNELS + 1,
+ NUM_CHANNEL_PAN = NUM_CHANNEL_VOL + NBRCHANNELS + 1,
+ NUM_CHANNEL_BRIGHTNESS = NUM_CHANNEL_PAN + NBRCHANNELS + 1,
+ NUM_CHANNEL_MODULATION = NUM_CHANNEL_BRIGHTNESS + 2*NBRCHANNELS +1,
+ NUM_CHANNEL_DETUNE = NUM_CHANNEL_MODULATION + NBRCHANNELS + 1,
+ NUM_CHANNEL_ATTACK = NUM_CHANNEL_DETUNE + NBRCHANNELS + 1,
+ NUM_CHANNEL_RELEASE = NUM_CHANNEL_ATTACK + NBRCHANNELS + 1,
+ NUM_CHANNEL_REVERB = NUM_CHANNEL_RELEASE + NBRCHANNELS + 1,
+ NUM_CHANNEL_CHORUS = NUM_CHANNEL_REVERB + NBRCHANNELS + 1,
+ NUM_CHANNEL_DELAY = NUM_CHANNEL_CHORUS + NBRCHANNELS + 1,
+ NUM_CURRENTPROG = NUM_CHANNEL_DELAY + NBRCHANNELS + 1,
+ NUM_CURRENTLBANK = NUM_CURRENTPROG + NBRCHANNELS + 1,
+ NUM_CURRENTHBANK = NUM_CURRENTLBANK + NBRCHANNELS + 1,
+ NUM_NBRVOICES = NUM_CURRENTHBANK + NBRCHANNELS + 1,
+ NUM_SAVEONLYUSED = NUM_NBRVOICES + NBRCHANNELS + 1,
+ NUM_SAVECONFIG,
+ NUM_RED_TEXT,
+ NUM_GREEN_TEXT,
+ NUM_BLUE_TEXT,
+ NUM_RED_BACKGROUND,
+ NUM_GREEN_BACKGROUND,
+ NUM_BLUE_BACKGROUND,
+ NUM_RED_EDITTEXT,
+ NUM_GREEN_EDITTEXT,
+ NUM_BLUE_EDITTEXT,
+ NUM_RED_EDITBACKGROUND,
+ NUM_GREEN_EDITBACKGROUND,
+ NUM_BLUE_EDITBACKGROUND,
+ NUM_QUALITY,
+ NUM_FILTER,
+ NUM_FONTSIZE,
+ NUM_ISINITSET,
+ NUM_INITSETPATH,
+ NUM_ISBACKGROUNDPIX = NUM_INITSETPATH + MAXSTRLENGTHINITSETPATH + 1,
+ NUM_BACKGROUNDPIXPATH,
+ NUM_IS_REVERB_ON = NUM_BACKGROUNDPIXPATH + MAXSTRLENGTHBACKGROUNDPIXPATH + 1,
+ NUM_REVERB_RETURN,
+ NUM_REVERB_PARAM_NBR,
+ NUM_REVERB_LIB,
+ NUM_REVERB_LABEL = NUM_REVERB_LIB + MAXSTRLENGTHFXLIB + 1,
+ NUM_IS_CHORUS_ON = NUM_REVERB_LABEL + MAXSTRLENGTHFXLABEL + 1,
+ NUM_CHORUS_RETURN,
+ NUM_CHORUS_PARAM_NBR,
+ NUM_CHORUS_LIB,
+ NUM_CHORUS_LABEL = NUM_CHORUS_LIB + MAXSTRLENGTHFXLIB + 1,
+ NUM_IS_DELAY_ON = NUM_CHORUS_LABEL + MAXSTRLENGTHFXLABEL + 1,
+ NUM_DELAY_RETURN,
+ NUM_DELAY_BPM,
+ NUM_DELAY_BEATRATIO = NUM_DELAY_BPM + sizeof(float),
+ NUM_DELAY_FEEDBACK = NUM_DELAY_BEATRATIO + sizeof(float),
+ NUM_DELAY_LFO_FREQ = NUM_DELAY_FEEDBACK + sizeof(float),
+ NUM_DELAY_LFO_DEPTH = NUM_DELAY_LFO_FREQ + sizeof(float),
+ NUM_CONFIGLENGTH = NUM_DELAY_LFO_DEPTH + sizeof(float)
+};
+
+class DeicsOnzeGui;
+class DeicsOnzePlugin;
+
+//---------------------------------------------------------
+// outLevel2Amp, Amp for amplitude //between 0.0 and 2.0 or more
+// 100->2.0, 90->1.0, 80->0.5 ...
+//---------------------------------------------------------
+inline double outLevel2Amp(int ol);
+
+//---------------------------------------------------------
+// level2amp,
+// 255->0dB->1.0, 0->-27dB->0
+//---------------------------------------------------------
+inline double level2amp(int l);
+
+//---------------------------------------------------------
+// amp2level
+// 1.0->0dB->255, 0->-27dB->0
+//---------------------------------------------------------
+inline int amp2level(double amp);
+
+//---------------------------------------------------------
+// amp2lowlevel
+// 1.0->0dB->127, 0->-27dB->0
+//---------------------------------------------------------
+inline int amp2lowlevel(double amp);
+
+//---------------------------------------------------------
+// lowlevel2amp,
+// 127->0dB->1.0, 0->-27dB->0
+//---------------------------------------------------------
+inline double lowlevel2amp(int l);
+
+//---------------------------------------------------------
+// envAR2s
+// return the time in second of the ATTACK duration
+//---------------------------------------------------------
+inline double envAR2s(int ar);
+
+//---------------------------------------------------------
+// coefAttack
+// convert the attack value to a coef for envInct
+//---------------------------------------------------------
+inline double coefAttack(unsigned char attack);
+
+//---------------------------------------------------------
+// envRR2coef
+// return the coefficient for the exponential decrease
+// with respect to rr and sampleRate, sr
+//---------------------------------------------------------
+inline double envRR2coef(int rr, double sr, unsigned char release);
+
+//--------------------------------------------------------
+// DeicsOnzeCtrl
+//--------------------------------------------------------
+struct DeicsOnzeCtlr
+{
+ std::string name;
+ int num;
+ int min, max;
+};
+
+//---------------------------------------------------------
+// EnvState
+//---------------------------------------------------------
+
+enum EnvState{
+ ATTACK,
+ DECAY,
+ SUSTAIN,
+ RELEASE,
+ OFF
+};
+
+//---------------------------------------------------------
+// OpVoice
+//---------------------------------------------------------
+
+struct OpVoice {
+ double index;
+ double inct;
+ double targetInct; //used if portamento
+ double amp; //between 0 and 1
+ double ampVeloNote; //keeps the ratio amplitude from velo2AmpR and note2Amp
+ //in order to change independently the output level
+ //after pressing the note
+ EnvState envState;
+ double envIndex;
+ double envInct;
+ double envLevel;
+ double coefVLevel;
+};
+
+//---------------------------------------------------------
+// PitchEnvState
+//---------------------------------------------------------
+enum PitchEnvState{
+ PHASE1,
+ PHASE2,
+ RELEASE_PE,
+ OFF_PE
+};
+
+//---------------------------------------------------------
+// Voice
+//---------------------------------------------------------
+
+struct Voice {
+ bool hasAttractor;//true iff the voice has an attractor (portamento occuring)
+ double attractor; //contains some coeficent for portamento TODO
+ PitchEnvState pitchEnvState;
+ double pitchEnvCoefInct;
+ double pitchEnvCoefInctPhase1;
+ double pitchEnvCoefInctPhase2;
+ double pitchEnvCoefInctPhase3;
+ double pitchEnvCoefInctRelease;
+ double pitchEnvCoefInctInct;
+ bool isOn;
+ bool keyOn;
+ bool isSustained;
+ int pitch; //number of the note
+ double volume;
+ OpVoice op[NBROP];
+ float sampleFeedback;
+};
+
+//---------------------------------------------------------
+// Channel
+//---------------------------------------------------------
+struct Channel {
+ bool isEnable;
+ float ampLeft;
+ float ampRight;
+ int volume; //0 to 255
+ int pan; //TODO -63 +64 or -127 +128
+ int modulation;//0 to 127
+ int detune;//-31 to 31
+ int brightness; //0 to 4095
+ int attack; //0 to 127
+ int release; //0 to 127
+ float feedbackAmp;
+ float lfoFreq;
+ float lfoPitch;
+ float lfoMaxCoefInct;
+ float lfoCoefInct;
+ float lfoCoefInctInct;
+ unsigned int lfoIndex;
+ unsigned int lfoMaxIndex;
+ float lfoMaxAmp;
+ float lfoMaxDAmp;
+ float lfoAmp;
+ float lfoCoefAmp;
+ double lfoDelayIndex;
+ double lfoDelayInct;
+ double lfoDelayMaxIndex;
+ bool delayPassed;
+ bool sustain;
+ double pitchBendCoef;//speed coef to read the sample
+ unsigned char nbrVoices;
+ Voice voices[MAXNBRVOICES];
+ double lastInc[NBROP];
+ std::list<int> lastVoiceKeyOn; //stack of the voice number
+ int lastVoiceKeyOff;
+ bool isLastNote;
+ //FX
+ float chorusAmount; //between 0.0 and 1.0
+ float reverbAmount; //between 0.0 and 1.0
+ float delayAmount; //between 0.0 and 1.0
+};
+
+//---------------------------------------------------------
+// Global
+//---------------------------------------------------------
+enum Quality {
+ high,
+ middle,
+ low,
+ ultralow
+};
+
+struct Global {
+ float masterVolume;
+ Quality quality; //high, middle, low
+ int qualityCounter; //counter to skip some sample depending on quality
+ int qualityCounterTop; //number of sample - 1 to skip
+ double deiSampleRate; //depending on quality deicsOnze sample rate varies
+ bool filter; //low passe filter used when the sampling is low
+ int fontSize;
+ float lastLeftSample;
+ float lastRightSample;
+ float lastInputLeftChorusSample;
+ float lastInputRightChorusSample;
+ float lastInputLeftReverbSample;
+ float lastInputRightReverbSample;
+ float lastInputLeftDelaySample;
+ float lastInputRightDelaySample;
+ Channel channel[NBRCHANNELS];
+ bool isChorusActivated;
+ float chorusReturn;
+ bool isReverbActivated;
+ float reverbReturn;
+ bool isDelayActivated;
+ float delayReturn;
+};
+
+//---------------------------------------------------------
+// DeicsOnze : DX11 emulator
+//---------------------------------------------------------
+
+class DeicsOnze : public Mess {
+ DeicsOnzeGui* _gui;
+
+ static int useCount;
+ static float waveTable[NBRWAVES][RESOLUTION];
+
+ private:
+ void parseInitData(int length, const unsigned char* data);
+ void loadConfiguration(QString fileName);
+
+ public:
+ float** tempInputChorus;
+ float** tempOutputChorus;
+ float** tempInputReverb;
+ float** tempOutputReverb;
+ float** tempInputDelay;
+ float** tempOutputDelay;
+
+ float* getSinusWaveTable();
+
+ int nbrCtrl;
+
+ QString _initSetPath;
+ bool _isInitSet;
+ QString _backgroundPixPath;
+ bool _isBackgroundPix;
+ bool _saveOnlyUsed;
+ bool _saveConfig;
+ DeicsOnzeCtlr _ctrl[NBRCTRLS];
+ Global _global;
+ Preset* _preset[NBRCHANNELS];
+ Preset* _initialPreset;
+
+ //FX
+ PluginI* _pluginIReverb;
+ PluginI* _pluginIChorus;
+ PluginI* _pluginIDelay;
+
+ void initPluginReverb(Plugin*);
+ void initPluginChorus(Plugin*);
+ void initPluginDelay(Plugin*);
+
+ void setReverbParam(int i, double val);
+ double getReverbParam(int i) const;
+ void setChorusParam(int i, double val);
+ double getChorusParam(int i) const;
+ void setDelayBPM(float val);
+ void setDelayBeatRatio(float val);
+ void setDelayFeedback(float val);
+ void setDelayLFOFreq(float val);
+ void setDelayLFODepth(float val);
+ void setDelayDryWet(float val);
+ float getDelayBPM() const;
+ float getDelayBeatRatio() const;
+ float getDelayFeedback() const;
+ float getDelayLFOFreq() const;
+ float getDelayLFODepth() const;
+
+ //Filter
+ LowFilter* _dryFilter;
+ LowFilter* _chorusFilter;
+ LowFilter* _reverbFilter;
+ LowFilter* _delayFilter;
+
+ mutable MidiPatch _patch;
+ mutable int _numPatchProg; //used by getPatchInfo
+
+ //preset tree
+ Set* _set;
+
+ void setSampleRate(int sr);
+ Preset* findPreset(int hbank, int lbank, int prog) const;
+ Subcategory* findSubcategory(int hbank, int lbank) const;
+ Category* findCategory(int hbank) const;
+ void initCtrls();
+ void initGlobal();
+ void initChannels();
+ void initChannel(int c);
+ void resetVoices(); //when panic is pressed
+ void initVoice(int c, int v);
+ void initVoices(int c);
+ void setPreset(int c);
+ void setFeedback(int c);
+ void setLfo(int c);
+ void setOutLevel(int c, int k); //set the output level of the op k
+ void setOutLevel(int c); //do the same for all operators
+ void setEnvAttack(int c, int v, int k); //set envInct of voice v and op k
+ void setEnvAttack(int c, int k); //do the same for all voices of operator k
+ void setEnvAttack(int c); //do the same for all voices all operators
+ void setEnvRelease(int c, int v, int k); //set coefVLevel of voice v and op k
+ void setEnvRelease(int c, int k); //do the same for all voices of operator k
+ void setEnvRelease(int c); //do the same for all voices all operators
+ void setPitchEnvRelease(int c, int v);
+ void setQuality(Quality q);
+ void setFilter(bool f);
+ double brightness2Amp(int c, int k); //get the brightness of the operator k
+ void loadSutulaPresets();
+ void loadSet(QString s);
+ int noteOff2Voice(int c); //return the first free voice
+ int minVolu2Voice(int c);
+ int pitchOn2Voice(int c, int pitch);
+ void programSelect(int c, int hbank, int lbank, int prog);
+ bool existsKeyOn(int ch);
+ void setNbrVoices(int c, int nv);
+ void setMasterVol(int v);
+ void setChannelEnable(int c, bool e);
+ void setChannelVol(int c, int v);
+ void setChannelPan(int c, int v);
+ void applyChannelAmp(int c);
+ void setChannelDetune(int c, int d);
+ void setChannelBrightness(int c, int b);
+ void setChannelModulation(int c, int m);
+ void setChannelAttack(int c, int a);
+ void setChannelRelease(int c, int r);
+ void setChannelReverb(int c, int r);
+ void setChannelChorus(int c, int val);
+ void setChannelDelay(int c, int val);
+ void setChorusReturn(int val);
+ void setReverbReturn(int val);
+ void setDelayReturn(int val);
+ bool getChannelEnable(int c) const;
+ int getNbrVoices(int c) const;
+ int getMasterVol(void) const;
+ bool getFilter(void) const;
+ int getChannelVol(int c) const;
+ int getChannelPan(int c) const;
+ int getChannelDetune(int c) const;
+ int getChannelBrightness(int c) const;
+ int getChannelModulation(int c) const;
+ int getChannelAttack(int c) const;
+ int getChannelRelease(int c) const;
+ int getChannelReverb(int c) const;
+ int getChannelChorus(int c) const;
+ int getChannelDelay(int c) const;
+ int getChorusReturn(void) const;
+ int getReverbReturn(void) const;
+ int getDelayReturn(void) const;
+ void setPitchBendCoef(int c, int val);
+ void setModulation(int c, int val); //TODO check between setChannelModulation
+ void setSustain(int c, int val);
+
+ void readConfiguration(QDomNode qdn);
+ void writeConfiguration(AL::Xml* xml);
+
+ bool setController(int ch, int ctrl, int val, bool fromGui);
+ virtual bool setController(int ch, int ctrl, int val);
+ bool sysex(int length, const unsigned char* data, bool fromGui);
+ virtual bool sysex(int length, const unsigned char* data);
+
+ virtual const char* getPatchName(int ch, int number, int) const;
+ virtual const MidiPatch* getPatchInfo(int, const MidiPatch *) const;
+
+ virtual int getControllerInfo(int arg1, const char** arg2,
+ int* arg3, int* arg4, int* arg5);
+ virtual void getInitData(int* length, const unsigned char** data) const;
+
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual void process(float** buffer, int offset, int n);
+
+ // GUI interface routines
+ virtual bool hasGui() const { return true; }
+ virtual bool guiVisible() const;
+ virtual void showGui(bool);
+ virtual void getGeometry(int* x, int* y, int* w, int* h) const;
+ virtual void setGeometry(int, int, int, int);
+
+ DeicsOnze();
+ ~DeicsOnze();
+};
+
+
+#endif /* __DEICSONZE_H */
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.qrc b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.qrc
new file mode 100644
index 00000000..62092ca9
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonze.qrc
@@ -0,0 +1,26 @@
+<!DOCTYPE RCC>
+<RCC version="1.0">
+ <qresource>
+ <file>pics/SHold.png</file>
+ <file>pics/algo1.png</file>
+ <file>pics/algo2.png</file>
+ <file>pics/algo3.png</file>
+ <file>pics/algo4.png</file>
+ <file>pics/algo5.png</file>
+ <file>pics/algo6.png</file>
+ <file>pics/algo7.png</file>
+ <file>pics/algo8.png</file>
+ <file>pics/sawUp.png</file>
+ <file>pics/square.png</file>
+ <file>pics/triangl.png</file>
+ <file>pics/wave1.png</file>
+ <file>pics/wave2.png</file>
+ <file>pics/wave3.png</file>
+ <file>pics/wave4.png</file>
+ <file>pics/wave5.png</file>
+ <file>pics/wave6.png</file>
+ <file>pics/wave7.png</file>
+ <file>pics/wave8.png</file>
+ </qresource>
+</RCC>
+
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.cpp
new file mode 100644
index 00000000..d4bef946
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.cpp
@@ -0,0 +1,67 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzefilter.cpp
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#include "deicsonzefilter.h"
+
+LowFilter::LowFilter() {
+ _li = 0.0;
+ _ri = 0.0;
+ _lo = 0.0;
+ _ro = 0.0;
+}
+
+void LowFilter::setSamplerate(int sr) {
+ _samplerate = sr;
+}
+
+void LowFilter::setCutoff(double cut) {
+ _cutoff = cut;
+ float w = 2.0 * (float)_samplerate;
+ float fCut = _cutoff * 2.0 * M_PI;
+ float norm = 1.0 / (fCut + w);
+ _a = fCut * norm;
+ _b = (w - fCut) * norm;
+}
+
+void LowFilter::process(float* leftSamples, float* rightSamples, unsigned n) {
+ float cl, cr;
+ for(unsigned i = 0; i < n; i++) {
+ cl = leftSamples[i];
+ cr = rightSamples[i];
+
+ leftSamples[i] = _a * (cl + _li) + _b * _lo;
+ rightSamples[i] = _a * (cr + _ri) + _b * _ro;
+
+ _li = cl;
+ _ri = cr;
+ _lo = leftSamples[i];
+ _ro = rightSamples[i];
+ }
+}
+
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.h
new file mode 100644
index 00000000..fc92142a
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzefilter.h
@@ -0,0 +1,59 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzefilter.h
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#ifndef __DEICSONZEFILTER_H
+#define __DEICSONZEFILTER_H
+
+#include <math.h>
+
+class LowFilter {
+ private:
+ int _samplerate;
+
+ double _cutoff; //frequency cutoff
+ float _a;
+ float _b;
+
+ float _li; //last left input sample
+ float _ri; //last right input sample
+ float _lo; //last left output sample
+ float _ro; //last right output sample
+ public:
+ LowFilter();
+ ~LowFilter() {}
+
+ void setSamplerate(int sr);
+ void setCutoff(double cut);
+ //int getSamplerate();
+ //double getCutoff();
+
+ void process(float* leftSamples, float* RightSamples, unsigned n);
+};
+
+#endif /* __DEICSONZEFILTER_H */
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.cpp
new file mode 100644
index 00000000..58aa5e41
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.cpp
@@ -0,0 +1,4562 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzegui.cpp
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#include <QDir>
+#include <QDomDocument>
+#include <QFileDialog>
+#include <QMenu>
+#include <QMessageBox>
+#include <QMouseEvent>
+#include <QPainter>
+#include <QSocketNotifier>
+
+#include "muse/midi.h"
+#include "muse/midictrl.h"
+#include "config.h"
+
+#include "deicsonzegui.h"
+
+#include "plugin.h"
+///#include "plugingui.h"
+#include "plugins/pandelay/pandelaymodel.h"
+
+//#include "deicsonzegui.h"
+
+class PluginDialog;
+
+DeicsOnzeGui::DeicsOnzeGui(DeicsOnze* deicsOnze)
+ : QDialog(0),
+ MessGui()
+{
+ setupUi(this);
+ _deicsOnze = deicsOnze;
+ lastDir = QDir::currentPath();
+
+ _currentChannel = 0;
+
+ //FX
+ _chorusSuperWidget = NULL;
+ _reverbSuperWidget = NULL;
+
+ tColor = new TCOLOR;
+ bColor = new BCOLOR;
+ etColor = new ETCOLOR;
+ ebColor = new EBCOLOR;
+ curColor = new QColor(0, 0, 0);
+
+ pitchEnvelopeGraph = new QFramePitchEnvelope(pitchEnvFrame, this);
+
+ envelopeGraph[0] = new QFrameEnvelope(envelope1Frame, this, 0);
+ envelopeGraph[1] = new QFrameEnvelope(envelope2Frame, this, 1);
+ envelopeGraph[2] = new QFrameEnvelope(envelope3Frame, this, 2);
+ envelopeGraph[3] = new QFrameEnvelope(envelope4Frame, this, 3);
+
+ //change/enable channel
+ connect(ChannelCheckBox, SIGNAL(toggled(bool)), this,
+ SLOT(setEnabledChannel(bool)));
+ connect(ChannelNumSpinBox, SIGNAL(valueChanged(int)), this,
+ SLOT(setChangeChannel(int)));
+ //MasterVolume
+ connect(masterVolKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setMasterVolKnob(double)));
+ //Panic
+ connect(panicButton, SIGNAL(pressed()), this, SLOT(setPanic()));
+ //reset Ctrls
+ connect(resCtrlButton, SIGNAL(pressed()), this, SLOT(setResCtrl()));
+ //FX
+ connect(chorusActivCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setChorusActiv(bool)));
+ connect(chChorusSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setChannelChorus(int)));
+ connect(returnChorusSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setChorusReturn(int)));
+ connect(selectLadspaChorusPushButton, SIGNAL(pressed()),
+ this, SLOT(setSelectChorusPlugin()));
+ /*connect(panChorus1Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setPanChorus1(double)));
+ connect(LFOFreqChorus1Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setLFOFreqChorus1(double)));
+ connect(depthChorus1Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setDepthChorus1(double)));
+ connect(panChorus2Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setPanChorus2(double)));
+ connect(LFOFreqChorus2Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setLFOFreqChorus2(double)));
+ connect(depthChorus2Knob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setDepthChorus2(double)));*/
+ connect(reverbActivCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setReverbActiv(bool)));
+ connect(chReverbSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setChannelReverb(int)));
+ connect(returnReverbSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setReverbReturn(int)));
+ connect(selectLadspaReverbPushButton, SIGNAL(pressed()),
+ this, SLOT(setSelectReverbPlugin()));
+ //Quick edit
+ connect(channelVolumeKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChannelVolKnob(double)));
+ connect(channelPanKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChannelPan(double)));
+ connect(brightnessKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setBrightnessKnob(double)));
+ connect(modulationKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setModulationKnob(double)));
+ connect(detuneKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setDetuneKnob(double)));
+ connect(attackKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setAttackKnob(double)));
+ connect(releaseKnob, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setReleaseKnob(double)));
+ //nbr of voices
+ connect(nbrVoicesSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setNbrVoices(int)));
+ //quality
+ connect(qualityComboBox, SIGNAL(activated(const QString&)),
+ this, SLOT(setQuality(const QString&)));
+ connect(filterCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setFilter(bool)));
+ //change font size
+ connect(fontSizeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFontSize(int)));
+ //load save configuration
+ connect(saveConfPushButton, SIGNAL(pressed()),
+ this, SLOT(saveConfiguration()));
+ connect(loadConfPushButton, SIGNAL(pressed()),
+ this, SLOT(loadConfiguration()));
+ connect(saveDefaultPushButton, SIGNAL(pressed()),
+ this, SLOT(saveDefaultConfiguration()));
+ //load init set
+ connect(initSetCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setIsInitSet(bool)));
+ connect(initSetPathLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setInitSetPath(const QString&)));
+ connect(initSetBrowsePushButton, SIGNAL(pressed()),
+ this, SLOT(setBrowseInitSetPath()));
+ //load background pix
+ connect(imageCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setIsBackgroundPix(bool)));
+ connect(imagePathLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setBackgroundPixPath(const QString&)));
+ connect(imageBrowsePushButton, SIGNAL(pressed()),
+ this, SLOT(setBrowseBackgroundPixPath()));
+
+ //Midi in channel
+ //connect(MidiInChComboBox, SIGNAL(activated(int)),
+ // this, SLOT(setMidiInCh(int)));
+ //Save mode ratio button
+ connect(minSaveRadioButton, SIGNAL(toggled(bool)),
+ this, SLOT(setSaveOnlyUsed(bool)));
+ connect(hugeSaveRadioButton, SIGNAL(toggled(bool)),
+ this, SLOT(setSaveOnlyUsedComp(bool)));
+ connect(saveConfigCheckBox, SIGNAL(toggled(bool)),
+ this, SLOT(setSaveConfig(bool)));
+ //Colors
+ connect(redSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setRedColor(int)));
+ connect(greenSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setGreenColor(int)));
+ connect(blueSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setBlueColor(int)));
+ connect(colorListBox,
+ SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)),
+ this, SLOT(setRGBSliders(QListWidgetItem*)));
+ //PopupMenu Category Subcategory Preset
+ connect(categoryListView,
+ SIGNAL(customContextMenuRequested(const QPoint&)),
+ this, SLOT(categoryPopupMenu(const QPoint&)));
+ connect(subcategoryListView,
+ SIGNAL(customContextMenuRequested(const QPoint&)),
+ this, SLOT(subcategoryPopupMenu(const QPoint&)));
+ connect(presetListView,
+ SIGNAL(customContextMenuRequested(const QPoint &)),
+ this, SLOT(presetPopupMenu(const QPoint &)));
+ //Preset and bank
+ connect(presetLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setPresetName(const QString&)));
+ connect(subcategoryLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setSubcategoryName(const QString&)));
+ connect(categoryLineEdit, SIGNAL(textChanged(const QString&)),
+ this, SLOT(setCategoryName(const QString&)));
+ connect(hbankSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setHBank(int)));
+ connect(lbankSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setLBank(int)));
+ connect(progSpinBox, SIGNAL(valueChanged(int)), this, SLOT(setProg(int)));
+ //Global
+ //connect(channelPanSlider, SIGNAL(valueChanged(int)),
+ //this, SLOT(setChannelPan(int)));
+ connect(feedbackSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setFeedback(int)));
+ connect(LFOWaveComboBox, SIGNAL(activated(int)),
+ this, SLOT(setLfoWave(int)));
+ connect(LFOSpeedSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoSpeed(int)));
+ connect(LFODelaySlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoDelay(int)));
+ connect(PModDepthSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoPModDepth(int)));
+ connect(PModSensSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoPitchSens(int)));
+ connect(AModDepthSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoAModDepth(int)));
+ connect(AModSensSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setLfoAmpSens(int)));
+ connect(transposeSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setTranspose(int)));
+ //connect(channelDetuneSlider, SIGNAL(valueChanged(int)),
+ // this, SLOT(setChannelDetune(int)));
+ connect(algorithmComboBox, SIGNAL(activated(int)),
+ this, SLOT(setAlgorithm(int)));
+ connect(pitchBendRangeSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setPitchBendRange(int)));
+ //Pitch Envelope
+ connect(PL1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPL1(int)));
+ connect(PL2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPL2(int)));
+ connect(PL3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPL3(int)));
+ connect(PR1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPR1(int)));
+ connect(PR2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPR2(int)));
+ connect(PR3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setPR3(int)));
+ //Function
+ connect(fcVolumeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFcVolume(int)));
+ connect(fcPitchSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFcPitch(int)));
+ connect(fcAmplitudeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFcAmplitude(int)));
+ connect(mwPitchSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setMwPitch(int)));
+ connect(mwAmplitudeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setMwAmplitude(int)));
+ connect(bcPitchSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setBcPitch(int)));
+ connect(bcAmplitudeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setBcAmplitude(int)));
+ connect(bcPitchBiasSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setBcPitchBias(int)));
+ connect(bcEgBiasSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setBcEgBias(int)));
+ connect(atPitchSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setAtPitch(int)));
+ connect(atAmplitudeSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setAtAmplitude(int)));
+ connect(atPitchBiasSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setAtPitchBias(int)));
+ connect(atEgBiasSpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setAtEgBias(int)));
+ //connect(reverbSpinBox, SIGNAL(valueChanged(int)),
+ // this, SLOT(setReverbRate(int)));
+ connect(polyMonoComboBox, SIGNAL(activated(int)),
+ this, SLOT(setPolyMode(int)));
+ connect(PortFingerFullComboBox, SIGNAL(activated(int)),
+ this, SLOT(setPortFingerFull(int)));
+ connect(PortamentoTimeSlider, SIGNAL(valueChanged(int)),
+ this, SLOT(setPortaTime(int)));
+ //envelope
+ connect(AR1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR1(int)));
+ connect(D1R1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R1(int)));
+ connect(D1L1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L1(int)));
+ connect(D2R1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R1(int)));
+ connect(RR1SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR1(int)));
+ connect(AR2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR2(int)));
+ connect(D1R2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R2(int)));
+ connect(D1L2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L2(int)));
+ connect(D2R2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R2(int)));
+ connect(RR2SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR2(int)));
+ connect(AR3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR3(int)));
+ connect(D1R3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R3(int)));
+ connect(D1L3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L3(int)));
+ connect(D2R3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R3(int)));
+ connect(RR3SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR3(int)));
+ connect(AR4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setAR4(int)));
+ connect(D1R4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1R4(int)));
+ connect(D1L4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD1L4(int)));
+ connect(D2R4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setD2R4(int)));
+ connect(RR4SpinBox, SIGNAL(valueChanged(int)), this, SLOT(setRR4(int)));
+ //Scaling
+ connect(LS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS1(int)));
+ connect(RS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS1(int)));
+ connect(LS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS2(int)));
+ connect(RS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS2(int)));
+ connect(LS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS3(int)));
+ connect(RS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS3(int)));
+ connect(LS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setLS4(int)));
+ connect(RS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setRS4(int)));
+ //Volume
+ connect(OUT1Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol1(int)));
+ connect(OUT2Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol2(int)));
+ connect(OUT3Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol3(int)));
+ connect(OUT4Slider, SIGNAL(valueChanged(int)), this, SLOT(setVol4(int)));
+ //Ratio and Frequency
+ connect(CoarseRatio1SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setCoarseRatio1(int)));
+ connect(FineRatio1SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFineRatio1(int)));
+ connect(Freq1SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFreq1(int)));
+ connect(Fix1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix1(bool)));
+ connect(CoarseRatio2SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setCoarseRatio2(int)));
+ connect(FineRatio2SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFineRatio2(int)));
+ connect(Freq2SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFreq2(int)));
+ connect(Fix2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix2(bool)));
+ connect(CoarseRatio3SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setCoarseRatio3(int)));
+ connect(FineRatio3SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFineRatio3(int)));
+ connect(Freq3SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFreq3(int)));
+ connect(Fix3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix3(bool)));
+ connect(CoarseRatio4SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setCoarseRatio4(int)));
+ connect(FineRatio4SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFineRatio4(int)));
+ connect(Freq4SpinBox, SIGNAL(valueChanged(int)),
+ this, SLOT(setFreq4(int)));
+ connect(Fix4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setFix4(bool)));
+ //Sensitivity
+ connect(AME1CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME1(bool)));
+ connect(EBS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS1(int)));
+ connect(KVS1Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS1(int)));
+ connect(AME2CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME2(bool)));
+ connect(EBS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS2(int)));
+ connect(KVS2Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS2(int)));
+ connect(AME3CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME3(bool)));
+ connect(EBS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS3(int)));
+ connect(KVS3Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS3(int)));
+ connect(AME4CheckBox, SIGNAL(toggled(bool)), this, SLOT(setAME4(bool)));
+ connect(EBS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setEBS4(int)));
+ connect(KVS4Slider, SIGNAL(valueChanged(int)), this, SLOT(setKVS4(int)));
+ //detune
+ connect(DET1Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET1(int)));
+ connect(DET2Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET2(int)));
+ connect(DET3Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET3(int)));
+ connect(DET4Slider, SIGNAL(valueChanged(int)), this, SLOT(setDET4(int)));
+ //WaveForm
+ connect(WaveForm1ComboBox, SIGNAL(activated(int)),
+ this, SLOT(setWaveForm1(int)));
+ connect(WaveForm2ComboBox, SIGNAL(activated(int)),
+ this, SLOT(setWaveForm2(int)));
+ connect(WaveForm3ComboBox, SIGNAL(activated(int)),
+ this, SLOT(setWaveForm3(int)));
+ connect(WaveForm4ComboBox, SIGNAL(activated(int)),
+ this, SLOT(setWaveForm4(int)));
+ //PanDelay
+ connect(delayActivCheckBox, SIGNAL(toggled(bool)), this,
+ SLOT(setActivDelay(bool)));
+ connect(delayReturnSlider, SIGNAL(valueChanged(int)), this,
+ SLOT(setDelayReturn(int)));
+ connect(chDelaySlider, SIGNAL(valueChanged(int)), this,
+ SLOT(setChannelDelay(int)));
+ connect(delayBPMFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayBPM(double)));
+ connect(delayBPMKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayBPM(double)));
+ connect(delayBeatRatioFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayBeatRatio(double)));
+ connect(delayBeatRatioKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayBeatRatio(double)));
+ connect(delayFeedbackFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayFeedback(double)));
+ connect(delayFeedbackKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayFeedback(double)));
+ connect(delayPanLFOFreqFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayPanLFOFreq(double)));
+ connect(delayPanLFOFreqKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayPanLFOFreq(double)));
+ delayPanLFOFreqKnob->setMinLogValue(0.1);
+ delayPanLFOFreqKnob->setMaxLogValue(10.0);
+ connect(delayPanLFODepthFloatentry, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayPanLFODepth(double)));
+ connect(delayPanLFODepthKnob, SIGNAL(valueChanged(double, int)), this,
+ SLOT(setDelayPanLFODepth(double)));
+ //category subcategory preset
+ connect(categoryListView,
+ SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)),
+ this, SLOT(setCategory(QTreeWidgetItem*)));
+ connect(categoryListView, SIGNAL(itemClicked(QTreeWidgetItem*,int)),
+ this, SLOT(setCategory(QTreeWidgetItem*)));
+ connect(subcategoryListView,
+ SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)),
+ this, SLOT(setSubcategory(QTreeWidgetItem*)));
+ connect(subcategoryListView, SIGNAL(itemClicked(QTreeWidgetItem*,int)),
+ this, SLOT(setSubcategory(QTreeWidgetItem*)));
+ connect(presetListView,
+ SIGNAL(currentItemChanged(QTreeWidgetItem*,QTreeWidgetItem*)),
+ this, SLOT(setPreset(QTreeWidgetItem*)));
+ connect(presetListView, SIGNAL(itemClicked(QTreeWidgetItem*,int)),
+ this, SLOT(setPreset(QTreeWidgetItem*)));
+ //Connect socketnotifier to fifo
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+
+ setTextColor(reinterpret_cast<const QColor &>(*tColor));
+ setBackgroundColor(reinterpret_cast<const QColor &>(*bColor));
+ setEditTextColor(reinterpret_cast<const QColor &>(*etColor));
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor));
+
+ //select the first item in the color list
+ colorListBox->setCurrentItem(colorListBox->item(0));
+
+ //color the colorFrame with the color of the text
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*tColor)));
+ colorFrame->setPalette(p);
+
+ //update maaster volume
+ //updateMasterVolume(INITMASTERVOL);
+ //update Quick edit
+ updateQuickEdit();
+
+ //updatePreset();
+ _enabledPreset = true;
+ setEnabledPreset(false);
+
+ // Tim.
+ QString sharePath(museGlobalShare);
+ updateInitSetPath
+ (sharePath + QString("/presets/deicsonze/SutulaBank.dei")); // Tim.
+
+ updateBackgroundPixPath
+ (sharePath + QString("/wallpapers/paper2.jpg")); // Tim.
+
+ updateBackgroundPixCheckBox(false);
+ //applyBackgroundPix();
+}
+
+//-----------------------------------------------------------
+// setEnabledChannel
+//-----------------------------------------------------------
+void DeicsOnzeGui::setEnabledChannel(bool e) {
+ sendController(_currentChannel, CTRL_CHANNELENABLE, (int)e);
+ updateEnabledChannel(e);
+}
+//-----------------------------------------------------------
+// setUpdateEnabledChannelCheckBox
+//-----------------------------------------------------------
+void DeicsOnzeGui::updateChannelCheckBox(bool b) {
+ ChannelCheckBox->blockSignals(true);
+ ChannelCheckBox->setChecked(b);
+ ChannelCheckBox->blockSignals(false);
+}
+
+//-----------------------------------------------------------
+// setChangeChannel
+//-----------------------------------------------------------
+void DeicsOnzeGui::setChangeChannel(int c) {
+ _currentChannel = c-1;
+ updateChannelEnable(_deicsOnze->getChannelEnable(_currentChannel));
+ updateNbrVoices(_deicsOnze->getNbrVoices(_currentChannel));
+ //update quick edit
+ updateQuickEdit();
+ //update preset
+ int p, l, h;
+ _deicsOnze->_preset[_currentChannel]->getHBankLBankProg(&h, &l, &p);
+ updateSelectPreset(h, l, p);
+ updatePreset();
+}
+//-----------------------------------------------------------
+// setPanic
+//-----------------------------------------------------------
+void DeicsOnzeGui::setPanic() {
+ unsigned char* message = new unsigned char[1];
+ message[0]=SYSEX_PANIC;
+ sendSysex(message, 1);
+}
+
+//-----------------------------------------------------------
+// setResCtrl
+//-----------------------------------------------------------
+void DeicsOnzeGui::setResCtrl() {
+ //Detune
+ updateChannelDetune(0);
+ sendController(_currentChannel, CTRL_CHANNELDETUNE, 0);
+ //Brightness
+ updateBrightness(MIDFINEBRIGHTNESS);
+ sendController(_currentChannel, CTRL_FINEBRIGHTNESS, MIDFINEBRIGHTNESS);
+ //Attack
+ updateAttack(MIDATTACK);
+ sendController(_currentChannel, CTRL_ATTACK_TIME, MIDATTACK);
+ //Release
+ updateRelease(MIDRELEASE);
+ sendController(_currentChannel, CTRL_RELEASE_TIME, MIDRELEASE);
+}
+
+//-----------------------------------------------------------
+// setNbrVoices
+//-----------------------------------------------------------
+void DeicsOnzeGui::setNbrVoices(int nv) {
+ sendController(_currentChannel, CTRL_NBRVOICES, nv);
+}
+
+//----------------------------------------------------------
+// setMidiInCh
+//----------------------------------------------------------
+//void DeicsOnzeGui::setMidiInCh(int m) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_CHANNELNUM;
+// message[1]=(unsigned char)(m-1);
+// sendSysex(message, 2);
+//}
+
+//-----------------------------------------------------------
+// saveConfiguration
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveConfiguration() {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save configuration"),
+ lastDir,
+ QString("*.dco"));
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".dco")) filename+=".dco";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ _deicsOnze->writeConfiguration(xml);
+ f.close();
+ }
+}
+
+//-----------------------------------------------------------
+// saveDefaultConfiguration
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveDefaultConfiguration() {
+ QString filename = configPath + QString("/" DEICSONZESTR ".dco");
+ if(!filename.isEmpty()) {
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ _deicsOnze->writeConfiguration(xml);
+ f.close();
+ }
+}
+
+//-----------------------------------------------------------
+// loadConfiguration
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadConfiguration(QString fileName) {
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFile confFile(fileName);
+ if(!confFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&confFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ confFile.close();
+ return;
+ }
+
+ confFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == DEICSONZECONFIGURATIONSTR) {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ _deicsOnze->readConfiguration(node.firstChild());
+ }
+ else printf("unsupported *.dco file version %s\n",
+ version.toLatin1().constData());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().constData());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// loadConfiguration
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadConfiguration() {
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load category dialog"),
+ lastDir,
+ QString("*.dco"));
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ loadConfiguration(fileName);
+}
+
+//-----------------------------------------------------------
+// setQuality
+//-----------------------------------------------------------
+void DeicsOnzeGui::setQuality(const QString& q) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_QUALITY;
+ message[1]=(unsigned char)(q=="High"?
+ high:(q=="Middle"?
+ middle:(q=="Low"?low:ultralow)));
+ sendSysex(message, 2);
+}
+//-----------------------------------------------------------
+// setFilter
+//-----------------------------------------------------------
+void DeicsOnzeGui::setFilter(bool f) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_FILTER;
+ message[1]=(unsigned char)f;
+ sendSysex(message, 2);
+}
+//-----------------------------------------------------------
+// setFontSize
+//-----------------------------------------------------------
+void DeicsOnzeGui::setFontSize(int fs) {
+ applyFontSize(fs);
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_FONTSIZE;
+ message[1]=(unsigned char)fs;
+ sendSysex(message, 2);
+}
+//-----------------------------------------------------------
+// setSaveOnlyUsed
+//-----------------------------------------------------------
+void DeicsOnzeGui::setSaveOnlyUsed(bool sou) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_SAVEONLYUSED;
+ message[1]=(unsigned char)sou;
+ sendSysex(message, 2);
+ updateSaveOnlyUsed(sou);
+}
+void DeicsOnzeGui::setSaveOnlyUsedComp(bool souc) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_SAVEONLYUSED;
+ message[1]=(unsigned char)!souc;
+ sendSysex(message, 2);
+ updateSaveOnlyUsed(!souc);
+}
+//-----------------------------------------------------------
+// setSaveConfig
+//-----------------------------------------------------------
+void DeicsOnzeGui::setSaveConfig(bool ssc) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_SAVECONFIG;
+ message[1]=(unsigned char)ssc;
+ sendSysex(message, 2);
+}
+//-----------------------------------------------------------
+// setColor
+//-----------------------------------------------------------
+void DeicsOnzeGui::setRedColor(int r) {
+ QListWidgetItem* i=colorListBox->selectedItems().at(0);
+ if(i){
+ curColor->setRgb(r, curColor->green(), curColor->blue());
+ if(i->text()==QString("Text")) {
+ tColor->setRgb(curColor->rgb());
+ setTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Background")) {
+ bColor->setRgb(curColor->rgb());
+ setBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Text")) {
+ etColor->setRgb(curColor->rgb());
+ setEditTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Background")) {
+ ebColor->setRgb(curColor->rgb());
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window,
+ (reinterpret_cast<const QColor &>(*curColor)));
+ colorFrame->setPalette(p);
+ }
+}
+void DeicsOnzeGui::setGreenColor(int g) {
+ QListWidgetItem* i=colorListBox->selectedItems().at(0);
+ if(i) {
+ curColor->setRgb(curColor->red(), g, curColor->blue());
+ if(i->text()==QString("Text")) {
+ tColor->setRgb(curColor->rgb());
+ setTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Background")) {
+ bColor->setRgb(curColor->rgb());
+ setBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Text")) {
+ etColor->setRgb(curColor->rgb());
+ setEditTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Background")) {
+ ebColor->setRgb(curColor->rgb());
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*curColor)));
+ colorFrame->setPalette(p);
+ }
+}
+void DeicsOnzeGui::setBlueColor(int b) {
+ QListWidgetItem* i=colorListBox->selectedItems().at(0);
+ if(i) {
+ curColor->setRgb(curColor->red(), curColor->green(), b);
+ if(i->text()==QString("Text")) {
+ tColor->setRgb(curColor->rgb());
+ setTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Background")) {
+ bColor->setRgb(curColor->rgb());
+ setBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Text")) {
+ etColor->setRgb(curColor->rgb());
+ setEditTextColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ else if(i->text()==QString("Edit Background")) {
+ ebColor->setRgb(curColor->rgb());
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*curColor));
+ }
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*curColor)));
+ colorFrame->setPalette(p);
+ }
+}
+void DeicsOnzeGui::setRGBSliders(QListWidgetItem* i) {
+ if(i->text()==QString("Text"))
+ curColor->setRgb(tColor->red(), tColor->green(), tColor->blue());
+ else if(i->text()==QString("Background"))
+ curColor->setRgb(bColor->red(), bColor->green(), bColor->blue());
+ else if(i->text()==QString("Edit Text"))
+ curColor->setRgb(etColor->red(), etColor->green(), etColor->blue());
+ else if(i->text()==QString("Edit Background"))
+ curColor->setRgb(ebColor->red(), ebColor->green(), ebColor->blue());
+
+ redSlider->blockSignals(true);
+ redSlider->setValue(curColor->red());
+ redSlider->blockSignals(false);
+ redSpinBox->blockSignals(true);
+ redSpinBox->setValue(curColor->red());
+ redSpinBox->blockSignals(false);
+ greenSlider->blockSignals(true);
+ greenSlider->setValue(curColor->green());
+ greenSlider->blockSignals(false);
+ greenSpinBox->blockSignals(true);
+ greenSpinBox->setValue(curColor->green());
+ greenSpinBox->blockSignals(false);
+ blueSlider->blockSignals(true);
+ blueSlider->setValue(curColor->blue());
+ blueSlider->blockSignals(false);
+ blueSpinBox->blockSignals(true);
+ blueSpinBox->setValue(curColor->blue());
+ blueSpinBox->blockSignals(false);
+ QPalette p = colorFrame->palette();
+ p.setColor(QPalette::Window, (reinterpret_cast<const QColor &>(*curColor)));
+ colorFrame->setPalette(p);
+}
+void DeicsOnzeGui::setTextColor(const QColor & c) {
+ QPalette p = this->palette();
+ p.setColor(QPalette::WindowText, c);
+ this->setPalette(p);
+ channelCtrlGroupBox->setPalette(p);
+ //channelPanGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ LFOGroupBox->setPalette(p);
+ ModulationMatrixGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ pitchEnvGroupBox->setPalette(p);
+ Frequency1groupBox->setPalette(p);
+ OUT1groupBox->setPalette(p);
+ Env1GroupBox->setPalette(p);
+ Scaling1GroupBox->setPalette(p);
+ DetWaveEGS1GroupBox->setPalette(p);
+ sensitivity1groupBox->setPalette(p);
+ Frequency2groupBox->setPalette(p);
+ OUT2groupBox->setPalette(p);
+ Env2GroupBox->setPalette(p);
+ Scaling2GroupBox->setPalette(p);
+ DetWaveEGS2GroupBox->setPalette(p);
+ sensitivity2groupBox->setPalette(p);
+ Frequency3groupBox->setPalette(p);
+ OUT3groupBox->setPalette(p);
+ Env3GroupBox->setPalette(p);
+ Scaling3GroupBox->setPalette(p);
+ DetWaveEGS3GroupBox->setPalette(p);
+ sensitivity3groupBox->setPalette(p);
+ Frequency4groupBox->setPalette(p);
+ OUT4groupBox->setPalette(p);
+ Env4GroupBox->setPalette(p);
+ Scaling4GroupBox->setPalette(p);
+ DetWaveEGS4GroupBox->setPalette(p);
+ sensitivity4groupBox->setPalette(p);
+ transposeGroupBox->setPalette(p);
+ //detuneGroupBox->setPalette(p);
+ //footSWGroupBox->setPalette(p);
+ pitchBendRangeGroupBox->setPalette(p);
+ //reverbGroupBox->setPalette(p);
+ modeGroupBox->setPalette(p);
+ portamentoGroupBox->setPalette(p);
+ colorGroupBox->setPalette(p);
+ pathGroupBox->setPalette(p);
+ qualityGroupBox->setPalette(p);
+ saveModeButtonGroup->setPalette(p);
+ fileGroupBox->setPalette(p);
+ onReverbGroupBox->setPalette(p);
+ selectLadspaReverbGroupBox->setPalette(p);
+ channelReverbGroupBox->setPalette(p);
+ parametersReverbGroupBox->setPalette(p);
+ onChorusGroupBox->setPalette(p);
+ selectLadspaChorusGroupBox->setPalette(p);
+ channelChorusGroupBox->setPalette(p);
+ parametersChorusGroupBox->setPalette(p);
+ fontSizeGroupBox->setPalette(p);
+ delayBPMGroupBox->setPalette(p);
+ delayBeatRatioGroupBox->setPalette(p);
+ delayFeedbackGroupBox->setPalette(p);
+ delayPanLFOGroupBox->setPalette(p);
+ delayPanDepthGroupBox->setPalette(p);
+ delayReturnGroupBox->setPalette(p);
+ channelDelayGroupBox->setPalette(p);
+}
+
+void DeicsOnzeGui::setBackgroundColor(const QColor & c) {
+ if(imageCheckBox->checkState()==Qt::Unchecked) {
+ QPalette p = this->palette();
+ p.setColor(QPalette::Window, c);
+ this->setPalette(p);
+ }
+}
+void DeicsOnzeGui::setEditTextColor(const QColor & c) {
+ QPalette p = this->palette();
+ p.setColor(QPalette::Text, c);
+ this->setPalette(p);
+ channelCtrlGroupBox->setPalette(p);
+ //channelPanGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ LFOGroupBox->setPalette(p);
+ ModulationMatrixGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ pitchEnvGroupBox->setPalette(p);
+ Frequency1groupBox->setPalette(p);
+ OUT1groupBox->setPalette(p);
+ Env1GroupBox->setPalette(p);
+ Scaling1GroupBox->setPalette(p);
+ DetWaveEGS1GroupBox->setPalette(p);
+ sensitivity1groupBox->setPalette(p);
+ Frequency2groupBox->setPalette(p);
+ OUT2groupBox->setPalette(p);
+ Env2GroupBox->setPalette(p);
+ Scaling2GroupBox->setPalette(p);
+ DetWaveEGS2GroupBox->setPalette(p);
+ sensitivity2groupBox->setPalette(p);
+ Frequency3groupBox->setPalette(p);
+ OUT3groupBox->setPalette(p);
+ Env3GroupBox->setPalette(p);
+ Scaling3GroupBox->setPalette(p);
+ DetWaveEGS3GroupBox->setPalette(p);
+ sensitivity3groupBox->setPalette(p);
+ Frequency4groupBox->setPalette(p);
+ OUT4groupBox->setPalette(p);
+ Env4GroupBox->setPalette(p);
+ Scaling4GroupBox->setPalette(p);
+ DetWaveEGS4GroupBox->setPalette(p);
+ sensitivity4groupBox->setPalette(p);
+ transposeGroupBox->setPalette(p);
+ //detuneGroupBox->setPalette(p);
+ //footSWGroupBox->setPalette(p);
+ pitchBendRangeGroupBox->setPalette(p);
+ //reverbGroupBox->setPalette(p);
+ modeGroupBox->setPalette(p);
+ portamentoGroupBox->setPalette(p);
+ colorGroupBox->setPalette(p);
+ pathGroupBox->setPalette(p);
+ qualityGroupBox->setPalette(p);
+ saveModeButtonGroup->setPalette(p);
+ fileGroupBox->setPalette(p);
+ masterVolKnob->setScaleValueColor(c);
+ channelVolumeKnob->setScaleValueColor(c);
+ channelPanKnob->setScaleValueColor(c);
+ brightnessKnob->setScaleValueColor(c);
+ modulationKnob->setScaleValueColor(c);
+ detuneKnob->setScaleValueColor(c);
+ attackKnob->setScaleValueColor(c);
+ releaseKnob->setScaleValueColor(c);
+ channelChorusGroupBox->setPalette(p);
+ selectLadspaChorusGroupBox->setPalette(p);
+ parametersChorusGroupBox->setPalette(p);
+ for(int i=0; i < (int)_chorusSliderVector.size(); i++)
+ if(_chorusSliderVector[i]) _chorusSliderVector[i]->setScaleValueColor(c);
+ channelReverbGroupBox->setPalette(p);
+ selectLadspaReverbGroupBox->setPalette(p);
+ parametersReverbGroupBox->setPalette(p);
+ for(int i=0; i < (int)_reverbSliderVector.size(); i++)
+ if(_reverbSliderVector[i]) _reverbSliderVector[i]->setScaleValueColor(c);
+ channelDelayGroupBox->setPalette(p);
+ delayBPMKnob->setScaleValueColor(c);
+ delayBPMGroupBox->setPalette(p);
+ delayBeatRatioKnob->setScaleValueColor(c);
+ delayBeatRatioGroupBox->setPalette(p);
+ delayFeedbackKnob->setScaleValueColor(c);
+ delayFeedbackGroupBox->setPalette(p);
+ delayPanLFOFreqKnob->setScaleValueColor(c);
+ delayPanLFOGroupBox->setPalette(p);
+ delayPanLFODepthKnob->setScaleValueColor(c);
+ delayPanDepthGroupBox->setPalette(p);
+ fontSizeGroupBox->setPalette(p);
+}
+void DeicsOnzeGui::setEditBackgroundColor(const QColor & c) {
+ QPalette p = this->palette();
+ p.setColor(QPalette::Base, c);
+ this->setPalette(p);
+ channelCtrlGroupBox->setPalette(p);
+ //channelPanGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ LFOGroupBox->setPalette(p);
+ ModulationMatrixGroupBox->setPalette(p);
+ FeedbackGroupBox->setPalette(p);
+ pitchEnvGroupBox->setPalette(p);
+ Frequency1groupBox->setPalette(p);
+ OUT1groupBox->setPalette(p);
+ Env1GroupBox->setPalette(p);
+ Scaling1GroupBox->setPalette(p);
+ DetWaveEGS1GroupBox->setPalette(p);
+ sensitivity1groupBox->setPalette(p);
+ Frequency2groupBox->setPalette(p);
+ OUT2groupBox->setPalette(p);
+ Env2GroupBox->setPalette(p);
+ Scaling2GroupBox->setPalette(p);
+ DetWaveEGS2GroupBox->setPalette(p);
+ sensitivity2groupBox->setPalette(p);
+ Frequency3groupBox->setPalette(p);
+ OUT3groupBox->setPalette(p);
+ Env3GroupBox->setPalette(p);
+ Scaling3GroupBox->setPalette(p);
+ DetWaveEGS3GroupBox->setPalette(p);
+ sensitivity3groupBox->setPalette(p);
+ Frequency4groupBox->setPalette(p);
+ OUT4groupBox->setPalette(p);
+ Env4GroupBox->setPalette(p);
+ Scaling4GroupBox->setPalette(p);
+ DetWaveEGS4GroupBox->setPalette(p);
+ sensitivity4groupBox->setPalette(p);
+ transposeGroupBox->setPalette(p);
+ //detuneGroupBox->setPalette(p);
+ //footSWGroupBox->setPalette(p);
+ pitchBendRangeGroupBox->setPalette(p);
+ //reverbGroupBox->setPalette(p);
+ modeGroupBox->setPalette(p);
+ portamentoGroupBox->setPalette(p);
+ colorGroupBox->setPalette(p);
+ pathGroupBox->setPalette(p);
+ qualityGroupBox->setPalette(p);
+ saveModeButtonGroup->setPalette(p);
+ fileGroupBox->setPalette(p);
+ p = pitchEnvFrame->palette();
+ p.setColor(QPalette::Window, c);
+ pitchEnvFrame->setPalette(p);
+ p = envelope1Frame->palette();
+ p.setColor(QPalette::Window, c);
+ envelope1Frame->setPalette(p);
+ p = envelope2Frame->palette();
+ p.setColor(QPalette::Window, c);
+ envelope2Frame->setPalette(p);
+ p = envelope3Frame->palette();
+ p.setColor(QPalette::Window, c);
+ envelope3Frame->setPalette(p);
+ p = envelope4Frame->palette();
+ p.setColor(QPalette::Window, c);
+ envelope4Frame->setPalette(p);
+ masterVolKnob->setScaleColor(c);
+ channelVolumeKnob->setScaleColor(c);
+ channelPanKnob->setScaleColor(c);
+ brightnessKnob->setScaleColor(c);
+ modulationKnob->setScaleColor(c);
+ detuneKnob->setScaleColor(c);
+ attackKnob->setScaleColor(c);
+ releaseKnob->setScaleColor(c);
+ channelChorusGroupBox->setPalette(p);
+ selectLadspaChorusGroupBox->setPalette(p);
+ parametersChorusGroupBox->setPalette(p);
+ for(int i=0; i < (int)_chorusSliderVector.size(); i++)
+ if(_chorusSliderVector[i]) _chorusSliderVector[i]->setScaleColor(c);
+ channelReverbGroupBox->setPalette(p);
+ selectLadspaReverbGroupBox->setPalette(p);
+ parametersReverbGroupBox->setPalette(p);
+ for(int i=0; i < (int)_reverbSliderVector.size(); i++)
+ if(_reverbSliderVector[i]) _reverbSliderVector[i]->setScaleColor(c);
+ channelDelayGroupBox->setPalette(p);
+ delayBPMKnob->setScaleColor(c);
+ delayBPMGroupBox->setPalette(p);
+ delayBeatRatioKnob->setScaleColor(c);
+ delayBeatRatioGroupBox->setPalette(p);
+ delayFeedbackKnob->setScaleColor(c);
+ delayFeedbackGroupBox->setPalette(p);
+ delayPanLFOFreqKnob->setScaleColor(c);
+ delayPanLFOGroupBox->setPalette(p);
+ delayPanLFODepthKnob->setScaleColor(c);
+ delayPanDepthGroupBox->setPalette(p);
+ fontSizeGroupBox->setPalette(p);
+}
+
+//-----------------------------------------------------------
+// QFramePitchEnvelope
+//-----------------------------------------------------------
+void QFramePitchEnvelope::paintEvent(QPaintEvent* /*e*/) {
+ QPainter paint(this);
+ QPen pen;
+ pen.setColor(*(_deicsOnzeGui->etColor));
+ //if the size of pitchEnvFrame is different than QFramePitchEnvelope resize
+ //and update the envelope
+ if(_deicsOnzeGui->pitchEnvFrame->width()!=width() ||
+ _deicsOnzeGui->pitchEnvFrame->height()!=height()) {
+ resize(_deicsOnzeGui->pitchEnvFrame->width(),
+ _deicsOnzeGui->pitchEnvFrame->height());
+ //update the positions of the envelope
+ PitchEg* pe = &_deicsOnzeGui->_deicsOnze
+ ->_preset[_deicsOnzeGui->_currentChannel]->pitchEg;
+ env2Points(pe->pl1, pe->pl2, pe->pl3, pe->pr1, pe->pr2, pe->pr3);
+ }
+ //Draw the verticale line on the release time
+ pen.setWidth(1);
+ pen.setStyle(Qt::DotLine);
+ paint.setPen(pen);
+ paint.drawLine(P2linkP3.x(), height(), P2linkP3.x(), 0);
+ //Draw the horisontal line for the center of the pitch
+ pen.setStyle(Qt::DashDotLine);
+ paint.setPen(pen);
+ paint.drawLine(0, height()/2-DOTWIDTH/2, width(), height()/2-DOTWIDTH/2);
+ //Draw the pitch envelope
+ pen.setWidth(PENWIDTH);
+ pen.setStyle(Qt::SolidLine);
+ paint.setPen(pen);
+ paint.drawRect(startlinkP1.x()-DOTWIDTH/2, startlinkP1.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(P1linkP2.x()-DOTWIDTH/2, P1linkP2.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(P2linkP3.x()-DOTWIDTH/2, P2linkP3.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(P3linkEnd.x()-DOTWIDTH/2, P3linkEnd.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawLine(startlinkP1,P1linkP2);
+ paint.drawLine(P1linkP2, P2linkP3);
+ paint.drawLine(P2linkP3, P3linkEnd);
+}
+void QFramePitchEnvelope::mousePressEvent(QMouseEvent * e) {
+ //startlinkP1
+ if(e->x()<startlinkP1.x()+DRAGWIDTH && e->x()>startlinkP1.x()-DRAGWIDTH
+ && e->y()<startlinkP1.y()+DRAGWIDTH && e->y()>startlinkP1.y()-DRAGWIDTH)
+ isStartlinkP1Edit=true;
+ //P1linkP2
+ if(e->x()<P1linkP2.x()+DRAGWIDTH && e->x()>P1linkP2.x()-DRAGWIDTH
+ && e->y()<P1linkP2.y()+DRAGWIDTH && e->y()>P1linkP2.y()-DRAGWIDTH)
+ isP1linkP2Edit=true;
+ //P2linkP3
+ if(e->x()<P2linkP3.x()+DRAGWIDTH && e->x()>P2linkP3.x()-DRAGWIDTH
+ && e->y()<P2linkP3.y()+DRAGWIDTH && e->y()>P2linkP3.y()-DRAGWIDTH)
+ isP2linkP3Edit=true;
+ //P3linkEnd
+ if(e->x()<P3linkEnd.x()+DRAGWIDTH && e->x()>P3linkEnd.x()-DRAGWIDTH
+ && e->y()<P3linkEnd.y()+DRAGWIDTH && e->y()>P3linkEnd.y()-DRAGWIDTH)
+ isP3linkEndEdit=true;
+}
+void QFramePitchEnvelope::mouseReleaseEvent(QMouseEvent* /*e*/) {
+ isStartlinkP1Edit=false;
+ isP1linkP2Edit=false;
+ isP2linkP3Edit=false;
+ isP3linkEndEdit=false;
+}
+void QFramePitchEnvelope::mouseMoveEvent(QMouseEvent* e) {
+ if(isStartlinkP1Edit) {
+ if(e->y()>startlinkP1.y()) _deicsOnzeGui->PL1SpinBox->stepDown();
+ if(e->y()<startlinkP1.y()) _deicsOnzeGui->PL1SpinBox->stepUp();
+ }
+ if(isP1linkP2Edit) {
+ if(e->x()>P1linkP2.x()) _deicsOnzeGui->PR1SpinBox->stepDown();
+ if(e->x()<P1linkP2.x()) _deicsOnzeGui->PR1SpinBox->stepUp();
+ if(e->y()>P1linkP2.y()) _deicsOnzeGui->PL2SpinBox->stepDown();
+ if(e->y()<P1linkP2.y()) _deicsOnzeGui->PL2SpinBox->stepUp();
+ }
+ if(isP2linkP3Edit) {
+ if(e->x()>P2linkP3.x()) _deicsOnzeGui->PR2SpinBox->stepDown();
+ if(e->x()<P2linkP3.x()) _deicsOnzeGui->PR2SpinBox->stepUp();
+ if(e->y()>P2linkP3.y()) _deicsOnzeGui->PL3SpinBox->stepDown();
+ if(e->y()<P2linkP3.y()) _deicsOnzeGui->PL3SpinBox->stepUp();
+ }
+ if(isP3linkEndEdit) {
+ if(e->x()>P3linkEnd.x()) _deicsOnzeGui->PR3SpinBox->stepDown();
+ if(e->x()<P3linkEnd.x()) _deicsOnzeGui->PR3SpinBox->stepUp();
+ if(e->y()>P3linkEnd.y()) _deicsOnzeGui->PL1SpinBox->stepDown();
+ if(e->y()<P3linkEnd.y()) _deicsOnzeGui->PL1SpinBox->stepUp();
+ }
+}
+//-----------------------------------------------------------
+// env2Points
+// assigns the right coordinates to the points
+// to draw the pitch envelope
+//-----------------------------------------------------------
+void QFramePitchEnvelope::env2Points(int pl1, int pl2, int pl3,
+ int pr1, int pr2, int pr3) {
+ startlinkP1.setY(YOFFSET+MAXPHEIGHT
+ -PENWIDTH-((PL1HEIGHT-PENWIDTH)*pl1)/MAXPL);
+ startlinkP1.setX(XOFFSET);
+ P1linkP2.setY(YOFFSET+MAXPHEIGHT-PENWIDTH-((PL2HEIGHT-PENWIDTH)*pl2)/MAXPL);
+ P1linkP2.setX(XOFFSET+WALLWIDTH+PR1WIDTH-(PR1WIDTH*pr1)/MAXPR);
+ P2linkP3.setY(YOFFSET+MAXPHEIGHT-PENWIDTH-((PL3HEIGHT-PENWIDTH)*pl3)/MAXPL);
+ P2linkP3.setX(P1linkP2.x()+WALLWIDTH+PR2WIDTH-(PR2WIDTH*pr2)/MAXPR);
+ P3linkEnd.setY(YOFFSET+MAXPHEIGHT-PENWIDTH-((PL1HEIGHT-PENWIDTH)*pl1)/MAXPL);
+ P3linkEnd.setX(P2linkP3.x()+WALLWIDTH+PR3WIDTH-(PR3WIDTH*pr3)/MAXPR);
+}
+//-----------------------------------------------------------
+// QFrameEnvelope
+//-----------------------------------------------------------
+void QFrameEnvelope::paintEvent(QPaintEvent* /*e*/) {
+ QPainter paint(this);
+ QPen pen;
+ pen.setColor(*(_deicsOnzeGui->etColor));
+ //if the size of pitchEnvFrame is different than QFramePitchEnvelope resize
+ //and update the envelope
+ int op = _deicsOnzeGui->deicsOnzeTabWidget->currentIndex()-2;
+ //-2 because of the presetsTab and globalTab
+ Eg* eg=&(_deicsOnzeGui->_deicsOnze->
+ _preset[_deicsOnzeGui->_currentChannel]->eg[op]);
+ switch(op) {
+ case 0 :
+ if(_deicsOnzeGui->envelope1Frame->width()!=width() ||
+ _deicsOnzeGui->envelope1Frame->height()!=height()) {
+ resize(_deicsOnzeGui->envelope1Frame->width(),
+ _deicsOnzeGui->envelope1Frame->height());
+ //update the positions of the envelope
+ env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr);
+ }
+ break;
+ case 1 :
+ if(_deicsOnzeGui->envelope2Frame->width()!=width() ||
+ _deicsOnzeGui->envelope2Frame->height()!=height()) {
+ resize(_deicsOnzeGui->envelope2Frame->width(),
+ _deicsOnzeGui->envelope2Frame->height());
+ //update the positions of the envelope
+ env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr);
+ }
+ break;
+ case 2 :
+ if(_deicsOnzeGui->envelope3Frame->width()!=width() ||
+ _deicsOnzeGui->envelope3Frame->height()!=height()) {
+ resize(_deicsOnzeGui->envelope3Frame->width(),
+ _deicsOnzeGui->envelope3Frame->height());
+ //update the positions of the envelope
+ env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr);
+ }
+ break;
+ case 3 :
+ if(_deicsOnzeGui->envelope4Frame->width()!=width() ||
+ _deicsOnzeGui->envelope4Frame->height()!=height()) {
+ resize(_deicsOnzeGui->envelope4Frame->width(),
+ _deicsOnzeGui->envelope4Frame->height());
+ //update the positions of the envelope
+ env2Points(eg->ar, eg->d1r, eg->d1l, eg->d2r, eg->rr);
+ }
+ break;
+ default :
+ printf("QFrameEnvelope::paintEvent switch case error\n");
+ break;
+ }
+ //Draw the vertical line of the release note
+ pen.setWidth(1);
+ pen.setStyle(Qt::DotLine);
+ paint.setPen(pen);
+ paint.drawLine(D2linkRR.x(), MAXHEIGHT, D2linkRR.x(), YOFFSET);
+ //Draw the volume envelope
+ pen.setWidth(PENWIDTH);
+ pen.setStyle(Qt::SolidLine);
+ paint.setPen(pen);
+ paint.drawRect(startlinkAR.x()-DOTWIDTH/2, startlinkAR.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(ARlinkD1.x()-DOTWIDTH/2, ARlinkD1.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(D1linkD2.x()-DOTWIDTH/2, D1linkD2.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(D2linkRR.x()-DOTWIDTH/2, D2linkRR.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawRect(RRlinkEnd.x()-DOTWIDTH/2, RRlinkEnd.y()-DOTWIDTH/2,
+ DOTWIDTH, DOTWIDTH);
+ paint.drawLine(startlinkAR,ARlinkD1);
+ paint.drawLine(ARlinkD1, D1linkD2);
+ paint.drawLine(D1linkD2, D2linkRR);
+ paint.drawLine(D2linkRR, RRlinkEnd);
+}
+void QFrameEnvelope::mousePressEvent(QMouseEvent * e) {
+ //ARlinkD1
+ if(e->x()<ARlinkD1.x()+DRAGWIDTH && e->x()>ARlinkD1.x()-DRAGWIDTH
+ && e->y()<ARlinkD1.y()+DRAGWIDTH && e->y()>ARlinkD1.y()-DRAGWIDTH)
+ isARlinkD1Edit=true;
+ //D1linkD2
+ if(e->x()<D1linkD2.x()+DRAGWIDTH && e->x()>D1linkD2.x()-DRAGWIDTH
+ && e->y()<D1linkD2.y()+DRAGWIDTH && e->y()>D1linkD2.y()-DRAGWIDTH)
+ isD1linkD2Edit=true;
+ //D2linkRR
+ if(e->x()<D2linkRR.x()+DRAGWIDTH && e->x()>D2linkRR.x()-DRAGWIDTH
+ && e->y()<D2linkRR.y()+DRAGWIDTH && e->y()>D2linkRR.y()-DRAGWIDTH)
+ isD2linkRREdit=true;
+ //RRlinkEnd
+ if(e->x()<RRlinkEnd.x()+DRAGWIDTH && e->x()>RRlinkEnd.x()-DRAGWIDTH
+ && e->y()<RRlinkEnd.y()+DRAGWIDTH && e->y()>RRlinkEnd.y()-DRAGWIDTH)
+ isRRlinkEndEdit=true;
+}
+void QFrameEnvelope::mouseReleaseEvent(QMouseEvent* /*e*/) {
+ isARlinkD1Edit=false;
+ isD1linkD2Edit=false;
+ isD2linkRREdit=false;
+ isRRlinkEndEdit=false;
+}
+void QFrameEnvelope::mouseMoveEvent(QMouseEvent* e) {
+ if(isARlinkD1Edit)
+ {
+ switch(op) {
+ case 0 :
+ if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR1SpinBox->stepDown();
+ if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR1SpinBox->stepUp();
+ break;
+ case 1 :
+ if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR2SpinBox->stepDown();
+ if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR2SpinBox->stepUp();
+ break;
+ case 2 :
+ if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR3SpinBox->stepDown();
+ if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR3SpinBox->stepUp();
+ break;
+ case 3 :
+ if(e->x()>ARlinkD1.x()) _deicsOnzeGui->AR4SpinBox->stepDown();
+ if(e->x()<ARlinkD1.x()) _deicsOnzeGui->AR4SpinBox->stepUp();
+ break;
+ default :
+ break;
+ }
+ }
+ if(isD1linkD2Edit)
+ {
+ switch(op) {
+ case 0 :
+ if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R1SpinBox->stepDown();
+ if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R1SpinBox->stepUp();
+ if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L1SpinBox->stepDown();
+ if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L1SpinBox->stepUp();
+ break;
+ case 1 :
+ if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R2SpinBox->stepDown();
+ if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R2SpinBox->stepUp();
+ if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L2SpinBox->stepDown();
+ if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L2SpinBox->stepUp();
+ break;
+ case 2 :
+ if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R3SpinBox->stepDown();
+ if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R3SpinBox->stepUp();
+ if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L3SpinBox->stepDown();
+ if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L3SpinBox->stepUp();
+ break;
+ case 3 :
+ if(e->x()>D1linkD2.x()) _deicsOnzeGui->D1R4SpinBox->stepDown();
+ if(e->x()<D1linkD2.x()) _deicsOnzeGui->D1R4SpinBox->stepUp();
+ if(e->y()>D1linkD2.y()) _deicsOnzeGui->D1L4SpinBox->stepDown();
+ if(e->y()<D1linkD2.y()) _deicsOnzeGui->D1L4SpinBox->stepUp();
+ break;
+ default :
+ break;
+ }
+ }
+ if(isD2linkRREdit)
+ {
+ switch(op) {
+ case 0 :
+ if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/)
+ _deicsOnzeGui->D2R1SpinBox->stepDown();
+ if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/)
+ _deicsOnzeGui->D2R1SpinBox->stepUp();
+ break;
+ case 1 :
+ if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/)
+ _deicsOnzeGui->D2R2SpinBox->stepDown();
+ if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/)
+ _deicsOnzeGui->D2R2SpinBox->stepUp();
+ break;
+ case 2 :
+ if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/)
+ _deicsOnzeGui->D2R3SpinBox->stepDown();
+ if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/)
+ _deicsOnzeGui->D2R3SpinBox->stepUp();
+ break;
+ case 3 :
+ if(e->x()>D2linkRR.x() /*&& e->y()<D2linkRR.y()*/)
+ _deicsOnzeGui->D2R4SpinBox->stepDown();
+ if(e->x()<D2linkRR.x() /*&& e->y()>D2linkRR.y()*/)
+ _deicsOnzeGui->D2R4SpinBox->stepUp();
+ break;
+ default :
+ break;
+ }
+ }
+ if(isRRlinkEndEdit)
+ {
+ switch(op) {
+ case 0 :
+ if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR1SpinBox->stepDown();
+ if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR1SpinBox->stepUp();
+ break;
+ case 1 :
+ if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR2SpinBox->stepDown();
+ if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR2SpinBox->stepUp();
+ break;
+ case 2 :
+ if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR3SpinBox->stepDown();
+ if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR3SpinBox->stepUp();
+ break;
+ case 3 :
+ if(e->x()>RRlinkEnd.x()) _deicsOnzeGui->RR4SpinBox->stepDown();
+ if(e->x()<RRlinkEnd.x()) _deicsOnzeGui->RR4SpinBox->stepUp();
+ break;
+ default :
+ break;
+ }
+ }
+}
+//-----------------------------------------------------------
+// env2Points
+// assigns the right coordinates to the points
+// to draw the envelope
+//-----------------------------------------------------------
+void QFrameEnvelope::env2Points(int ar, int d1r, int d1l, int d2r, int rr) {
+ startlinkAR.setY(MAXHEIGHT-PENWIDTH);
+ startlinkAR.setX(PENWIDTH);
+ ARlinkD1.setY(PENWIDTH);
+ ARlinkD1.setX(PENWIDTH+ARWIDTH-(ARWIDTH*ar)/MAXAR);
+ D1linkD2.setY(PENWIDTH+
+ (D1LHEIGHT-2*PENWIDTH-((D1LHEIGHT-2*PENWIDTH)*d1l)/MAXD1L));
+ D1linkD2.setX(ARlinkD1.x()+D1RWIDTH-(D1RWIDTH*d1r)/MAXD1R);
+ D2linkRR.setY(D1linkD2.y()
+ +((D1LHEIGHT-2*PENWIDTH-D1linkD2.y())*d2r)/MAXD2R);
+ D2linkRR.setX(D1linkD2.x()+D2RWIDTH-(D2RWIDTH*d2r)/MAXD2R);
+ RRlinkEnd.setY(MAXHEIGHT-PENWIDTH);
+ RRlinkEnd.setX(D2linkRR.x()
+ +(RRWIDTH-PENWIDTH-((RRWIDTH-PENWIDTH)*rr)/MAXRR));
+}
+
+//-----------------------------------------------------------
+// processEvent(const MidiEvent&);
+//-----------------------------------------------------------
+void DeicsOnzeGui::processEvent(const MidiPlayEvent& ev) {
+ //Controler
+ if (ev.type() == ME_CONTROLLER) {
+ //printf("ME_CONTROLLER\n");
+ int id=ev.dataA();
+ int ch=ev.channel();
+ int val=ev.dataB();
+ if(ch == _currentChannel || id == CTRL_CHANNELENABLE) {
+ switch(id) {
+ case CTRL_AR: updateAR(0, val); break;
+ case CTRL_D1R: updateD1R(0, val); break;
+ case CTRL_D2R: updateD2R(0, val); break;
+ case CTRL_RR: updateRR(0, val); break;
+ case CTRL_D1L: updateD1L(0, val); break;
+ case CTRL_LS: updateLS(0, val); break;
+ case CTRL_RS: updateRS(0, val); break;
+ case CTRL_EBS: updateEBS(0, val); break;
+ case CTRL_AME: updateAME(0, val==1); break;
+ case CTRL_KVS: updateKVS(0, val); break;
+ case CTRL_OUT: updateOUT(0, val); break;
+ case CTRL_RATIO: updateRATIO(0, val); break;
+ case CTRL_DET: updateDET(0, val); break;
+ case CTRL_AR+DECAPAR1: updateAR(1, val); break;
+ case CTRL_D1R+DECAPAR1: updateD1R(1, val); break;
+ case CTRL_D2R+DECAPAR1: updateD2R(1, val); break;
+ case CTRL_RR+DECAPAR1: updateRR(1, val); break;
+ case CTRL_D1L+DECAPAR1: updateD1L(1, val); break;
+ case CTRL_LS+DECAPAR1: updateLS(1, val); break;
+ case CTRL_RS+DECAPAR1: updateRS(1, val); break;
+ case CTRL_EBS+DECAPAR1: updateEBS(1, val); break;
+ case CTRL_AME+DECAPAR1: updateAME(1, val==1); break;
+ case CTRL_KVS+DECAPAR1: updateKVS(1, val); break;
+ case CTRL_OUT+DECAPAR1: updateOUT(1, val); break;
+ case CTRL_RATIO+DECAPAR1: updateRATIO(1, val); break;
+ case CTRL_DET+DECAPAR1: updateDET(1, val); break;
+ case CTRL_AR+2*DECAPAR1: updateAR(2, val); break;
+ case CTRL_D1R+2*DECAPAR1: updateD1R(2, val); break;
+ case CTRL_D2R+2*DECAPAR1: updateD2R(2, val); break;
+ case CTRL_RR+2*DECAPAR1: updateRR(2, val); break;
+ case CTRL_D1L+2*DECAPAR1: updateD1L(2, val); break;
+ case CTRL_LS+2*DECAPAR1: updateLS(2, val); break;
+ case CTRL_RS+2*DECAPAR1: updateRS(2, val); break;
+ case CTRL_EBS+2*DECAPAR1: updateEBS(2, val); break;
+ case CTRL_AME+2*DECAPAR1: updateAME(2, val==1); break;
+ case CTRL_KVS+2*DECAPAR1: updateKVS(2, val); break;
+ case CTRL_OUT+2*DECAPAR1: updateOUT(2, val); break;
+ case CTRL_RATIO+2*DECAPAR1: updateRATIO(2, val); break;
+ case CTRL_DET+2*DECAPAR1: updateDET(2, val); break;
+ case CTRL_AR+3*DECAPAR1: updateAR(3, val); break;
+ case CTRL_D1R+3*DECAPAR1: updateD1R(3, val); break;
+ case CTRL_D2R+3*DECAPAR1: updateD2R(3, val); break;
+ case CTRL_RR+3*DECAPAR1: updateRR(3, val); break;
+ case CTRL_D1L+3*DECAPAR1: updateD1L(3, val); break;
+ case CTRL_LS+3*DECAPAR1: updateLS(3, val); break;
+ case CTRL_RS+3*DECAPAR1: updateRS(3, val); break;
+ case CTRL_EBS+3*DECAPAR1: updateEBS(3, val); break;
+ case CTRL_AME+3*DECAPAR1: updateAME(3, val==1); break;
+ case CTRL_KVS+3*DECAPAR1: updateKVS(3, val); break;
+ case CTRL_OUT+3*DECAPAR1: updateOUT(3, val); break;
+ case CTRL_RATIO+3*DECAPAR1: updateRATIO(3, val); break;
+ case CTRL_DET+3*DECAPAR1: updateDET(3, val); break;
+ case CTRL_ALG: updateALG(val); break;
+ case CTRL_FEEDBACK: updateFEEDBACK(val); break;
+ case CTRL_SPEED: updateSPEED(val); break;
+ case CTRL_DELAY: updateDELAY(val); break;
+ case CTRL_PMODDEPTH: updatePMODDEPTH(val); break;
+ case CTRL_AMODDEPTH: updateAMODDEPTH(val); break;
+ case CTRL_SYNC: updateSYNC(val==1); break;
+ case CTRL_WAVE: updateWAVE(val); break;
+ case CTRL_PMODSENS: updatePMODSENS(val); break;
+ case CTRL_AMS: updateAMS(val); break;
+ case CTRL_TRANSPOSE: updateTRANSPOSE(val); break;
+ case CTRL_POLYMODE: updatePOLYMODE(val); break;
+ case CTRL_PBENDRANGE: updatePBENDRANGE(val); break;
+ case CTRL_PORTAMODE: updatePORTAMODE(val); break;
+ case CTRL_PORTATIME: updatePORTATIME(val); break;
+ case CTRL_FCVOLUME: updateFcVolume(val); break;
+ case CTRL_FSW:
+ break;
+ case CTRL_MWPITCH: updateMwPitch(val); break;
+ case CTRL_MWAMPLITUDE: updateMwAmplitude(val); break;
+ case CTRL_BCPITCH: updateBcPitch(val); break;
+ case CTRL_BCAMPLITUDE: updateBcAmplitude(val); break;
+ case CTRL_BCPITCHBIAS: updateBcPitchBias(val); break;
+ case CTRL_BCEGBIAS: updateBcEgBias(val); break;
+ case CTRL_PR1: updatePR1(val); break;
+ case CTRL_PR2: updatePR2(val); break;
+ case CTRL_PR3: updatePR3(val); break;
+ case CTRL_PL1: updatePL1(val); break;
+ case CTRL_PL2: updatePL2(val); break;
+ case CTRL_PL3: updatePL3(val); break;
+ case CTRL_FIX: updateFIX(0, val==1); break;
+ case CTRL_FIXRANGE: updateFIXRANGE(0, val); break;
+ case CTRL_OSW: updateOSW(0, val); break;
+ case CTRL_SHFT: updateSHFT(0, val); break;
+ case CTRL_FIX+DECAPAR2: updateFIX(1, val==1); break;
+ case CTRL_FIXRANGE+DECAPAR2: updateFIXRANGE(1, val); break;
+ case CTRL_OSW+DECAPAR2: updateOSW(1, val); break;
+ case CTRL_SHFT+DECAPAR2: updateSHFT(1, val); break;
+ case CTRL_FIX+2*DECAPAR2: updateFIX(2, val==1); break;
+ case CTRL_FIXRANGE+2*DECAPAR2: updateFIXRANGE(2, val); break;
+ case CTRL_OSW+2*DECAPAR2: updateOSW(2, val); break;
+ case CTRL_SHFT+2*DECAPAR2: updateSHFT(2, val); break;
+ case CTRL_FIX+3*DECAPAR2: updateFIX(3, val==1); break;
+ case CTRL_FIXRANGE+3*DECAPAR2: updateFIXRANGE(3, val); break;
+ case CTRL_OSW+3*DECAPAR2: updateOSW(3, val); break;
+ case CTRL_SHFT+3*DECAPAR2: updateSHFT(3, val); break;
+ case CTRL_REVERBRATE: /*updateReverbRate(val);*/ break;
+ case CTRL_FCPITCH: updateFcPitch(val); break;
+ case CTRL_FCAMPLITUDE: updateFcAmplitude(val); break;
+ case CTRL_CHANNELENABLE:
+ if(ch == _currentChannel) updateChannelEnable(val);
+ break;
+ case CTRL_CHANNELDETUNE: updateChannelDetune(val); break;
+ case CTRL_CHANNELPAN: updateChannelPan(val); break;
+ case CTRL_CHANNELVOLUME: updateChannelVolume(val); break;
+ case CTRL_NBRVOICES: updateNbrVoices(val); break;
+ case CTRL_FINEBRIGHTNESS: updateBrightness(val); break;
+ case CTRL_ATTACK_TIME: updateAttack(val); break;
+ case CTRL_RELEASE_TIME: updateRelease(val); break;
+ case CTRL_CHORUS_SEND: updateChannelChorus(val); break;
+ case CTRL_REVERB_SEND: updateChannelReverb(val); break;
+ case CTRL_VARIATION_SEND: updateChannelDelay(val); break;
+ case CTRL_MODULATION: updateModulation(val); break;
+ case CTRL_PROGRAM :
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127) // map "dont care" to 0
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ int prog = val & 0x7f;
+ //printf("GUI program : ch = %d, hbank = %d, lbank = %d, prog = %d\n",
+ // ch, hbank, lbank, prog);
+ //change the _deicsonze preset
+ //to update the right preset
+ _deicsOnze->programSelect(ch, hbank, lbank, prog);
+ //only display _deicsonze preset
+ updateSelectPreset(hbank, lbank, prog);
+ updatePreset();
+ break;
+ }
+ }
+ }
+ // Sysexes
+ else if (ev.type() == ME_SYSEX) {
+ //printf("ME_SYSEX\n");
+ unsigned char* data = ev.data();
+ int cmd = *data;
+ float f;
+ switch (cmd) {
+ case SYSEX_CHORUSACTIV :
+ updateChorusActiv((bool)data[1]);
+ break;
+ case SYSEX_CHORUSRETURN :
+ updateChorusReturn((int)data[1]);
+ break;
+ case SYSEX_REVERBACTIV :
+ updateReverbActiv((bool)data[1]);
+ break;
+ case SYSEX_REVERBRETURN :
+ updateReverbReturn((int)data[1]);
+ break;
+ /*case SYSEX_CHORUS1PAN :
+ updatePanChorus1((int)data[1]);
+ break;
+ case SYSEX_CHORUS1LFOFREQ :
+ updateLFOFreqChorus1((int)data[1]);
+ break;
+ case SYSEX_CHORUS1DEPTH :
+ updateDepthChorus1((int)data[1]);
+ break;
+ case SYSEX_CHORUS2PAN :
+ updatePanChorus2((int)data[1]);
+ break;
+ case SYSEX_CHORUS2LFOFREQ :
+ updateLFOFreqChorus2((int)data[1]);
+ break;
+ case SYSEX_CHORUS2DEPTH :
+ updateDepthChorus2((int)data[1]);
+ break;*/
+ case SYSEX_DELAYACTIV :
+ updateDelayActiv((bool)data[1]);
+ break;
+ case SYSEX_DELAYRETURN :
+ updateDelayReturn((int)data[1]);
+ break;
+ case SYSEX_DELAYBPM :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayBPM(f);
+ break;
+ case SYSEX_DELAYBEATRATIO :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayBeatRatio(f);
+ break;
+ case SYSEX_DELAYFEEDBACK :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayFeedback(f);
+ break;
+ case SYSEX_DELAYLFOFREQ :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayPanLFOFreq(f);
+ break;
+ case SYSEX_DELAYLFODEPTH :
+ memcpy(&f, &data[1], sizeof(float));
+ updateDelayPanLFODepth(f);
+ break;
+ case SYSEX_QUALITY :
+ updateQuality((int)data[1]);
+ break;
+ case SYSEX_FILTER :
+ updateFilter((bool)data[1]);
+ break;
+ case SYSEX_FONTSIZE :
+ updateFontSize((int)data[1]);
+ applyFontSize((int)data[1]);
+ break;
+ case SYSEX_MASTERVOL :
+ updateMasterVolume((int)data[1]);
+ break;
+ case SYSEX_SAVECONFIG :
+ updateSaveConfig((bool)data[1]);
+ break;
+ case SYSEX_SAVEONLYUSED :
+ updateSaveOnlyUsed((bool)data[1]);
+ break;
+ case SYSEX_COLORGUI :
+ tColor->setRgb(data[1], data[2], data[3]);
+ bColor->setRgb(data[4], data[5], data[6]);
+ etColor->setRgb(data[7], data[8], data[9]);
+ ebColor->setRgb(data[10], data[11], data[12]);
+ setTextColor(reinterpret_cast<const QColor &>(*tColor));
+ setBackgroundColor(reinterpret_cast<const QColor &>(*bColor));
+ setEditTextColor(reinterpret_cast<const QColor &>(*etColor));
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor));
+ setRGBSliders(colorListBox->currentItem());
+ break;
+ case SYSEX_ISINITSET :
+ updateInitSetCheckBox((bool)data[1]);
+ break;
+ case SYSEX_INITSETPATH :
+ updateInitSetPath(QString((char*)&data[1]));
+ break;
+ case SYSEX_ISBACKGROUNDPIX :
+ updateBackgroundPixCheckBox((bool)data[1]);
+ if((bool)data[1]) applyBackgroundPix();
+ break;
+ case SYSEX_BACKGROUNDPIXPATH :
+ updateBackgroundPixPath(QString((char*)&data[1]));
+ applyBackgroundPix();
+ break;
+ case SYSEX_UPDATESETGUI :
+ setSet();
+ subcategoryListView->clear();
+ presetListView->clear();
+ updateCategoryName("NONE", false);
+ hbankSpinBox->setEnabled(false);
+ updatePreset();
+ updateSubcategoryName("NONE", false);
+ progSpinBox->setEnabled(false);
+ updatePresetName("INITVOICE", false);
+ break;
+ case SYSEX_BUILDGUIREVERB :
+ buildGuiReverb();
+ break;
+ case SYSEX_BUILDGUICHORUS :
+ buildGuiChorus();
+ break;
+ case SYSEX_LOADSET :
+ //printf("LoadSet\n");
+ // read the XML file and create DOM tree
+ /*QString filename = (const char*) (data+2);
+ QFile deicsonzeFile(filename);
+ deicsonzeFile.open(IO_ReadOnly);
+ QDomDocument domTree;
+ domTree.setContent(&deicsonzeFile);
+ deicsonzeFile.close();
+ QDomNode node = domTree.documentElement();
+
+ printf("After XML\n");
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ _deicsOnze->_preset=_deicsOnze->_initialPreset;*/
+ //read the set
+ if((bool)data[1]) {
+ //printf("Mini\n");
+ updateSaveOnlyUsed(true);
+ }
+ else {
+ //printf("Huge\n");
+ //while(!_deicsOnze->_set->_categoryVector.empty())
+ // delete(*_deicsOnze->_set->_categoryVector.begin());
+ updateSaveOnlyUsed(false);
+ }
+ //_deicsOnze->_set->readSet(node.firstChild());
+ //display load preset
+ setSet();
+ /*}
+ else printf("Wrong set version : %s\n",
+ version.toLatin1().constData());
+ }
+ node = node.nextSibling();
+ }
+ break;
+ // delete the temporary file created
+ QString rmfile;
+ rmfile="rm ";
+ rmfile+=filename;
+ system(rmfile);
+ printf("Finit\n");*/
+ }
+ }
+}
+
+/*!
+ \fn SimpleSynthGui::readMessage(int)
+ */
+void DeicsOnzeGui::readMessage(int)
+{
+ MessGui::readMessage();
+}
+
+//-----------------------------------------------------------
+// num3Digits(int n)
+//-----------------------------------------------------------
+QString DeicsOnzeGui::num3Digits(int n) {
+ QString sn=QString::number(n);
+ return(sn.length()==1?"00"+sn:(sn.length()==2?"0"+sn:sn));
+}
+
+//-----------------------------------------------------------
+// deleteSet
+//-----------------------------------------------------------
+void DeicsOnzeGui::deleteSetDialog() {
+ //TODO : maybe to put this in sysex to deicsonze.cpp
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ while(!_deicsOnze->_set->_categoryVector.empty())
+ delete(*_deicsOnze->_set->_categoryVector.begin());
+ setSet();
+ //_currentQLVCategory = NULL;
+ presetListView->clear();
+ subcategoryListView->clear();
+ updateCategoryName("NONE", false);
+ hbankSpinBox->setEnabled(false);
+ updateSubcategoryName("NONE", false);
+ lbankSpinBox->setEnabled(false);
+ updatePresetName("INITVOICE", false);
+ progSpinBox->setEnabled(false);
+ updatePreset();
+}
+//-----------------------------------------------------------
+// loadSetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadSetDialog() {
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load set dialog"),
+ lastDir,
+ QString("*.dei")
+ );
+
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSet") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ while(!_deicsOnze->_set->_categoryVector.empty())
+ delete(*_deicsOnze->_set->_categoryVector.begin());
+ _deicsOnze->_set->readSet(node.firstChild());
+ //display load preset
+ setSet();
+ subcategoryListView->clear();
+ presetListView->clear();
+ updateCategoryName("NONE", false);
+ hbankSpinBox->setEnabled(false);
+ updatePreset();
+ updateSubcategoryName("NONE", false);
+ progSpinBox->setEnabled(false);
+ updatePresetName("INITVOICE", false);
+ }
+ else printf("unsupported *.dei file version %s\n",
+ version.toLatin1().constData());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().constData());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// saveSetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveSetDialog() {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save set dialog"),
+ lastDir,
+ QString("*.dei"));
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".dei")) filename+=".dei";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ _deicsOnze->_set->writeSet(xml, false);
+
+ f.close();
+ }
+}
+
+//-----------------------------------------------------------
+// popupMenuCategory
+//-----------------------------------------------------------
+void DeicsOnzeGui::categoryPopupMenu(const QPoint&) {
+ QTreeWidgetItem* cat = categoryListView->currentItem();
+ QMenu *categoryMenu = new QMenu;
+ categoryMenu->addAction(tr("New category"),
+ this, SLOT(newCategoryDialog()));
+ QAction* deleteItem = categoryMenu->addAction(tr("Delete category"), this,
+ SLOT(deleteCategoryDialog()));
+ categoryMenu->addAction(tr("Load category"),
+ this, SLOT(loadCategoryDialog()));
+ QAction* saveItem = categoryMenu->addAction(tr("Save category"), this,
+ SLOT(saveCategoryDialog()));
+ if(!cat || !categoryListView->isItemSelected(cat)) {
+ deleteItem->setEnabled(false);
+ saveItem->setEnabled(false);
+ }
+ categoryMenu->addSeparator();
+ categoryMenu->addAction(tr("Load set"),
+ this, SLOT(loadSetDialog()));;
+ categoryMenu->addAction(tr("Save set"),
+ this, SLOT(saveSetDialog()));;
+ categoryMenu->addAction(tr("Delete set"),
+ this, SLOT(deleteSetDialog()));;
+ categoryMenu->exec(QCursor::pos());
+ delete categoryMenu; // Tim.
+}
+void DeicsOnzeGui::subcategoryPopupMenu(const QPoint&) {
+ QTreeWidgetItem* sub = subcategoryListView->currentItem();
+ QMenu *subcategoryMenu = new QMenu;
+ QAction* newItem =
+ subcategoryMenu->addAction(tr("New subcategory"), this,
+ SLOT(newSubcategoryDialog()));
+ QAction* deleteItem =
+ subcategoryMenu->addAction(tr("Delete subcategory"),
+ this, SLOT(deleteSubcategoryDialog()));
+ QAction* loadItem =
+ subcategoryMenu->addAction(tr("Load subcategory"), this,
+ SLOT(loadSubcategoryDialog()));
+ QAction* saveItem =
+ subcategoryMenu->addAction(tr("Save subcategory"), this,
+ SLOT(saveSubcategoryDialog()));
+ if(!sub || !subcategoryListView->isItemSelected(sub)) {
+ deleteItem->setEnabled(false);
+ saveItem->setEnabled(false);
+ }
+ if(!categoryListView->currentItem()
+ || !categoryListView->isItemSelected(categoryListView->currentItem())) {
+ newItem->setEnabled(false);
+ loadItem->setEnabled(false);
+ }
+ subcategoryMenu->exec(QCursor::pos());
+ delete subcategoryMenu; // Tim.
+}
+void DeicsOnzeGui::presetPopupMenu(const QPoint&) {
+ QTreeWidgetItem* pre = presetListView->currentItem();
+ QMenu *presetMenu = new QMenu;
+ QAction* newItem = presetMenu->addAction(tr("New preset"), this,
+ SLOT(newPresetDialog()));
+ QAction* deleteItem = presetMenu->addAction(tr("Delete preset"), this,
+ SLOT(deletePresetDialog()));
+ QAction* loadItem = presetMenu->addAction(tr("Load preset"), this,
+ SLOT(loadPresetDialog()));
+ QAction* saveItem = presetMenu->addAction(tr("Save preset"), this,
+ SLOT(savePresetDialog()));
+ if(!pre || !presetListView->isItemSelected(pre)) {
+ deleteItem->setEnabled(false);
+ saveItem->setEnabled(false);
+ }
+ if(!subcategoryListView->currentItem() ||
+ !subcategoryListView->isItemSelected(subcategoryListView->currentItem())){
+ newItem->setEnabled(false);
+ loadItem->setEnabled(false);
+ }
+ presetMenu->exec(QCursor::pos());
+ delete presetMenu; // Tim.
+}
+
+//-----------------------------------------------------------
+// newCategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::newCategoryDialog() {
+ int nhbank=_deicsOnze->_set->firstFreeHBank();
+ if(nhbank==-1)
+ QMessageBox::information(this,
+ tr("No more category supported"),
+ tr("You can not add more categories"),
+ QMessageBox::Ok);
+ else {
+ new Category(_deicsOnze->_set, "NEWCAT", nhbank);
+ setSet();
+ QTreeWidgetItem* ci=
+ categoryListView->findItems(num3Digits(nhbank+1), Qt::MatchExactly).at(0);
+ categoryListView->setItemSelected(ci, true);
+ categoryListView->setCurrentItem(ci);
+ setCategory(ci);
+ categoryListView->scrollToItem(ci);
+ }
+}
+
+//-----------------------------------------------------------
+// deleteCategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::deleteCategoryDialog() {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat && categoryListView->isItemSelected(cat)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Delete category"),
+ tr("Do you really want to delete %1 ?")
+ .arg(cat->_category->_categoryName.c_str()),
+ tr("&Yes"), tr("&No"),
+ QString::null, 0, 1 ))
+ {
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ delete(cat->_category);
+ delete(cat);
+ subcategoryListView->clear();
+ presetListView->clear();
+ updateCategoryName("NONE", false);
+ hbankSpinBox->setEnabled(false);
+ updatePreset();
+ updateSubcategoryName("NONE", false);
+ progSpinBox->setEnabled(false);
+ updatePresetName("INITVOICE", false);
+ }
+ }
+ else QMessageBox::warning(this, tr("No category selected"),
+ tr("You must first select a category."));
+}
+
+//-----------------------------------------------------------
+// loadCategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadCategoryDialog() {
+ QString buffstr;
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load category dialog"),
+ lastDir,
+ QString("*.dec"));
+
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeCategory") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ Category* lCategory = new Category();
+ lCategory->readCategory(node.firstChild());
+ if (!_deicsOnze->_set->isFreeHBank(lCategory->_hbank)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Replace or add"),
+ tr("%1 is supposed to be affected to the hbank number %2, but there is already one on this slot.\n Do you want to replace it or to add it in the next free slot ?")
+ .arg((lCategory->_categoryName).c_str())
+ .arg(buffstr.setNum(lCategory->_hbank+1)),
+ tr("&Replace"), tr("&Add"),
+ QString::null, 0, 1 )) {
+ delete(_deicsOnze->_set
+ ->findCategory(lCategory->_hbank));
+ lCategory->linkSet(_deicsOnze->_set);
+ }
+ else {
+ int ffhb=_deicsOnze->_set->firstFreeHBank();
+ if(ffhb==-1)
+ QMessageBox::warning
+ (this, tr("Download error"),
+ tr("There is no more free category slot."));
+ else lCategory->_hbank=ffhb;
+ lCategory->linkSet(_deicsOnze->_set);
+ }
+ }
+ else lCategory->linkSet(_deicsOnze->_set);
+ //display category
+ setSet();
+ }
+ else printf("unsupported *.dec file version %s\n",
+ version.toLatin1().constData());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().constData());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// saveCategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveCategoryDialog() {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat) {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save category dialog"),
+ lastDir,
+ QString("*.dec"));
+
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".dec")) filename+=".dec";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ cat->_category->writeCategory(xml, false);
+
+ f.close();
+ }
+ }
+ else QMessageBox::warning(this, tr("No category selected"),
+ tr("You must first select a category."));
+}
+
+//-----------------------------------------------------------
+// newSubcategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::newSubcategoryDialog() {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat && categoryListView->isItemSelected(cat)) {
+ int nlbank=cat->_category->firstFreeLBank();
+ if(nlbank==-1)
+ QMessageBox::information(this,
+ tr("No more subcategory supported"),
+ tr("You can not add more subcategories"),
+ QMessageBox::Ok);
+ else {
+ new Subcategory(cat->_category, "NEWSUB", nlbank);
+ setCategory(cat);
+ QTreeWidgetItem* si=
+ subcategoryListView->findItems(num3Digits(nlbank+1),
+ Qt::MatchExactly).at(0);
+ subcategoryListView->setItemSelected(si, true);
+ subcategoryListView->setCurrentItem(si);
+ setSubcategory(si);
+ subcategoryListView->scrollToItem(si);
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// deleteSubcategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::deleteSubcategoryDialog() {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub && subcategoryListView->isItemSelected(sub)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Delete subcategory"),
+ tr("Do you really want to delete %1 ?")
+ .arg(sub->_subcategory
+ ->_subcategoryName.c_str()),
+ tr("&Yes"), tr("&No"),
+ QString::null, 0, 1 )) {
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ delete(sub->_subcategory);
+ delete(sub);
+ presetListView->clear();
+ //subcategoryLineEdit->setEnabled(false);
+ updateSubcategoryName("NONE", false);
+ lbankSpinBox->setEnabled(false);
+ updatePreset();
+ }
+ }
+ else QMessageBox::warning(this, tr("No subcategory selected"),
+ tr("You must first select a subcategory."));
+}
+
+//-----------------------------------------------------------
+// loadSubcategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadSubcategoryDialog() {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ QString buffstr;
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load subcategory dialog"),
+ lastDir,
+ QString("*.des"));
+
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if (e.isNull())
+ continue;
+ if (e.tagName() == "deicsOnzeSubcategory") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ Subcategory* lSubcategory = new Subcategory();
+ lSubcategory->readSubcategory(node.firstChild());
+ if (!cat->_category->isFreeLBank(lSubcategory->_lbank)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Replace or add"),
+ tr("%1 is supposed to be affected to the lbank number %2, but there is already one on this slot.\n Do you want to replace it or to add it in the next free slot ?")
+ .arg((lSubcategory->_subcategoryName)
+ .c_str())
+ .arg(buffstr.setNum(lSubcategory->_lbank+1)),
+ tr("&Replace"), tr("&Add"),
+ QString::null, 0, 1 )) {
+ delete(cat->_category->findSubcategory(lSubcategory->_lbank));
+ lSubcategory->linkCategory(cat->_category);
+ }
+ else {
+ int fflb=cat->_category->firstFreeLBank();
+ if(fflb==-1)
+ QMessageBox::warning
+ (this, tr("Download error"),
+ tr("There is no more free subcategory slot."));
+ else lSubcategory->_lbank=fflb;
+ lSubcategory->linkCategory(cat->_category);
+ }
+ }
+ else lSubcategory->linkCategory(cat->_category);
+ //display subcategory
+ setCategory(cat);
+ }
+ else printf("unsupported *.des file version %s\n",
+ version.toLatin1().constData());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().constData());
+ node = node.nextSibling();
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// saveSubcategoryDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::saveSubcategoryDialog() {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub) {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save subcategory dialog"),
+ lastDir,
+ QString("*.des"));
+
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".des")) filename+=".des";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+
+ AL::Xml* xml = new AL::Xml(&f);
+ xml->header();
+ sub->_subcategory->writeSubcategory(xml, false);
+
+ f.close();
+ }
+ }
+ else QMessageBox::warning(this, tr("No subcategory selected"),
+ tr("You must first select a subcategory."));
+}
+
+
+//-----------------------------------------------------------
+// newPresetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::newPresetDialog() {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub && subcategoryListView->isItemSelected(sub)) {
+ int nprog=sub->_subcategory->firstFreeProg();
+ if(nprog==-1)
+ QMessageBox::information(this,
+ tr("No more preset supported"),
+ tr("You can not add more presets"),
+ QMessageBox::Ok);
+ else {
+ new Preset(sub->_subcategory, nprog);
+ setSubcategory(sub);
+ QTreeWidgetItem* pi=
+ presetListView->findItems(num3Digits(nprog+1),
+ Qt::MatchExactly).at(0);
+ presetListView->setItemSelected(pi, true);
+ presetListView->setCurrentItem(pi);
+ setPreset(pi);
+ presetListView->scrollToItem(pi);
+ }
+ }
+}
+
+//-----------------------------------------------------------
+// deletePresetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::deletePresetDialog() {
+ QTreePreset* pre = (QTreePreset*) presetListView->currentItem();
+ if(pre) {
+ if(presetListView->isItemSelected(pre)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Delete preset"),
+ tr("Do you really want to delete %1 ?")
+ .arg(pre->_preset->name.c_str()),
+ tr("&Yes"), tr("&No"),
+ QString::null, 0, 1 )) {
+ for(int c = 0; c < NBRCHANNELS; c++)
+ _deicsOnze->_preset[c]=_deicsOnze->_initialPreset;
+ delete(pre->_preset);
+ delete(pre);
+ presetLineEdit->setEnabled(false);
+ progSpinBox->setEnabled(false);
+ updatePreset();
+ }
+ }
+ else QMessageBox::warning(this, tr("No preset selected"),
+ tr("You must first select a preset."));
+ }
+ else QMessageBox::warning(this, tr("No preset selected"),
+ tr("You must first select a preset."));
+}
+
+//-----------------------------------------------------------
+// loadPresetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::loadPresetDialog() {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ QString buffstr;
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load preset dialog"),
+ lastDir,
+ QString("*.dep"));
+
+ // read the XML file and create DOM tree
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ QFile deicsonzeFile(fileName);
+ if(!deicsonzeFile.open(QIODevice::ReadOnly)) {
+ QMessageBox::critical(0,
+ tr("Critical Error"),
+ tr("Cannot open file %1").arg(fileName));
+ return;
+ }
+ QDomDocument domTree;
+ if (!domTree.setContent(&deicsonzeFile )) {
+ QMessageBox::critical
+ (0, tr("Critical Error"),
+ tr("Parsing error for file %1").arg(fileName));
+ deicsonzeFile.close();
+ return;
+ }
+ deicsonzeFile.close();
+
+ QDomNode node = domTree.documentElement();
+ while (!node.isNull()) {
+ QDomElement e = node.toElement();
+ if(e.isNull())
+ continue;
+ if(e.tagName() == "deicsOnzePreset") {
+ QString version = e.attribute(QString("version"));
+ if (version == "1.0") {
+ Preset* lPreset = new Preset();
+ lPreset->readPreset(node.firstChild());
+ if(!sub->_subcategory->isFreeProg(lPreset->prog)) {
+ if(!QMessageBox::question(
+ this,
+ tr("Replace or add"),
+ tr("%1 is supposed to be affected to the prog number %2, but there is already one on this slot.\n Do you want to replace it or to add it in the next free slot ?")
+ .arg((lPreset->name).c_str())
+ .arg(buffstr.setNum(lPreset->prog+1)),
+ tr("&Replace"), tr("&Add"),
+ QString::null, 0, 1 )) {
+ delete(sub->_subcategory->findPreset(lPreset->prog));
+ lPreset->linkSubcategory(sub->_subcategory);
+ }
+ else {
+ int ffp=sub->_subcategory->firstFreeProg();
+ if(ffp==-1)
+ QMessageBox::warning
+ (this, tr("Download error"),
+ tr("There is no more free preset slot."));
+ else lPreset->prog=ffp;
+ lPreset->linkSubcategory(sub->_subcategory);
+ }
+ }
+ else lPreset->linkSubcategory(sub->_subcategory);
+ //display preset
+ setSubcategory(sub->_subcategory);
+ }
+ else printf("unsupported *.dep file version %s\n",
+ version.toLatin1().constData());
+ }
+ else printf("DeicsOnze: %s not supported\n",
+ e.tagName().toLatin1().constData());
+ node = node.nextSibling();
+ }
+ }
+}
+
+
+//-----------------------------------------------------------
+// savePresetDialog
+//-----------------------------------------------------------
+void DeicsOnzeGui::savePresetDialog() {
+ QTreePreset* pre = (QTreePreset*) presetListView->currentItem();
+ if(pre) {
+ QString filename =
+ QFileDialog::getSaveFileName(
+ this,
+ tr("Save preset dialog"),
+ lastDir,
+ QString("*.dep"));
+ if(!filename.isEmpty()) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+ if(!filename.endsWith(".dep")) filename+=".dep";
+ QFile f(filename);
+ f.open(QIODevice::WriteOnly);
+ AL::Xml* xml = new AL::Xml(&f);
+
+ xml->header();
+ pre->_preset->writePreset(xml, false);
+ f.close();
+ }
+ }
+ else QMessageBox::warning(this, tr("No preset selected"),
+ tr("You must first select a preset."));
+}
+
+//-----------------------------------------------------------
+// Preset and bank
+//-----------------------------------------------------------
+void DeicsOnzeGui::setPresetName(const QString& n) {
+ QTreeWidgetItem* pre = presetListView->currentItem();
+ if(pre) {
+ //TODO : must be changed with SysEx
+ _deicsOnze->_preset[_currentChannel]->name = n.toAscii().data();
+ pre->setText(1,n.toAscii().data());
+ }
+}
+void DeicsOnzeGui::setSubcategoryName(const QString& s) {
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub) {//must be changed with SysEx
+ sub->_subcategory->_subcategoryName=s.toAscii().data();
+ sub->setText(1, s.toAscii().data());
+ }
+}
+void DeicsOnzeGui::setCategoryName(const QString& c) {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat) {//must be changed with SysEx
+ cat->_category->_categoryName=c.toAscii().data();
+ cat->setText(1, c.toAscii().data());
+ }
+}
+void DeicsOnzeGui::setHBank(int hb) {
+ QTreeCategory* cat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat) {//must be changed with SysEx
+ if(!_deicsOnze->_set->isFreeHBank(hb-1)) {
+ QTreeWidgetItem* qcat;
+ qcat=categoryListView->findItems(num3Digits(hb), Qt::MatchExactly).at(0);
+ ((QTreeCategory*)qcat)->_category->_hbank=
+ cat->_category->_hbank;
+ qcat->setText(0, num3Digits(((QTreeCategory*)qcat)
+ ->_category->_hbank+1));
+ }
+ cat->_category->_hbank=hb-1;
+ cat->setText(0,num3Digits(hb));
+ categoryListView->sortItems(0, Qt::AscendingOrder);
+ categoryListView->scrollToItem(cat);
+ }
+}
+void DeicsOnzeGui::setLBank(int lb) {//must be changed with SysEx
+ QTreeSubcategory* sub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub) {
+ Category* currentCat=sub->_subcategory->_category;
+ if(!currentCat->isFreeLBank(lb-1)) {
+ QTreeWidgetItem* qsub;
+ qsub=subcategoryListView->findItems(num3Digits(lb),
+ Qt::MatchExactly).at(0);
+ ((QTreeSubcategory*)qsub)->_subcategory->_lbank=
+ sub->_subcategory->_lbank;
+ qsub->setText(0, num3Digits(((QTreeSubcategory*)qsub)
+ ->_subcategory->_lbank+1));
+ }
+ sub->_subcategory->_lbank=lb-1;
+ sub->setText(0,num3Digits(lb));
+ subcategoryListView->sortItems(0, Qt::AscendingOrder);
+ subcategoryListView->scrollToItem(sub);
+ }
+}
+void DeicsOnzeGui::setProg(int pr) {//must be changed with SysEx
+ QTreePreset* pre = (QTreePreset*) presetListView->currentItem();
+ if(pre) {
+ Subcategory* currentSub=pre->_preset->_subcategory;
+ if(!currentSub->isFreeProg(pr-1)) {
+ QTreeWidgetItem* qpre;
+ qpre=presetListView->findItems(num3Digits(pr), Qt::MatchExactly).at(0);
+ ((QTreePreset*)qpre)->_preset->prog=pre->_preset->prog;
+ qpre->setText(0, num3Digits(((QTreePreset*)qpre)->_preset->prog+1));
+ }
+ pre->_preset->prog=pr-1;
+ pre->setText(0,num3Digits(pr));
+ presetListView->sortItems(0,Qt::AscendingOrder);
+ presetListView->scrollToItem(pre);
+ }
+}
+//-----------------------------------------------------------
+// load init set
+//-----------------------------------------------------------
+void DeicsOnzeGui::setIsInitSet(bool b) {
+ initSetPathLineEdit->setEnabled(b);
+ initSetBrowsePushButton->setEnabled(b);
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_ISINITSET;
+ message[1]=(unsigned char)b;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setInitSetPath(const QString& s) {
+ unsigned char* message = new unsigned char[1+MAXSTRLENGTHINITSETPATH];
+ message[0]=SYSEX_INITSETPATH;
+ strncpy((char*)&message[1], s.toAscii().data(), MAXSTRLENGTHINITSETPATH);
+ sendSysex(message, 1+MAXSTRLENGTHINITSETPATH);
+}
+void DeicsOnzeGui::setBrowseInitSetPath() {
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Browse set dialog"),
+ lastDir,
+ QString("*.dei"));
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ updateInitSetPath(fileName);
+ setInitSetPath(fileName);
+ }
+}
+//-----------------------------------------------------------
+// load background pix
+//-----------------------------------------------------------
+void DeicsOnzeGui::setIsBackgroundPix(bool b) {
+ if(b && !imagePathLineEdit->text().isEmpty()) applyBackgroundPix();
+ else setBackgroundColor(reinterpret_cast<const QColor &>(*bColor));
+ imagePathLineEdit->setEnabled(b);
+ imageBrowsePushButton->setEnabled(b);
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_ISBACKGROUNDPIX;
+ message[1]=(unsigned char)b;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setBackgroundPixPath(const QString& s) {
+ applyBackgroundPix();
+ unsigned char* message = new unsigned char[1+MAXSTRLENGTHBACKGROUNDPIXPATH];
+ message[0]=SYSEX_BACKGROUNDPIXPATH;
+ strncpy((char*)&message[1], s.toAscii().data(),
+ MAXSTRLENGTHBACKGROUNDPIXPATH);
+ sendSysex(message, 1+MAXSTRLENGTHBACKGROUNDPIXPATH);
+}
+void DeicsOnzeGui::setBrowseBackgroundPixPath() {
+ QString fileName =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Browse image dialog"),
+ lastDir,
+ QString("*.jpg *.png"));
+ if(!fileName.isEmpty()) {
+ QFileInfo fi(fileName);
+ lastDir = fi.path();
+ updateBackgroundPixPath(fileName);
+ setBackgroundPixPath(fileName);
+ }
+}
+//-----------------------------------------------------------
+// FX
+//-----------------------------------------------------------
+void DeicsOnzeGui::setChorusActiv(bool a) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUSACTIV;
+ message[1]=(unsigned char)a;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setChannelChorus(int c) {
+ sendController(_currentChannel, CTRL_CHORUS_SEND, c);
+}
+void DeicsOnzeGui::setChorusReturn(int val) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUSRETURN;
+ message[1]=(unsigned char)val;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setSelectChorusPlugin() {
+ Plugin* pluginChorus = PluginDialog::getPlugin(this);
+ if(pluginChorus) {
+ unsigned char* message = new unsigned char[1+sizeof(Plugin*)];
+ message[0]=SYSEX_SELECTCHORUS;
+ memcpy(&message[1], &pluginChorus, sizeof(Plugin*));
+ sendSysex(message, 1+sizeof(Plugin*));
+ }
+}
+/*void DeicsOnzeGui::setPanChorus1(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS1PAN;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setLFOFreqChorus1(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS1LFOFREQ;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setDepthChorus1(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS1DEPTH;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setPanChorus2(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS2PAN;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setLFOFreqChorus2(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS2LFOFREQ;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setDepthChorus2(double i) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_CHORUS2DEPTH;
+ message[1]=(unsigned char)(i*(double)MAXCHORUSPARAM);
+ sendSysex(message, 2);
+ }*/
+void DeicsOnzeGui::setReverbActiv(bool a) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_REVERBACTIV;
+ message[1]=(unsigned char)a;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setChannelReverb(int r) {
+ sendController(_currentChannel, CTRL_REVERB_SEND, r);
+}
+void DeicsOnzeGui::setReverbReturn(int val) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_REVERBRETURN;
+ message[1]=(unsigned char)val;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setSelectReverbPlugin() {
+ Plugin* pluginReverb = PluginDialog::getPlugin(this);
+ if(pluginReverb) {
+ unsigned char* message = new unsigned char[1+sizeof(Plugin*)];
+ message[0]=SYSEX_SELECTREVERB;
+ memcpy(&message[1], &pluginReverb, sizeof(Plugin*));
+ sendSysex(message, 1+sizeof(Plugin*));
+ }
+}
+
+//-----------------------------------------------------------
+// Quick Edit
+//-----------------------------------------------------------
+void DeicsOnzeGui::setChannelVolKnob(double val) {
+ sendController(_currentChannel, CTRL_CHANNELVOLUME,
+ (int)(val*(double)MAXCHANNELVOLUME));
+}
+void DeicsOnzeGui::setBrightnessKnob(double val) {
+ sendController(_currentChannel, CTRL_FINEBRIGHTNESS,
+ (int)(val*(double)MAXFINEBRIGHTNESS));
+}
+void DeicsOnzeGui::setModulationKnob(double val) {
+ sendController(_currentChannel, CTRL_MODULATION,
+ (int)(val*(double)MAXMODULATION));
+}
+void DeicsOnzeGui::setDetuneKnob(double val) {
+ //channelDetuneSlider->setValue((int)((2.0*val-1.0)*(double)MAXCHANNELDETUNE));
+ setChannelDetune((int)((2.0*val-1.0)*(double)MAXCHANNELDETUNE));
+}
+void DeicsOnzeGui::setAttackKnob(double val) {
+ sendController(_currentChannel, CTRL_ATTACK_TIME,
+ (int)(val*(double)MAXATTACK));
+}
+void DeicsOnzeGui::setReleaseKnob(double val) {
+ sendController(_currentChannel, CTRL_RELEASE_TIME, (int)(val*(double)MAXRELEASE));
+}
+//-----------------------------------------------------------
+// Global control
+//-----------------------------------------------------------
+void DeicsOnzeGui::setChannelPan(double mv) {
+ sendController(_currentChannel, CTRL_CHANNELPAN,
+ (int)((mv-0.5)*2*(double)MAXCHANNELPAN));
+}
+void DeicsOnzeGui::setMasterVolKnob(double mv) {
+ setMasterVol((int)(mv*(double)MAXMASTERVOLUME));
+}
+void DeicsOnzeGui::setMasterVol(int mv) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_MASTERVOL;
+ message[1]=(unsigned char)mv;
+ sendSysex(message, 2);
+}
+
+void DeicsOnzeGui::setFeedback(int f) {sendController(_currentChannel, CTRL_FEEDBACK, f);}
+
+void DeicsOnzeGui::setLfoWave(int lw) {sendController(_currentChannel, CTRL_WAVE, lw);}
+
+void DeicsOnzeGui::setLfoSpeed(int ls) {sendController(_currentChannel, CTRL_SPEED, ls);}
+
+void DeicsOnzeGui::setLfoDelay(int ld) {sendController(_currentChannel, CTRL_DELAY, ld);}
+
+void DeicsOnzeGui::setLfoPModDepth(int lpmd) {
+ sendController(_currentChannel, CTRL_PMODDEPTH, lpmd);
+}
+
+void DeicsOnzeGui::setLfoPitchSens(int lps) {
+ sendController(_currentChannel, CTRL_PMODSENS, lps);
+}
+
+void DeicsOnzeGui::setLfoAModDepth(int lamd) {
+ sendController(_currentChannel, CTRL_AMODDEPTH, lamd);
+}
+void DeicsOnzeGui::setLfoAmpSens(int las) {sendController(_currentChannel, CTRL_AMS, las);}
+
+void DeicsOnzeGui::setTranspose(int t) {sendController(_currentChannel, CTRL_TRANSPOSE, t);}
+
+void DeicsOnzeGui::setChannelDetune(int d) {
+ sendController(_currentChannel, CTRL_CHANNELDETUNE, d);
+ updateChannelDetuneKnob(d);
+}
+
+void DeicsOnzeGui::setAlgorithm(int a) {
+ sendController(_currentChannel, CTRL_ALG, (int) (a==0?FIRST:
+ (a==1?SECOND:
+ (a==2?THIRD:
+ (a==3?FOURTH:
+ (a==4?FIFTH:
+ (a==5?SIXTH:
+ (a==6?SEVENTH:EIGHTH))))))));
+}
+
+void DeicsOnzeGui::setPitchBendRange(int pbr) {
+ sendController(_currentChannel, CTRL_PBENDRANGE, pbr);
+}
+
+//---------------------------------------------------------------
+// Pitch Envelope
+//---------------------------------------------------------------
+void DeicsOnzeGui::setPL1(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(val, pe->pl2, pe->pl3,
+ pe->pr1, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PL1, val);
+}
+void DeicsOnzeGui::setPL2(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, val, pe->pl3,
+ pe->pr1, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PL2, val);
+}
+void DeicsOnzeGui::setPL3(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, val,
+ pe->pr1, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PL3, val);
+}
+void DeicsOnzeGui::setPR1(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, pe->pl3,
+ val, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PR1, val);
+}
+void DeicsOnzeGui::setPR2(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, pe->pl3,
+ pe->pr1, val, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PR2, val);
+}
+void DeicsOnzeGui::setPR3(int val) {
+ PitchEg* pe=&_deicsOnze->_preset[_currentChannel]->pitchEg;
+ pitchEnvelopeGraph->env2Points(pe->pl1, pe->pl2, pe->pl3,
+ pe->pr1, pe->pr2, val);
+ pitchEnvelopeGraph->updateEnv();
+ sendController(_currentChannel, CTRL_PR3, val);
+}
+//---------------------------------------------------------------
+// Function
+//---------------------------------------------------------------
+void DeicsOnzeGui::setFcVolume(int val){sendController(_currentChannel, CTRL_FCVOLUME, val);}
+void DeicsOnzeGui::setFcPitch(int val){sendController(_currentChannel, CTRL_FCPITCH, val);}
+void DeicsOnzeGui::setFcAmplitude(int val) {
+ sendController(_currentChannel, CTRL_FCAMPLITUDE, val);
+}
+void DeicsOnzeGui::setMwPitch(int val){sendController(_currentChannel, CTRL_MWPITCH, val);}
+void DeicsOnzeGui::setMwAmplitude(int val) {
+ sendController(_currentChannel, CTRL_MWAMPLITUDE, val);
+}
+void DeicsOnzeGui::setBcPitch(int val){sendController(_currentChannel, CTRL_BCPITCH, val);}
+void DeicsOnzeGui::setBcAmplitude(int val) {
+ sendController(_currentChannel, CTRL_BCAMPLITUDE, val);
+}
+void DeicsOnzeGui::setBcPitchBias(int val) {
+ sendController(_currentChannel, CTRL_BCPITCHBIAS, val);}
+void DeicsOnzeGui::setBcEgBias(int val) {
+ sendController(_currentChannel, CTRL_BCEGBIAS, val);
+}
+void DeicsOnzeGui::setAtPitch(int val){sendController(_currentChannel, CTRL_ATPITCH, val);}
+void DeicsOnzeGui::setAtAmplitude(int val) {
+ sendController(_currentChannel, CTRL_ATAMPLITUDE, val);
+}
+void DeicsOnzeGui::setAtPitchBias(int val) {
+ sendController(_currentChannel, CTRL_ATPITCHBIAS, val);}
+void DeicsOnzeGui::setAtEgBias(int val) {
+ sendController(_currentChannel, CTRL_ATEGBIAS, val);
+}
+void DeicsOnzeGui::setReverbRate(int val) {
+ sendController(_currentChannel, CTRL_REVERBRATE, val);
+}
+void DeicsOnzeGui::setPolyMode(int val) {
+ sendController(_currentChannel, CTRL_POLYMODE, val);
+}
+void DeicsOnzeGui::setPortFingerFull(int val) {
+ sendController(_currentChannel, CTRL_PORTAMODE, val);
+}
+void DeicsOnzeGui::setPortaTime(int val) {
+ sendController(_currentChannel, CTRL_PORTATIME, val);
+}
+
+//---------------------------------------------------------------
+// envelope controle
+//---------------------------------------------------------------
+void DeicsOnzeGui::setAR1(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ //printf("ar : %d, d1r : %d, d1l : %d, d2r : %d, rr : %d\n",
+ // val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[0]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_AR, val);
+}
+void DeicsOnzeGui::setD1R1(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ envelopeGraph[0]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_D1R, val);
+}
+void DeicsOnzeGui::setD1L1(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ envelopeGraph[0]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_D1L, val);
+}
+void DeicsOnzeGui::setD2R1(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ envelopeGraph[0]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_D2R, val);
+}
+void DeicsOnzeGui::setRR1(int val){
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[0]);
+ envelopeGraph[0]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[0]->updateEnv();
+ sendController(_currentChannel, CTRL_RR, val);
+}
+void DeicsOnzeGui::setAR2(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_AR+DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1R2(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_D1R+DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1L2(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_D1L+DECAPAR1, val);
+}
+void DeicsOnzeGui::setD2R2(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_D2R+DECAPAR1, val);
+}
+void DeicsOnzeGui::setRR2(int val){
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[1]);
+ envelopeGraph[1]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[1]->updateEnv();
+ sendController(_currentChannel, CTRL_RR+DECAPAR1, val);
+}
+void DeicsOnzeGui::setAR3(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_AR+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1R3(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_D1R+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1L3(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_D1L+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD2R3(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_D2R+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setRR3(int val){
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[2]);
+ envelopeGraph[2]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[2]->updateEnv();
+ sendController(_currentChannel, CTRL_RR+2*DECAPAR1, val);
+}
+void DeicsOnzeGui::setAR4(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_AR+3*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1R4(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_D1R+3*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD1L4(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_D1L+3*DECAPAR1, val);
+}
+void DeicsOnzeGui::setD2R4(int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_D2R+3*DECAPAR1, val);
+}
+void DeicsOnzeGui::setRR4(int val){
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[3]);
+ envelopeGraph[3]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[3]->updateEnv();
+ sendController(_currentChannel, CTRL_RR+3*DECAPAR1, val);
+}
+
+//--------------------------------------------------------------
+// set Scaling
+//--------------------------------------------------------------
+void DeicsOnzeGui::setLS1(int val){sendController(_currentChannel, CTRL_LS, val);}
+void DeicsOnzeGui::setRS1(int val){sendController(_currentChannel, CTRL_RS, val);}
+void DeicsOnzeGui::setLS2(int val){sendController(_currentChannel, CTRL_LS+DECAPAR1, val);}
+void DeicsOnzeGui::setRS2(int val){sendController(_currentChannel, CTRL_RS+DECAPAR1, val);}
+void DeicsOnzeGui::setLS3(int val){sendController(_currentChannel, CTRL_LS+2*DECAPAR1, val);}
+void DeicsOnzeGui::setRS3(int val){sendController(_currentChannel, CTRL_RS+2*DECAPAR1, val);}
+void DeicsOnzeGui::setLS4(int val){sendController(_currentChannel, CTRL_LS+3*DECAPAR1, val);}
+void DeicsOnzeGui::setRS4(int val){sendController(_currentChannel, CTRL_RS+3*DECAPAR1, val);}
+
+//--------------------------------------------------------------
+// set Volume
+//--------------------------------------------------------------
+void DeicsOnzeGui::setVol1(int val){sendController(_currentChannel, CTRL_OUT, val);}
+void DeicsOnzeGui::setVol2(int val){sendController(_currentChannel, CTRL_OUT+DECAPAR1, val);}
+void DeicsOnzeGui::setVol3(int val){sendController(_currentChannel,CTRL_OUT+2*DECAPAR1,val);}
+void DeicsOnzeGui::setVol4(int val){sendController(_currentChannel,CTRL_OUT+3*DECAPAR1,val);}
+
+//--------------------------------------------------------------
+// set Ratio and Frequency
+//--------------------------------------------------------------
+void DeicsOnzeGui::setCoarseRatio1(int val) {
+ sendController(_currentChannel, CTRL_RATIO, val*100+FineRatio1SpinBox->value());
+}
+void DeicsOnzeGui::setFineRatio1(int val) {
+ sendController(_currentChannel, CTRL_RATIO, val+CoarseRatio1SpinBox->value()*100);
+}
+void DeicsOnzeGui::setFreq1(int val) {
+ sendController(_currentChannel,CTRL_FIXRANGE,val*100);}
+void DeicsOnzeGui::setFix1(bool f) {
+ sendController(_currentChannel, CTRL_FIX, (f==false?0:1));}
+void DeicsOnzeGui::setCoarseRatio2(int val) {
+ sendController(_currentChannel, CTRL_RATIO+DECAPAR1, val*100+FineRatio2SpinBox->value());
+}
+void DeicsOnzeGui::setFineRatio2(int val) {
+ sendController(_currentChannel,CTRL_RATIO+DECAPAR1,val+CoarseRatio2SpinBox->value()*100);
+}
+void DeicsOnzeGui::setFreq2(int val) {
+ sendController(_currentChannel,CTRL_FIXRANGE+DECAPAR2,val*100);}
+void DeicsOnzeGui::setFix2(bool f) {
+ sendController(_currentChannel, CTRL_FIX+DECAPAR2, (f==false?0:1));}
+void DeicsOnzeGui::setCoarseRatio3(int val) {
+ sendController(_currentChannel,CTRL_RATIO+2*DECAPAR1,val*100+FineRatio3SpinBox->value());
+}
+void DeicsOnzeGui::setFineRatio3(int val) {
+ sendController(_currentChannel,CTRL_RATIO+2*DECAPAR1,
+ val+CoarseRatio3SpinBox->value()*100);
+}
+void DeicsOnzeGui::setFreq3(int val) {
+ sendController(_currentChannel,CTRL_FIXRANGE+2*DECAPAR2,val*100);}
+void DeicsOnzeGui::setFix3(bool f) {
+ sendController(_currentChannel, CTRL_FIX+2*DECAPAR2, (f==false?0:1));}
+void DeicsOnzeGui::setCoarseRatio4(int val) {
+ sendController(_currentChannel,CTRL_RATIO+3*DECAPAR1,val*100+FineRatio4SpinBox->value());
+}
+void DeicsOnzeGui::setFineRatio4(int val) {
+ sendController(_currentChannel,CTRL_RATIO+3*DECAPAR1,
+ val+CoarseRatio4SpinBox->value()*100);
+}
+void DeicsOnzeGui::setFreq4(int val) {
+ sendController(_currentChannel,CTRL_FIXRANGE+3*DECAPAR2,val*100);}
+void DeicsOnzeGui::setFix4(bool f) {
+ sendController(_currentChannel, CTRL_FIX+3*DECAPAR2, (f==false?0:1));}
+
+//--------------------------------------------------------------
+// set Sensitivity
+//--------------------------------------------------------------
+void DeicsOnzeGui::setAME1(bool val) {sendController(_currentChannel, CTRL_AME, val);}
+void DeicsOnzeGui::setEBS1(int val) {sendController(_currentChannel, CTRL_EBS, val);}
+void DeicsOnzeGui::setKVS1(int val) {sendController(_currentChannel, CTRL_KVS, val);}
+void DeicsOnzeGui::setAME2(bool val) {sendController(_currentChannel,CTRL_AME+DECAPAR1,val);}
+void DeicsOnzeGui::setEBS2(int val) {sendController(_currentChannel,CTRL_EBS+DECAPAR1,val);}
+void DeicsOnzeGui::setKVS2(int val) {sendController(_currentChannel,CTRL_KVS+DECAPAR1,val);}
+void DeicsOnzeGui::setAME3(bool val) {
+ sendController(_currentChannel,CTRL_AME+2*DECAPAR1,val);}
+void DeicsOnzeGui::setEBS3(int val) {
+ sendController(_currentChannel, CTRL_EBS+2*DECAPAR1, val);}
+void DeicsOnzeGui::setKVS3(int val) {
+ sendController(_currentChannel, CTRL_KVS+2*DECAPAR1, val);}
+void DeicsOnzeGui::setAME4(bool val) {
+ sendController(_currentChannel, CTRL_AME+3*DECAPAR1, val);}
+void DeicsOnzeGui::setEBS4(int val) {
+ sendController(_currentChannel, CTRL_EBS+3*DECAPAR1, val);}
+void DeicsOnzeGui::setKVS4(int val) {
+ sendController(_currentChannel, CTRL_KVS+3*DECAPAR1, val);}
+
+//--------------------------------------------------------------
+// set detune
+//--------------------------------------------------------------
+void DeicsOnzeGui::setDET1(int val){sendController(_currentChannel, CTRL_DET, val);}
+void DeicsOnzeGui::setDET2(int val){sendController(_currentChannel, CTRL_DET+DECAPAR1, val);}
+void DeicsOnzeGui::setDET3(int val){sendController(_currentChannel,CTRL_DET+2*DECAPAR1,val);}
+void DeicsOnzeGui::setDET4(int val){sendController(_currentChannel,CTRL_DET+3*DECAPAR1,val);}
+
+//--------------------------------------------------------------
+// set WaveForm
+//--------------------------------------------------------------
+void DeicsOnzeGui::setWaveForm1(int w) {
+ sendController(_currentChannel, CTRL_OSW, w);
+}
+void DeicsOnzeGui::setWaveForm2(int w) {
+ sendController(_currentChannel, CTRL_OSW+DECAPAR2, w);
+}
+void DeicsOnzeGui::setWaveForm3(int w) {
+ sendController(_currentChannel, CTRL_OSW+2*DECAPAR2, w);
+}
+void DeicsOnzeGui::setWaveForm4(int w) {
+ sendController(_currentChannel, CTRL_OSW+3*DECAPAR2, w);
+}
+//--------------------------------------------------------------
+// set delay
+//--------------------------------------------------------------
+void DeicsOnzeGui::setActivDelay(bool a) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_DELAYACTIV;
+ message[1]=(unsigned char)a;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setDelayReturn(int r) {
+ unsigned char* message = new unsigned char[2];
+ message[0]=SYSEX_DELAYRETURN;
+ message[1]=(unsigned char)r;
+ sendSysex(message, 2);
+}
+void DeicsOnzeGui::setChannelDelay(int d) {
+ sendController(_currentChannel, CTRL_VARIATION_SEND, (unsigned char)d);
+}
+//void DeicsOnzeGui::setDelayTime(int t) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_DELAYTIME;
+// message[1]=(unsigned char)t;
+// sendSysex(message, 2);
+// updateDelayTime(t);
+//}
+void DeicsOnzeGui::setDelayBPM(double t) {
+ //int it = (int)(((t - MINDELAYTIME) / (MAXDELAYTIME - MINDELAYTIME))*255.0);
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYBPM;
+ float f = (float)t;
+ memcpy(&message[1], &f, sizeof(float));
+ message[1]=(unsigned char)f;
+ sendSysex(message, sizeof(float)+1);
+ //updateDelayTime(it);
+}
+void DeicsOnzeGui::setDelayBeatRatio(double t) {
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYBEATRATIO;
+ float f = (float)t;
+ memcpy(&message[1], &f, sizeof(float));
+ message[1]=(unsigned char)f;
+ sendSysex(message, sizeof(float)+1);
+}
+//void DeicsOnzeGui::setDelayFeedback(int f) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_DELAYFEEDBACK;
+// message[1]=(unsigned char)f;
+// sendSysex(message, 2);
+// updateDelayFeedback(f);
+//}
+void DeicsOnzeGui::setDelayFeedback(double t) {
+ //int idf = (int)(f*128.0+128.0);
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYFEEDBACK;
+ float f = (float)t;
+ memcpy(&message[1], &f, sizeof(float));
+ sendSysex(message, sizeof(float)+1);
+ //updateDelayFeedback(idf);
+}
+//void DeicsOnzeGui::setDelayPanLFOFreq(int pf) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_DELAYLFOFREQ;
+// message[1]=(unsigned char)pf;
+// sendSysex(message, 2);
+// updateDelayPanLFOFreq(pf);
+//}
+void DeicsOnzeGui::setDelayPanLFOFreq(double pf) {
+ //int ipf = (int)(((pf - MINFREQ) / (MAXFREQ - MINFREQ))*255.0);
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYLFOFREQ;
+ float f = (float)pf;
+ memcpy(&message[1], &f, sizeof(float));
+ sendSysex(message, sizeof(float)+1);
+ //updateDelayPanLFOFreq(ipf);
+}
+//void DeicsOnzeGui::setDelayPanLFODepth(int pd) {
+// unsigned char* message = new unsigned char[2];
+// message[0]=SYSEX_DELAYLFODEPTH;
+// message[1]=(unsigned char)pd;
+// sendSysex(message, 2);
+// updateDelayPanLFODepth(pd);
+//}
+void DeicsOnzeGui::setDelayPanLFODepth(double pd) {
+ //int ipd = (int)(pd*255.0);
+ unsigned char* message = new unsigned char[sizeof(float)+1];
+ message[0]=SYSEX_DELAYLFODEPTH;
+ float f = (float)pd;
+ memcpy(&message[1], &f, sizeof(float));
+ sendSysex(message, sizeof(float)+1);
+ //updateDelayPanLFODepth(ipd);
+}
+
+
+//--------------------------------------------------------------
+// setSet
+// Display the set, that is the category list
+//--------------------------------------------------------------
+void DeicsOnzeGui::setSet() {
+ categoryListView->clear();
+ hbankSpinBox->setEnabled(false);
+ categoryLineEdit->setEnabled(false);
+ for(std::vector<Category*>::iterator
+ i=_deicsOnze->_set->_categoryVector.begin();
+ i!=_deicsOnze->_set->_categoryVector.end(); i++)
+ (void) new QTreeCategory
+ (categoryListView, num3Digits((*i)->_hbank+1),
+ (*i)->_categoryName.c_str(), *i);
+ categoryListView->resizeColumnToContents(0);
+ categoryListView->sortItems(0,Qt::AscendingOrder);
+}
+
+//--------------------------------------------------------------
+// setCategory
+//--------------------------------------------------------------
+void DeicsOnzeGui::setCategory(Category* cat) {
+ subcategoryListView->clear();
+ lbankSpinBox->setEnabled(false);
+ subcategoryLineEdit->setEnabled(false);
+ for(std::vector<Subcategory*>::iterator i=cat->_subcategoryVector.begin();
+ i!=cat->_subcategoryVector.end(); i++)
+ (void) new QTreeSubcategory(subcategoryListView,
+ num3Digits((*i)->_lbank+1),
+ (*i)->_subcategoryName.c_str(),*i);
+ subcategoryListView->resizeColumnToContents(0);
+ subcategoryListView->sortItems(0,Qt::AscendingOrder);
+}
+void DeicsOnzeGui::setCategory(QTreeWidgetItem* cat) {
+ QTreeCategory* ccat = (QTreeCategory*) categoryListView->currentItem();
+ if(cat) {
+ categoryLineEdit->setEnabled(true);
+ hbankSpinBox->setEnabled(true);
+ categoryLineEdit
+ ->setText(((QTreeCategory*)cat)->_category->_categoryName.c_str());
+ hbankSpinBox->setValue(((QTreeCategory*)cat)->_category->_hbank+1);
+ ccat=(QTreeCategory*)cat;
+ setCategory(ccat->_category);
+ }
+}
+
+//--------------------------------------------------------------
+// setSubcategory
+//--------------------------------------------------------------
+void DeicsOnzeGui::setSubcategory(Subcategory* sub) {
+ presetListView->clear();
+ progSpinBox->setEnabled(false);
+ presetLineEdit->setEnabled(false);
+ for(std::vector<Preset*>::iterator i=sub->_presetVector.begin();
+ i!=sub->_presetVector.end(); i++)
+ (void) new QTreePreset(presetListView,
+ num3Digits((*i)->prog+1),
+ (*i)->name.c_str(),*i);
+ presetListView->resizeColumnToContents(0);
+ presetListView->sortItems(0,Qt::AscendingOrder);
+}
+void DeicsOnzeGui::setSubcategory(QTreeWidgetItem* sub) {
+ QTreeSubcategory* csub =
+ (QTreeSubcategory*) subcategoryListView->currentItem();
+ if(sub) {
+ subcategoryLineEdit->setEnabled(true);
+ lbankSpinBox->setEnabled(true);
+ subcategoryLineEdit->setText(((QTreeSubcategory*)sub)
+ ->_subcategory->_subcategoryName.c_str());
+ lbankSpinBox->setValue(((QTreeSubcategory*)sub)
+ ->_subcategory->_lbank+1);
+ csub=(QTreeSubcategory*)sub;
+ setSubcategory(csub->_subcategory);
+ }
+}
+//--------------------------------------------------------------
+// setPreset
+//--------------------------------------------------------------
+void DeicsOnzeGui::setPreset(QTreeWidgetItem* pre) {
+ if(pre) {
+ QTreePreset* cpre=(QTreePreset*)pre;
+ updatePresetName(cpre->_preset->name.c_str(), true);
+ updateProg(cpre->_preset->prog, true);
+ int prog = cpre->_preset->prog;
+ int lbank = cpre->_preset->_subcategory->_lbank;
+ int hbank = cpre->_preset->_subcategory->_category->_hbank;
+ setEnabledPreset(true);
+ updatePreset(cpre->_preset);
+ sendController(_currentChannel, CTRL_PROGRAM, (hbank<<16)+(lbank<<8)+prog);
+ }
+}
+//--------------------------------------------------------------
+// update the gui
+//--------------------------------------------------------------
+void DeicsOnzeGui::setEnabledPreset(bool b) {
+ if(_enabledPreset!=b) {
+ FeedbackGroupBox->setEnabled(b);
+ LFOGroupBox->setEnabled(b);
+ pitchEnvGroupBox->setEnabled(b);
+ ModulationMatrixGroupBox->setEnabled(b);
+ Op1Tab->setEnabled(b);
+ Op2Tab->setEnabled(b);
+ Op3Tab->setEnabled(b);
+ Op4Tab->setEnabled(b);
+ FunctionsTab->setEnabled(b);
+ chorusTab->setEnabled(b);
+ reverbTab->setEnabled(b);
+
+ _enabledPreset=b;
+ }
+}
+void DeicsOnzeGui::updateChannelEnable(bool e) {
+ updateChannelCheckBox(e);
+ updateEnabledChannel(e);
+}
+void DeicsOnzeGui::updateEnabledChannel(bool e) {
+ numberVoicesLabel->setEnabled(e);
+ nbrVoicesSpinBox->setEnabled(e);
+ channelCtrlGroupBox->setEnabled(e);
+ deicsOnzeTabWidget->setEnabled(e);
+}
+void DeicsOnzeGui::updateNbrVoices(int val) {
+ nbrVoicesSpinBox->blockSignals(true);
+ nbrVoicesSpinBox->setValue(val);
+ nbrVoicesSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateMasterVolume(int val) {
+ double d = (double)val/(double)MAXMASTERVOLUME;
+ //printf("D = %d, %f\n", val, d);
+ masterVolKnob->blockSignals(true);
+ masterVolKnob->setValue(d);
+ masterVolKnob->blockSignals(false);
+}
+//void DeicsOnzeGui::updateMidiInCh(int val) {
+ //MidiInChComboBox->blockSignals(true);
+ //MidiInChComboBox->setCurrentIndex(val);
+ //MidiInChComboBox->blockSignals(false);
+//}
+void DeicsOnzeGui::updateQuality(int val) {
+ qualityComboBox->blockSignals(true);
+ qualityComboBox->setCurrentIndex(val);
+ qualityComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateFilter(bool f) {
+ filterCheckBox->blockSignals(true);
+ filterCheckBox->setChecked(f);
+ filterCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateFontSize(int val) {
+ fontSizeSpinBox->blockSignals(true);
+ fontSizeSpinBox->setValue(val);
+ fontSizeSpinBox->blockSignals(false);
+}
+//FX
+void DeicsOnzeGui::updateChorusActiv(bool a) {
+ chorusActivCheckBox->blockSignals(true);
+ chorusActivCheckBox->setChecked(a);
+ chorusActivCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateChannelChorus(int c) {
+ chChorusSlider->blockSignals(true);
+ chChorusSlider->setValue(c);
+ chChorusSlider->blockSignals(false);
+ chChorusSpinBox->blockSignals(true);
+ chChorusSpinBox->setValue(c);
+ chChorusSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateChorusReturn(int r) {
+ returnChorusSlider->blockSignals(true);
+ returnChorusSlider->setValue(r);
+ returnChorusSlider->blockSignals(false);
+}
+/*void DeicsOnzeGui::updatePanChorus1(int c) {
+ panChorus1Knob->blockSignals(true);
+ panChorus1Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ panChorus1Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updateLFOFreqChorus1(int c) {
+ LFOFreqChorus1Knob->blockSignals(true);
+ LFOFreqChorus1Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ LFOFreqChorus1Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updateDepthChorus1(int c) {
+ depthChorus1Knob->blockSignals(true);
+ depthChorus1Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ depthChorus1Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updatePanChorus2(int c) {
+ panChorus2Knob->blockSignals(true);
+ panChorus2Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ panChorus2Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updateLFOFreqChorus2(int c) {
+ LFOFreqChorus2Knob->blockSignals(true);
+ LFOFreqChorus2Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ LFOFreqChorus2Knob->blockSignals(false);
+}
+void DeicsOnzeGui::updateDepthChorus2(int c) {
+ depthChorus2Knob->blockSignals(true);
+ depthChorus2Knob->setValue((double)c/(double)MAXCHORUSPARAM);
+ depthChorus2Knob->blockSignals(false);
+ }*/
+void DeicsOnzeGui::updateReverbActiv(bool a) {
+ reverbActivCheckBox->blockSignals(true);
+ reverbActivCheckBox->setChecked(a);
+ reverbActivCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateChannelReverb(int r) {
+ chReverbSlider->blockSignals(true);
+ chReverbSlider->setValue(r);
+ chReverbSlider->blockSignals(false);
+ chReverbSpinBox->blockSignals(true);
+ chReverbSpinBox->setValue(r);
+ chReverbSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateReverbReturn(int r) {
+ returnReverbSlider->blockSignals(true);
+ returnReverbSlider->setValue(r);
+ returnReverbSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateLadspaReverbLineEdit(QString s) {
+ selectLadspaReverbLineEdit->blockSignals(true);
+ selectLadspaReverbLineEdit->setText(s);
+ selectLadspaReverbLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updateLadspaChorusLineEdit(QString s) {
+ selectLadspaChorusLineEdit->blockSignals(true);
+ selectLadspaChorusLineEdit->setText(s);
+ selectLadspaChorusLineEdit->blockSignals(false);
+}
+
+void DeicsOnzeGui::updateDelayActiv(bool a) {
+ delayActivCheckBox->blockSignals(true);
+ delayActivCheckBox->setChecked(a);
+ delayActivCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateChannelDelay(int r) {
+ chDelaySlider->blockSignals(true);
+ chDelaySlider->setValue(r);
+ chDelaySlider->blockSignals(false);
+ chDelaySpinBox->blockSignals(true);
+ chDelaySpinBox->setValue(r);
+ chDelaySpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayReturn(int r) {
+ delayReturnSlider->blockSignals(true);
+ delayReturnSlider->setValue(r);
+ delayReturnSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayPanLFOFreq(float plf) {
+ delayPanLFOFreqKnob->blockSignals(true);
+ delayPanLFOFreqKnob->setValue((double)plf);
+ delayPanLFOFreqKnob->blockSignals(false);
+ delayPanLFOFreqFloatentry->blockSignals(true);
+ delayPanLFOFreqFloatentry->setValue((double)plf);
+ delayPanLFOFreqFloatentry->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayBPM(float dt) {
+ delayBPMKnob->blockSignals(true);
+ delayBPMKnob->setValue((double)dt);
+ delayBPMKnob->blockSignals(false);
+ delayBPMFloatentry->blockSignals(true);
+ delayBPMFloatentry->setValue((double)dt);
+ delayBPMFloatentry->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayBeatRatio(float dt) {
+ delayBeatRatioKnob->blockSignals(true);
+ delayBeatRatioKnob->setValue((double)dt);
+ delayBeatRatioKnob->blockSignals(false);
+ delayBeatRatioFloatentry->blockSignals(true);
+ delayBeatRatioFloatentry->setValue((double)dt);
+ delayBeatRatioFloatentry->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayFeedback(float df) {
+ delayFeedbackKnob->blockSignals(true);
+ delayFeedbackKnob->setValue((double)df);
+ delayFeedbackKnob->blockSignals(false);
+ delayFeedbackFloatentry->blockSignals(true);
+ delayFeedbackFloatentry->setValue((double)df);
+ delayFeedbackFloatentry->blockSignals(false);
+}
+void DeicsOnzeGui::updateDelayPanLFODepth(float dpd) {
+ delayPanLFODepthKnob->blockSignals(true);
+ delayPanLFODepthKnob->setValue((double)dpd);
+ delayPanLFODepthKnob->blockSignals(false);
+ delayPanLFODepthFloatentry->blockSignals(true);
+ delayPanLFODepthFloatentry->setValue((double)dpd);
+ delayPanLFODepthFloatentry->blockSignals(false);
+}
+
+void DeicsOnzeGui::applyFontSize(int fs) {
+ QFont f = font();
+ f.setPointSize(fs);
+ setFont(f);
+}
+void DeicsOnzeGui::updateSaveConfig(bool usc) {
+ saveConfigCheckBox->blockSignals(true);
+ saveConfigCheckBox->setChecked(usc);
+ saveConfigCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateSaveOnlyUsed(bool usou) {
+ hugeSaveRadioButton->blockSignals(true);
+ hugeSaveRadioButton->setChecked(!usou);
+ hugeSaveRadioButton->blockSignals(false);
+ minSaveRadioButton->blockSignals(true);
+ minSaveRadioButton->setChecked(usou);
+ minSaveRadioButton->blockSignals(false);
+}
+//Pitch Envelope
+void DeicsOnzeGui::updatePL1(int val) {
+ PL1SpinBox->blockSignals(true);
+ PL1SpinBox->setValue(val);
+ PL1SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePL2(int val) {
+ PL2SpinBox->blockSignals(true);
+ PL2SpinBox->setValue(val);
+ PL2SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePL3(int val) {
+ PL3SpinBox->blockSignals(true);
+ PL3SpinBox->setValue(val);
+ PL3SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePR1(int val) {
+ PR1SpinBox->blockSignals(true);
+ PR1SpinBox->setValue(val);
+ PR1SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePR2(int val) {
+ PR2SpinBox->blockSignals(true);
+ PR2SpinBox->setValue(val);
+ PR2SpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePR3(int val) {
+ PR3SpinBox->blockSignals(true);
+ PR3SpinBox->setValue(val);
+ PR3SpinBox->blockSignals(false);
+}
+//Function
+void DeicsOnzeGui::updateFcVolume(int val) {
+ fcVolumeSpinBox->blockSignals(true);
+ fcVolumeSpinBox->setValue(val);
+ fcVolumeSpinBox->blockSignals(false);
+ fcVolumeSlider->blockSignals(true);
+ fcVolumeSlider->setValue(val);
+ fcVolumeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateFcPitch(int val) {
+ fcPitchSpinBox->blockSignals(true);
+ fcPitchSpinBox->setValue(val);
+ fcPitchSpinBox->blockSignals(false);
+ fcPitchSlider->blockSignals(true);
+ fcPitchSlider->setValue(val);
+ fcPitchSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateFcAmplitude(int val) {
+ fcAmplitudeSpinBox->blockSignals(true);
+ fcAmplitudeSpinBox->setValue(val);
+ fcAmplitudeSpinBox->blockSignals(false);
+ fcAmplitudeSlider->blockSignals(true);
+ fcAmplitudeSlider->setValue(val);
+ fcAmplitudeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateMwPitch(int val) {
+ mwPitchSpinBox->blockSignals(true);
+ mwPitchSpinBox->setValue(val);
+ mwPitchSpinBox->blockSignals(false);
+ mwPitchSlider->blockSignals(true);
+ mwPitchSlider->setValue(val);
+ mwPitchSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateMwAmplitude(int val) {
+ mwAmplitudeSpinBox->blockSignals(true);
+ mwAmplitudeSpinBox->setValue(val);
+ mwAmplitudeSpinBox->blockSignals(false);
+ mwAmplitudeSlider->blockSignals(true);
+ mwAmplitudeSlider->setValue(val);
+ mwAmplitudeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateBcPitch(int val) {
+ bcPitchSpinBox->blockSignals(true);
+ bcPitchSpinBox->setValue(val);
+ bcPitchSpinBox->blockSignals(false);
+ bcPitchSlider->blockSignals(true);
+ bcPitchSlider->setValue(val);
+ bcPitchSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateBcAmplitude(int val) {
+ bcAmplitudeSpinBox->blockSignals(true);
+ bcAmplitudeSpinBox->setValue(val);
+ bcAmplitudeSpinBox->blockSignals(false);
+ bcAmplitudeSlider->blockSignals(true);
+ bcAmplitudeSlider->setValue(val);
+ bcAmplitudeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateBcPitchBias(int val) {
+ bcPitchBiasSpinBox->blockSignals(true);
+ bcPitchBiasSpinBox->setValue(val);
+ bcPitchBiasSpinBox->blockSignals(false);
+ bcPitchBiasSlider->blockSignals(true);
+ bcPitchBiasSlider->setValue(val);
+ bcPitchBiasSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateBcEgBias(int val) {
+ bcEgBiasSpinBox->blockSignals(true);
+ bcEgBiasSpinBox->setValue(val);
+ bcEgBiasSpinBox->blockSignals(false);
+ bcEgBiasSlider->blockSignals(true);
+ bcEgBiasSlider->setValue(val);
+ bcEgBiasSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateAtPitch(int val) {
+ atPitchSpinBox->blockSignals(true);
+ atPitchSpinBox->setValue(val);
+ atPitchSpinBox->blockSignals(false);
+ atPitchSlider->blockSignals(true);
+ atPitchSlider->setValue(val);
+ atPitchSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateAtAmplitude(int val) {
+ atAmplitudeSpinBox->blockSignals(true);
+ atAmplitudeSpinBox->setValue(val);
+ atAmplitudeSpinBox->blockSignals(false);
+ atAmplitudeSlider->blockSignals(true);
+ atAmplitudeSlider->setValue(val);
+ atAmplitudeSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateAtPitchBias(int val) {
+ atPitchBiasSpinBox->blockSignals(true);
+ atPitchBiasSpinBox->setValue(val);
+ atPitchBiasSpinBox->blockSignals(false);
+ atPitchBiasSlider->blockSignals(true);
+ atPitchBiasSlider->setValue(val);
+ atPitchBiasSlider->blockSignals(false);
+}
+void DeicsOnzeGui::updateAtEgBias(int val) {
+ atEgBiasSpinBox->blockSignals(true);
+ atEgBiasSpinBox->setValue(val);
+ atEgBiasSpinBox->blockSignals(false);
+ atEgBiasSlider->blockSignals(true);
+ atEgBiasSlider->setValue(val);
+ atEgBiasSlider->blockSignals(false);
+}
+//void DeicsOnzeGui::updateReverbRate(int val) {
+ //reverbSpinBox->blockSignals(true);
+ //reverbSpinBox->setValue(val);
+ //reverbSpinBox->blockSignals(false);
+ //reverbSlider->blockSignals(true);
+ //reverbSlider->setValue(val);
+ //reverbSlider->blockSignals(false);
+//}
+//Envelope
+void DeicsOnzeGui::updateAR(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(val, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ AR1SpinBox->blockSignals(true);
+ AR1SpinBox->setValue(val);
+ AR1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ AR2SpinBox->blockSignals(true);
+ AR2SpinBox->setValue(val);
+ AR2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ AR3SpinBox->blockSignals(true);
+ AR3SpinBox->setValue(val);
+ AR3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ AR4SpinBox->blockSignals(true);
+ AR4SpinBox->setValue(val);
+ AR4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateAR : Error switch\n");
+ }
+}
+
+void DeicsOnzeGui::updateD1R(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(_eg->ar, val, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ D1R1SpinBox->blockSignals(true);
+ D1R1SpinBox->setValue(val);
+ D1R1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ D1R2SpinBox->blockSignals(true);
+ D1R2SpinBox->setValue(val);
+ D1R2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ D1R3SpinBox->blockSignals(true);
+ D1R3SpinBox->setValue(val);
+ D1R3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ D1R4SpinBox->blockSignals(true);
+ D1R4SpinBox->setValue(val);
+ D1R4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateD1R : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateD2R(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, val, _eg->rr);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ D2R1SpinBox->blockSignals(true);
+ D2R1SpinBox->setValue(val);
+ D2R1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ D2R2SpinBox->blockSignals(true);
+ D2R2SpinBox->setValue(val);
+ D2R2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ D2R3SpinBox->blockSignals(true);
+ D2R3SpinBox->setValue(val);
+ D2R3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ D2R4SpinBox->blockSignals(true);
+ D2R4SpinBox->setValue(val);
+ D2R4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateD2R : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateRR(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, val);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ RR1SpinBox->blockSignals(true);
+ RR1SpinBox->setValue(val);
+ RR1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ RR2SpinBox->blockSignals(true);
+ RR2SpinBox->setValue(val);
+ RR2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ RR3SpinBox->blockSignals(true);
+ RR3SpinBox->setValue(val);
+ RR3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ RR4SpinBox->blockSignals(true);
+ RR4SpinBox->setValue(val);
+ RR4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateRR : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateD1L(int op, int val) {
+ Eg* _eg=&(_deicsOnze->_preset[_currentChannel]->eg[op]);
+ envelopeGraph[op]->env2Points(_eg->ar, _eg->d1r, val, _eg->d2r, _eg->rr);
+ envelopeGraph[op]->updateEnv();
+ switch(op) {
+ case 0:
+ D1L1SpinBox->blockSignals(true);
+ D1L1SpinBox->setValue(val);
+ D1L1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ D1L2SpinBox->blockSignals(true);
+ D1L2SpinBox->setValue(val);
+ D1L2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ D1L3SpinBox->blockSignals(true);
+ D1L3SpinBox->setValue(val);
+ D1L3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ D1L4SpinBox->blockSignals(true);
+ D1L4SpinBox->setValue(val);
+ D1L4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateD1L : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateLS(int op, int val) {
+ switch(op) {
+ case 0:
+ LS1Slider->blockSignals(true);
+ LS1Slider->setValue(val);
+ LS1Slider->blockSignals(false);
+ LS1SpinBox->blockSignals(true);
+ LS1SpinBox->setValue(val);
+ LS1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ LS2Slider->blockSignals(true);
+ LS2Slider->setValue(val);
+ LS2Slider->blockSignals(false);
+ LS2SpinBox->blockSignals(true);
+ LS2SpinBox->setValue(val);
+ LS2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ LS3Slider->blockSignals(true);
+ LS3Slider->setValue(val);
+ LS3Slider->blockSignals(false);
+ LS3SpinBox->blockSignals(true);
+ LS3SpinBox->setValue(val);
+ LS3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ LS4Slider->blockSignals(true);
+ LS4Slider->setValue(val);
+ LS4Slider->blockSignals(false);
+ LS4SpinBox->blockSignals(true);
+ LS4SpinBox->setValue(val);
+ LS4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateLS : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateRS(int op, int val) {
+ switch(op) {
+ case 0:
+ RS1Slider->blockSignals(true);
+ RS1Slider->setValue(val);
+ RS1Slider->blockSignals(false);
+ RS1SpinBox->blockSignals(true);
+ RS1SpinBox->setValue(val);
+ RS1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ RS2Slider->blockSignals(true);
+ RS2Slider->setValue(val);
+ RS2Slider->blockSignals(false);
+ RS2SpinBox->blockSignals(true);
+ RS2SpinBox->setValue(val);
+ RS2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ RS3Slider->blockSignals(true);
+ RS3Slider->setValue(val);
+ RS3Slider->blockSignals(false);
+ RS3SpinBox->blockSignals(true);
+ RS3SpinBox->setValue(val);
+ RS3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ RS4Slider->blockSignals(true);
+ RS4Slider->setValue(val);
+ RS4Slider->blockSignals(false);
+ RS4SpinBox->blockSignals(true);
+ RS4SpinBox->setValue(val);
+ RS4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateRS : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateEBS(int op, int val) {
+ switch(op) {
+ case 0:
+ EBS1Slider->blockSignals(true);
+ EBS1Slider->setValue(val);
+ EBS1Slider->blockSignals(false);
+ EBS1SpinBox->blockSignals(true);
+ EBS1SpinBox->setValue(val);
+ EBS1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ EBS2Slider->blockSignals(true);
+ EBS2Slider->setValue(val);
+ EBS2Slider->blockSignals(false);
+ EBS2SpinBox->blockSignals(true);
+ EBS2SpinBox->setValue(val);
+ EBS2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ EBS3Slider->blockSignals(true);
+ EBS3Slider->setValue(val);
+ EBS3Slider->blockSignals(false);
+ EBS3SpinBox->blockSignals(true);
+ EBS3SpinBox->setValue(val);
+ EBS3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ EBS4Slider->blockSignals(true);
+ EBS4Slider->setValue(val);
+ EBS4Slider->blockSignals(false);
+ EBS4SpinBox->blockSignals(true);
+ EBS4SpinBox->setValue(val);
+ EBS4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateEBS : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateAME(int op, bool val) {
+ switch(op) {
+ case 0:
+ AME1CheckBox->blockSignals(true);
+ AME1CheckBox->setChecked(val);
+ AME1CheckBox->blockSignals(false);
+ break;
+ case 1:
+ AME2CheckBox->blockSignals(true);
+ AME2CheckBox->setChecked(val);
+ AME2CheckBox->blockSignals(false);
+ break;
+ case 2:
+ AME3CheckBox->blockSignals(true);
+ AME3CheckBox->setChecked(val);
+ AME3CheckBox->blockSignals(false);
+ break;
+ case 3:
+ AME4CheckBox->blockSignals(true);
+ AME4CheckBox->setChecked(val);
+ AME4CheckBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateAME : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateKVS(int op, int val) {
+ switch(op) {
+ case 0:
+ KVS1Slider->blockSignals(true);
+ KVS1Slider->setValue(val);
+ KVS1Slider->blockSignals(false);
+ KVS1SpinBox->blockSignals(true);
+ KVS1SpinBox->setValue(val);
+ KVS1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ KVS2Slider->blockSignals(true);
+ KVS2Slider->setValue(val);
+ KVS2Slider->blockSignals(false);
+ KVS2SpinBox->blockSignals(true);
+ KVS2SpinBox->setValue(val);
+ KVS2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ KVS3Slider->blockSignals(true);
+ KVS3Slider->setValue(val);
+ KVS3Slider->blockSignals(false);
+ KVS3SpinBox->blockSignals(true);
+ KVS3SpinBox->setValue(val);
+ KVS3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ KVS4Slider->blockSignals(true);
+ KVS4Slider->setValue(val);
+ KVS4Slider->blockSignals(false);
+ KVS4SpinBox->blockSignals(true);
+ KVS4SpinBox->setValue(val);
+ KVS4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateKVS : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateOUT(int op, int val) {
+ switch(op) {
+ case 0:
+ OUT1Slider->blockSignals(true);
+ OUT1Slider->setValue(val);
+ OUT1Slider->blockSignals(false);
+ OUT1SpinBox->blockSignals(true);
+ OUT1SpinBox->setValue(val);
+ OUT1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ OUT2Slider->blockSignals(true);
+ OUT2Slider->setValue(val);
+ OUT2Slider->blockSignals(false);
+ OUT2SpinBox->blockSignals(true);
+ OUT2SpinBox->setValue(val);
+ OUT2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ OUT3Slider->blockSignals(true);
+ OUT3Slider->setValue(val);
+ OUT3Slider->blockSignals(false);
+ OUT3SpinBox->blockSignals(true);
+ OUT3SpinBox->setValue(val);
+ OUT3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ OUT4Slider->blockSignals(true);
+ OUT4Slider->setValue(val);
+ OUT4Slider->blockSignals(false);
+ OUT4SpinBox->blockSignals(true);
+ OUT4SpinBox->setValue(val);
+ OUT4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateOUT : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateRATIO(int op, int val) {
+ switch(op) {
+ case 0:
+ CoarseRatio1SpinBox->blockSignals(true);
+ CoarseRatio1SpinBox->setValue(val/100);
+ CoarseRatio1SpinBox->blockSignals(false);
+ FineRatio1SpinBox->blockSignals(true);
+ FineRatio1SpinBox->setValue(val%100);
+ FineRatio1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ CoarseRatio2SpinBox->blockSignals(true);
+ CoarseRatio2SpinBox->setValue(val/100);
+ CoarseRatio2SpinBox->blockSignals(false);
+ FineRatio2SpinBox->blockSignals(true);
+ FineRatio2SpinBox->setValue(val%100);
+ FineRatio2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ CoarseRatio3SpinBox->blockSignals(true);
+ CoarseRatio3SpinBox->setValue(val/100);
+ CoarseRatio3SpinBox->blockSignals(false);
+ FineRatio3SpinBox->blockSignals(true);
+ FineRatio3SpinBox->setValue(val%100);
+ FineRatio3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ CoarseRatio4SpinBox->blockSignals(true);
+ CoarseRatio4SpinBox->setValue(val/100);
+ CoarseRatio4SpinBox->blockSignals(false);
+ FineRatio4SpinBox->blockSignals(true);
+ FineRatio4SpinBox->setValue(val%100);
+ FineRatio4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateRATIO : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateDET(int op, int val) {
+ switch(op) {
+ case 0:
+ DET1Slider->blockSignals(true);
+ DET1Slider->setValue(val);
+ DET1Slider->blockSignals(false);
+ DET1SpinBox->blockSignals(true);
+ DET1SpinBox->setValue(val);
+ DET1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ DET2Slider->blockSignals(true);
+ DET2Slider->setValue(val);
+ DET2Slider->blockSignals(false);
+ DET2SpinBox->blockSignals(true);
+ DET2SpinBox->setValue(val);
+ DET2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ DET3Slider->blockSignals(true);
+ DET3Slider->setValue(val);
+ DET3Slider->blockSignals(false);
+ DET3SpinBox->blockSignals(true);
+ DET3SpinBox->setValue(val);
+ DET3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ DET4Slider->blockSignals(true);
+ DET4Slider->setValue(val);
+ DET4Slider->blockSignals(false);
+ DET4SpinBox->blockSignals(true);
+ DET4SpinBox->setValue(val);
+ DET4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateDET : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateALG(int val) {
+ algorithmComboBox->blockSignals(true);
+ algorithmComboBox->setCurrentIndex(val);
+ algorithmComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateFEEDBACK(int val) {
+ feedbackSlider->blockSignals(true);
+ feedbackSlider->setValue(val);
+ feedbackSlider->blockSignals(false);
+ feedbackSpinBox->blockSignals(true);
+ feedbackSpinBox->setValue(val);
+ feedbackSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateSPEED(int val) {
+ LFOSpeedSlider->blockSignals(true);
+ LFOSpeedSlider->setValue(val);
+ LFOSpeedSlider->blockSignals(false);
+ LFOSpeedSpinBox->blockSignals(true);
+ LFOSpeedSpinBox->setValue(val);
+ LFOSpeedSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateDELAY(int val) {
+ LFODelaySlider->blockSignals(true);
+ LFODelaySlider->setValue(val);
+ LFODelaySlider->blockSignals(false);
+ LFODelaySpinBox->blockSignals(true);
+ LFODelaySpinBox->setValue(val);
+ LFODelaySpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePMODDEPTH(int val) {
+ PModDepthSlider->blockSignals(true);
+ PModDepthSlider->setValue(val);
+ PModDepthSlider->blockSignals(false);
+ PModDepthSpinBox->blockSignals(true);
+ PModDepthSpinBox->setValue(val);
+ PModDepthSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateAMODDEPTH(int val) {
+ AModDepthSlider->blockSignals(true);
+ AModDepthSlider->setValue(val);
+ AModDepthSlider->blockSignals(false);
+ AModDepthSpinBox->blockSignals(true);
+ AModDepthSpinBox->setValue(val);
+ AModDepthSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateSYNC(bool val) {
+ LFOSyncCheckBox->blockSignals(true);
+ LFOSyncCheckBox->setChecked(val);
+ LFOSyncCheckBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateWAVE(int val) {
+ LFOWaveComboBox->blockSignals(true);
+ LFOWaveComboBox->setCurrentIndex(val);
+ LFOWaveComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePMODSENS(int val) {
+ PModSensSlider->blockSignals(true);
+ PModSensSlider->setValue(val);
+ PModSensSlider->blockSignals(false);
+ PModSensSpinBox->blockSignals(true);
+ PModSensSpinBox->setValue(val);
+ PModSensSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateAMS(int val) {
+ AModSensSlider->blockSignals(true);
+ AModSensSlider->setValue(val);
+ AModSensSlider->blockSignals(false);
+ AModSensSpinBox->blockSignals(true);
+ AModSensSpinBox->setValue(val);
+ AModSensSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateTRANSPOSE(int val) {
+ transposeSlider->blockSignals(true);
+ transposeSlider->setValue(val);
+ transposeSlider->blockSignals(false);
+ transposeSpinBox->blockSignals(true);
+ transposeSpinBox->setValue(val);
+ transposeSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePOLYMODE(int val) {
+ polyMonoComboBox->blockSignals(true);
+ polyMonoComboBox->setCurrentIndex(val);
+ polyMonoComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePBENDRANGE(int val) {
+ pitchBendRangeSlider->blockSignals(true);
+ pitchBendRangeSlider->setValue(val);
+ pitchBendRangeSlider->blockSignals(false);
+ pitchBendRangeSpinBox->blockSignals(true);
+ pitchBendRangeSpinBox->setValue(val);
+ pitchBendRangeSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePORTAMODE(int val) {
+ PortFingerFullComboBox->blockSignals(true);
+ PortFingerFullComboBox->setCurrentIndex(val);
+ PortFingerFullComboBox->blockSignals(false);
+}
+void DeicsOnzeGui::updatePORTATIME(int val) {
+ PortamentoTimeSlider->blockSignals(true);
+ PortamentoTimeSlider->setValue(val);
+ PortamentoTimeSlider->blockSignals(false);
+ PortamentoTimeSpinBox->blockSignals(true);
+ PortamentoTimeSpinBox->setValue(val);
+ PortamentoTimeSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateFIX(int op, bool val) {
+ switch(op) {
+ case 0:
+ Fix1CheckBox->blockSignals(true);
+ Fix1CheckBox->setChecked(val);
+ Fix1CheckBox->blockSignals(false);
+ FineRatio1SpinBox->blockSignals(true);
+ FineRatio1SpinBox->setEnabled(!val);
+ FineRatio1SpinBox->blockSignals(false);
+ CoarseRatio1SpinBox->blockSignals(true);
+ CoarseRatio1SpinBox->setEnabled(!val);
+ CoarseRatio1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ Fix2CheckBox->blockSignals(true);
+ Fix2CheckBox->setChecked(val);
+ Fix2CheckBox->blockSignals(false);
+ FineRatio2SpinBox->blockSignals(true);
+ FineRatio2SpinBox->setEnabled(!val);
+ FineRatio2SpinBox->blockSignals(false);
+ CoarseRatio2SpinBox->blockSignals(true);
+ CoarseRatio2SpinBox->setEnabled(!val);
+ CoarseRatio2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ Fix3CheckBox->blockSignals(true);
+ Fix3CheckBox->setChecked(val);
+ Fix3CheckBox->blockSignals(false);
+ FineRatio3SpinBox->blockSignals(true);
+ FineRatio3SpinBox->setEnabled(!val);
+ FineRatio3SpinBox->blockSignals(false);
+ CoarseRatio3SpinBox->blockSignals(true);
+ CoarseRatio3SpinBox->setEnabled(!val);
+ CoarseRatio3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ Fix4CheckBox->blockSignals(true);
+ Fix4CheckBox->setChecked(val);
+ Fix4CheckBox->blockSignals(false);
+ FineRatio4SpinBox->blockSignals(true);
+ FineRatio4SpinBox->setEnabled(!val);
+ FineRatio4SpinBox->blockSignals(false);
+ CoarseRatio4SpinBox->blockSignals(true);
+ CoarseRatio4SpinBox->setEnabled(!val);
+ CoarseRatio4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateFIX : error switch\n");
+ }
+}
+void DeicsOnzeGui::updateFIXRANGE(int op, int val) {
+ switch(op) {
+ case 0:
+ Freq1SpinBox->blockSignals(true);
+ Freq1SpinBox->setValue(val/100);
+ //val/100 because it is still a coarse display
+ Freq1SpinBox->blockSignals(false);
+ break;
+ case 1:
+ Freq2SpinBox->blockSignals(true);
+ Freq2SpinBox->setValue(val/100);
+ Freq2SpinBox->blockSignals(false);
+ break;
+ case 2:
+ Freq3SpinBox->blockSignals(true);
+ Freq3SpinBox->setValue(val/100);
+ Freq3SpinBox->blockSignals(false);
+ break;
+ case 3:
+ Freq4SpinBox->blockSignals(true);
+ Freq4SpinBox->setValue(val/100);
+ Freq4SpinBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateFIXRANGE : error switch\n");
+ }
+}
+void DeicsOnzeGui::updateOSW(int op, int val) {
+ switch(op) {
+ case 0:
+ WaveForm1ComboBox->blockSignals(true);
+ WaveForm1ComboBox->setCurrentIndex(val);
+ WaveForm1ComboBox->blockSignals(false);
+ break;
+ case 1:
+ WaveForm2ComboBox->blockSignals(true);
+ WaveForm2ComboBox->setCurrentIndex(val);
+ WaveForm2ComboBox->blockSignals(false);
+ break;
+ case 2:
+ WaveForm3ComboBox->blockSignals(true);
+ WaveForm3ComboBox->setCurrentIndex(val);
+ WaveForm3ComboBox->blockSignals(false);
+ break;
+ case 3:
+ WaveForm4ComboBox->blockSignals(true);
+ WaveForm4ComboBox->setCurrentIndex(val);
+ WaveForm4ComboBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateOSW : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateSHFT(int op, int val) {
+ switch(op) {
+ case 0:
+ EGS1ComboBox->blockSignals(true);
+ EGS1ComboBox->setCurrentIndex(val);
+ EGS1ComboBox->blockSignals(false);
+ break;
+ case 1:
+ EGS2ComboBox->blockSignals(true);
+ EGS2ComboBox->setCurrentIndex(val);
+ EGS2ComboBox->blockSignals(false);
+ break;
+ case 2:
+ EGS3ComboBox->blockSignals(true);
+ EGS3ComboBox->setCurrentIndex(val);
+ EGS3ComboBox->blockSignals(false);
+ break;
+ case 3:
+ EGS4ComboBox->blockSignals(true);
+ EGS4ComboBox->setCurrentIndex(val);
+ EGS4ComboBox->blockSignals(false);
+ break;
+ default: printf("DeicsOnzeGui::updateSHFT : Error switch\n");
+ }
+}
+void DeicsOnzeGui::updateChannelDetune(int val) {
+ updateChannelDetuneKnob(val);
+ //updateChannelDetuneSlider(val);
+}
+void DeicsOnzeGui::updateChannelDetuneKnob(int val) {
+ detuneKnob->blockSignals(true);
+ detuneKnob->setValue((((double)val)/((double)MAXCHANNELDETUNE))/2.0+0.5);
+ detuneKnob->blockSignals(false);
+}
+//void DeicsOnzeGui::updateChannelDetuneSlider(int val) {
+ //channelDetuneSlider->blockSignals(true);
+ //channelDetuneSlider->setValue(val);
+ //channelDetuneSlider->blockSignals(false);
+ //channelDetuneSpinBox->blockSignals(true);
+ //channelDetuneSpinBox->setValue(val);
+ //channelDetuneSpinBox->blockSignals(false);
+//}
+void DeicsOnzeGui::updateChannelVolume(int val) {
+ channelVolumeKnob->blockSignals(true);
+ channelVolumeKnob->setValue(((double)val)/(double)MAXCHANNELVOLUME);
+ channelVolumeKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateCategoryName(QString cn, bool enable) {
+ categoryLineEdit->setEnabled(enable);
+ categoryLineEdit->blockSignals(true);
+ categoryLineEdit->setText(cn);
+ categoryLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updateSubcategoryName(QString sn, bool enable) {
+ subcategoryLineEdit->setEnabled(enable);
+ subcategoryLineEdit->blockSignals(true);
+ subcategoryLineEdit->setText(sn);
+ subcategoryLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updatePresetName(QString pn) {
+ //presetNameLineEdit->blockSignals(true);
+ //presetNameLineEdit->setText(pn);
+ //presetNameLineEdit->blockSignals(false);
+ //presetNameLabel->setText(pn);
+ presetLineEdit->blockSignals(true);
+ presetLineEdit->setText(pn);
+ presetLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updatePresetName(QString pn, bool enable) {
+ presetLineEdit->setEnabled(enable);
+ //presetNameLineEdit->setEnabled(enable);
+ updatePresetName(pn);
+}
+void DeicsOnzeGui::updateHBank(int n, bool enable) {
+ hbankSpinBox->setEnabled(enable);
+ hbankSpinBox->blockSignals(true);
+ hbankSpinBox->setValue(n+1);
+ hbankSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateLBank(int n, bool enable) {
+ lbankSpinBox->setEnabled(enable);
+ lbankSpinBox->blockSignals(true);
+ lbankSpinBox->setValue(n+1);
+ lbankSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateProg(int n, bool enable) {
+ progSpinBox->setEnabled(enable);
+ progSpinBox->blockSignals(true);
+ progSpinBox->setValue(n+1);
+ progSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateInitSetCheckBox(bool b) {
+ initSetCheckBox->blockSignals(true);
+ initSetCheckBox->setChecked(b);
+ initSetCheckBox->blockSignals(false);
+ initSetPathLineEdit->setEnabled(b);
+ initSetBrowsePushButton-> setEnabled(b);
+}
+void DeicsOnzeGui::updateInitSetPath(QString s) {
+ initSetPathLineEdit->blockSignals(true);
+ initSetPathLineEdit->setText(s);
+ initSetPathLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::updateBackgroundPixCheckBox(bool b) {
+ imageCheckBox->blockSignals(true);
+ imageCheckBox->setChecked(b);
+ imageCheckBox->blockSignals(false);
+ imagePathLineEdit->setEnabled(b);
+ imageBrowsePushButton-> setEnabled(b);
+}
+void DeicsOnzeGui::updateBackgroundPixPath(QString s) {
+ imagePathLineEdit->blockSignals(true);
+ imagePathLineEdit->setText(s);
+ imagePathLineEdit->blockSignals(false);
+}
+void DeicsOnzeGui::applyBackgroundPix() {
+ QPalette p = this->palette();
+ QPixmap pixmap = QPixmap(imagePathLineEdit->text());
+ p.setBrush((this)->backgroundRole(), QBrush(pixmap));
+ (this)->setPalette(p);
+}
+void DeicsOnzeGui::updateChannelPan(int val) {
+ channelPanKnob->blockSignals(true);
+ channelPanKnob->setValue((((double)val/(double)MAXCHANNELPAN)+1.0)/2.0);
+ channelPanKnob->blockSignals(false);
+ //channelPanSpinBox->blockSignals(true);
+ //channelPanSpinBox->setValue(val);
+ //channelPanSpinBox->blockSignals(false);
+}
+void DeicsOnzeGui::updateBrightness(int val) {
+ brightnessKnob->blockSignals(true);
+ brightnessKnob->setValue((double)val/((double)MAXFINEBRIGHTNESS));
+ brightnessKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateModulation(int val) {
+ modulationKnob->blockSignals(true);
+ modulationKnob->setValue((double)val/((double)MAXMODULATION));
+ modulationKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateAttack(int val) {
+ attackKnob->blockSignals(true);
+ attackKnob->setValue((double)val/((double)MAXATTACK));
+ attackKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateRelease(int val) {
+ releaseKnob->blockSignals(true);
+ releaseKnob->setValue((double)val/((double)MAXRELEASE));
+ releaseKnob->blockSignals(false);
+}
+void DeicsOnzeGui::updateQuickEdit() {
+ updateChannelVolume(_deicsOnze->getChannelVol(_currentChannel));
+ updateChannelPan(_deicsOnze->getChannelPan(_currentChannel));
+ updateBrightness(_deicsOnze->getChannelBrightness(_currentChannel));
+ updateModulation(_deicsOnze->getChannelModulation(_currentChannel));
+ updateChannelDetune(_deicsOnze->getChannelDetune(_currentChannel));
+ updateAttack(_deicsOnze->getChannelAttack(_currentChannel));
+ updateRelease(_deicsOnze->getChannelRelease(_currentChannel));
+ updateChannelReverb(_deicsOnze->getChannelReverb(_currentChannel));
+ updateChannelChorus(_deicsOnze->getChannelChorus(_currentChannel));
+ updateChannelDelay(_deicsOnze->getChannelDelay(_currentChannel));
+}
+//--------------------------------------------------------------
+// updatePreset
+//--------------------------------------------------------------
+void DeicsOnzeGui::updatePreset(Preset* p) {
+ //TODO : why updateMasterVolume
+ //updateMasterVolume(_deicsOnze->getMasterVol()); //to change
+ updatePresetName(p->name.c_str());
+ updateFEEDBACK(p->feedback);
+ updateWAVE((int)p->lfo.wave);
+ updateSPEED(p->lfo.speed);
+ updateDELAY(p->lfo.delay);
+ updatePMODDEPTH(p->lfo.pModDepth);
+ updatePMODSENS(p->sensitivity.pitch);
+ updateAMODDEPTH(p->lfo.aModDepth);
+ updateAMS(p->sensitivity.amplitude);
+ updateTRANSPOSE(p->function.transpose);
+ updateALG((int)p->algorithm);
+ updatePBENDRANGE(p->function.pBendRange);
+ //pitch envelope
+ PitchEg* pe=&(p->pitchEg);
+ pitchEnvelopeGraph
+ ->env2Points(pe->pl1, pe->pl2, pe->pl3, pe->pr1, pe->pr2, pe->pr3);
+ pitchEnvelopeGraph->updateEnv();
+ updatePL1(pe->pl1);
+ updatePL2(pe->pl2);
+ updatePL3(pe->pl3);
+ updatePR1(pe->pr1);
+ updatePR2(pe->pr2);
+ updatePR3(pe->pr3);
+ //function
+ updateFcVolume(p->function.fcVolume);
+ updateFcPitch(p->function.fcPitch);
+ updateFcAmplitude(p->function.fcAmplitude);
+ updateMwPitch(p->function.mwPitch);
+ updateMwAmplitude(p->function.mwAmplitude);
+ updateBcPitch(p->function.bcPitch);
+ updateBcAmplitude(p->function.bcAmplitude);
+ updateBcPitchBias(p->function.bcPitchBias);
+ updateBcEgBias(p->function.bcEgBias);
+ updateAtPitch(p->function.atPitch);
+ updateAtAmplitude(p->function.atAmplitude);
+ updateAtPitchBias(p->function.atPitchBias);
+ updateAtEgBias(p->function.atEgBias);
+ //updateReverbRate(p->function.reverbRate);
+ updatePOLYMODE((int)p->function.mode);
+ updatePORTAMODE((int)p->function.portamento);
+ updatePORTATIME((int)p->function.portamentoTime);
+ for(int k=0; k<NBROP; k++) {
+ //envelope
+ Eg* _eg=&(p->eg[k]);
+ envelopeGraph[k]
+ ->env2Points(_eg->ar, _eg->d1r, _eg->d1l, _eg->d2r, _eg->rr);
+ envelopeGraph[k]->updateEnv();
+ updateAR(k, _eg->ar);
+ updateD1R(k, _eg->d1r);
+ updateD1L(k, _eg->d1l);
+ updateD2R(k, _eg->d2r);
+ updateRR(k, _eg->rr);
+ //scaling
+ updateLS(k, p->scaling.level[k]);
+ updateRS(k, p->scaling.rate[k]);
+ //Volume
+ updateOUT(k, p->outLevel[k]);
+ //Ratio and Frequency
+ updateRATIO(k, (int)(100*p->frequency[k].ratio));
+ updateFIXRANGE(k, (int)(100*p->frequency[k].freq));
+ updateFIX(k, p->frequency[k].isFix);
+ //Sensitivity
+ updateAME(k, p->sensitivity.ampOn[k]);
+ updateEBS(k, p->sensitivity.egBias[k]);
+ updateKVS(k, p->sensitivity.keyVelocity[k]);
+ //detune
+ updateDET(k, p->detune[k]);
+ //Waveform
+ updateOSW(k, (int)p->oscWave[0]);
+ }
+}
+/*void DeicsOnzeGui::updateCurrentChannel() {
+ updateBrightness(_deicsOnze->_global.channel[_currentChannel].brightness);
+ updateModulation(_deicsOnze->_global.channel[_currentChannel].modulation);
+ updateChannelDetune(_deicsOnze->_global.channel[_currentChannel].detune);
+ updateAttack(_deicsOnze->_global.channel[_currentChannel].attack);
+ updateRelease(_deicsOnze->_global.channel[_currentChannel].release);
+ }*/
+void DeicsOnzeGui::updatePreset() {
+ updatePreset(_deicsOnze->_preset[_currentChannel]);
+}
+
+void DeicsOnzeGui::updateSelectPreset(int hbank, int lbank, int prog) {
+ //QTreeWidgetItem* cat = categoryListView->currentItem();
+ //QTreeWidgetItem* sub = subcategoryListView->currentItem();
+ QTreeWidgetItem* pre = presetListView->currentItem();
+ //select category, subcategory, preset
+ //category
+ QList<QTreeWidgetItem *> qlcat =
+ categoryListView->findItems(num3Digits(hbank+1), Qt::MatchExactly);
+ QTreeWidgetItem* qcat = qlcat.empty()? NULL:qlcat.at(0);
+ //if the category is different than the last one then select the new one
+ //if(!cat || !qcat || qcat!= cat) {
+ if(qcat) {
+ categoryListView->setItemSelected(qcat, true);
+ categoryListView->setCurrentItem(qcat);
+ categoryListView->scrollToItem(qcat);
+ setEnabledPreset(true);
+ }
+ else {
+ updateCategoryName(QString("NONE"), false);
+ updateHBank(hbank, false);
+ categoryListView->clearSelection();
+ subcategoryListView->clear();
+ setEnabledPreset(false);
+ }
+ //}
+ //subcategory
+ //if(cat) {
+ QList<QTreeWidgetItem *> qlsub =
+ subcategoryListView->findItems(num3Digits(lbank+1), Qt::MatchExactly);
+ QTreeWidgetItem* qsub = qlsub.empty()? NULL:qlsub.at(0);
+ // if(!sub || qsub!=sub) {
+ if(qsub) {
+ subcategoryListView->setItemSelected(qsub, true);
+ subcategoryListView->setCurrentItem(qsub);
+ subcategoryListView->scrollToItem(qsub);
+ setEnabledPreset(true);
+ }
+ else {
+ updateSubcategoryName(QString("NONE"), false);
+ updateLBank(lbank, false);
+ subcategoryListView->clearSelection();
+ presetListView->clear();
+ setEnabledPreset(false);
+ }
+ // }
+ //}
+ //else {
+ // updateSubcategoryName(QString("NONE"), false);
+ // updateLBank(lbank, false);
+ // subcategoryListView->clearSelection();
+ // presetListView->clear();
+ // setEnabledPreset(false);
+ //}
+ //preset
+ //if(sub) {
+ QList<QTreeWidgetItem *> qlpre =
+ presetListView->findItems(num3Digits(prog+1), Qt::MatchExactly);
+ QTreeWidgetItem* qpre = qlpre.empty()? NULL:qlpre.at(0);
+ if(qpre) {
+ presetListView->blockSignals(true);
+ presetListView->setItemSelected(qpre, true);
+ presetListView->setCurrentItem(qpre);
+ presetListView->blockSignals(false);
+ presetListView->scrollToItem(qpre);
+ updatePresetName(qpre->text(1), true);
+ updateProg(prog, true);
+ pre=(QTreePreset*) qpre;
+ setEnabledPreset(true);
+ }
+ else {
+ updatePresetName(QString("INITVOICE"), false);
+ updateProg(prog, false);
+ presetListView->clearSelection();
+ setEnabledPreset(false);
+ }
+ //}
+ //else {
+ // updatePresetName(QString("INITVOICE"), false);
+ // updateProg(prog, false);
+ // presetListView->clearSelection();
+ // setEnabledPreset(false);
+ //}
+}
+
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.h
new file mode 100644
index 00000000..50fb55f6
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.h
@@ -0,0 +1,565 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzegui.h
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#ifndef __DEICSONZEGUI_H
+#define __DEICSONZEGUI_H
+
+#include "awl/slider.h"
+using Awl::Slider;
+
+#include "deicsonze.h"
+
+#include "deicsonzepreset.h"
+#include "ui_deicsonzegui.h"
+#include "libsynti/gui.h"
+#include "awl/floatentry.h"
+///#include "awl/slider.h"
+#include "awl/checkbox.h"
+
+using Awl::FloatEntry;
+///using Awl::Slider;
+using Awl::CheckBox;
+
+//Envelope Gui constants
+#define XOFFSET 2
+#define YOFFSET 2
+#define PENWIDTH 2
+#define DOTWIDTH 3
+#define DRAGWIDTH 6 //size of the mousetracking threshold
+//pitch envelope constants
+#define WALLWIDTH 6
+#define PR1WIDTH (width()/3-9)
+#define PR2WIDTH PR1WIDTH
+#define PR3WIDTH PR1WIDTH
+#define PL1HEIGHT (height()-4)
+#define PL2HEIGHT PL1HEIGHT
+#define PL3HEIGHT PL1HEIGHT
+#define MAXPWIDTH PR1WIDTH+WALLWIDTH+PR2WIDTH+WALLWIDTH+PR3WIDTH+WALLWIDTH+PR1WIDTH
+#define MAXPHEIGHT PL1HEIGHT
+#define STEPVALUE 10
+//amplitude envelope constants
+#define ARWIDTH (width()/4-1)
+#define D1RWIDTH ARWIDTH
+#define D1LHEIGHT (height()-2)
+#define D2RWIDTH ARWIDTH
+#define RRWIDTH ARWIDTH
+#define MAXWIDTH ARWIDTH+D1RWIDTH+D1RWIDTH+RRWIDTH
+#define MAXHEIGHT D1LHEIGHT
+
+//COLOR
+#define TCOLOR QColor(0, 0, 0) //text color
+#define BCOLOR QColor(210, 180, 90) //background color
+#define ETCOLOR QColor(0, 150, 0) //edit text color
+#define EBCOLOR QColor(255, 255, 30) //edit background color
+
+class DeicsOnze;
+class QFramePitchEnvelope;
+class QFrameEnvelope;
+
+class QTreeCategory:public QTreeWidgetItem {
+ public:
+ Category* _category;
+ QTreeCategory(QTreeWidget* p, QString shbank, QString l, Category* c)
+ :QTreeWidgetItem(p) {
+ setText(0, shbank);
+ setText(1, l);
+ _category=c;
+ };
+};
+
+class QTreeSubcategory:public QTreeWidgetItem {
+ public:
+ Subcategory* _subcategory;
+ QTreeSubcategory(QTreeWidget* p, QString slbank,
+ QString l, Subcategory* s)
+ :QTreeWidgetItem(p) {
+ setText(0, slbank);
+ setText(1, l);
+ _subcategory=s;
+ };
+};
+
+class QTreePreset:public QTreeWidgetItem {
+ public:
+ Preset* _preset;
+ QTreePreset(QTreeWidget* pa, QString sprog, QString l, Preset* p)
+ :QTreeWidgetItem(pa) {
+ setText(0, sprog);
+ setText(1, l);
+ _preset=p;
+ };
+};
+
+//---------------------------------------------------------
+// DeicsOnzeGui
+//---------------------------------------------------------
+class DeicsOnzeGui : public QDialog, public Ui::DeicsOnzeGuiBase, public MessGui {
+ bool _enabledPreset;
+
+ QFramePitchEnvelope* pitchEnvelopeGraph;
+ QFrameEnvelope* envelopeGraph[NBROP];
+
+ QWidget* _chorusSuperWidget;
+ QWidget* _reverbSuperWidget;
+ std::vector<Slider*> _chorusSliderVector;
+ std::vector<FloatEntry*> _chorusFloatEntryVector;
+ std::vector<CheckBox*> _chorusCheckBoxVector;
+ std::vector<Slider*> _reverbSliderVector;
+ std::vector<FloatEntry*> _reverbFloatEntryVector;
+ std::vector<CheckBox*> _reverbCheckBoxVector;
+
+ Q_OBJECT
+ QString lastDir;
+ private slots:
+ void readMessage(int);
+ void setEnabledChannel(bool);
+ void setChangeChannel(int);
+ void setPanic();
+ void setResCtrl();
+ void setNbrVoices(int);
+ void setSaveOnlyUsed(bool);
+ void setSaveOnlyUsedComp(bool);
+ void setSaveConfig(bool);
+// void setMidiInCh(int); //to change
+ void setQuality(const QString&);
+ void setFilter(bool);
+ void setFontSize(int);
+ void saveConfiguration();
+ void saveDefaultConfiguration();
+ void loadConfiguration();
+ void loadConfiguration(QString s);
+ //load init set
+ void setIsInitSet(bool);
+ void setInitSetPath(const QString&);
+ void setBrowseInitSetPath();
+ //load init set
+ void setIsBackgroundPix(bool);
+ void setBackgroundPixPath(const QString&);
+ void setBrowseBackgroundPixPath();
+ //FX
+ void setChorusActiv(bool a);
+ void setChannelChorus(int c);
+ void setChorusReturn(int al);
+ void setSelectChorusPlugin();
+ void setReverbCheckBox(double v, int i);
+ void setChorusCheckBox(double v, int i);
+ void setReverbActiv(bool a);
+ void setChannelReverb(int r);
+ void setReverbReturn(int val);
+ void setSelectReverbPlugin();
+ void setReverbFloatEntry(double v, int i);
+ void setReverbSlider(double v, int i);
+ void setChorusFloatEntry(double v, int i);
+ void setChorusSlider(double v, int i);
+ //quick edit
+ void setChannelVolKnob(double val);
+ void setChannelPan(double val);
+ void setBrightnessKnob(double val);
+ void setModulationKnob(double val);
+ void setDetuneKnob(double val);
+ void setAttackKnob(double val);
+ void setReleaseKnob(double val);
+ //Color
+ void setRedColor(int);
+ void setGreenColor(int);
+ void setBlueColor(int);
+ void setRGBSliders(QListWidgetItem*);
+ void setTextColor(const QColor &);
+ void setBackgroundColor(const QColor &);
+ void setEditTextColor(const QColor &);
+ void setEditBackgroundColor(const QColor &);
+ //New Delete Load Save
+ void deleteSetDialog();
+ void loadSetDialog();
+ void saveSetDialog();
+ void deleteCategoryDialog();
+ void newCategoryDialog();
+ void loadCategoryDialog();
+ void saveCategoryDialog();
+ void deleteSubcategoryDialog();
+ void newSubcategoryDialog();
+ void loadSubcategoryDialog();
+ void saveSubcategoryDialog();
+ void newPresetDialog();
+ void loadPresetDialog();
+ void deletePresetDialog();
+ void savePresetDialog();
+ //popupMenu
+ void categoryPopupMenu(const QPoint&);
+ void subcategoryPopupMenu(const QPoint&);
+ void presetPopupMenu(const QPoint&);
+ //Preset and bank
+ void setPresetName(const QString&);
+ void setSubcategoryName(const QString&);
+ void setCategoryName(const QString&);
+ void setHBank(int);
+ void setLBank(int);
+ void setProg(int);
+ //Global
+ void setMasterVolKnob(double);
+ void setMasterVol(int);
+ void setFeedback(int);
+ void setLfoWave(int);
+ void setLfoSpeed(int);
+ void setLfoDelay(int);
+ void setLfoPModDepth(int);
+ void setLfoPitchSens(int);
+ void setLfoAModDepth(int);
+ void setLfoAmpSens(int);
+ void setTranspose(int);
+ void setChannelDetune(int);
+ void setAlgorithm(int);
+ void setPitchBendRange(int);
+ //Pitch Envelope
+ void setPL1(int);
+ void setPL2(int);
+ void setPL3(int);
+ void setPR1(int);
+ void setPR2(int);
+ void setPR3(int);
+ //Function
+ void setFcVolume(int);
+ void setFcPitch(int);
+ void setFcAmplitude(int);
+ void setMwPitch(int);
+ void setMwAmplitude(int);
+ void setBcPitch(int);
+ void setBcAmplitude(int);
+ void setBcPitchBias(int);
+ void setBcEgBias(int);
+ void setAtPitch(int);
+ void setAtAmplitude(int);
+ void setAtPitchBias(int);
+ void setAtEgBias(int);
+ void setReverbRate(int);
+ void setPolyMode(int);
+ void setPortFingerFull(int);
+ void setPortaTime(int);
+ //envelope
+ void setAR1(int val);
+ void setD1R1(int val);
+ void setD1L1(int val);
+ void setD2R1(int val);
+ void setRR1(int val);
+ void setAR2(int val);
+ void setD1R2(int val);
+ void setD1L2(int val);
+ void setD2R2(int val);
+ void setRR2(int val);
+ void setAR3(int val);
+ void setD1R3(int val);
+ void setD1L3(int val);
+ void setD2R3(int val);
+ void setRR3(int val);
+ void setAR4(int val);
+ void setD1R4(int val);
+ void setD1L4(int val);
+ void setD2R4(int val);
+ void setRR4(int val);
+ //scaling
+ void setLS1(int val);
+ void setRS1(int val);
+ void setLS2(int val);
+ void setRS2(int val);
+ void setLS3(int val);
+ void setRS3(int val);
+ void setLS4(int val);
+ void setRS4(int val);
+ //vol
+ void setVol1(int val);
+ void setVol2(int val);
+ void setVol3(int val);
+ void setVol4(int val);
+ //Ratio and Frequency
+ void setCoarseRatio1(int val);
+ void setFineRatio1(int val);
+ void setFreq1(int val);
+ void setFix1(bool f);
+ void setCoarseRatio2(int val);
+ void setFineRatio2(int val);
+ void setFreq2(int val);
+ void setFix2(bool f);
+ void setCoarseRatio3(int val);
+ void setFineRatio3(int val);
+ void setFreq3(int val);
+ void setFix3(bool f);
+ void setCoarseRatio4(int val);
+ void setFineRatio4(int val);
+ void setFreq4(int val);
+ void setFix4(bool f);
+ //Sensitivity
+ void setAME1(bool val);
+ void setEBS1(int val);
+ void setKVS1(int val);
+ void setAME2(bool val);
+ void setEBS2(int val);
+ void setKVS2(int val);
+ void setAME3(bool val);
+ void setEBS3(int val);
+ void setKVS3(int val);
+ void setAME4(bool val);
+ void setEBS4(int val);
+ void setKVS4(int val);
+ //detune
+ void setDET1(int val);
+ void setDET2(int val);
+ void setDET3(int val);
+ void setDET4(int val);
+ //WaveForm
+ void setWaveForm1(int);
+ void setWaveForm2(int);
+ void setWaveForm3(int);
+ void setWaveForm4(int);
+ //Delay
+ void setActivDelay(bool);
+ void setDelayReturn(int);
+ void setChannelDelay(int);
+ //void setDelayTime(int);
+ void setDelayBPM(double);
+ void setDelayBeatRatio(double);
+ //void setDelayFeedback(int);
+ void setDelayFeedback(double);
+ //void setDelayPanLFOFreq(int);
+ void setDelayPanLFOFreq(double);
+ //void setDelayPanLFODepth(int);
+ void setDelayPanLFODepth(double);
+ //category subcategory preset
+ void setSet(void); //display the set, that is the category list
+ void setCategory(Category*);
+ void setCategory(QTreeWidgetItem*);
+ void setSubcategory(Subcategory*);
+ void setSubcategory(QTreeWidgetItem*);
+ void setPreset(QTreeWidgetItem*);
+ public:
+ virtual void processEvent(const MidiPlayEvent&);
+ void updateSelectPreset(int hbank, int lbank, int prog);
+ //update the gui
+ void setEnabledPreset(bool b);
+ void updateChannelCheckBox(bool b);
+ void updateEnabledChannel(bool e);//put enabled the display concerning channel and preset
+ void updateChannelEnable(bool e);//update channel enable
+ void updateMasterVolume(int val);
+ void updateNbrVoices(int val);
+ //void updateMidiInCh(int val); //to change
+ void updateQuality(int val);
+ void updateFilter(bool f);
+ void updateFontSize(int fs);
+ void applyFontSize(int fs);
+ void updateSaveOnlyUsed(bool);
+ void updateSaveConfig(bool);
+ //FX
+ void updateChorusActiv(bool a);
+ void updateChannelChorus(int c);
+ void updateChorusReturn(int r);
+ void updateReverbActiv(bool a);
+ void updateChannelReverb(int r);
+ void updateReverbReturn(int r);
+ void updateLadspaReverbLineEdit(QString s);
+ void updateLadspaChorusLineEdit(QString s);
+ void updateDelayActiv(bool a);
+ void updateChannelDelay(int r);
+ void updateDelayReturn(int r);
+ void updateDelayPanLFOFreq(float plf);
+ void updateDelayBPM(float dt);
+ void updateDelayBeatRatio(float dt);
+ void updateDelayFeedback(float df);
+ void updateDelayPanLFODepth(float dpd);
+ void addPluginCheckBox(int index, QString text, bool toggled,
+ QWidget* parent, QGridLayout* grid, bool isReverb);
+ void addPluginIntSlider(int index, QString text, double min, double max,
+ double val, QWidget* parent, QGridLayout* grid,
+ bool isReverb);
+ void addPluginSlider(int index, QString text, bool isLog, double min,
+ double max, double val, QWidget* parent,
+ QGridLayout* grid, bool isReverb);
+ void buildGuiReverb();
+ void buildGuiChorus();
+ void updateReverbSlider(double v, int i);
+ void updateReverbFloatEntry(double v, int i);
+ void updateChorusSlider(double v, int i);
+ void updateChorusFloatEntry(double v, int i);
+ //update load init set
+ void updateInitSetCheckBox(bool);
+ void updateInitSetPath(QString);
+ //update background pix
+ void updateBackgroundPixCheckBox(bool);
+ void updateBackgroundPixPath(QString);
+ void applyBackgroundPix();
+ //update quick edit
+ void updateChannelPan(int val);
+ void updateBrightness(int val);
+ void updateModulation(int val);
+ void updateAttack(int val);
+ void updateRelease(int val);
+ void updateQuickEdit();
+ //update pitch envelope
+ void updatePL1(int val);
+ void updatePL2(int val);
+ void updatePL3(int val);
+ void updatePR1(int val);
+ void updatePR2(int val);
+ void updatePR3(int val);
+ //update function
+ void updateFcVolume(int val);
+ void updateFcPitch(int val);
+ void updateFcAmplitude(int val);
+ void updateMwPitch(int val);
+ void updateMwAmplitude(int val);
+ void updateBcPitch(int val);
+ void updateBcAmplitude(int val);
+ void updateBcPitchBias(int val);
+ void updateBcEgBias(int val);
+ void updateAtPitch(int val);
+ void updateAtAmplitude(int val);
+ void updateAtPitchBias(int val);
+ void updateAtEgBias(int val);
+ //void updateReverbRate(int val);
+ //update envelope
+ void updateAR(int op, int val);
+ void updateD1R(int op, int val);
+ void updateD2R(int op, int val);
+ void updateRR(int op, int val);
+ void updateD1L(int op, int val);
+ //update scale
+ void updateLS(int op, int val);
+ void updateRS(int op, int val);
+ void updateEBS(int op, int val);
+ void updateAME(int op, bool val);
+ void updateKVS(int op, int val);
+ void updateOUT(int op, int val);
+ void updateRATIO(int op, int val);
+ void updateDET(int op, int val);
+ //update global
+ void updateALG(int val);
+ void updateFEEDBACK(int val);
+ void updateSPEED(int val);
+ void updateDELAY(int val);
+ void updatePMODDEPTH(int val);
+ void updateAMODDEPTH(int val);
+ void updateSYNC(bool val);
+ void updateWAVE(int val);
+ void updatePMODSENS(int val);
+ void updateAMS(int val);
+ void updateTRANSPOSE(int val);
+ void updatePOLYMODE(int val);
+ void updatePBENDRANGE(int val);
+ void updatePORTAMODE(int val);
+ void updatePORTATIME(int val);
+ void updateFIX(int op, bool val);
+ void updateFIXRANGE(int op, int val);
+ void updateOSW(int op, int val);
+ void updateSHFT(int op, int val);
+ void updateChannelDetune(int val);
+ void updateChannelDetuneKnob(int val);
+ //void updateChannelDetuneSlider(int val);
+ void updateChannelVolume(int val);
+ void updateCategoryName(QString cn, bool enable);
+ void updateSubcategoryName(QString sn, bool enable);
+ void updatePresetName(QString pn, bool enable);
+ void updatePresetName(QString pn);
+ void updateHBank(int hbank, bool enable);
+ void updateLBank(int lbank, bool enable);
+ void updateProg(int prog, bool enable);
+ void updatePreset(Preset* p);
+ void updatePreset(void); //update gui following the current preset
+ //void updateCurrentChannel(); //update gui channel attributes
+ QString num3Digits(int);
+ DeicsOnzeGui(DeicsOnze*);
+
+ int _currentChannel;
+
+ QColor* tColor; //text color
+ QColor* bColor; //background color
+ QColor* etColor;//edit text color
+ QColor* ebColor;//edit background color
+ QColor* curColor;//current color
+
+ DeicsOnze* _deicsOnze;
+};
+
+class QFramePitchEnvelope:private QFrame {
+ QPoint startlinkP1, //first point
+ P1linkP2, //point linking P1 to P2
+ P2linkP3, //point linking P2 to P3
+ P3linkEnd; //point linking P3 to End
+ bool isStartlinkP1Edit;
+ bool isP1linkP2Edit;
+ bool isP2linkP3Edit;
+ bool isP3linkEndEdit;
+ public:
+ DeicsOnzeGui* _deicsOnzeGui;
+ QFramePitchEnvelope(QWidget* parent, DeicsOnzeGui* dog):QFrame(parent){
+ _deicsOnzeGui = dog;
+ isStartlinkP1Edit=false;
+ isP1linkP2Edit=false;
+ isP2linkP3Edit=false;
+ isP3linkEndEdit=false;
+ };
+ void env2Points(int pl1, int pl2, int pl3, int pr1, int pr2, int pr3);
+ void updateEnv(void) {update();};
+ protected:
+ void paintEvent(QPaintEvent* e);
+ void mouseMoveEvent(QMouseEvent* e);
+ void mousePressEvent(QMouseEvent * e);
+ void mouseReleaseEvent(QMouseEvent * e);
+};
+
+class QFrameEnvelope:private QFrame {
+ unsigned char op; //operator number, between 0 and 3
+ QPoint startlinkAR, //first point
+ ARlinkD1, //point linking AR to D1
+ D1linkD2, //point linking D1 to D2
+ D2linkRR, //point linking D2 to RR
+ RRlinkEnd; //last point
+ bool isARlinkD1Edit;
+ bool isD1linkD2Edit;
+ bool isD2linkRREdit;
+ bool isRRlinkEndEdit;
+ public:
+ DeicsOnzeGui* _deicsOnzeGui;
+ QFrameEnvelope(QWidget* parent, DeicsOnzeGui* dog, unsigned char k):QFrame(parent){
+ _deicsOnzeGui = dog;
+ isARlinkD1Edit=false;
+ isD1linkD2Edit=false;
+ isD2linkRREdit=false;
+ isRRlinkEndEdit=false;
+ op = k;
+ //setGeometry(XOFFSET, YOFFSET, XOFFSET+MAXWIDTH, MAXHEIGHT);
+ //setMouseTracking(true);
+ };
+ void env2Points(int ar, int d1r, int d1l, int d2r, int rr);
+ void updateEnv(void) {update();};
+ protected:
+ void paintEvent(QPaintEvent* e);
+ void mouseMoveEvent(QMouseEvent* e);
+ void mousePressEvent(QMouseEvent * e);
+ void mouseReleaseEvent(QMouseEvent * e);
+};
+
+#endif /* __DEICSONZEGUI_H */
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.ui b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.ui
new file mode 100644
index 00000000..1e0d09d8
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzegui.ui
@@ -0,0 +1,9499 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <author>Nil Geisweiller</author>
+ <class>DeicsOnzeGuiBase</class>
+ <widget class="QDialog" name="DeicsOnzeGuiBase">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>728</width>
+ <height>568</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>DeicsOnze</string>
+ </property>
+ <property name="sizeGripEnabled">
+ <bool>false</bool>
+ </property>
+ <property name="modal">
+ <bool>false</bool>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="0" colspan="4">
+ <widget class="QTabWidget" name="deicsOnzeTabWidget">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor">
+ <cursorShape>ArrowCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string/>
+ </property>
+ <property name="autoFillBackground">
+ <bool>false</bool>
+ </property>
+ <property name="tabShape">
+ <enum>QTabWidget::Rounded</enum>
+ </property>
+ <property name="currentIndex">
+ <number>9</number>
+ </property>
+ <widget class="QWidget" name="PresetsTab">
+ <attribute name="title">
+ <string>&amp;Preset</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="4">
+ <widget class="QSpinBox" name="progSpinBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Program numerous</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QLineEdit" name="presetLineEdit">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>INITVOICE</string>
+ </property>
+ <property name="maxLength">
+ <number>12</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2">
+ <widget class="QTreeWidget" name="subcategoryListView">
+ <property name="contextMenuPolicy">
+ <enum>Qt::CustomContextMenu</enum>
+ </property>
+ <property name="rootIsDecorated">
+ <bool>false</bool>
+ </property>
+ <column>
+ <property name="text">
+ <string>LBank</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Subcategory</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="hbankSpinBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Bank numerous</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLineEdit" name="categoryLineEdit">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>NONE</string>
+ </property>
+ <property name="maxLength">
+ <number>12</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QLineEdit" name="subcategoryLineEdit">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>NONE</string>
+ </property>
+ <property name="maxLength">
+ <number>12</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSpinBox" name="lbankSpinBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Bank numerous</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2">
+ <widget class="QTreeWidget" name="categoryListView">
+ <property name="contextMenuPolicy">
+ <enum>Qt::CustomContextMenu</enum>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="autoFillBackground">
+ <bool>false</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="lineWidth">
+ <number>1</number>
+ </property>
+ <property name="midLineWidth">
+ <number>0</number>
+ </property>
+ <property name="rootIsDecorated">
+ <bool>false</bool>
+ </property>
+ <property name="uniformRowHeights">
+ <bool>true</bool>
+ </property>
+ <property name="columnCount">
+ <number>2</number>
+ </property>
+ <column>
+ <property name="text">
+ <string>HBank</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Category</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item row="1" column="4" colspan="2">
+ <widget class="QTreeWidget" name="presetListView">
+ <property name="contextMenuPolicy">
+ <enum>Qt::CustomContextMenu</enum>
+ </property>
+ <property name="rootIsDecorated">
+ <bool>false</bool>
+ </property>
+ <column>
+ <property name="text">
+ <string>Prog</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Preset</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="6">
+ <widget class="QLabel" name="presentTextLAbel">
+ <property name="font">
+ <font>
+ <family>Sans Serif</family>
+ <pointsize>8</pointsize>
+ <weight>50</weight>
+ <italic>false</italic>
+ <bold>false</bold>
+ <underline>false</underline>
+ <strikeout>false</strikeout>
+ </font>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::NoFrame</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Plain</enum>
+ </property>
+ <property name="text">
+ <string>DeicsOnze v0.5.5 Copyright (c) 2004-2006 Nil Geisweiller. Published under GPL licence.</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="GlobalTab">
+ <attribute name="title">
+ <string>&amp;Global</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="1" rowspan="2">
+ <widget class="QGroupBox" name="pitchEnvGroupBox">
+ <property name="title">
+ <string>Pitch Envelope</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="0">
+ <widget class="QLabel" name="PL3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>PL3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="PL2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>PL2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="PL1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>PL1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLabel" name="PR1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>PR1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLabel" name="PR2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>PR2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QLabel" name="PR3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>PR3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="4">
+ <widget class="QFrame" name="pitchEnvFrame">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="PL1SpinBox">
+ <property name="toolTip">
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>2</number>
+ </property>
+ <property name="value">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSpinBox" name="PL2SpinBox">
+ <property name="toolTip">
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>2</number>
+ </property>
+ <property name="value">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QSpinBox" name="PL3SpinBox">
+ <property name="toolTip">
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>2</number>
+ </property>
+ <property name="value">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="PR1SpinBox">
+ <property name="toolTip">
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>3</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3">
+ <widget class="QSpinBox" name="PR3SpinBox">
+ <property name="toolTip">
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>3</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QSpinBox" name="PR2SpinBox">
+ <property name="toolTip">
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>3</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QGroupBox" name="LFOGroupBox">
+ <property name="title">
+ <string>LFO</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0" colspan="2">
+ <widget class="QCheckBox" name="LFOSyncCheckBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text">
+ <string>LFO Sync</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QSpinBox" name="PModSensSpinBox">
+ <property name="toolTip">
+ <string>Pitch modulation sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSlider" name="PModSensSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Modulation Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" colspan="3">
+ <widget class="QSlider" name="LFODelaySlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>LFO Delay</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="4">
+ <widget class="QSpinBox" name="LFODelaySpinBox">
+ <property name="toolTip">
+ <string>LFO delay</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="4">
+ <widget class="QSpinBox" name="LFOSpeedSpinBox">
+ <property name="toolTip">
+ <string>LFO speed</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="4">
+ <widget class="QSpinBox" name="AModDepthSpinBox">
+ <property name="toolTip">
+ <string>Amplitude modulation depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="4">
+ <widget class="QSpinBox" name="PModDepthSpinBox">
+ <property name="toolTip">
+ <string>Pitch modulation depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QSpinBox" name="AModSensSpinBox">
+ <property name="toolTip">
+ <string>Amplitude modulation sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QSlider" name="AModSensSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Amplitude Modulation Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLabel" name="AModSensLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>AMS</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2">
+ <widget class="QComboBox" name="LFOWaveComboBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>LFO Waveform</string>
+ </property>
+ <property name="iconSize">
+ <size>
+ <width>38</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/sawUp.png</normaloff>:/pics/sawUp.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/square.png</normaloff>:/pics/square.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/triangl.png</normaloff>:/pics/triangl.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/SHold.png</normaloff>:/pics/SHold.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="2" column="1" colspan="3">
+ <widget class="QSlider" name="PModDepthSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Modulation Depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="PModDepthLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>PMD</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1" colspan="3">
+ <widget class="QSlider" name="LFOSpeedSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>LFO Speed</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" colspan="3">
+ <widget class="QSlider" name="AModDepthSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Modulation Depth</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="AModDepthLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>AMD</string>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="LFOSpeedLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Speed</string>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QLabel" name="LFODelayLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Delay</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLabel" name="PModSensLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>PMS</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QGroupBox" name="ModulationMatrixGroupBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="title">
+ <string>Modulation Matrix</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QComboBox" name="algorithmComboBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Modulation Matrix</string>
+ </property>
+ <property name="whatsThis">
+ <string>&lt;b&gt;Algorithm 1&lt;/b&gt; : &lt;i&gt;Op 1&lt;/i&gt; modulated by &lt;i&gt;Op 2&lt;/i&gt; modulated by &lt;i&gt;Op 3&lt;/i&gt; modulated by &lt;i&gt;Op 4&lt;/i&gt;&lt;br&gt;
+&lt;b&gt;Algorithm 2&lt;/b&gt; : &lt;i&gt;Op 1&lt;/i&gt; modulated by &lt;i&gt;Op 2&lt;/i&gt; modulated by both &lt;i&gt;Op 3&lt;/i&gt; and &lt;i&gt;Op 4&lt;/i&gt;&lt;br&gt;
+&lt;b&gt;Algorithm 3&lt;/b&gt; : &lt;i&gt;Op 1&lt;/i&gt; modulated by both &lt;i&gt;Op 4&lt;/i&gt; and &lt;i&gt;Op 2&lt;/i&gt; modulated by &lt;i&gt;Op 3&lt;/i&gt;&lt;br&gt;
+&lt;b&gt;Algorithm 4&lt;/b&gt; : &lt;i&gt;Op 1&lt;/i&gt; modulated by both &lt;i&gt;Op 2&lt;/i&gt; and &lt;i&gt;Op 3&lt;/i&gt; modulated by &lt;i&gt;Op 4&lt;/i&gt;&lt;br&gt;
+&lt;b&gt;Algorithm 5&lt;/b&gt; : (&lt;i&gt;Op 1&lt;/i&gt; modulated by &lt;i&gt;Op 2&lt;/i&gt;) add to (&lt;i&gt;Op 3&lt;/i&gt; modulated by &lt;i&gt;Op 4&lt;/i&gt;) &lt;br&gt;
+&lt;b&gt;Algorithm 6&lt;/b&gt; : addition of the three &lt;i&gt;Op 1, 2, 3&lt;/i&gt; all modulated by &lt;i&gt;Op 4&lt;/i&gt;&lt;br&gt;
+&lt;b&gt;Algorithm 7&lt;/b&gt; : addition of the three &lt;i&gt;Op 1, 2, 3&lt;/i&gt; with &lt;i&gt;Op 3&lt;/i&gt; modulated by &lt;i&gt;Op 4&lt;/i&gt;&lt;br&gt;
+&lt;b&gt;Algorithm 8&lt;/b&gt; : addition of the four &lt;i&gt;Op 1, 2, 3, 4&lt;/i&gt;</string>
+ </property>
+ <property name="iconSize">
+ <size>
+ <width>160</width>
+ <height>32</height>
+ </size>
+ </property>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/algo1.png</normaloff>:/pics/algo1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/algo3.png</normaloff>:/pics/algo3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/algo3.png</normaloff>:/pics/algo3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/algo4.png</normaloff>:/pics/algo4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/algo5.png</normaloff>:/pics/algo5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/algo6.png</normaloff>:/pics/algo6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/algo7.png</normaloff>:/pics/algo7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/algo8.png</normaloff>:/pics/algo8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QGroupBox" name="FeedbackGroupBox">
+ <property name="toolTip">
+ <string/>
+ </property>
+ <property name="title">
+ <string>Op4 Feedback</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSlider" name="feedbackSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Feedback level of the operator 4</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="feedbackSpinBox">
+ <property name="toolTip">
+ <string>Feedback level of the operator 4</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QGroupBox" name="transposeGroupBox">
+ <property name="title">
+ <string>Transpose</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSlider" name="transposeSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Transpose</string>
+ </property>
+ <property name="minimum">
+ <number>-24</number>
+ </property>
+ <property name="maximum">
+ <number>24</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="transposeSpinBox">
+ <property name="toolTip">
+ <string>Transpose</string>
+ </property>
+ <property name="minimum">
+ <number>-24</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="Op1Tab">
+ <attribute name="title">
+ <string>Op &amp;1</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="3">
+ <widget class="QGroupBox" name="Scaling1GroupBox">
+ <property name="title">
+ <string>Scaling 1</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="0">
+ <widget class="QLabel" name="LS1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>LS1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="RS1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>RS1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="RS1Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Rate Scaling</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QSlider" name="LS1Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Level Scaling</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="LS1SpinBox">
+ <property name="toolTip">
+ <string>Level Scaling</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="RS1SpinBox">
+ <property name="toolTip">
+ <string>Rate Scaling</string>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="2">
+ <widget class="QGroupBox" name="Env1GroupBox">
+ <property name="title">
+ <string>Amplitude Envelope 1</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="4">
+ <widget class="QLabel" name="RR1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>RR1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLabel" name="D1R1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D1R1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLabel" name="D1L1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D1L1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QLabel" name="D2R1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D2R1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QSpinBox" name="RR1SpinBox">
+ <property name="toolTip">
+ <string>Release Rate</string>
+ </property>
+ <property name="maximum">
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="D2R1SpinBox">
+ <property name="toolTip">
+ <string>2° Decay Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSpinBox" name="D1L1SpinBox">
+ <property name="toolTip">
+ <string>1° Decay Level</string>
+ </property>
+ <property name="maximum">
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="D1R1SpinBox">
+ <property name="toolTip">
+ <string>1° Decay Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="AR1SpinBox">
+ <property name="toolTip">
+ <string>Attack Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="AR1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>AR1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="5">
+ <widget class="QFrame" name="envelope1Frame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2">
+ <widget class="QGroupBox" name="DetWaveEGS1GroupBox">
+ <property name="title">
+ <string>Detune, OSCWave, EGShift 1</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="DET1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>DET1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="DET1SpinBox">
+ <property name="toolTip">
+ <string>Detune</string>
+ </property>
+ <property name="minimum">
+ <number>-3</number>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2">
+ <widget class="QSlider" name="DET1Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Detune</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="minimum">
+ <number>-3</number>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2">
+ <widget class="QComboBox" name="EGS1ComboBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>EG Shift</string>
+ </property>
+ <item>
+ <property name="text">
+ <string>96dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>48dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>24dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>12dB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2">
+ <widget class="QComboBox" name="WaveForm1ComboBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Wave form</string>
+ </property>
+ <property name="whatsThis">
+ <string>Wave form 1 = &lt;i&gt;sin(&lt;b&gt;t&lt;/b&gt;)&lt;/i&gt;&lt;br&gt;
+Wave form 2 = &lt;i&gt;sin(&lt;b&gt;t&lt;/b&gt;)*abs(sin(&lt;b&gt;t&lt;/b&gt;))&lt;/i&gt;&lt;br&gt;
+Wave form 3 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 4 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(&lt;b&gt;t&lt;/b&gt;)*abs(sin(&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 5 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 6 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;)*abs(sin(2*&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 7 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then abs(sin(2*&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 8 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;)*sin(2*&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;</string>
+ </property>
+ <property name="iconSize">
+ <size>
+ <width>48</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave1.png</normaloff>:/pics/wave1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave2.png</normaloff>:/pics/wave2.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave3.png</normaloff>:/pics/wave3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave4.png</normaloff>:/pics/wave4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave5.png</normaloff>:/pics/wave5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave6.png</normaloff>:/pics/wave6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave7.png</normaloff>:/pics/wave7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave8.png</normaloff>:/pics/wave8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2">
+ <widget class="QGroupBox" name="sensitivity1groupBox">
+ <property name="title">
+ <string>Sensitivity 1</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="0">
+ <widget class="QLabel" name="KVS1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>KVS1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="2">
+ <widget class="QCheckBox" name="AME1CheckBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Amplitude Modulation Enable</string>
+ </property>
+ <property name="text">
+ <string>AME1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QSpinBox" name="KVS1SpinBox">
+ <property name="toolTip">
+ <string>Keyboard Velocity Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="3">
+ <widget class="QSlider" name="KVS1Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="acceptDrops">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Key Velocity Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLabel" name="EGS1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>EBS1</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" colspan="2">
+ <widget class="QSlider" name="EBS1Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>EG Bias Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QSpinBox" name="EBS1SpinBox">
+ <property name="toolTip">
+ <string>Eg Bias Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="4">
+ <widget class="QGroupBox" name="Frequency1groupBox">
+ <property name="title">
+ <string>Frequency 1</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="CoarseRatio1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Coarse 1</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="CoarseRatio1SpinBox">
+ <property name="toolTip">
+ <string>Coarse Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="FineRatio1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Fine 1</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="FineRatio1SpinBox">
+ <property name="toolTip">
+ <string>Fine Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="Freq1Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Freq 1</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="Freq1SpinBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Fixed Frequency</string>
+ </property>
+ <property name="maximum">
+ <number>32000</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="Fix1CheckBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Toggle Fix Frequency</string>
+ </property>
+ <property name="text">
+ <string>FIX</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QGroupBox" name="OUT1groupBox">
+ <property name="title">
+ <string>OUT 1</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="OUT1SpinBox">
+ <property name="toolTip">
+ <string>Output Volume</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="OUT1Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Volume</string>
+ </property>
+ <property name="whatsThis">
+ <string/>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="singleStep">
+ <number>1</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="Op2Tab">
+ <attribute name="title">
+ <string>Op &amp;2</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="1" colspan="2">
+ <widget class="QGroupBox" name="Env2GroupBox">
+ <property name="title">
+ <string>Amplitude Envelope 2</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="AR2SpinBox">
+ <property name="toolTip">
+ <string>Attack Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLabel" name="D1R2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D1R2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLabel" name="D1L2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D1L2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QLabel" name="D2R2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D2R2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QLabel" name="RR2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>RR2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="AR2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>AR2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QSpinBox" name="RR2SpinBox">
+ <property name="toolTip">
+ <string>Release Rate</string>
+ </property>
+ <property name="maximum">
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="D2R2SpinBox">
+ <property name="toolTip">
+ <string>2° Decay Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSpinBox" name="D1L2SpinBox">
+ <property name="toolTip">
+ <string>1° Decay Level</string>
+ </property>
+ <property name="maximum">
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="D1R2SpinBox">
+ <property name="toolTip">
+ <string>1° Decay Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="5">
+ <widget class="QFrame" name="envelope2Frame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="4">
+ <widget class="QGroupBox" name="Frequency2groupBox">
+ <property name="title">
+ <string>Frequency 2</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="CoarseRatio2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Coarse 2</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="CoarseRatio2SpinBox">
+ <property name="toolTip">
+ <string>Coarse Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="FineRatio2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Fine 2</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="FineRatio2SpinBox">
+ <property name="toolTip">
+ <string>Fine Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="Freq2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Freq 2</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="Freq2SpinBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Fixed Frequency</string>
+ </property>
+ <property name="maximum">
+ <number>32000</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="Fix2CheckBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Toggle Fix Frequency</string>
+ </property>
+ <property name="text">
+ <string>FIX</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QGroupBox" name="Scaling2GroupBox">
+ <property name="title">
+ <string>Scaling 2</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="0">
+ <widget class="QLabel" name="LS2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>LS2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="RS2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>RS2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QSlider" name="LS2Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Level Scaling</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="tickInterval">
+ <number>1</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="RS2Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Rate Scaling</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="LS2SpinBox">
+ <property name="toolTip">
+ <string>Level Scaling</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="RS2SpinBox">
+ <property name="toolTip">
+ <string>Rate Scaling</string>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QGroupBox" name="OUT2groupBox">
+ <property name="title">
+ <string>OUT 2</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="OUT2SpinBox">
+ <property name="toolTip">
+ <string>Output Volume</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="OUT2Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Volume</string>
+ </property>
+ <property name="whatsThis">
+ <string/>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2">
+ <widget class="QGroupBox" name="DetWaveEGS2GroupBox">
+ <property name="title">
+ <string>Detune, OSCWave, EGShift 2</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="DET2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>DET2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="DET2SpinBox">
+ <property name="toolTip">
+ <string>Detune</string>
+ </property>
+ <property name="minimum">
+ <number>-3</number>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2">
+ <widget class="QSlider" name="DET2Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Detune</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="minimum">
+ <number>-3</number>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2">
+ <widget class="QComboBox" name="EGS2ComboBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>EG Shift</string>
+ </property>
+ <item>
+ <property name="text">
+ <string>96dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>48dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>24dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>12dB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2">
+ <widget class="QComboBox" name="WaveForm2ComboBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Wave form</string>
+ </property>
+ <property name="whatsThis">
+ <string>Wave form 1 = &lt;i&gt;sin(&lt;b&gt;t&lt;/b&gt;)&lt;/i&gt;&lt;br&gt;
+Wave form 2 = &lt;i&gt;sin(&lt;b&gt;t&lt;/b&gt;)*abs(sin(&lt;b&gt;t&lt;/b&gt;))&lt;/i&gt;&lt;br&gt;
+Wave form 3 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 4 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(&lt;b&gt;t&lt;/b&gt;)*abs(sin(&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 5 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 6 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;)*abs(sin(2*&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 7 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then abs(sin(2*&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 8 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;)*sin(2*&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;</string>
+ </property>
+ <property name="iconSize">
+ <size>
+ <width>48</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave1.png</normaloff>:/pics/wave1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave2.png</normaloff>:/pics/wave2.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave3.png</normaloff>:/pics/wave3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave4.png</normaloff>:/pics/wave4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave5.png</normaloff>:/pics/wave5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave6.png</normaloff>:/pics/wave6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave7.png</normaloff>:/pics/wave7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave8.png</normaloff>:/pics/wave8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2">
+ <widget class="QGroupBox" name="sensitivity2groupBox">
+ <property name="title">
+ <string>Sensitivity 2</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="2">
+ <widget class="QLabel" name="EGS2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>EBS2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="KVS2Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>KVS2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="2">
+ <widget class="QCheckBox" name="AME2CheckBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Amplitude Modulation Enable</string>
+ </property>
+ <property name="text">
+ <string>AME2</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="3">
+ <widget class="QSlider" name="KVS2Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="acceptDrops">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Key Velocity Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QSpinBox" name="KVS2SpinBox">
+ <property name="toolTip">
+ <string>Keyboard Velocity Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" colspan="2">
+ <widget class="QSlider" name="EBS2Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>EG Bias Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QSpinBox" name="EBS2SpinBox">
+ <property name="toolTip">
+ <string>Eg Bias Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="Op3Tab">
+ <attribute name="title">
+ <string>Op &amp;3</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="1" colspan="2">
+ <widget class="QGroupBox" name="Env3GroupBox">
+ <property name="title">
+ <string>Amplitude Envelope 3</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="AR3SpinBox">
+ <property name="toolTip">
+ <string>Attack Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLabel" name="D1R3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D1R3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLabel" name="D1L3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D1L3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QLabel" name="D2R3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D2R3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QLabel" name="RR3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>RR3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="AR3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>AR3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QSpinBox" name="RR3SpinBox">
+ <property name="toolTip">
+ <string>Release Rate</string>
+ </property>
+ <property name="maximum">
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="D2R3SpinBox">
+ <property name="toolTip">
+ <string>2° Decay Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSpinBox" name="D1L3SpinBox">
+ <property name="toolTip">
+ <string>1° Decay Level</string>
+ </property>
+ <property name="maximum">
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="D1R3SpinBox">
+ <property name="toolTip">
+ <string>1° Decay Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="5">
+ <widget class="QFrame" name="envelope3Frame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QGroupBox" name="Scaling3GroupBox">
+ <property name="title">
+ <string>Scaling 3</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="0">
+ <widget class="QLabel" name="LS3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>LS3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="RS3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>RS3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QSlider" name="LS3Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Level Scaling</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="RS3Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Rate Scaling</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="LS3SpinBox">
+ <property name="toolTip">
+ <string>Level Scaling</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="RS3SpinBox">
+ <property name="toolTip">
+ <string>Rate Scaling</string>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QGroupBox" name="OUT3groupBox">
+ <property name="title">
+ <string>OUT 3</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="OUT3SpinBox">
+ <property name="toolTip">
+ <string>Output Volume</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="OUT3Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Volume</string>
+ </property>
+ <property name="whatsThis">
+ <string/>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="4">
+ <widget class="QGroupBox" name="Frequency3groupBox">
+ <property name="title">
+ <string>Frequency 3</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="CoarseRatio3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Coarse 3</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="CoarseRatio3SpinBox">
+ <property name="cursor">
+ <cursorShape>ArrowCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Coarse Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="FineRatio3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Fine 3</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="FineRatio3SpinBox">
+ <property name="cursor">
+ <cursorShape>ArrowCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Fine Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="Freq3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Freq 3</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="Freq3SpinBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Fixed Frequency</string>
+ </property>
+ <property name="maximum">
+ <number>32000</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="Fix3CheckBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Toggle Fix Frequency</string>
+ </property>
+ <property name="text">
+ <string>FIX</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2">
+ <widget class="QGroupBox" name="DetWaveEGS3GroupBox">
+ <property name="title">
+ <string>Detune, OSCWave, EGShift 3</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="DET3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>DET3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="DET3SpinBox">
+ <property name="toolTip">
+ <string>Detune</string>
+ </property>
+ <property name="minimum">
+ <number>-3</number>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2">
+ <widget class="QSlider" name="DET3Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Detune</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="minimum">
+ <number>-3</number>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2">
+ <widget class="QComboBox" name="EGS3ComboBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>EG Shift</string>
+ </property>
+ <item>
+ <property name="text">
+ <string>96dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>48dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>24dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>12dB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2">
+ <widget class="QComboBox" name="WaveForm3ComboBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Wave form</string>
+ </property>
+ <property name="whatsThis">
+ <string>Wave form 1 = &lt;i&gt;sin(&lt;b&gt;t&lt;/b&gt;)&lt;/i&gt;&lt;br&gt;
+Wave form 2 = &lt;i&gt;sin(&lt;b&gt;t&lt;/b&gt;)*abs(sin(&lt;b&gt;t&lt;/b&gt;))&lt;/i&gt;&lt;br&gt;
+Wave form 3 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 4 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(&lt;b&gt;t&lt;/b&gt;)*abs(sin(&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 5 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 6 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;)*abs(sin(2*&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 7 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then abs(sin(2*&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 8 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;)*sin(2*&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;</string>
+ </property>
+ <property name="iconSize">
+ <size>
+ <width>48</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave1.png</normaloff>:/pics/wave1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave2.png</normaloff>:/pics/wave2.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave3.png</normaloff>:/pics/wave3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave4.png</normaloff>:/pics/wave4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave5.png</normaloff>:/pics/wave5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave6.png</normaloff>:/pics/wave6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave7.png</normaloff>:/pics/wave7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave8.png</normaloff>:/pics/wave8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2">
+ <widget class="QGroupBox" name="sensitivity3groupBox">
+ <property name="title">
+ <string>Sensitivity 3</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="2">
+ <widget class="QLabel" name="EGS3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>EBS3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="KVS3Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>KVS3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="2">
+ <widget class="QCheckBox" name="AME3CheckBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Amplitude Modulation Enable</string>
+ </property>
+ <property name="text">
+ <string>AME3</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="3">
+ <widget class="QSlider" name="KVS3Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="acceptDrops">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Key Velocity Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QSpinBox" name="KVS3SpinBox">
+ <property name="toolTip">
+ <string>Keyboard Velocity Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" colspan="2">
+ <widget class="QSlider" name="EBS3Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>EG Bias Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QSpinBox" name="EBS3SpinBox">
+ <property name="toolTip">
+ <string>Eg Bias Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="Op4Tab">
+ <attribute name="title">
+ <string>Op &amp;4</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="1" colspan="2">
+ <widget class="QGroupBox" name="Env4GroupBox">
+ <property name="title">
+ <string>amplitude Envelope 4</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="AR4SpinBox">
+ <property name="toolTip">
+ <string>Attack Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="AR4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>AR4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLabel" name="D1R4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D1R4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLabel" name="D1L4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D1L4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QLabel" name="D2R4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>D2R4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QLabel" name="RR4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>RR4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QSpinBox" name="RR4SpinBox">
+ <property name="toolTip">
+ <string>Release Rate</string>
+ </property>
+ <property name="maximum">
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="D2R4SpinBox">
+ <property name="toolTip">
+ <string>2° Decay Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSpinBox" name="D1L4SpinBox">
+ <property name="toolTip">
+ <string>1° Decay Level</string>
+ </property>
+ <property name="maximum">
+ <number>15</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="D1R4SpinBox">
+ <property name="toolTip">
+ <string>1° Decay Rate</string>
+ </property>
+ <property name="maximum">
+ <number>31</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="5">
+ <widget class="QFrame" name="envelope4Frame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="autoFillBackground">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="4">
+ <widget class="QGroupBox" name="Frequency4groupBox">
+ <property name="title">
+ <string>Frequency 4</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="CoarseRatio4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Coarse 4</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="CoarseRatio4SpinBox">
+ <property name="toolTip">
+ <string>Coarse Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="FineRatio4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Fine 4</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="FineRatio4SpinBox">
+ <property name="toolTip">
+ <string>Fine Ratio</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="Freq4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Freq 4</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="Freq4SpinBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Fixed Frequency</string>
+ </property>
+ <property name="maximum">
+ <number>32000</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="Fix4CheckBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Toggle Fix Frequency</string>
+ </property>
+ <property name="text">
+ <string>FIX</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QGroupBox" name="Scaling4GroupBox">
+ <property name="title">
+ <string>Scaling 4</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="0">
+ <widget class="QLabel" name="LS4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>LS4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="RS4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>RS4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QSlider" name="LS4Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Level Scaling</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="RS4Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Rate Scaling</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="LS4SpinBox">
+ <property name="toolTip">
+ <string>Level Scaling</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="RS4SpinBox">
+ <property name="toolTip">
+ <string>Rate Scaling</string>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QGroupBox" name="OUT4groupBox">
+ <property name="title">
+ <string>OUT 4</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSpinBox" name="OUT4SpinBox">
+ <property name="toolTip">
+ <string>Output Volume</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="OUT4Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Volume</string>
+ </property>
+ <property name="whatsThis">
+ <string/>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2">
+ <widget class="QGroupBox" name="DetWaveEGS4GroupBox">
+ <property name="title">
+ <string>Detune, OSCWave, EGShift 4</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="DET4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>DET4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="DET4SpinBox">
+ <property name="toolTip">
+ <string>Detune</string>
+ </property>
+ <property name="minimum">
+ <number>-3</number>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2">
+ <widget class="QSlider" name="DET4Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Detune</string>
+ </property>
+ <property name="whatsThis">
+ <string>Attack Rate of the operator 1</string>
+ </property>
+ <property name="minimum">
+ <number>-3</number>
+ </property>
+ <property name="maximum">
+ <number>3</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2" colspan="2">
+ <widget class="QComboBox" name="EGS4ComboBox">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>EG Shift</string>
+ </property>
+ <item>
+ <property name="text">
+ <string>96dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>48dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>24dB</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>12dB</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="2">
+ <widget class="QComboBox" name="WaveForm4ComboBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Wave form</string>
+ </property>
+ <property name="whatsThis">
+ <string>Wave form 1 = &lt;i&gt;sin(&lt;b&gt;t&lt;/b&gt;)&lt;/i&gt;&lt;br&gt;
+Wave form 2 = &lt;i&gt;sin(&lt;b&gt;t&lt;/b&gt;)*abs(sin(&lt;b&gt;t&lt;/b&gt;))&lt;/i&gt;&lt;br&gt;
+Wave form 3 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 4 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(&lt;b&gt;t&lt;/b&gt;)*abs(sin(&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 5 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 6 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;)*abs(sin(2*&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 7 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then abs(sin(2*&lt;b&gt;t&lt;/b&gt;)) else 0&lt;/i&gt;&lt;br&gt;
+Wave form 8 = &lt;i&gt;if &lt;b&gt;t&lt;/b&gt;&amp;#060 pi then sin(2*&lt;b&gt;t&lt;/b&gt;)*sin(2*&lt;b&gt;t&lt;/b&gt;) else 0&lt;/i&gt;</string>
+ </property>
+ <property name="iconSize">
+ <size>
+ <width>48</width>
+ <height>16</height>
+ </size>
+ </property>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave1.png</normaloff>:/pics/wave1.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave2.png</normaloff>:/pics/wave2.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave3.png</normaloff>:/pics/wave3.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave4.png</normaloff>:/pics/wave4.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave5.png</normaloff>:/pics/wave5.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave6.png</normaloff>:/pics/wave6.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave7.png</normaloff>:/pics/wave7.png</iconset>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>:/pics/wave8.png</normaloff>:/pics/wave8.png</iconset>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2">
+ <widget class="QGroupBox" name="sensitivity4groupBox">
+ <property name="title">
+ <string>Sensitivity 4</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="2">
+ <widget class="QLabel" name="EGS4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>EBS4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="KVS4Label">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>KVS4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="2">
+ <widget class="QCheckBox" name="AME4CheckBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Amplitude Modulation Enable</string>
+ </property>
+ <property name="text">
+ <string>AME4</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="3">
+ <widget class="QSlider" name="KVS4Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="acceptDrops">
+ <bool>false</bool>
+ </property>
+ <property name="toolTip">
+ <string>Key Velocity Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QSpinBox" name="KVS4SpinBox">
+ <property name="toolTip">
+ <string>Keyboard Velocity Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3" colspan="2">
+ <widget class="QSlider" name="EBS4Slider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>EG Bias Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QSpinBox" name="EBS4SpinBox">
+ <property name="toolTip">
+ <string>Eg Bias Sensitivity</string>
+ </property>
+ <property name="maximum">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="FunctionsTab">
+ <attribute name="title">
+ <string>&amp;Func</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="6">
+ <widget class="QGroupBox" name="delayPanDepthGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Delay Pan Depth</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="1">
+ <widget class="Awl::FloatEntry" name="delayPanLFODepthFloatentry">
+ <property name="maximumSize">
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="Awl::Knob" name="delayPanLFODepthKnob" native="true"/>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="6">
+ <widget class="QGroupBox" name="delayPanLFOGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Delay Pan LFO Freq</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="Awl::Knob" name="delayPanLFOFreqKnob" native="true">
+ <property name="value" stdset="0">
+ <double>1.137891684385393</double>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>0.100000000000000</double>
+ </property>
+ <property name="maxValue" stdset="0">
+ <double>10.000000000000000</double>
+ </property>
+ <property name="log" stdset="0">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="Awl::FloatEntry" name="delayPanLFOFreqFloatentry">
+ <property name="maximumSize">
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>0.100000000000000</double>
+ </property>
+ <property name="maxValue" stdset="0">
+ <double>10.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="3" colspan="3">
+ <widget class="QGroupBox" name="channelDelayGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Delay Ch Send Level </string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="chDelaySpinBox">
+ <property name="maximum">
+ <number>127</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSlider" name="chDelaySlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="whatsThis">
+ <string>Channel Chorus</string>
+ </property>
+ <property name="maximum">
+ <number>127</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="4" colspan="2">
+ <widget class="QGroupBox" name="delayFeedbackGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Delay Feedback</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="Awl::Knob" name="delayFeedbackKnob" native="true">
+ <property name="value" stdset="0">
+ <double>0.000000000000000</double>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>-1.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="Awl::FloatEntry" name="delayFeedbackFloatentry">
+ <property name="maximumSize">
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>-1.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="3">
+ <widget class="QGroupBox" name="delayReturnGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Delay On/Off, Return Level</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QCheckBox" name="delayActivCheckBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text">
+ <string>On</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSlider" name="delayReturnSlider">
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="value">
+ <number>128</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="2">
+ <widget class="QGroupBox" name="delayBeatRatioGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Delay Beat Ratio</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="Awl::Knob" name="delayBeatRatioKnob" native="true">
+ <property name="value" stdset="0">
+ <double>1.000000000000000</double>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>0.125000000000000</double>
+ </property>
+ <property name="maxValue" stdset="0">
+ <double>2.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="Awl::FloatEntry" name="delayBeatRatioFloatentry">
+ <property name="maximumSize">
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>0.010000000000000</double>
+ </property>
+ <property name="maxValue" stdset="0">
+ <double>2.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2">
+ <widget class="QGroupBox" name="delayBPMGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Delay BPM</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="Awl::Knob" name="delayBPMKnob" native="true">
+ <property name="value" stdset="0">
+ <double>100.000000000000000</double>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>60.000000000000000</double>
+ </property>
+ <property name="maxValue" stdset="0">
+ <double>255.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="Awl::FloatEntry" name="delayBPMFloatentry">
+ <property name="maximumSize">
+ <size>
+ <width>48</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="maxLength">
+ <number>6</number>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>60.000000000000000</double>
+ </property>
+ <property name="maxValue" stdset="0">
+ <double>255.000000000000000</double>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="7">
+ <widget class="QTabWidget" name="controlTabWidget">
+ <property name="currentIndex">
+ <number>0</number>
+ </property>
+ <widget class="QWidget" name="FCTab">
+ <attribute name="title">
+ <string>Foot Control</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="2">
+ <widget class="QSpinBox" name="fcVolumeSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QSpinBox" name="fcAmplitudeSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QSpinBox" name="fcPitchSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="fcPitchLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="fcPitchSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QSlider" name="fcAmplitudeSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="fcAmpliLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Amplitude</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="fcVolumeLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Volume</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSlider" name="fcVolumeSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="MWTab">
+ <attribute name="title">
+ <string>Modulation Wheel</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="2">
+ <widget class="QSpinBox" name="mwAmplitudeSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSlider" name="mwPitchSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSpinBox" name="mwPitchSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="mwAmplitudeSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="mwAmplitudeLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Amplitude</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="mwPitchLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="BCTab">
+ <attribute name="title">
+ <string>Breath Control</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="1">
+ <widget class="QSlider" name="bcPitchBiasSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>50</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QSpinBox" name="bcPitchBiasSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QSpinBox" name="bcAmplitudeSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSpinBox" name="bcPitchSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2">
+ <widget class="QSpinBox" name="bcEgBiasSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="bcVolumeLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="bcPitchBiasLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Pitch Bias</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="bcEgBiasLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Envelope Bias</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="bcAmpliLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Amplitude</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSlider" name="bcPitchSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QSlider" name="bcEgBiasSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="bcAmplitudeSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="ATTab">
+ <attribute name="title">
+ <string>After Touch</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="atPitchLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Pitch</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSpinBox" name="atPitchSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSlider" name="atPitchSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QSpinBox" name="atPitchBiasSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QSlider" name="atPitchBiasSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>50</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2">
+ <widget class="QSpinBox" name="atEgBiasSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QSpinBox" name="atAmplitudeSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="atPitchBiasLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Pitch Bias</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="atAmplitudeLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Amplitude</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="atEgBiasLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Envelope Bias</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QSlider" name="atEgBiasSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="atAmplitudeSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QGroupBox" name="modeGroupBox">
+ <property name="title">
+ <string>Phony Mode</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QComboBox" name="polyMonoComboBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <item>
+ <property name="text">
+ <string>POLY</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>MONO</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="3" column="5" colspan="2">
+ <widget class="QGroupBox" name="pitchBendRangeGroupBox">
+ <property name="title">
+ <string>Pitch Bend Range</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QSlider" name="pitchBendRangeSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>12</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="pitchBendRangeSpinBox">
+ <property name="toolTip">
+ <string>Pitch Bend Range</string>
+ </property>
+ <property name="maximum">
+ <number>12</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="3" column="1" colspan="4">
+ <widget class="QGroupBox" name="portamentoGroupBox">
+ <property name="title">
+ <string>Potamento</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QComboBox" name="PortFingerFullComboBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Portamento Mode</string>
+ </property>
+ <item>
+ <property name="text">
+ <string>FINGER</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>FULL</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="PotamentoTimeLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>PT</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="PortamentoTimeSlider">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Portamento Time</string>
+ </property>
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="PortamentoTimeSpinBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="toolTip">
+ <string>Portamento Time</string>
+ </property>
+ <property name="maximum">
+ <number>99</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="chorusTab">
+ <attribute name="title">
+ <string>C&amp;horus</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="0" colspan="3">
+ <widget class="QGroupBox" name="parametersChorusGroupBox">
+ <property name="title">
+ <string>Chorus Parameters</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QGroupBox" name="channelChorusGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Channel send level</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="chChorusSpinBox">
+ <property name="maximum">
+ <number>127</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSlider" name="chChorusSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="whatsThis">
+ <string>Channel Chorus</string>
+ </property>
+ <property name="maximum">
+ <number>127</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QGroupBox" name="onChorusGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>On/Off and Return level</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QCheckBox" name="chorusActivCheckBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text">
+ <string>On</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSlider" name="returnChorusSlider">
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="value">
+ <number>128</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QGroupBox" name="selectLadspaChorusGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Select LADSPA plugin</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="1">
+ <widget class="QPushButton" name="selectLadspaChorusPushButton">
+ <property name="text">
+ <string>Change plugin</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLineEdit" name="selectLadspaChorusLineEdit">
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="reverbTab">
+ <attribute name="title">
+ <string>&amp;Reverb</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="1">
+ <widget class="QGroupBox" name="onReverbGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>On/Off and Return level</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QCheckBox" name="reverbActivCheckBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text">
+ <string>On</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSlider" name="returnReverbSlider">
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="value">
+ <number>128</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QGroupBox" name="selectLadspaReverbGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Select LADSPA plugin</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="1">
+ <widget class="QPushButton" name="selectLadspaReverbPushButton">
+ <property name="text">
+ <string>Change plugin</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLineEdit" name="selectLadspaReverbLineEdit">
+ <property name="readOnly">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QGroupBox" name="channelReverbGroupBox">
+ <property name="maximumSize">
+ <size>
+ <width>16777215</width>
+ <height>80</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Channel send level</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="chReverbSpinBox">
+ <property name="maximum">
+ <number>127</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QSlider" name="chReverbSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="whatsThis">
+ <string>Channel Chorus</string>
+ </property>
+ <property name="maximum">
+ <number>127</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="3">
+ <widget class="QGroupBox" name="parametersReverbGroupBox">
+ <property name="title">
+ <string>Reverb Parameters</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="ConfigureTab">
+ <attribute name="title">
+ <string>&amp;Config</string>
+ </attribute>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="1">
+ <widget class="QGroupBox" name="fontSizeGroupBox">
+ <property name="title">
+ <string>Font Size</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QSpinBox" name="fontSizeSpinBox">
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>32</number>
+ </property>
+ <property name="value">
+ <number>9</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QGroupBox" name="qualityGroupBox">
+ <property name="title">
+ <string>Quality</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <item>
+ <widget class="QComboBox" name="qualityComboBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <item>
+ <property name="text">
+ <string>High</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Middle</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Low</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Ultra low</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="filterCheckBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Filter</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="2" rowspan="2">
+ <widget class="QGroupBox" name="saveModeButtonGroup">
+ <property name="title">
+ <string>Save Mode (into the song)</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>10</number>
+ </property>
+ <item>
+ <widget class="QRadioButton" name="minSaveRadioButton">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text">
+ <string>Save only the used presets</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QRadioButton" name="hugeSaveRadioButton">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text">
+ <string>Save the entire set</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="saveConfigCheckBox">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="text">
+ <string>Save the configuration</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="2">
+ <widget class="QGroupBox" name="fileGroupBox">
+ <property name="title">
+ <string>Configuration File</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="1">
+ <widget class="QPushButton" name="saveConfPushButton">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Save...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QPushButton" name="loadConfPushButton">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="text">
+ <string>Load...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QPushButton" name="saveDefaultPushButton">
+ <property name="text">
+ <string>Save as default</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="3">
+ <widget class="QGroupBox" name="colorGroupBox">
+ <property name="title">
+ <string>Colors</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="3" column="0" colspan="4">
+ <widget class="QFrame" name="colorFrame">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ <property name="autoFillBackground">
+ <bool>true</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" rowspan="3">
+ <widget class="QListWidget" name="colorListBox">
+ <item>
+ <property name="text">
+ <string>Text</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Background</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Edit Text</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Edit Background</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QSpinBox" name="redSpinBox">
+ <property name="toolTip">
+ <string>Red</string>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QSlider" name="blueSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Blue</string>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QSlider" name="greenSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Green</string>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSlider" name="redSlider">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="toolTip">
+ <string>Red</string>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3">
+ <widget class="QSpinBox" name="blueSpinBox">
+ <property name="toolTip">
+ <string>Blue</string>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QSpinBox" name="greenSpinBox">
+ <property name="toolTip">
+ <string>Green</string>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="blueLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Blue</string>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLabel" name="greenLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Green</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLabel" name="redLabel">
+ <property name="frameShape">
+ <enum>QFrame::Box</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Sunken</enum>
+ </property>
+ <property name="text">
+ <string>Red</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0" colspan="3">
+ <widget class="QGroupBox" name="pathGroupBox">
+ <property name="title">
+ <string>Set Path</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="0">
+ <widget class="QCheckBox" name="imageCheckBox">
+ <property name="text">
+ <string>Image in the background :</string>
+ </property>
+ <property name="checked">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QLineEdit" name="imagePathLineEdit">
+ <property name="maxLength">
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QPushButton" name="imageBrowsePushButton">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Browse...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLineEdit" name="initSetPathLineEdit">
+ <property name="maxLength">
+ <number>128</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QPushButton" name="initSetBrowsePushButton">
+ <property name="text">
+ <string>Browse...</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QCheckBox" name="initSetCheckBox">
+ <property name="text">
+ <string>Load the set at the initialization :</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QPushButton" name="resCtrlButton">
+ <property name="maximumSize">
+ <size>
+ <width>1000</width>
+ <height>20</height>
+ </size>
+ </property>
+ <property name="palette">
+ <palette>
+ <active>
+ <colorrole role="WindowText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Button">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Light">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>237</red>
+ <green>237</green>
+ <blue>237</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Midlight">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Dark">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Mid">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>166</red>
+ <green>166</green>
+ <blue>166</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Text">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="BrightText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="ButtonText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Base">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Window">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Shadow">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Highlight">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="HighlightedText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Link">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="LinkVisited">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="AlternateBase">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ </active>
+ <inactive>
+ <colorrole role="WindowText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Button">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Light">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>237</red>
+ <green>237</green>
+ <blue>237</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Midlight">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Dark">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Mid">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>166</red>
+ <green>166</green>
+ <blue>166</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Text">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="BrightText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="ButtonText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Base">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Window">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Shadow">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Highlight">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="HighlightedText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Link">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="LinkVisited">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="AlternateBase">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ </inactive>
+ <disabled>
+ <colorrole role="WindowText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Button">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Light">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>237</red>
+ <green>237</green>
+ <blue>237</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Midlight">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Dark">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Mid">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>166</red>
+ <green>166</green>
+ <blue>166</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Text">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="BrightText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="ButtonText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Base">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Window">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Shadow">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Highlight">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="HighlightedText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Link">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="LinkVisited">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="AlternateBase">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ </disabled>
+ </palette>
+ </property>
+ <property name="font">
+ <font>
+ <family>Sans Serif</family>
+ <pointsize>10</pointsize>
+ <weight>75</weight>
+ <italic>false</italic>
+ <bold>true</bold>
+ <underline>false</underline>
+ <strikeout>false</strikeout>
+ </font>
+ </property>
+ <property name="toolTip">
+ <string>Set Brightness, Detune, Attack and Release of the current channel to default</string>
+ </property>
+ <property name="text">
+ <string>Res. Ctrl</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QPushButton" name="panicButton">
+ <property name="maximumSize">
+ <size>
+ <width>1000</width>
+ <height>20</height>
+ </size>
+ </property>
+ <property name="palette">
+ <palette>
+ <active>
+ <colorrole role="WindowText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Button">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Light">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>237</red>
+ <green>237</green>
+ <blue>237</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Midlight">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Dark">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Mid">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>166</red>
+ <green>166</green>
+ <blue>166</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Text">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="BrightText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="ButtonText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Base">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Window">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Shadow">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Highlight">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="HighlightedText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Link">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="LinkVisited">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>0</green>
+ <blue>255</blue>
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+ <red>237</red>
+ <green>237</green>
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+ <brush brushstyle="SolidPattern">
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+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
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+ <brush brushstyle="SolidPattern">
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+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
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+ <colorrole role="Mid">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>166</red>
+ <green>166</green>
+ <blue>166</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Text">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="BrightText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>255</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="ButtonText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Base">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Window">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Shadow">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>0</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Highlight">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>121</red>
+ <green>125</green>
+ <blue>121</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="HighlightedText">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>207</red>
+ <green>207</green>
+ <blue>207</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="Link">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>0</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="LinkVisited">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>255</red>
+ <green>0</green>
+ <blue>255</blue>
+ </color>
+ </brush>
+ </colorrole>
+ <colorrole role="AlternateBase">
+ <brush brushstyle="SolidPattern">
+ <color alpha="255">
+ <red>231</red>
+ <green>231</green>
+ <blue>231</blue>
+ </color>
+ </brush>
+ </colorrole>
+ </disabled>
+ </palette>
+ </property>
+ <property name="font">
+ <font>
+ <family>Sans Serif</family>
+ <pointsize>10</pointsize>
+ <weight>75</weight>
+ <italic>false</italic>
+ <bold>true</bold>
+ <underline>false</underline>
+ <strikeout>false</strikeout>
+ </font>
+ </property>
+ <property name="toolTip">
+ <string>Cut all notes off</string>
+ </property>
+ <property name="text">
+ <string>Panic!</string>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" rowspan="2">
+ <widget class="QGroupBox" name="generalBox">
+ <property name="title">
+ <string/>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="0" column="4">
+ <widget class="QSpinBox" name="nbrVoicesSpinBox">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="toolTip">
+ <string>Number of Voices</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>64</number>
+ </property>
+ <property name="value">
+ <number>8</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QLabel" name="numberVoicesLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Number of voices</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QCheckBox" name="ChannelCheckBox">
+ <property name="text">
+ <string>Enable</string>
+ </property>
+ <property name="checked">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="ChannelNumSpinBox">
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>16</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="channelNumLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Channel</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0" rowspan="2">
+ <widget class="QLabel" name="masterVolumeLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Vol</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" rowspan="2">
+ <widget class="Awl::VolKnob" name="masterVolKnob" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>40</width>
+ <height>40</height>
+ </size>
+ </property>
+ <property name="value" stdset="0">
+ <double>-28.144332654385916</double>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>0.000000000000000</double>
+ </property>
+ <property name="maxValue" stdset="0">
+ <double>1.000000000000000</double>
+ </property>
+ <property name="lineStep" stdset="0">
+ <double>0.100000000000000</double>
+ </property>
+ <property name="pageStep" stdset="0">
+ <double>0.200000000000000</double>
+ </property>
+ <property name="log" stdset="0">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4" rowspan="3">
+ <widget class="QGroupBox" name="channelCtrlGroupBox">
+ <property name="minimumSize">
+ <size>
+ <width>96</width>
+ <height>16</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Channel Ctrl</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>9</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="2" column="0">
+ <widget class="Awl::VolKnob" name="channelPanKnob" native="true">
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="minValue" stdset="0">
+ <double>0.000000000000000</double>
+ </property>
+ <property name="maxValue" stdset="0">
+ <double>1.000000000000000</double>
+ </property>
+ <property name="lineStep" stdset="0">
+ <double>0.100000000000000</double>
+ </property>
+ <property name="pageStep" stdset="0">
+ <double>0.200000000000000</double>
+ </property>
+ <property name="log" stdset="0">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="13" column="0">
+ <widget class="QLabel" name="releaseLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Release</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="12" column="0">
+ <widget class="Awl::Knob" name="releaseKnob" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="11" column="0">
+ <widget class="QLabel" name="attackTimeLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Attack</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="10" column="0">
+ <widget class="Awl::Knob" name="attackKnob" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="0">
+ <widget class="QLabel" name="detuneLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Detune</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="0">
+ <widget class="Awl::Knob" name="detuneKnob" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="0">
+ <widget class="QLabel" name="brightnessLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Brightness</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0">
+ <widget class="Awl::Knob" name="brightnessKnob" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QLabel" name="modulationLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Modulation</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="Awl::Knob" name="modulationKnob" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="channelPanLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Pan</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="channelVolumeLabel">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="text">
+ <string>Volume</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="Awl::Knob" name="channelVolumeKnob" native="true">
+ <property name="minimumSize">
+ <size>
+ <width>32</width>
+ <height>32</height>
+ </size>
+ </property>
+ <property name="cursor">
+ <cursorShape>PointingHandCursor</cursorShape>
+ </property>
+ <property name="maxValue" stdset="0">
+ <double>1.000000000000000</double>
+ </property>
+ <property name="lineStep" stdset="0">
+ <double>0.100000000000000</double>
+ </property>
+ <property name="pageStep" stdset="0">
+ <double>0.200000000000000</double>
+ </property>
+ <property name="scaleSize" stdset="0">
+ <number>270</number>
+ </property>
+ <property name="markSize" stdset="0">
+ <number>6</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="6" margin="11"/>
+ <customwidgets>
+ <customwidget>
+ <class>Awl::Knob</class>
+ <extends>QWidget</extends>
+ <header>awl/knob.h</header>
+ </customwidget>
+ <customwidget>
+ <class>Awl::FloatEntry</class>
+ <extends>QLineEdit</extends>
+ <header>awl/floatentry.h</header>
+ </customwidget>
+ <customwidget>
+ <class>Awl::VolKnob</class>
+ <extends>Awl::Knob</extends>
+ <header>awl/volknob.h</header>
+ </customwidget>
+ </customwidgets>
+ <tabstops>
+ <tabstop>deicsOnzeTabWidget</tabstop>
+ <tabstop>presetLineEdit</tabstop>
+ <tabstop>feedbackSlider</tabstop>
+ <tabstop>LFOSyncCheckBox</tabstop>
+ <tabstop>PModSensSlider</tabstop>
+ <tabstop>LFOWaveComboBox</tabstop>
+ <tabstop>AModSensSlider</tabstop>
+ <tabstop>PModDepthSlider</tabstop>
+ <tabstop>AModDepthSlider</tabstop>
+ <tabstop>LFOSpeedSlider</tabstop>
+ <tabstop>LFODelaySlider</tabstop>
+ <tabstop>algorithmComboBox</tabstop>
+ <tabstop>LS1Slider</tabstop>
+ <tabstop>RS1Slider</tabstop>
+ <tabstop>OUT1Slider</tabstop>
+ <tabstop>Fix1CheckBox</tabstop>
+ <tabstop>AME1CheckBox</tabstop>
+ <tabstop>EBS1Slider</tabstop>
+ <tabstop>DET1Slider</tabstop>
+ <tabstop>KVS1Slider</tabstop>
+ <tabstop>WaveForm1ComboBox</tabstop>
+ <tabstop>EGS1ComboBox</tabstop>
+ <tabstop>LS2Slider</tabstop>
+ <tabstop>RS2Slider</tabstop>
+ <tabstop>OUT2Slider</tabstop>
+ <tabstop>AME2CheckBox</tabstop>
+ <tabstop>EBS2Slider</tabstop>
+ <tabstop>DET2Slider</tabstop>
+ <tabstop>KVS2Slider</tabstop>
+ <tabstop>WaveForm2ComboBox</tabstop>
+ <tabstop>EGS2ComboBox</tabstop>
+ <tabstop>LS3Slider</tabstop>
+ <tabstop>RS3Slider</tabstop>
+ <tabstop>OUT3Slider</tabstop>
+ <tabstop>AME3CheckBox</tabstop>
+ <tabstop>EBS3Slider</tabstop>
+ <tabstop>DET3Slider</tabstop>
+ <tabstop>KVS3Slider</tabstop>
+ <tabstop>WaveForm3ComboBox</tabstop>
+ <tabstop>EGS3ComboBox</tabstop>
+ <tabstop>LS4Slider</tabstop>
+ <tabstop>RS4Slider</tabstop>
+ <tabstop>OUT4Slider</tabstop>
+ <tabstop>AME4CheckBox</tabstop>
+ <tabstop>EBS4Slider</tabstop>
+ <tabstop>DET4Slider</tabstop>
+ <tabstop>KVS4Slider</tabstop>
+ <tabstop>WaveForm4ComboBox</tabstop>
+ <tabstop>EGS4ComboBox</tabstop>
+ <tabstop>subcategoryLineEdit</tabstop>
+ <tabstop>categoryLineEdit</tabstop>
+ <tabstop>lbankSpinBox</tabstop>
+ <tabstop>progSpinBox</tabstop>
+ <tabstop>feedbackSpinBox</tabstop>
+ <tabstop>PModSensSpinBox</tabstop>
+ <tabstop>AModSensSpinBox</tabstop>
+ <tabstop>PModDepthSpinBox</tabstop>
+ <tabstop>AModDepthSpinBox</tabstop>
+ <tabstop>LFOSpeedSpinBox</tabstop>
+ <tabstop>LFODelaySpinBox</tabstop>
+ <tabstop>CoarseRatio1SpinBox</tabstop>
+ <tabstop>FineRatio1SpinBox</tabstop>
+ <tabstop>Freq1SpinBox</tabstop>
+ <tabstop>LS1SpinBox</tabstop>
+ <tabstop>RS1SpinBox</tabstop>
+ <tabstop>OUT1SpinBox</tabstop>
+ <tabstop>EBS1SpinBox</tabstop>
+ <tabstop>KVS1SpinBox</tabstop>
+ <tabstop>DET1SpinBox</tabstop>
+ <tabstop>AR1SpinBox</tabstop>
+ <tabstop>D1R1SpinBox</tabstop>
+ <tabstop>D1L1SpinBox</tabstop>
+ <tabstop>D2R1SpinBox</tabstop>
+ <tabstop>RR1SpinBox</tabstop>
+ <tabstop>Fix2CheckBox</tabstop>
+ <tabstop>Freq2SpinBox</tabstop>
+ <tabstop>CoarseRatio2SpinBox</tabstop>
+ <tabstop>FineRatio2SpinBox</tabstop>
+ <tabstop>LS2SpinBox</tabstop>
+ <tabstop>RS2SpinBox</tabstop>
+ <tabstop>OUT2SpinBox</tabstop>
+ <tabstop>EBS2SpinBox</tabstop>
+ <tabstop>KVS2SpinBox</tabstop>
+ <tabstop>DET2SpinBox</tabstop>
+ <tabstop>AR2SpinBox</tabstop>
+ <tabstop>D1R2SpinBox</tabstop>
+ <tabstop>D1L2SpinBox</tabstop>
+ <tabstop>D2R2SpinBox</tabstop>
+ <tabstop>RR2SpinBox</tabstop>
+ <tabstop>Fix3CheckBox</tabstop>
+ <tabstop>CoarseRatio3SpinBox</tabstop>
+ <tabstop>FineRatio3SpinBox</tabstop>
+ <tabstop>Freq3SpinBox</tabstop>
+ <tabstop>AR3SpinBox</tabstop>
+ <tabstop>D1R3SpinBox</tabstop>
+ <tabstop>D1L3SpinBox</tabstop>
+ <tabstop>D2R3SpinBox</tabstop>
+ <tabstop>RR3SpinBox</tabstop>
+ <tabstop>LS3SpinBox</tabstop>
+ <tabstop>RS3SpinBox</tabstop>
+ <tabstop>OUT3SpinBox</tabstop>
+ <tabstop>EBS3SpinBox</tabstop>
+ <tabstop>KVS3SpinBox</tabstop>
+ <tabstop>DET3SpinBox</tabstop>
+ <tabstop>Fix4CheckBox</tabstop>
+ <tabstop>CoarseRatio4SpinBox</tabstop>
+ <tabstop>FineRatio4SpinBox</tabstop>
+ <tabstop>Freq4SpinBox</tabstop>
+ <tabstop>LS4SpinBox</tabstop>
+ <tabstop>RS4SpinBox</tabstop>
+ <tabstop>OUT4SpinBox</tabstop>
+ <tabstop>EBS4SpinBox</tabstop>
+ <tabstop>KVS4SpinBox</tabstop>
+ <tabstop>DET4SpinBox</tabstop>
+ <tabstop>AR4SpinBox</tabstop>
+ <tabstop>D1R4SpinBox</tabstop>
+ <tabstop>D1L4SpinBox</tabstop>
+ <tabstop>D2R4SpinBox</tabstop>
+ <tabstop>RR4SpinBox</tabstop>
+ </tabstops>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>feedbackSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>feedbackSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>feedbackSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>feedbackSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PModSensSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>PModSensSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PModSensSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>PModSensSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>AModSensSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>AModSensSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>AModSensSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>AModSensSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PModDepthSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>PModDepthSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>AModDepthSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>AModDepthSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LFOSpeedSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LFOSpeedSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LFOSpeedSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LFOSpeedSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LFODelaySlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LFODelaySpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LFODelaySpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LFODelaySlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PModDepthSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>PModDepthSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix1CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>Freq1SpinBox</receiver>
+ <slot>setEnabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix1CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>FineRatio1SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix1CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>CoarseRatio1SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>RS1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>RS1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>RS1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>RS1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DET1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DET1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>EBS1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>EBS1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>EBS1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>EBS1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>KVS1Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>KVS1SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>KVS1SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>KVS1Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix2CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>Freq2SpinBox</receiver>
+ <slot>setEnabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix2CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>FineRatio2SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix2CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>CoarseRatio2SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>RS2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>RS2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>RS2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>RS2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DET2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DET2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>DET2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>EBS2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>EBS2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>EBS2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>EBS2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>KVS2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>KVS2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>KVS2SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>KVS2Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix3CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>Freq3SpinBox</receiver>
+ <slot>setEnabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix3CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>FineRatio3SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>Fix3CheckBox</sender>
+ <signal>toggled(bool)</signal>
+ <receiver>CoarseRatio3SpinBox</receiver>
+ <slot>setDisabled(bool)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT3Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT3SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT3SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT3Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS3Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS3SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>LS3SpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LS3Slider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>RS3Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>RS3SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>110</x>
+ <y>109</y>
+ </hint>
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+ <sender>atPitchBiasSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atPitchBiasSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>539</x>
+ <y>212</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>248</x>
+ <y>209</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atEgBiasSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atEgBiasSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>248</x>
+ <y>240</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>539</x>
+ <y>243</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atPitchSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atPitchSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>539</x>
+ <y>150</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>248</x>
+ <y>147</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>atEgBiasSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>atEgBiasSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>539</x>
+ <y>243</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>248</x>
+ <y>240</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcPitchSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcPitchSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>539</x>
+ <y>150</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>248</x>
+ <y>147</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcAmplitudeSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcAmplitudeSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>539</x>
+ <y>181</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>248</x>
+ <y>178</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcPitchBiasSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcPitchBiasSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>539</x>
+ <y>212</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>248</x>
+ <y>209</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>bcEgBiasSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>bcEgBiasSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>539</x>
+ <y>243</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>248</x>
+ <y>240</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>OUT2Slider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>OUT2SpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>66</x>
+ <y>109</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>96</x>
+ <y>109</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chChorusSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chChorusSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>487</x>
+ <y>149</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>539</x>
+ <y>152</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chChorusSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chChorusSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>539</x>
+ <y>152</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>487</x>
+ <y>149</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chReverbSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chReverbSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>487</x>
+ <y>149</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>539</x>
+ <y>152</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chReverbSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chReverbSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>539</x>
+ <y>152</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>487</x>
+ <y>149</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>transposeSlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>transposeSpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>transposeSpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>transposeSlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>111</x>
+ <y>114</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chDelaySlider</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chDelaySpinBox</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>351</x>
+ <y>319</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>403</x>
+ <y>322</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>chDelaySpinBox</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>chDelaySlider</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>403</x>
+ <y>322</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>351</x>
+ <y>319</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayPanLFOFreqKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayPanLFOFreqFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>477</x>
+ <y>308</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>498</x>
+ <y>308</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayPanLFOFreqFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayPanLFOFreqKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>497</x>
+ <y>319</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>477</x>
+ <y>326</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayBPMKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayBPMFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>84</x>
+ <y>389</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>104</x>
+ <y>393</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayBPMFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayBPMKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>121</x>
+ <y>404</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>78</x>
+ <y>409</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayBeatRatioKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayBeatRatioFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>212</x>
+ <y>386</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>252</x>
+ <y>392</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayBeatRatioFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayBeatRatioKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>271</x>
+ <y>398</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>228</x>
+ <y>411</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayFeedbackKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayFeedbackFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>347</x>
+ <y>388</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>368</x>
+ <y>393</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayFeedbackFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayFeedbackKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>379</x>
+ <y>405</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>352</x>
+ <y>409</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayPanLFODepthKnob</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayPanLFODepthFloatentry</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>464</x>
+ <y>387</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>507</x>
+ <y>396</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>delayPanLFODepthFloatentry</sender>
+ <signal>valueChanged(double,int)</signal>
+ <receiver>delayPanLFODepthKnob</receiver>
+ <slot>setValue(double)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>518</x>
+ <y>407</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>471</x>
+ <y>409</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.cpp
new file mode 100644
index 00000000..36684f5f
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.cpp
@@ -0,0 +1,568 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+//
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#include "deicsonzeplugin.h"
+#include "plugin.h"
+///#include "plugingui.h"
+#include "ctrl.h"
+#include "fastlog.h"
+#include "muse/midi.h"
+#include "awl/floatentry.h"
+#include "awl/slider.h"
+#include "awl/checkbox.h"
+
+using Awl::FloatEntry;
+using Awl::Slider;
+using Awl::CheckBox;
+
+class PluginDialog;
+
+void DeicsOnze::initPluginReverb(Plugin* pluginReverb) {
+ //init plugin
+ if(_pluginIReverb) delete(_pluginIReverb);
+ ///_pluginIReverb = new PluginI(NULL);
+ _pluginIReverb = new PluginI();
+
+ _pluginIReverb->initPluginInstance(pluginReverb, 2);
+
+ //for(int i = 0; i < pluginReverb->parameter(); i++) {
+ for(int i = 0; i < (int)pluginReverb->controlInPorts(); i++) {
+
+// FIXME FIXME Tim
+/* Ctrl* c = new Ctrl();
+ c->setCurVal((float)pluginReverb->defaultValue(i));
+ _pluginIReverb->setControllerList(c);
+*/
+
+ //setReverbParam(i, pluginReverb->defaultValue(i));
+ }
+
+ //send build gui to the gui
+ char data;
+ data = SYSEX_BUILDGUIREVERB;
+ MidiPlayEvent evSysex(0, 0,ME_SYSEX,(const unsigned char*)&data, 1);
+ _gui->writeEvent(evSysex);
+}
+
+void DeicsOnze::initPluginChorus(Plugin* pluginChorus) {
+ if(_pluginIChorus) delete(_pluginIChorus);
+ ///_pluginIChorus = new PluginI(NULL);
+ _pluginIChorus = new PluginI();
+
+ _pluginIChorus->initPluginInstance(pluginChorus, 2);
+
+ //for(int i = 0; i < pluginChorus->parameter(); i++) {
+ for(int i = 0; i < (int)pluginChorus->controlInPorts(); i++) {
+
+// FIXME FIXME Tim
+/*
+ Ctrl* c = new Ctrl();
+ c->setCurVal((float)pluginChorus->defaultValue(i));
+ _pluginIChorus->setControllerList(c);
+*/
+
+ //setChorusParam(i, pluginChorus->defaultValue(i));
+}
+
+ //send build gui to the gui
+ char data;
+ data = SYSEX_BUILDGUICHORUS;
+ MidiPlayEvent evSysex(0, 0,ME_SYSEX,(const unsigned char*)&data, 1);
+ _gui->writeEvent(evSysex);
+}
+
+void DeicsOnze::initPluginDelay(Plugin* pluginDelay) {
+ if(_pluginIDelay) delete(_pluginIDelay);
+ ///_pluginIDelay = new PluginI(NULL);
+ _pluginIDelay = new PluginI();
+
+ _pluginIDelay->initPluginInstance(pluginDelay, 2);
+
+ //for(int i = 0; i < pluginDelay->parameter(); i++) {
+ for(int i = 0; i < (int)pluginDelay->controlInPorts(); i++) {
+
+// FIXME FIXME Tim
+/*
+ Ctrl* c = new Ctrl();
+ c->setCurVal((float)pluginDelay->defaultValue(i));
+ _pluginIDelay->setControllerList(c);
+*/
+
+ //setChorusParam(i, pluginDelay->defaultValue(i));
+ }
+ setDelayDryWet(1);
+
+ float f;
+ char dataDelayBPM[sizeof(float)+1];
+ dataDelayBPM[0] = SYSEX_DELAYBPM;
+ f = getDelayBPM();
+ memcpy(&dataDelayBPM[1], &f, sizeof(float));
+ MidiPlayEvent evSysexDelayBPM(0, 0,ME_SYSEX,
+ (const unsigned char*)dataDelayBPM,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBPM);
+ char dataDelayBeatRatio[sizeof(float)+1];
+ dataDelayBeatRatio[0] = SYSEX_DELAYBEATRATIO;
+ f = getDelayBeatRatio();
+ memcpy(&dataDelayBeatRatio[1], &f, sizeof(float));
+ MidiPlayEvent evSysexDelayBeatRatio(0, 0,ME_SYSEX,
+ (const unsigned char*)dataDelayBeatRatio,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayBeatRatio);
+ char dataDelayFeedback[sizeof(float)+1];
+ dataDelayFeedback[0] = SYSEX_DELAYFEEDBACK;
+ f = getDelayFeedback();
+ memcpy(&dataDelayFeedback[1], &f, sizeof(float));
+ MidiPlayEvent evSysexDelayFeedback(0, 0,ME_SYSEX,
+ (const unsigned char*)dataDelayFeedback,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayFeedback);
+ char dataDelayLFOFreq[sizeof(float)+1];
+ dataDelayLFOFreq[0] = SYSEX_DELAYLFOFREQ;
+ f = getDelayLFOFreq();
+ memcpy(&dataDelayLFOFreq[1], &f, sizeof(float));
+ MidiPlayEvent evSysexDelayLFOFreq(0, 0,ME_SYSEX,
+ (const unsigned char*)dataDelayLFOFreq,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFOFreq);
+ char dataDelayLFODepth[sizeof(float)+1];
+ dataDelayLFODepth[0] = SYSEX_DELAYLFODEPTH;
+ f = getDelayLFODepth();
+ memcpy(&dataDelayLFODepth, &f, sizeof(float)+1);
+ MidiPlayEvent evSysexDelayLFODepth(0, 0,ME_SYSEX,
+ (const unsigned char*)dataDelayLFODepth,
+ sizeof(float)+1);
+ _gui->writeEvent(evSysexDelayLFODepth);
+}
+
+void DeicsOnze::setReverbParam(int index, double val) {
+ ///if(_pluginIReverb) _pluginIReverb->controller(index)->setCurVal((float)val);
+ if(_pluginIReverb) _pluginIReverb->setParam(index, val);
+ else printf("Warning : no DeicsOnze reverb loaded\n");
+}
+void DeicsOnze::setChorusParam(int index, double val) {
+ ///if(_pluginIChorus) _pluginIChorus->controller(index)->setCurVal((float)val);
+ if(_pluginIChorus) _pluginIChorus->setParam(index, val);
+ else printf("Warning : no DeicsOnze chorus loaded\n");
+}
+
+double DeicsOnze::getReverbParam(int index) const {
+ ///if(_pluginIReverb) return _pluginIReverb->controller(index)->curVal().f;
+ if(_pluginIReverb) return _pluginIReverb->param(index);
+ else {
+ return 0.0;
+ printf("Warning : no DeicsOnze reverb loaded\n");
+ }
+}
+
+double DeicsOnze::getChorusParam(int index) const {
+ ///if(_pluginIChorus) return _pluginIChorus->controller(index)->curVal().f;
+ if(_pluginIChorus) return _pluginIChorus->param(index);
+ else {
+ return 0.0;
+ printf("Warning : no DeicsOnze chorus loaded\n");
+ }
+}
+
+void DeicsOnzeGui::addPluginCheckBox(int index, QString text, bool toggled,
+ QWidget* parent, QGridLayout* grid,
+ bool isReverb) {
+ CheckBox* cb = new CheckBox(parent);
+ cb->setId(index);
+ cb->setText(text);
+ cb->setChecked(toggled);
+ grid->addWidget(cb, index, 0);
+ //push on vectors
+ if(isReverb) {
+ _reverbSliderVector.push_back(NULL);
+ _reverbFloatEntryVector.push_back(NULL);
+ _reverbCheckBoxVector.push_back(cb);
+ }
+ else {
+ _chorusSliderVector.push_back(NULL);
+ _chorusFloatEntryVector.push_back(NULL);
+ _chorusCheckBoxVector.push_back(cb);
+ }
+ //connect slots
+ if(isReverb) {
+ connect(cb, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setReverbCheckBox(double, int)));
+ }
+ else {
+ connect(cb, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChorusCheckBox(double, int)));
+ }
+}
+
+void DeicsOnzeGui::addPluginIntSlider(int index, QString text, double min,
+ double max, double val, QWidget* parent,
+ QGridLayout* grid, bool isReverb) {
+ addPluginSlider(index, text, false, min, max, val, parent, grid, isReverb);
+}
+
+void DeicsOnzeGui::addPluginSlider(int index, QString text, bool isLog,
+ double min, double max, double val,
+ QWidget* parent, QGridLayout* grid,
+ bool isReverb) {
+ QLabel* l = new QLabel(text, parent);
+ grid->addWidget(l, index, 0);
+ FloatEntry* f = new FloatEntry(parent);
+ f->setValue(val);
+ f->setMinValue(min);
+ f->setMaxValue(max);
+ f->setMaximumWidth(72);
+ grid->addWidget(f, index, 1);
+ Slider* s = new Slider(parent);
+ s->setId(index);
+ s->setLog(isLog);
+ s->setLogRange(min, max);
+ s->setValue(val);
+ s->setOrientation(Qt::Horizontal);
+ //s->setFixedHeight(h);
+ s->setLineStep((min-max)/100.0);
+ s->setPageStep((min-max)/10.0);
+ grid->addWidget(s, index, 2);
+ //push on vectors
+ if(isReverb) {
+ _reverbSliderVector.push_back(s);
+ _reverbFloatEntryVector.push_back(f);
+ _reverbCheckBoxVector.push_back(NULL);
+ }
+ else {
+ _chorusSliderVector.push_back(s);
+ _chorusFloatEntryVector.push_back(f);
+ _chorusCheckBoxVector.push_back(NULL);
+ }
+ //connect slots
+ if(isReverb) {
+ connect(f, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setReverbFloatEntry(double, int)));
+ connect(s, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setReverbSlider(double, int)));
+ }
+ else {
+ connect(f, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChorusFloatEntry(double, int)));
+ connect(s, SIGNAL(valueChanged(double, int)),
+ this, SLOT(setChorusSlider(double, int)));
+ }
+}
+
+void DeicsOnzeGui::buildGuiReverb() {
+ PluginI* plugI = _deicsOnze->_pluginIReverb;
+ QString name = plugI->name();
+ name.resize(name.size()-2);
+ updateLadspaReverbLineEdit(name);
+ //build super layout
+ if(parametersReverbGroupBox->layout())
+ delete(parametersReverbGroupBox->layout());
+ QGridLayout* superLayout = new QGridLayout(parametersReverbGroupBox);
+ parametersReverbGroupBox->setLayout(superLayout);
+ //build super widget
+ if(_reverbSuperWidget) delete(_reverbSuperWidget);
+ _reverbSuperWidget = new QWidget(parametersReverbGroupBox);
+ superLayout->addWidget(_reverbSuperWidget);
+ //build grid
+ QGridLayout* grid = new QGridLayout(_reverbSuperWidget);
+ _reverbSuperWidget->setLayout(grid);
+ grid->setSpacing(0);
+ //init vectors
+ if(!_reverbSliderVector.empty()) _reverbSliderVector.clear();
+ if(!_reverbFloatEntryVector.empty()) _reverbFloatEntryVector.clear();
+ if(!_reverbCheckBoxVector.empty()) _reverbCheckBoxVector.clear();
+ //build sliders
+ //for(int i = 0; i < plugI->plugin()->parameter(); i++) {
+ for(int i = 0; i < (int)plugI->plugin()->controlInPorts(); i++) {
+ ///double min, max, val;
+ float min, max, val;
+ plugI->range(i, &min, &max);
+ val = _deicsOnze->getReverbParam(i);
+
+// FIXME FIXME Tim
+/*
+ if(plugI->isBool(i))
+ addPluginCheckBox(i, plugI->getParameterName(i), val > 0.0,
+ _reverbSuperWidget, grid, true);
+ else if(plugI->isInt(i)) {
+ addPluginIntSlider(i, plugI->getParameterName(i), rint(min), rint(max),
+ rint(val), _reverbSuperWidget, grid, true);
+ }
+ else {
+ addPluginSlider(i, plugI->getParameterName(i), plugI->isLog(i),
+ min, max, val, _reverbSuperWidget, grid, true);
+ }
+*/
+
+ }
+ //update colors of the new sliders (and the whole gui actually)
+ setEditTextColor(reinterpret_cast<const QColor &>(*etColor));
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor));
+}
+
+void DeicsOnzeGui::buildGuiChorus() {
+ PluginI* plugI = _deicsOnze->_pluginIChorus;
+ QString name = plugI->name();
+ name.resize(name.size()-2);
+ updateLadspaChorusLineEdit(name);
+ //build super layout
+ if(parametersChorusGroupBox->layout())
+ delete(parametersChorusGroupBox->layout());
+ QGridLayout* superLayout = new QGridLayout(parametersChorusGroupBox);
+ parametersChorusGroupBox->setLayout(superLayout);
+ //build super widget
+ if(_chorusSuperWidget) delete(_chorusSuperWidget);
+ _chorusSuperWidget = new QWidget(parametersChorusGroupBox);
+ superLayout->addWidget(_chorusSuperWidget);
+ //build grid
+ QGridLayout* grid = new QGridLayout(_chorusSuperWidget);
+ _chorusSuperWidget->setLayout(grid);
+ grid->setSpacing(2);
+ //init vectors
+ if(!_chorusSliderVector.empty()) _chorusSliderVector.clear();
+ if(!_chorusFloatEntryVector.empty()) _chorusFloatEntryVector.clear();
+ if(!_chorusCheckBoxVector.empty()) _chorusCheckBoxVector.clear();
+ //build sliders
+ //for(int i = 0; i < plugI->plugin()->parameter(); i++) {
+ for(int i = 0; i < (int)plugI->plugin()->controlInPorts(); i++) {
+ ///double min, max, val;
+ float min, max, val;
+ plugI->range(i, &min, &max);
+ val = _deicsOnze->getChorusParam(i);
+
+// FIXME FIXME Tim
+/*
+ if(plugI->isBool(i))
+ addPluginCheckBox(i, plugI->getParameterName(i), val > 0.0,
+ _chorusSuperWidget, grid, false);
+ else if(plugI->isInt(i)) {
+ addPluginIntSlider(i, plugI->getParameterName(i), rint(min), rint(max),
+ rint(val), _chorusSuperWidget, grid, false);
+ }
+ else {
+ addPluginSlider(i, plugI->getParameterName(i), plugI->isLog(i),
+ min, max, val, _chorusSuperWidget, grid, false);
+ }
+*/
+
+ }
+ //update colors of the new sliders (and the whole gui actually)
+ setEditTextColor(reinterpret_cast<const QColor &>(*etColor));
+ setEditBackgroundColor(reinterpret_cast<const QColor &>(*ebColor));
+}
+
+//setReverbCheckBox is used, by the way, to send the value
+//of the parameter because it sends a double and does not
+//change any thing
+void DeicsOnzeGui::setReverbCheckBox(double v, int i) {
+ float f = (float)v;
+ unsigned char* message = new unsigned char[2+sizeof(float)];
+ message[0]=SYSEX_REVERBPARAM;
+ if(i<256) {
+ message[1]=(unsigned char)i;
+ memcpy(&message[2], &f, sizeof(float));
+ sendSysex(message, 2+sizeof(float));
+ }
+ else printf("setReverbCheckBox Error : cannot send controller upper than 225\n");
+}
+
+//setChorusCheckBox is used, by the way, to send the value
+//of the parameter because it sends a double and does not
+//change any thing
+void DeicsOnzeGui::setChorusCheckBox(double v, int i) {
+ float f = (float)v;
+ unsigned char* message = new unsigned char[2+sizeof(float)];
+ message[0]=SYSEX_CHORUSPARAM;
+ if(i<256) {
+ message[1]=(unsigned char)i;
+ memcpy(&message[2], &f, sizeof(float));
+ sendSysex(message, 2+sizeof(float));
+ }
+ else printf("setChorusCheckBox Error : cannot send controller upper than 225\n");
+}
+
+void DeicsOnzeGui::setReverbFloatEntry(double v, int i) {
+ if(_deicsOnze->_pluginIReverb) {
+
+// FIXME FIXME Tim
+/*
+ if(_deicsOnze->_pluginIReverb->isInt(i)) v = rint(v);
+ updateReverbFloatEntry(v, i);
+ updateReverbSlider(v, i);
+ setReverbCheckBox(v, i); //because this send the SYSEX
+*/
+
+ }
+ else printf("Warning : no DeicsOnze reverb loaded\n");
+}
+void DeicsOnzeGui::setReverbSlider(double v, int i) {
+ if(_deicsOnze->_pluginIReverb) {
+
+// FIXME FIXME Tim
+/*
+ if(_deicsOnze->_pluginIReverb->isInt(i)) v = rint(v);
+ updateReverbFloatEntry(v, i);
+ updateReverbSlider(v, i);
+ setReverbCheckBox(v, i); //because this send the SYSEX
+*/
+
+ }
+ else printf("Warning : no DeicsOnze reverb loaded\n");
+}
+void DeicsOnzeGui::setChorusFloatEntry(double v, int i) {
+ if(_deicsOnze->_pluginIReverb) {
+
+// FIXME FIXME Tim
+/*
+ if(_deicsOnze->_pluginIChorus->isInt(i)) v = rint(v);
+ updateChorusFloatEntry(v, i);
+ updateChorusSlider(v, i);
+ setChorusCheckBox(v, i); //because this send the SYSEX
+*/
+
+ }
+ else printf("Warning : no DeicsOnze chorus loaded\n");
+}
+void DeicsOnzeGui::setChorusSlider(double v, int i) {
+ if(_deicsOnze->_pluginIReverb) {
+
+// FIXME FIXME Tim
+/*
+ if(_deicsOnze->_pluginIChorus->isInt(i)) v = rint(v);
+ updateChorusSlider(v, i);
+ updateChorusFloatEntry(v, i);
+ setChorusCheckBox(v, i); //because this send the SYSEX
+*/
+
+ }
+ else printf("Warning : no DeicsOnze chorus loaded\n");
+}
+
+//updates
+void DeicsOnzeGui::updateReverbSlider(double v, int i) {
+ if(i < (int)_reverbSliderVector.size() && _reverbSliderVector[i]) {
+ _reverbSliderVector[i]->blockSignals(true);
+ _reverbSliderVector[i]->setValue(v);
+ _reverbSliderVector[i]->blockSignals(false);
+ }
+}
+void DeicsOnzeGui::updateReverbFloatEntry(double v, int i) {
+ if(i < (int)_reverbFloatEntryVector.size() && _reverbFloatEntryVector[i]) {
+ _reverbFloatEntryVector[i]->blockSignals(true);
+ _reverbFloatEntryVector[i]->setValue(v);
+ _reverbFloatEntryVector[i]->blockSignals(false);
+ }
+}
+void DeicsOnzeGui::updateChorusSlider(double v, int i) {
+ if(i < (int)_reverbSliderVector.size() && _reverbSliderVector[i]) {
+ _chorusSliderVector[i]->blockSignals(true);
+ _chorusSliderVector[i]->setValue(v);
+ _chorusSliderVector[i]->blockSignals(false);
+ }
+}
+void DeicsOnzeGui::updateChorusFloatEntry(double v, int i) {
+ if(i < (int)_chorusFloatEntryVector.size() && _chorusFloatEntryVector[i]) {
+ _chorusFloatEntryVector[i]->blockSignals(true);
+ _chorusFloatEntryVector[i]->setValue(v);
+ _chorusFloatEntryVector[i]->blockSignals(false);
+ }
+}
+
+//-------------------------------------------------------------
+// set Delay
+//-------------------------------------------------------------
+void DeicsOnze::setDelayBPM(float val) {
+ ///if(_pluginIDelay) _pluginIDelay->controller(0)->setCurVal(val);
+ if(_pluginIDelay) _pluginIDelay->setParam(0, val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+void DeicsOnze::setDelayBeatRatio(float val) {
+ ///if(_pluginIDelay) _pluginIDelay->controller(1)->setCurVal(val);
+ if(_pluginIDelay) _pluginIDelay->setParam(1, val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+float DeicsOnze::getDelayBPM() const {
+ ///if(_pluginIDelay) return _pluginIDelay->controller(0)->curVal().f;
+ if(_pluginIDelay) return _pluginIDelay->param(0);
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+float DeicsOnze::getDelayBeatRatio() const {
+ ///if(_pluginIDelay) return _pluginIDelay->controller(1)->curVal().f;
+ if(_pluginIDelay) return _pluginIDelay->param(1);
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+void DeicsOnze::setDelayFeedback(float val) {
+ ///if(_pluginIDelay) return _pluginIDelay->controller(2)->setCurVal(val);
+ if(_pluginIDelay) return _pluginIDelay->setParam(2, val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+float DeicsOnze::getDelayFeedback() const {
+ ///if(_pluginIDelay) return _pluginIDelay->controller(2)->curVal().f;
+ if(_pluginIDelay) return _pluginIDelay->param(2);
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+void DeicsOnze::setDelayLFOFreq(float val) {
+ ///if(_pluginIDelay) _pluginIDelay->controller(3)->setCurVal(val);
+ if(_pluginIDelay) _pluginIDelay->setParam(3, val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+float DeicsOnze::getDelayLFOFreq() const {
+ ///if(_pluginIDelay) return _pluginIDelay->controller(3)->curVal().f;
+ if(_pluginIDelay) return _pluginIDelay->param(3);
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+void DeicsOnze::setDelayLFODepth(float val) {
+ ///if(_pluginIDelay) _pluginIDelay->controller(4)->setCurVal(val);
+ if(_pluginIDelay) _pluginIDelay->setParam(4, val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
+float DeicsOnze::getDelayLFODepth() const {
+ ///if(_pluginIDelay) return _pluginIDelay->controller(4)->curVal().f;
+ if(_pluginIDelay) return _pluginIDelay->param(4);
+ else {
+ printf("Warning : no DeicsOnze delay loaded\n");
+ return 0.0;
+ }
+}
+void DeicsOnze::setDelayDryWet(float val) {
+ ///if(_pluginIDelay) _pluginIDelay->controller(5)->setCurVal(val);
+ if(_pluginIDelay) _pluginIDelay->setParam(5, val);
+ else printf("Warning : no DeicsOnze delay loaded\n");
+}
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.h
new file mode 100644
index 00000000..d9527e23
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzeplugin.h
@@ -0,0 +1,40 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+//
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#ifndef __DEICSONZEPLUGIN_H
+#define __DEICSONZEPLUGIN_H
+
+#include "deicsonze.h"
+#include "deicsonzegui.h"
+#include "plugins/pandelay/pandelaymodel.h"
+
+class DeicsOnze;
+class DeicsOnzeGui;
+
+#endif
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.cpp b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.cpp
new file mode 100644
index 00000000..1b070935
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.cpp
@@ -0,0 +1,1196 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzepreset.cpp
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#include "deicsonzepreset.h"
+#include <iostream>
+#include <algorithm>
+
+#include <QDomElement>
+
+//-----------------------------------------------------------
+// Constructor destructor
+//-----------------------------------------------------------
+Preset::Preset() {_subcategory=NULL;_isUsed=false;initPreset();}
+Preset::Preset(Subcategory* sub) {
+ _subcategory=sub;
+ _isUsed=false;
+ initPreset();
+ if(sub) sub->_presetVector.push_back(this);
+}
+Preset::Preset(Subcategory* sub, int pr) {
+ _subcategory=sub;
+ _isUsed=false;
+ initPreset();
+ prog=pr;
+ if(sub) sub->_presetVector.push_back(this);
+}
+Preset::~Preset() {
+ if(_subcategory) {
+ std::vector<Preset*>::iterator iB=_subcategory->_presetVector.begin();
+ std::vector<Preset*>::iterator iE=_subcategory->_presetVector.end();
+ std::vector<Preset*>::iterator iP=std::find(iB, iE, this);
+ if(iP!=iE) _subcategory->_presetVector.erase(iP);
+ else printf("Error : preset %s not found\n", name.c_str());
+ }
+}
+//----------------------------------------------------------
+// setIsUsed(bool b)
+// set the flag _isUsed and transmit in the parents
+//----------------------------------------------------------
+void Preset::setIsUsed(bool b) {
+ if(!_isUsed) {
+ _isUsed=b;
+ if(_subcategory) {
+ _subcategory->_isUsed=b;
+ if(_subcategory->_category) {
+ _subcategory->_category->_isUsed=b;
+ }
+ }
+ }
+}
+//----------------------------------------------------------
+// getHBankLBankProg
+// return the hbank, lbank and prog of the preset
+// warning : if there is not subcategory of category
+// the value l or h are let unchanged
+//----------------------------------------------------------
+void Preset::getHBankLBankProg(int* h, int* l, int* p) {
+ *p = prog;
+ if(_subcategory) {
+ *l = _subcategory->_lbank;
+ if(_subcategory->_category) *h = _subcategory->_category->_hbank;
+ }
+}
+//----------------------------------------------------------
+// linkSubcategory
+// links the preset to a subcategory parent and erase itself
+// from the last subcategory if not NULL
+//----------------------------------------------------------
+void Preset::linkSubcategory(Subcategory* sub) {
+ if(_subcategory) {
+ std::vector<Preset*> pv=_subcategory->_presetVector;
+ std::vector<Preset*>::iterator iP=find(pv.begin(),pv.end(),this);
+ if(iP!=pv.end()) pv.erase(iP);
+ else printf("Error linkSubcategory: preset %s not found\n",
+ name.c_str());
+ }
+ _subcategory=sub;
+ if(sub) sub->_presetVector.push_back(this);
+}
+//----------------------------------------------------------
+// linkCategory
+// links the subcategory to a category parent and erase itself
+// from the last category if not NULL
+//----------------------------------------------------------
+void Subcategory::linkCategory(Category* cat) {
+ if(_category) {
+ std::vector<Subcategory*> sv=_category->_subcategoryVector;
+ std::vector<Subcategory*>::iterator iS=find(sv.begin(),sv.end(),this);
+ if(iS!=sv.end()) sv.erase(iS);
+ else printf("Error linkCategory: preset %s not found\n",
+ _subcategoryName.c_str());
+ }
+ _category=cat;
+ if(cat) cat->_subcategoryVector.push_back(this);
+}
+
+
+//----------------------------------------------------------
+// linkSet
+// links the category to a set parent (there is always only one set)
+//----------------------------------------------------------
+void Category::linkSet(Set* s) {
+ _set=s;
+ if(s) s->_categoryVector.push_back(this);
+}
+
+//----------------------------------------------------------
+// Subcategory constructor and destruction
+//----------------------------------------------------------
+Subcategory::Subcategory() {_category=NULL;}
+Subcategory::Subcategory(Category* cat) {
+ _category=cat;
+ _isUsed=false;
+ if(cat) cat->_subcategoryVector.push_back(this);
+}
+Subcategory::Subcategory(const std::string name) {
+ _category=NULL;
+ _isUsed=false;
+ _subcategoryName=name;
+}
+Subcategory::Subcategory(Category* cat, const std::string name, int lbank) {
+ _category=cat;
+ _isUsed=false;
+ _subcategoryName=name;
+ _lbank=lbank;
+ if(cat) cat->_subcategoryVector.push_back(this);
+}
+Subcategory::~Subcategory() {
+ while(!_presetVector.empty()) delete(*_presetVector.begin());
+ if(_category) {
+ std::vector<Subcategory*>::iterator
+ iB=_category->_subcategoryVector.begin();
+ std::vector<Subcategory*>::iterator
+ iE=_category->_subcategoryVector.end();
+ std::vector<Subcategory*>::iterator iS=std::find(iB, iE, this);
+ if(iS!=iE) _category->_subcategoryVector.erase(iS);
+ else printf("Error : subcategory %s not found\n",
+ _subcategoryName.c_str());
+ }
+}
+
+//--------------------------------------------------------
+// Category constructor destructor
+//--------------------------------------------------------
+Category::Category() {_set=NULL;_isUsed=false;}
+Category::Category(Set* s) {
+ _set=s;
+ _isUsed=false;
+ if(s) s->_categoryVector.push_back(this);
+}
+Category::Category(Set* s,const std::string name, int hbank) {
+ _set=s;
+ _isUsed=false;
+ _categoryName=name;
+ _hbank=hbank;
+ if(s) s->_categoryVector.push_back(this);
+}
+Category::~Category() {
+ while(!_subcategoryVector.empty()) delete(*_subcategoryVector.begin());
+ if(_set) {
+ std::vector<Category*>::iterator iB=_set->_categoryVector.begin();
+ std::vector<Category*>::iterator iE=_set->_categoryVector.end();
+ std::vector<Category*>::iterator iC=std::find(iB, iE, this);
+ if(iC!=iE) _set->_categoryVector.erase(iC);
+ else printf("Error : category %s not found\n", _categoryName.c_str());
+ }
+}
+
+//---------------------------------------------------------
+// initPreset
+// put the preset in the initial state as defined by YAMAHA
+//---------------------------------------------------------
+void Preset::initPreset() {
+ //algorithm
+ algorithm=FIRST;
+ //feedeback
+ feedback=0;
+ //lfo
+ lfo.wave=TRIANGL;
+ lfo.speed=35;
+ lfo.delay=0;
+ lfo.pModDepth=0;
+ lfo.aModDepth=0;
+ lfo.sync=false;
+ //sensitivity
+ sensitivity.pitch=6;
+ sensitivity.amplitude=0;
+ sensitivity.ampOn[0]=false;
+ sensitivity.ampOn[1]=false;
+ sensitivity.ampOn[2]=false;
+ sensitivity.ampOn[3]=false;
+ sensitivity.egBias[0]=0;
+ sensitivity.egBias[1]=0;
+ sensitivity.egBias[2]=0;
+ sensitivity.egBias[3]=0;
+ sensitivity.keyVelocity[0]=0;
+ sensitivity.keyVelocity[1]=0;
+ sensitivity.keyVelocity[2]=0;
+ sensitivity.keyVelocity[3]=0;
+ //frequency
+ frequency[0].ratio=1.0;
+ frequency[1].ratio=1.0;
+ frequency[2].ratio=1.0;
+ frequency[3].ratio=1.0;
+ frequency[0].isFix=false;
+ frequency[1].isFix=false;
+ frequency[2].isFix=false;
+ frequency[3].isFix=false;
+ frequency[0].freq=255.0;
+ frequency[1].freq=255.0;
+ frequency[2].freq=255.0;
+ frequency[3].freq=255.0;
+ //oscWave
+ oscWave[0]=W1;
+ oscWave[1]=W1;
+ oscWave[2]=W1;
+ oscWave[3]=W1;
+ //detune
+ detune[0]=0;
+ detune[1]=0;
+ detune[2]=0;
+ detune[3]=0;
+ //eg
+ eg[0].ar=31;
+ eg[1].ar=31;
+ eg[2].ar=31;
+ eg[3].ar=31;
+ eg[0].d1r=31;
+ eg[1].d1r=31;
+ eg[2].d1r=31;
+ eg[3].d1r=31;
+ eg[0].d1l=15;
+ eg[1].d1l=15;
+ eg[2].d1l=15;
+ eg[3].d1l=15;
+ eg[0].d2r=0;
+ eg[1].d2r=0;
+ eg[2].d2r=0;
+ eg[3].d2r=0;
+ eg[0].rr=15;
+ eg[1].rr=15;
+ eg[2].rr=15;
+ eg[3].rr=15;
+ eg[0].egShift=VOF;
+ eg[1].egShift=VOF;
+ eg[2].egShift=VOF;
+ eg[3].egShift=VOF;
+ //pitchEg
+ pitchEg.pr1=99;
+ pitchEg.pr2=99;
+ pitchEg.pr3=99;
+ pitchEg.pl1=50;
+ pitchEg.pl2=50;
+ pitchEg.pl3=50;
+ //outLevel
+ outLevel[0]=90;
+ outLevel[1]=0;
+ outLevel[2]=0;
+ outLevel[3]=0;
+ //scaling
+ scaling.rate[0]=0;
+ scaling.rate[1]=0;
+ scaling.rate[2]=0;
+ scaling.rate[3]=0;
+ scaling.level[0]=0;
+ scaling.level[1]=0;
+ scaling.level[2]=0;
+ scaling.level[3]=0;
+ //function
+ function.transpose=0;
+ function.mode=POLY;
+ function.pBendRange=4;
+ function.portamento=FULL;
+ function.portamentoTime=0;
+ function.fcVolume=40;
+ function.fcPitch=0;
+ function.fcAmplitude=0;
+ function.mwPitch=50;
+ function.mwAmplitude=0;
+ function.bcPitch=0;
+ function.bcAmplitude=0;
+ function.bcPitchBias=0;
+ function.bcEgBias=0;
+ function.atPitch=0;
+ function.atAmplitude=0;
+ function.atPitchBias=0;
+ function.atEgBias=0;
+ function.reverbRate=0;
+ //globalDetune=0;
+ //Name
+ name="INITVOICE";
+}
+//---------------------------------------------------------
+// Preset::merge
+// copy the preset
+//---------------------------------------------------------
+void Preset::merge(Preset* p) {
+ if(p) {
+ //algorithm
+ algorithm=p->algorithm;
+ //feedeback
+ feedback=p->feedback;
+ //lfo
+ lfo.wave=p->lfo.wave;
+ lfo.speed=p->lfo.speed;
+ lfo.delay=p->lfo.delay;
+ lfo.pModDepth=p->lfo.pModDepth;
+ lfo.aModDepth=p->lfo.aModDepth;
+ lfo.sync=p->lfo.sync;
+ //sensitivity
+ sensitivity.pitch=p->sensitivity.pitch;
+ sensitivity.amplitude=p->sensitivity.amplitude;
+ for(int k=0; k<NBROP; k++) {
+ sensitivity.ampOn[k]=p->sensitivity.ampOn[k];
+ sensitivity.egBias[k]=p->sensitivity.egBias[k];
+ sensitivity.keyVelocity[k]=p->sensitivity.keyVelocity[k];
+ //frequency
+ frequency[k].ratio=p->frequency[k].ratio;
+ frequency[k].isFix=p->frequency[k].isFix;
+ frequency[k].freq=p->frequency[k].freq;
+ //oscWave
+ oscWave[k]=p->oscWave[k];
+ //detune
+ detune[k]=p->detune[k];
+ //eg
+ eg[k].ar=p->eg[k].ar;
+ eg[k].d1r=p->eg[k].d1r;
+ eg[k].d1l=p->eg[k].d1l;
+ eg[k].d2r=p->eg[k].d2r;
+ eg[k].rr=p->eg[k].rr;
+ eg[k].egShift=p->eg[k].egShift;
+ //outLevel
+ outLevel[k]=p->outLevel[k];
+ //scaling
+ scaling.rate[k]=p->scaling.rate[k];
+ scaling.level[k]=p->scaling.level[k];
+ }
+ //pitchEg
+ pitchEg.pr1=p->pitchEg.pr1;
+ pitchEg.pr2=p->pitchEg.pr2;
+ pitchEg.pr3=p->pitchEg.pr3;
+ pitchEg.pl1=p->pitchEg.pl1;
+ pitchEg.pl2=p->pitchEg.pl2;
+ pitchEg.pl3=p->pitchEg.pl3;
+ //function
+ function.transpose=p->function.transpose;
+ function.mode=p->function.mode;
+ function.pBendRange=p->function.pBendRange;
+ function.portamento=p->function.portamento;
+ function.portamentoTime=p->function.portamentoTime;
+ function.fcVolume=p->function.fcVolume;
+ function.fcPitch=p->function.fcPitch;
+ function.fcAmplitude=p->function.fcAmplitude;
+ function.mwPitch=p->function.mwPitch;
+ function.mwAmplitude=p->function.mwAmplitude;
+ function.bcPitch=p->function.bcPitch;
+ function.bcAmplitude=p->function.bcAmplitude;
+ function.bcPitchBias=p->function.bcPitchBias;
+ function.bcEgBias=p->function.bcEgBias;
+ function.atPitch=p->function.atPitch;
+ function.atAmplitude=p->function.atAmplitude;
+ function.atPitchBias=p->function.atPitchBias;
+ function.atEgBias=p->function.atEgBias;
+ function.reverbRate=p->function.reverbRate;
+ //globalDetune=p->globalDetune;
+ //Name
+ name=p->name;
+ }
+}
+//---------------------------------------------------------
+// findPreset
+// return the first preset corresponding of hbank, lbank, prog
+//---------------------------------------------------------
+Preset* Subcategory::findPreset(int prog) {
+ std::vector<Preset*>::iterator pvi;
+ for(pvi=_presetVector.begin(); pvi!=_presetVector.end(); pvi++) {
+ if((*pvi)->prog==prog) return(*pvi);
+ }
+ return NULL;
+}
+Preset* Category::findPreset(int lbank, int prog) {
+ Subcategory* s=findSubcategory(lbank);
+ if(s) {
+ Preset* p=s->findPreset(prog);
+ if(p) return(p);
+ }
+ return(NULL);
+}
+Preset* Set::findPreset(int hbank, int lbank, int prog) {
+ Category* c=findCategory(hbank);
+ if(c) {
+ Preset* p=c->findPreset(lbank, prog);
+ if(p) return(p);
+ }
+ return NULL;
+}
+
+//---------------------------------------------------------
+// isFreeHBank, firstFreeHBank -1 otherwise
+//---------------------------------------------------------
+bool Set::isFreeHBank(int hbank) {
+ if(findCategory(hbank)) return(false);
+ else return(true);
+}
+int Set::firstFreeHBank() {
+ for(int hbank=0; hbank<128; hbank++) if(isFreeHBank(hbank)) return(hbank);
+ return(-1);
+}
+//--------------------------------------------------------------
+// Set::merge
+//--------------------------------------------------------------
+void Set::merge(Category* c) {
+ if(isFreeHBank(c->_hbank)) c->linkSet(this);
+ else {
+ Category* cFromSet=findCategory(c->_hbank);
+ cFromSet->_categoryName=c->_categoryName;
+ for(std::vector<Subcategory*>::iterator
+ i=c->_subcategoryVector.begin();
+ i!=c->_subcategoryVector.end(); i++) cFromSet->merge(*i);
+ //delete(c);
+ }
+}
+
+bool Category::isFreeLBank(int lbank) {
+ if(findSubcategory(lbank)) return(false);
+ else return(true);
+}
+int Category::firstFreeLBank() {
+ for(int lbank=0; lbank<128; lbank++) if(isFreeLBank(lbank)) return(lbank);
+ return(-1);
+}
+//--------------------------------------------------------------
+// Category::merge
+//--------------------------------------------------------------
+void Category::merge(Subcategory* s) {
+ if(isFreeLBank(s->_lbank)) s->linkCategory(this);
+ else {
+ Subcategory* sFromCat=findSubcategory(s->_lbank);
+ sFromCat->_subcategoryName=s->_subcategoryName;
+ for(std::vector<Preset*>::iterator
+ i=s->_presetVector.begin();
+ i!=s->_presetVector.end(); i++) sFromCat->merge(*i);
+ //delete(s);
+ }
+}
+//---------------------------------------------------------
+// Category::unlink
+// unlink the subcategories, so don't delete them when delete
+//---------------------------------------------------------
+void Category::unlink() {
+ while(!_subcategoryVector.empty())
+ _subcategoryVector.erase(_subcategoryVector.begin());
+}
+
+bool Subcategory::isFreeProg(int pr) {
+ if(findPreset(pr)) return(false);
+ else return(true);
+}
+int Subcategory::firstFreeProg() {
+ for(int pr=0; pr<128; pr++) if(isFreeProg(pr)) return(pr);
+ return(-1);
+}
+//---------------------------------------------------------
+// Subcategory::unlink
+// unlink the presets, so don't delete them when delete
+//---------------------------------------------------------
+void Subcategory::unlink() {
+ while(!_presetVector.empty()) _presetVector.erase(_presetVector.begin());
+}
+
+//---------------------------------------------------------
+// findSubcategory
+// take hbank and lbank and return the subcategory corresponding,
+// NULL if doesn't exist
+//---------------------------------------------------------
+Subcategory* Set::findSubcategory(int hbank, int lbank) {
+ Category* c = findCategory(hbank);
+ Subcategory* s;
+ if(c) {
+ s = c->findSubcategory(lbank);
+ return s;
+ }
+ else return NULL;
+}
+
+//---------------------------------------------------------
+// findCategory
+// takes hbank a category and return the first category,
+// NULL if doesn't exist
+//---------------------------------------------------------
+Category* Set::findCategory(int hbank) {
+ std::vector<Category*>::iterator cvi;
+ for(cvi=_categoryVector.begin(); cvi!=_categoryVector.end(); cvi++)
+ if((*cvi)->_hbank==hbank) return(*cvi);
+ return(NULL);
+}
+//---------------------------------------------------------
+// findSubcategory
+// takes lbank a subcategory and return the subcategory
+// NULL if doesn't exist
+//---------------------------------------------------------
+Subcategory* Category::findSubcategory(int lbank) {
+ std::vector<Subcategory*>::iterator svi;
+ for(svi=_subcategoryVector.begin(); svi!=_subcategoryVector.end(); svi++)
+ if((*svi)->_lbank==lbank) return(*svi);
+ return(NULL);
+}
+//--------------------------------------------------------------
+// Subcategory::merge
+//--------------------------------------------------------------
+void Subcategory::merge(Preset* p) {
+ if(isFreeProg(p->prog)) p->linkSubcategory(this);
+ else {
+ Preset* pFromSub=findPreset(p->prog);
+ pFromSub->merge(p);
+ }
+}
+
+//---------------------------------------------------------
+// readSet
+//---------------------------------------------------------
+void Set::readSet(QDomNode setNode) {
+ while(!setNode.isNull()) {
+ QDomElement setEl = setNode.toElement();
+ if (setEl.isNull())
+ continue;
+ if (setEl.tagName() == "setName")
+ _setName=setEl.text().toAscii().data();
+ if (setEl.tagName() == "deicsOnzeCategory") {
+ //load category
+ QString version = setEl.attribute(QString("version"));
+ if (version == "1.0") {
+ Category* lCategory = new Category();
+ lCategory->readCategory(setNode.firstChild());
+ //printf("Ready to merge!\n");
+ merge(lCategory);
+ }
+ }
+ setNode = setNode.nextSibling();
+ }
+}
+
+//---------------------------------------------------------
+// writeSet
+//---------------------------------------------------------
+void Set::writeSet(AL::Xml* xml, bool onlyUsed) {
+ xml->stag("deicsOnzeSet version=\"1.0\"");
+ xml->tag("setName", QString(_setName.c_str()));
+ for(std::vector<Category*>::iterator i=_categoryVector.begin();
+ i!=_categoryVector.end(); i++) (*i)->writeCategory(xml, onlyUsed);
+ xml->etag("deicsOnzeSet");
+}
+
+//---------------------------------------------------------
+// readCategory
+//---------------------------------------------------------
+void Category::readCategory(QDomNode catNode) {
+ while(!catNode.isNull()) {
+ QDomElement catEl = catNode.toElement();
+ if (catEl.isNull())
+ continue;
+ if (catEl.tagName() == "categoryName")
+ _categoryName=catEl.text().toAscii().data();
+ if (catEl.tagName() == "hbank")
+ _hbank=catEl.text().toInt();
+ if (catEl.tagName() == "deicsOnzeSubcategory") {
+ //load Subcategory
+ QString version = catEl.attribute(QString("version"));
+ if (version == "1.0") {
+ Subcategory* lSubcategory = new Subcategory(this);
+ lSubcategory->readSubcategory(catNode.firstChild());
+ }
+ }
+ catNode = catNode.nextSibling();
+ }
+}
+
+//---------------------------------------------------------
+// writeCategory
+//---------------------------------------------------------
+void Category::writeCategory(AL::Xml* xml, bool onlyUsed) {
+ if((!onlyUsed || _isUsed)) {
+ xml->stag("deicsOnzeCategory version=\"1.0\"");
+ xml->tag("categoryName", QString(_categoryName.c_str()));
+ xml->tag("hbank", _hbank);
+ for(std::vector<Subcategory*>::iterator i=_subcategoryVector.begin();
+ i!=_subcategoryVector.end(); i++)
+ (*i)->writeSubcategory(xml, onlyUsed);
+ xml->etag("deicsOnzeCategory");
+ }
+}
+
+//---------------------------------------------------------
+// readSubcategory
+//---------------------------------------------------------
+void Subcategory::readSubcategory(QDomNode subNode) {
+ while(!subNode.isNull()) {
+ QDomElement subEl = subNode.toElement();
+ if (subEl.isNull())
+ continue;
+ if (subEl.tagName() == "subcategoryName")
+ _subcategoryName=subEl.text().toAscii().data();
+ if (subEl.tagName() == "lbank")
+ _lbank=subEl.text().toInt();
+ if (subEl.tagName() == "deicsOnzePreset") {
+ //load preset
+ QString version = subEl.attribute(QString("version"));
+ if (version == "1.0") {
+ Preset* lPreset = new Preset(this);
+ lPreset->readPreset(subNode.firstChild());
+ }
+ }
+ subNode = subNode.nextSibling();
+ }
+}
+
+//---------------------------------------------------------
+// writeSubcategory
+//---------------------------------------------------------
+void Subcategory::writeSubcategory(AL::Xml* xml, bool onlyUsed) {
+ if((!onlyUsed || _isUsed)) {
+ xml->stag("deicsOnzeSubcategory version=\"1.0\"");
+ xml->tag("subcategoryName", QString(_subcategoryName.c_str()));
+ xml->tag("lbank", _lbank);
+ for(std::vector<Preset*>::iterator i=_presetVector.begin();
+ i!=_presetVector.end(); i++) (*i)->writePreset(xml, onlyUsed);
+ xml->etag("deicsOnzeSubcategory");
+ }
+}
+
+//---------------------------------------------------------
+// readPreset
+//---------------------------------------------------------
+void Preset::readPreset(QDomNode presetNode) {
+ while(!presetNode.isNull()) {
+ QDomElement presetEl = presetNode.toElement();
+ if (presetEl.isNull())
+ continue;
+ //algorithm
+ if(presetEl.tagName()==ALGSTR)
+ algorithm=(presetEl.text()=="FIRST"? FIRST:
+ (presetEl.text()=="SECOND"? SECOND:
+ (presetEl.text()=="THIRD"? THIRD:
+ (presetEl.text()=="FOURTH"? FOURTH:
+ (presetEl.text()=="FIFTH"? FIFTH:
+ (presetEl.text()=="SIXTH"? SIXTH:
+ (presetEl.text()=="SEVENTH"? SEVENTH:EIGHTH)))))));
+ //feedback
+ else if(presetEl.tagName()==FEEDBACKSTR)
+ feedback=presetEl.text().toInt();
+ //quick edit
+ //else if(presetEl.tagName()==FINEBRIGHTNESSSTR)
+ // brightness=presetEl.text().toInt();
+ //else if(presetEl.tagName()==MODULATIONSTR)
+ // modulation=(unsigned char)presetEl.text().toInt();
+ //else if(presetEl.tagName()==GLOBALDETUNESTR)
+ // globalDetune=presetEl.text().toInt();
+ //else if(presetEl.tagName()==ATTACKSTR)
+ // attack=presetEl.text().toInt();
+ //else if(presetEl.tagName()==RELEASESTR)
+ // release=presetEl.text().toInt();
+ //lfo
+ else if(presetEl.tagName()=="lfo") {
+ QDomNode lfoNode = presetNode.firstChild();
+ while(!lfoNode.isNull()) {
+ QDomElement lfoEl = lfoNode.toElement();
+ if (lfoEl.isNull())
+ continue;
+ if(lfoEl.tagName()==WAVESTR)
+ lfo.wave=(lfoEl.text()=="SAWUP"? SAWUP:
+ (lfoEl.text()=="SQUARE"? SQUARE:
+ (lfoEl.text()=="TRIANGL"? TRIANGL:SHOLD)));
+ else if(lfoEl.tagName()==SPEEDSTR)
+ lfo.speed=lfoEl.text().toInt();
+ else if(lfoEl.tagName()==DELAYSTR)
+ lfo.delay=lfoEl.text().toInt();
+ else if(lfoEl.tagName()==PMODDEPTHSTR)
+ lfo.pModDepth=lfoEl.text().toInt();
+ else if(lfoEl.tagName()==AMODDEPTHSTR)
+ lfo.aModDepth=lfoEl.text().toInt();
+ else if(lfoEl.tagName()==SYNCSTR)
+ lfo.sync=(lfoEl.text()=="on"? true:false);
+ lfoNode = lfoNode.nextSibling();
+ }
+ }
+ //sensitivity
+ else if(presetEl.tagName()=="sensitivity") {
+ QDomNode sensitivityNode = presetNode.firstChild();
+ while(!sensitivityNode.isNull()) {
+ QDomElement sensitivityEl = sensitivityNode.toElement();
+ if (sensitivityEl.isNull())
+ continue;
+ QString st=sensitivityEl.tagName();
+ if(st==PMODSENSSTR)
+ sensitivity.pitch=sensitivityEl.text().toInt();
+ else if(st==AMSSTR)
+ sensitivity.amplitude=sensitivityEl.text().toInt();
+ else if(st.contains(AMESTR, Qt::CaseSensitive)) {
+ int op = (st.remove(AMESTR, Qt::CaseSensitive)).toInt()-1;
+ sensitivity.ampOn[op]=(sensitivityEl.text()=="on"? true:false);
+ }
+ else if(st.contains(EBSSTR, Qt::CaseSensitive)) {
+ int op = (st.remove(EBSSTR, Qt::CaseSensitive)).toInt()-1;
+ sensitivity.egBias[op]=sensitivityEl.text().toInt();
+ }
+ else if(st.contains(KVSSTR, Qt::CaseSensitive)) {
+ int op = (st.remove(KVSSTR, Qt::CaseSensitive)).toInt()-1;
+ sensitivity.keyVelocity[op]=sensitivityEl.text().toInt();
+ }
+ sensitivityNode =sensitivityNode.nextSibling();
+ }
+ }
+ //frequency
+ else if(presetEl.tagName()=="frequency") {
+ QDomNode frequencyNode = presetNode.firstChild();
+ while(!frequencyNode.isNull()) {
+ QDomElement frequencyEl = frequencyNode.toElement();
+ if (frequencyEl.isNull())
+ continue;
+ QString ft = frequencyEl.tagName();
+ if(ft.contains(RATIOSTR, Qt::CaseSensitive)) {
+ int op = (ft.remove(RATIOSTR, Qt::CaseSensitive)).toInt()-1;
+ frequency[op].ratio=frequencyEl.text().toDouble();
+ }
+ else if(ft.contains(FIXSTR, Qt::CaseSensitive)) {
+ int op = (ft.remove(FIXSTR, Qt::CaseSensitive)).toInt()-1;
+ frequency[op].isFix=(frequencyEl.text()=="yes"?true:false);
+ }
+ else if(ft.contains(FIXRANGESTR, Qt::CaseSensitive)) {
+ int op= (ft.remove(FIXRANGESTR, Qt::CaseSensitive)).toInt()-1;
+ frequency[op].freq=frequencyEl.text().toDouble();
+ }
+ frequencyNode =frequencyNode.nextSibling();
+ }
+ }
+ //oscWave
+ else if(presetEl.tagName().contains(OSWSTR, Qt::CaseSensitive)) {
+ int op=(presetEl.tagName().remove(OSWSTR, Qt::CaseSensitive)).toInt()-1;
+ oscWave[op]=(presetEl.text()=="W1"? W1:
+ (presetEl.text()=="W2"?W2:
+ (presetEl.text()=="W3"?W3:
+ (presetEl.text()=="W4"?W4:
+ (presetEl.text()=="W5"?W5:
+ (presetEl.text()=="W6"?W6:
+ (presetEl.text()=="W7"?W7:W8)))))));
+
+ }
+ //detune
+ else if(presetEl.tagName().contains(DETSTR, Qt::CaseSensitive)) {
+ int op=(presetEl.tagName().remove(DETSTR, Qt::CaseSensitive)).toInt()-1;
+ detune[op]=presetEl.text().toInt();
+ }
+ //eg
+ else if(presetEl.tagName()=="eg") {
+ QDomNode egNode = presetNode.firstChild();
+ while(!egNode.isNull()) {
+ QDomElement egEl = egNode.toElement();
+ if (egEl.isNull())
+ continue;
+ QString et=egEl.tagName();
+ if(et.contains(ARSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(ARSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].ar=egEl.text().toInt();
+ }
+ else if(et.contains(D1RSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(D1RSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].d1r=egEl.text().toInt();
+ }
+ else if(et.contains(D1LSTR, Qt::CaseSensitive)) {
+ int op = (et.remove(D1LSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].d1l=egEl.text().toInt();
+ }
+ else if(et.contains(D2RSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(D2RSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].d2r=egEl.text().toInt();
+ }
+ else if(et.contains(RRSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(RRSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].rr=egEl.text().toInt();
+ }
+ else if(et.contains(SHFTSTR, Qt::CaseSensitive)) {
+ int op=(et.remove(SHFTSTR, Qt::CaseSensitive)).toInt()-1;
+ eg[op].egShift=(egEl.text()=="VOF"?VOF:
+ (egEl.text()=="V48"?V48:
+ (egEl.text()=="V24"?V24:V12)));
+ }
+ egNode =egNode.nextSibling();
+ }
+ }
+ //pitchEg
+ else if(presetEl.tagName()=="pitchEg") {
+ QDomNode pitchEgNode = presetNode.firstChild();
+ while(!pitchEgNode.isNull()) {
+ QDomElement pitchEgEl = pitchEgNode.toElement();
+ if (pitchEgEl.isNull())
+ continue;
+ QString pt=pitchEgEl.tagName();
+ if(pt==PR1STR) pitchEg.pr1=pitchEgEl.text().toInt();
+ else if(pt==PR2STR) pitchEg.pr2=pitchEgEl.text().toInt();
+ else if(pt==PR3STR) pitchEg.pr3=pitchEgEl.text().toInt();
+ else if(pt==PL1STR) pitchEg.pl1=pitchEgEl.text().toInt();
+ else if(pt==PL2STR) pitchEg.pl2=pitchEgEl.text().toInt();
+ else if(pt==PL3STR) pitchEg.pl3=pitchEgEl.text().toInt();
+ pitchEgNode=pitchEgNode.nextSibling();
+ }
+ }
+ //outLevel
+ else if(presetEl.tagName().contains(OUTSTR, Qt::CaseSensitive)) {
+ int op=(presetEl.tagName().remove(OUTSTR, Qt::CaseSensitive)).toInt()-1;
+ outLevel[op]=presetEl.text().toInt();
+ }
+ //scaling
+ else if(presetEl.tagName()=="scaling") {
+ QDomNode scalingNode = presetNode.firstChild();
+ while(!scalingNode.isNull()) {
+ QDomElement scalingEl = scalingNode.toElement();
+ if (scalingEl.isNull())
+ continue;
+ QString st=scalingEl.tagName();
+ if(st.contains(RSSTR, Qt::CaseSensitive)) {
+ int op=(st.remove(RSSTR, Qt::CaseSensitive)).toInt()-1;
+ scaling.rate[op]=scalingEl.text().toInt();
+ }
+ else if(st.contains(LSSTR, Qt::CaseSensitive)) {
+ int op=(st.remove(LSSTR, Qt::CaseSensitive)).toInt()-1;
+ scaling.level[op]=scalingEl.text().toInt();
+ }
+ scalingNode =scalingNode.nextSibling();
+ }
+ }
+ //function
+ else if(presetEl.tagName()=="function") {
+ QDomNode functionNode = presetNode.firstChild();
+ while(!functionNode.isNull()) {
+ QDomElement functionEl = functionNode.toElement();
+ if (functionEl.isNull())
+ continue;
+ QString ft=functionEl.tagName();
+ if(ft==TRANSPOSESTR)
+ function.transpose=functionEl.text().toInt();
+ else if(ft==POLYMODESTR)
+ function.mode=(functionEl.text()=="POLY"?POLY:MONO);
+ else if(ft==PBENDRANGESTR)
+ function.pBendRange=functionEl.text().toInt();
+ else if(ft==PORTAMODESTR)
+ function.portamento=
+ functionEl.text()=="FINGER"?FINGER:FULL;
+ else if(ft==PORTATIMESTR)
+ function.portamentoTime=functionEl.text().toInt();
+ else if(ft==FSWSTR)
+ function.footSw=(functionEl.text()=="POR"?POR:SUS);
+ else if(ft==FCVOLUMESTR)
+ function.fcVolume=functionEl.text().toInt();
+ else if(ft==FCPITCHSTR)
+ function.fcPitch=functionEl.text().toInt();
+ else if(ft==FCAMPLITUDESTR)
+ function.fcAmplitude=functionEl.text().toInt();
+ else if(ft==MWPITCHSTR)
+ function.mwPitch=functionEl.text().toInt();
+ else if(ft==MWAMPLITUDESTR)
+ function.mwAmplitude=functionEl.text().toInt();
+ else if(ft==BCPITCHSTR)
+ function.bcPitch=functionEl.text().toInt();
+ else if(ft==BCAMPLITUDESTR)
+ function.bcAmplitude=functionEl.text().toInt();
+ else if(ft==BCPITCHBIASSTR)
+ function.bcPitchBias=functionEl.text().toInt();
+ else if(ft==BCEGBIASSTR)
+ function.bcEgBias=functionEl.text().toInt();
+ else if(ft==ATPITCHSTR)
+ function.atPitch=functionEl.text().toInt();
+ else if(ft==ATAMPLITUDESTR)
+ function.atAmplitude=functionEl.text().toInt();
+ else if(ft==ATPITCHBIASSTR)
+ function.atPitchBias=functionEl.text().toInt();
+ else if(ft==ATEGBIASSTR)
+ function.atEgBias=functionEl.text().toInt();
+ else if(ft==REVERBRATESTR)
+ function.reverbRate=functionEl.text().toInt();
+ functionNode=functionNode.nextSibling();
+ }
+ }
+ //globalDetune
+ //else if(presetEl.tagName()=="globalDetune")
+ // globalDetune=presetEl.text().toInt();
+ //Names
+ else if(presetEl.tagName()=="name")
+ name=presetEl.text().toAscii().data();
+ //prog
+ else if(presetEl.tagName()=="prog")
+ prog=presetEl.text().toInt();
+ presetNode = presetNode.nextSibling();
+ }
+}
+
+//---------------------------------------------------------
+// witePreset
+//---------------------------------------------------------
+void Preset::writePreset(AL::Xml* xml, bool onlyUsed) {
+ char s[MAXCHARTAG];
+ if((!onlyUsed || _isUsed)) {
+ xml->stag("deicsOnzePreset version=\"1.0\"");
+
+ //algorithm
+ xml->tag(ALGSTR, QString((algorithm==FIRST? "FIRST":
+ (algorithm==SECOND? "SECOND":
+ (algorithm==THIRD? "THIRD":
+ (algorithm==FOURTH? "FOURTH":
+ (algorithm==FIFTH? "FIFTH":
+ (algorithm==SIXTH? "SIXTH":
+ (algorithm==SEVENTH? "SEVENTH":
+ "EIGHTH")))))))));
+ //feedback
+ xml->tag(FEEDBACKSTR, feedback);
+ //quick edit
+ //xml->tag(FINEBRIGHTNESSSTR, brightness);
+ //xml->tag(MODULATIONSTR, (int)modulation);
+ //xml->tag(GLOBALDETUNESTR, globalDetune);
+ //xml->tag(ATTACKSTR, attack);
+ //xml->tag(RELEASESTR, release);
+ //lfo
+ xml->stag("lfo");
+ xml->tag(WAVESTR, QString((lfo.wave==SAWUP? "SAWUP":
+ (lfo.wave==SQUARE? "SQUARE":
+ (lfo.wave==TRIANGL? "TRIANGL":"SHOLD")))));
+ xml->tag(SPEEDSTR, lfo.speed);
+ xml->tag(DELAYSTR, lfo.delay);
+ xml->tag(PMODDEPTHSTR, lfo.pModDepth);
+ xml->tag(AMODDEPTHSTR, lfo.aModDepth);
+ xml->tag(SYNCSTR, QString((lfo.sync==true? "on":"off")));
+ xml->etag("lfo");
+ //sensitivity
+ xml->stag("sensitivity");
+ xml->tag(PMODSENSSTR, sensitivity.pitch);
+ xml->tag(AMSSTR, sensitivity.amplitude);
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, AMESTR "%d",i+1);
+ xml->tag(s, QString((sensitivity.ampOn[i]==true? "on":"off")));
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s,EBSSTR "%d",i+1);
+ xml->tag(s, sensitivity.egBias[i]);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, KVSSTR "%d",i+1);
+ xml->tag(s, sensitivity.keyVelocity[i]);
+ }
+ xml->etag("sensitivity");
+ //frequency
+ xml->stag("frequency");
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, RATIOSTR "%d",i+1);
+ xml->tag(s, frequency[i].ratio);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, FIXSTR "%d",i+1);
+ xml->tag(s, QString((frequency[i].isFix==true? "yes":"no")));
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, FIXRANGESTR "%d",i+1);
+ xml->tag(s, frequency[i].freq);
+ }
+ xml->etag("frequency");
+ //oscWave
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, OSWSTR "%d",i+1);
+ xml->tag(s, QString((oscWave[i]==W1?"W1":
+ (oscWave[i]==W2?"W2":
+ (oscWave[i]==W3?"W3":
+ (oscWave[i]==W4?"W4":
+ (oscWave[i]==W5?"W5":
+ (oscWave[i]==W6?"W6":
+ (oscWave[i]==W7?"W7":"W8")))))))));
+ }
+ //detune
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, DETSTR "%d",i+1);
+ xml->tag(s, detune[i]);
+ }
+ //eg
+ xml->stag("eg");
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, ARSTR "%d",i+1);
+ xml->tag(s, eg[i].ar);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, D1RSTR "%d",i+1);
+ xml->tag(s, eg[i].d1r);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, D1LSTR "%d",i+1);
+ xml->tag(s, eg[i].d1l);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, D2RSTR "%d",i+1);
+ xml->tag(s, eg[i].d2r);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, RRSTR "%d",i+1);
+ xml->tag(s, eg[i].rr);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, SHFTSTR "%d",i+1);
+ xml->tag(s, QString((eg[i].egShift==VOF?"VOF":
+ (eg[i].egShift==V48?"V48":
+ (eg[i].egShift==V24?"V24":"V12")))));
+ }
+ xml->etag("eg");
+ //pitchEg
+ xml->stag("pitchEg");
+ xml->tag(PR1STR,pitchEg.pr1);
+ xml->tag(PR2STR,pitchEg.pr2);
+ xml->tag(PR3STR,pitchEg.pr3);
+ xml->tag(PL1STR,pitchEg.pl1);
+ xml->tag(PL2STR,pitchEg.pl2);
+ xml->tag(PL3STR,pitchEg.pl3);
+ xml->etag("pitchEg");
+ //outLevel
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, OUTSTR "%d",i+1);
+ xml->tag(s, outLevel[i]);
+ }
+ //scaling
+ xml->stag("scaling");
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, RSSTR "%d",i+1);
+ xml->tag(s, scaling.rate[i]);
+ }
+ for(int i=0; i<NBROP; i++) {
+ sprintf(s, LSSTR "%d",i+1);
+ xml->tag(s, scaling.level[i]);
+ }
+ xml->etag("scaling");
+ //function
+ xml->stag("function");
+ xml->tag(TRANSPOSESTR, function.transpose);
+ xml->tag(POLYMODESTR, QString((function.mode==POLY? "POLY":"MONO")));
+ xml->tag(PBENDRANGESTR, function.pBendRange);
+ xml->tag(PORTAMODESTR, QString((function.portamento==FINGER?
+ "FINGER":"FULL")));
+ xml->tag(PORTATIMESTR, function.portamentoTime);
+ xml->tag(FSWSTR, QString((function.footSw==POR? "POR":"SUS")));
+ xml->tag(FCVOLUMESTR, function.fcVolume);
+ xml->tag(FCPITCHSTR, function.fcPitch);
+ xml->tag(FCAMPLITUDESTR, function.fcAmplitude);
+ xml->tag(MWPITCHSTR, function.mwPitch);
+ xml->tag(MWAMPLITUDESTR, function.mwAmplitude);
+ xml->tag(BCPITCHSTR, function.bcPitch);
+ xml->tag(BCAMPLITUDESTR, function.bcAmplitude);
+ xml->tag(BCPITCHBIASSTR, function.bcPitchBias);
+ xml->tag(BCEGBIASSTR, function.bcEgBias);
+ xml->tag(ATPITCHSTR, function.atPitch);
+ xml->tag(ATAMPLITUDESTR, function.atAmplitude);
+ xml->tag(ATPITCHBIASSTR, function.atPitchBias);
+ xml->tag(ATEGBIASSTR, function.atEgBias);
+ xml->tag(REVERBRATESTR, function.reverbRate);
+ xml->etag("function");
+ //globalDetune
+ //xml->tag("globalDetune", globalDetune);
+ //preset name
+ xml->tag("name", QString(name.c_str()));
+ //bank prog
+ xml->tag("prog",prog);
+
+ xml->etag("deicsOnzePreset");
+ }
+}
+
+//---------------------------------------------------------
+// printPreset
+//---------------------------------------------------------
+
+void Preset::printPreset()
+{
+ printf("\n");
+ printf("Algorithm : %d, Feedback : %d\n", algorithm, feedback);
+ printf("LFO : ");
+ switch(lfo.wave)
+ {
+ case(SAWUP) : printf("SAWUP ,"); break;
+ case(SQUARE) : printf("SQUARE ,"); break;
+ case(TRIANGL) : printf("TRIANGL ,"); break;
+ case(SHOLD) : printf("SHOLD ,"); break;
+ default : printf("No defined, "); break;
+ }
+ printf("Speed : %d, Delay : %d, PModD : %d, AModD : %d, ",
+ lfo.speed, lfo.delay, lfo.pModDepth, lfo.aModDepth);
+ if(lfo.sync) printf("Sync\n"); else printf("Not Sync\n");
+ printf("LFO Pitch Sensitivity : %d, LFO Amplitude Sensitivity : %d\n",
+ sensitivity.pitch, sensitivity.amplitude);
+ for(int i=0; i<NBROP; i++)
+ {
+ printf("amp%d ",i+1);
+ if(sensitivity.ampOn) printf("ON "); else printf("OFF ");
+ }
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ printf("EgBias%d : %d ",i+1, sensitivity.egBias[i]);
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ printf("KVS%d : %d ",i+1, sensitivity.keyVelocity[i]);
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ {
+ if(frequency[i].isFix)
+ printf("Freq%d : %f ",i+1, frequency[i].ratio);
+ else printf("Ratio%d : %f ",i+1, frequency[i].ratio);
+ }
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ {
+ printf("OscWave%d ", i+1);
+ switch(oscWave[i])
+ {
+ case(W1) : printf("W1 "); break;
+ case(W2) : printf("W2 "); break;
+ case(W3) : printf("W3 "); break;
+ case(W4) : printf("W4 "); break;
+ case(W5) : printf("W5 "); break;
+ case(W6) : printf("W6 "); break;
+ case(W7) : printf("W7 "); break;
+ case(W8) : printf("W8 "); break;
+ default : printf("No defined "); break;
+ }
+ }
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ printf("Detune%d : %d ",i+1, detune[i]);
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ {
+ printf("AR%d : %d, D1R%d : %d, D1L%d : %d, D2R%d : %d, RR%d : %d, EgShift%d : ",
+ i+1, eg[i].ar, i+1, eg[i].d1r,
+ i+1, eg[i].d1l, i+1, eg[i].d2r, i+1, eg[i].rr, i+1);
+ switch(eg[i].egShift)
+ {
+ case(VOF) : printf("VOF");
+ case(V48) : printf("48");
+ case(V24) : printf("24");
+ case(V12) : printf("12");
+ }
+ printf("\n");
+ }
+ printf("PitchEg pr1 : %d, pr2 : %d, pr3 : %d, pl1 : %d, pl2 : %d, pl3 : %d"
+ , pitchEg.pr1, pitchEg.pr2, pitchEg.pr3,
+ pitchEg.pl1, pitchEg.pl2, pitchEg.pl3);
+ printf("\n");
+ for(int i=0; i<NBROP; i++)
+ printf("OutLevel%d : %d ",i+1, outLevel[i]);
+ printf("\n");
+ printf("Name : %s\n", name.c_str());
+}
+
+void Subcategory::printSubcategory() {
+ std::cout << " " << _subcategoryName << "\n";
+ for(std::vector<Preset*>::iterator i=_presetVector.begin();
+ i!=_presetVector.end(); i++) (*i)->printPreset();
+}
+
+void Category::printCategory() {
+ std::cout << " " << _categoryName << "\n";
+ for(unsigned int i=0; i<_subcategoryVector.size(); i++)
+ _subcategoryVector[i]->printSubcategory();
+}
+
+void Set::printSet() {
+ std::cout << _setName << "\n";
+ for(unsigned int i=0; i<_categoryVector.size(); i++)
+ _categoryVector[i]->printCategory();
+}
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.h b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.h
new file mode 100644
index 00000000..be98b48e
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/deicsonzepreset.h
@@ -0,0 +1,564 @@
+//===========================================================================
+//
+// DeicsOnze an emulator of the YAMAHA DX11 synthesizer
+//
+// Version 0.5.5
+//
+// deicsonzepreset.h
+//
+//
+// Copyright (c) 2004-2006 Nil Geisweiller
+//
+//
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//===========================================================================
+
+#ifndef __DEICSONZEPRESET_H
+#define __DEICSONZEPRESET_H
+
+#include <vector>
+#include <string>
+#include "al/xml.h"
+
+#define NBROP 4 //do not change
+#define MAXCHARTAG 64
+
+#define PROG_NBR 128
+#define LBANK_NBR 128
+#define HBANK_NBR 128
+
+//---------------------------------------------------------
+// define strings of the parameter names for load save and ctrl interface
+// number of ctrl
+// following the internal DX11 organization (c.f T81Z manual)
+//---------------------------------------------------------
+#define CTRLOFFSET 0x100
+#define DECAPAR1 13
+#define ARSTR "AR"
+#define ARLONGSTR "AttackRate"
+#define CTRL_AR 0+CTRLOFFSET
+#define MAXAR 31
+#define D1RSTR "D1R"
+#define D1RLONGSTR "Decay1Rate"
+#define CTRL_D1R 1+CTRLOFFSET
+#define MAXD1R 31
+#define D2RSTR "D2R"
+#define D2RLONGSTR "Decay2Rate"
+#define CTRL_D2R 2+CTRLOFFSET
+#define MAXD2R 31
+#define RRSTR "RR"
+#define RRLONGSTR "ReleaseRate"
+#define CTRL_RR 3+CTRLOFFSET
+#define MAXRR 15
+#define D1LSTR "D1L"
+#define D1LLONGSTR "Decay1Level"
+#define CTRL_D1L 4+CTRLOFFSET
+#define MAXD1L 15
+#define LSSTR "LS"
+#define LSLONGSTR "LevelScaling"
+#define CTRL_LS 5+CTRLOFFSET
+#define MAXLS 99
+#define RSSTR "RS"
+#define RSLONGSTR "RateScaling"
+#define CTRL_RS 6+CTRLOFFSET
+#define MAXRS 3
+#define EBSSTR "EBS"
+#define EBSLONGSTR "EGBiasSensitivity"
+#define CTRL_EBS 7+CTRLOFFSET
+#define MAXEBS 7
+#define AMESTR "AME"
+#define AMELONGSTR "AmplitudeModulationEnable"
+#define CTRL_AME 8+CTRLOFFSET
+#define KVSSTR "KVS"
+#define KVSLONGSTR "KeyVelocitySensitivity"
+#define CTRL_KVS 9+CTRLOFFSET
+#define MAXKVS 7
+#define OUTSTR "OUT"
+#define OUTLONGSTR "OperatorOutputLevel"
+#define CTRL_OUT 10+CTRLOFFSET
+#define MAXOUT 99
+#define RATIOSTR "Ratio"
+#define RATIOLONGSTR "Ratio"
+#define CTRL_RATIO 11+CTRLOFFSET
+#define MAXRATIO 64
+#define DETSTR "DET"
+#define DETLONGSTR "Detune"
+#define CTRL_DET 12+CTRLOFFSET
+#define MAXDET 3
+#define ALGSTR "ALG"
+#define ALGLONGSTR "Algorithm"
+#define CTRL_ALG 52+CTRLOFFSET
+#define MAXALG 7
+#define FEEDBACKSTR "Feedback"
+#define CTRL_FEEDBACK 53+CTRLOFFSET
+#define MAXFEEDBACK 7
+#define SPEEDSTR "Speed"
+#define SPEEDLONGSTR "LFOSpeed"
+#define CTRL_SPEED 54+CTRLOFFSET
+#define MAXSPEED 99
+#define DELAYSTR "Delay" //TODO LFOD
+#define DELAYLONGSTR "LFODelay"
+#define CTRL_DELAY 55+CTRLOFFSET
+#define MAXDELAY 99
+#define PMODDEPTHSTR "PModDepth"
+#define PMODDEPTHLONGSTR "PitchModulationDepth"
+#define CTRL_PMODDEPTH 56+CTRLOFFSET
+#define MAXPMODDEPTH 99
+#define AMODDEPTHSTR "AModDepth"
+#define AMODDEPTHLONGSTR "AmplitudeModulationDepth"
+#define CTRL_AMODDEPTH 57+CTRLOFFSET
+#define MAXAMODDEPTH 99
+#define SYNCSTR "Sync"
+#define SYNCLONGSTR "LFOSync"
+#define CTRL_SYNC 58+CTRLOFFSET
+#define WAVESTR "Wave"
+#define WAVELONGSTR "LFOWave"
+#define CTRL_WAVE 59+CTRLOFFSET
+#define MAXWAVE 3
+#define PMODSENSSTR "PModSens"
+#define PMODSENSLONGSTR "PitchModulationSensitivity"
+#define CTRL_PMODSENS 60+CTRLOFFSET
+#define MAXPMODSENS 7
+#define AMSSTR "AMS"
+#define AMSLONGSTR "AmplitudeModulationSensitivity"
+#define CTRL_AMS 61+CTRLOFFSET
+#define MAXAMS 3
+#define TRANSPOSESTR "Transpose"
+#define CTRL_TRANSPOSE 62+CTRLOFFSET
+#define MAXTRANSPOSE 24
+#define POLYMODESTR "PolyMode"
+#define CTRL_POLYMODE 63+CTRLOFFSET
+#define PBENDRANGESTR "PBendRange"
+#define PBENDRANGELONGSTR "PitchBendRange"
+#define CTRL_PBENDRANGE 64+CTRLOFFSET
+#define MAXPBENDRANGE 12
+#define PORTAMODESTR "PortaMode"
+#define PORTAMODELONGSTR "PortamentoMode"
+#define CTRL_PORTAMODE 65+CTRLOFFSET
+#define PORTATIMESTR "PortaTime"
+#define PORTATIMELONGSTR "PortamentoTime"
+#define CTRL_PORTATIME 66+CTRLOFFSET
+#define MAXPROTATIME 99
+#define FCVOLUMESTR "FCVolume"
+#define FCVOLUMELONGSTR "FootControllerVolume"
+#define CTRL_FCVOLUME 67+CTRLOFFSET
+#define MAXFCVOLUME 99
+#define FSWSTR "FSW"
+#define FSWLONGSTR "FootSwitch"
+#define CTRL_FSW 68+CTRLOFFSET
+#define MAXFSW 99
+#define MWPITCHSTR "MWPitch"
+#define MWPITCHLONGSTR "ModulationWheelPitch"
+#define CTRL_MWPITCH 71+CTRLOFFSET
+#define MAXMWPITCH 99
+#define MWAMPLITUDESTR "MWAmplitude"
+#define MWAMPLITUDELONGSTR "ModulationWheelAmplitude"
+#define CTRL_MWAMPLITUDE 72+CTRLOFFSET
+#define MAXMWAMPLITUDE 99
+#define BCPITCHSTR "BCPitch"
+#define BCPITCHLONGSTR "BreathControlPitch"
+#define CTRL_BCPITCH 73+CTRLOFFSET
+#define MAXBCPITCH 99
+#define BCAMPLITUDESTR "BCAmplitude"
+#define BCAMPLITUDELONGSTR "BreathControlAmplitude"
+#define CTRL_BCAMPLITUDE 74+CTRLOFFSET
+#define MAXBCAMPLITUDE 99
+#define BCPITCHBIASSTR "BCPitchBias"
+#define BCPITCHBIASLONGSTR "BreathControlPitchBias"
+#define CTRL_BCPITCHBIAS 75+CTRLOFFSET
+#define MAXBCPITCHBIAS 50
+#define BCEGBIASSTR "BCEGBias"
+#define BCEGBIASLONGSTR "BreathControlEGBias"
+#define CTRL_BCEGBIAS 76+CTRLOFFSET
+#define MAXBCEGBIAS 99
+#define MIDATTACK 64
+#define ATPITCHSTR "ATPitch"
+#define ATPITCHLONGSTR "AfterTouchPitch"
+#define CTRL_ATPITCH 77+CTRLOFFSET
+#define MAXATPITCH 99
+#define ATAMPLITUDESTR "ATAmplitude"
+#define ATAMPLITUDELONGSTR "AfterTouchAmplitude"
+#define CTRL_ATAMPLITUDE 78+CTRLOFFSET
+#define MAXATAMPLITUDE 99
+#define ATPITCHBIASSTR "ATPitchBias"
+#define ATPITCHBIASLONGSTR "AfterTouchPitchBias"
+#define CTRL_ATPITCHBIAS 79+CTRLOFFSET
+#define MAXATPITCHBIAS 50
+#define ATEGBIASSTR "ATEGBias"
+#define ATEGBIASLONGSTR "AfterTouchEGBias"
+#define CTRL_ATEGBIAS 80+CTRLOFFSET
+#define MAXATEGBIAS 99
+#define PR1STR "PR1"
+#define PR1LONGSTR "PitchRateEG1"
+#define CTRL_PR1 81+CTRLOFFSET
+#define MAXPR 99
+#define PR2STR "PR2"
+#define PR2LONGSTR "PitchRateEG2"
+#define CTRL_PR2 82+CTRLOFFSET
+#define PR3STR "PR3"
+#define PR3LONGSTR "PitchRateEG3"
+#define CTRL_PR3 83+CTRLOFFSET
+#define PL1STR "PL1"
+#define PL1LONGSTR "PitchLevelEG1"
+#define CTRL_PL1 84+CTRLOFFSET
+#define MAXPL 99
+#define PL2STR "PL2"
+#define PL2LONGSTR "PitchLevelEG2"
+#define CTRL_PL2 85+CTRLOFFSET
+#define PL3STR "PL3"
+#define PL3LONGSTR "PitchLevelEG3"
+#define CTRL_PL3 86+CTRLOFFSET
+#define DECAPAR2 5
+#define FIXSTR "FIX"
+#define FIXLONGSTR "FixedFrequency"
+#define CTRL_FIX 100+CTRLOFFSET
+#define FIXRANGESTR "FixRange"
+#define FIXRANGELONGSTR "FixedFrequencyRange"
+#define CTRL_FIXRANGE 101+CTRLOFFSET
+#define MAXFIXRANGE 255
+#define OSWSTR "OSW"
+#define OSWLONGSTR "OperatorWaveform"
+#define CTRL_OSW 103+CTRLOFFSET
+#define MAXOSW 7
+#define SHFTSTR "SHFT"
+#define SHFTLONGSTR "EGShift"
+#define CTRL_SHFT 104+CTRLOFFSET
+#define MAXSHFT 3
+#define REVERBRATESTR "ReverbRate"
+#define CTRL_REVERBRATE 120+CTRLOFFSET
+#define MAXREVERBRATE 7
+#define FCPITCHSTR "FCPitch"
+#define FCPITCHLONGSTR "FootControllerPitch"
+#define CTRL_FCPITCH 121+CTRLOFFSET
+#define MAXFCPITCH 99
+#define FCAMPLITUDESTR "FCAmplitude"
+#define FCAMPLITUDELONGSTR "FootControllerAmplitude"
+#define CTRL_FCAMPLITUDE 122+CTRLOFFSET
+#define MAXFCAMPLITUDE 99
+#define CHANNELPANSTR "ChannelPan"
+#define CTRL_CHANNELPAN 123+CTRLOFFSET
+#define MAXCHANNELPAN 127
+#define CHANNELDETUNESTR "ChannelDetune"
+#define CTRL_CHANNELDETUNE 124+CTRLOFFSET
+#define MAXCHANNELDETUNE 63
+#define CHANNELVOLUMESTR "ChannelVolume"
+#define CTRL_CHANNELVOLUME 125+CTRLOFFSET
+#define MAXCHANNELVOLUME 255
+#define FINEBRIGHTNESSSTR "FineBrightness"
+#define CTRL_FINEBRIGHTNESS 126+CTRLOFFSET
+#define MAXFINEBRIGHTNESS 4095
+#define MIDFINEBRIGHTNESS (MAXFINEBRIGHTNESS+1)/2
+#define BRIGHTNESSSTR "Brightness"
+#define MAXBRIGHTNESS 127
+#define MIDBRIGHTNESS 64
+#define MAXMODULATION 127
+#define MODULATIONSTR "Modulation"
+#define ATTACKSTR "Attack"
+#define MAXATTACK 127
+#define MIDATTACK 64
+#define RELEASESTR "Attack"
+#define MAXRELEASE 127
+#define MIDRELEASE 64
+#define NBRVOICESSTR "NumberOfVoices"
+#define MINNBRVOICES 1
+#define CTRL_NBRVOICES 127+CTRLOFFSET
+#define CHANNELENABLESTR "ChannelEnable"
+#define MAXCHANNELENABLE 1
+#define MINCHANNELENABLE 0
+#define CTRL_CHANNELENABLE 128+CTRLOFFSET
+
+class Preset;
+class Subcategory;
+class Category;
+class Set;
+
+//---------------------------------------------------------
+// Algorithm
+//---------------------------------------------------------
+
+enum Algorithm {
+ FIRST, // Op 0 modulated by Op 1 modulated by Op 2 modulated by Op3
+ SECOND, // Op 0 modulated by Op 1 modulated by both Op 2 and Op 3
+ THIRD, // Op 0 modulated by both Op 3 and Op 1 modulated by Op 2
+ FOURTH, // Op 0 modulated by both Op 1 and Op 2 modulated by Op 3
+ FIFTH, // (Op 0 modulated by Op 1) add to (Op 2 modulated by Op 3)
+ SIXTH, // addition of the three Op 0, 1, 2 all modulated by Op 3
+ SEVENTH, // addition of the three Op 0, 1, 2 with 2 modulated by Op3
+ EIGHTH // addition of the four Op 0, 1, 2, 3
+};
+
+//---------------------------------------------------------
+// Wave of the low frequency modulation
+//---------------------------------------------------------
+enum Wave {
+ SAWUP,
+ SQUARE,
+ TRIANGL,
+ SHOLD
+};
+
+//---------------------------------------------------------
+// Lfo, low frequency modulation
+//---------------------------------------------------------
+struct Lfo {
+ Wave wave;
+ unsigned char speed; //0 to 99
+ unsigned char delay; //0 to 99
+ unsigned char pModDepth; //0 to 99
+ unsigned char aModDepth; //0 to 99
+ bool sync;
+};
+
+//---------------------------------------------------------
+// Sensitivity
+// of the frequency and amplitude of the lfo
+// and the key velocity
+//---------------------------------------------------------
+struct Sensitivity {
+ unsigned char pitch; //0 to 7
+ unsigned char amplitude; //0 to 3
+ bool ampOn[NBROP];
+ unsigned char egBias[NBROP]; //O to 7
+ unsigned char keyVelocity[NBROP]; //0 to 7
+};
+
+//---------------------------------------------------------
+// Frequency
+//---------------------------------------------------------
+struct Frequency {
+ double ratio;
+ bool isFix; //if isFix no ratio but frequency
+ double freq;
+};
+
+//---------------------------------------------------------
+// OscWave
+//---------------------------------------------------------
+enum OscWave {
+ W1, //sine wave
+ W2, //sineďż˝ relative
+ W3, //half sine
+ W4, //half sineďż˝ relative
+ W5,
+ W6,
+ W7,
+ W8
+};
+
+enum egShiftValue {VOF, V48, V24, V12};
+
+//---------------------------------------------------------
+// Eg
+// Envelope
+//---------------------------------------------------------
+struct Eg {
+ unsigned char ar; //0 to 31 speed attack
+ unsigned char d1r; //0 to 31 speed decay
+ unsigned char d1l; //0 to 15 level sustain
+ unsigned char d2r; //0 to 31 speed of sustain
+ unsigned char rr; //1 to 15
+ egShiftValue egShift;
+};
+
+//---------------------------------------------------------
+// PitchEg
+//---------------------------------------------------------
+struct PitchEg {
+ unsigned char pr1;//0 to 99
+ unsigned char pr2;//0 to 99
+ unsigned char pr3;//0 to 99
+ unsigned char pl1;//0 to 99
+ unsigned char pl2;//0 to 99
+ unsigned char pl3;//0 to 99
+};
+
+//---------------------------------------------------------
+// Scaling
+//---------------------------------------------------------
+struct Scaling {
+ unsigned char rate[NBROP];//0 to 3
+ unsigned char level[NBROP];//0 to 99
+};
+
+//---------------------------------------------------------
+// Mode
+//---------------------------------------------------------
+enum Mode {
+ POLY,
+ MONO
+};
+
+//---------------------------------------------------------
+// Portamento
+//---------------------------------------------------------
+enum Portamento {
+ FINGER,
+ FULL
+};
+
+//---------------------------------------------------------
+// FootSw
+//---------------------------------------------------------
+enum FootSw {
+ POR,
+ SUS
+};
+//---------------------------------------------------------
+// Function
+//---------------------------------------------------------
+struct Function {
+ int transpose;
+ Mode mode;
+ unsigned char pBendRange;//0 to 12
+ Portamento portamento;
+ unsigned char portamentoTime;//0 to 99
+ FootSw footSw;
+ unsigned char fcVolume;//0 to 99
+ unsigned char fcPitch;//0 to 99
+ unsigned char fcAmplitude;//0 to 99
+ unsigned char mwPitch;//0 to 99
+ unsigned char mwAmplitude;//0 to 99
+ unsigned char bcPitch;//0 to 99
+ unsigned char bcAmplitude;//0 to 99
+ signed char bcPitchBias;//-50 to 50
+ unsigned char bcEgBias;//0 to 99
+ unsigned char atPitch;//0 to 99
+ unsigned char atAmplitude;//0 to 99
+ signed char atPitchBias;//-50 to 50
+ unsigned char atEgBias;//0 to 99
+ signed char reverbRate;//O=off, 1 to 7
+};
+
+//---------------------------------------------------------
+// Preset class
+//---------------------------------------------------------
+
+class Preset {
+ public:
+ Subcategory* _subcategory; //subcategory parent
+ bool _isUsed; //false if the preset has never been used or modified,
+ //in this case the preset is not going to be
+ //save with the project
+ //Attributes
+ Algorithm algorithm;
+ unsigned char feedback; //0 to 7
+ Lfo lfo;
+ Sensitivity sensitivity;
+ Frequency frequency[NBROP];
+ OscWave oscWave[NBROP];
+ signed char detune[NBROP]; //-3 to 3
+ Eg eg[NBROP];
+ PitchEg pitchEg;
+ unsigned char outLevel[NBROP]; //0 to 99
+ Scaling scaling;
+ Function function;
+ //int globalDetune; //-31 to 31 //now to the channel
+ std::string name;
+ //unsigned char modulation; //0 to 127
+ int prog; //0 to 127
+ //Methods
+ void printPreset();
+ void initPreset();
+ void readPreset(QDomNode qdn);
+ void writePreset(AL::Xml* xml, bool onlyUsed);
+ void linkSubcategory(Subcategory* sub);
+ void merge(Preset* p); //copy the data of p in the preset
+ void setIsUsed(bool b); //set flag _isUsed and transmit in the parents
+ void getHBankLBankProg(int* h, int* l, int* p); //return the hbank, lbank and prog of the preset
+ //Constructor destructor
+ Preset();
+ Preset(Subcategory* sub);
+ Preset(Subcategory* sub, int prog);
+ ~Preset();
+};
+
+//---------------------------------------------------------------
+// Bank, organized by a tree of category, subcategory, preset
+//---------------------------------------------------------------
+class Subcategory {
+ public:
+ Category* _category;//parent category
+ bool _isUsed; //false if the subcategory has never been used or modified,
+ //in this case the subcategory is not going to be
+ //save with the project
+ std::string _subcategoryName;
+ int _lbank; //0 to 127
+ std::vector<Preset*> _presetVector;
+ Preset* findPreset(int prog);
+ void readSubcategory(QDomNode subNode);
+ void writeSubcategory(AL::Xml* xml, bool onlyUsed);
+ void printSubcategory();
+ void linkCategory(Category* cat);
+ void unlink();
+ bool isFreeProg(int prog);
+ int firstFreeProg();
+ void merge(Preset*);
+ //Constructor destructor
+ Subcategory();
+ Subcategory(Category* cat);
+ Subcategory(const std::string name);
+ Subcategory(Category* cat, const std::string name, int lbank);
+ ~Subcategory();
+};
+
+class Category {
+ public:
+ Set* _set;//parent set
+ bool _isUsed; //false if the category has never been used or modified,
+ //in this case the category is not going to be
+ //save with the project
+ std::string _categoryName;
+ int _hbank; //0 to 127
+ std::vector<Subcategory*> _subcategoryVector;
+ Subcategory* findSubcategory(int lbank);
+ Preset* findPreset(int lbank, int prog);
+ void readCategory(QDomNode catNode);
+ void writeCategory(AL::Xml* xml, bool onlyUsed);
+ void printCategory();
+ void linkSet(Set* s);
+ void unlink();
+ bool isFreeLBank(int lbank);
+ int firstFreeLBank(); //return -1 if no free
+ void merge(Subcategory*);
+ //Constructor Destructor
+ Category();
+ Category(Set* s);
+ Category(Set* s,const std::string name, int hbank);
+ ~Category();
+};
+
+class Set {
+ public:
+ std::string _setName;
+ std::vector<Category*> _categoryVector;
+ Preset* findPreset(int hbank, int lbank, int prog);
+ Subcategory* findSubcategory(int hbank, int lbank);
+ Category* findCategory(int hbank);
+ void readSet(QDomNode setNode);
+ void writeSet(AL::Xml* xml, bool onlyUsed);
+ void printSet();
+ bool isFreeHBank(int hbank);
+ int firstFreeHBank();
+ void merge(Category*);
+ //Constructor Destructor
+ Set(const std::string name){_setName=name;}
+ ~Set() {
+ while(!_categoryVector.empty()) delete(*_categoryVector.begin());
+ }
+};
+
+#endif /* __DEICSONZE_H */
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.fig
new file mode 100644
index 00000000..2e1d2431
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.fig
@@ -0,0 +1,12 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 8
+ 720 968 855 968 855 1035 990 1035 990 900 1125 900
+ 1125 945 1260 945
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.png
new file mode 100644
index 00000000..b500ca67
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/SHold.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.fig
new file mode 100644
index 00000000..f90714b7
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.fig
@@ -0,0 +1,31 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2070 1530 4275 1890
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2430 1665 2655 1665
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3015 1665 3240 1665
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3600 1665 3825 1665
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4185 1665 4275 1665 4275 1890 4006 1890 4006 1800
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2070 1530 2430 1530 2430 1800 2070 1800 2070 1530
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2655 1530 3015 1530 3015 1800 2655 1800 2655 1530
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3240 1530 3600 1530 3600 1800 3240 1800 3240 1530
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3825 1530 4185 1530 4185 1800 3825 1800 3825 1530
+4 0 0 50 -1 0 12 0.0000 4 180 336 2093 1718 Op1\001
+4 0 0 50 -1 0 12 0.0000 4 180 336 2677 1718 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 180 336 3262 1718 Op3\001
+4 0 0 50 -1 0 12 0.0000 4 180 336 3847 1718 Op4\001
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.png
new file mode 100644
index 00000000..1347af71
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo1.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.fig
new file mode 100644
index 00000000..d0dbea38
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2475 1710 2700 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3060 1710 3195 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4
+ 3285 1530 3195 1530 3195 1800 3285 1800
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1575 3060 1575 3060 1845 2700 1845 2700 1575
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3285 1665 3645 1665 3645 1890 3285 1890 3285 1665
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3285 1440 3645 1440 3645 1665 3285 1665 3285 1440
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 3645 1800 3735 1800 3735 1935 3465 1935 3465 1890
+4 0 0 50 -1 0 12 0.0000 4 150 315 3307 1590 Op3\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 3315 1822 Op4\001
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 2722 1762 Op2\001
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.png
new file mode 100644
index 00000000..7d623227
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo2.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.fig
new file mode 100644
index 00000000..9efaa53f
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3060 1575 3285 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2475 1710 2610 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 3060 1800 3150 1800 3150 1935 2880 1935 2880 1890
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4
+ 2700 1530 2610 1530 2610 1800 2700 1800
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3285 1440 3645 1440 3645 1710 3285 1710 3285 1440
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1665 3060 1665 3060 1890 2700 1890 2700 1665
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1440 3060 1440 3060 1665 2700 1665 2700 1440
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2722 1590 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 2730 1822 Op4\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 3307 1627 Op3\001
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.png
new file mode 100644
index 00000000..b091cc16
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo3.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.fig
new file mode 100644
index 00000000..26d12f54
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2475 1710 2610 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4
+ 2700 1530 2610 1530 2610 1800 2700 1800
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1665 3060 1665 3060 1890 2700 1890 2700 1665
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2700 1440 3060 1440 3060 1665 2700 1665 2700 1440
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3285 1620 3645 1620 3645 1890 3285 1890 3285 1620
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 3645 1755 3735 1755 3735 1530 3465 1530 3465 1620
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3060 1755 3285 1755
+4 0 0 50 -1 0 12 0.0000 4 150 315 2722 1590 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 2730 1822 Op3\001
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+4 0 0 50 -1 0 12 0.0000 4 150 315 3307 1807 Op4\001
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.png
new file mode 100644
index 00000000..de0e6d26
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo4.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.fig
new file mode 100644
index 00000000..63731eba
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.fig
@@ -0,0 +1,34 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2115 1575 2475 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+-6
+6 3330 1575 4320 1935
+6 3870 1575 4320 1935
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3870 1575 4230 1575 4230 1845 3870 1845 3870 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4230 1710 4320 1710 4320 1935 4050 1935 4050 1845
+4 0 0 50 -1 0 12 0.0000 4 150 315 3892 1762 Op4\001
+-6
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3690 1710 3870 1710
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3330 1575 3690 1575 3690 1845 3330 1845 3330 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 3353 1762 Op3\001
+-6
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 2475 1710 2655 1710
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2655 1575 3015 1575 3015 1845 2655 1845 2655 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2678 1762 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3127 1763 +\001
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.png
new file mode 100644
index 00000000..2e41a1db
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo5.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.fig
new file mode 100644
index 00000000..4e23b8fa
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.fig
@@ -0,0 +1,37 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2115 1575 2475 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+-6
+6 3195 1575 3555 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3195 1575 3555 1575 3555 1845 3195 1845 3195 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 3218 1762 Op3\001
+-6
+6 3825 1575 4275 1935
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3825 1575 4185 1575 4185 1845 3825 1845 3825 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4185 1710 4275 1710 4275 1935 4005 1935 4005 1845
+4 0 0 50 -1 0 12 0.0000 4 150 315 3847 1762 Op4\001
+-6
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2655 1575 3015 1575 3015 1845 2655 1845 2655 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3825 1710 3555 1710
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 4
+ 3690 1710 3690 1530 2835 1530 2835 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 3
+ 2835 1530 2295 1530 2295 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2678 1762 Op2\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3060 1755 +\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 2520 1755 +\001
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.png
new file mode 100644
index 00000000..80de4a94
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo6.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.fig
new file mode 100644
index 00000000..6d0fe501
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.fig
@@ -0,0 +1,35 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2115 1575 2475 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+-6
+6 2745 1575 3105 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2745 1575 3105 1575 3105 1845 2745 1845 2745 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2768 1762 Op2\001
+-6
+6 3375 1575 3735 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3375 1575 3735 1575 3735 1845 3375 1845 3375 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 3398 1762 Op3\001
+-6
+6 3915 1575 4365 1935
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3915 1575 4275 1575 4275 1845 3915 1845 3915 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4275 1710 4365 1710 4365 1935 4095 1935 4095 1845
+4 0 0 50 -1 0 12 0.0000 4 150 315 3937 1762 Op4\001
+-6
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
+ 3735 1710 3915 1710
+4 0 0 50 -1 0 12 0.0000 4 75 105 2565 1755 +\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3195 1755 +\001
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.png
new file mode 100644
index 00000000..0cdda327
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo7.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.fig
new file mode 100644
index 00000000..8bf9dcc9
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.fig
@@ -0,0 +1,34 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 2115 1575 2475 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2115 1575 2475 1575 2475 1845 2115 1845 2115 1575
+4 0 0 50 -1 0 12 0.0000 4 165 315 2138 1762 Op1\001
+-6
+6 2745 1575 3105 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 2745 1575 3105 1575 3105 1845 2745 1845 2745 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 2768 1762 Op2\001
+-6
+6 3375 1575 3735 1845
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 3375 1575 3735 1575 3735 1845 3375 1845 3375 1575
+4 0 0 50 -1 0 12 0.0000 4 150 315 3398 1762 Op3\001
+-6
+6 4005 1575 4455 1935
+2 4 0 1 0 7 50 -1 -1 0.000 0 0 7 0 0 5
+ 4005 1575 4365 1575 4365 1845 4005 1845 4005 1575
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 4365 1710 4455 1710 4455 1935 4185 1935 4185 1845
+4 0 0 50 -1 0 12 0.0000 4 150 315 4027 1762 Op4\001
+-6
+4 0 0 50 -1 0 12 0.0000 4 75 105 2565 1755 +\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3195 1755 +\001
+4 0 0 50 -1 0 12 0.0000 4 75 105 3825 1755 +\001
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.png
new file mode 100644
index 00000000..17ca60d7
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/algo8.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.fig
new file mode 100644
index 00000000..2c701818
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.fig
@@ -0,0 +1,13 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 450 720 990 855
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 5
+ 450 855 720 720 720 855 990 720 990 855
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.png
new file mode 100644
index 00000000..d0541858
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/sawUp.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/square.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/square.fig
new file mode 100644
index 00000000..0adb802e
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/square.fig
@@ -0,0 +1,14 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 540 540 1080 675
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 10
+ 540 608 540 540 675 540 675 675 810 675 810 540
+ 945 540 945 675 1080 675 1080 608
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/square.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/square.png
new file mode 100644
index 00000000..f2293267
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/square.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.fig
new file mode 100644
index 00000000..95970995
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.fig
@@ -0,0 +1,13 @@
+#FIG 3.2
+Landscape
+Center
+Metric
+A4
+100.00
+Single
+-2
+1200 2
+6 360 630 900 765
+2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 6
+ 360 698 428 630 563 765 698 630 833 765 900 698
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.png
new file mode 100644
index 00000000..c0937be9
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/triangl.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.fig
new file mode 100644
index 00000000..9cf6f065
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1424 1665 1415 1670 1406 1678 1397 1684 1388 1692 1380
+ 1697 1373 1704 1367 1711 1361 1718 1357 1724 1353 1731 1351
+ 1738 1350 1745 1350 1751 1352 1758 1354 1765 1358 1770 1363
+ 1778 1368 1784 1375 1792 1382 1797 1390 1804 1399 1811 1408
+ 1818 1418 1824 1427 1831 1436 1837 1445 1845 1454 1850 1463
+ 1858 1471 1864 1477 1871 1484 1877 1489 1884 1493 1891 1496
+ 1898 1498 1904 1499 1911 1498 1918 1497 1925 1494 1931 1490
+ 1937 1485 1945 1479 1950 1472 1958 1465 1964 1456 1971 1447
+ 1977 1439 1984 1429 1991 1420 1998 1411 2003 1401 2011 1392
+ 2017 1384 2025 1376 2030 1370 2037 1364 2044 1359 2051 1355
+ 2057 1352 2064 1350 2071 1350 2078 1351 2084 1353 2091 1356
+ 2098 1360 2103 1365 2111 1371 2117 1379 2125 1386 2130 1395
+ 2137 1403 2144 1413 2151 1422 2157 1432 2164 1441 2170 1450
+ 2178 1458 2183 1466 2191 1474 2197 1481 2204 1486 2210 1491
+ 2217 1495 2224 1497 2231 1499 2237 1499 2244 1497 2251 1496
+ 2258 1492 2264 1487 2270 1482 2278 1476 2283 1468 2291 1461
+ 2297 1452 2304 1443 2310 1434 2317 1424
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.gnuplot
new file mode 100644
index 00000000..ff4aa2ed
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] sin(x)
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.png
new file mode 100644
index 00000000..009aa7f7
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave1.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.fig
new file mode 100644
index 00000000..2da89e13
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.fig
@@ -0,0 +1,31 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 2
+ 2079 1350 2079 1353
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1425 1665 1423 1670 1419 1678 1414 1685 1407 1692 1398
+ 1697 1389 1704 1380 1711 1371 1719 1363 1724 1357 1731 1353
+ 1738 1350 1743 1351 1751 1353 1758 1358 1765 1365 1770 1373
+ 1777 1382 1784 1391 1792 1401 1797 1409 1804 1415 1811 1421
+ 1818 1424 1824 1425 1831 1426 1838 1431 1845 1436 1850 1444
+ 1857 1453 1865 1462 1872 1472 1877 1480 1884 1487 1891 1494
+ 1899 1497 1904 1499 1911 1498 1918 1495 1923 1489 1930 1483
+ 1938 1473 1945 1465 1950 1455 1957 1446 1964 1438 1971 1431
+ 1977 1427 1984 1425 1991 1425 1998 1422 2003 1417 2011 1411
+ 2018 1403 2025 1394 2030 1385 2037 1375 2044 1367 2052 1359
+ 2057 1354 2064 1351 2071 1350 2076 1351 2084 1355 2091 1361
+ 2098 1369 2103 1377 2110 1387 2118 1396 2125 1405 2130 1412
+ 2137 1419 2144 1422 2151 1425 2157 1425 2164 1428 2171 1433
+ 2178 1440 2183 1448 2190 1457 2198 1467 2205 1476 2210 1484
+ 2217 1491 2224 1496 2232 1499 2237 1499 2244 1497 2251 1493
+ 2256 1486 2263 1478 2271 1469 2278 1459 2283 1451 2290 1442
+ 2297 1435 2304 1429 2310 1425 2317 1425
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.gnuplot
new file mode 100644
index 00000000..01e57a9b
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] sin(x)*abs(sin(x))
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.png
new file mode 100644
index 00000000..5f4daaee
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave2.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.fig
new file mode 100644
index 00000000..5051c2ef
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1496 1665 1478 1671 1458 1678 1442 1685 1424 1691 1408
+ 1697 1396 1704 1382 1711 1372 1718 1362 1724 1358 1731 1352
+ 1738 1350 1745 1352 1751 1352 1758 1358 1765 1364 1772 1374
+ 1777 1386 1784 1398 1791 1412 1797 1428 1804 1446 1811 1462
+ 1818 1482 1824 1496 1831 1496 1838 1496 1845 1496 1851 1496
+ 1857 1496 1864 1496 1871 1496 1877 1496 1884 1496 1891 1496
+ 1898 1496 1904 1496 1911 1496 1918 1496 1925 1496 1931 1496
+ 1938 1496 1944 1496 1950 1496 1957 1496 1964 1496 1971 1496
+ 1977 1496 1984 1496 1991 1486 1998 1468 2004 1450 2011 1432
+ 2018 1418 2025 1402 2030 1388 2037 1378 2044 1368 2051 1360
+ 2057 1354 2064 1352 2071 1350 2078 1352 2084 1354 2091 1362
+ 2098 1370 2105 1380 2110 1392 2117 1406 2124 1420 2130 1438
+ 2137 1454 2144 1472 2151 1492 2157 1496 2164 1496 2171 1496
+ 2178 1496 2184 1496 2191 1496 2197 1496 2204 1496 2210 1496
+ 2217 1496 2224 1496 2231 1496 2237 1496 2244 1496 2251 1496
+ 2258 1496 2264 1496 2271 1496 2277 1496 2283 1496 2290 1496
+ 2297 1496 2304 1496 2310 1496 2317 1496
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.gnuplot
new file mode 100644
index 00000000..e97c06b8
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(x):0
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.png
new file mode 100644
index 00000000..6e0ada6d
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave3.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.fig
new file mode 100644
index 00000000..cb54e0e6
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1495 1665 1493 1671 1486 1678 1475 1685 1461 1691 1444
+ 1697 1426 1704 1408 1711 1390 1718 1375 1724 1363 1731 1354
+ 1738 1350 1745 1351 1751 1356 1758 1366 1765 1379 1772 1394
+ 1777 1412 1784 1431 1791 1448 1797 1465 1804 1479 1811 1489
+ 1818 1494 1824 1495 1831 1495 1838 1495 1845 1495 1851 1495
+ 1857 1495 1864 1495 1871 1495 1877 1495 1884 1495 1891 1495
+ 1898 1495 1904 1495 1911 1495 1918 1495 1925 1495 1931 1495
+ 1938 1495 1944 1495 1950 1495 1957 1495 1964 1495 1971 1495
+ 1977 1495 1984 1495 1991 1495 1998 1490 2004 1481 2011 1469
+ 2018 1453 2025 1435 2030 1417 2037 1399 2044 1383 2051 1369
+ 2057 1358 2064 1352 2071 1350 2078 1353 2084 1361 2091 1372
+ 2098 1386 2105 1403 2110 1421 2117 1440 2124 1457 2130 1472
+ 2137 1484 2144 1492 2151 1495 2157 1495 2164 1495 2171 1495
+ 2178 1495 2184 1495 2191 1495 2197 1495 2204 1495 2210 1495
+ 2217 1495 2224 1495 2231 1495 2237 1495 2244 1495 2251 1495
+ 2258 1495 2264 1495 2271 1495 2277 1495 2283 1495 2290 1495
+ 2297 1495 2304 1495 2310 1495 2317 1495
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.gnuplot
new file mode 100644
index 00000000..bf7b43c9
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(x)*abs(sin(x)):0
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.png
new file mode 100644
index 00000000..f104e06c
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave4.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.fig
new file mode 100644
index 00000000..5d60ea7e
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1425 1665 1406 1671 1388 1678 1373 1685 1361 1691 1353
+ 1697 1350 1704 1352 1711 1358 1718 1368 1724 1382 1731 1399
+ 1738 1417 1745 1436 1751 1454 1758 1470 1765 1484 1772 1493
+ 1777 1498 1784 1498 1791 1494 1797 1485 1804 1472 1811 1456
+ 1818 1438 1824 1425 1831 1425 1838 1425 1845 1425 1851 1425
+ 1857 1425 1864 1425 1871 1425 1877 1425 1884 1425 1891 1425
+ 1898 1425 1904 1425 1911 1425 1918 1425 1925 1425 1931 1425
+ 1938 1425 1944 1425 1950 1425 1957 1425 1964 1425 1971 1425
+ 1977 1425 1984 1425 1991 1415 1998 1397 2004 1380 2011 1367
+ 2018 1357 2025 1351 2030 1350 2037 1354 2044 1363 2051 1375
+ 2057 1390 2064 1408 2071 1427 2078 1446 2084 1463 2091 1477
+ 2098 1489 2105 1496 2110 1499 2117 1497 2124 1490 2130 1479
+ 2137 1465 2144 1448 2151 1429 2157 1425 2164 1425 2171 1425
+ 2178 1425 2184 1425 2191 1425 2197 1425 2204 1425 2210 1425
+ 2217 1425 2224 1425 2231 1425 2237 1425 2244 1425 2251 1425
+ 2258 1425 2264 1425 2271 1425 2277 1425 2283 1425 2290 1425
+ 2297 1425 2304 1425 2310 1425 2317 1425
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.gnuplot
new file mode 100644
index 00000000..066cb3d4
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(2*x):0
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.png
new file mode 100644
index 00000000..003af248
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave5.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.fig
new file mode 100644
index 00000000..5bad4b67
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1425 1665 1420 1671 1407 1678 1389 1685 1371 1691 1357
+ 1697 1350 1704 1353 1711 1365 1718 1382 1724 1401 1731 1416
+ 1738 1424 1745 1426 1751 1436 1758 1453 1765 1472 1772 1488
+ 1777 1497 1784 1498 1791 1490 1797 1474 1804 1455 1811 1438
+ 1818 1427 1824 1425 1831 1425 1838 1425 1845 1425 1851 1425
+ 1857 1425 1864 1425 1871 1425 1877 1425 1884 1425 1891 1425
+ 1898 1425 1904 1425 1911 1425 1918 1425 1925 1425 1931 1425
+ 1938 1425 1944 1425 1950 1425 1957 1425 1964 1425 1971 1425
+ 1977 1425 1984 1425 1991 1423 1998 1414 2004 1398 2011 1380
+ 2018 1363 2025 1352 2030 1350 2037 1358 2044 1373 2051 1391
+ 2057 1409 2064 1421 2071 1425 2078 1430 2084 1444 2091 1462
+ 2098 1480 2105 1494 2110 1499 2117 1495 2124 1482 2130 1464
+ 2137 1446 2144 1432 2151 1425 2157 1425 2164 1425 2171 1425
+ 2178 1425 2184 1425 2191 1425 2197 1425 2204 1425 2210 1425
+ 2217 1425 2224 1425 2231 1425 2237 1425 2244 1425 2251 1425
+ 2258 1425 2264 1425 2271 1425 2277 1425 2283 1425 2290 1425
+ 2297 1425 2304 1425 2310 1425 2317 1425
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.gnuplot
new file mode 100644
index 00000000..e1eed2e5
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(2*x)*abs(sin(2*x)):0
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.png
new file mode 100644
index 00000000..08e717ce
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave6.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.fig
new file mode 100644
index 00000000..b5ad0ea2
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1495 1665 1459 1671 1425 1678 1395 1685 1372 1691 1357
+ 1697 1350 1704 1353 1711 1364 1718 1385 1724 1413 1731 1446
+ 1738 1482 1745 1472 1751 1437 1758 1405 1765 1380 1772 1361
+ 1777 1352 1784 1351 1791 1360 1797 1377 1804 1402 1811 1433
+ 1818 1468 1824 1495 1831 1495 1838 1495 1845 1495 1851 1495
+ 1857 1495 1864 1495 1871 1495 1877 1495 1884 1495 1891 1495
+ 1898 1495 1904 1495 1911 1495 1918 1495 1925 1495 1931 1495
+ 1938 1495 1944 1495 1950 1495 1957 1495 1964 1495 1971 1495
+ 1977 1495 1984 1495 1991 1477 1998 1441 2004 1409 2011 1382
+ 2018 1363 2025 1353 2030 1351 2037 1359 2044 1375 2051 1399
+ 2057 1428 2064 1463 2071 1491 2078 1454 2084 1421 2091 1392
+ 2098 1370 2105 1355 2110 1350 2117 1354 2124 1367 2130 1388
+ 2137 1417 2144 1450 2151 1486 2157 1495 2164 1495 2171 1495
+ 2178 1495 2184 1495 2191 1495 2197 1495 2204 1495 2210 1495
+ 2217 1495 2224 1495 2231 1495 2237 1495 2244 1495 2251 1495
+ 2258 1495 2264 1495 2271 1495 2277 1495 2283 1495 2290 1495
+ 2297 1495 2304 1495 2310 1495 2317 1495
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.gnuplot
new file mode 100644
index 00000000..294b2423
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?abs(sin(2*x)):0
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.png
new file mode 100644
index 00000000..44e5928f
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave7.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.fig b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.fig
new file mode 100644
index 00000000..017deb5b
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.fig
@@ -0,0 +1,29 @@
+#FIG 3.2
+Landscape
+Center
+Inches
+Letter
+100.00
+Single
+-2
+1200 2
+6 1650 1350 2325 1500
+2 1 0 1 -1 -1 10 0 -1 0.000 0 0 0 0 0 100
+ 1658 1495 1665 1486 1671 1461 1678 1426 1685 1390 1691 1363
+ 1697 1350 1704 1356 1711 1379 1718 1412 1724 1448 1731 1479
+ 1738 1494 1745 1492 1751 1472 1758 1440 1765 1403 1772 1372
+ 1777 1353 1784 1352 1791 1369 1797 1399 1804 1435 1811 1469
+ 1818 1490 1824 1495 1831 1495 1838 1495 1845 1495 1851 1495
+ 1857 1495 1864 1495 1871 1495 1877 1495 1884 1495 1891 1495
+ 1898 1495 1904 1495 1911 1495 1918 1495 1925 1495 1931 1495
+ 1938 1495 1944 1495 1950 1495 1957 1495 1964 1495 1971 1495
+ 1977 1495 1984 1495 1991 1493 1998 1475 2004 1444 2011 1408
+ 2018 1375 2025 1354 2030 1351 2037 1366 2044 1394 2051 1431
+ 2057 1465 2064 1489 2071 1495 2078 1484 2084 1457 2091 1421
+ 2098 1386 2105 1361 2110 1350 2117 1358 2124 1383 2130 1417
+ 2137 1453 2144 1481 2151 1495 2157 1495 2164 1495 2171 1495
+ 2178 1495 2184 1495 2191 1495 2197 1495 2204 1495 2210 1495
+ 2217 1495 2224 1495 2231 1495 2237 1495 2244 1495 2251 1495
+ 2258 1495 2264 1495 2271 1495 2277 1495 2283 1495 2290 1495
+ 2297 1495 2304 1495 2310 1495 2317 1495
+-6
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.gnuplot b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.gnuplot
new file mode 100644
index 00000000..e86332c7
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.gnuplot
@@ -0,0 +1,2 @@
+set terminal fig
+plot [0:4*pi] [-1:1] (x<pi || (x>2*pi && x<3*pi))?sin(2*x)*sin(2*x):0
diff --git a/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.png b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.png
new file mode 100644
index 00000000..6df0dda5
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/deicsonze/pics/wave8.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/fluid/CMakeLists.txt b/attic/muse2-oom/muse2/synti/fluid/CMakeLists.txt
new file mode 100644
index 00000000..1367436a
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluid/CMakeLists.txt
@@ -0,0 +1,95 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+##
+## Expand Qt macros in source files
+##
+QT4_WRAP_CPP ( fluid_mocs
+ fluidgui.h
+ )
+
+##
+## UI files
+##
+file (GLOB fluid_ui_files
+ fluidguibase.ui
+ )
+QT4_WRAP_UI ( fluid_uis ${fluid_ui_files} )
+
+##
+## List of source files to compile
+##
+file (GLOB fluid_source_files
+ fluid.cpp
+ fluidgui.cpp
+ )
+
+##
+## Define target
+##
+add_library ( fluid SHARED
+ ${fluid_source_files}
+ ${fluid_mocs}
+ ${fluid_uis}
+ )
+
+##
+## Append to the list of translations
+##
+set (FILES_TO_TRANSLATE
+ ${FILES_TO_TRANSLATE}
+ ${fluid_source_files}
+ ${fluid_ui_files}
+ CACHE INTERNAL ""
+ )
+
+##
+## Compilation flags and target name
+##
+# - tell cmake to name target fluid.so instead of
+# libfluid.so
+# - use precompiled header files
+#
+set_target_properties ( fluid
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ LINK_FLAGS "${FLUIDSYN_LDFLAGS}" # "-lfluidsynth"
+ )
+
+##
+## Linkage
+##
+target_link_libraries(fluid
+ synti
+ ${QT_LIBRARIES}
+ # Can't do this. FLUIDSYN_LIBRARIES = fluidsynth, which is the name
+ # of our fluidsynth.so shared synthesizer library.
+ # This caused ../fluidsynth/fluidsynth.so to appear in the link line.
+ # ${FLUIDSYN_LIBRARIES}
+ # Try giving full path: Nope, path is empty!
+ # ${FLUIDSYN_LIBRARY_DIRS}/${FLUIDSYN_LIBRARIES}
+ )
+
+##
+## Install location
+##
+install( TARGETS fluid
+ DESTINATION ${MusE_SYNTHI_DIR}
+ )
diff --git a/attic/muse2-oom/muse2/synti/fluid/fluid.cpp b/attic/muse2-oom/muse2/synti/fluid/fluid.cpp
new file mode 100644
index 00000000..d1802354
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluid/fluid.cpp
@@ -0,0 +1,594 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluid.cpp,v 1.18.2.8 2009/12/06 10:05:00 terminator356 Exp $
+//
+// This file is derived from fluid Synth and modified
+// for MusE.
+// Parts of fluid are derived from Smurf Sound Font Editor.
+// Parts of Smurf Sound Font Editor are derived from
+// awesfx utilities
+// Smurf: Copyright (C) 1999-2000 Josh Green
+// fluid: Copyright (C) 2001 Peter Hanappe
+// MusE: Copyright (C) 2001 Werner Schweer
+// awesfx: Copyright (C) 1996-1999 Takashi Iwai
+//=========================================================
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <unistd.h>
+#include <stdarg.h>
+#include <errno.h>
+#include <pthread.h>
+#include <cmath>
+#include <sys/mman.h>
+#include <sys/time.h>
+#include <sched.h>
+
+#include "muse/midictrl.h"
+
+#include "muse/midi.h"
+#include "fluid.h"
+#include "fluidgui.h"
+
+//---------------------------------------------------------
+// instantiate
+//---------------------------------------------------------
+
+class QWidget;
+
+static Mess* instantiate(int sr, QWidget*, QString* /* projectPathPtr */, const char* name)
+ {
+ ISynth* synth = new ISynth();
+ synth->setSampleRate(sr);
+ if (synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+//---------------------------------------------------------
+// MESS
+//---------------------------------------------------------
+
+extern "C" {
+ static MESS descriptor = {
+ "fluid",
+ "fluid soundfont loader by Werner Schweer",
+ "0.1", // fluid version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
+//---------------------------------------------------------
+// ISynth
+//---------------------------------------------------------
+
+ISynth::ISynth()
+ : Mess(2)
+ {
+ _busy = false;
+ sfont = 0;
+ _gmMode = false; // General Midi Mode
+ _fluidsynth = 0;
+ initBuffer = 0;
+ initLen = 0;
+ fontId = -1;
+ }
+
+//---------------------------------------------------------
+// playNote
+// return true if busy
+//---------------------------------------------------------
+
+bool ISynth::playNote(int channel, int pitch, int velo)
+ {
+ if (_busy) {
+// printf("fluid: playNote(): busy!\n");
+ return true;
+ }
+ if (velo) {
+ int err = fluid_synth_noteon(_fluidsynth, channel, pitch, velo);
+ if (err) {
+ printf("ISynth: noteon error, channel %d pitch %d<%s>\n",
+ channel, pitch, fluid_synth_error(_fluidsynth));
+ }
+ }
+ else
+ fluid_synth_noteoff(_fluidsynth, channel, pitch);
+ return false;
+ }
+
+//---------------------------------------------------------
+// setController
+// return true if busy
+//---------------------------------------------------------
+
+bool ISynth::setController(int ch, int ctrl, int val)
+ {
+ if (_busy) {
+// printf("fluid: setController(): busy!\n");
+ return true;
+ }
+ switch(ctrl) {
+ case CTRL_PROGRAM:
+ {
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127) // map "dont care" to 0
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ if (lbank == 127 || ch == 9) // drum HACK
+ lbank = 128;
+ int prog = val & 0x7f;
+ fluid_synth_program_select(_fluidsynth, ch,
+ hbank, lbank, prog);
+ }
+ break;
+
+ case CTRL_PITCH:
+ fluid_synth_pitch_bend (_fluidsynth, ch, val);
+ break;
+
+ default:
+// printf("controller %x val %x\n", ctrl & 0x3fff, val);
+ fluid_synth_cc(_fluidsynth, ch, ctrl & 0x3fff, val);
+ break;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// sysex
+// 7e 7f 09 01 GM on
+// 7e 7f 09 02 GM off
+// 7f 7f 04 01 ll hh Master Volume (ll-low byte, hh-high byte)
+// 7c 00 01 nn ... replace Soundfont (nn-ascii char of path
+// 7c 00 02 nn ... add Soundfont
+// 7c 00 03 nn ... remove Soundfont
+//
+// return true if busy
+//---------------------------------------------------------
+
+bool ISynth::sysex(int len, const unsigned char* data)
+ {
+ if (_busy) {
+// printf("fluid: sysex(): busy!\n");
+ return true;
+ }
+ if (len >= 4) {
+ //---------------------------------------------
+ // Universal Non Realtime
+ //---------------------------------------------
+
+ if (data[0] == 0x7e) {
+ if (data[1] == 0x7f) { // device Id
+ if (data[2] == 0x9) { // GM
+ if (data[3] == 0x1) {
+ gmOn(true);
+ return false;
+ }
+ else if (data[3] == 0x2) {
+ gmOn(false);
+ return false;
+ }
+ }
+ }
+ }
+
+ //---------------------------------------------
+ // Universal Realtime
+ //---------------------------------------------
+
+ else if (data[0] == 0x7f) {
+ if (data[1] == 0x7f) { // device Id
+ if ((data[2] == 0x4) && (data[3] == 0x1)) {
+ float v = (data[5]*128 + data[4])/32767.0;
+ fluid_synth_set_gain(_fluidsynth, v);
+ return false;
+ }
+ }
+ }
+
+ //---------------------------------------------
+ // MusE Soft Synth
+ //---------------------------------------------
+
+ else if (data[0] == 0x7c) {
+ int n = len - 3;
+ if (n < 1) {
+ printf("fluid: bad sysEx:\n");
+ return false;
+ }
+ char buffer[n+1];
+ memcpy(buffer, (char*)data+3, n);
+ buffer[n] = 0;
+ if (data[1] == 0) { // fluid
+ if (data[2] == 1) { // load sound font
+ sysexSoundFont(SF_REPLACE, buffer);
+ return false;
+ }
+ else if (data[2] == 2) { // load sound font
+ sysexSoundFont(SF_ADD, buffer);
+ return false;
+ }
+ else if (data[2] == 3) { // load sound font
+ sysexSoundFont(SF_REMOVE, buffer);
+ return false;
+ }
+ }
+ }
+ else if (data[0] == 0x41) { // roland
+ if (data[1] == 0x10 && data[2] == 0x42 && data[3] == 0x12
+ && data[4] == 0x40 && data[5] == 00 && data[6] == 0x7f
+ && data[7] == 0x41) {
+ // gs on
+ gmOn(true);
+ return false;
+ }
+ }
+ }
+ printf("fluid: unknown sysex received, len %d:\n", len);
+ for (int i = 0; i < len; ++i)
+ printf("%02x ", data[i]);
+ printf("\n");
+ return false;
+ }
+
+//---------------------------------------------------------
+// gmOn
+//---------------------------------------------------------
+
+void ISynth::gmOn(bool flag)
+ {
+ _gmMode = flag;
+ allNotesOff();
+ }
+
+//---------------------------------------------------------
+// allNotesOff
+// stop all notes
+//---------------------------------------------------------
+
+void ISynth::allNotesOff()
+ {
+ for (int ch = 0; ch < 16; ++ch) {
+ fluid_synth_cc(_fluidsynth, ch, 0x7b, 0); // all notes off
+ }
+ }
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+
+bool ISynth::guiVisible() const
+ {
+ return gui->isVisible();
+ }
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void ISynth::showGui(bool flag)
+ {
+ gui->setVisible(flag);
+ }
+
+//---------------------------------------------------------
+// ~ISynth
+//---------------------------------------------------------
+
+ISynth::~ISynth()
+ {
+ // TODO delete settings
+ if (_fluidsynth)
+ delete_fluid_synth(_fluidsynth);
+ if (initBuffer)
+ delete [] initBuffer;
+ }
+
+//---------------------------------------------------------
+// processMessages
+// Called from host always, even if output path is unconnected.
+//---------------------------------------------------------
+
+void ISynth::processMessages()
+{
+ //Process messages from the gui
+ if (!_busy)
+ {
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize())
+ processEvent(gui->readEvent());
+ }
+}
+
+//---------------------------------------------------------
+// process
+// Called from host, ONLY if output path is connected.
+//---------------------------------------------------------
+
+void ISynth::process(float** ports, int offset, int n)
+ {
+ if (!_busy) {
+ /*
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize())
+ processEvent(gui->readEvent());
+ */
+ fluid_synth_write_float(_fluidsynth, n, ports[0],
+ offset, 1, ports[1], offset, 1);
+ }
+ // printf("%f %f\n", *ports[0], *(ports[0]+1));
+ }
+
+//---------------------------------------------------------
+// processEvent
+// All events from the sequencer go here
+//---------------------------------------------------------
+bool ISynth::processEvent(const MidiPlayEvent& ev)
+ {
+ switch(ev.type()) {
+ case ME_CONTROLLER:
+ setController(ev.channel(), ev.dataA(), ev.dataB());
+ return true;
+ case ME_NOTEON:
+ return playNote(ev.channel(), ev.dataA(), ev.dataB());
+ case ME_NOTEOFF:
+ return playNote(ev.channel(), ev.dataA(), 0);
+ case ME_SYSEX:
+ return sysex(ev.len(), ev.data());
+ case ME_PITCHBEND:
+ setController(ev.channel(), CTRL_PITCH, ev.dataA());
+ break;
+ case ME_PROGRAM:
+ setController(ev.channel(), CTRL_PROGRAM, ev.dataA());
+ break;
+ default:
+ break;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// getPatchName
+//---------------------------------------------------------
+
+const char* ISynth::getPatchName(int /*ch*/, int val, int, bool /*drum*/) const
+ {
+ int prog = val & 0xff;
+ if(val == CTRL_VAL_UNKNOWN || prog == 0xff)
+ return "<unknown>";
+ prog &= 0x7f;
+
+ int hbank = (val & 0xff0000) >> 16;
+ int lbank = (val & 0xff00) >> 8;
+ if (hbank > 127)
+ hbank = 0;
+ if (lbank > 127)
+ lbank = 0;
+ if (lbank == 127) // drum HACK
+ lbank = 128;
+ const char* name = "<unknown>";
+
+ if (_busy) {
+ printf("fluid: getPatchName(): busy!\n");
+ return name;
+ }
+ fluid_font = fluid_synth_get_sfont_by_id(_fluidsynth, hbank);
+ if (fluid_font) {
+ fluid_preset_t* preset = (*fluid_font->get_preset)(fluid_font, lbank, prog);
+ if (preset)
+ name = (*preset->get_name)(preset);
+ else
+ fprintf(stderr, "no fluid preset for bank %d prog %d\n",
+ lbank, prog);
+ }
+ else
+ fprintf(stderr, "ISynth::getPatchName(): no fluid font id=%d found\n", hbank);
+ return name;
+ }
+
+//---------------------------------------------------------
+// getNextPatch
+//---------------------------------------------------------
+
+const MidiPatch* ISynth::getPatchInfo(int ch, const MidiPatch* p) const
+ {
+ if (_busy) {
+ printf("fluid: getPatchInfo(): busy!\n");
+ return 0;
+ }
+ if (p == 0) {
+ // get font at font stack index 0
+ fluid_font = fluid_synth_get_sfont(_fluidsynth, 0);
+ if (fluid_font == 0)
+ return 0;
+ (*fluid_font->iteration_start)(fluid_font);
+ }
+ fluid_preset_t preset;
+
+ while ((*fluid_font->iteration_next)(fluid_font, &preset)) {
+ patch.hbank = fluid_sfont_get_id(fluid_font);
+ int bank = (*preset.get_banknum)(&preset);
+ if (ch == 9 && bank != 128) // show only drums for channel 10
+ continue;
+ if (bank == 128)
+ bank = 127;
+ patch.typ = 0;
+ patch.name = (*preset.get_name)(&preset);
+ patch.lbank = bank;
+ patch.prog = (*preset.get_num)(&preset);
+ return &patch;
+ }
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getInitData
+// construct an initialization string which can be used
+// as a sysex to restore current state
+//---------------------------------------------------------
+
+void ISynth::getInitData(int* len, const unsigned char** data)
+ {
+ if (sfont == 0) {
+ *len = 0;
+ return;
+ }
+ int n = 4 + strlen(sfont);
+ if (n > initLen) {
+ if (initBuffer)
+ delete [] initBuffer;
+ initBuffer = new unsigned char[n];
+ }
+ initBuffer[0] = 0x7c;
+ initBuffer[1] = 0x00;
+ initBuffer[2] = SF_REPLACE;
+ strcpy((char*)(initBuffer+3), sfont);
+ *len = n;
+ *data = initBuffer;
+ }
+
+//---------------------------------------------------------
+// sysexSoftfont
+//---------------------------------------------------------
+
+void ISynth::sysexSoundFont(SfOp op, const char* data)
+ {
+ char c = 'x';
+ allNotesOff();
+ switch(op) {
+ case SF_REMOVE:
+ break;
+ case SF_REPLACE:
+ case SF_ADD:
+ if (sfont && (strcmp(sfont, data) == 0)) {
+ fprintf(stderr, "fluid: font already loaded\n");
+ break;
+ }
+ if (_busy) {
+ fprintf(stderr, "fluid: busy!\n");
+ break;
+ }
+ _busy = true;
+ if (sfont)
+ delete[] sfont;
+ sfont = new char[strlen(data)+1];
+ strcpy(sfont, data);
+ _busy = true;
+ write(writeFd, &c, 1);
+ break;
+ }
+ }
+
+//---------------------------------------------------------
+// fontLoad
+// helper thread to load soundfont in the
+// background
+//---------------------------------------------------------
+
+static void* helper(void* t)
+ {
+ ISynth* is = (ISynth*) t;
+ is->noRTHelper();
+ pthread_exit(0);
+ }
+
+//------------------------------------
+// noRTHelper
+//---------------------------------------------------------
+
+void ISynth::noRTHelper()
+ {
+ for (;;) {
+ char c;
+ int n = read(readFd, &c, 1);
+ if (n != 1) {
+ perror("ISynth::read ipc failed\n");
+ continue;
+ }
+ int id = getFontId();
+ if (id != -1) {
+ fprintf(stderr, "ISynth: unload old font\n");
+ fluid_synth_sfunload(synth(), (unsigned)id, true);
+ }
+ int rv = fluid_synth_sfload(synth(), getFont(), true);
+ if (rv == -1) {
+ fprintf(stderr, "ISynth: sfload %s failed\n",
+ fluid_synth_error(synth()));
+ }
+ else {
+ setFontId(rv);
+ fprintf(stderr, "ISynth: sfont %s loaded as %d\n ",
+ getFont(), rv);
+ }
+ fluid_synth_set_gain(synth(), 1.0); //?
+ _busy = false;
+ }
+ }
+
+//---------------------------------------------------------
+// init
+// return true on error
+//---------------------------------------------------------
+
+bool ISynth::init(const char* name)
+ {
+ fluid_settings_t* settings;
+ settings = new_fluid_settings();
+ fluid_settings_setnum(settings, (char*) "synth.sample-rate", float(sampleRate()));
+
+ _fluidsynth = new_fluid_synth(settings);
+
+ //---------------------------------------
+ // create non realtime helper thread
+ // create message channels
+ //
+ int filedes[2]; // 0 - reading 1 - writing
+ if (pipe(filedes) == -1) {
+ perror("ISynth::thread:creating pipe");
+ return true;
+ }
+ readFd = filedes[0];
+ writeFd = filedes[1];
+
+ pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t));
+ pthread_attr_init(attributes);
+ if (pthread_create(&helperThread, attributes, ::helper, this))
+ perror("creating thread failed:");
+ pthread_attr_destroy(attributes);
+
+ char* p = getenv("DEFAULT_SOUNDFONT");
+ if (p) {
+ sfont = new char[strlen(p)+1];
+ strcpy(sfont, p);
+ char c = 'x';
+ _busy = true;
+ write(writeFd, &c, 1);
+ }
+
+ gui = new FLUIDGui;
+ gui->setWindowTitle(QString(name));
+ gui->show();
+ return false;
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/fluid/fluid.h b/attic/muse2-oom/muse2/synti/fluid/fluid.h
new file mode 100644
index 00000000..c1669846
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluid/fluid.h
@@ -0,0 +1,84 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluid.h,v 1.7.2.4 2009/11/19 04:20:33 terminator356 Exp $
+//
+// This file is derived from fluid Synth and modified
+// for MusE.
+// Parts of fluid are derived from Smurf Sound Font Editor.
+// Parts of Smurf Sound Font Editor are derived from
+// awesfx utilities
+// Smurf: Copyright (C) 1999-2000 Josh Green
+// fluid: Copyright (C) 2001 Peter Hanappe
+// MusE: Copyright (C) 2001 Werner Schweer
+// awesfx: Copyright (C) 1996-1999 Takashi Iwai
+//=========================================================
+
+#ifndef _SYNTH_H
+#define _SYNTH_H
+
+#include <list>
+#include <fluidsynth.h>
+#include "libsynti/mess.h"
+
+enum SfOp { SF_REPLACE = 1, SF_ADD, SF_REMOVE };
+class FLUIDGui;
+
+//---------------------------------------------------------
+// ISynth
+//---------------------------------------------------------
+
+class ISynth : public Mess {
+ bool _busy;
+ bool _gmMode;
+
+ unsigned char* initBuffer;
+ int initLen;
+
+ fluid_synth_t* _fluidsynth;
+ char* sfont;
+ mutable fluid_sfont_t* fluid_font;
+ int fontId;
+
+ int readFd, writeFd;
+
+ mutable MidiPatch patch;
+
+ pthread_t helperThread;
+ FLUIDGui* gui;
+
+ void gmOn(bool);
+ void sysexSoundFont(SfOp op, const char* data);
+
+ void allNotesOff();
+ void resetAllController(int);
+
+ virtual void processMessages();
+ virtual void process(float**, int, int);
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual bool setController(int, int, int);
+ virtual bool sysex(int len, const unsigned char* p);
+
+ virtual bool processEvent(const MidiPlayEvent&);
+ virtual const char* getPatchName (int, int, int, bool) const;
+ virtual const MidiPatch* getPatchInfo(int, const MidiPatch *) const;
+ virtual void getInitData(int*, const unsigned char**);
+
+ virtual bool guiVisible() const;
+ virtual void showGui(bool);
+ virtual bool hasGui() const { return true; }
+
+ public:
+ ISynth();
+ ~ISynth();
+
+ fluid_synth_t* synth() { return _fluidsynth; }
+ const fluid_synth_t* synth() const { return _fluidsynth; }
+ char* getFont() const { return sfont; }
+ void setFontId(int id) { fontId = id; }
+ int getFontId() const { return fontId; }
+ bool init(const char* name);
+ void noRTHelper();
+ };
+
+#endif /* _SYNTH_H */
diff --git a/attic/muse2-oom/muse2/synti/fluid/fluidgui.cpp b/attic/muse2-oom/muse2/synti/fluid/fluidgui.cpp
new file mode 100644
index 00000000..3ba70aff
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluid/fluidgui.cpp
@@ -0,0 +1,81 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluidgui.cpp,v 1.6.2.1 2009/08/12 20:47:01 spamatica Exp $
+//
+// This is a simple GUI implemented with QT for
+// fluid software synthesizer.
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include <unistd.h>
+#include <stdlib.h>
+
+#include <QFileDialog>
+#include <QFileInfo>
+#include <QMessageBox>
+
+#include "fluidgui.h"
+#include "muse/midi.h"
+#include "muse/icons.h"
+
+//---------------------------------------------------------
+// FLUIDGui
+//---------------------------------------------------------
+
+FLUIDGui::FLUIDGui()
+ : QDialog(0, Qt::Window), MessGui()
+ {
+ setupUi(this);
+ fdialogButton->setIcon(QIcon(*openIcon));
+ connect(fdialogButton, SIGNAL(clicked()), SLOT(soundFontFileDialog()));
+ connect(loadButton, SIGNAL(clicked()), SLOT(loadFont()));
+
+ // work around for probable QT/WM interaction bug.
+ // for certain window managers, e.g xfce, this window is
+ // is displayed although not specifically set to show();
+ // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others)
+ show();
+ hide();
+ }
+
+//---------------------------------------------------------
+// loadFont
+// sysex f0 lenH lenM lenL 7c 00 01 name
+//---------------------------------------------------------
+
+void FLUIDGui::loadFont()
+ {
+ if (pathEntry->text().isEmpty())
+ return;
+ QFileInfo fi(pathEntry->text());
+ if (!fi.exists()) {
+ QString s = QString("SoundFont ") + pathEntry->text() + QString(" does not exists");
+ QMessageBox::critical(this, tr("FLUID: open Soundfile"), s);
+ return;
+ }
+ QByteArray ba = pathEntry->text().toLatin1();
+ const char* path = ba.constData();
+ int len = strlen(path) + 1 + 3;
+ unsigned char buffer[len];
+ int k = 0;
+ buffer[k++] = 0x7c;
+ buffer[k++] = 0x00; // fluid
+ buffer[k++] = 0x01; // load sound font
+ strcpy((char*)(&buffer[k]), path);
+ sendSysex(buffer, len);
+ }
+
+//---------------------------------------------------------
+// soundFontFileDialog
+//---------------------------------------------------------
+
+void FLUIDGui::soundFontFileDialog()
+ {
+ QString s = QFileDialog::getOpenFileName(this, QString(), QString(), QString("*.[Ss][Ff]2"));
+ if (!s.isEmpty()) {
+ pathEntry->setText(s);
+ }
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/fluid/fluidgui.h b/attic/muse2-oom/muse2/synti/fluid/fluidgui.h
new file mode 100644
index 00000000..3e564538
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluid/fluidgui.h
@@ -0,0 +1,33 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: fluidgui.h,v 1.2 2004/02/12 17:32:29 wschweer Exp $
+//
+// (C) Copyright 2001 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __GUI_H__
+#define __GUI_H
+
+#include "ui_fluidguibase.h"
+#include "libsynti/gui.h"
+
+class QDialog;
+
+//---------------------------------------------------------
+// FLUIDGui
+//---------------------------------------------------------
+
+class FLUIDGui : public QDialog, public Ui::FLUIDGuiBase, public MessGui {
+
+ Q_OBJECT
+
+ private slots:
+ void soundFontFileDialog();
+ void loadFont();
+
+ public:
+ FLUIDGui();
+ };
+
+#endif
diff --git a/attic/muse2-oom/muse2/synti/fluid/fluidguibase.ui b/attic/muse2-oom/muse2/synti/fluid/fluidguibase.ui
new file mode 100644
index 00000000..1abbf49c
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluid/fluidguibase.ui
@@ -0,0 +1,112 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>FLUIDGuiBase</class>
+ <widget class="QDialog" name="FLUIDGuiBase">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>248</width>
+ <height>94</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>Form1</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>11</number>
+ </property>
+ <item>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="TextLabel1">
+ <property name="text">
+ <string>Soundfont</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLineEdit" name="pathEntry"/>
+ </item>
+ <item>
+ <widget class="QToolButton" name="fdialogButton">
+ <property name="text">
+ <string/>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <spacer name="Spacer2">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <property name="margin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QPushButton" name="loadButton">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Load</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="Spacer1">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/CMakeLists.txt b/attic/muse2-oom/muse2/synti/fluidsynth/CMakeLists.txt
new file mode 100644
index 00000000..930d12d5
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/CMakeLists.txt
@@ -0,0 +1,106 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+##
+## Expand Qt macros in source files
+##
+QT4_WRAP_CPP ( fluidsynth_mocs
+ fluidsynthgui.h
+ )
+
+##
+## UI files
+##
+file (GLOB fluidsynth_ui_files
+ fluidsynthguibase.ui
+ )
+QT4_WRAP_UI ( fluidsynth_uis ${fluidsynth_ui_files} )
+
+##
+## Resource files
+##
+QT4_ADD_RESOURCES (fluidsynth_qrc_files
+ fluidsynth.qrc
+ )
+
+##
+## List of source files to compile
+##
+file (GLOB fluidsynth_source_files
+ fluidsynti.cpp
+ fluidsynthgui.cpp
+ )
+
+##
+## Define target
+##
+add_library ( fluidsynth SHARED
+ ${fluidsynth_source_files}
+ ${fluidsynth_mocs}
+ ${fluidsynth_uis}
+ ${fluidsynth_qrc_files}
+ )
+
+##
+## Append to the list of translations
+##
+set (FILES_TO_TRANSLATE
+ ${FILES_TO_TRANSLATE}
+ ${fluidsynth_source_files}
+ ${fluidsynth_ui_files}
+ CACHE INTERNAL ""
+ )
+
+##
+## Compilation flags and target name
+##
+# - tell cmake to name target fluidsynth.so instead of
+# libfluidsynth.so
+# - use precompiled header files
+#
+set_target_properties ( fluidsynth
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ LINK_FLAGS "${FLUIDSYN_LDFLAGS}" # "-lfluidsynth"
+ )
+
+
+##
+## Linkage
+##
+target_link_libraries(fluidsynth
+ synti
+ ${QT_LIBRARIES}
+ # Can't do this here, since FLUIDSYN_LIBRARIES evaluates
+ # to 'fluidsynth', the same name as our target.
+ # ${FLUIDSYN_LIBRARIES}
+ # Try giving full path: Nope, path is empty!
+ #${FLUIDSYN_LIBRARY_DIRS}/${FLUIDSYN_LIBRARIES}
+ )
+
+##
+## Install location
+##
+install( TARGETS fluidsynth
+ DESTINATION ${MusE_SYNTHI_DIR}
+ )
+install( FILES README.txt TODO
+ DESTINATION ${MusE_DOC_DIR}/fluidsynth/
+ )
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/README.txt b/attic/muse2-oom/muse2/synti/fluidsynth/README.txt
new file mode 100644
index 00000000..7764edb6
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/README.txt
@@ -0,0 +1,45 @@
+README.txt
+----------
+
+Graphical frontend and built-in softsynth (MusE Experimental Soft Synth) for MusE, based on Fluidsynth
+(http://www.fluidsynth.org).
+
+Features:
+---------
+- Loading/unloading of soundfonts
+- Easy control of fluidsynth's send effects and their parameters
+- Mapping of soundfonts to fluidsynth channels
+- Stores all settings in the current project file and automatically loads all effect parameters,
+ soundfonts, channel settings and presets when re-opening the project.
+- Makes it possible to use several soundfonts in one single fluidsynth instance (thereby reducing CPU usage since they share
+ the same send effects)
+
+
+Changelog/History
+-----------------
+040524
+- Err... Fount out that this changelog is neglected. See ../../Changelog.txt instead.
+031019
+- Bugfixes and changes in storing/retrieving init parameters (Mathias Lundgren)
+031009
+- Unloading of soundfonts works (Mathias Lundgren)
+- Last dir stored in project-file (Mathias Lundgren)
+- Ordinary controller-events enabled (Mathias Lundgren)
+031008
+- Mapping of soundfonts to fluidchannels and selection of patches implemented. (Mathias Lundgren)
+- Permanent storage of channels & patches. Extended GUI. (Mathias Lundgren)
+031002
+- Various communication problems fixed between GUI and client (Mathias Lundgren)
+- Storage of synth parameters and soundfonts enabled (Mathias Lundgren/Robert Jonsson)
+
+0309xx
+- Problem with loading of soundfonts resulting in Jack timeout fixed by moving loading of soundfonts to separate thread. (Robert Jonsson)
+
+Original code written by Robert Ham (no information about the history of his work)
+
+
+Known problems/TODO:
+--------------------------------------------------------------
+* Turning on the chorus and/or modifying chorus parameters locks the client.
+* Illegal chorus parameters can be sent to fluidsynth.
+* Drum patches (lbank=128) not implemented yet
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/TODO b/attic/muse2-oom/muse2/synti/fluidsynth/TODO
new file mode 100644
index 00000000..e941e1e9
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/TODO
@@ -0,0 +1,13 @@
+ TODO
+
+o preset loading/saving
+o configuration loading/saving
+o soundfont information display
+o remembering the last directory that was dealt with
+o change gui<->synth communication to nrpns
+
+ DONE
+
+o get all controllers working
+o soundfont stack operations
+o patch name retrieval
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth.qrc b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth.qrc
new file mode 100644
index 00000000..eda2c6ee
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth.qrc
@@ -0,0 +1,8 @@
+<!DOCTYPE RCC>
+<RCC version="1.0">
+ <qresource>
+ <file>fluidsynth0.png</file>
+ <file>fluidsynth1.png</file>
+ </qresource>
+</RCC>
+
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth0.png b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth0.png
new file mode 100644
index 00000000..2cb25b54
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth0.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth1.png b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth1.png
new file mode 100644
index 00000000..58ca0e61
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynth1.png
Binary files differ
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.cpp b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.cpp
new file mode 100644
index 00000000..343391f8
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.cpp
@@ -0,0 +1,837 @@
+/*
+ * MusE FLUID Synth softsynth plugin
+ *
+ * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
+ *
+ * $Id: fluidsynthgui.cpp,v 1.13.2.2 2009/08/12 20:47:01 spamatica Exp $
+ *
+ */
+
+#include "fluidsynthgui.h"
+#include "fluidsynti.h"
+
+#include <QFileDialog>
+#include <QIcon>
+#include <QLabel>
+#include <QMenu>
+#include <QSocketNotifier>
+#include <QTableWidgetItem>
+#include <QTreeWidgetItem>
+
+#include "muse/midi.h"
+#include "icons.h"
+
+
+ /*
+#include "muse/debug.h"
+#include <iomanip>
+#include <qtooltip.h>
+#include <qapplication.h>
+#include <qlistbox.h>
+#define MUSE_FLUID_DEBUG false
+*/
+
+FluidSynthGui::FluidSynthGui()
+ : MessGui()
+ {
+ setWindowIcon(QIcon(":/fluidsynth0.png"));
+ setupUi(this);
+ channelListView->setRowCount(FS_MAX_NR_OF_CHANNELS);
+ channelListView->setSelectionMode(QAbstractItemView::SingleSelection);
+ QLabel *fluidLabel = new QLabel;
+ fluidLabel->setPixmap(QIcon(":/fluidsynth1.png").pixmap(124, 45));
+ FluidGrid->addWidget(fluidLabel, 2, 1, Qt::AlignHCenter);
+
+ ChorusType->setItemIcon(0, QIcon(*sineIcon));
+ ChorusType->setItemIcon(1, QIcon(*sawIcon));
+
+ //Connect socketnotifier to fifo
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+ connect (Push, SIGNAL (clicked()), SLOT(loadClicked()));
+
+ lastdir = "";
+
+ ReverbFrame->setEnabled(true);
+ ChorusFrame->setEnabled(true);
+
+ if (!FS_DEBUG)
+ dumpInfoButton->hide();
+
+ //Init reverb sliders:
+ /*ReverbRoomSize->setValue((int)(16383*FS_PREDEF_REVERB_ROOMSIZE));
+ ReverbDamping->setValue((int)(16383*FS_PREDEF_REVERB_DAMPING));
+ ReverbWidth->setValue((int)(16383*FS_PREDEF_REVERB_WIDTH));*/
+
+ connect(Gain, SIGNAL(valueChanged(int)), SLOT(changeGain(int)));
+ connect(dumpInfoButton , SIGNAL(clicked()), SLOT(dumpInfo()));
+ connect(channelListView, SIGNAL(itemClicked(QTableWidgetItem*)),
+ this, SLOT(channelItemClicked(QTableWidgetItem*)));
+
+ connect(Reverb, SIGNAL (toggled(bool)), SLOT(toggleReverb(bool)));
+ connect(ReverbLevel, SIGNAL (valueChanged (int)), SLOT(changeReverbLevel(int)));
+ connect(ReverbRoomSize, SIGNAL (valueChanged (int)), SLOT(changeReverbRoomSize(int)));
+ connect(ReverbDamping, SIGNAL (valueChanged (int)), SLOT(changeReverbDamping(int)));
+ connect(ReverbWidth, SIGNAL (valueChanged (int)), SLOT(changeReverbWidth(int)));
+
+ connect (Pop, SIGNAL (clicked()), SLOT(popClicked()));
+ connect(sfListView, SIGNAL(itemClicked(QTreeWidgetItem*, int)),
+ this, SLOT(sfItemClicked(QTreeWidgetItem*, int)));
+ connect(Chorus, SIGNAL (toggled (bool)), SLOT(toggleChorus (bool)));
+ connect(ChorusNumber, SIGNAL (valueChanged (int)), SLOT(changeChorusNumber (int)));
+ connect(ChorusType, SIGNAL (activated (int)), SLOT(changeChorusType (int)));
+ connect(ChorusSpeed, SIGNAL (valueChanged (int)), SLOT(changeChorusSpeed (int)));
+ connect(ChorusDepth, SIGNAL (valueChanged (int)), SLOT(changeChorusDepth (int)));
+ connect(ChorusLevel, SIGNAL (valueChanged (int)), SLOT(changeChorusLevel (int)));
+/*
+ _notifier = new QSocketNotifier(0, QSocketNotifier::Read);
+ connect(_notifier, SIGNAL(activated(int)), SLOT(readData(int)));
+
+ //Setup the ListView
+ sfListView->setColumnWidthMode(MUSE_FLUID_ID_COL,QListView::Maximum);
+ sfListView->setColumnWidthMode(MUSE_FLUID_SFNAME_COL,QListView::Maximum);
+
+ sfListView->setColumnAlignment(MUSE_FLUID_ID_COL,AlignHCenter);
+ sfListView->setSorting(MUSE_FLUID_ID_COL,true);
+ channelListView->setColumnAlignment(MUSE_FLUID_CHANNEL_COL,AlignHCenter);
+
+ _currentlySelectedFont = -1; //No selected font to start with
+ // The GUI-process is killed every time the window is shut,
+ // need to get all parameters from the synth
+
+ requestAllParameters();
+
+ */
+
+ //Clear channels
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
+ channels[i] = FS_UNSPECIFIED_ID;
+
+ // work around for probable QT/WM interaction bug.
+ // for certain window managers, e.g xfce, this window is
+ // is displayed although not specifically set to show();
+ // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others)
+ show();
+ hide();
+ }
+
+FluidSynthGui::~FluidSynthGui()
+ {
+ /*
+ delete _notifier;
+ */
+ }
+
+void FluidSynthGui::toggleReverb(bool on) { sendController(0, FS_REVERB_ON, on); }
+void FluidSynthGui::changeReverbLevel(int val) { sendController(0, FS_REVERB_LEVEL, val); }
+void FluidSynthGui::changeReverbRoomSize(int val) { sendController(0, FS_REVERB_ROOMSIZE, val); }
+void FluidSynthGui::changeReverbWidth(int val) { sendController(0, FS_REVERB_WIDTH, val); }
+void FluidSynthGui::changeReverbDamping(int val) { sendController(0, FS_REVERB_DAMPING, val); }
+
+void FluidSynthGui::toggleChorus(bool val) { sendController(0, FS_CHORUS_ON, val); }
+void FluidSynthGui::changeChorusNumber(int val) { sendController(0, FS_CHORUS_NUM, val); }
+void FluidSynthGui::changeChorusType(int val) { sendController(0, FS_CHORUS_TYPE, val); }
+void FluidSynthGui::changeChorusSpeed(int val) { sendController(0, FS_CHORUS_SPEED, val); }
+void FluidSynthGui::changeChorusDepth(int val) { sendController(0, FS_CHORUS_DEPTH, val); }
+void FluidSynthGui::changeChorusLevel(int val) { sendController(0, FS_CHORUS_LEVEL, val); }
+
+ /*
+
+void FluidSynthGui::pushClicked()
+ {
+ const QString& fns = Filename->text();
+ if (fns.isEmpty())
+ return;
+ const char * fn = fns.toLatin1();
+
+ int datalen = strlen(fn) + 3;
+ unsigned char data [datalen];
+ data[0] = MUSE_FLUID_SOUNDFONT_PUSH;
+ data[1] = MUSE_FLUID_UNSPECIFIED_ID; //This makes the client choose next available external id
+ memcpy(data + 2, fn, strlen(fn) + 1 ); //Store filename
+ sendSysex(data, datalen);
+ data[0] = MUSE_FLUID_GUI_REQ_SOUNDFONTS; //For simplicity's sake, just get all the soundfont data again.
+ sendSysex(data, 1);
+ printf("Gui sent Sysex.\n");
+
+ return;
+ }
+ */
+
+void FluidSynthGui::loadClicked()
+ {
+ QString filename = QFileDialog::getOpenFileName(this,
+ tr("Choose soundfont"),
+ lastdir,
+ QString("*.[Ss][Ff]2"));
+
+ if (filename != QString::null) {
+ int lastslash = filename.lastIndexOf('/');
+ lastdir = filename.left(lastslash);
+
+ sendLastdir(lastdir);
+ sendLoadFont(filename);
+ }
+ }
+
+//---------------------------------------------------------
+// sendLastdir
+// Send the last dir-value to the client
+//---------------------------------------------------------
+
+void FluidSynthGui::sendLastdir(QString dir)
+ {
+ int l = dir.length()+2;
+ byte data[l];
+ data[0] = FS_LASTDIR_CHANGE;
+ memcpy(data+1, dir.toLatin1(), dir.length()+1);
+ sendSysex(data,l);
+ }
+
+//---------------------------------------------------------
+// sendLoadFont
+// Tell the client to load a font with first available id
+//---------------------------------------------------------
+
+void FluidSynthGui::sendLoadFont(QString filename)
+ {
+ int l = filename.length()+3;
+ byte data[l];
+ data[0] = FS_PUSH_FONT;
+ data[1] = FS_UNSPECIFIED_ID;
+ memcpy(data+2, filename.toLatin1(), filename.length()+1);
+ sendSysex(data,l);
+ }
+
+//---------------------------------------------------------
+// processEvent
+//---------------------------------------------------------
+
+void FluidSynthGui::processEvent(const MidiPlayEvent& ev)
+ {
+ //Sysexes sent from the client
+ if (ev.type() == ME_SYSEX) {
+ byte* data = ev.data();
+ switch (*data) {
+ case FS_LASTDIR_CHANGE:
+ lastdir = QString((const char*)data+1);
+ break;
+ case FS_ERROR: {
+ char* msg = (char*) (data+1);
+
+ printf("Muse: fluidsynth error: %s\n", msg);
+
+ break;
+ }
+ case FS_SEND_SOUNDFONTDATA: {
+ int chunk_len;
+ int filename_len;
+
+ int count = (int)*(data+1); //Number of elements
+ byte* cp = data+2; //Point to beginning of first chunk
+ sfListView->clear(); //Clear the listview
+ stack.clear(); //Clear the stack since we're starting over again
+
+ while (count) {
+ FluidGuiSoundFont font;
+ filename_len = strlen((const char*)cp) + 1;
+ font.name = (const char*)cp;
+ font.id = *(cp + filename_len);
+ chunk_len = filename_len + FS_SFDATALEN;
+ stack.push_front(font);
+ cp += chunk_len; //Move to next chunk
+ count--;
+ }
+ updateSoundfontListView();
+ updateChannelListView();
+ break;
+ }
+ case FS_SEND_CHANNELINFO: {
+ byte* chptr = (data+1);
+ for (int i=0; i< FS_MAX_NR_OF_CHANNELS; i++) {
+ byte id = *chptr;
+ byte channel = *(chptr+1);
+ channels[channel] = id;
+ chptr+=2;
+ }
+ updateChannelListView();
+
+ break;
+ }
+ case FS_SEND_DRUMCHANNELINFO: {
+ byte* drumchptr = (data+1);
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ drumchannels[i] = *drumchptr;
+ drumchptr++;
+ }
+ updateChannelListView();
+ break;
+ }
+ default:
+ if (FS_DEBUG)
+ printf("FluidSynthGui::processEvent() : Unknown Sysex received: %d\n", ev.type());
+ break;
+ }
+ }
+ //Controllers sent from the client:
+ else
+ if(ev.type() == ME_CONTROLLER) {
+ int id = ev.dataA();
+ int val = ev.dataB();
+ switch (id) {
+ case FS_GAIN: {
+ bool sb = Gain->signalsBlocked();
+ Gain->blockSignals(true);
+ // Update Gain-slider without causing it to respond to it's own signal (and send another msg to the synth)
+ Gain->setValue(val);
+ Gain->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_ON: {
+ bool sb = Reverb->signalsBlocked();
+ Reverb->blockSignals(true);
+ Reverb->setChecked(val);
+ Reverb->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_LEVEL: {
+ bool sb = ReverbLevel->signalsBlocked();
+ ReverbLevel->blockSignals(true);
+ ReverbLevel->setValue(val);
+ ReverbLevel->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_DAMPING: {
+ bool sb = ReverbDamping->signalsBlocked();
+ ReverbDamping->blockSignals(true);
+ ReverbDamping->setValue(val);
+ ReverbDamping->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_ROOMSIZE: {
+ bool sb = ReverbRoomSize->signalsBlocked();
+ ReverbRoomSize->blockSignals(true);
+ ReverbRoomSize->setValue(val);
+ ReverbRoomSize->blockSignals(sb);
+ break;
+ }
+ case FS_REVERB_WIDTH: {
+ bool sb = ReverbWidth->signalsBlocked();
+ ReverbWidth->blockSignals(true);
+ ReverbWidth->setValue(val);
+ ReverbWidth->blockSignals(sb);
+ break;
+ }
+ case FS_CHORUS_ON: {
+ Chorus->blockSignals(true);
+ Chorus->setChecked(val);
+ Chorus->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_SPEED: {
+ ChorusSpeed->blockSignals(true);
+ ChorusSpeed->setValue(val);
+ ChorusSpeed->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_NUM: {
+ ChorusNumber->blockSignals(true);
+ ChorusNumber->setValue(val);
+ ChorusNumber->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_TYPE: {
+ ChorusType->blockSignals(true);
+ ChorusType->setCurrentIndex(val);
+ ChorusType->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_DEPTH: {
+ ChorusDepth->blockSignals(true);
+ ChorusDepth->setValue(val);
+ ChorusDepth->blockSignals(false);
+ break;
+ }
+ case FS_CHORUS_LEVEL: {
+ ChorusLevel->blockSignals(true);
+ ChorusLevel->setValue(val);
+ ChorusLevel->blockSignals(false);
+ break;
+ }
+ default:
+ if (FS_DEBUG)
+ printf("FluidSynthGui::processEvent() : Unknown controller sent to gui: %x\n",id);
+ break;
+ }
+ }
+ else
+ if (FS_DEBUG)
+ printf("FluidSynthGui::processEvent - unknown event of type %dreceived from synth.\n", ev.type());
+ }
+
+//---------------------------------------------------------
+// readMessage
+//---------------------------------------------------------
+void FluidSynthGui::readMessage(int)
+ {
+ MessGui::readMessage();
+ }
+
+//---------------------------------------------------------
+// updateChannels
+//---------------------------------------------------------
+void FluidSynthGui::updateChannelListView()
+ {
+ if (FS_DEBUG)
+ printf("FluidSynthGui::updateChannelListView\n");
+ channelListView->clearContents();
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ QString chanstr, sfidstr, drumchanstr;
+
+ //Soundfont id string:
+ if (channels[i] == FS_UNSPECIFIED_ID)
+ sfidstr = "unspecified";
+ else
+ sfidstr = getSoundFontName(channels[i]);
+ //Channel string:
+ chanstr = QString::number(i+1);
+ if (chanstr.length()==1)
+ chanstr = "0" + chanstr;
+
+ //Drumchan string:
+ if (drumchannels[i])
+ drumchanstr = "Yes";
+ else
+ drumchanstr = "No";
+
+ QTableWidgetItem* chan_ = new QTableWidgetItem(chanstr);
+ channelListView->setItem(i, FS_CHANNEL_COL, chan_);
+ QTableWidgetItem* sfid_ = new QTableWidgetItem(QIcon(*buttondownIcon), sfidstr);
+ channelListView->setItem(i, FS_SF_ID_COL, sfid_);
+ QTableWidgetItem* drum_ = new QTableWidgetItem(QIcon(*buttondownIcon), drumchanstr);
+ channelListView->setItem(i, FS_DRUM_CHANNEL_COL, drum_);
+ }
+ channelListView->resizeColumnsToContents();
+ }
+
+//---------------------------------------------------------
+// updateSoundfontListView
+//---------------------------------------------------------
+void FluidSynthGui::updateSoundfontListView()
+ {
+ sfListView->clear(); //Clear the listview
+ for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
+ QTreeWidgetItem* qlvNewItem = new QTreeWidgetItem(sfListView);
+ QString qsid = QString("%1").arg(it->id);
+ qlvNewItem->setText(FS_ID_COL, qsid);
+ qlvNewItem->setText(FS_SFNAME_COL, QString(it->name));
+ sfListView->addTopLevelItem(qlvNewItem);
+ }
+ sfListView->sortItems(1, Qt::AscendingOrder);
+ }
+
+//---------------------------------------------------------
+// changeGain
+//---------------------------------------------------------
+void FluidSynthGui::changeGain(int value)
+ {
+ sendController(0, FS_GAIN, value);
+ }
+
+
+//---------------------------------------------------------
+// dumpInfoButton
+//---------------------------------------------------------
+void FluidSynthGui::dumpInfo()
+ {
+ byte data[1];
+ data[0] = FS_DUMP_INFO;
+ sendSysex(data, 1);
+ }
+
+//---------------------------------------------------------
+// getSoundFontName
+//---------------------------------------------------------
+
+QString FluidSynthGui::getSoundFontName(int id)
+ {
+ QString name = NULL;
+ for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
+ if (id == it->id) {
+ name = it->name;
+ continue;
+ }
+ }
+ return name;
+ }
+
+//---------------------------------------------------------
+// channelItemClicked
+// change channel parameters like soundfont / drumchannel on/off
+//---------------------------------------------------------
+
+void FluidSynthGui::channelItemClicked(QTableWidgetItem* item)
+ {
+ int col = item->column();
+ int row = item->row();
+
+ if (col == FS_SF_ID_COL) {
+ QMenu* popup = new QMenu(this);
+ QPoint ppt = channelListView->visualItemRect(item).bottomLeft();
+ QTableWidget* listView = item->tableWidget();
+ ppt += QPoint(listView->horizontalHeader()->sectionPosition(col), listView->horizontalHeader()->height());
+ ppt = listView->mapToGlobal(ppt);
+
+ int i = 0;
+ for (std::list<FluidGuiSoundFont>::reverse_iterator it = stack.rbegin(); it != stack.rend(); it++) {
+ i++;
+ /*byte* d = (byte*) it->name.toLatin1();
+ for (int i=0; i<96; i++) {
+ if (i%16 == 0)
+ printf("%x:",(i+d));
+
+ printf("%x ",*(d-48+i));
+
+ if (i%16 == 15)
+ printf("\n");
+ }
+ for (int i=0; i<96; i++) {
+ if (i%16 == 0)
+ printf("%x:",(i+d-48));
+
+ printf("%c ",*(d-48+i));
+
+ if (i%16 == 15)
+ printf("\n");
+ }
+ printf("\n\n");*/
+ QAction* act1 = popup->addAction(it->name);
+ act1->setData(i);
+ }
+ int lastindex = i+1;
+ QAction *lastaction = popup->addAction("unspecified");
+ lastaction->setData(lastindex);
+ QAction * act = popup->exec(ppt, 0);
+ if (act) {
+ int index = act->data().toInt();
+ byte sfid;
+ QString fontname;
+ if (index == lastindex) {
+ sfid = FS_UNSPECIFIED_ID;
+ fontname = "unspecified"; //Actually, it's not possible to reset fluid-channels as for now,
+ } //so this is just a dummy that makes the synth block any events for the channel
+ else {
+ sfid = getSoundFontId(act->text());
+ fontname = getSoundFontName(sfid);
+ }
+ //byte channel = atoi(item->text().toLatin1()) - 1;
+ byte channel = row;
+ sendChannelChange(sfid, channel);
+ item->setText(fontname);
+ }
+ delete popup;
+ }
+ // Drumchannel column:
+ else if (col == FS_DRUM_CHANNEL_COL) {
+ QMenu* popup = new QMenu(this);
+ QPoint ppt = channelListView->visualItemRect(item).bottomLeft();
+ QTableWidget* listView = item->tableWidget();
+ ppt += QPoint(listView->horizontalHeader()->sectionPosition(col), listView->horizontalHeader()->height());
+ ppt = listView->mapToGlobal(ppt);
+ QAction * yes = popup->addAction("Yes");
+ yes->setData(1);
+ QAction * no = popup->addAction("No");
+ no->setData(0);
+ //byte channel = atoi(item->text().toLatin1()) - 1;
+ byte channel = row;
+
+ QAction * act2 = popup->exec(ppt, 0);
+ if (act2) {
+ int index = act2->data().toInt();
+ if (index != drumchannels[channel]) {
+ sendDrumChannelChange(index, channel);
+ drumchannels[channel] = index;
+ item->setText(index == 0 ? "No" : "Yes" );
+ }
+ }
+ delete popup;
+ }
+ }
+
+//---------------------------------------------------------
+// getSoundFontId
+//---------------------------------------------------------
+
+int FluidSynthGui::getSoundFontId(QString q)
+ {
+ int id = -1;
+ for (std::list<FluidGuiSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
+ if (q == it->name)
+ id = it->id;
+ }
+ return id;
+ }
+
+//---------------------------------------------------------
+// sendChannelChange
+// Tell the client to set a soundfont to a specific fluid channel
+//---------------------------------------------------------
+
+void FluidSynthGui::sendChannelChange(byte font_id, byte channel)
+ {
+ byte data[3];
+ data[0] = FS_SOUNDFONT_CHANNEL_SET;
+ data[1] = font_id;
+ data[2] = channel;
+ sendSysex(data, 3);
+ }
+
+//---------------------------------------------------------
+// sendDrumChannelChange
+// Tell the client to set a specific channel to drum channel (equiv to midichan 10)
+//---------------------------------------------------------
+void FluidSynthGui::sendDrumChannelChange(byte onoff, byte channel)
+ {
+ byte data[3];
+ data[0] = FS_DRUMCHANNEL_SET;
+ data[1] = onoff;
+ data[2] = channel;
+ sendSysex(data, 3);
+ if (FS_DEBUG)
+ printf("Sent FS_DRUMCHANNEL_SET for channel %d, status: %d\n", channel, onoff);
+ }
+
+void FluidSynthGui::popClicked()
+ {
+ byte data[2];
+ data[0] = FS_SOUNDFONT_POP;
+ data[1] = currentlySelectedFont;
+ sendSysex(data,2);
+ }
+
+void FluidSynthGui::sfItemClicked(QTreeWidgetItem* item, int /*col*/)
+ {
+ if (item != 0) {
+ currentlySelectedFont = atoi(item->text(FS_ID_COL).toLatin1().constData());
+ Pop->setEnabled(true);
+ }
+ else {
+ currentlySelectedFont = -1;
+ Pop->setEnabled(false);
+ }
+ }
+
+#if 0
+
+
+
+void FluidSynthGui::readData (int fd)
+ {
+ unsigned char buffer[512];
+ int n = ::read(fd, buffer, 512);
+// dataInput(buffer, n);
+ }
+
+
+
+void FluidSynthGui::changeReverbRoomSize (int value) {
+ sendParameterChange(MUSE_FLUID_PARAMETER_REVERB,
+ "roomsize", value);
+}
+
+void FluidSynthGui::changeReverbDamping (int value) {
+ sendParameterChange(MUSE_FLUID_PARAMETER_REVERB,
+ "damping", value);
+}
+
+void FluidSynthGui::changeReverbWidth (int value) {
+ sendParameterChange(MUSE_FLUID_PARAMETER_REVERB,
+ "width", value);
+}
+
+
+void FluidSynthGui::changeChorusNumber (int value) {
+ sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
+ "number", value);
+}
+
+void FluidSynthGui::changeChorusType (int value) {
+ sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
+ "type", value);
+}
+
+void FluidSynthGui::changeChorusSpeed (int value) {
+ sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
+ "speed", value); //TODO: Right now illegal values may be sent.
+ //Make sure they stay within fluidsynths legal boundaries (0.29-5Hz) dunno what that is in doubles
+ //This might be the case for the other chorus parameters as well
+}
+
+void FluidSynthGui::changeChorusDepth (int value) {
+ sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
+ "depth", value);
+}
+
+void FluidSynthGui::changeChorusLevel (int value) {
+ sendParameterChange(MUSE_FLUID_PARAMETER_CHORUS,
+ "level", value);
+}
+
+
+void FluidSynthGui::sysexReceived(unsigned char const * data, int len)
+ {
+ char * cp;
+ double * dp;
+ //std::cerr << "FluidSynthGui, sysexReceived: " << (int) *data << std::endl;
+ switch (*data) {
+ case MUSE_FLUID_CLIENT_SEND_PARAMETER:
+ cp = (char *) (data + 2);
+ dp = (double *) (data + strlen (cp) + 3);
+ setParameter ((int) *(data+1), cp, *dp);
+ break;
+
+ case MUSE_FLUID_GAIN_GET:
+ dp = (double *) (data + 1);
+ Gain->setValue ((int) (*dp * 12.8));
+ break;
+
+ case MUSE_FLUID_CLIENT_LASTDIR_CHANGE: {
+ if (*(char*)(data+1) != MUSE_FLUID_UNSPECIFIED_LASTDIR)
+ _lastDir = QString((char*)(data+1));
+ else
+ _lastDir="";
+ }
+
+ default:
+ break;
+ }
+ }
+
+
+
+
+
+
+
+void FluidSynthGui::requestAllParameters () {
+ unsigned char data[1];
+
+ //data[0] = MUSE_FLUID_ADVGUI_GET;
+ //sendSysex (data, 1);
+ dbgMsg("Requesting all parameters!\n");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "on");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "roomsize");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "damping");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "width");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_REVERB, "level");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "on");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "number");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "type");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "speed");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "depth");
+ sendParameterRequest (MUSE_FLUID_PARAMETER_CHORUS, "level");
+ data[0] = MUSE_FLUID_GAIN_GET;
+ sendSysex (data, 1);
+ data[0] = MUSE_FLUID_GUI_REQ_SOUNDFONTS;
+ sendSysex (data, 1);
+}
+
+bool FluidSynthGui::sendParameterRequest (int parameterSet, const char * parameter) {
+ size_t parameterMem = strlen (parameter) + 1;
+ int datalen = 2 + parameterMem;
+ unsigned char * data = new unsigned char [datalen];
+ *data = MUSE_FLUID_GUI_REQ_FXPARAMETER_GET;
+ *(data + 1) = (char) parameterSet;
+ memcpy (data + 2, parameter, parameterMem);
+ sendSysex (data, datalen);
+ delete data;
+ return true;
+}
+
+void FluidSynthGui::setParameter (int parameterSet, const char * parameter, double value) {
+ int ival = (int) (value * 128);
+ std::string ps (parameter);
+ if (parameterSet == MUSE_FLUID_PARAMETER_REVERB) {
+ if (ps == "roomsize") {
+ ReverbRoomSize->setValue (ival);
+ } else if (ps == "damping") {
+ ReverbDamping->setValue (ival);
+ } else if (ps == "width") {
+ ReverbWidth->setValue (ival);
+ } else if (ps == "level") {
+ ReverbLevel->setValue (ival);
+ } else if (ps == "on") {
+ Reverb->setChecked (ival);
+ }
+ } else {
+ if (ps == "number") {
+ ChorusNumber->setValue (ival);
+ } else if (ps == "type") {
+ ChorusType->setCurrentItem (ival);
+ } else if (ps == "speed") {
+ ChorusSpeed->setValue (ival);
+ } else if (ps == "depth") {
+ ChorusDepth->setValue (ival);
+ } else if (ps == "level") {
+ ChorusLevel->setValue (ival);
+ } else if (ps == "on") {
+ Chorus->setChecked (ival);
+ }
+ }
+}
+
+//Sends parameter to reverb or chorus
+bool FluidSynthGui::sendParameterChange (int parameterSet, const char * parameter, int value) {
+ size_t parameterMem = strlen (parameter) + 1;
+ int datalen = 2 + parameterMem + sizeof (double);
+ unsigned char * data = new unsigned char [datalen];
+ *data = (unsigned char) MUSE_FLUID_GUI_REQ_FXPARAMETER_SET;
+ *(data + 1) = (unsigned char) parameterSet;
+ memcpy (data + 2, parameter, parameterMem);
+ double * dp = (double *) (data + 2 + parameterMem);
+ *dp = ((double) value) / ((double) 128.0);
+ sendSysex (data, datalen);
+ delete data;
+ return true;
+}
+
+void FluidSynthGui::dbgMsg(const char* msg)
+ {
+ if (MUSE_FLUID_DEBUG)
+ std::cerr << msg << std::endl;
+ }
+//---------------------------------------------------------
+// main
+//---------------------------------------------------------
+
+/*QString museProject;
+QString museGlobalShare;
+QString museUser;*/
+
+
+int main(int argc, char* argv[])
+{
+/*
+ museUser = getenv("MUSEHOME");
+ if (museUser == 0)
+ museUser = getenv("HOME");
+ museGlobalShare = getenv("MUSE");
+ if (museGlobalShare == 0) {
+ museGlobalShare = "/usr/muse";
+ if (access(museGlobalShare.toLatin1(), R_OK) != 0) {
+ museGlobalShare = "/usr/local/muse";
+ if (access(museGlobalShare.toLatin1(), R_OK) != 0)
+ museGlobalShare = museUser;
+ }
+ }*/
+ char * instanceName = argv[1];
+ QApplication app (argc, argv, true);
+ QWidget* w = new FluidSynthGui ();
+ if (argc > 1)
+ w->setCaption(QString(instanceName));
+ w->show();
+ app.connect(&app, SIGNAL(lastWindowClosed()), &app, SLOT(quit()));
+ qApp->exec();
+}
+
+#endif
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h
new file mode 100644
index 00000000..5b39723e
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h
@@ -0,0 +1,228 @@
+/*
+ * MusE FLUID Synth softsynth plugin
+ *
+ * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
+ *
+ * $Id: fluidsynthgui.h,v 1.10.2.3 2009/02/02 21:38:02 terminator356 Exp $
+ *
+ */
+
+#ifndef __MUSE_FLUIDSYNTHGUI_H__
+#define __MUSE_FLUIDSYNTHGUI_H__
+
+#include "ui_fluidsynthguibase.h"
+#include "libsynti/gui.h"
+#include <list>
+
+class QDialog;
+class QTreeWidgetItem;
+
+struct FluidChannel;
+#define FS_DEBUG 0 //Turn on/off debug
+/*
+#include <list>
+#include <string>
+#include <qscrollview.h>
+
+#include <qevent.h>
+#include <qmenubar.h>
+#include <qsocketnotifier.h>
+#include <alsa/asoundlib.h>
+#include <qlistview.h>
+#include <qheader.h>
+#include "muse/debug.h"
+*/
+
+#define FS_MAX_NR_OF_CHANNELS 16
+#define FS_UNSPECIFIED_FONT 126
+#define FS_UNSPECIFIED_ID 127
+#define FS_UNSPECIFIED_PRESET 129
+#define FS_CHANNEL_COL 0
+#define FS_ID_COL 0
+#define FS_SFNAME_COL 1
+#define FS_SF_ID_COL 1
+#define FS_DRUM_CHANNEL_COL 2
+
+#define FS_SFDATALEN 1
+#define FS_VERSION_MAJOR 0
+#define FS_VERSION_MINOR 4
+#define FS_INIT_DATA_HEADER_SIZE 4
+#define FS_INIT_CHANNEL_SECTION 255
+
+// Predefined init-values for fluidsynth
+#define FS_PREDEF_VOLUME 0.063
+#define FS_PREDEF_REVERB_LEVEL 0.125
+#define FS_PREDEF_REVERB_ROOMSIZE 0.125
+#define FS_PREDEF_REVERB_DAMPING 0.3
+#define FS_PREDEF_REVERB_WIDTH 0.125
+#define FS_PREDEF_CHORUS_NUM 3
+#define FS_PREDEF_CHORUS_TYPE 1
+#define FS_PREDEF_CHORUS_SPEED 0.5
+#define FS_PREDEF_CHORUS_DEPTH 0.3
+#define FS_PREDEF_CHORUS_LEVEL 0.5
+typedef unsigned char byte;
+
+
+/*
+
+
+#define MUSE_FLUID_UNSPECIFIED_CHANNEL 127
+
+
+#define MUSE_FLUID_UNSPECIFIED_LASTDIR 127
+*/
+
+//Various messages the gui and the client uses to communicate
+enum {
+ FS_LASTDIR_CHANGE = 1,
+ FS_PUSH_FONT
+ };
+
+enum {
+ //FS_GAIN_SET,
+ FS_SEND_SOUNDFONTDATA = 4,
+ FS_SEND_CHANNELINFO, //Used by synth to send info about all channels, on init
+ FS_SOUNDFONT_CHANNEL_SET,
+ FS_SOUNDFONT_POP,
+ FS_SEND_DRUMCHANNELINFO, //Used by synth to send drumchannel status about all channels, on init
+ FS_DRUMCHANNEL_SET //Used by gui to set drumchannel status for specific channel
+ };
+
+enum
+ {
+ FS_DUMP_INFO = 240,
+ FS_ERROR,
+ FS_INIT_DATA
+ };
+/*
+enum {
+ MUSE_FLUID_REVERB = 100,
+ MUSE_FLUID_REVERB_ROOMSIZE,
+ MUSE_FLUID_REVERB_DAMPING,
+ MUSE_FLUID_REVERB_WIDTH,
+ MUSE_FLUID_REVERB_LEVEL,
+ MUSE_FLUID_CHORUS,
+ MUSE_FLUID_CHORUS_NUMBER,
+ MUSE_FLUID_CHORUS_TYPE,
+ MUSE_FLUID_CHORUS_SPEED,
+ MUSE_FLUID_CHORUS_DEPTH,
+ MUSE_FLUID_CHORUS_LEVEL,
+ MUSE_FLUID_GAIN,
+ MUSE_FLUID_SOUNDFONT,
+ MUSE_FLUID_STRING,
+ MUSE_FLUID_STRING_END
+ };
+
+enum {
+ MUSE_FLUID_CLIENT_SEND_PARAMETER = 33,
+ MUSE_FLUID_CLIENT_SEND_SOUNDFONTS,
+ MUSE_FLUID_PARAMETER_GET,
+ MUSE_FLUID_PARAMETER_REVERB,
+ MUSE_FLUID_PARAMETER_CHORUS,
+
+ MUSE_FLUID_GAIN_GET,
+ MUSE_FLUID_SOUNDFONT_PUSH,
+ MUSE_FLUID_SOUNDFONT_POP,
+
+ MUSE_FLUID_CLIENT_SEND_ERROR = 44,
+ MUSE_FLUID_SOUNDFONT_LOAD,
+ ,
+ MUSE_FLUID_CLIENT_RESTORE_CHANNELDATA,
+ MUSE_FLUID_CLIENT_INIT_PARAMS,
+ MUSE_FLUID_CLIENT_LASTDIR_CHANGE,
+
+ MUSE_FLUID_GUI_REQ_SOUNDFONTS = 60,
+ MUSE_FLUID_GUI_REQ_FXPARAMETER_SET,
+ MUSE_FLUID_GUI_REQ_FXPARAMETER_GET,
+ MUSE_FLUID_GUI_SEND_ERROR,
+ MUSE_FLUID_GUI_LASTDIR_CHANGE
+ };
+*/
+
+struct FluidGuiSoundFont
+ {
+ QString filename;
+ QString name;
+ byte id;
+ };
+
+//---------------------------------------------------------
+// FluidSynthGui
+//---------------------------------------------------------
+
+class FluidSynthGui : public QDialog, public Ui::FLUIDSynthGuiBase, public MessGui
+ {
+ Q_OBJECT
+ private:
+ virtual void processEvent(const MidiPlayEvent& ev);
+ void sendLastdir(QString);
+ void sendLoadFont(QString);
+ void sendChannelChange(byte font_id, byte channel);
+ void sendDrumChannelChange(byte onoff, byte channel);
+ void updateSoundfontListView();
+ void updateChannelListView();
+
+ QString getSoundFontName(int id);
+ int getSoundFontId(QString q);
+ QString lastdir;
+ std::list<FluidGuiSoundFont> stack;
+ byte channels[FS_MAX_NR_OF_CHANNELS]; //Array of bytes, for mapping soundfonts to individual channels
+ byte drumchannels[FS_MAX_NR_OF_CHANNELS]; // Array of bytes for setting channels to drumchannels or not (equiv to midichan 10)
+
+ int currentlySelectedFont; //Font currently selected in sfListView. -1 if none selected
+
+/*
+ unsigned _smallH;
+ unsigned _bigH;
+ QSocketNotifier * _notifier;
+ bool sendParameterChange (int, const char *, int);
+ void setParameter (int, const char *, double);
+ void requestAllParameters ();
+ void dbgMsg(const char*);
+ bool sendParameterRequest(int, const char *);
+ //void dealWithSysex (unsigned char const * data, int datalen);
+
+
+
+
+
+
+*/
+ private slots:
+ void loadClicked();
+ void readMessage(int);
+ void changeGain(int);
+ void dumpInfo();
+ void channelItemClicked(QTableWidgetItem* item);
+ void toggleReverb(bool);
+ void changeReverbLevel (int);
+ void changeReverbRoomSize(int val);
+ void changeReverbWidth(int val);
+ void changeReverbDamping(int val);
+ void toggleChorus(bool);
+ void changeChorusNumber(int);
+ void changeChorusType(int);
+ void changeChorusSpeed(int);
+ void changeChorusDepth(int);
+ void changeChorusLevel(int);
+
+ void popClicked();
+ void sfItemClicked(QTreeWidgetItem* item, int);
+ /*
+ void readData(int);
+
+
+
+
+ */
+
+ public:
+// virtual void sysexReceived (const unsigned char *, int);
+// virtual void controllerReceived(int, int, int);
+
+ FluidSynthGui();
+ ~FluidSynthGui();
+};
+
+
+#endif /* __MUSE_FLUIDSYNTHGUI_H__ */
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthguibase.ui b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthguibase.ui
new file mode 100644
index 00000000..d6488bab
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthguibase.ui
@@ -0,0 +1,559 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>FLUIDSynthGuiBase</class>
+ <widget class="QDialog" name="FLUIDSynthGuiBase">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>617</width>
+ <height>514</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>FLUID Synth</string>
+ </property>
+ <layout class="QHBoxLayout" name="_2">
+ <property name="spacing">
+ <number>1</number>
+ </property>
+ <item>
+ <layout class="QGridLayout" name="FluidGrid">
+ <item row="2" column="0">
+ <widget class="QFrame" name="DiskButtons">
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QPushButton" name="Push">
+ <property name="text">
+ <string>Load</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="Pop">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Delete</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="dumpInfoButton">
+ <property name="text">
+ <string>Dump Info</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QTreeWidget" name="sfListView">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <column>
+ <property name="text">
+ <string>ID</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Fontname</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QTableWidget" name="channelListView">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <attribute name="horizontalHeaderStretchLastSection">
+ <bool>true</bool>
+ </attribute>
+ <column>
+ <property name="text">
+ <string>Chnl</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Soundfont</string>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Drum Chnl</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QFrame" name="ReverbFrame">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QGridLayout">
+ <item row="4" column="1">
+ <widget class="QSlider" name="ReverbLevel">
+ <property name="maximum">
+ <number>16383</number>
+ </property>
+ <property name="singleStep">
+ <number>16</number>
+ </property>
+ <property name="pageStep">
+ <number>1638</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::TicksBothSides</enum>
+ </property>
+ <property name="tickInterval">
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QSlider" name="ReverbWidth">
+ <property name="maximum">
+ <number>16383</number>
+ </property>
+ <property name="singleStep">
+ <number>16</number>
+ </property>
+ <property name="pageStep">
+ <number>1638</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::TicksBothSides</enum>
+ </property>
+ <property name="tickInterval">
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QSlider" name="ReverbDamping">
+ <property name="maximum">
+ <number>16383</number>
+ </property>
+ <property name="singleStep">
+ <number>16</number>
+ </property>
+ <property name="pageStep">
+ <number>1638</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::TicksBothSides</enum>
+ </property>
+ <property name="tickInterval">
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="ReverbRoomSize">
+ <property name="maximum">
+ <number>16383</number>
+ </property>
+ <property name="singleStep">
+ <number>16</number>
+ </property>
+ <property name="pageStep">
+ <number>1638</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::TicksBothSides</enum>
+ </property>
+ <property name="tickInterval">
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="ReverbLevelLabel">
+ <property name="text">
+ <string>Level</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="ReverbWidthLabel">
+ <property name="text">
+ <string>Width</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="ReverbDampingLabel">
+ <property name="text">
+ <string>Damping</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="ReverbRoomSizeLabel">
+ <property name="text">
+ <string>Room Size</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="2">
+ <widget class="QCheckBox" name="Reverb">
+ <property name="text">
+ <string>Reverb</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QLabel" name="fontSetupLabel">
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="text">
+ <string>CHANNEL SETUP</string>
+ </property>
+ <property name="scaledContents">
+ <bool>false</bool>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QFrame" name="ChorusFrame">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="frameShape">
+ <enum>QFrame::StyledPanel</enum>
+ </property>
+ <property name="frameShadow">
+ <enum>QFrame::Raised</enum>
+ </property>
+ <layout class="QGridLayout">
+ <item row="1" column="4">
+ <widget class="QComboBox" name="ChorusType">
+ <item>
+ <property name="text">
+ <string>Sine</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Triangle</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QLabel" name="ChorusTypeLabel">
+ <property name="text">
+ <string>Type</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="2">
+ <widget class="QSpinBox" name="ChorusNumber">
+ <property name="maximum">
+ <number>127</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="ChorusNumberLabel">
+ <property name="text">
+ <string>Number</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2" colspan="3">
+ <widget class="QSlider" name="ChorusSpeed">
+ <property name="maximum">
+ <number>16383</number>
+ </property>
+ <property name="singleStep">
+ <number>16</number>
+ </property>
+ <property name="pageStep">
+ <number>1638</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::TicksBothSides</enum>
+ </property>
+ <property name="tickInterval">
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2">
+ <widget class="QLabel" name="ChorusSpeedLabel">
+ <property name="text">
+ <string>Speed</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2" colspan="3">
+ <widget class="QSlider" name="ChorusDepth">
+ <property name="maximum">
+ <number>16383</number>
+ </property>
+ <property name="singleStep">
+ <number>16</number>
+ </property>
+ <property name="pageStep">
+ <number>1638</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::TicksBothSides</enum>
+ </property>
+ <property name="tickInterval">
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="2">
+ <widget class="QLabel" name="ChorusDepthLabel">
+ <property name="text">
+ <string>Depth</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="2" colspan="3">
+ <widget class="QSlider" name="ChorusLevel">
+ <property name="maximum">
+ <number>16383</number>
+ </property>
+ <property name="singleStep">
+ <number>16</number>
+ </property>
+ <property name="pageStep">
+ <number>1638</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::TicksBothSides</enum>
+ </property>
+ <property name="tickInterval">
+ <number>1638</number>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0" colspan="2">
+ <widget class="QLabel" name="ChorusLevelLabel">
+ <property name="text">
+ <string>Level</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0" colspan="5">
+ <widget class="QCheckBox" name="Chorus">
+ <property name="text">
+ <string>Chorus</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="4" column="0" colspan="2">
+ <widget class="QGroupBox" name="GainBox">
+ <property name="title">
+ <string/>
+ </property>
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="GainLabel">
+ <property name="text">
+ <string>Gain</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="Gain">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>127</number>
+ </property>
+ <property name="pageStep">
+ <number>5</number>
+ </property>
+ <property name="value">
+ <number>13</number>
+ </property>
+ <property name="tracking">
+ <bool>true</bool>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::TicksBothSides</enum>
+ </property>
+ <property name="tickInterval">
+ <number>7</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="loadedFontsLabel">
+ <property name="font">
+ <font>
+ <weight>75</weight>
+ <bold>true</bold>
+ </font>
+ </property>
+ <property name="text">
+ <string>LOADED SOUNDFONTS</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>true</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QLabel" name="pixmapLabel">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Maximum" vsizetype="Maximum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="pixmap">
+ <pixmap>image3</pixmap>
+ </property>
+ <property name="scaledContents">
+ <bool>true</bool>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="3" margin="8"/>
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.cpp b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.cpp
new file mode 100644
index 00000000..327cde39
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.cpp
@@ -0,0 +1,1325 @@
+/*
+ * MusE FLUID Synth softsynth plugin
+ *
+ * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
+ *
+ * $Id: fluidsynti.cpp,v 1.19.2.18 2009/12/06 10:05:00 terminator356 Exp $
+ *
+ */
+
+#include <list>
+#include <iostream>
+
+#include <QFileInfo>
+
+#include "fluidsynti.h"
+#include "muse/midi.h"
+
+FluidCtrl FluidSynth::fluidCtrl[] = {
+ //{ "Expression", CTRL_EXPRESSION, 0, 127 },
+ //{ "Sustain", CTRL_SUSTAIN, 0, 127 },
+ //{ "Portamento", CTRL_PORTAMENTO, 0, 127 },
+ //{ "Soft Pedal", CTRL_SOFT_PEDAL, 0, 127 },
+ //{ "Variation", CTRL_VARIATION_SEND, 0, 127 },
+ //{ "Channel reverb send", CTRL_REVERB_SEND, 0, 127 },
+ //{ "Channel chorus send", CTRL_CHORUS_SEND, 0, 127 },
+ //{ "Pitch", CTRL_PITCH, -8192, 8191 }
+
+ // These controllers' initial values are set by the FS_PREDEF_ values, so just set them to zero here.
+ { "Gain", FS_GAIN ,0, 127, 0},
+ { "Master reverb on/off", FS_REVERB_ON , 0, 1, 0},
+ { "Master reverb level", FS_REVERB_LEVEL, 0, 16384, 0},
+ { "Master reverb size", FS_REVERB_ROOMSIZE, 0, 16384, 0}, // Interval: [0,1]
+ { "Master reverb damping", FS_REVERB_DAMPING, 0, 16384, 0}, // Interval: [0,1]
+ { "Master reverb width", FS_REVERB_WIDTH, 0, 16384, 0}, // Interval: [0,100]
+ { "Master chorus on/off", FS_CHORUS_ON, 0, 1, 0},
+ { "Master chorus num delay lines", FS_CHORUS_NUM, 0, 10, 0}, //Default: 3
+ { "Master chorus type", FS_CHORUS_TYPE, 0, 1, 0},
+ { "Master chorus speed", FS_CHORUS_SPEED, 0, 16384, 0}, // (0.291,5) Hz
+ { "Master chorus depth", FS_CHORUS_DEPTH, 0, 16384, 0}, // [0,40]
+ { "Master chorus level", FS_CHORUS_LEVEL, 0, 16384, 0}, // [0,1]
+
+ { "Program", CTRL_PROGRAM, 0, 0xffffff, 0},
+ { "Modulation", CTRL_MODULATION, 0, 127, 0},
+ { "Portamento time", CTRL_PORTAMENTO_TIME, 0, 127, 0},
+ { "Volume", CTRL_VOLUME, 0, 127, 100},
+ { "Pan", CTRL_PANPOT, -64, 63, 0},
+ { "Expression", CTRL_EXPRESSION, 0, 127, 127},
+ { "Sustain", CTRL_SUSTAIN, 0, 127, 0},
+ { "Portamento", CTRL_PORTAMENTO, 0, 127, 0},
+ { "Soft Pedal", CTRL_SOFT_PEDAL, 0, 127, 0},
+ { "Variation", CTRL_VARIATION_SEND, 0, 127, 0},
+ { "Channel reverb send", CTRL_REVERB_SEND, 0, 127, 40},
+ { "Channel chorus send", CTRL_CHORUS_SEND, 0, 127, 0},
+ { "Pitch", CTRL_PITCH, -8192, 8191, 0},
+ // Added by T356
+ { "Pitch bend sensitivity", FS_PITCHWHEELSENS, 0, 24, 2}
+ };
+
+static int NUM_CONTROLLER = sizeof(FluidSynth::fluidCtrl)/sizeof(*(FluidSynth::fluidCtrl));
+static void* fontLoadThread(void* t);
+
+QString *projPathPtr;
+//
+// Fluidsynth
+//
+FluidSynth::FluidSynth(int sr, pthread_mutex_t *_Globalsfloader_mutex) : Mess(2)
+ {
+ setSampleRate(sr);
+ fluid_settings_t* s = new_fluid_settings();
+ fluid_settings_setnum(s, (char*) "synth.sample-rate", float(sampleRate()));
+ fluidsynth = new_fluid_synth(s);
+ if (!fluidsynth) {
+ printf("Error while creating fluidsynth!\n");
+ return;
+ }
+
+ //Set up channels:
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ //channels[i].font = 0;
+ channels[i].font_extid = FS_UNSPECIFIED_ID;
+ channels[i].font_intid = FS_UNSPECIFIED_ID;
+ channels[i].preset = FS_UNSPECIFIED_PRESET;
+ channels[i].drumchannel= false;
+ }
+ //pthread_mutex_init(&_sfloader_mutex,NULL);
+ _sfloader_mutex = _Globalsfloader_mutex;
+
+/*
+ buffer = 0;
+ bufferlen = 0;
+ */
+ }
+
+FluidSynth::~FluidSynth()
+ {
+ int err = delete_fluid_synth (fluidsynth);
+ delete gui;
+
+/* if (buffer)
+ delete [] buffer;*/
+ if (err == -1) {
+ std::cerr << DEBUG_ARGS << "error while destroying synth: " << fluid_synth_error(fluidsynth) << std::endl;
+ return;
+ }
+ //Destroy the mutex
+/* if (pthread_mutex_destroy(&_sfloader_mutex) != 0)
+ std::cerr << DEBUG_ARGS << "Strange, mutex busy! Should not be!" << std::endl;*/
+
+ }
+
+bool FluidSynth::init(const char* name)
+ {
+ debug("FluidSynth::init\n");
+
+ gui = new FluidSynthGui();
+ gui->show();
+ gui->setWindowTitle(name);
+
+ lastdir= "";
+ currentlyLoadedFonts = 0;
+ nrOfSoundfonts = 0;
+ sendChannelData();
+ cho_on = false;
+ cho_num = FS_PREDEF_CHORUS_NUM;
+ cho_type = FS_PREDEF_CHORUS_TYPE;
+ cho_level = FS_PREDEF_CHORUS_LEVEL;
+ cho_speed = FS_PREDEF_CHORUS_SPEED;
+ cho_depth = FS_PREDEF_CHORUS_DEPTH;
+ setController(0, FS_GAIN, (int)(fluidCtrl[0].max*FS_PREDEF_VOLUME));
+ setController(0, FS_REVERB_ON, 0);
+ setController(0, FS_REVERB_LEVEL, (int)(fluidCtrl[2].max*FS_PREDEF_REVERB_LEVEL));
+ setController(0, FS_REVERB_ROOMSIZE, (int)(fluidCtrl[3].max*FS_PREDEF_REVERB_ROOMSIZE));
+ setController(0, FS_REVERB_DAMPING, (int)(fluidCtrl[4].max*FS_PREDEF_REVERB_DAMPING));
+ setController(0, FS_REVERB_WIDTH, (int)(fluidCtrl[5].max*FS_PREDEF_REVERB_WIDTH));
+ setController(0, FS_CHORUS_ON, 0);
+ setController(0, FS_CHORUS_NUM, FS_PREDEF_CHORUS_NUM);
+ //setController(0, FS_CHORUS_TYPE, FS_PREDEF_CHORUS_TYPE); //?
+ setController(0, FS_CHORUS_SPEED, (int)(fluidCtrl[9].max*FS_PREDEF_CHORUS_SPEED));
+ setController(0, FS_CHORUS_DEPTH, (int)(fluidCtrl[10].max*FS_PREDEF_CHORUS_DEPTH));
+ setController(0, FS_CHORUS_LEVEL, (int)(fluidCtrl[11].max*FS_PREDEF_CHORUS_LEVEL));
+ return false;
+ }
+
+//---------------------------------------------------------
+// processMessages
+// Called from host always, even if output path is unconnected.
+//---------------------------------------------------------
+
+void FluidSynth::processMessages()
+{
+ //Process messages from the gui
+ while (gui->fifoSize())
+ {
+ MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == ME_SYSEX)
+ {
+ sysex(ev.len(), ev.data());
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER)
+ {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ else
+ {
+ if (FS_DEBUG)
+ printf("FluidSynth::processMessages(): unknown event, type: %d\n", ev.type());
+ }
+ }
+
+}
+
+//---------------------------------------------------------
+// process
+// Called from host, ONLY if output path is connected.
+//---------------------------------------------------------
+
+void FluidSynth::process(float** ports, int offset, int len)
+ {
+ /*
+ //Process messages from the gui
+ while (gui->fifoSize()) {
+ MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == ME_SYSEX) {
+ sysex(ev.len(), ev.data());
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER) {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ else {
+ if (FS_DEBUG)
+ printf("FluidSynth::process(): unknown event, type: %d\n", ev.type());
+ }
+ }
+ */
+
+ if (fluid_synth_write_float(fluidsynth, len, ports[0], offset, 1, ports[1], offset, 1)) {
+ M_ERROR("Error writing from synth!");
+ return;
+ }
+ }
+
+//---------------------------------------------------------
+// getInitData
+// Prepare data that will restore the synth's state on load
+//---------------------------------------------------------
+void FluidSynth::getInitData(int* n, const unsigned char** data) const
+ {
+
+ //printf("projPathPtr ");
+ //std::cout << *projPathPtr << std::endl;
+
+ // Data setup:
+ // FS_INIT_DATA (1 byte)
+ // FluidSynth version (2 bytes, x.y)
+ // n = Number of soundfonts (1 byte)
+ // Lastdir (variable size)
+ //
+ // FS_FONTS_BEGIN
+ // n blocks with font path (variable size)
+ // n bytes with font external id
+ //
+ // for all channels (16), 1 byte each for external id + 1 byte for preset + 1 byte for bankno
+ // which is mapped to internal id after all fonts are loaded.
+ //
+ // reverb + chorus on/off (2 bytes)
+ if (FS_DEBUG)
+ printf("FluidSynth::getInitData()\n");
+
+ //Calculate length:
+ int len = FS_INIT_DATA_HEADER_SIZE + strlen(lastdir.c_str()) + 1; //header size
+ for (std::list<FluidSoundFont>::const_iterator it = stack.begin(); it!=stack.end(); it++) {
+
+ // if the soundfont is located under the projectPath we extract this from the filename
+ int fileLen = strlen(it->filename.c_str());
+ if (QString(it->filename.c_str()).startsWith(*projPathPtr)) {
+ printf("project path found in filename, len %d shortened with %d\n",fileLen, projPathPtr->length()+1);
+ fileLen = fileLen - projPathPtr->length()-1;
+ }
+ len+=fileLen + 2;
+ }
+ //Add length for lastdir and channels:
+ len+=strlen(lastdir.c_str())+1;
+ len+=(FS_MAX_NR_OF_CHANNELS*4); // 4 bytes: ext+int id + bankno + drumchannel status
+ // + reverb
+ len+=2;
+
+ if (FS_DEBUG)
+ printf("Total length of init sysex: %d\n", len);
+ byte* d = new byte[len];
+
+ // Header:
+ d[0] = FS_INIT_DATA;
+ d[1] = FS_VERSION_MAJOR;
+ d[2] = FS_VERSION_MINOR;
+ d[3] = stack.size();
+
+ //Lastdir:
+ byte* chptr = d + FS_INIT_DATA_HEADER_SIZE;
+ memcpy(chptr, lastdir.c_str(), strlen(lastdir.c_str())+1);
+
+ //For each font...
+ chptr+=strlen(lastdir.c_str())+1;
+ for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) {
+
+ // if the soundfont is located under the projectPath we extract this from the filename
+ int offset=0;
+ if (QString(it->filename.c_str()).startsWith(*projPathPtr)) {
+ offset= projPathPtr->length()+1;
+ }
+
+ memcpy(chptr, it->filename.c_str()+offset, strlen(it->filename.c_str())-offset+1);
+ //printf("path name stored=%s\n", it->filename.c_str()+offset);
+ chptr = chptr + 1 + strlen(it->filename.c_str())-offset;
+ }
+
+ //For each font again...
+ *chptr = FS_INIT_CHANNEL_SECTION;
+ chptr++;
+ for (std::list<FluidSoundFont>::const_iterator it =stack.begin(); it!=stack.end(); it++) {
+ *chptr = it->extid;
+ chptr++;
+ }
+
+ //External id:s & preset for all channels:
+ for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ *chptr = channels[i].font_extid; chptr++;
+ *chptr = channels[i].preset; chptr++;
+ *chptr = channels[i].banknum; chptr++;
+ *chptr = channels[i].drumchannel; chptr++;
+ }
+
+ //Reverb:
+ *chptr = rev_on; chptr++;
+ *chptr = cho_on; chptr++;
+ if (FS_DEBUG) {
+ for (int i=0; i<len; i++)
+ printf("%c ", d[i]);
+ printf("\n");
+ for (int i=0; i<len; i++)
+ printf("%x ", d[i]);
+ printf("\n");
+ }
+ // Give values to host:
+ *data = d;
+ *n = len;
+ }
+
+//-----------------------------------
+// parseInitData
+//-----------------------------------
+void FluidSynth::parseInitData(int n, const byte* d)
+ {
+ printf("projPathPtr ");
+ std::cout << *projPathPtr->toAscii().data() << std::endl;
+
+ bool load_drumchannels = true; // Introduced in initdata ver 0.3
+ bool handle_bankvalue = true; // Introduced in initdata ver 0.4
+
+ if (FS_DEBUG) {
+ printf("--- PARSING INIT DATA ---\n");
+ for (int i=0; i<n; i++)
+ printf("%c ", d[i]);
+ printf("\n");
+ }
+
+ byte version_major, version_minor;
+ version_major = d[1]; version_minor = d[2];
+
+ // Check which version of the initdata we're using and if it's OK
+ if (!(version_major == FS_VERSION_MAJOR && version_minor == FS_VERSION_MINOR)) {
+ if (FS_DEBUG) {
+ printf("Project saved with other version of fluidsynth format. Ver: %d.%d\n", version_major, version_minor);
+ }
+
+ if (version_major == 0 && version_minor == 1) {
+ sendError("Initialization data created with different version of FluidSynth Mess, will be ignored.");
+ return;
+ }
+
+ if (version_major == 0 && version_minor <= 2) {
+ load_drumchannels = false;
+ }
+
+ if (version_major == 0 && version_minor <= 3) {
+ handle_bankvalue = false;
+ }
+ }
+
+ byte nr_of_fonts = d[3];
+ nrOfSoundfonts = nr_of_fonts; //"Global" counter
+ const byte* chptr = (d + 4);
+
+ //Get lastdir:
+ lastdir = std::string((char*)chptr);
+ sendLastdir(lastdir.c_str());
+
+ chptr+=strlen(lastdir.c_str())+1;
+
+ FluidSoundFont fonts[nrOfSoundfonts]; //Just a temp one
+ //Fonts:
+ for (int i=0; i<nr_of_fonts; i++) {
+ fonts[i].filename = (char*)(chptr);
+ chptr+=(strlen(fonts[i].filename.c_str())+1);
+ QByteArray ba = projPathPtr->toAscii();
+
+ if (QFileInfo(fonts[i].filename.c_str()).isRelative()) {
+ printf("path is relative, we append full path!\n");
+ fonts[i].filename = ba.constData() + std::string("/")+ fonts[i].filename;
+ }
+ std::cout << "SOUNDFONT FILENAME + PATH " << fonts[i].filename << std::endl;
+ }
+
+ if (*chptr != FS_INIT_CHANNEL_SECTION) {
+ sendError("Init-data corrupt... Projectfile error. Initdata ignored.\n");
+ return;
+ }
+
+ chptr++;
+ for (int i=0; i<nr_of_fonts; i++) {
+ fonts[i].extid = *chptr;
+ chptr++;
+ //printf("Extid, %d: %d\n",i,fonts[i].extid);
+ }
+
+ // All channels external id + preset
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ channels[i].font_extid = *chptr; chptr++;
+ channels[i].preset = *chptr; chptr++;
+ if (handle_bankvalue) { // Ver 0.4 and later
+ channels[i].banknum = *chptr; chptr++;
+ }
+ else {
+ channels[i].banknum = 0;
+ }
+
+ if (load_drumchannels) { // Ver 0.3 and later
+ channels[i].drumchannel = *chptr;
+ chptr++;
+ }
+ }
+
+ //Reverb:
+ setController(0, FS_REVERB_ON, *chptr); chptr++;
+ setController(0, FS_CHORUS_ON, *chptr); chptr++;
+
+ if (FS_DEBUG)
+ printf("--- END PARSE INIT DATA ---\n");
+ //Load the shit:
+ for (int i=0; i<nrOfSoundfonts; i++) {
+ pushSoundfont(fonts[i].filename.c_str(), fonts[i].extid);
+ }
+ }
+
+
+//---------------------------------------------------------
+// processEvent
+// All events from the sequencer goes here
+//---------------------------------------------------------
+
+bool FluidSynth::processEvent(const MidiPlayEvent& ev)
+ {
+ switch(ev.type()) {
+ case ME_CONTROLLER:
+ if (FS_DEBUG_DATA) {
+ printf("*** FluidSynth::process - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB());
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ }
+ setController(ev.channel(), ev.dataA(), ev.dataB(), false);
+ return true;
+ case ME_NOTEON:
+ return playNote(ev.channel(), ev.dataA(), ev.dataB());
+ case ME_NOTEOFF:
+ return playNote(ev.channel(), ev.dataA(), 0);
+ case ME_SYSEX:
+ //Debug print
+ if (FS_DEBUG_DATA) {
+ printf("*** FluidSynth::process - Sysex received\n");
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ printf("\n");
+ }
+ return sysex(ev.len(), ev.data());
+ case ME_PITCHBEND:
+ setController(ev.channel(), CTRL_PITCH, ev.dataA(), false);
+ break;
+
+ case ME_PROGRAM:
+ setController(ev.channel(), CTRL_PROGRAM, ev.dataA(), false);
+ break;
+ default:
+ break;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// sysex
+//---------------------------------------------------------
+
+bool FluidSynth::sysex(int n, const unsigned char* d)
+ {
+ switch(*d) {
+ case FS_LASTDIR_CHANGE: {
+ lastdir = std::string((char*)(d+1));
+ sendLastdir(lastdir.c_str());
+ break;
+ }
+ case FS_PUSH_FONT: {
+ int extid = d[1];
+
+ if (FS_DEBUG)
+ printf("Client: Got push font %s, id: %d\n",(d+1), extid);
+
+ const char* filename = (const char*)(d+2);
+ if (!pushSoundfont(filename, extid))
+ sendError("Could not load soundfont ");
+ break;
+ }
+ case FS_DUMP_INFO: {
+ dumpInfo();
+ break;
+ }
+ case FS_SOUNDFONT_CHANNEL_SET: {
+ sfChannelChange(*(d+1), *(d+2));
+ break;
+ }
+ case FS_INIT_DATA: {
+ parseInitData(n,d);
+ break;
+ }
+ case FS_SOUNDFONT_POP:
+ popSoundfont(*(d+1));
+ break;
+ case FS_DRUMCHANNEL_SET: {
+ byte onoff = (*(d+1));
+ byte channel = (*(d+2));
+ channels[channel].drumchannel = onoff;
+ if (FS_DEBUG)
+ printf("Client: Set drumchannel on chan %d to %d\n",channel, onoff);
+ break;
+ }
+ default:
+ if (FS_DEBUG)
+ printf("FluidSynth::sysex() : unknown sysex received: %d\n",*d);
+ break;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// sendSysex
+//---------------------------------------------------------
+void FluidSynth::sendSysex(int l, const unsigned char* d)
+ {
+ MidiPlayEvent ev(0, 0, ME_SYSEX, d, l);
+ //printf("FluidSynth::sendSysex gui:%p\n", gui);
+ gui->writeEvent(ev);
+ }
+
+//-----------------------------------
+// pushSoundfont - load a soundfont
+//-----------------------------------
+bool FluidSynth::pushSoundfont (const char* filename, int extid)
+ {
+ pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t));
+ pthread_attr_init(attributes);
+ pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED);
+
+ FS_Helper* helper = new FS_Helper;
+ helper->fptr = this;
+ helper->filename = filename;
+ helper->id = extid;
+
+ if (pthread_create(&fontThread, attributes, ::fontLoadThread, (void*) helper))
+ perror("creating thread failed:");
+
+ pthread_attr_destroy(attributes);
+ return true;
+ }
+
+//---------------------------------------------------------
+// fontLoadThread
+// helper thread to load soundfont in the
+// background
+//---------------------------------------------------------
+
+static void* fontLoadThread(void* t)
+ {
+ //Init vars
+ FS_Helper* h = (FS_Helper*) t;
+ FluidSynth* fptr = h->fptr;
+ const char* filename = h->filename.c_str();
+ pthread_mutex_t* sfloader_mutex = (fptr->_sfloader_mutex);
+
+ //Let only one loadThread have access to the fluidsynth-object at the time
+ pthread_mutex_lock(sfloader_mutex);
+ int rv = fluid_synth_sfload(fptr->fluidsynth, filename, 1);
+
+ if (rv ==-1) {
+ fptr->sendError(fluid_synth_error(fptr->fluidsynth));
+ if (FS_DEBUG)
+ std::cerr << DEBUG_ARGS << "error loading soundfont: " << fluid_synth_error(fptr->fluidsynth) << std::endl;
+
+ //Unlock the mutex, or else we might be stuck here forever...
+ pthread_mutex_unlock(sfloader_mutex);
+ delete h;
+ pthread_exit(0);
+ }
+
+ //Deal with internal and external id etc.
+ if (FS_DEBUG)
+ printf("Soundfont %s loaded, index %d\n", filename, rv);
+
+ FluidSoundFont font;
+ font.filename = h->filename;//strdup(filename);
+
+ font.intid = rv;
+ if (h->id == FS_UNSPECIFIED_ID) {
+ font.extid = fptr->getNextAvailableExternalId();
+ if (FS_DEBUG)
+ printf("Font got extid %d\n",font.extid);
+ }
+ else
+ font.extid = h->id;
+ if (FS_DEBUG)
+ printf("Font has external id: %d int id:%d\n", font.extid, font.intid);
+
+ //Strip off the filename
+ QString temp = QString(filename);
+ QString name = temp.right(temp.length() - temp.lastIndexOf('/',-1) - 1);
+ name = name.left(name.length()-4); //Strip off ".sf2"
+ font.name = name.toLatin1().constData();
+ fptr->stack.push_front(font);
+ fptr->currentlyLoadedFonts++;
+
+ //Cleanup & unlock:
+ pthread_mutex_unlock(sfloader_mutex);
+ delete h;
+
+ if (FS_DEBUG)
+ printf("Currently loaded fonts: %d Nr of soundfonts: %d\n",fptr->currentlyLoadedFonts, fptr->nrOfSoundfonts);
+ //Check whether this was the last font or not. If so, run initSynth();
+ if (fptr->nrOfSoundfonts <= fptr->currentlyLoadedFonts) {
+ if (FS_DEBUG)
+ printf("This was the last font, rewriting channel settings...\n");
+ fptr->rewriteChannelSettings();
+ //Update data in GUI-window.
+ fptr->sendSoundFontData();;
+ fptr->sendChannelData();
+ }
+
+ pthread_exit(0);
+ }
+
+//---------------------------------------------------------
+// playNote
+// called from host
+//---------------------------------------------------------
+
+bool FluidSynth::playNote(int channel, int pitch, int velo)
+ {
+ if (channels[channel].font_intid == FS_UNSPECIFIED_FONT ||
+ channels[channel].font_intid == FS_UNSPECIFIED_ID)
+ return false;
+
+ if (velo) {
+ if (fluid_synth_noteon(fluidsynth, channel, pitch, velo)) {
+ if (FS_DEBUG)
+ std::cerr << DEBUG_ARGS << "error processing noteon event: " << fluid_synth_error(fluidsynth);
+ }
+ }
+ else {
+ if (fluid_synth_noteoff(fluidsynth, channel, pitch))
+ if (FS_DEBUG)
+ std::cerr << DEBUG_ARGS << "error processing noteoff event: " << fluid_synth_error(fluidsynth) << std::endl;
+ }
+ return false;
+ }
+//---------------------------------------------------------
+// sendSoundFontData
+//---------------------------------------------------------
+void FluidSynth::sendSoundFontData()
+ {
+ int ndatalen = 2; //2 bytes for command and length
+
+ //Calculate length in chars of all strings in the soundfontstack in one string
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++) {
+ ndatalen += 1 + strlen(it->name.c_str());
+ ndatalen += FS_SFDATALEN; //unsigned char for ID
+ }
+ byte ndata[ndatalen];
+ *ndata = FS_SEND_SOUNDFONTDATA; //The command
+ *(ndata + 1) = (unsigned char)stack.size (); //Nr of Soundfonts
+
+ // Copy the stuff to ndatalen:
+ char* chunk_start = (char*)(ndata + 2);
+ int chunk_len, name_len;
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); ++it) {
+ name_len = strlen(it->name.c_str()) + 1;
+ chunk_len = name_len + FS_SFDATALEN;
+ memcpy(chunk_start, it->name.c_str(), name_len); //First, store the fontname
+ *(chunk_start + name_len) = it->extid; //The GUI only needs to know about the external id, store that here
+ chunk_start += chunk_len;
+ }
+ sendSysex(ndatalen, ndata);
+ }
+
+//---------------------------------------------------------
+// sendChannelData
+//---------------------------------------------------------
+void FluidSynth::sendChannelData()
+ {
+ int chunk_size = 2;
+ int chdata_length = (chunk_size * FS_MAX_NR_OF_CHANNELS) +1 ; //Command and the 2 channels * 16
+ byte chdata[chdata_length];
+ byte* chdptr;
+ chdata[0] = FS_SEND_CHANNELINFO;
+ chdptr = (chdata + 1);
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ *(chdptr) = channels[i].font_extid; //Font external id
+ *(chdptr+1) = i; //Channel nr
+ chdptr += chunk_size;
+ }
+ sendSysex(chdata_length, chdata);
+ // Send drum channel info afterwards (later addition, not very neat, but works...)
+
+ int drumchdata_length = FS_MAX_NR_OF_CHANNELS + 1; //1 byte for the command, one byte for each channel
+ byte drumchdata[drumchdata_length ];
+ byte* drumchdataptr = drumchdata;
+ *drumchdata = FS_SEND_DRUMCHANNELINFO;
+
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ drumchdataptr++;
+ *drumchdataptr = channels[i].drumchannel;
+ }
+ // FIXME By Tim. This is crashing, after the conversion to QT4 and cmake.
+ //usleep(1000);
+ sendSysex(drumchdata_length, drumchdata);
+ }
+
+//---------------------------------------------------------
+// dumpInfo
+//---------------------------------------------------------
+
+void FluidSynth::dumpInfo()
+ {
+ printf("-----------------------------------------------------\n");
+ printf("Dumping info...\n");
+ printf("Last dir: %s\n", lastdir.c_str());
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
+ printf("Chan %d\tFont extid:%d\tintid:%d\tdrumchan:%d\tpreset: %d\n", i, channels[i].font_extid, channels[i].font_intid, channels[i].drumchannel, channels[i].preset);
+
+ printf("\n");
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++)
+ printf("Font: %s\tintid: %d\textid %d\tfilename:%s\n", it->name.c_str(), it->intid, it->extid, it->filename.c_str());
+ printf("Reverb on: %d, width: %f, size: %f level: %f damp: %f\n",rev_on, rev_width, rev_size, rev_level, rev_damping);
+ printf("-----------------------------------------------------\n");
+ }
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+
+bool FluidSynth::guiVisible() const
+ {
+ return gui->isVisible();
+ }
+
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void FluidSynth::showGui(bool val)
+ {
+ gui->setVisible(val);
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+bool FluidSynth::setController(int channel, int id, int val)
+ {
+ setController(channel, id, val, false);
+ return false;
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+void FluidSynth::setController(int channel, int id, int val, bool fromGui)
+ {
+ //
+ // Channelless controllers
+ //
+ int err = 0;
+ switch (id) {
+ case FS_GAIN: {
+ fluid_synth_set_gain(fluidsynth, (float) val/25); //gives val an interval of approximately[0,5]
+ //Forward to gui if not from Gui
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_GAIN, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_REVERB_ON: {
+ rev_on = val;
+ fluid_synth_set_reverb_on(fluidsynth, val); // 0 or 1
+ //if (rev_on)
+ // fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_ON, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_REVERB_LEVEL:
+ //Interval: 0-2
+ rev_level = (double)2*val/16384; //[0,2]
+ //if (rev_on)
+ fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_LEVEL, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ case FS_REVERB_WIDTH: //
+ rev_width = (double)val/164; //[0,100]
+ //if (rev_on)
+ fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_WIDTH, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ case FS_REVERB_DAMPING: //[0,1]
+ rev_damping = (double)val/16384;
+ //if (rev_on)
+ fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_DAMPING, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ case FS_REVERB_ROOMSIZE: //[0,1]
+ rev_size = (double)val/16384;
+ //if (rev_on)
+ fluid_synth_set_reverb(fluidsynth, rev_size, rev_damping, rev_width, rev_level);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_REVERB_ROOMSIZE, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ case FS_CHORUS_ON: {// 0 or 1
+ cho_on = val;
+ fluid_synth_set_chorus_on(fluidsynth, val);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_ON, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_NUM: {//Number of delay lines
+ cho_num = val;
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_NUM, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_TYPE: {//?
+ cho_type = val;
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_TYPE, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_SPEED: {//(0.291,5) Hz
+ cho_speed = (double)(0.291 + (double)val/3479);
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_SPEED, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_DEPTH: { //[0,40]
+ cho_depth = (double) val*40/16383;
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_DEPTH, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ case FS_CHORUS_LEVEL: { //[0,1]
+ cho_level = (double) val/16383;
+ fluid_synth_set_chorus(fluidsynth, cho_num, cho_level, cho_speed, cho_depth, cho_type);
+ if (!fromGui) {
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, FS_CHORUS_LEVEL, val);
+ gui->writeEvent(ev);
+ }
+ break;
+ }
+ //
+ // Controllers that depend on channels
+ //
+ case CTRL_PITCH:
+ // MusE's range is from -8192 to +8191, fluidsynth seems to be [0, 16384]
+ val +=8192;
+ err = fluid_synth_pitch_bend (fluidsynth, channel, val);
+ break;
+
+ // Added by T356
+ case FS_PITCHWHEELSENS:
+ err = fluid_synth_pitch_wheel_sens(fluidsynth, channel, val);
+ break;
+
+ case CTRL_PROGRAM: {
+ //Check if MusE is trying to set a preset on an unspecified font. If so, ignore.
+ if (FS_DEBUG)
+ printf("Program select : channel %d val %d\n",channel, val);
+ byte font_intid = channels[channel].font_intid;
+
+ if (font_intid == FS_UNSPECIFIED_ID || font_intid == FS_UNSPECIFIED_FONT)
+ return;
+
+ byte banknum = ((val >> 16) & 0xff);
+ byte patch = (val & 0xff);
+ //printf("val: %d banknum: %x patch: %d\n", val, banknum, patch);
+
+ err = fluid_synth_program_select(fluidsynth, channel, font_intid , banknum, patch);
+ if (err)
+ printf("FluidSynth::setController() - Error changing program on soundfont %s, channel: %d\n", fluid_synth_error(fluidsynth), channel);
+ else {
+ channels[channel].preset = val;//setChannelPreset(val, channel);
+ channels[channel].banknum = banknum;
+ }
+ break;
+ }
+ default:
+ if (FS_DEBUG)
+ printf("Setting controller on channel: %d with id: 0x%x to val: %d\n",channel, id, val);
+ err = fluid_synth_cc(fluidsynth, channel, id, val);
+ break;
+ }
+
+ if (err)
+ printf ("FluidSynth::setController() - error processing controller event: %s\n", fluid_synth_error(fluidsynth));
+ }
+
+//---------------------------------------------------------
+// getControllerInfo
+//---------------------------------------------------------
+int FluidSynth::getControllerInfo(int id, const char** name, int* controller, int* min, int* max, int* initval) const
+ {
+ if (id >= NUM_CONTROLLER)
+ return 0;
+ *controller = fluidCtrl[id].num;
+ *name = fluidCtrl[id].name;
+ *min = fluidCtrl[id].min;
+ *max = fluidCtrl[id].max;
+ switch(id)
+ {
+ case 0:
+ *initval = (int)(fluidCtrl[0].max*FS_PREDEF_VOLUME);
+ break;
+ case 1:
+ *initval = 0;
+ break;
+ case 2:
+ *initval = (int)(fluidCtrl[2].max*FS_PREDEF_REVERB_LEVEL);
+ break;
+ case 3:
+ *initval = (int)(fluidCtrl[3].max*FS_PREDEF_REVERB_ROOMSIZE);
+ break;
+ case 4:
+ *initval = (int)(fluidCtrl[4].max*FS_PREDEF_REVERB_DAMPING);
+ break;
+ case 5:
+ *initval = (int)(fluidCtrl[5].max*FS_PREDEF_REVERB_WIDTH);
+ break;
+ case 6:
+ *initval = 0;
+ break;
+ case 7:
+ *initval = (int)(fluidCtrl[7].max*FS_PREDEF_CHORUS_NUM);
+ break;
+ case 8:
+ *initval = (int)(fluidCtrl[8].max*FS_PREDEF_CHORUS_TYPE);
+ break;
+ case 9:
+ *initval = (int)(fluidCtrl[9].max*FS_PREDEF_CHORUS_SPEED);
+ break;
+ case 10:
+ *initval = (int)(fluidCtrl[10].max*FS_PREDEF_CHORUS_DEPTH);
+ break;
+ case 11:
+ *initval = (int)(fluidCtrl[11].max*FS_PREDEF_CHORUS_LEVEL);
+ break;
+ default:
+ *initval = fluidCtrl[id].initval;
+ break;
+ }
+
+ if (FS_DEBUG)
+ //printf("FluidSynth::getControllerInfo() id: %d name: %s controller: %d min: %d max: %d\n",id,*name,*controller,*min,*max);
+ printf("FluidSynth::getControllerInfo() id: %d name: %s controller: %d min: %d max: %d initval: %d\n",id,*name,*controller,*min,*max,*initval);
+ return ++id;
+ }
+
+//---------------------------------------------------------
+// sendError
+//---------------------------------------------------------
+void FluidSynth::sendError(const char *errorMessage)
+ {
+ int len = 2 + strlen(errorMessage);
+ unsigned char data[len];
+ *data = FS_ERROR;
+ memcpy(data + 1, errorMessage, len - 1);
+ sendSysex(len, data);
+ }
+
+//---------------------------------------------------------
+// getNextAvailableExternalId
+//---------------------------------------------------------
+
+int FluidSynth::getNextAvailableExternalId()
+ {
+ unsigned char place[FS_MAX_NR_OF_CHANNELS];
+ for(int i=0; i<FS_MAX_NR_OF_CHANNELS; i++)
+ place[i] = 0;
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it != stack.end(); it++)
+ place[it->extid] = 1;
+
+ int i=0;
+ while (i < FS_MAX_NR_OF_CHANNELS && place[i] == 1)
+ i++;
+
+ return i;
+ }
+
+//---------------------------------------------------------
+// sfChannelChange
+//---------------------------------------------------------
+
+void FluidSynth::sfChannelChange(byte extid, byte channel)
+ {
+ if (FS_DEBUG)
+ printf("FluidSynth::sfChannelChange()-Setting channel %d to font with extid %d intid %d\n",channel, extid, getFontInternalIdByExtId(extid));
+ channels[channel].font_extid = extid;
+ channels[channel].font_intid = getFontInternalIdByExtId(extid);
+ }
+
+//---------------------------------------------------------
+// getFontInternalIdByExtId
+//---------------------------------------------------------
+byte FluidSynth::getFontInternalIdByExtId(byte ext_id)
+ {
+ for (std::list<FluidSoundFont>::iterator it = stack.begin(); it !=stack.end(); it++) {
+ if (it->extid == ext_id)
+ return it->intid;
+ }
+ return FS_UNSPECIFIED_FONT;
+ }
+
+//---------------------------------------------------------
+// sendLastDir
+//---------------------------------------------------------
+void FluidSynth::sendLastdir(const char* lastdir)
+ {
+ int n = strlen(lastdir) + 2;
+ byte d[n];
+ d[0] = FS_LASTDIR_CHANGE;
+ memcpy(d+1,lastdir, strlen(lastdir)+1);
+
+ MidiPlayEvent ev(0,0, ME_SYSEX, d, n);
+ gui->writeEvent(ev);
+ }
+
+
+//---------------------------------------------------------
+// rewriteChannelSettings
+//---------------------------------------------------------
+void FluidSynth::rewriteChannelSettings()
+ {
+ //Walk through the channels, remap internal ID:s to external ID:s (something that actually only needs to be done at
+ //startup, since the fonts aren't loaded yet at that time and it isn't possible to give them a correct internal id
+ //since they don't have any at that time, this can probably be fixed in a smarter way (but it works..))
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ int ext_id = channels[i].font_extid;//getFontExternalIdByChannel(i);
+ if (ext_id != FS_UNSPECIFIED_ID) //Check if ext_id is set to any sane font
+ {
+ channels[i].font_intid = getFontInternalIdByExtId(ext_id);//(getFontInternalIdByExtId(ext_id));//if so, get value from the stack
+ }
+ else
+ channels[i].font_intid = FS_UNSPECIFIED_FONT; //if not, set it to unspecified
+ }
+
+ //Assign correct presets to all channels
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ int preset = channels[i].preset;
+ int int_id = channels[i].font_intid;
+ byte banknum = channels[i].banknum;
+
+ if (channels[i].drumchannel)
+ banknum = 128;
+
+ //printf("Channel %d, font int-id %d ext_id %d, preset %d\n",i, int_id, getFontExternalIdByChannel(i), preset);
+ if (!(preset == FS_UNSPECIFIED_PRESET
+ || int_id == FS_UNSPECIFIED_FONT
+ || int_id == FS_UNSPECIFIED_ID)) {
+ int rv = fluid_synth_program_select(fluidsynth, i, int_id, banknum, preset);
+ if (rv)
+ std::cerr << DEBUG_ARGS << "Error changing preset! " << fluid_synth_error(fluidsynth) << std::endl;
+ }
+ }
+ }
+//---------------------------------------------------------
+// getPatchName
+//---------------------------------------------------------
+const char* FluidSynth::getPatchName(int i, int, int, bool /*drum*/) const
+ {
+ if (channels[i].font_intid == FS_UNSPECIFIED_FONT ||
+ channels[i].font_intid == FS_UNSPECIFIED_ID)
+ //return "no preset";
+ return "<unknown>";
+ else if (channels[i].preset == FS_UNSPECIFIED_PRESET)
+ //return "no preset";
+ return "<unknown>";
+ else {
+ fluid_preset_t *preset = fluid_synth_get_channel_preset(fluidsynth, i);
+ //if (!preset) return "no preset";
+ if (!preset) return "<unknown>";
+ return preset->get_name(preset);
+ }
+ }
+//---------------------------------------------------------
+// getPatchInfo
+//---------------------------------------------------------
+const MidiPatch* FluidSynth::getPatchInfo(int i, const MidiPatch* patch) const
+ {
+ //if (channels[i].font_intid == FS_UNSPECIFIED_FONT)
+ if (channels[i].font_intid == FS_UNSPECIFIED_FONT ||
+ channels[i].font_intid == FS_UNSPECIFIED_ID)
+ return 0;
+ //else if (channels[i].preset == FS_UNSPECIFIED_PRESET)
+ // return 0;
+ else {
+ //printf("Getpatchname, channel: %d\n",channel);
+ if (!patch)
+ //Deliver first patch
+ return getFirstPatch(i);
+ else
+ //Deliver next patch
+ return getNextPatch(i, patch);
+ }
+ }
+
+//---------------------------------------------------------
+// getFirstPatch
+//---------------------------------------------------------
+const MidiPatch* FluidSynth::getFirstPatch (int channel) const
+ {
+ static MidiPatch midiPatch;
+
+ midiPatch.typ = 0;
+ midiPatch.lbank = 0;
+
+ fluid_preset_t* preset;
+ int font_id = channels[channel].font_intid;
+ //if (font_id == FS_UNSPECIFIED_FONT)
+ if (font_id == FS_UNSPECIFIED_FONT || font_id == FS_UNSPECIFIED_ID)
+ return 0;
+
+ fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id);
+
+ if (!channels[channel].drumchannel) {
+ for (unsigned bank = 0; bank < 128; ++bank) {
+ for (unsigned patch = 0; patch < 128; ++patch) {
+ preset = sfont->get_preset (sfont, bank, patch);
+ if (preset) {
+ midiPatch.hbank = bank;
+ midiPatch.prog = patch;
+ midiPatch.name = preset->get_name (preset);
+ return &midiPatch;
+ }
+ }
+ }
+ return 0;
+ }
+ else { //This is a drumchannel
+ int bank = 128;
+ for (unsigned patch = 0; patch < 128; ++patch) {
+ preset = sfont->get_preset (sfont, bank, patch);
+ if (preset) {
+ midiPatch.hbank = bank;
+ midiPatch.prog = patch;
+ midiPatch.name = preset->get_name(preset);
+ return &midiPatch;
+ }
+ }
+ }
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getNextPatch
+//---------------------------------------------------------
+const MidiPatch* FluidSynth::getNextPatch (int channel, const MidiPatch* patch) const
+ {
+ static MidiPatch midiPatch;
+ //First check if there actually is any soundfont associated to the channel. If not, don't bother
+ int font_id = channels[channel].font_intid;
+ if (font_id == FS_UNSPECIFIED_FONT || font_id == FS_UNSPECIFIED_ID)
+ return 0;
+ if (patch == 0)
+ return getFirstPatch(channel);
+ midiPatch.typ = 0;
+ midiPatch.lbank = 0;
+
+ //printf("Font has internal id: %d\n",font_id);
+ fluid_preset_t* preset;
+ fluid_sfont_t* sfont = fluid_synth_get_sfont_by_id(fluidsynth, font_id);
+
+ if (!channels[channel].drumchannel) {
+ unsigned prog = patch->prog + 1;
+
+ for (unsigned bank = patch->hbank; bank < 128; ++bank) {
+ for ( ; prog < 128; ++prog) {
+ preset = sfont->get_preset (sfont, bank, prog);
+ if (preset) {
+ //printf("Preset info: bank: %d prog: %d name: %s\n", bank, prog, preset->get_name(preset));
+ midiPatch.hbank = bank;
+ midiPatch.prog = prog;
+ midiPatch.name = preset->get_name (preset);
+ return &midiPatch;
+ }
+ }
+ prog = 0; // Reset if we "come around"
+ }
+ }
+ else { //This is a drum channel
+ unsigned bank = 128;
+ unsigned prog = patch->prog;
+ for (prog = patch->prog + 1; prog < 128; ++prog) {
+ preset = sfont->get_preset (sfont, bank, prog);
+ if (preset) {
+ //printf("Preset info: bank: %d prog: %d name: %s\n",bank, prog, preset->get_name(preset));
+ midiPatch.hbank = bank;
+ midiPatch.prog = prog;
+ midiPatch.name = preset->get_name (preset);
+ return &midiPatch;
+ }
+ }
+ }
+ return 0;
+ }
+
+//---------------------------------------------------------
+// popSoundfont
+//---------------------------------------------------------
+
+bool FluidSynth::popSoundfont (int ext_id)
+ {
+ bool success = false;
+ int int_id = getFontInternalIdByExtId(ext_id);
+
+ //if (int_id == FS_UNSPECIFIED_FONT) {
+ if (int_id == FS_UNSPECIFIED_FONT || int_id == FS_UNSPECIFIED_ID) {
+ std::cerr << DEBUG_ARGS << "Internal error! Request for deletion of Soundfont that is not registered!" << std::endl;
+ }
+ else
+ {
+ //Try to unload soundfont
+ int err = fluid_synth_sfunload(fluidsynth, int_id, 0);
+ if (err != -1) {//Success
+ //Check all channels that the font is used in
+ for (int i=0; i<FS_MAX_NR_OF_CHANNELS; i++) {
+ //Set them to unspecified and reset preset settings
+ if (channels[i].font_intid == int_id) {
+ channels[i].font_intid = FS_UNSPECIFIED_ID;
+ channels[i].font_extid = FS_UNSPECIFIED_ID;
+ channels[i].preset = FS_UNSPECIFIED_PRESET;
+ }
+ }
+ //Remove it from soundfont stack
+ for (std::list<FluidSoundFont>::iterator it =stack.begin(); it !=stack.end(); it++) {
+ if (it->intid == int_id) {
+ stack.erase(it);
+ break;
+ }
+ }
+ //Resend fontdata & re-initialize
+ sendSoundFontData();
+ sendChannelData();
+ rewriteChannelSettings();
+ success = true;
+ currentlyLoadedFonts--;
+ }
+ else //OK, there was trouble
+ std::cerr << DEBUG_ARGS << "Error unloading soundfont!" << fluid_synth_error(fluidsynth) << std::endl;
+ }
+ if (FS_DEBUG)
+ printf("Removed soundfont with ext it: %d\n",ext_id);
+ return success;
+ }
+
+//---------------------------------------------------------
+// instantiate
+// construct a new synthesizer instance
+//---------------------------------------------------------
+
+class QWidget;
+static pthread_mutex_t globalMutex;
+static bool mutexEnabled = false;
+
+
+static Mess* instantiate(int sr, QWidget*, QString* projectPathPtr, const char* name)
+ {
+printf("fluidsynth sampleRate %d\n", sr);
+ projPathPtr=projectPathPtr;
+
+ if (!mutexEnabled) {
+ pthread_mutex_init(&globalMutex,NULL);
+ mutexEnabled = true;
+ }
+
+ FluidSynth* synth = new FluidSynth(sr, &globalMutex);
+ if (synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+extern "C"
+ {
+ static MESS descriptor = {
+ "FluidSynth",
+ "FluidSynth soundfont loader by Mathias Lundgren", //Mathias Lundgren (lunar_shuttle@users.sf.net)
+ "0.1", //Version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.h b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.h
new file mode 100644
index 00000000..0816475c
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynti.h
@@ -0,0 +1,151 @@
+/*
+ * MusE FLUID Synth softsynth plugin
+ *
+ * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net)
+ *
+ * $Id: fluidsynti.h,v 1.15.2.5 2009/11/19 04:20:33 terminator356 Exp $
+ *
+ */
+
+#ifndef __MUSE_FLUIDSYNTI_H__
+#define __MUSE_FLUIDSYNTI_H__
+
+#include <fluidsynth.h>
+#include <pthread.h>
+#include <string>
+
+#include "fluidsynthgui.h"
+#include "libsynti/mess.h"
+#include "muse/debug.h"
+//#include "libsynti/mpevent.h"
+#include "muse/mpevent.h"
+#include "muse/midictrl.h"
+
+#define FS_DEBUG_DATA 0 //Turn on/off debug print of midi data sent to fluidsynth
+
+typedef unsigned char byte;
+
+struct FluidSoundFont
+ {
+ std::string filename;
+ std::string name;
+ byte extid, intid;
+ };
+
+struct FluidCtrl {
+ const char* name;
+ int num;
+ int min, max;
+ //int val;
+ int initval;
+ };
+
+// NRPN-controllers:
+static const int FS_GAIN = 0 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_ON = 1 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_LEVEL = 2 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_ROOMSIZE = 3 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_DAMPING = 4 + CTRL_NRPN14_OFFSET;
+static const int FS_REVERB_WIDTH = 5 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_ON = 6 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_NUM = 7 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_TYPE = 8 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_SPEED = 9 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_DEPTH = 10 + CTRL_NRPN14_OFFSET;
+static const int FS_CHORUS_LEVEL = 11 + CTRL_NRPN14_OFFSET;
+// Added by T356
+static const int FS_PITCHWHEELSENS = 0 + CTRL_RPN_OFFSET;
+
+// FluidChannel is used to map different soundfonts to different fluid-channels
+// This is to be able to select different presets from specific soundfonts, since
+// Fluidsynth has a quite strange way of dealing with fontloading and channels
+// We also need this since getFirstPatch and getNextPatch only tells us which channel is
+// used, so this works as a connection between soundfonts and fluid-channels (one channel
+// can only have one soundfont, but one soundfont can have many channels)
+
+struct FluidChannel
+ {
+ byte font_extid, font_intid, preset, drumchannel;
+ byte banknum; // hbank
+ //FluidSoundFont* font;
+ };
+
+/*#include <string>
+#include <list>
+#include <map>
+*/
+
+class FluidSynth : public Mess {
+ private:
+ bool pushSoundfont (const char*, int);
+ void sendSysex(int l, const unsigned char* d);
+ void sendLastdir(const char*);
+ void sfChannelChange(unsigned char font_id, unsigned char channel);
+ void parseInitData(int n, const byte* d);
+
+ byte getFontInternalIdByExtId (byte channel);
+
+ void debug(const char* msg) { if (FS_DEBUG) printf("Debug: %s\n",msg); }
+ void dumpInfo(); //Prints out debug info
+
+ FluidChannel channels[FS_MAX_NR_OF_CHANNELS];
+ std::string lastdir;
+ pthread_t fontThread;
+ const MidiPatch * getFirstPatch (int channel) const;
+ const MidiPatch* getNextPatch (int, const MidiPatch *) const;
+
+ //For reverb and chorus:
+ double rev_size, rev_damping, rev_width, rev_level, cho_level, cho_speed, cho_depth;
+ bool rev_on, cho_on;
+ int cho_num, cho_type;
+
+public:
+ FluidSynth(int sr, pthread_mutex_t *_Globalsfloader_mutex);
+ ~FluidSynth();
+ bool init(const char*);
+ virtual void processMessages();
+ virtual void process(float**, int, int);
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual bool sysex(int, const unsigned char*);
+ virtual bool setController(int, int, int);
+ void setController(int, int , int, bool);
+ virtual void getInitData(int*, const unsigned char**) const;
+ virtual const char* getPatchName(int, int, int, bool) const;
+ virtual const MidiPatch* getPatchInfo(int i, const MidiPatch* patch) const;
+ virtual int getControllerInfo(int, const char**, int*, int*, int*, int*) const;
+ virtual bool processEvent(const MidiPlayEvent&);
+
+ virtual bool hasGui() const { return true; }
+ virtual bool guiVisible() const;
+ virtual void showGui(bool val);
+
+ void sendError(const char*);
+ void sendSoundFontData();
+ void sendChannelData();
+ void rewriteChannelSettings(); //used because fluidsynth does some very nasty things when loading a font!
+ bool popSoundfont (int ext_id);
+
+ int getNextAvailableExternalId();
+
+ fluid_synth_t* fluidsynth;
+ FluidSynthGui* gui;
+ pthread_mutex_t *_sfloader_mutex;
+ int currentlyLoadedFonts; //To know whether or not to run the init-parameters
+ std::list<FluidSoundFont> stack;
+ int nrOfSoundfonts;
+
+ void initInternal();
+
+ static FluidCtrl fluidCtrl[];
+
+ };
+
+struct FS_Helper //Only used to pass parameters when calling the loading thread
+ {
+ FluidSynth* fptr;
+ std::string filename;
+ int id;
+ };
+
+// static void* fontLoadThread(void* t); // moved to the implementation file -Orcan
+#endif /* __MUSE_FLUIDSYNTI_H__ */
diff --git a/attic/muse2-oom/muse2/synti/libsynti/CMakeLists.txt b/attic/muse2-oom/muse2/synti/libsynti/CMakeLists.txt
new file mode 100644
index 00000000..8b7a662b
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/CMakeLists.txt
@@ -0,0 +1,70 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+include(${PROJECT_SOURCE_DIR}/pch.txt)
+
+##
+## List of source files to compile
+##
+file (GLOB synti_source_files
+ mess.cpp
+ # mess2.cpp
+ gui.cpp
+ mono.cpp
+ poly.cpp
+ # midievent.cpp
+ # Removed. Causing conflicts with /muse/mpevent
+ ## mpevent.cpp
+ )
+
+##
+## Define target
+##
+add_library(synti SHARED
+ ${PROJECT_BINARY_DIR}/all-pic.h.pch
+ ${synti_source_files}
+ )
+
+##
+## Append to the list of translations
+##
+set (FILES_TO_TRANSLATE
+ ${FILES_TO_TRANSLATE}
+ ${synti_source_files}
+ CACHE INTERNAL ""
+ )
+
+##
+## Compilation flags and target name
+##
+#
+# -fPIC is necessary for 64 bit systems
+#
+set_target_properties( synti
+ PROPERTIES COMPILE_FLAGS "-fPIC -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ OUTPUT_NAME muse_synti
+ )
+
+##
+## Install location
+##
+install(TARGETS synti
+ DESTINATION ${MusE_MODULES_DIR}
+ )
diff --git a/attic/muse2-oom/muse2/synti/libsynti/evdata.h.OLD b/attic/muse2-oom/muse2/synti/libsynti/evdata.h.OLD
new file mode 100644
index 00000000..4e529bec
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/evdata.h.OLD
@@ -0,0 +1,67 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: evdata.h,v 1.1 2004/02/13 13:55:03 wschweer Exp $
+//
+// (C) Copyright 1999-2003 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __EVDATA_H__
+#define __EVDATA_H__
+
+//#include <memory.h>
+#include <string.h> // p4.0.2
+
+//---------------------------------------------------------
+// EvData
+// variable len event data (sysex, meta etc.)
+//---------------------------------------------------------
+
+class EvData {
+ int* refCount;
+
+ public:
+ unsigned char* data;
+ int dataLen;
+
+ EvData() {
+ data = 0;
+ dataLen = 0;
+ refCount = new int(1);
+ }
+ EvData(const EvData& ed) {
+ data = ed.data;
+ dataLen = ed.dataLen;
+ refCount = ed.refCount;
+ (*refCount)++;
+ }
+
+ EvData& operator=(const EvData& ed) {
+ if (data == ed.data)
+ return *this;
+ if (--(*refCount) == 0) {
+ delete refCount;
+ delete[] data;
+ }
+ data = ed.data;
+ dataLen = ed.dataLen;
+ refCount = ed.refCount;
+ (*refCount)++;
+ return *this;
+ }
+
+ ~EvData() {
+ if (--(*refCount) == 0) {
+ delete[] data;
+ delete refCount;
+ }
+ }
+ void setData(const unsigned char* p, int l) {
+ data = new unsigned char[l];
+ memcpy(data, p, l);
+ dataLen = l;
+ }
+ };
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/gui.cpp b/attic/muse2-oom/muse2/synti/libsynti/gui.cpp
new file mode 100644
index 00000000..23a18fee
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/gui.cpp
@@ -0,0 +1,130 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: gui.cpp,v 1.5 2004/04/11 10:46:14 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "gui.h"
+#include "muse/midi.h"
+
+#include <unistd.h>
+
+//---------------------------------------------------------
+// MessGui
+//---------------------------------------------------------
+
+MessGui::MessGui()
+ {
+ //
+ // prepare for interprocess communication:
+ //
+ int filedes[2]; // 0 - reading 1 - writing
+ if (pipe(filedes) == -1) {
+ perror("thread:creating pipe4");
+ exit(-1);
+ }
+ readFd = filedes[0];
+ writeFd = filedes[1];
+ wFifoSize = 0;
+ wFifoWindex = 0;
+ wFifoRindex = 0;
+ rFifoSize = 0;
+ rFifoWindex = 0;
+ rFifoRindex = 0;
+ }
+
+//---------------------------------------------------------
+// MessGui
+//---------------------------------------------------------
+
+MessGui::~MessGui()
+ {
+ }
+
+//---------------------------------------------------------
+// readMessage
+//---------------------------------------------------------
+
+void MessGui::readMessage()
+ {
+ char c;
+ while (rFifoSize) {
+ ::read(readFd, &c, 1);
+ processEvent(rFifo[rFifoRindex]);
+ rFifoRindex = (rFifoRindex + 1) % EVENT_FIFO_SIZE;
+ --rFifoSize;
+ }
+ }
+
+//---------------------------------------------------------
+// sendEvent
+//---------------------------------------------------------
+
+void MessGui::sendEvent(const MidiPlayEvent& ev)
+ {
+ if (wFifoSize == EVENT_FIFO_SIZE) {
+ printf("event gui->synti fifo overflow\n");
+ return;
+ }
+ wFifo[wFifoWindex] = ev;
+ wFifoWindex = (wFifoWindex + 1) % EVENT_FIFO_SIZE;
+ ++wFifoSize;
+ }
+
+//---------------------------------------------------------
+// sendController
+//---------------------------------------------------------
+
+void MessGui::sendController(int ch, int idx, int val)
+ {
+// MidiPlayEvent pe(0, 0, ch, ME_CONTROLLER, idx, val);
+// sendEvent(pe);
+
+ sendEvent(MidiPlayEvent(0, 0, ch, ME_CONTROLLER, idx, val));
+ }
+
+//---------------------------------------------------------
+// sendSysex
+//---------------------------------------------------------
+
+void MessGui::sendSysex(unsigned char* p, int n)
+ {
+// MidiPlayEvent pe(0, 0, ME_SYSEX, p, n);
+// sendEvent(pe);
+
+ sendEvent(MidiPlayEvent(0, 0, ME_SYSEX, p, n));
+ }
+
+//---------------------------------------------------------
+// writeEvent
+// send an event to synti gui
+//---------------------------------------------------------
+
+void MessGui::writeEvent(const MidiPlayEvent& ev)
+ {
+ if (rFifoSize == EVENT_FIFO_SIZE) {
+ printf("event synti->gui fifo overflow\n");
+ return;
+ }
+ rFifo[rFifoWindex] = ev;
+ rFifoWindex = (rFifoWindex + 1) % EVENT_FIFO_SIZE;
+ ++rFifoSize;
+ write(writeFd, "x", 1); // wakeup GUI
+ }
+
+//---------------------------------------------------------
+// readEvent
+// read event from synti gui
+//---------------------------------------------------------
+
+MidiPlayEvent MessGui::readEvent()
+ {
+ MidiPlayEvent ev = wFifo[wFifoRindex];
+ wFifoRindex = (wFifoRindex + 1) % EVENT_FIFO_SIZE;
+ --wFifoSize;
+ return ev;
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/gui.h b/attic/muse2-oom/muse2/synti/libsynti/gui.h
new file mode 100644
index 00000000..54044243
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/gui.h
@@ -0,0 +1,72 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: gui.h,v 1.4 2004/06/19 09:50:37 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __SYNTH_GUI_H__
+#define __SYNTH_GUI_H__
+
+#include "mpevent.h"
+
+const int EVENT_FIFO_SIZE = 256;
+class QWidget;
+
+//---------------------------------------------------------
+// MessGui
+// manage IO from synti-GUI to Host
+//---------------------------------------------------------
+
+class MessGui {
+ int writeFd;
+
+ // Event Fifo synti -> GUI
+ MidiPlayEvent rFifo[EVENT_FIFO_SIZE];
+ volatile int rFifoSize;
+ int rFifoWindex;
+ int rFifoRindex;
+
+ // Event Fifo GUI -> synti
+ MidiPlayEvent wFifo[EVENT_FIFO_SIZE];
+ volatile int wFifoSize;
+ int wFifoWindex;
+ int wFifoRindex;
+
+ protected:
+ int readFd;
+ void readMessage();
+ void sendEvent(const MidiPlayEvent& ev);
+ void sendController(int,int,int);
+ void sendSysex(unsigned char*, int);
+
+ virtual void processEvent(const MidiPlayEvent&) {};
+
+ public:
+ MessGui();
+ virtual ~MessGui();
+
+ void writeEvent(const MidiPlayEvent&);
+ int fifoSize() const { return wFifoSize; }
+ MidiPlayEvent readEvent();
+ };
+
+//---------------------------------------------------------
+// SynthGuiCtrl
+//---------------------------------------------------------
+
+struct SynthGuiCtrl {
+ enum EditorType { SLIDER, SWITCH, COMBOBOX };
+ QWidget* editor;
+ QWidget* label;
+ EditorType type;
+
+ SynthGuiCtrl() {}
+ SynthGuiCtrl(QWidget* w, QWidget* l, const EditorType t)
+ : editor(w), label(l), type(t) {}
+ };
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/mess.cpp b/attic/muse2-oom/muse2/synti/libsynti/mess.cpp
new file mode 100644
index 00000000..8c23d8ea
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/mess.cpp
@@ -0,0 +1,125 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: mess.cpp,v 1.2 2004/04/15 13:46:18 wschweer Exp $
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "mess.h"
+#include "muse/midi.h"
+#include "muse/midictrl.h"
+
+static const int FIFO_SIZE = 32;
+
+//---------------------------------------------------------
+// MessP
+//---------------------------------------------------------
+
+struct MessP {
+ // Event Fifo synti -> Host:
+ MidiPlayEvent fifo[FIFO_SIZE];
+ volatile int fifoSize;
+ int fifoWindex;
+ int fifoRindex;
+ };
+
+//---------------------------------------------------------
+// Mess
+//---------------------------------------------------------
+
+Mess::Mess(int n)
+ {
+ _channels = n;
+ _sampleRate = 44100;
+ d = new MessP;
+ d->fifoSize = 0;
+ d->fifoWindex = 0;
+ d->fifoRindex = 0;
+ }
+
+//---------------------------------------------------------
+// Mess
+//---------------------------------------------------------
+
+Mess::~Mess()
+ {
+ delete d;
+ }
+
+//---------------------------------------------------------
+// getGeometry
+// dummy
+//---------------------------------------------------------
+
+void Mess::getGeometry(int* x, int* y, int* w, int* h) const
+ {
+ x = 0;
+ y = 0;
+ w = 0;
+ h = 0;
+ }
+
+//---------------------------------------------------------
+// sendEvent
+// send Event synti -> host
+//---------------------------------------------------------
+
+void Mess::sendEvent(MidiPlayEvent ev)
+ {
+ if (d->fifoSize == FIFO_SIZE) {
+ printf("event synti->host fifo overflow\n");
+ return;
+ }
+ d->fifo[d->fifoWindex] = ev;
+ d->fifoWindex = (d->fifoWindex + 1) % FIFO_SIZE;
+ ++(d->fifoSize);
+ }
+
+//---------------------------------------------------------
+// receiveEvent
+// called from host
+//---------------------------------------------------------
+
+MidiPlayEvent Mess::receiveEvent()
+ {
+ MidiPlayEvent ev = d->fifo[d->fifoRindex];
+ d->fifoRindex = (d->fifoRindex + 1) % FIFO_SIZE;
+ --(d->fifoSize);
+ return ev;
+ }
+
+//---------------------------------------------------------
+// eventsPending
+// called from host:
+// while (eventsPending()) {
+// receiveEvent();
+// ...
+//---------------------------------------------------------
+
+int Mess::eventsPending() const
+ {
+ return d->fifoSize;
+ }
+
+//---------------------------------------------------------
+// processEvent
+// return true if synti is busy
+//---------------------------------------------------------
+
+bool Mess::processEvent(const MidiPlayEvent& ev)
+ {
+ switch(ev.type()) {
+ case ME_NOTEON:
+ return playNote(ev.channel(), ev.dataA(), ev.dataB());
+ case ME_NOTEOFF:
+ return playNote(ev.channel(), ev.dataA(), 0);
+ case ME_SYSEX:
+ return sysex(ev.len(), ev.data());
+ case ME_CONTROLLER:
+ return setController(ev.channel(), ev.dataA(), ev.dataB());
+ case ME_PITCHBEND: // Tim.
+ return setController(ev.channel(), CTRL_PITCH, ev.dataA());
+ }
+ return false;
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/mess.h b/attic/muse2-oom/muse2/synti/libsynti/mess.h
new file mode 100644
index 00000000..ea4f425f
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/mess.h
@@ -0,0 +1,103 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: mess.h,v 1.3.2.3 2009/11/19 04:20:33 terminator356 Exp $
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __MESS_H__
+#define __MESS_H__
+
+#define MESS_MAJOR_VERSION 1
+#define MESS_MINOR_VERSION 1
+
+#include "mpevent.h"
+
+class QWidget;
+class QString;
+class MessP;
+
+//---------------------------------------------------------
+// MidiPatch
+//---------------------------------------------------------
+
+#define MP_TYPE_GM 1
+#define MP_TYPE_GS 2
+#define MP_TYPE_XG 4
+#define MP_TYPE_LBANK 8
+#define MP_TYPE_HBANK 16
+
+struct MidiPatch {
+ signed char typ; // 1 - GM 2 - GS 4 - XG
+ signed char hbank, lbank, prog;
+ const char* name;
+ };
+
+//---------------------------------------------------------
+// Mess
+// MusE experimental software synth
+// Instance virtual interface class
+//---------------------------------------------------------
+
+class Mess {
+ MessP* d;
+
+ int _sampleRate;
+ int _channels; // 1 - mono, 2 - stereo
+
+ public:
+ Mess(int channels);
+ virtual ~Mess();
+
+ int channels() const { return _channels; }
+ int sampleRate() const { return _sampleRate; }
+ void setSampleRate(int r) { _sampleRate = r; }
+
+ virtual void processMessages() { };
+ virtual void process(float** data, int offset, int len) = 0;
+
+ // the synti has to (re-)implement processEvent() or provide
+ // some of the next three functions:
+
+ virtual bool processEvent(const MidiPlayEvent&);
+ virtual bool setController(int, int, int) { return false; }
+ virtual bool playNote(int, int, int) { return false; }
+ virtual bool sysex(int, const unsigned char*) { return false; }
+
+ virtual void getInitData(int*, const unsigned char**) const {}
+ virtual int getControllerInfo(int, const char**, int*, int*, int*, int*) const {return 0;}
+ virtual const char* getPatchName(int, int, int, bool) const { return "?"; }
+ virtual const MidiPatch* getPatchInfo(int, const MidiPatch*) const { return 0; }
+
+ // synthesizer -> host communication
+ void sendEvent(MidiPlayEvent); // called from synti
+ MidiPlayEvent receiveEvent(); // called from host
+ int eventsPending() const;
+
+ // GUI interface routines
+ virtual bool hasGui() const { return false; }
+ virtual bool guiVisible() const { return false; }
+ virtual void showGui(bool) {}
+ virtual void getGeometry(int* x, int* y, int* w, int* h) const;
+ virtual void setGeometry(int, int, int, int) {}
+ };
+
+//---------------------------------------------------------
+// MESS
+// Class descriptor
+//---------------------------------------------------------
+
+struct MESS {
+ const char* name;
+ const char* description;
+ const char* version;
+ int majorMessVersion, minorMessVersion;
+ Mess* (*instantiate)(int sr, QWidget* parent, QString* projectPathPtr, const char* name);
+ };
+
+extern "C" {
+ const MESS* mess_descriptor();
+ }
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/mono.cpp b/attic/muse2-oom/muse2/synti/libsynti/mono.cpp
new file mode 100644
index 00000000..14a23aca
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/mono.cpp
@@ -0,0 +1,47 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: mono.cpp,v 1.2 2004/04/15 13:46:18 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "mono.h"
+
+//---------------------------------------------------------
+// playNote
+//---------------------------------------------------------
+
+bool MessMono::playNote(int channel, int pitch, int velo)
+ {
+ if (velo == 0) {
+ if (pitchStack.empty())
+ return false;
+ if (pitchStack.back().pitch == pitch) {
+ pitchStack.pop_back();
+ if (pitchStack.empty()) {
+ note(channel, pitch, 0);
+ return false;
+ }
+ PitchVelo pv = pitchStack.back();
+ note(pv.channel, pv.pitch, pv.velo); // change pitch
+ return false;
+ }
+ for (std::list<PitchVelo>::iterator i = pitchStack.begin();
+ i != pitchStack.end(); ++i) {
+ if ((*i).pitch == pitch) {
+ pitchStack.erase(i);
+ return false;
+ }
+ }
+ // no noteon found
+ // emergency stop:
+ note(channel, pitch, velo);
+ return false;
+ }
+ pitchStack.push_back(PitchVelo(channel, pitch, velo));
+ note(channel, pitch, velo);
+ return false;
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/mono.h b/attic/muse2-oom/muse2/synti/libsynti/mono.h
new file mode 100644
index 00000000..f2f8bdf7
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/mono.h
@@ -0,0 +1,47 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: mono.h,v 1.4 2004/04/15 13:46:18 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __SYNTH_MONO_H__
+#define __SYNTH_MONO_H
+
+#include <list>
+#include "mess.h"
+
+//---------------------------------------------------------
+// PitchVelo
+//---------------------------------------------------------
+
+struct PitchVelo {
+ signed char channel;
+ signed char pitch;
+ signed char velo;
+ PitchVelo(signed char a, signed char b, signed char c)
+ : channel(a), pitch(b), velo(c) {}
+ };
+
+//---------------------------------------------------------
+// MessMono
+// implements some functions for monophone
+// synthesizer
+//---------------------------------------------------------
+
+class MessMono : public Mess {
+ std::list<PitchVelo> pitchStack;
+
+ protected:
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual void note(int channel, int pitch, int velo) = 0;
+
+ public:
+ MessMono() : Mess(1) {}
+ virtual ~MessMono() {}
+ };
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/mpevent.cpp.OLD b/attic/muse2-oom/muse2/synti/libsynti/mpevent.cpp.OLD
new file mode 100644
index 00000000..482bc952
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/mpevent.cpp.OLD
@@ -0,0 +1,22 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: mpevent.cpp,v 1.1 2004/02/12 18:30:30 wschweer Exp $
+//
+// (C) Copyright 2002-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "mpevent.h"
+
+//---------------------------------------------------------
+// MEvent
+//---------------------------------------------------------
+
+MEvent::MEvent(unsigned t, int port, int tpe, const unsigned char* data, int len)
+ {
+ _time = t;
+ _port = port;
+ edata.setData(data, len);
+ _type = tpe;
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/mpevent.h.OLD b/attic/muse2-oom/muse2/synti/libsynti/mpevent.h.OLD
new file mode 100644
index 00000000..8568169f
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/mpevent.h.OLD
@@ -0,0 +1,100 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: mpevent.h,v 1.1 2004/02/12 18:30:31 wschweer Exp $
+//
+// (C) Copyright 1999-2002 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __MPEVENT_H__
+#define __MPEVENT_H__
+
+#include "evdata.h"
+
+//---------------------------------------------------------
+// MEvent
+// baseclass for MidiPlayEvent and MidiRecordEvent
+//---------------------------------------------------------
+
+//---------------------------------------------------------
+// MEvent
+//---------------------------------------------------------
+
+class MEvent {
+ unsigned _time;
+ EvData edata;
+ unsigned char _port, _channel, _type;
+ int _a, _b;
+
+ public:
+ MEvent() {}
+ MEvent(unsigned tm, int p, int c, int t, int a, int b)
+ : _time(tm), _port(p), _channel(c & 0xf), _type(t), _a(a), _b(b) {}
+ MEvent(unsigned t, int p, int type, const unsigned char* data, int len);
+ MEvent(unsigned t, int p, int tpe, EvData d) : _time(t), edata(d), _port(p), _type(tpe) {}
+
+ ~MEvent() {}
+
+ int port() const { return _port; }
+ int channel() const { return _channel; }
+ int type() const { return _type; }
+ int dataA() const { return _a; }
+ int dataB() const { return _b; }
+ unsigned time() const { return _time; }
+
+ void setPort(int val) { _port = val; }
+ void setChannel(int val) { _channel = val; }
+ void setType(int val) { _type = val; }
+ void setA(int val) { _a = val; }
+ void setB(int val) { _b = val; }
+ void setTime(unsigned val) { _time = val; }
+
+ const EvData& eventData() const { return edata; }
+ unsigned char* data() const { return edata.data; }
+ int len() const { return edata.dataLen; }
+ void setData(const EvData& e) { edata = e; }
+ void setData(const unsigned char* p, int len) { edata.setData(p, len); }
+ bool isNote() const { return _type == 0x90; }
+ bool isNoteOff() const { return (_type == 0x80)||(_type == 0x90 && _b == 0); }
+ };
+
+//---------------------------------------------------------
+// MidiRecordEvent
+// allocated and deleted in midiseq thread context
+//---------------------------------------------------------
+
+class MidiPlayEvent;
+
+class MidiRecordEvent : public MEvent {
+ public:
+ MidiRecordEvent() {}
+ MidiRecordEvent(const MEvent& e) : MEvent(e) {}
+ MidiRecordEvent(unsigned tm, int p, int c, int t, int a, int b)
+ : MEvent(tm, p, c, t, a, b) {}
+ MidiRecordEvent(unsigned t, int p, int tpe, const unsigned char* data, int len)
+ : MEvent(t, p, tpe, data, len) {}
+ MidiRecordEvent(unsigned t, int p, int type, EvData data)
+ : MEvent(t, p, type, data) {}
+ ~MidiRecordEvent() {}
+ };
+
+//---------------------------------------------------------
+// MidiPlayEvent
+// allocated and deleted in audio thread context
+//---------------------------------------------------------
+
+class MidiPlayEvent : public MEvent {
+ public:
+ MidiPlayEvent() {}
+ MidiPlayEvent(const MEvent& e) : MEvent(e) {}
+ MidiPlayEvent(unsigned tm, int p, int c, int t, int a, int b)
+ : MEvent(tm, p, c, t, a, b) {}
+ MidiPlayEvent(unsigned t, int p, int type, const unsigned char* data, int len)
+ : MEvent(t, p, type, data, len) {}
+ MidiPlayEvent(unsigned t, int p, int type, EvData data)
+ : MEvent(t, p, type, data) {}
+ ~MidiPlayEvent() {}
+ };
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/poly.cpp b/attic/muse2-oom/muse2/synti/libsynti/poly.cpp
new file mode 100644
index 00000000..e76fe966
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/poly.cpp
@@ -0,0 +1,35 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: poly.cpp,v 1.3 2004/06/01 14:25:50 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include "poly.h"
+#include "muse/midictrl.h"
+
+//---------------------------------------------------------
+// playNote
+//---------------------------------------------------------
+
+bool MessPoly::playNote(int /*channel*/, int /*pitch*/, int /*velo*/)
+ {
+ return false;
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+bool MessPoly::setController(int /*channel*/, int num, int /*val*/)
+ {
+ switch(num) {
+ case CTRL_VOLUME:
+ case CTRL_EXPRESSION:
+ break;
+ }
+ return false;
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/libsynti/poly.h b/attic/muse2-oom/muse2/synti/libsynti/poly.h
new file mode 100644
index 00000000..b990b198
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/libsynti/poly.h
@@ -0,0 +1,39 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// software synthesizer helper library
+// $Id: poly.h,v 1.2 2004/04/15 13:46:18 wschweer Exp $
+//
+// (C) Copyright 2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __SYNTH_POLY_H__
+#define __SYNTH_POLY_H
+
+#include <list>
+#include "mess.h"
+
+//---------------------------------------------------------
+// MessPoly
+// implements some functions for monophone
+// synthesizer
+//---------------------------------------------------------
+
+class MessPoly : public Mess {
+ float volume;
+ float expression;
+
+ // cached values:
+ float mainLevel;
+
+ protected:
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual bool setController(int, int, int);
+
+ public:
+ MessPoly() : Mess(1) {}
+ virtual ~MessPoly() {}
+ };
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/organ/CMakeLists.txt b/attic/muse2-oom/muse2/synti/organ/CMakeLists.txt
new file mode 100644
index 00000000..0d8dda90
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/organ/CMakeLists.txt
@@ -0,0 +1,90 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+##
+## Expand Qt macros in source files
+##
+QT4_WRAP_CPP ( organ_mocs
+ organgui.h
+ )
+
+##
+## UI files
+##
+file (GLOB organ_ui_files
+ organguibase.ui
+ )
+QT4_WRAP_UI ( organ_uis ${organ_ui_files} )
+
+##
+## List of source files to compile
+##
+file (GLOB organ_source_files
+ organ.cpp
+ organgui.cpp
+ # reverb.cpp
+ # routing.cpp
+ )
+
+##
+## Define target
+##
+add_library ( organ SHARED
+ ${PROJECT_SOURCE_DIR}/muse/xml.cpp
+ ${organ_source_files}
+ ${organ_mocs}
+ ${organ_uis}
+ )
+
+##
+## Append to the list of translations
+##
+set (FILES_TO_TRANSLATE
+ ${FILES_TO_TRANSLATE}
+ ${organ_source_files}
+ ${organ_ui_files}
+ CACHE INTERNAL ""
+ )
+
+# - tell cmake to name target organ.so instead of
+# liborgan.so
+# - use precompiled header files
+#
+set_target_properties ( organ
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-fvisibility=hidden -O2 -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
+##
+## Linkage
+##
+target_link_libraries(organ
+ synti
+ # awl
+ ${QT_LIBRARIES}
+ )
+
+##
+## Install location
+##
+install( TARGETS organ
+ DESTINATION ${MusE_SYNTHI_DIR}
+ )
+
diff --git a/attic/muse2-oom/muse2/synti/organ/organ.cpp b/attic/muse2-oom/muse2/synti/organ/organ.cpp
new file mode 100644
index 00000000..1aa87742
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/organ/organ.cpp
@@ -0,0 +1,716 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: organ.cpp,v 1.15.2.8 2009/12/06 10:05:00 terminator356 Exp $
+//
+// Parts of this file taken from:
+// Organ - Additive Organ Synthesizer Voice
+// Copyright (c) 1999, 2000 David A. Bartold
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include <cmath>
+#include <stdio.h>
+
+#include "muse/midi.h"
+//#include "libsynti/mpevent.h"
+#include "muse/mpevent.h"
+
+#include "organ.h"
+#include "organgui.h"
+
+//#define ORGAN_DEBUG
+
+SynthCtrl Organ::synthCtrl[] = {
+ { "harm0", HARM0, 0 },
+ { "harm1", HARM1, 0 },
+ { "harm2", HARM2, 0 },
+ { "harm3", HARM3, 0 },
+ { "harm4", HARM4, 0 },
+ { "harm5", HARM5, 0 },
+ { "attackLo", ATTACK_LO, 20 },
+ { "decayLo", DECAY_LO, 20 },
+ { "sustainLo", SUSTAIN_LO, 0 },
+ { "releaseLo", RELEASE_LO, 20 },
+ { "attackHi", ATTACK_HI, 10 },
+ { "decayHi", DECAY_HI, 10 },
+ { "sustainHi", SUSTAIN_HI, 0 },
+ { "releaseHi", RELEASE_HI, 10 },
+ { "brass", BRASS, 1 },
+ { "flute", FLUTE, 1 },
+ { "reed", REED, 1 },
+ { "velocity", VELO, 0 },
+ // next controller not send as init data
+ { "volume", CTRL_VOLUME, 100 },
+ };
+
+static int NUM_CONTROLLER = sizeof(Organ::synthCtrl)/sizeof(*(Organ::synthCtrl));
+static int NUM_INIT_CONTROLLER = NUM_CONTROLLER - 1;
+
+float* Organ::sine_table;
+float* Organ::g_triangle_table;
+float* Organ::g_pulse_table;
+int Organ::useCount = 0;
+double Organ::cb2amp_tab[MAX_ATTENUATION];
+unsigned Organ::freq256[128];
+
+//---------------------------------------------------------
+// cb2amp
+// convert centibel to amplification (0 - 96dB)
+//---------------------------------------------------------
+
+double Organ::cb2amp(int cb)
+ {
+ if (cb < 0)
+ return 1.0;
+ if (cb >= MAX_ATTENUATION)
+ return 0.0;
+ return cb2amp_tab[cb];
+ }
+
+//---------------------------------------------------------
+// Organ
+//---------------------------------------------------------
+
+Organ::Organ(int sr)
+ : Mess(1)
+ {
+ idata = new int[NUM_CONTROLLER];
+ setSampleRate(sr);
+ gui = 0;
+
+ ++useCount;
+ if (useCount > 1)
+ return;
+
+ // centibels to amplitude conversion
+ for (int i = 0; i < MAX_ATTENUATION; i++)
+ cb2amp_tab[i] = pow(10.0, double(i) / -200.0);
+
+ for (int i = 0; i < 128; ++i) {
+ double freq = 8.176 * exp(double(i)*log(2.0)/12.0);
+ freq256[i] = (int) (freq * ((double) RESOLUTION) / sr * 256.0);
+ }
+ int size = RESOLUTION;
+ int half = size / 2;
+ int slope = size / 10;
+ int i;
+
+ // Initialize sine table.
+ sine_table = new float[size];
+ for (i = 0; i < size; i++)
+ sine_table[i] = sin ((i * 2.0 * M_PI) / size) / 6.0;
+
+ // Initialize triangle table.
+ g_triangle_table = new float[size];
+ for (i = 0; i < half; i++)
+ g_triangle_table[i] = (4.0 / size * i - 1.0) / 6.0;
+ for (; i < size; i++)
+ g_triangle_table[i] = (4.0 / size * (size - i) - 1.0) / 6.0;
+
+ // Initialize pulse table.
+ g_pulse_table = new float[size];
+ for (i = 0; i < slope; i++)
+ g_pulse_table[i] = (((double) -i) / slope) / 6.0;
+ for (; i < half - slope; i++)
+ g_pulse_table[i] = -1.0 / 6.0;
+ for (; i < half + slope; i++)
+ g_pulse_table[i] = (((double) i - half) / slope) / 6.0;
+ for (; i < size - slope; i++)
+ g_pulse_table[i] = 1.0 / 6.0;
+ for (; i < size; i++)
+ g_pulse_table[i] = (((double) size - i) / slope) / 6.0;
+ }
+
+//---------------------------------------------------------
+// ~Organ
+//---------------------------------------------------------
+
+Organ::~Organ()
+ {
+ if (gui)
+ delete gui;
+ delete idata;
+ --useCount;
+ if (useCount == 0) {
+ delete[] g_pulse_table;
+ delete[] g_triangle_table;
+ delete[] sine_table;
+ }
+ }
+
+//---------------------------------------------------------
+// table_pos
+//---------------------------------------------------------
+
+static inline float table_pos (float* table, unsigned long freq_256, unsigned *accum)
+ {
+ *accum += freq_256;
+ while (*accum >= RESOLUTION * 256)
+ *accum -= RESOLUTION * 256;
+ return table[*accum >> 8];
+ }
+
+//---------------------------------------------------------
+// init
+//---------------------------------------------------------
+
+bool Organ::init(const char* name)
+ {
+ gui = new OrganGui;
+ gui->setWindowTitle(QString(name));
+ gui->show();
+
+ for (int i = 0; i < NUM_CONTROLLER; ++i)
+ setController(0, synthCtrl[i].num, synthCtrl[i].val);
+
+ for (int i = 0; i < VOICES; ++i)
+ voices[i].isOn = false;
+ return false;
+ }
+
+//---------------------------------------------------------
+// processMessages
+// Called from host always, even if output path is unconnected.
+//---------------------------------------------------------
+
+void Organ::processMessages()
+{
+ //Process messages from the gui
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize())
+ {
+ MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == ME_CONTROLLER)
+ {
+ // process local?
+ setController(ev.dataA(), ev.dataB());
+ sendEvent(ev);
+ }
+ else
+ printf("Organ::process(): unknown event\n");
+ }
+}
+
+//---------------------------------------------------------
+// process
+// Called from host, ONLY if output path is connected.
+//---------------------------------------------------------
+
+void Organ::process(float** ports, int offset, int sampleCount)
+ {
+ /*
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize()) {
+ MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == ME_CONTROLLER) {
+ // process local?
+ setController(ev.dataA(), ev.dataB());
+ sendEvent(ev);
+ }
+ else
+ printf("Organ::process(): unknown event\n");
+ }
+ */
+
+ float* buffer = *ports + offset;
+ for (int i = 0; i < VOICES; ++i) {
+ Voice* v = &voices[i];
+ if (!v->isOn)
+ continue;
+ double vol = velo ? v->velocity : 1.0;
+ vol *= volume;
+
+ unsigned freq_256 = freq256[v->pitch];
+ unsigned* harm0_accum = &(v->harm0_accum);
+ unsigned* harm1_accum = &(v->harm1_accum);
+ unsigned* harm2_accum = &(v->harm2_accum);
+ unsigned* harm3_accum = &(v->harm3_accum);
+ unsigned* harm4_accum = &(v->harm4_accum);
+ unsigned* harm5_accum = &(v->harm5_accum);
+
+ unsigned long freq_256_harm2, freq_256_harm3;
+ unsigned long freq_256_harm4, freq_256_harm5;
+
+ float* reed_table = reed ? g_pulse_table : sine_table;
+ float* flute_table = flute ? g_triangle_table : sine_table;
+
+ unsigned freq_256_harm0 = freq_256 / 2;
+ unsigned freq_256_harm1 = freq_256;
+
+ if (brass) {
+ freq_256_harm2 = freq_256 * 2;
+ freq_256_harm3 = freq_256_harm2 * 2;
+ freq_256_harm4 = freq_256_harm3 * 2;
+ freq_256_harm5 = freq_256_harm4 * 2;
+ for (int i = 0; i < sampleCount; i++) {
+ int a1=0, a2=0; //prevent compiler warning: unitialized usage of vars a1 & a2
+ switch(v->state1) {
+ case ATTACK:
+ if (v->envL1.step(&a1))
+ break;
+ v->state1 = DECAY;
+ case DECAY:
+ if (v->envL2.step(&a1))
+ break;
+ v->state1 = SUSTAIN;
+ case SUSTAIN:
+ a1 = sustain0;
+ break;
+ case RELEASE:
+ if (v->envL3.step(&a1))
+ break;
+ v->state1 = OFF;
+ a1 = MAX_ATTENUATION;
+ break;
+ }
+ switch(v->state2) {
+ case ATTACK:
+ if (v->envH1.step(&a2))
+ break;
+ v->state2 = DECAY;
+ case DECAY:
+ if (v->envH2.step(&a2))
+ break;
+ v->state2 = SUSTAIN;
+ case SUSTAIN:
+ a2 = sustain1;
+ break;
+ case RELEASE:
+ if (v->envH3.step(&a2))
+ break;
+ v->state2 = OFF;
+ a1 = MAX_ATTENUATION;
+ break;
+ }
+ if (v->state1 == OFF && v->state2 == OFF) {
+ v->isOn = false;
+ break;
+ }
+ buffer[i] +=
+ (table_pos (sine_table, freq_256_harm0, harm0_accum) * harm0
+ + table_pos (sine_table, freq_256_harm1, harm1_accum) * harm1
+ + table_pos (reed_table, freq_256_harm2, harm2_accum) * harm2)
+ * cb2amp(a1) * vol
+ + (table_pos (sine_table, freq_256_harm3, harm3_accum) * harm3
+ + table_pos (flute_table, freq_256_harm4, harm4_accum) * harm4
+ + table_pos (flute_table, freq_256_harm5, harm5_accum) * harm5)
+ * cb2amp(a2) * vol;
+ }
+ }
+ else {
+ freq_256_harm2 = freq_256 * 3 / 2;
+ freq_256_harm3 = freq_256 * 2;
+ freq_256_harm4 = freq_256 * 3;
+ freq_256_harm5 = freq_256_harm3 * 2;
+ for (int i = 0; i < sampleCount; i++) {
+ int a1=0, a2=0;//prevent compiler warning: unitialized usage of vars a1 & a2
+ switch(v->state1) {
+ case ATTACK:
+ if (v->envL1.step(&a1))
+ break;
+ v->state1 = DECAY;
+ case DECAY:
+ if (v->envL2.step(&a1))
+ break;
+ v->state1 = SUSTAIN;
+ case SUSTAIN:
+ a1 = sustain0;
+ break;
+ case RELEASE:
+ if (v->envL3.step(&a1))
+ break;
+ v->state1 = OFF;
+ a1 = MAX_ATTENUATION;
+ break;
+ }
+ switch(v->state2) {
+ case ATTACK:
+ if (v->envH1.step(&a2))
+ break;
+ v->state2 = DECAY;
+ case DECAY:
+ if (v->envH2.step(&a2))
+ break;
+ v->state2 = SUSTAIN;
+ case SUSTAIN:
+ a2 = sustain1;
+ break;
+ case RELEASE:
+ if (v->envH3.step(&a2))
+ break;
+ v->state2 = OFF;
+ a1 = MAX_ATTENUATION;
+ break;
+ }
+ if (v->state1 == OFF && v->state2 == OFF) {
+ v->isOn = false;
+ break;
+ }
+ buffer[i] +=
+ (table_pos (sine_table, freq_256_harm0, harm0_accum) * harm0
+ + table_pos (sine_table, freq_256_harm1, harm1_accum) * harm1
+ + table_pos (sine_table, freq_256_harm2, harm2_accum) * harm2)
+ * cb2amp(a1) * vol
+ + (table_pos (reed_table, freq_256_harm3, harm3_accum) * harm3
+ + table_pos (sine_table, freq_256_harm4, harm4_accum) * harm4
+ + table_pos (flute_table, freq_256_harm5, harm5_accum) * harm5)
+ * cb2amp(a2) * vol;
+ }
+ }
+ }
+ }
+
+//---------------------------------------------------------
+// playNote
+//---------------------------------------------------------
+
+bool Organ::playNote(int channel, int pitch, int velo)
+ {
+ if (velo == 0) {
+ noteoff(channel, pitch);
+ return false;
+ }
+ for (int i = 0; i < VOICES; ++i) {
+ if (voices[i].isOn)
+ continue;
+ voices[i].isOn = true;
+ voices[i].pitch = pitch;
+ voices[i].channel = channel;
+ // velo is never 0
+ voices[i].velocity = cb2amp(int(200 * log10((127.0 * 127)/(velo*velo))));
+ voices[i].state1 = ATTACK;
+ voices[i].state2 = ATTACK;
+ voices[i].envL1.set(attack0, MAX_ATTENUATION, 0);
+ voices[i].envL2.set(decay0, MAX_ATTENUATION, sustain0);
+ voices[i].envL3.set(release0, sustain0, MAX_ATTENUATION);
+
+ voices[i].envH1.set(attack1, MAX_ATTENUATION, 0);
+ voices[i].envH2.set(decay1, MAX_ATTENUATION, sustain1);
+ voices[i].envH3.set(release1, sustain1, MAX_ATTENUATION);
+
+ voices[i].harm0_accum = 0;
+ voices[i].harm1_accum = 0;
+ voices[i].harm2_accum = 0;
+ voices[i].harm3_accum = 0;
+ voices[i].harm4_accum = 0;
+ voices[i].harm5_accum = 0;
+ return false;
+ }
+ printf("organ: voices overflow!\n");
+ return false;
+ }
+
+//---------------------------------------------------------
+// noteoff
+//---------------------------------------------------------
+
+void Organ::noteoff(int channel, int pitch)
+ {
+ bool found = false;
+ for (int i = 0; i < VOICES; ++i) {
+ if (voices[i].isOn && (voices[i].pitch == pitch)
+ && (voices[i].channel == channel)) {
+ found = true;
+ voices[i].state1 = RELEASE;
+ voices[i].state2 = RELEASE;
+ }
+ }
+ if (!found)
+ printf("Organ: noteoff %d:%d not found\n", channel, pitch);
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+void Organ::setController(int ctrl, int data)
+ {
+ int sr = sampleRate();
+
+ // Changed By T356.
+ // Because of muse's auto-bias controllers, some of these negative-range
+ // controls need to apply the auto-bias correction.
+
+ switch (ctrl) {
+ case HARM0:
+ //harm0 = cb2amp(-data);
+ harm0 = cb2amp(-data + 8192);
+ break;
+ case HARM1:
+ //harm1 = cb2amp(-data);
+ harm1 = cb2amp(-data + 8192);
+ break;
+ case HARM2:
+ //harm2 = cb2amp(-data);
+ harm2 = cb2amp(-data + 8192);
+ break;
+ case HARM3:
+ //harm3 = cb2amp(-data);
+ harm3 = cb2amp(-data + 8192);
+ break;
+ case HARM4:
+ //harm4 = cb2amp(-data);
+ harm4 = cb2amp(-data + 8192);
+ break;
+ case HARM5:
+ //harm5 = cb2amp(-data);
+ harm5 = cb2amp(-data + 8192);
+ break;
+ case ATTACK_LO: // maxval -> 500msec
+ attack0 = (data * sr) / 1000;
+ break;
+ case DECAY_LO: // maxval -> 5000msec
+ decay0 = (data * sr) / 1000;
+ break;
+ case SUSTAIN_LO:
+ //sustain0 = -data;
+ sustain0 = -data + 8192;
+ break;
+ case RELEASE_LO:
+ release0 = (data * sr) / 1000;
+ break;
+ case ATTACK_HI:
+ attack1 = (data * sr) / 1000;
+ break;
+ case DECAY_HI:
+ decay1 = (data * sr) / 1000;
+ break;
+ case SUSTAIN_HI:
+ //sustain1 = -data;
+ sustain1 = -data + 8192;
+ break;
+ case RELEASE_HI:
+ release1 = (data * sr) / 1000;
+ break;
+ case BRASS:
+ brass = data;
+ break;
+ case FLUTE:
+ flute = data;
+ break;
+ case REED:
+ reed = data;
+ break;
+ case VELO:
+ velo = data;
+ break;
+ case CTRL_VOLUME:
+ data &= 0x7f;
+ volume = data == 0 ? 0.0 : cb2amp(int(200 * log10((127.0 * 127)/(data*data))));
+ break;
+ case CTRL_ALL_SOUNDS_OFF:
+ for (int i = 0; i < VOICES; ++i)
+ voices[i].isOn = false;
+ break;
+ case CTRL_RESET_ALL_CTRL:
+ for (int i = 0; i < NUM_CONTROLLER; ++i)
+ setController(0, synthCtrl[i].num, synthCtrl[i].val);
+ break;
+ default:
+ fprintf(stderr, "Organ:set unknown Ctrl 0x%x to 0x%x\n", ctrl, data);
+ return;
+ }
+ for (int i = 0; i < NUM_CONTROLLER; ++i) {
+ if (synthCtrl[i].num == ctrl) {
+ synthCtrl[i].val = data;
+ break;
+ }
+ }
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+bool Organ::setController(int channel, int ctrl, int data)
+ {
+ setController(ctrl, data);
+
+ switch (ctrl) {
+ case HARM0:
+ case HARM1:
+ case HARM2:
+ case HARM3:
+ case HARM4:
+ case HARM5:
+ case ATTACK_LO:
+ case DECAY_LO:
+ case SUSTAIN_LO:
+ case RELEASE_LO:
+ case ATTACK_HI:
+ case DECAY_HI:
+ case SUSTAIN_HI:
+ case RELEASE_HI:
+ case BRASS:
+ case FLUTE:
+ case REED:
+ case VELO:
+ {
+ MidiPlayEvent ev(0, 0, channel, ME_CONTROLLER, ctrl, data);
+ #ifdef ORGAN_DEBUG
+ fprintf(stderr, "OrganGui:setController before gui->writeEvent ctrl:%d data:%d\n", ctrl, data);
+ #endif
+
+ gui->writeEvent(ev);
+ }
+ break;
+ default:
+ break;
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// sysex
+//---------------------------------------------------------
+
+bool Organ::sysex(int n, const unsigned char* data)
+ {
+ #ifdef ORGAN_DEBUG
+ printf("Organ: sysex\n");
+ #endif
+ if (unsigned(n) != (NUM_INIT_CONTROLLER * sizeof(int))) {
+ printf("Organ: unknown sysex\n");
+ return false;
+ }
+ int* s = (int*) data;
+ for (int i = 0; i < NUM_INIT_CONTROLLER; ++i) {
+ int val = *s++;
+ #ifdef ORGAN_DEBUG
+ printf("Organ: sysex before setController num:%d val:%d\n", synthCtrl[i].num, val);
+ #endif
+ setController(0, synthCtrl[i].num, val);
+ }
+ return false;
+ }
+
+//---------------------------------------------------------
+// getInitData
+//---------------------------------------------------------
+
+void Organ::getInitData(int* n, const unsigned char**p) const
+ {
+ int* d = idata;
+ for (int i = 0; i < NUM_INIT_CONTROLLER; ++i)
+ *d++ = synthCtrl[i].val;
+ *n = NUM_INIT_CONTROLLER * sizeof(int); // sizeof(idata);
+ *p = (unsigned char*)idata;
+ }
+
+//---------------------------------------------------------
+// MESS
+//---------------------------------------------------------
+
+//---------------------------------------------------------
+// getControllerInfo
+//---------------------------------------------------------
+
+int Organ::getControllerInfo(int id, const char** name, int* controller,
+ int* min, int* max, int* initval) const
+ {
+ if (id >= NUM_CONTROLLER)
+ return 0;
+ *controller = synthCtrl[id].num;
+ *name = synthCtrl[id].name;
+ *initval = synthCtrl[id].val;
+
+ if(synthCtrl[id].num == CTRL_VOLUME)
+ {
+ *min = 0;
+ *max = 127;
+ }
+ else
+ gui->getControllerMinMax(id,min,max);
+
+ //*min = 0;
+ //*max = 128*128-1;
+ return ++id;
+ }
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+
+bool Organ::guiVisible() const
+ {
+ return gui->isVisible();
+ }
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void Organ::showGui(bool val)
+ {
+ gui->setVisible(val);
+ }
+
+//---------------------------------------------------------
+// getGeometry
+//---------------------------------------------------------
+
+void Organ::getGeometry(int* x, int* y, int* w, int* h) const
+ {
+ QPoint pos(gui->pos());
+ QSize size(gui->size());
+ *x = pos.x();
+ *y = pos.y();
+ *w = size.width();
+ *h = size.height();
+ }
+
+//---------------------------------------------------------
+// setGeometry
+//---------------------------------------------------------
+
+void Organ::setGeometry(int x, int y, int w, int h)
+ {
+ gui->resize(QSize(w, h));
+ gui->move(QPoint(x, y));
+ }
+
+//---------------------------------------------------------
+// instantiate
+// construct a new synthesizer instance
+//---------------------------------------------------------
+
+static Mess* instantiate(int sr, QWidget*, QString* /*projectPathPtr*/, const char* name)
+ {
+ Organ* synth = new Organ(sr);
+ if (synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+//---------------------------------------------------------
+// msynth_descriptor
+// Return a descriptor of the requested plugin type.
+//---------------------------------------------------------
+
+extern "C" {
+ static MESS descriptor = {
+ "Organ",
+ "Organ based on David A. Bartold's LADSPA plugin",
+ "0.1", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/organ/organ.h b/attic/muse2-oom/muse2/synti/organ/organ.h
new file mode 100644
index 00000000..308646e1
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/organ/organ.h
@@ -0,0 +1,198 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: organ.h,v 1.5.2.3 2009/11/19 04:20:33 terminator356 Exp $
+//
+// Parts of this file taken from:
+// Organ - Additive Organ Synthesizer Voice
+// Copyright (c) 1999, 2000 David A. Bartold
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __ORGAN_H__
+#define __ORGAN_H__
+
+#include "muse/midictrl.h"
+#include "libsynti/mess.h"
+
+#define RESOLUTION (16384*2)
+#define VOICES 128 // max polyphony
+
+class OrganGui;
+
+static const int MAX_ATTENUATION = 960;
+
+enum EnvelopeState {
+ ATTACK,
+ DECAY,
+ SUSTAIN,
+ RELEASE,
+ OFF
+ };
+
+//---------------------------------------------------------
+// Envelope
+//---------------------------------------------------------
+
+struct Envelope {
+ int ticks; // len of segment
+ int error, delta, schritt;
+ int y, yinc;
+
+ void set(int t, int y1, int y2) {
+ ticks = t;
+ y = y1;
+ int dy = y2 - y1;
+ int dx = t;
+ error = -dx;
+ schritt = 2*dx;
+ if (dy < 0) {
+ yinc = -1;
+ delta = -2 * dy;
+ }
+ else {
+ yinc = 1;
+ delta = 2 * dy;
+ }
+ }
+
+ // return false on envelope end
+ bool step(int* a) {
+ *a = y;
+ if (ticks == 0)
+ return false;
+ error += delta;
+ while (error > 0) {
+ y += yinc;
+ error -= schritt;
+ }
+ --ticks;
+ return true;
+ }
+ };
+
+static const int HARM0 = 0 + CTRL_RPN14_OFFSET;
+static const int HARM1 = 1 + CTRL_RPN14_OFFSET;
+static const int HARM2 = 2 + CTRL_RPN14_OFFSET;
+static const int HARM3 = 3 + CTRL_RPN14_OFFSET;
+static const int HARM4 = 4 + CTRL_RPN14_OFFSET;
+static const int HARM5 = 5 + CTRL_RPN14_OFFSET;
+static const int ATTACK_LO = 6 + CTRL_RPN14_OFFSET;
+static const int DECAY_LO = 7 + CTRL_RPN14_OFFSET;
+static const int SUSTAIN_LO = 8 + CTRL_RPN14_OFFSET;
+static const int RELEASE_LO = 9 + CTRL_RPN14_OFFSET;
+static const int ATTACK_HI = 10 + CTRL_RPN14_OFFSET;
+static const int DECAY_HI = 11 + CTRL_RPN14_OFFSET;
+static const int SUSTAIN_HI = 12 + CTRL_RPN14_OFFSET;
+static const int RELEASE_HI = 13 + CTRL_RPN14_OFFSET;
+static const int BRASS = 14 + CTRL_RPN14_OFFSET;
+static const int FLUTE = 15 + CTRL_RPN14_OFFSET;
+static const int REED = 16 + CTRL_RPN14_OFFSET;
+static const int VELO = 17 + CTRL_RPN14_OFFSET;
+
+//---------------------------------------------------------
+// SynthCtrl
+//---------------------------------------------------------
+
+struct SynthCtrl {
+ const char* name;
+ int num;
+ int val;
+ };
+
+//---------------------------------------------------------
+// Voice
+//---------------------------------------------------------
+
+struct Voice {
+ bool isOn;
+ int pitch;
+ int channel;
+
+ double velocity;
+
+ int state1, state2;
+ Envelope envL1, envL2, envL3;
+ Envelope envH1, envH2, envH3;
+
+ unsigned harm0_accum;
+ unsigned harm1_accum;
+ unsigned harm2_accum;
+ unsigned harm3_accum;
+ unsigned harm4_accum;
+ unsigned harm5_accum;
+ };
+
+//---------------------------------------------------------
+// Preset
+//---------------------------------------------------------
+
+struct Preset {
+ char* name;
+ bool brass, flute, reed;
+ int attack0, attack1;
+ int release0, release1;
+ int decay0, decay1;
+ double harm0, harm1, harm2, harm3, harm4, harm5;
+ bool velo;
+ };
+
+//---------------------------------------------------------
+// Organ
+//---------------------------------------------------------
+
+class Organ : public Mess {
+ static int useCount;
+
+ static double cb2amp_tab[MAX_ATTENUATION];
+ static unsigned freq256[128];
+ static double cb2amp(int cb);
+
+ int* idata; // buffer for init data
+
+ bool brass, flute, reed;
+ int attack0, attack1;
+ int release0, release1;
+ int decay0, decay1; // ticks
+ int sustain0, sustain1; // centibel
+ bool velo;
+ double volume;
+
+ double harm0, harm1, harm2, harm3, harm4, harm5;
+
+ Voice voices[VOICES];
+
+ static float* sine_table;
+ static float* g_triangle_table;
+ static float* g_pulse_table;
+
+ void noteoff(int channel, int pitch);
+ void setController(int ctrl, int val);
+
+
+ OrganGui* gui;
+
+ public:
+ virtual void processMessages();
+ virtual void process(float**, int, int);
+ virtual bool playNote(int channel, int pitch, int velo);
+ virtual bool setController(int channel, int ctrl, int val);
+
+ virtual int getControllerInfo(int, const char**, int*, int*, int*, int*) const;
+ virtual void getInitData(int*, const unsigned char**) const;
+
+ virtual bool guiVisible() const;
+ virtual void showGui(bool);
+ virtual bool hasGui() const { return true; }
+ virtual void getGeometry(int* x, int* y, int* w, int* h) const;
+ virtual void setGeometry(int x, int y, int w, int h);
+ virtual bool sysex(int, const unsigned char*);
+ static SynthCtrl synthCtrl[];
+ Organ(int sampleRate);
+ ~Organ();
+ bool init(const char* name);
+ };
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/organ/organgui.cpp b/attic/muse2-oom/muse2/synti/organ/organgui.cpp
new file mode 100644
index 00000000..9b763fd6
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/organ/organgui.cpp
@@ -0,0 +1,185 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: organgui.cpp,v 1.16.2.3 2009/11/16 04:30:46 terminator356 Exp $
+//
+// This is a simple GUI implemented with QT for
+// organ software synthesizer.
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include <unistd.h>
+#include <stdlib.h>
+#include <list>
+
+#include <QCheckBox>
+#include <QSignalMapper>
+#include <QSlider>
+#include <QSocketNotifier>
+#include <QSpinBox>
+
+#include "organgui.h"
+#include "muse/midi.h"
+#include "muse/midictrl.h"
+
+//#define ORGANGUI_DEBUG
+
+//---------------------------------------------------------
+// OrganGui
+//---------------------------------------------------------
+
+OrganGui::OrganGui()
+ : QWidget(0, Qt::Window), MessGui()
+ {
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+
+ dctrl[0] = SynthGuiCtrl(p1, lcd1, SynthGuiCtrl::SLIDER);
+ dctrl[1] = SynthGuiCtrl(p2, lcd2, SynthGuiCtrl::SLIDER);
+ dctrl[2] = SynthGuiCtrl(p3, lcd3, SynthGuiCtrl::SLIDER);
+ dctrl[3] = SynthGuiCtrl(p4, lcd4, SynthGuiCtrl::SLIDER);
+ dctrl[4] = SynthGuiCtrl(p5, lcd5, SynthGuiCtrl::SLIDER);
+ dctrl[5] = SynthGuiCtrl(p6, lcd6, SynthGuiCtrl::SLIDER);
+ dctrl[6] = SynthGuiCtrl(p7, lcd7, SynthGuiCtrl::SLIDER);
+ dctrl[7] = SynthGuiCtrl(p8, lcd8, SynthGuiCtrl::SLIDER);
+ dctrl[8] = SynthGuiCtrl(p9, lcd9, SynthGuiCtrl::SLIDER);
+ dctrl[9] = SynthGuiCtrl(p10, lcd10, SynthGuiCtrl::SLIDER);
+ dctrl[10] = SynthGuiCtrl(p11, lcd11, SynthGuiCtrl::SLIDER);
+ dctrl[11] = SynthGuiCtrl(p12, lcd12, SynthGuiCtrl::SLIDER);
+ dctrl[12] = SynthGuiCtrl(p13, lcd13, SynthGuiCtrl::SLIDER);
+ dctrl[13] = SynthGuiCtrl(p14, lcd14, SynthGuiCtrl::SLIDER);
+ dctrl[14] = SynthGuiCtrl(sw1, 0, SynthGuiCtrl::SWITCH);
+ dctrl[15] = SynthGuiCtrl(sw3, 0, SynthGuiCtrl::SWITCH);
+ dctrl[16] = SynthGuiCtrl(sw2, 0, SynthGuiCtrl::SWITCH);
+ dctrl[17] = SynthGuiCtrl(sw4, 0, SynthGuiCtrl::SWITCH);
+
+ map = new QSignalMapper(this);
+ for (int i = 0; i < NUM_GUI_CONTROLLER; ++i) {
+ map->setMapping(dctrl[i].editor, i);
+ if (dctrl[i].type == SynthGuiCtrl::SLIDER)
+ connect((QSlider*)(dctrl[i].editor), SIGNAL(valueChanged(int)), map, SLOT(map()));
+ else if (dctrl[i].type == SynthGuiCtrl::SWITCH)
+ connect((QCheckBox*)(dctrl[i].editor), SIGNAL(toggled(bool)), map, SLOT(map()));
+ }
+ connect(map, SIGNAL(mapped(int)), this, SLOT(ctrlChanged(int)));
+
+ // work around for probable QT/WM interaction bug.
+ // for certain window managers, e.g xfce, this window is
+ // is displayed although not specifically set to show();
+ // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others)
+ show();
+ hide();
+ }
+
+//---------------------------------------------------------
+// ctrlChanged
+//---------------------------------------------------------
+
+void OrganGui::ctrlChanged(int idx)
+ {
+ SynthGuiCtrl* ctrl = &dctrl[idx];
+ int val = 0;
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ val = slider->value();
+ // By T356. Apply auto-bias center value.
+ if(slider->minimum() < 0)
+ val += 8192;
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ val = ((QCheckBox*)(ctrl->editor))->isChecked();
+ }
+ sendController(0, idx + CTRL_RPN14_OFFSET, val);
+ }
+
+//---------------------------------------------------------
+// getControllerInfo
+// return min max values for controllers
+//---------------------------------------------------------
+int OrganGui::getControllerMinMax(int id, int* min, int* max) const
+ {
+ if (id >= NUM_GUI_CONTROLLER)
+ return 0;
+
+ const SynthGuiCtrl* ctrl = (const SynthGuiCtrl*)&dctrl[id];
+ //int val = 0;
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ *max = slider->maximum();
+ *min = slider->minimum();
+ //val = (slider->value() * 16383 + max/2) / max;
+
+ //val = 16383 + 1/2
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ //val = ((QCheckBox*)(ctrl->editor))->isOn();
+ *min=0;
+ *max=1;
+ }
+ return ++id;
+ }
+
+//---------------------------------------------------------
+// setParam
+// set param in gui
+//---------------------------------------------------------
+
+void OrganGui::setParam(int param, int val)
+ {
+ #ifdef ORGANGUI_DEBUG
+ fprintf(stderr, "OrganGui:setParam param:%d val:%d\n", param, val);
+ #endif
+
+ param &= 0xfff;
+ if (param >= int(sizeof(dctrl)/sizeof(*dctrl))) {
+ fprintf(stderr, "OrganGui: set unknown Ctrl 0x%x to 0x%x\n", param, val);
+ return;
+ }
+ SynthGuiCtrl* ctrl = &dctrl[param];
+ ctrl->editor->blockSignals(true);
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+// int max = slider->maximum();
+// if(val < 0) val = (val * max + 8191) / 16383 - 1;
+// else val = (val * max + 8191) / 16383;
+
+ // By T356. Apply auto-bias center value.
+ if(slider->minimum() < 0)
+ val -= 8192;
+
+ #ifdef ORGANGUI_DEBUG
+ fprintf(stderr, "OrganGui:setParam setting slider val:%d\n", val);
+ #endif
+
+ slider->setValue(val);
+ if (ctrl->label)
+ ((QSpinBox*)(ctrl->label))->setValue(val);
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ ((QCheckBox*)(ctrl->editor))->setChecked(val);
+ }
+ ctrl->editor->blockSignals(false);
+ }
+
+//---------------------------------------------------------
+// processEvent
+//---------------------------------------------------------
+
+void OrganGui::processEvent(const MidiPlayEvent& ev)
+ {
+ if (ev.type() == ME_CONTROLLER)
+ setParam(ev.dataA(), ev.dataB());
+ else
+ printf("OrganGui::illegal event type received\n");
+ }
+
+//---------------------------------------------------------
+// readMessage
+//---------------------------------------------------------
+
+void OrganGui::readMessage(int)
+ {
+ MessGui::readMessage();
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/organ/organgui.h b/attic/muse2-oom/muse2/synti/organ/organgui.h
new file mode 100644
index 00000000..f246198d
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/organ/organgui.h
@@ -0,0 +1,45 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: organgui.h,v 1.6.2.1 2005/12/29 23:33:50 spamatica Exp $
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#ifndef __ORGANGUI_H__
+#define __ORGANGUI_H__
+
+#include "ui_organguibase.h"
+#include "organ.h"
+#include "libsynti/gui.h"
+//#include "libsynti/mpevent.h"
+#include "muse/mpevent.h"
+
+class QWidget;
+class QSignalMapper;
+
+#define NUM_GUI_CONTROLLER 18
+
+//---------------------------------------------------------
+// OrganGui
+//---------------------------------------------------------
+
+class OrganGui : public QWidget, public Ui::OrganGuiBase, public MessGui {
+ Q_OBJECT
+
+ QSignalMapper* map;
+ SynthGuiCtrl dctrl[NUM_GUI_CONTROLLER];
+ void setParam(int, int);
+
+ private slots:
+ void ctrlChanged(int idx);
+ void readMessage(int);
+
+ public:
+ virtual void processEvent(const MidiPlayEvent&);
+ int getControllerMinMax(int id, int* min, int* max) const;
+ OrganGui();
+ };
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/organ/organguibase.ui b/attic/muse2-oom/muse2/synti/organ/organguibase.ui
new file mode 100644
index 00000000..d3ed5c5f
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/organ/organguibase.ui
@@ -0,0 +1,1351 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>OrganGuiBase</class>
+ <widget class="QWidget" name="OrganGuiBase">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>534</width>
+ <height>366</height>
+ </rect>
+ </property>
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="windowTitle">
+ <string>MusE: Organ</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>4</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="0">
+ <widget class="QGroupBox" name="GroupBox1">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Drawbars</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>6</number>
+ </property>
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="TextLabel1">
+ <property name="text">
+ <string>16'</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="TextLabel4">
+ <property name="text">
+ <string>4'</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="TextLabel5">
+ <property name="text">
+ <string>2 2/3'</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QLabel" name="TextLabel6">
+ <property name="text">
+ <string>2'</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="TextLabel2">
+ <property name="text">
+ <string>5 1/3'</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="TextLabel3">
+ <property name="text">
+ <string>8'</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QSlider" name="p2">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QSlider" name="p3">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2">
+ <widget class="QSlider" name="p4">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="2">
+ <widget class="QSlider" name="p5">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="2">
+ <widget class="QSlider" name="p6">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSlider" name="p1">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="lcd1">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSpinBox" name="lcd2">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="singleStep">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QSpinBox" name="lcd3">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="singleStep">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QSpinBox" name="lcd4">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="singleStep">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QSpinBox" name="lcd5">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="singleStep">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1">
+ <widget class="QSpinBox" name="lcd6">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="singleStep">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QGroupBox" name="GroupBox4">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Envelope Hi</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>11</number>
+ </property>
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <item row="4" column="0">
+ <widget class="QLabel" name="TextLabel14">
+ <property name="text">
+ <string>Release</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0" rowspan="2">
+ <widget class="QLabel" name="TextLabel13">
+ <property name="text">
+ <string>Sustain</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="TextLabel12">
+ <property name="text">
+ <string>Decay</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="TextLabel11">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Maximum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Attack</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="2">
+ <widget class="QSlider" name="p14">
+ <property name="maximum">
+ <number>500</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QSlider" name="p13">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QSlider" name="p12">
+ <property name="maximum">
+ <number>5000</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="lcd11">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="suffix">
+ <string>ms</string>
+ </property>
+ <property name="maximum">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSlider" name="p11">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="maximum">
+ <number>500</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSpinBox" name="lcd12">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="suffix">
+ <string>ms</string>
+ </property>
+ <property name="maximum">
+ <number>5000</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QSpinBox" name="lcd13">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="suffix">
+ <string>cB</string>
+ </property>
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" rowspan="2">
+ <widget class="QSpinBox" name="lcd14">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="suffix">
+ <string>ms</string>
+ </property>
+ <property name="maximum">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QGroupBox" name="GroupBox2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Envelope Lo</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading</set>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>11</number>
+ </property>
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="TextLabel7">
+ <property name="text">
+ <string>Attack</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="TextLabel8">
+ <property name="text">
+ <string>Decay</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="TextLabel9">
+ <property name="text">
+ <string>Sustain</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="TextLabel10">
+ <property name="text">
+ <string>Release</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QSlider" name="p7">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>80</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="maximum">
+ <number>500</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QSlider" name="p8">
+ <property name="maximum">
+ <number>5000</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QSlider" name="p9">
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>10</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2">
+ <widget class="QSlider" name="p10">
+ <property name="maximum">
+ <number>500</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>50</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QSpinBox" name="lcd7">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="suffix">
+ <string>ms</string>
+ </property>
+ <property name="maximum">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSpinBox" name="lcd8">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="suffix">
+ <string>ms</string>
+ </property>
+ <property name="maximum">
+ <number>5000</number>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QSpinBox" name="lcd9">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="suffix">
+ <string>cB</string>
+ </property>
+ <property name="minimum">
+ <number>-960</number>
+ </property>
+ <property name="maximum">
+ <number>0</number>
+ </property>
+ <property name="value">
+ <number>0</number>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QSpinBox" name="lcd10">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="suffix">
+ <string>ms</string>
+ </property>
+ <property name="maximum">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <layout class="QHBoxLayout">
+ <item>
+ <widget class="QLabel" name="TextLabel1_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="font">
+ <font>
+ <pointsize>48</pointsize>
+ </font>
+ </property>
+ <property name="text">
+ <string>O-1</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QGroupBox" name="GroupBox3">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>Oscillator</string>
+ </property>
+ <layout class="QVBoxLayout">
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <property name="margin">
+ <number>11</number>
+ </property>
+ <item>
+ <widget class="QCheckBox" name="sw1">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Brass</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="sw2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Reed</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="sw3">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Flute</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="spacer1">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QCheckBox" name="sw4">
+ <property name="text">
+ <string>Velocity</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="6" margin="11"/>
+ <tabstops>
+ <tabstop>p1</tabstop>
+ <tabstop>p3</tabstop>
+ <tabstop>p2</tabstop>
+ <tabstop>p4</tabstop>
+ <tabstop>p5</tabstop>
+ <tabstop>p6</tabstop>
+ <tabstop>p7</tabstop>
+ <tabstop>p8</tabstop>
+ <tabstop>p9</tabstop>
+ <tabstop>p10</tabstop>
+ <tabstop>p11</tabstop>
+ <tabstop>p12</tabstop>
+ <tabstop>p13</tabstop>
+ <tabstop>p14</tabstop>
+ <tabstop>sw1</tabstop>
+ <tabstop>sw2</tabstop>
+ <tabstop>sw3</tabstop>
+ </tabstops>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>p11</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd11</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p12</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd12</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p13</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd13</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p14</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd14</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p7</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd7</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p8</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd8</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p9</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd9</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p10</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd10</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p1</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd1</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd2</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p3</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd3</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p4</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd4</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p5</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd5</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>p6</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>lcd6</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd1</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p1</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p2</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd3</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p3</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd4</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p4</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd5</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p5</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd6</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p6</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd7</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p7</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd8</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p8</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd9</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p9</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd10</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p10</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd11</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p11</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd12</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p12</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd13</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p13</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>lcd14</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>p14</receiver>
+ <slot>setValue(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>
diff --git a/attic/muse2-oom/muse2/synti/s1/CMakeLists.txt b/attic/muse2-oom/muse2/synti/s1/CMakeLists.txt
new file mode 100644
index 00000000..93c62961
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/s1/CMakeLists.txt
@@ -0,0 +1,68 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+##
+## List of source files to compile
+##
+file (GLOB s1_source_files
+ s1.cpp
+ )
+
+##
+## Define target
+##
+add_library ( s1 SHARED
+ ${s1_source_files}
+ )
+
+##
+## Append to the list of translations
+##
+set (FILES_TO_TRANSLATE
+ ${FILES_TO_TRANSLATE}
+ ${s1_source_files}
+ CACHE INTERNAL ""
+ )
+
+##
+## Compilation flags and target name
+##
+# tell cmake to name target s1.so instead of
+# libs1.so
+#
+set_target_properties ( s1
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-fvisibility=hidden"
+ )
+
+##
+## Linkage
+##
+target_link_libraries(s1
+ synti
+ )
+
+##
+## Install location
+##
+install( TARGETS s1
+ DESTINATION ${MusE_SYNTHI_DIR}
+ )
+
diff --git a/attic/muse2-oom/muse2/synti/s1/s1.cpp b/attic/muse2-oom/muse2/synti/s1/s1.cpp
new file mode 100644
index 00000000..0dca2656
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/s1/s1.cpp
@@ -0,0 +1,232 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// $Id: s1.cpp,v 1.9.2.5 2009/11/19 04:20:33 terminator356 Exp $
+//
+// S1 - simple mono demo synthesizer
+// - plays only one note at a time
+// - has no gui nor any controller
+//
+// Version 0.2: stop note on wave zero crossing to avoid
+// clicks
+//
+// (C) Copyright 2001-2004 Werner Schweer (ws@seh.de)
+//=========================================================
+
+#include <cmath>
+#include <list>
+
+#include <QMessageBox>
+
+#include "libsynti/mono.h"
+
+#define RESOLUTION 16384
+
+//---------------------------------------------------------
+// S1 - simple mono demo synthesizer
+//---------------------------------------------------------
+
+
+class S1 : public MessMono {
+ static int useCount;
+ static float *wave_table;
+
+ int gate;
+ float freq;
+ unsigned accu;
+ float sample;
+ bool _showGui;
+
+ int param;
+
+ virtual void note(int channel, int pitch, int velo);
+ //virtual void processMessages();
+ virtual void process(float** buffer, int offset, int n);
+ virtual bool hasGui() const { return true; }
+ virtual bool guiVisible() const { return _showGui; }
+ virtual void showGui(bool);
+ virtual bool setController(int channel, int ctrl, int val);
+ virtual int getControllerInfo(int id, const char** name, int* ctrl, int* min, int* max, int* initval) const;
+
+ public:
+ S1();
+ ~S1();
+ };
+
+float* S1::wave_table;
+int S1::useCount = 0;
+
+//---------------------------------------------------------
+// S1
+//---------------------------------------------------------
+
+S1::S1() : MessMono()
+ {
+
+ if (useCount++ == 0) {
+ //
+ // create sinus wave table
+ //
+ wave_table = new float[RESOLUTION];
+ for (int i = 0; i < RESOLUTION; i++)
+ wave_table[i] = sin ((i * 2.0 * M_PI) / RESOLUTION) / 6.0;
+ }
+ gate = 0;
+
+ param = 0;
+
+ _showGui=false;
+ showGui(true);
+ }
+
+//---------------------------------------------------------
+// ~S1
+//---------------------------------------------------------
+
+S1::~S1()
+ {
+ if (--useCount == 0)
+ delete[] wave_table;
+ }
+
+//---------------------------------------------------------
+// noteon
+// process note on
+//---------------------------------------------------------
+
+void S1::note(int /*channel*/, int pitch, int velo)
+ {
+ if (velo == 0) {
+ //
+ // note off
+ //
+ if (sample == 0.0)
+ gate = 0;
+ else if (sample > 0.0)
+ gate = 2;
+ else if (sample < 0.0)
+ gate = 3;
+ }
+ else {
+ //
+ // note on
+ //
+ accu = 0;
+ gate = 1;
+ freq = 8.176 * exp(float(pitch)*log(2.0)/12.0);
+ }
+ }
+
+//---------------------------------------------------------
+// write
+// synthesize n samples into buffer+offset
+//---------------------------------------------------------
+
+void S1::process(float** buffer, int offset, int n)
+ {
+ if (gate == 0)
+ return;
+ float* p = buffer[0] + offset;
+ float sample1, sample2;
+ unsigned freq_256 = (int) (freq * ((double) RESOLUTION) / sampleRate() * 256.0);
+ for (int i = 0; i < n; i++) {
+ accu += freq_256;
+ while (accu >= RESOLUTION * 256)
+ accu -= RESOLUTION * 256;
+
+ sample1 = wave_table[accu >> 8]; // sinus component
+
+ if (sample1< 0.0f) // square wave component
+ sample2 = -0.4;
+ else
+ sample2 = 0.4;
+
+ sample = ((1.0-float(param)/127.0)*sample1 + (float(param)/127.0)*sample2) / 2.0;
+
+ //
+ // stop on zero crossing
+ // if in decay state
+ //
+ if (gate == 2 && sample <= 0.0) {
+ gate = 0;
+ break;
+ }
+ else if (gate == 3 && sample >= 0.0) {
+ gate = 0;
+ break;
+ }
+ p[i] += sample;
+ }
+ }
+
+
+//---------------------------------------------------------
+// inst
+//---------------------------------------------------------
+
+
+void S1::showGui(bool show)
+ {
+ if (show)
+ QMessageBox::information( NULL, "S1",
+ "S1 is a demo synth mainly for\n"
+ "developers wishing to learn\n"
+ "how to make a M.E.S.S synth.\n"
+ "\n"
+ "One modulation parameter is available,\n"
+ "it sweeps the signal between square and\n"
+ "sinus wave.\n", 1 );
+ }
+
+bool S1::setController(int, int ctrl, int val)
+ {
+ if (ctrl == 1) {
+ param = val;
+ }
+ return true;
+ }
+
+int S1::getControllerInfo(int id, const char** name, int* ctrl, int* min, int* max, int* initval) const
+ {
+ if (id == 0) {
+ *name = "Modulation";
+ *ctrl = 1;
+ *min = 0;
+ *max = 127;
+ *initval = 0;
+ return 1;
+ }
+ else
+ return 0;
+ }
+
+//---------------------------------------------------------
+// inst
+//---------------------------------------------------------
+class QWidget;
+
+
+static Mess* instantiate(int sr, QWidget*, QString* projectPathPtr, const char*)
+ {
+ S1* s1 = new S1();
+ s1->setSampleRate(sr);
+ return s1;
+ }
+
+extern "C" {
+ static MESS descriptor = {
+ "S1",
+ "S1 MusE Demo Software Synthesizer",
+ "0.2", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate
+ };
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/CMakeLists.txt b/attic/muse2-oom/muse2/synti/simpledrums/CMakeLists.txt
new file mode 100644
index 00000000..6b015f2b
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/CMakeLists.txt
@@ -0,0 +1,53 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+QT4_WRAP_CPP ( simpledrums_mocs simpledrumsgui.h ssplugingui.h )
+# QT4_WRAP_UI ( simpledrums_uis simpledrumsguibase.ui sspluginchooserbase.ui )
+QT4_WRAP_UI3 ( simpledrums_uis simpledrumsguibase.ui sspluginchooserbase.ui )
+
+add_library ( simpledrums SHARED
+ simpledrums.cpp
+ simpledrumsgui.cpp
+ simpledrums.h
+ ssplugin.cpp
+ ssplugingui.cpp
+ ssplugin.h
+ common.h
+ ${simpledrums_mocs}
+ ${simpledrums_uis}
+ )
+
+# - tell cmake to name target simpledrums.so instead of
+# libsimpledrums.so
+# - use precompiled header files
+#
+set_target_properties ( simpledrums
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-O6 -fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
+target_link_libraries(simpledrums
+ synti
+# awl
+ ${QT_LIBRARIES}
+ )
+
+install_targets ( /${CMAKE_INSTALL_LIBDIR}/${MusE_INSTALL_NAME}/synthi/ simpledrums )
+
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/COPYING b/attic/muse2-oom/muse2/synti/simpledrums/COPYING
new file mode 100644
index 00000000..5c3cefc2
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/COPYING
@@ -0,0 +1,3 @@
+COPYING
+---------------------------------------
+This software is licensed under GNU GPL.
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/README b/attic/muse2-oom/muse2/synti/simpledrums/README
new file mode 100644
index 00000000..9e2695dc
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/README
@@ -0,0 +1,44 @@
+--------------------------------------
+Simpledrums v 0.2, by Mathias Lundgren
+--------------------------------------
+
+Simpledrums is a simple MESS-synth sampler (MusE Experimental Soft
+Synth) aiming at becoming a simple, tightly integrated sampler for
+MusE, specifically aimed at drumsamples.
+
+Features:
+- 16 channels/samples (1 sample/channel)
+- Simple controls for each individual channel: volume, balance, noteoff-ignore, channel on/off
+- Main volume
+- 4 LADSPA send-effects can be used, 4 effect taps for each individual channel
+- All channel parameters are controllable via the GUI, or by MusE:s controller handling (controller pane in pianoroll/drumeditor)
+- All effect parameters can be controlled via the GUI, or by Sysex messages (f.ex. turn effect on/off, modify effect parameters)
+- Complete synth state (fx-parameters, samples etc) is saved together with MusE project, and restored later when loaded
+- Possible to save synth state to file
+- Samples automatically resampled when loaded (if needed)
+
+That's all folks!
+
+-------------
+Known issues:
+-------------
+- Not the prettiest gui in the world
+- All samples are read directly into memory (no caching)
+- Some obscure LADSPA-effects make SimpleSynth segfault
+- More...
+
+-------------
+Future plans:
+-------------
+- Fix all the known issues! ;-)
+- Sample loops
+- Sample offset variation w respect to note velocity
+- Treble/eq-controller for each individual channel
+- Treble level variation w respect to note velocity
+- More...
+
+Mathias Lundgren, (lunar_shuttle@users.sourceforge.net), 2004
+Plugin management code based on Werner Schweers plugin management handling for MusE
+
+(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004
+Licensed under the GNU General Public License
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ReleaseNotes.txt b/attic/muse2-oom/muse2/synti/simpledrums/ReleaseNotes.txt
new file mode 100644
index 00000000..1144321a
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/ReleaseNotes.txt
@@ -0,0 +1,21 @@
+RELEASE NOTES:
+--------------
+2005-05-07 ver 1.0 (go figure!)
+- Now possible to load/save setup to file
+
+2004-12-13 ver 0.2
+- Support for 4 LADSPA sendeffects added
+- Resampling of samples when loading (libsamplerate)
+- Synth state is saved to/restored from project file
+- Channel settings: balance, volume, effect tap for each sendeffect
+- Effect settings: all LADSPA parameters controllable and saved to MusE project, effect master volume, effect on/off
+- Support for mono + stereo samples
+- Support for stereo + mono LADSPA effects
+- Bugfixes, GUI-improvements etc...
+
+2004-11-09 ver 0.1
+- Simpledrums initial release
+- 16 channels (1 sample for each channel) with parameters: volume, balance, noteoff-ignore
+
+(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004
+Licensed under the GNU General Public License
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/common.h b/attic/muse2-oom/muse2/synti/simpledrums/common.h
new file mode 100644
index 00000000..e4763540
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/common.h
@@ -0,0 +1,110 @@
+//
+// C++ Interface: common
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#ifndef __MUSE_TESTO_COMMON_H__
+#define __MUSE_TESTO_COMMON_H__
+
+#include "muse/midictrl.h"
+
+#define SS_VERSIONSTRING "1.0"
+
+#define SS_DEBUG 0
+#define SS_DEBUG_INIT 0
+#define SS_TRACE_FUNC 0
+#define SS_DEBUG_MIDI 0
+#define SS_DEBUG_LADSPA 0
+#define SS_DEBUG_STATE 0
+
+#define SS_DBG(string) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string);
+#define SS_DBG2(string1, string2) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2);
+#define SS_DBG_I(string1, int) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %d\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, int);
+
+#define SS_TRACE_IN if (SS_TRACE_FUNC) fprintf (stderr, "->%s:%d\n", __PRETTY_FUNCTION__, __LINE__);
+#define SS_TRACE_OUT if (SS_TRACE_FUNC) fprintf (stderr, "<-%s:%d\n", __PRETTY_FUNCTION__, __LINE__);
+#define SS_ERROR(string) fprintf(stderr, "SimpleDrums error: %s\n", string)
+#define SS_DBG_LADSPA(string1) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1);
+#define SS_DBG_LADSPA2(string1, string2) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2);
+
+#define SS_SYSEX_INIT_DATA_VERSION 1
+
+#define SS_NR_OF_CHANNELS 16
+#define SS_AUDIO_CHANNELS 2
+#define SS_NR_OF_SENDEFFECTS 4
+
+// Controller-related:
+#define SS_CHANNEL_CTRL_VOLUME 0
+#define SS_CHANNEL_CTRL_PAN 1
+#define SS_CHANNEL_CTRL_NOFF 2
+#define SS_CHANNEL_CTRL_ONOFF 3
+#define SS_CHANNEL_SENDFX1 4
+#define SS_CHANNEL_SENDFX2 5
+#define SS_CHANNEL_SENDFX3 6
+#define SS_CHANNEL_SENDFX4 7
+
+#define SS_PLUGIN_RETURN 0
+#define SS_PLUGIN_ONOFF 1
+
+#define SS_NR_OF_MASTER_CONTROLLERS 1
+#define SS_NR_OF_CHANNEL_CONTROLLERS 8
+#define SS_NR_OF_PLUGIN_CONTROLLERS 2
+
+#define SS_NR_OF_CONTROLLERS (SS_NR_OF_MASTER_CONTROLLERS + (SS_NR_OF_CHANNELS * SS_NR_OF_CHANNEL_CONTROLLERS) + (SS_NR_OF_PLUGIN_CONTROLLERS*SS_NR_OF_SENDEFFECTS))
+#define SS_FIRST_MASTER_CONTROLLER CTRL_NRPN14_OFFSET
+#define SS_FIRST_CHANNEL_CONTROLLER (SS_FIRST_MASTER_CONTROLLER + SS_NR_OF_MASTER_CONTROLLERS)
+#define SS_LAST_MASTER_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER - 1)
+#define SS_LAST_CHANNEL_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER -1 + (SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS))
+
+#define SS_FIRST_PLUGIN_CONTROLLER (SS_LAST_CHANNEL_CONTROLLER + 1)
+#define SS_LAST_PLUGIN_CONTROLLER (SS_FIRST_PLUGIN_CONTROLLER -1 + SS_NR_OF_SENDEFFECTS*SS_NR_OF_PLUGIN_CONTROLLERS)
+
+#define SS_MASTER_CTRL_VOLUME SS_FIRST_MASTER_CONTROLLER
+
+#define SS_CHANNEL_VOLUME_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_VOLUME)
+#define SS_CHANNEL_PAN_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_PAN)
+#define SS_CHANNEL_NOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_NOFF)
+#define SS_CHANNEL_ONOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_ONOFF)
+#define SS_CHANNEL_SENDFX_CONTROLLER(int1,int2) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int1) + SS_CHANNEL_SENDFX1 + int2)
+
+#define SS_PLUGIN_RETURNLEVEL_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS))
+#define SS_PLUGIN_ONOFF_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS) + 1)
+
+#define SS_LOWEST_NOTE 36
+#define SS_HIGHEST_NOTE (SS_LOWEST_NOTE + SS_NR_OF_CHANNELS)
+
+#define SS_PLUGIN_PARAM_MIN 0
+#define SS_PLUGIN_PARAM_MAX 127
+
+typedef unsigned char byte;
+
+enum {
+ SS_SYSEX_LOAD_SAMPLE = 0, // gui -> synth: tell synth to load sample
+ SS_SYSEX_INIT_DATA, // synth reinitialization, the position of this (1) in the enum must not be changed since this value is written into proj file
+ SS_SYSEX_LOAD_SAMPLE_OK, // synth -> gui: tell gui sample loaded OK
+ SS_SYSEX_LOAD_SAMPLE_ERROR, // synth -> gui: tell gui sample ! loaded OK
+ SS_SYSEX_CLEAR_SAMPLE, // gui -> synth: tell synth to clear sample
+ SS_SYSEX_CLEAR_SAMPLE_OK, // synth->gui: confirm sample cleared OK
+ SS_SYSEX_LOAD_SENDEFFECT, // gui -> synth: tell synth to load laspa-effect
+ SS_SYSEX_LOAD_SENDEFFECT_OK,// synth->gui: plugin loaded ok
+ SS_SYSEX_LOAD_SENDEFFECT_ERROR, // synth->gui: plugin _not_ loaded ok
+ SS_SYSEX_CLEAR_SENDEFFECT, // gui->synth: clear plugin
+ SS_SYSEX_CLEAR_SENDEFFECT_OK,// synth->gui: plugin cleared
+ SS_SYSEX_SET_PLUGIN_PARAMETER, //gui->synth: set plugin parameter
+ SS_SYSEX_SET_PLUGIN_PARAMETER_OK, // synth->gui: set plugin parameter (update gui)
+ SS_SYSEX_ERRORMSG, // synth -> gui: general error message from synth
+ SS_SYSEX_GET_INIT_DATA, // gui->synth: request init data
+ SS_SYSEX_SEND_INIT_DATA // synth->gui: give gui init data
+ };
+
+extern int SS_samplerate;
+extern float SS_map_pluginparam2logdomain(int pluginparam_val);
+extern int SS_map_logdomain2pluginparam(float pluginparam_log);
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.cpp b/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.cpp
new file mode 100644
index 00000000..43f9ccee
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.cpp
@@ -0,0 +1,1766 @@
+//
+// C++ Implementation: simplesynth
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include "muse/midictrl.h"
+#include "muse/midi.h"
+//#include "libsynti/mpevent.h"
+#include "muse/mpevent.h"
+#include "simpledrums.h"
+#include <qstring.h>
+#include <samplerate.h>
+
+const char* SimpleSynth::synth_state_descr[] =
+ {
+ "SS_INITIALIZING",
+ "SS_LOADING_SAMPLE",
+ "SS_CLEARING_SAMPLE",
+ "SS_RUNNING"
+ };
+
+const char* SimpleSynth::channel_state_descr[] =
+ {
+ "SS_CHANNEL_INACTIVE",
+ "SS_SAMPLE_PLAYING"
+ };
+
+#define SWITCH_SYNTH_STATE(state)\
+synth_state = state; \
+if (SS_DEBUG_STATE) \
+ fprintf (stderr, "SS STATE: %s\n", SimpleSynth::synth_state_descr[state]);
+
+#define SWITCH_CHAN_STATE(ch, s)\
+channels[ch].state = s; \
+if (SS_DEBUG_STATE) \
+ fprintf (stderr, "SS CHAN %d STATE: %s\n", ch, SimpleSynth::channel_state_descr[s]);
+
+#define SS_CHANNEL_VOLUME_QUOT 100.0
+#define SS_MASTER_VOLUME_QUOT 100.0
+int SS_samplerate;
+
+#define SS_LOG_MAX 0
+#define SS_LOG_MIN -10
+#define SS_LOG_OFFSET SS_LOG_MIN
+
+
+//
+// Map plugin parameter on domain [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] to domain [SS_LOG_MIN, SS_LOG_MAX] (log domain)
+//
+float SS_map_pluginparam2logdomain(int pluginparam_val)
+ {
+ float scale = (float) (SS_LOG_MAX - SS_LOG_MIN)/ (float) SS_PLUGIN_PARAM_MAX;
+ float scaled = (float) pluginparam_val * scale;
+ float mapped = scaled + SS_LOG_OFFSET;
+ return mapped;
+ }
+//
+// Map plugin parameter on domain to domain [SS_LOG_MIN, SS_LOG_MAX] to [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] (from log-> [0,127])
+// (inverse func to the above)
+int SS_map_logdomain2pluginparam(float pluginparam_log)
+ {
+ float mapped = pluginparam_log - SS_LOG_OFFSET;
+ float scale = (float) SS_PLUGIN_PARAM_MAX / (float) (SS_LOG_MAX - SS_LOG_MIN);
+ int scaled = (int) round(mapped * scale);
+ return scaled;
+ }
+
+//---------------------------------------------------------
+// SimpleSynth
+//---------------------------------------------------------
+SimpleSynth::SimpleSynth(int sr)
+ : Mess(SS_AUDIO_CHANNELS)
+ {
+ SS_TRACE_IN
+ SS_samplerate = sr;
+ SS_initPlugins();
+
+ simplesynth_ptr = this;
+ master_vol = 100.0 / SS_MASTER_VOLUME_QUOT;
+ master_vol_ctrlval = 100;
+
+ //initialize
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ channels[i].sample = 0;
+ channels[i].playoffset = 0;
+ channels[i].noteoff_ignore = false;
+ channels[i].volume = (double) (100.0/SS_CHANNEL_VOLUME_QUOT );
+ channels[i].volume_ctrlval = 100;
+ channels[i].pan = 64;
+ channels[i].balanceFactorL = 1.0;
+ channels[i].balanceFactorR = 1.0;
+ SWITCH_CHAN_STATE(i, SS_CHANNEL_INACTIVE);
+ channels[i].channel_on = false;
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ channels[i].sendfxlevel[j] = 0.0;
+ }
+ }
+
+ //Process buffer:
+ processBuffer[0] = new double[SS_PROCESS_BUFFER_SIZE]; //left
+ processBuffer[1] = new double[SS_PROCESS_BUFFER_SIZE]; //right
+
+ //Send effects
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ sendFxLineOut[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left out
+ sendFxLineOut[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right out
+ sendFxReturn[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left in
+ sendFxReturn[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right in
+ }
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ sendEffects[i].state = SS_SENDFX_OFF;
+ sendEffects[i].plugin = 0;
+ sendEffects[i].retgain = 1.0;
+ sendEffects[i].retgain_ctrlval = 100;
+ sendEffects[i].nrofparameters = 0;
+ }
+
+ //Build controller list:
+ controllers[0].name = "Master volume";
+ controllers[0].num = CTRL_NRPN14_OFFSET;
+ controllers[0].min = 0;
+ controllers[0].max = 127;
+
+ int i=1;
+ for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) {
+ QString c1 = "Channel " + QString::number(ch + 1) + " volume";
+ QString c2 = "Channel " + QString::number(ch + 1) + " pan";
+ QString c3 = "Channel " + QString::number(ch + 1) + " noteoff ignore";
+ QString c4 = "Channel " + QString::number(ch + 1) + " on/off";
+ QString c5 = "Channel " + QString::number(ch + 1) + " fx send 1";
+ QString c6 = "Channel " + QString::number(ch + 1) + " fx send 2";
+ QString c7 = "Channel " + QString::number(ch + 1) + " fx send 3";
+ QString c8 = "Channel " + QString::number(ch + 1) + " fx send 4";
+ controllers[i].name = c1.toLatin1();
+ controllers[i].num = CTRL_NRPN14_OFFSET+i;
+ controllers[i].min = 0;
+ controllers[i].max = 127;
+
+ controllers[i+1].name = c2.toLatin1();
+ controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1;
+ controllers[i+1].min = 0;
+ controllers[i+1].max = 127;
+
+ controllers[i+2].name = c3.toLatin1();
+ controllers[i+2].num = CTRL_NRPN14_OFFSET+i+2;
+ controllers[i+2].min = 0;
+ controllers[i+2].max = 1;
+
+ controllers[i+3].name = c4.toLatin1();
+ controllers[i+3].num = CTRL_NRPN14_OFFSET+i+3;
+ controllers[i+3].min = 0;
+ controllers[i+3].max = 1;
+
+ controllers[i+4].name = c5.toLatin1();
+ controllers[i+4].num = CTRL_NRPN14_OFFSET+i+4;
+
+ controllers[i+5].name = c6.toLatin1();
+ controllers[i+5].num = CTRL_NRPN14_OFFSET+i+5;
+
+ controllers[i+6].name = c7.toLatin1();
+ controllers[i+6].num = CTRL_NRPN14_OFFSET+i+6;
+
+ controllers[i+7].name = c8.toLatin1();
+ controllers[i+7].num = CTRL_NRPN14_OFFSET+i+7;
+
+ controllers[i+4].min = controllers[i+5].min = controllers[i+6].min = controllers[i+7].min = 0;
+ controllers[i+4].max = controllers[i+5].max = controllers[i+6].max = controllers[i+7].max = 127;
+
+ i+=8;
+ }
+
+ for (int sfx=0; sfx<SS_NR_OF_SENDEFFECTS; sfx++) {
+ QString c1 = "Sendfx " + QString::number(sfx) + " ret gain";
+ QString c2 = "Sendfx " + QString::number(sfx) + " on/off";
+ controllers[i].name = c1.toLatin1();
+ controllers[i].num = CTRL_NRPN14_OFFSET+i;
+ controllers[i].min = 0;
+ controllers[i].max = 127;
+
+ controllers[i+1].name = c2.toLatin1();
+ controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1;
+ controllers[i+1].min = 0;
+ controllers[i+1].max = 1;
+ i+=2;
+ }
+
+ pthread_mutex_init(&SS_LoaderMutex, NULL);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// ~SimpleSynth
+//---------------------------------------------------------
+SimpleSynth::~SimpleSynth()
+ {
+ SS_TRACE_IN
+
+ // Cleanup channels and samples:
+ SS_DBG("Cleaning up sample data");
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ if (channels[i].sample) {
+ delete[] channels[i].sample->data;
+ delete channels[i].sample;
+ }
+ }
+ simplesynth_ptr = NULL;
+
+ SS_DBG("Deleting pluginlist");
+ //Cleanup plugins:
+ for (iPlugin i = plugins.begin(); i != plugins.end(); ++i) {
+ delete (*i);
+ }
+ plugins.clear();
+
+ SS_DBG("Deleting sendfx buffers");
+ //Delete sendfx buffers:
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ delete[] sendFxLineOut[i][0];
+ delete[] sendFxLineOut[i][1];
+ delete[] sendFxReturn[i][0];
+ delete[] sendFxReturn[i][1];
+ }
+
+ //processBuffer:
+ SS_DBG("Deleting process buffer");
+ delete[] processBuffer[0];
+ delete[] processBuffer[1];
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// guiVisible
+/*!
+ \fn SimpleSynth::guiVisible
+ \brief Tells if the gui is hidden or shown
+ \return true/false if gui is shown/hidden
+ */
+//---------------------------------------------------------
+bool SimpleSynth::guiVisible() const
+ {
+ SS_TRACE_IN
+ bool v = gui->isVisible();
+ SS_TRACE_OUT
+ return v;
+ }
+
+//---------------------------------------------------------
+// hasGui
+/*!
+ \fn SimpleSynth::hasGui
+ \brief Tells if the synth has a gui or not
+ \return true if synth has gui, false it synth has no gui
+ */
+//---------------------------------------------------------
+bool SimpleSynth::hasGui() const
+ {
+ SS_TRACE_IN
+ SS_TRACE_OUT
+ return true;
+ }
+
+//---------------------------------------------------------
+// playNote
+/*!
+ \fn SimpleSynth::playNote
+ \brief Triggers a note on (noteoffs are noteons with velo=0)
+ \param channel midi channel
+ \param pitch note pitch
+ \param velo note velocity
+ \return false for ok, true for not ok (not sure these are handled differently, but...)
+ */
+//---------------------------------------------------------
+bool SimpleSynth::playNote(int /*channel*/, int pitch, int velo)
+ {
+ SS_TRACE_IN
+ //Don't bother about channel, we're processing every playnote!
+ if ((pitch >= SS_LOWEST_NOTE) && (pitch <= SS_HIGHEST_NOTE)) {
+ bool noteOff = (velo == 0 ? 1 : 0);
+ int ch = pitch - SS_LOWEST_NOTE;
+ if(!noteOff) {
+ if (channels[ch].sample) {
+ //Turn on the white stuff:
+ channels[ch].playoffset = 0;
+ SWITCH_CHAN_STATE(ch , SS_SAMPLE_PLAYING);
+ channels[ch].cur_velo = (double) velo / 127.0;
+ channels[ch].gain_factor = channels[ch].cur_velo * channels[ch].volume;
+ if (SS_DEBUG_MIDI) {
+ printf("Playing note %d on channel %d\n", pitch, ch);
+ }
+ }
+ }
+ else {
+ //Note off:
+ if (channels[ch].noteoff_ignore) {
+ if (SS_DEBUG_MIDI) {
+ printf("Note off on channel %d\n", ch);
+ }
+ SWITCH_CHAN_STATE(ch , SS_CHANNEL_INACTIVE);
+ channels[ch].playoffset = 0;
+ channels[ch].cur_velo = 0;
+ }
+ }
+ }
+ SS_TRACE_OUT
+ return false;
+ }
+
+//---------------------------------------------------------
+// processEvent
+/*!
+ \fn SimpleSynth::processEvent
+ \brief All events from sequencer first shows up here and are forwarded to their correct functions
+ \param event The event sent from sequencer
+ \return false for ok, true for not ok
+ */
+//---------------------------------------------------------
+bool SimpleSynth::processEvent(const MidiPlayEvent& ev)
+ {
+ SS_TRACE_IN
+ switch(ev.type()) {
+ case ME_CONTROLLER:
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynth::processEvent - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB());
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ }
+ setController(ev.channel(), ev.dataA(), ev.dataB(), false);
+ return true;
+ case ME_NOTEON:
+ return playNote(ev.channel(), ev.dataA(), ev.dataB());
+ case ME_NOTEOFF:
+ return playNote(ev.channel(), ev.dataA(), 0);
+ case ME_SYSEX:
+ //Debug print
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynth::processEvent - Sysex received\n");
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ printf("\n");
+ }
+ return sysex(ev.len(), ev.data());
+ }
+ return false;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// setController
+/*!
+ \fn SimpleSynth::setController
+ \brief Called from sequencer indirectly via SimpleSynth::processEvent
+ \brief when the synth is supposed to set a controller value
+ \param channel channel nr
+ \param id controller id
+ \param val value of controller
+ \return false for ok, true for not ok
+ */
+//---------------------------------------------------------
+bool SimpleSynth::setController(int channel, int id, int val)
+ {
+ SS_TRACE_IN
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynth::setController - received controller on channel %d, id %d value %d\n", channel, id, val);
+ }
+
+ // Channel controllers:
+ if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) {
+ // Find out which channel we're dealing with:
+ id-= SS_FIRST_CHANNEL_CONTROLLER;
+ int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS);
+ id = (id % SS_NR_OF_CHANNEL_CONTROLLERS);
+
+ switch (id) {
+ case SS_CHANNEL_CTRL_VOLUME:
+ if (SS_DEBUG_MIDI)
+ printf("Received channel ctrl volume %d for channel %d\n", val, ch);
+ channels[ch].volume_ctrlval = val;
+ updateVolume(ch, val);
+ break;
+ case SS_CHANNEL_CTRL_NOFF:
+ if (SS_DEBUG_MIDI)
+ printf("Received ctrl noff %d for channel %d\n", val, ch);
+ channels[ch].noteoff_ignore = val;
+ break;
+ case SS_CHANNEL_CTRL_PAN:
+ {
+ if (SS_DEBUG_MIDI)
+ printf("Received ctrl pan %d for channel %d\n", val, ch);
+ channels[ch].pan = val;
+ updateBalance(ch, val);
+ break;
+ }
+ case SS_CHANNEL_CTRL_ONOFF:
+ {
+ if (SS_DEBUG_MIDI)
+ printf("Received ctrl onoff %d for channel %d\n", val, ch);
+
+ if (val == false && channels[ch].channel_on == true) {
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ channels[ch].channel_on = val;
+ }
+ else if (val == true && channels[ch].channel_on == false) { // if it actually _was_ off:
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ channels[ch].playoffset = 0;
+ channels[ch].channel_on = val;
+ }
+ break;
+ }
+ case SS_CHANNEL_SENDFX1:
+ case SS_CHANNEL_SENDFX2:
+ case SS_CHANNEL_SENDFX3:
+ case SS_CHANNEL_SENDFX4:
+ {
+ int fxid = id - SS_CHANNEL_SENDFX1;
+ channels[ch].sendfxlevel[fxid] = (double)val/127.0;
+ break;
+ }
+
+ default:
+ if (SS_DEBUG_MIDI)
+ printf("Unknown controller received for channel %d. id=%d\n", ch, id);
+ break;
+ }
+ }
+ // Master controllers:
+ else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) {
+ if (SS_DEBUG_MIDI)
+ printf("Mastervol controller received: %d\n", id);
+ master_vol_ctrlval = val;
+ master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT;
+ }
+ // Emmm, this one should've been there in the beginning
+ else if (id == CTRL_VOLUME) {
+ if (SS_DEBUG_MIDI) {
+ printf("Ctrl volume received: vol: %d\n", val);
+ }
+ master_vol_ctrlval = val;
+ master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT;
+ //This one can't be from the gui, update gui:
+ guiUpdateMasterVol(val);
+ }
+ // Plugin controllers:
+ else if (id >= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) {
+
+ int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS;
+ int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS;
+
+ // Plugin return-gain:
+ if (cmd == SS_PLUGIN_RETURN) {
+ if (SS_DEBUG_MIDI)
+ printf("Ctrl fx retgain received: fxid: %d val: %d\n", fxid, val);
+ sendEffects[fxid].retgain_ctrlval = val;
+ sendEffects[fxid].retgain = (double) val / 75.0;
+ }
+ // Plugin on/off:
+ else if (cmd == SS_PLUGIN_ONOFF) {
+ if (SS_DEBUG_MIDI)
+ printf("Ctrl fx onoff received: fxid: %d val: %d\n", fxid, val);
+ sendEffects[fxid].state = (SS_SendFXState) val;
+ }
+ }
+ else {
+ if (SS_DEBUG_MIDI)
+ printf("Unknown controller received: %d\n", id);
+ }
+ SS_TRACE_OUT
+ return false;
+ }
+
+//---------------------------------------------------------
+/*!
+ \fn SimpleSynth::setController
+ */
+//---------------------------------------------------------
+bool SimpleSynth::setController(int channel, int id, int val, bool /*fromGui*/)
+ {
+ SS_TRACE_IN
+ bool ret = setController(channel, id, val); //Perhaps TODO... Separate events from the gui
+ SS_TRACE_OUT
+ return ret;
+ }
+//---------------------------------------------------------
+// sysex
+/*!
+ \fn SimpleSynth::sysex
+ \brief Called from sequencer indirectly via SimpleSynth::processEvent
+ \param len length of the sysex data
+ \param data the sysex data
+ \return false for ok, true for not ok
+*/
+//---------------------------------------------------------
+bool SimpleSynth::sysex(int /*len*/, const unsigned char* data)
+ {
+ SS_TRACE_IN
+ int cmd = data[0];
+ switch (cmd) {
+ case SS_SYSEX_LOAD_SAMPLE:
+ {
+ int channel = data[1];
+ //int l = data[2];
+ const char* filename = (const char*)(data+3);
+ if (SS_DEBUG_MIDI) {
+ printf("Sysex cmd: load sample, filename %s, on channel: %d\n", filename, channel);
+ }
+ loadSample(channel, filename);
+ break;
+ }
+ case SS_SYSEX_CLEAR_SAMPLE:
+ {
+ int ch = data[1];
+ clearSample(ch);
+ break;
+ }
+
+ case SS_SYSEX_INIT_DATA:
+ {
+ parseInitData(data);
+ break;
+ }
+
+ case SS_SYSEX_LOAD_SENDEFFECT:
+ {
+ int fxid = data[1];
+ QString lib = (const char*) (data + 2);
+ QString label = (const char*) (data + lib.length() + 3);
+ if (SS_DEBUG_MIDI) {
+ printf("Sysex cmd load effect: %d %s %s\n", fxid, lib.toLatin1(), label.toLatin1());
+ }
+ initSendEffect(fxid, lib, label);
+ break;
+ }
+
+ case SS_SYSEX_CLEAR_SENDEFFECT:
+ {
+ int fxid = data[1];
+ if (SS_DEBUG_MIDI) {
+ printf("Sysex cmd clear effect: %d\n", fxid);
+ }
+ sendEffects[fxid].state = SS_SENDFX_OFF;
+ cleanupPlugin(fxid);
+ sendEffects[fxid].plugin = 0;
+ break;
+ }
+
+ case SS_SYSEX_SET_PLUGIN_PARAMETER:
+ {
+ int fxid = data[1];
+ int parameter = data[2];
+ int val = data[3];
+ // Write it to the plugin:
+ float floatval = sendEffects[fxid].plugin->convertGuiControlValue(parameter, val);
+ setFxParameter(fxid, parameter, floatval);
+ break;
+ }
+
+ case SS_SYSEX_GET_INIT_DATA:
+ {
+ int initdata_len = 0;
+ const byte* tmp_initdata = NULL;
+ byte* event_data = NULL;
+
+ getInitData(&initdata_len, &tmp_initdata);
+ int totlen = initdata_len + 1;
+
+ event_data = new byte[initdata_len + 1];
+ event_data[0] = SS_SYSEX_SEND_INIT_DATA;
+ memcpy(event_data + 1, tmp_initdata, initdata_len);
+ delete[] tmp_initdata;
+ tmp_initdata = NULL;
+
+ MidiPlayEvent ev(0, 0, ME_SYSEX, event_data, totlen);
+ gui->writeEvent(ev);
+ delete[] event_data;
+
+ break;
+ }
+
+ default:
+ if (SS_DEBUG_MIDI)
+ printf("Unknown sysex cmd received: %d\n", cmd);
+ break;
+ }
+ SS_TRACE_OUT
+ return false;
+ }
+
+//---------------------------------------------------------
+// getPatchName
+/*!
+ \fn SimpleSynth::getPatchName
+ \brief Called from host to get names of patches
+ \param index - which patchnr we're about to deliver
+ \param drum - is it a drum track?
+ \return const char* with patchname
+ */
+//---------------------------------------------------------
+const char* SimpleSynth::getPatchName(int /*index*/, int, int, bool /*drum*/) const
+ {
+ SS_TRACE_IN
+ SS_TRACE_OUT
+ //return 0;
+ //return "<unknown>";
+ return "SimpleSynth";
+ }
+
+//---------------------------------------------------------
+// getPatchInfo
+/*!
+ \fn SimpleSynth::getPatchInfo
+ \brief Called from host to get info about patches
+ \param index - which patchnr we're about to deliver
+ \param patch - if this one is 0, this is the first call, otherwise keep deliver the host patches... or something
+ \return MidiPatch with patch info for host
+ */
+//---------------------------------------------------------
+const MidiPatch* SimpleSynth::getPatchInfo(int index, const MidiPatch* patch) const
+ {
+ SS_TRACE_IN
+ index = 0; patch = 0;
+ SS_TRACE_OUT
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getControllerInfo
+/*!
+ \fn SimpleSynth::getControllerInfo
+ \brief Called from host to collect info about which controllers the synth supports
+ \param index current controller number
+ \param name pointer where name is stored
+ \param controller int pointer where muse controller number is stored
+ \param min int pointer where controller min value is stored
+ \param max int pointer where controller max value is stored
+ \return 0 when done, otherwise return next desired controller index
+ */
+//---------------------------------------------------------
+int SimpleSynth::getControllerInfo(int index, const char** name, int* controller, int* min, int* max, int* /*initval*/ ) const
+ {
+ SS_TRACE_IN
+ if (index >= SS_NR_OF_CONTROLLERS) {
+ SS_TRACE_OUT
+ return 0;
+ }
+
+ *name = controllers[index].name.c_str();
+ *controller = controllers[index].num;
+ *min = controllers[index].min;
+ *max = controllers[index].max;
+
+ if (SS_DEBUG_MIDI) {
+ printf("setting controller info: index %d name %s controller %d min %d max %d\n", index, *name, *controller, *min, *max);
+ }
+ SS_TRACE_OUT
+ return (index +1);
+ }
+
+//---------------------------------------------------------
+// processMessages
+/*!
+ \fn SimpleSynth::processMessages
+ \brief Called from host always, even if output path is unconnected
+ */
+//---------------------------------------------------------
+void SimpleSynth::processMessages()
+{
+ //Process messages from the gui
+ while (gui->fifoSize())
+ {
+ MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == ME_SYSEX)
+ {
+ sysex(ev.len(), ev.data());
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER)
+ {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ else
+ {
+ if(SS_DEBUG)
+ printf("SimpleSynth::process(): unknown event, type: %d\n", ev.type());
+ }
+ }
+}
+
+//---------------------------------------------------------
+// process
+/*!
+ \fn SimpleSynth::process
+ \brief Realtime function where the processing actually occurs. Called from host, ONLY if output path is connected.
+ \param channels - audio data
+ \param offset - sample offset
+ \param len - nr of samples to process
+ */
+//---------------------------------------------------------
+void SimpleSynth::process(float** out, int offset, int len)
+ {
+ /*
+ //Process messages from the gui
+ while (gui->fifoSize()) {
+ MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == ME_SYSEX) {
+ sysex(ev.len(), ev.data());
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER) {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ else {
+ if (SS_DEBUG)
+ printf("SimpleSynth::process(): unknown event, type: %d\n", ev.type());
+ }
+ }
+ */
+
+ if (synth_state == SS_RUNNING) {
+
+ //Temporary mix-doubles
+ double out1, out2;
+ //double ltemp, rtemp;
+ float* data;
+ // Velocity factor:
+ double gain_factor;
+
+
+ // Clear send-channels. Skips if fx not turned on
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ if (sendEffects[i].state == SS_SENDFX_ON) {
+ memset(sendFxLineOut[i][0], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float));
+ memset(sendFxLineOut[i][1], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float));
+ }
+ }
+
+
+ memset(out[0] + offset, 0, len * sizeof(float));
+ memset(out[1] + offset, 0, len * sizeof(float));
+
+ //Process 1 channel at a time
+ for (int ch=0; ch < SS_NR_OF_CHANNELS; ch++) {
+ // If channels is turned off, skip:
+ if (channels[ch].channel_on == false)
+ continue;
+
+ //If sample isn't playing, skip:
+ if (channels[ch].state == SS_SAMPLE_PLAYING) {
+ memset(processBuffer[0], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double));
+ memset(processBuffer[1], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double));
+
+ for (int i=0; i<len; i++) {
+ // Current channel sample data:
+ data = channels[ch].sample->data;
+ gain_factor = channels[ch].gain_factor;
+ // Current velocity factor:
+
+ if (channels[ch].sample->channels == 2) {
+ //
+ // Stereo sample:
+ //
+ // Add from sample:
+ out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL);
+ out2 = (double) (data[channels[ch].playoffset + 1] * gain_factor * channels[ch].balanceFactorR);
+ channels[ch].playoffset += 2;
+ }
+ else {
+ //
+ // Mono sample:
+ //
+ out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL);
+ out2 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorR);
+ channels[ch].playoffset++;
+ }
+
+ processBuffer[0][i] = out1;
+ processBuffer[1][i] = out2;
+
+ // If send-effects tap is on, tap signal to respective lineout channel
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ if (channels[ch].sendfxlevel[j] != 0.0) {
+ //If the effect has 2 inputs (stereo in):
+ if (sendEffects[j].inputs == 2) {
+ sendFxLineOut[j][0][i]+= (out1 * channels[ch].sendfxlevel[j]);
+ sendFxLineOut[j][1][i]+= (out2 * channels[ch].sendfxlevel[j]);
+ }
+ //If the effect is mono (1 input), only use first fxLineOut
+ else if (sendEffects[j].inputs == 1) {
+ sendFxLineOut[j][0][i]+= ((out1 + out2) * channels[ch].sendfxlevel[j] / 2.0);
+ }
+ //Effects with 0 or >2 inputs are ignored
+ }
+ }
+
+ //
+ // If we've reached the last sample, set state to inactive
+ //
+ if (channels[ch].playoffset >= channels[ch].sample->samples) {
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ channels[ch].playoffset = 0;
+ break;
+ }
+ }
+ // Add contribution for this channel, for this frame, to final result:
+ for (int i=0; i<len; i++) {
+ out[0][i+offset]+=processBuffer[0][i];
+ out[1][i+offset]+=processBuffer[1][i];
+ }
+ }
+ }
+ // Do something funny with the sendies:
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ if (sendEffects[j].state == SS_SENDFX_ON) {
+ sendEffects[j].plugin->process(len);
+ for (int i=0; i<len; i++) {
+ //Effect has mono output:
+ if (sendEffects[j].outputs == 1) {
+ //Add the result to both channels:
+ out[0][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0);
+ out[1][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0);
+ }
+ else if (sendEffects[j].outputs == 2) {
+ // Effect has stereo output
+ out[0][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][0][i]);
+ out[1][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][1][i]);
+ }
+ }
+ }
+ }
+ // Finally master gain:
+ for (int i=0; i<len; i++) {
+ out[0][i+offset] = (out[0][i+offset] * master_vol);
+ out[1][i+offset] = (out[1][i+offset] * master_vol);
+ }
+ }
+ }
+
+//---------------------------------------------------------
+// showGui
+/*!
+ \fn SimpleSynth::showGui
+ \brief Displays or hides the gui window
+ \param val true or false = gui shown or hidden
+ */
+//---------------------------------------------------------
+void SimpleSynth::showGui(bool val)
+ {
+ SS_TRACE_IN
+ gui->setVisible(val);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+/*!
+ \fn SimpleSynth::init
+ \brief Initializes the SimpleSynth
+ \param name string set to caption in the gui dialog
+ \return true if successful, false if unsuccessful
+ */
+//---------------------------------------------------------
+bool SimpleSynth::init(const char* name)
+ {
+ SS_TRACE_IN
+ SWITCH_SYNTH_STATE(SS_INITIALIZING);
+ gui = new SimpleSynthGui();
+ gui->show();
+ gui->setCaption(name);
+ SWITCH_SYNTH_STATE(SS_RUNNING);
+ SS_TRACE_OUT
+ return true;
+ }
+
+//---------------------------------------------------------
+/*!
+ \fn SimpleSynth::getInitData
+ \brief Data for reinitialization of SimpleSynth when loading project
+ \param n - number of chars used in the data
+ \param data - data that is sent as a sysex to the synth on reload of project
+ */
+//---------------------------------------------------------
+void SimpleSynth::getInitData(int* n, const unsigned char** data) const
+ {
+ SS_TRACE_IN
+ // Calculate length of data
+ // For each channel, we need to store volume, pan, noff, onoff
+ int len = SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS;
+ // Sampledata: filenames len
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ if (channels[i].sample) {
+ int filenamelen = strlen(channels[i].sample->filename.c_str()) + 2;
+ len+=filenamelen;
+ }
+ else
+ len++; //Add place for SS_NO_SAMPLE
+ }
+ len+=3; // 1 place for SS_SYSEX_INIT_DATA, 1 byte for master vol, 1 byte for version data
+
+ // Effect data length
+ len++; //Add place for SS_SYSEX_INIT_DATA_VERSION, as control
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ Plugin* plugin = sendEffects[i].plugin;
+ if (plugin) {
+ int namelen = strlen(plugin->lib()) + 2;
+ int labelnamelen = strlen(plugin->label()) + 2;
+ len+=(namelen + labelnamelen);
+
+ len+=3; //1 byte for nr of parameters, 1 byte for return gain, 1 byte for effect on/off
+ len+=sendEffects[i].nrofparameters; // 1 byte for each parameter value
+ }
+ else {
+ len++; //place for SS_NO_PLUGIN
+ }
+ }
+
+ // First, SS_SYSEX_INIT_DATA
+ byte* buffer = new byte[len];
+ memset(buffer, 0, len);
+ buffer[0] = SS_SYSEX_INIT_DATA;
+ buffer[1] = SS_SYSEX_INIT_DATA_VERSION;
+ if (SS_DEBUG_INIT) {
+ printf("Length of init data: %d\n", len);
+ printf("buffer[0] - SS_SYSEX_INIT_DATA: %d\n", SS_SYSEX_INIT_DATA);
+ printf("buffer[1] - SS_SYSEX_INIT_DATA_VERSION: %d\n", SS_SYSEX_INIT_DATA_VERSION);
+ }
+ int i = 2;
+ // All channels:
+ // 0 - volume ctrlval (0-127)
+ // 1 - pan (0-127)
+ // 2 - noff ignore (0-1)
+ // 3 - channel on/off (0-1)
+ // 4 - 7 - sendfx 1-4 (0-127)
+ // 8 - len of filename, n
+ // 9 - 9+n - filename
+ for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) {
+ buffer[i] = (byte) channels[ch].volume_ctrlval;
+ buffer[i+1] = (byte) channels[ch].pan;
+ buffer[i+2] = (byte) channels[ch].noteoff_ignore;
+ buffer[i+3] = (byte) channels[ch].channel_on;
+ buffer[i+4] = (byte) round(channels[ch].sendfxlevel[0] * 127.0);
+ buffer[i+5] = (byte) round(channels[ch].sendfxlevel[1] * 127.0);
+ buffer[i+6] = (byte) round(channels[ch].sendfxlevel[2] * 127.0);
+ buffer[i+7] = (byte) round(channels[ch].sendfxlevel[3] * 127.0);
+
+ if (SS_DEBUG_INIT) {
+ printf("Channel %d:\n", ch);
+ printf("buffer[%d] - channels[ch].volume_ctrlval = \t%d\n", i, channels[ch].volume_ctrlval);
+ printf("buffer[%d] - channels[ch].pan = \t\t%d\n", i+1, channels[ch].pan);
+ printf("buffer[%d] - channels[ch].noteoff_ignore = \t%d\n", i+2, channels[ch].noteoff_ignore );
+ printf("buffer[%d] - channels[ch].channel_on = \t%d\n", i+3, channels[ch].channel_on);
+ for (int j= i+4; j < i+8; j++) {
+ printf("buffer[%d] - channels[ch].sendfxlevel[%d]= \t%d\n", j, j-i-4, (int)round(channels[ch].sendfxlevel[j-i-4] * 127.0));
+ }
+ }
+ if (channels[ch].sample) {
+ int filenamelen = strlen(channels[ch].sample->filename.c_str()) + 1;
+ buffer[i+8] = (byte) filenamelen;
+ memcpy((buffer+(i+9)), channels[ch].sample->filename.c_str(), filenamelen);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d] - filenamelen: %d\n", i+8, filenamelen);
+ printf("buffer[%d] - buffer[%d] - filename: ", (i+9), (i+9) + filenamelen - 1);
+ for (int j = i+9; j< i+9+filenamelen; j++) {
+ printf("%c",buffer[j]);
+ }
+ printf("\n");
+ }
+ i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1 + filenamelen);
+ }
+ else {
+ buffer[i+8] = SS_NO_SAMPLE;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: SS_NO_SAMPLE: - %d\n", i+8, SS_NO_SAMPLE);
+ }
+ i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1);
+ }
+ }
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: Master vol: - %d\n", i, master_vol_ctrlval);
+ }
+ buffer[i] = master_vol_ctrlval;
+ *(data) = buffer; *n = len;
+ i++;
+
+ //Send effects:
+ buffer[i] = SS_SYSEX_INIT_DATA_VERSION; //Just for check
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: Control value, SS_SYSEX_INIT_DATA_VERSION\n", i);
+ }
+ i++;
+
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ if (sendEffects[j].plugin) {
+ int labelnamelen = strlen(sendEffects[j].plugin->label()) + 1;
+ buffer[i] = labelnamelen;
+ memcpy((buffer+i+1), sendEffects[j].plugin->label(), labelnamelen);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d] - labelnamelen: %d\n", i, labelnamelen);
+ printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + labelnamelen - 1);
+ for (int k = i+1; k < i+1+labelnamelen; k++) {
+ printf("%c",buffer[k]);
+ }
+ printf("\n");
+ }
+
+ i+=(labelnamelen + 1);
+
+ int namelen = strlen(sendEffects[j].plugin->lib()) + 1;
+ buffer[i] = namelen;
+ memcpy((buffer+i+1), sendEffects[j].plugin->lib(), namelen);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d] - libnamelen : %d\n", i, namelen);
+ printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + namelen - 1);
+ for (int k = i+1; k < i+1+namelen; k++) {
+ printf("%c",buffer[k]);
+ }
+ printf("\n");
+ }
+
+ i+=(namelen + 1);
+
+ buffer[i]=sendEffects[j].nrofparameters;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: sendEffects[%d].nrofparameters=%d\n", i, j, buffer[i]);
+ }
+ i++;
+
+ buffer[i]=sendEffects[j].retgain_ctrlval;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: sendEffects[%d].retgain_ctrlval=%d\n", i, j, buffer[i]);
+ }
+ i++;
+
+ for (int k=0; k<sendEffects[j].nrofparameters; k++) {
+ //TODO: Convert to 127-scale
+ buffer[i] = sendEffects[j].plugin->getGuiControlValue(k);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: sendEffects[%d].parameterval[%d]=%d\n", i, j, k, buffer[i]);
+ }
+ i++;
+ }
+ }
+ // No plugin loaded:
+ else {
+ buffer[i] = SS_NO_PLUGIN;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: SS_NO_PLUGIN\n", i);
+ }
+ i++;
+ }
+ }
+
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::parseInitData()
+ */
+void SimpleSynth::parseInitData(const unsigned char* data)
+ {
+ SS_TRACE_IN
+ //int len = strlen((const char*)data);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[1], SS_SYSEX_INIT_DATA_VERSION=%d\n", *(data+1));
+ }
+ const byte* ptr = data+2;
+ for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) {
+ channels[ch].volume_ctrlval = (byte) *(ptr);
+
+ if (SS_DEBUG_INIT) {
+ printf("Channel %d:\n", ch);
+ printf("buffer[%zd] - channels[ch].volume_ctrlval = \t%d\n", ptr-data, *ptr);
+ printf("buffer[%zd] - channels[ch].pan = \t\t%d\n", ptr-data+1, *(ptr+1));
+ printf("buffer[%zd] - channels[ch].noteoff_ignore = \t%d\n", ptr-data+2, *(ptr+2));
+ printf("buffer[%zd] - channels[ch].channel_on = \t%d\n", ptr-data+3, *(ptr+3));
+ }
+ updateVolume(ch, *(ptr));
+ guiUpdateVolume(ch, *(ptr));
+
+ channels[ch].pan = *(ptr+1);
+ updateBalance(ch, *(ptr+1));
+ guiUpdateBalance(ch, *(ptr+1));
+
+ channels[ch].noteoff_ignore = *(ptr+2);
+ guiUpdateNoff(ch, *(ptr+2));
+
+ channels[ch].channel_on = *(ptr+3);
+ guiUpdateChoff(ch, *(ptr+3));
+
+ ptr+=4;
+
+ for (int i=0; i<4; i++) {
+ channels[ch].sendfxlevel[i] = (float) (*(ptr)/127.0);
+ guiUpdateSendFxLevel(ch, i, *(ptr));
+ ptr++;
+ }
+
+ bool hasSample = *(ptr);
+ ptr++;
+
+ channels[ch].sample = 0;
+ channels[ch].playoffset = 0;
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ if (SS_DEBUG_INIT) {
+ printf("parseInitData: channel %d, volume: %f pan: %d bfL %f bfR %f chON %d s1: %f s2: %f s3: %f s4: %f\n",
+ ch,
+ channels[ch].volume,
+ channels[ch].pan,
+ channels[ch].balanceFactorL,
+ channels[ch].balanceFactorR,
+ channels[ch].channel_on,
+ channels[ch].sendfxlevel[0],
+ channels[ch].sendfxlevel[1],
+ channels[ch].sendfxlevel[2],
+ channels[ch].sendfxlevel[3]
+ );
+ }
+ if (hasSample) {
+ std::string filenametmp = (const char*) ptr;
+ ptr+= strlen(filenametmp.c_str()) + 1;
+ //printf("We should load %s\n", filenametmp.c_str());
+ loadSample(ch, filenametmp.c_str());
+ }
+ else {
+ //Clear sample
+ clearSample(ch);
+ guiNotifySampleCleared(ch);
+ }
+ }
+ //Master vol:
+ master_vol_ctrlval = *(ptr);
+ master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT;
+ guiUpdateMasterVol(master_vol_ctrlval);
+ if (SS_DEBUG_INIT) {
+ printf("Master vol: %d\n", master_vol_ctrlval);
+ }
+ ptr++;
+
+ // Effects:
+ if (*(ptr) != SS_SYSEX_INIT_DATA_VERSION) {
+ fprintf(stderr, "Error loading init data - control byte not found. Skipping...\n");
+ SS_TRACE_OUT
+ return;
+ }
+ ptr++;
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ if (SS_DEBUG_INIT)
+ printf("buffer[%zd] - sendeffect[%d], labelnamelen=%d\n", ptr-data, i, *ptr);
+ int labelnamelen = *(ptr);
+
+ if (labelnamelen != SS_NO_PLUGIN) {
+ ptr++;
+ std::string labelnametmp = (const char*) ptr;
+ ptr+= labelnamelen;
+
+ //int libnamelen = *(ptr);
+ ptr++;
+ std::string libnametmp = (const char*) ptr;
+ ptr+= strlen(libnametmp.c_str()) + 1;
+
+
+ initSendEffect(i, libnametmp.c_str(), labelnametmp.c_str());
+ //initSendEffect(0, "cmt", "freeverb3");
+
+ byte params = *(ptr);
+ byte retgain = *(ptr+1);
+ ptr+=2;
+
+ sendEffects[i].nrofparameters = params;
+
+ sendEffects[i].retgain_ctrlval = retgain;
+ sendEffects[i].retgain = retgain;
+ sendEffects[i].retgain = (double) retgain/ 75.0;
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_PLUGIN_RETURNLEVEL_CONTROLLER(i), retgain);
+ gui->writeEvent(ev);
+
+ for (int j=0; j<params; j++) {
+ if (SS_DEBUG_INIT)
+ printf("buffer[%zd] - sendeffect[%d], parameter[%d]=%d\n", ptr-data, i, j, *ptr);
+ setFxParameter(i, j, sendEffects[i].plugin->convertGuiControlValue(j, *(ptr)));
+ ptr++;
+ }
+ }
+ else {
+ if (sendEffects[i].plugin)
+ cleanupPlugin(i);
+ ptr++;
+ }
+ }
+
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynth::loadSample(int chno, const char* filename)
+ */
+bool SimpleSynth::loadSample(int chno, const char* filename)
+ {
+ SS_TRACE_IN
+ SS_Channel* ch = &channels[chno];
+
+ // Thread stuff:
+ SS_SampleLoader* loader = new SS_SampleLoader;
+ loader->channel = ch;
+ loader->filename = std::string(filename);
+ loader->ch_no = chno;
+ if (SS_DEBUG) {
+ printf("Loader filename is: %s\n", filename);
+ }
+ pthread_t sampleThread;
+ pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t));
+ pthread_attr_init(attributes);
+ pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED);
+ if (pthread_create(&sampleThread, attributes, ::loadSampleThread, (void*) loader)) {
+ perror("creating thread failed:");
+ pthread_attr_destroy(attributes);
+ delete loader;
+ return false;
+ }
+
+ pthread_attr_destroy(attributes);
+ SS_TRACE_OUT
+ return true;
+ }
+
+/*!
+ \fn loadSampleThread(void* p)
+ \brief Since process needs to respond withing a certain time, loading of samples need to be done in a separate thread
+ */
+static void* loadSampleThread(void* p)
+ {
+ SS_TRACE_IN
+ pthread_mutex_lock(&SS_LoaderMutex);
+
+ // Crit section:
+ SS_State prevState = synth_state;
+ SWITCH_SYNTH_STATE(SS_LOADING_SAMPLE);
+ SS_SampleLoader* loader = (SS_SampleLoader*) p;
+ SS_Channel* ch = loader->channel;
+ int ch_no = loader->ch_no;
+
+ if (ch->sample) {
+ delete[] ch->sample->data;
+ delete ch->sample;
+ }
+ ch->sample = new SS_Sample;
+ SS_Sample* smp = ch->sample;
+
+ SNDFILE* sf;
+ const char* filename = loader->filename.c_str();
+ SF_INFO sfi;
+
+ if (SS_DEBUG)
+ printf("loadSampleThread: filename = %s\n", filename);
+
+ sf = sf_open(filename, SFM_READ, &sfi);
+ if (sf == 0) {
+ fprintf(stderr,"Error opening file: %s\n", filename);
+ SWITCH_SYNTH_STATE(prevState);
+ simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename);
+ delete ch->sample; ch->sample = 0;
+ delete loader;
+ pthread_mutex_unlock(&SS_LoaderMutex);
+ SS_TRACE_OUT
+ pthread_exit(0);
+ }
+
+ //Print some info:
+ if (SS_DEBUG) {
+ printf("Sample info:\n");
+ printf("Frames: \t%ld\n", (long) sfi.frames);
+ printf("Channels: \t%d\n", sfi.channels);
+ printf("Samplerate: \t%d\n", sfi.samplerate);
+ }
+
+ //
+ // Allocate and read the thingie
+ //
+
+ // If current samplerate is the same as MusE's:
+ if (SS_samplerate == sfi.samplerate) {
+ smp->data = new float[sfi.channels * sfi.frames];
+ sf_count_t n = sf_readf_float(sf, smp->data, sfi.frames);
+ smp->frames = sfi.frames;
+ smp->samples = (n * sfi.channels);
+ smp->channels = sfi.channels;
+ if (SS_DEBUG) {
+ printf("%ld frames read\n", (long) n);
+ }
+ }
+ else // otherwise, resample:
+ {
+ smp->channels = sfi.channels;
+ // Get new nr of frames:
+ double srcratio = (double) SS_samplerate/ (double) sfi.samplerate;
+ smp->frames = (long) floor(((double) sfi.frames * srcratio));
+ smp->frames = (sfi.channels == 1 ? smp->frames * 2 : smp->frames ); // Double nr of new frames if mono->stereo
+ smp->samples = smp->frames * smp->channels;
+
+ if (SS_DEBUG) {
+ printf("Resampling from %ld frames to %ld frames - srcration: %lf\n", (long) sfi.frames, smp->frames, srcratio);
+ printf("Nr of new samples: %ld\n", smp->samples);
+ }
+
+ // Read to temporary:
+ float temp[sfi.frames * sfi.channels];
+ int frames_read = sf_readf_float(sf, temp, sfi.frames);
+ if (frames_read != sfi.frames) {
+ fprintf(stderr,"Error reading sample %s\n", filename);
+ simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename);
+ sf_close(sf);
+ SWITCH_SYNTH_STATE(prevState);
+ delete ch->sample; ch->sample = 0;
+ delete loader;
+ pthread_mutex_unlock(&SS_LoaderMutex);
+ pthread_exit(0);
+ SS_TRACE_OUT
+ }
+
+ // Allocate mem for the new one
+ smp->data = new float[smp->frames * smp->channels];
+ memset(smp->data, 0, sizeof(float)* smp->frames * smp->channels);
+
+ // libsamplerate & co (secret rabbits in the code!)
+ SRC_DATA srcdata;
+ srcdata.data_in = temp;
+ srcdata.data_out = smp->data;
+ srcdata.input_frames = sfi.frames;
+ srcdata.output_frames = smp->frames;
+ srcdata.src_ratio = (double) SS_samplerate / (double) sfi.samplerate;
+
+ if (SS_DEBUG) {
+ printf("Converting sample....\n");
+ }
+
+ if (src_simple(&srcdata, SRC_SINC_BEST_QUALITY, sfi.channels)) {
+ SS_ERROR("Error when resampling, ignoring current sample");
+ //TODO: deallocate and stuff
+ }
+ else if (SS_DEBUG) {
+ printf("Sample converted. %ld input frames used, %ld output frames generated\n",
+ srcdata.input_frames_used,
+ srcdata.output_frames_gen);
+ }
+ }
+ //Just close the dam thing
+ sf_close(sf);
+ SWITCH_SYNTH_STATE(prevState);
+ ch->sample->filename = loader->filename;
+ simplesynth_ptr->guiSendSampleLoaded(true, ch_no, filename);
+ delete loader;
+ pthread_mutex_unlock(&SS_LoaderMutex);
+ SS_TRACE_OUT
+ pthread_exit(0);
+ }
+
+QString *projPathPtr;
+
+static Mess* instantiate(int sr, QWidget*, QString* projectPathPtr, const char* name)
+ {
+ projPathPtr = projectPathPtr;
+ printf("SimpleSynth sampleRate %d\n", sr);
+ SimpleSynth* synth = new SimpleSynth(sr);
+ if (!synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+
+/*!
+ \fn SimpleSynth::updateBalance(int pan)
+ */
+void SimpleSynth::updateBalance(int ch, int val)
+ {
+ SS_TRACE_IN
+ channels[ch].pan = val;
+
+ // Balance:
+ channels[ch].balanceFactorL = 1.0;
+ channels[ch].balanceFactorR = 1.0;
+ double offset = 0;
+ int dev = val - 64;
+ offset = (double) dev / 64.0;
+ if (offset < 0) {
+ channels[ch].balanceFactorR = 1.0 + offset;
+ }
+ else {
+ channels[ch].balanceFactorL = 1.0 - offset;
+ }
+
+ if (SS_DEBUG_MIDI)
+ printf("balanceFactorL %f balanceFactorR %f\n", channels[ch].balanceFactorL, channels[ch].balanceFactorR);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::updateVolume(int invol_ctrlval)
+ */
+void SimpleSynth::updateVolume(int ch, int invol_ctrlval)
+ {
+ SS_TRACE_IN
+ channels[ch].volume = (double)invol_ctrlval/ (double) SS_CHANNEL_VOLUME_QUOT;
+ channels[ch].volume_ctrlval = invol_ctrlval;
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateBalance(int ch, int bal)
+ */
+void SimpleSynth::guiUpdateBalance(int ch, int bal)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, SS_CHANNEL_PAN_CONTROLLER(ch), bal);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateVolume(int ch, int val)
+ */
+void SimpleSynth::guiUpdateVolume(int ch, int val)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_VOLUME_CONTROLLER(ch), val);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateNoff(bool b)
+ */
+void SimpleSynth::guiUpdateNoff(int ch, bool b)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_NOFF_CONTROLLER(ch), b);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateChoff(int ch, bool b)
+ */
+void SimpleSynth::guiUpdateChoff(int ch, bool b)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_ONOFF_CONTROLLER(ch), b);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateMasterVol(int val)
+ */
+void SimpleSynth::guiUpdateMasterVol(int val)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_MASTER_CTRL_VOLUME, val);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynth::guiUpdateSendFxLevel(int fxid, int level)
+ */
+void SimpleSynth::guiUpdateSendFxLevel(int channel, int fxid, int level)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_SENDFX_CONTROLLER(channel, fxid), level);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiSendSampleLoaded(int ch, const char* filename)
+ */
+void SimpleSynth::guiSendSampleLoaded(bool success, int ch, const char* filename)
+ {
+ SS_TRACE_IN
+ int len = strlen(filename) + 3; //2 + filenamelen + 1;
+ byte out[len];
+
+ if (success) {
+ out[0] = SS_SYSEX_LOAD_SAMPLE_OK;
+ }
+ else {
+ out[0] = SS_SYSEX_LOAD_SAMPLE_ERROR;
+ }
+ out[1] = ch;
+ memcpy(out+2, filename, strlen(filename)+1);
+ MidiPlayEvent ev(0, 0, ME_SYSEX, out, len);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiSendError(const char* errorstring)
+ */
+void SimpleSynth::guiSendError(const char* errorstring)
+ {
+ SS_TRACE_IN
+ byte out[strlen(errorstring)+2];
+ out[0] = SS_SYSEX_ERRORMSG;
+ memcpy(out+1, errorstring, strlen(errorstring) +1);
+ SS_TRACE_OUT
+ }
+
+extern "C"
+ {
+ static MESS descriptor = {
+ "SimpleSynth",
+ "SimpleSynth drums by Mathias Lundgren", // (lunar_shuttle@users.sf.net)
+ "0.1", //Version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
+
+/*!
+ \fn SimpleSynth::initSendEffect(int sendeffectid, QString lib, QString name)
+ */
+bool SimpleSynth::initSendEffect(int id, QString lib, QString name)
+ {
+ SS_TRACE_IN
+ bool success = false;
+ if (sendEffects[id].plugin) {
+ //Cleanup if one was already there:
+ cleanupPlugin(id);
+ }
+ sendEffects[id].plugin = (LadspaPlugin*) plugins.find(lib, name);
+ LadspaPlugin* plugin = sendEffects[id].plugin;
+ if (plugin) { //We found one
+
+ sendEffects[id].inputs = plugin->inports();
+ sendEffects[id].outputs = plugin->outports();
+
+ if (plugin->instantiate()) {
+ SS_DBG2("Plugin instantiated", name.toLatin1());
+ SS_DBG_I("Parameters", plugin->parameter());
+ SS_DBG_I("No of inputs", plugin->inports());
+ SS_DBG_I("No of outputs",plugin->outports());
+ SS_DBG_I("Inplace-capable", plugin->inPlaceCapable());
+
+ // Connect inputs/outputs:
+ // If single output/input, only use first channel in sendFxLineOut/sendFxReturn
+ SS_DBG("Connecting ports...");
+ plugin->connectInport(0, sendFxLineOut[id][0]);
+ if (plugin->inports() == 2)
+ plugin->connectInport(1, sendFxLineOut[id][1]);
+ else if (plugin->inports() > 2) {
+ fprintf(stderr, "Plugin has more than 2 inputs, not supported\n");
+ }
+
+ plugin->connectOutport(0, sendFxReturn[id][0]);
+ if (plugin->outports() == 2)
+ plugin->connectOutport(1, sendFxReturn[id][1]);
+ else if (plugin->outports() > 2) {
+ fprintf(stderr, "Plugin has more than 2 outputs, not supported\n");
+ }
+ SS_DBG("Ports connected");
+ if (plugin->start()) {
+ sendEffects[id].state = SS_SENDFX_ON;
+ success = true;
+
+ int n = plugin->parameter();
+ sendEffects[id].nrofparameters = n;
+
+ // This is not nice, but freeverb doesn't want to play until some values are set:
+ if (name == "freeverb3") {
+ setFxParameter(id, 2, 0.5);
+ setFxParameter(id, 3, 0.5);
+ setFxParameter(id, 4, 0.5);
+ guiUpdateFxParameter(id, 2, 0.5);
+ guiUpdateFxParameter(id, 3, 0.5);
+ guiUpdateFxParameter(id, 4, 0.5);
+ }
+ }
+ //TODO: cleanup if failed
+ }
+ }
+ //Notify gui
+ int len = 3;
+ byte out[len];
+ out[0] = SS_SYSEX_LOAD_SENDEFFECT_OK;
+ out[1] = id;
+ int j=0;
+ for (iPlugin i = plugins.begin(); i!=plugins.end(); i++, j++) {
+ if ((*i)->lib() == plugin->lib() && (*i)->label() == plugin->label()) {
+ out[2] = j;
+ MidiPlayEvent ev(0, 0, ME_SYSEX, out, len);
+ gui->writeEvent(ev);
+ }
+ }
+
+ if (!success) {
+ QString errorString = "Error loading plugin \"" + plugin->label() + "\"";
+ guiSendError(errorString);
+ }
+ return success;
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::setSendFxLevel(int channel, int effectid, double val)
+ */
+void SimpleSynth::setSendFxLevel(int channel, int effectid, double val)
+ {
+ SS_TRACE_IN
+ channels[channel].sendfxlevel[effectid] = val;
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::cleanupPlugin(int id)
+ */
+void SimpleSynth::cleanupPlugin(int id)
+ {
+ SS_TRACE_IN
+ LadspaPlugin* plugin = sendEffects[id].plugin;
+ plugin->stop();
+ SS_DBG2("Stopped fx", plugin->label().toLatin1());
+ sendEffects[id].nrofparameters = 0;
+ sendEffects[id].state = SS_SENDFX_OFF;
+ sendEffects[id].plugin = 0;
+
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SENDEFFECT_OK;
+ d[1] = id;
+ MidiPlayEvent ev(0, 0, ME_SYSEX, d, 2);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::setFxParameter(int fxid, int param, float val)
+ \brief Set fx-parameter on plugin and notify gui
+ */
+void SimpleSynth::setFxParameter(int fxid, int param, float val)
+ {
+ SS_TRACE_IN
+ LadspaPlugin* plugin = sendEffects[fxid].plugin;
+ if (SS_DEBUG_LADSPA) {
+ printf("Setting fx parameter: %f\n", val);
+ }
+ plugin->setParam(param, val);
+ //sendEffects[fxid].parameter[param] = val;
+ //guiUpdateFxParameter(fxid, param, val);
+ SS_TRACE_OUT
+ }
+
+
+
+/*!
+ \fn SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val)
+ \brief Notify gui of changed fx-parameter
+ */
+void SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val)
+ {
+ SS_TRACE_IN
+ LadspaPlugin* plugin = sendEffects[fxid].plugin;
+ float min, max;
+ plugin->range(param, &min, &max);
+ //offset:
+ val-= min;
+
+ int intval = plugin->getGuiControlValue(param);
+ /*if (plugin->isLog(param)) {
+ intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min));
+ }
+ else if (plugin->isBool(param)) {
+ intval = (int) val;
+ }
+ else {
+ float scale = SS_PLUGIN_PARAM_MAX / (max - min);
+ intval = (int) ((val - min) * scale);
+ }*/
+ if (SS_DEBUG_MIDI) {
+ printf("Updating gui, fx parameter. fxid=%d, param=%d val=%d\n", fxid, param, intval);
+ }
+
+ byte d[4];
+ d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER_OK;
+ d[1] = fxid;
+ d[2] = param;
+ d[3] = intval;
+ MidiPlayEvent ev(0, 0, ME_SYSEX, d, 4);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+
+
+/*!
+ \fn SimpleSynth::clearSample(int ch)
+ \brief Clears a sample (actually clears a channel)
+ */
+void SimpleSynth::clearSample(int ch)
+ {
+ SS_TRACE_IN
+ if (channels[ch].sample) {
+ if (SS_DEBUG)
+ printf("Clearing sample on channel %d\n", ch);
+ SS_State prevstate = synth_state;
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ SWITCH_SYNTH_STATE(SS_CLEARING_SAMPLE);
+ if (channels[ch].sample->data) {
+ delete[] channels[ch].sample->data;
+ channels[ch].sample->data = 0;
+ }
+ if (channels[ch].sample) {
+ delete channels[ch].sample;
+ channels[ch].sample = 0;
+ }
+ SWITCH_SYNTH_STATE(prevstate);
+ guiNotifySampleCleared(ch);
+ if (SS_DEBUG) {
+ printf("Clear sample - sample cleared on channel %d\n", ch);
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiNotifySampleCleared(int ch)
+ */
+void SimpleSynth::guiNotifySampleCleared(int ch)
+ {
+ SS_TRACE_IN
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SAMPLE_OK;
+ d[1] = (byte) ch;
+ MidiPlayEvent ev(0, 0, ME_SYSEX, d, 2);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.h b/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.h
new file mode 100644
index 00000000..47a71ca6
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrums.h
@@ -0,0 +1,178 @@
+//
+// C++ Interface: simplesynth
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#ifndef SIMPLESYNTH_H
+#define SIMPLESYNTH_H
+
+#include <sndfile.h>
+#include <iostream>
+#include <string>
+#include <Qt3Support>
+#include "libsynti/mess.h"
+#include "common.h"
+//#include "libsynti/mpevent.h"
+#include "muse/mpevent.h"
+#include "simpledrumsgui.h"
+#include "ssplugin.h"
+
+#define SS_NO_SAMPLE 0
+#define SS_NO_PLUGIN 0
+
+#define SS_PROCESS_BUFFER_SIZE 4096 //TODO: Add initialization method for nr of frames in each process from MusE - if nr of frames > than this, this will fail
+#define SS_SENDFX_BUFFER_SIZE SS_PROCESS_BUFFER_SIZE
+
+enum SS_ChannelState
+ {
+ SS_CHANNEL_INACTIVE=0,
+ SS_SAMPLE_PLAYING,
+ };
+
+enum SS_State
+ {
+ SS_INITIALIZING=0,
+ SS_LOADING_SAMPLE,
+ SS_CLEARING_SAMPLE,
+ SS_RUNNING,
+ };
+
+enum SS_SendFXState
+ {
+ SS_SENDFX_OFF=0,
+ SS_SENDFX_ON
+ };
+
+struct SS_SendFx
+ {
+ SS_SendFXState state;
+ LadspaPlugin* plugin;
+ int inputs;
+ int outputs;
+ int retgain_ctrlval;
+ double retgain;
+ int nrofparameters;
+ };
+
+struct SS_Sample
+ {
+ float* data;
+ int samplerate;
+ int bits;
+ std::string filename;
+ long samples;
+ long frames;
+ int channels;
+ SF_INFO sfinfo;
+ };
+
+struct SS_Channel
+ {
+ SS_ChannelState state;
+ const char* name;
+ SS_Sample* sample;
+ int playoffset;
+ bool noteoff_ignore;
+
+ double volume;
+ int volume_ctrlval;
+
+ double cur_velo;
+ double gain_factor;
+
+ int pan;
+ double balanceFactorL;
+ double balanceFactorR;
+
+ bool channel_on;
+
+ //Send fx:
+ double sendfxlevel[SS_NR_OF_SENDEFFECTS];
+ };
+
+struct SS_Controller
+ {
+ std::string name;
+ int num;
+ int min, max;
+ };
+
+struct SS_SampleLoader
+ {
+ SS_Channel* channel;
+ std::string filename;
+ int ch_no;
+ };
+
+class SimpleSynth : public Mess
+ {
+ public:
+ SimpleSynth(int);
+
+ virtual ~SimpleSynth();
+
+ virtual bool guiVisible() const;
+ virtual bool hasGui() const;
+ virtual bool playNote(int arg1, int arg2, int arg3);
+ virtual bool processEvent(const MidiPlayEvent& arg1);
+ virtual bool setController(int arg1, int arg2, int arg3);
+ virtual bool sysex(int arg1, const unsigned char* arg2);
+ virtual const char* getPatchName(int arg1, int arg2, int arg3, bool arg4) const;
+ virtual const MidiPatch* getPatchInfo(int arg1, const MidiPatch* arg2) const;
+ virtual int getControllerInfo(int arg1, const char** arg2, int* arg3, int* arg4, int* arg5, int* arg6) const;
+ virtual void processMessages();
+ virtual void process(float** data, int offset, int len);
+ virtual void showGui(bool arg1);
+ virtual void getInitData(int*, const unsigned char**) const;
+ bool init(const char* name);
+ void guiSendSampleLoaded(bool success, int ch, const char* filename);
+ void guiSendError(const char* errorstring);
+
+ static const char* synth_state_descr[];
+ static const char* channel_state_descr[];
+
+private:
+ SimpleSynthGui* gui;
+
+ SS_Channel channels[SS_NR_OF_CHANNELS];
+ SS_Controller controllers[SS_NR_OF_CONTROLLERS];
+ bool setController(int channel, int id, int val, bool fromGui);
+ bool loadSample(int ch_no, const char* filename);
+ void parseInitData(const unsigned char* data);
+ void updateVolume(int ch, int in_volume_ctrlval);
+ void updateBalance(int ch, int pan);
+ void guiNotifySampleCleared(int ch);
+ void guiUpdateBalance(int ch, int bal);
+ void guiUpdateVolume(int ch, int val);
+ void guiUpdateNoff(int ch, bool b);
+ void guiUpdateChoff(int ch, bool b);
+ void guiUpdateMasterVol(int val);
+ void guiUpdateFxParameter(int fxid, int param, float val);
+ void guiUpdateSendFxLevel(int channel, int fxid, int level);
+ bool initSendEffect(int sendeffectid, QString lib, QString name);
+ void setSendFxLevel(int channel, int effectid, double val);
+ void cleanupPlugin(int id);
+ void setFxParameter(int fxid, int param, float val);
+ void clearSample(int ch);
+ double master_vol;
+ int master_vol_ctrlval;
+
+ //Send effects:
+ SS_SendFx sendEffects[SS_NR_OF_SENDEFFECTS];
+ float* sendFxLineOut[SS_NR_OF_SENDEFFECTS][2]; //stereo output (fed into LADSPA inputs),sent from the individual channels -> LADSPA fx
+ float* sendFxReturn[SS_NR_OF_SENDEFFECTS][2]; //stereo inputs, from LADSPA plugins, sent from LADSPA -> SS and added to the mix
+ double* processBuffer[2];
+ };
+
+static void* loadSampleThread(void*);
+static pthread_mutex_t SS_LoaderMutex;
+static SS_State synth_state;
+static SimpleSynth* simplesynth_ptr;
+
+#endif
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.cpp b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.cpp
new file mode 100644
index 00000000..f874a136
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.cpp
@@ -0,0 +1,893 @@
+//
+// C++ Implementation: testogui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include <q3buttongroup.h>
+#include <qlabel.h>
+#include <q3filedialog.h>
+#include <qsocketnotifier.h>
+#include <qlayout.h>
+#include <qtooltip.h>
+#include <qlineedit.h>
+#include <QtGui>
+//Added by qt3to4:
+#include <Q3HBoxLayout>
+#include <Q3GridLayout>
+#include <Q3VBoxLayout>
+
+#include "simpledrumsgui.h"
+//#include "libsynti/mpevent.h"
+#include "muse/mpevent.h"
+#include "muse/midi.h"
+#include "ssplugingui.h"
+
+#define SS_VOLUME_MIN_VALUE 0
+#define SS_VOLUME_MAX_VALUE 127
+#define SS_VOLUME_DEFAULT_VALUE 100
+#define SS_MASTERVOL_MAX_VALUE 127
+#define SS_MASTERVOL_DEFAULT_VALUE 100.0/127.0
+#define SS_SENDFX_MIN_VALUE 0
+#define SS_SENDFX_MAX_VALUE 127
+
+//Gui constants:
+#define SS_BTNGRP_WIDTH 50
+#define SS_BTNGRP_HEIGHT 80
+#define SS_ONOFF_WIDTH 16
+#define SS_ONOFF_HEIGHT 21
+#define SS_VOLSLDR_WIDTH (SS_BTNGRP_WIDTH - 8)
+#define SS_VOLSLDR_LENGTH 120
+#define SS_PANSLDR_WIDTH (SS_BTNGRP_WIDTH - 8)
+#define SS_PANSLDR_LENGTH 20
+#define SS_PANSLDR_DEFAULT_VALUE 63
+#define SS_NONOFF_LABEL_WIDTH 30
+#define SS_NONOFF_LABEL_HEIGHT 16
+#define SS_NONOFF_WIDTH SS_ONOFF_WIDTH
+#define SS_NONOFF_HEIGHT SS_ONOFF_HEIGHT
+#define SS_SENDFX_WIDTH ((SS_BTNGRP_WIDTH/2) - 4)
+//#define SS_SENDFX_WIDTH 28
+#define SS_SENDFX_HEIGHT SS_SENDFX_WIDTH
+#define SS_MASTERSLDR_WIDTH (SS_BTNGRP_WIDTH - 8)
+#define SS_MASTERSLDR_HEIGHT (SS_BTNGRP_HEIGHT - 4)
+
+
+// Sample groupbox
+
+#define SS_SAMPLENAME_LABEL_WIDTH 30
+#define SS_SAMPLENAME_LABEL_HEIGHT 21
+#define SS_SAMPLENAME_LABEL_XOFF 4
+
+#define SS_SAMPLE_LOAD_WIDTH 15
+#define SS_SAMPLE_LOAD_HEIGHT 19
+
+#define SS_SAMPLE_CLEAR_WIDTH SS_SAMPLE_LOAD_WIDTH
+#define SS_SAMPLE_CLEAR_HEIGHT SS_SAMPLE_LOAD_HEIGHT
+
+#define SS_SAMPLENAME_LINEEDIT_WIDTH 90
+#define SS_SAMPLENAME_LINEEDIT_HEIGHT 21
+
+#define SS_SAMPLE_INFO_LINE_HEIGHT 22
+#define SS_SAMPLE_INFO_LINE_WIDTH (SS_SAMPLENAME_LINEEDIT_XOFF + SS_SAMPLENAME_LINEEDIT_WIDTH)
+
+#define SS_GUI_WINDOW_WIDTH ((SS_NR_OF_CHANNELS +1) * SS_BTNGRP_XOFF)
+#define SS_MAIN_GROUPBOX_HEIGHT 200
+#define SS_GUI_WINDOW_HEIGHT (SS_BTNGRP_HEIGHT + SS_MAIN_GROUPBOX_HEIGHT)
+#define SS_MAIN_GROUPBOX_WIDTH SS_GUI_WINDOW_WIDTH
+
+SimpleSynthGui* simplesynthgui_ptr;
+
+
+/*!
+ \fn QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent, const char* name)
+ */
+QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent, const char* name)
+ : QSlider(orientation, parent, name)
+ {
+ channel = ch;
+ }
+
+
+/*!
+ \fn QChannelSlider::getChannel()
+ */
+int QChannelSlider::getChannel()
+ {
+ return channel;
+ }
+
+
+/*!
+ \fn QChannelSlider::setChannel(int ch)
+ */
+void QChannelSlider::setChannel(int ch)
+ {
+ channel = ch;
+ }
+
+/*!
+ \fn QChannelSlider::setValue(int val)
+ */
+void QChannelSlider::setValue(int val)
+ {
+ val = (val > 127 ? 127 : val);
+ val = (val < 0 ? 0 : val);
+ QSlider::setValue(val);
+ emit valueChanged(channel, val);
+ }
+
+/*!
+ \fn QInvertedChannelSlider::setValue(int val)
+ */
+void QInvertedChannelSlider::setValue(int val)
+ {
+ int inverted = this->maxValue() - val;
+ inverted = (inverted > 127 ? 127 : inverted);
+ inverted = (inverted < 0 ? 0 : inverted);
+ QSlider::setValue(val);
+ emit valueChanged(channel, inverted);
+ }
+
+/*!
+ \fn QInvertedSlider::setValue(int val)
+ */
+void QInvertedSlider::setValue(int val)
+ {
+ int inverted = this->maxValue() - val;
+ inverted = (inverted > 127 ? 127 : inverted);
+ inverted = (inverted < 0 ? 0 : inverted);
+ emit invertedValueChanged(inverted);
+ QSlider::setValue(val);
+ }
+
+
+/*!
+ \fn QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch, const char* name)
+ */
+QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch, const char* name)
+ : QCheckBox(parent, name)
+ {
+ channel = ch;
+ connect(this, SIGNAL(clicked()), SLOT(isClicked()));
+ }
+
+
+/*!
+ \fn QChannelCheckbox::isClicked()
+ */
+void QChannelCheckbox::isClicked()
+ {
+ emit channelState(channel, this->isOn());
+ }
+
+/*!
+ \fn QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch, const char* name)
+ */
+QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch, const char* name)
+ : QPushButton(parent, name), channel (ch)
+ {
+ connect(this, SIGNAL(clicked()), SLOT(isClicked()));
+ setText(text);
+ }
+
+/*!
+ \fn QChannelButton::isClicked()
+ */
+void QChannelButton::isClicked()
+ {
+ emit channelState(channel, this->isOn());
+ }
+
+/*!
+ \fn QChannelDial()
+ */
+QChannelDial::QChannelDial(QWidget* parent, int ch, int fxid, const char* name)
+ : QDial(parent, name)
+ {
+ setTracking(true);
+ channel = ch;
+ sendfxid = fxid;
+ }
+
+/*!
+ \fn QChannelSlider::setValue(int val)
+ */
+void QChannelDial::setValue(int val)
+ {
+ QDial::setValue(val);
+ emit valueChanged(channel, sendfxid, val);
+ }
+
+/*!
+ \fn SimpleSynthGui::SimpleSynthGui()
+ */
+SimpleSynthGui::SimpleSynthGui()
+ {
+ SS_TRACE_IN
+ simplesynthgui_ptr = this;
+ pluginGui = new SS_PluginGui(this);
+ pluginGui->hide();
+
+ Q3VBoxLayout* mainLayout = new Q3VBoxLayout(this, 3);
+ Q3HBoxLayout* channelLayout = new Q3HBoxLayout(mainLayout, 1, "channellayout");
+
+ //this->setFixedWidth(SS_GUI_WINDOW_WIDTH);
+ //this->setFixedHeight(SS_GUI_WINDOW_HEIGHT);
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ channelButtonGroups[i] = new Q3ButtonGroup(this);
+ channelButtonGroups[i]->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT);
+ channelButtonGroups[i]->setTitle(QString::number(i + 1));
+
+ QString name = QString("volumeSlider");
+ name.append(i + 1);
+
+ channelLayout->add(channelButtonGroups[i]);
+
+ Q3VBoxLayout* inchnlLayout = new Q3VBoxLayout(channelButtonGroups[i], 2, 0, "channelinternallayout");
+ inchnlLayout->setAlignment(Qt::AlignHCenter);
+
+ onOff[i] = new QChannelCheckbox(channelButtonGroups[i], i);
+ onOff[i]->setMinimumSize(SS_ONOFF_WIDTH, SS_ONOFF_HEIGHT);
+ QToolTip::add(onOff[i], "Channel " + QString::number(i + 1) + " on/off");
+ inchnlLayout->add(onOff[i]);
+ connect(onOff[i], SIGNAL(channelState(int, bool)), SLOT(channelOnOff(int, bool)));
+
+ volumeSliders[i] = new QInvertedChannelSlider(Qt::Vertical, i, channelButtonGroups[i], name);
+ volumeSliders[i]->setMinValue(SS_VOLUME_MIN_VALUE);
+ volumeSliders[i]->setMaxValue(SS_VOLUME_MAX_VALUE);
+ volumeSliders[i]->setValue(SS_VOLUME_MAX_VALUE - SS_VOLUME_DEFAULT_VALUE);
+ volumeSliders[i]->setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH);
+ QToolTip::add(volumeSliders[i], "Volume, channel " + QString::number(i + 1));
+ setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH);
+ inchnlLayout->add(volumeSliders[i]);
+ connect(volumeSliders[i], SIGNAL(valueChanged(int, int)), SLOT(volumeChanged(int, int)));
+
+ nOffLabel[i] = new QLabel(channelButtonGroups[i]);
+ nOffLabel[i]->setMinimumSize(SS_NONOFF_LABEL_WIDTH, SS_NONOFF_LABEL_HEIGHT);
+ nOffLabel[i]->setText("nOff");
+ inchnlLayout->add(nOffLabel[i]);
+
+ nOffIgnore[i] = new QChannelCheckbox(channelButtonGroups[i], i);
+ nOffIgnore[i]->setMinimumSize(SS_NONOFF_WIDTH, SS_NONOFF_HEIGHT);
+ QToolTip::add(nOffIgnore[i], "Note off ignore, channel " + QString::number(i + 1));
+ inchnlLayout->add(nOffIgnore[i]);
+ connect(nOffIgnore[i], SIGNAL(channelState(int, bool)),SLOT(channelNoteOffIgnore(int, bool)));
+
+ panSliders[i] = new QChannelSlider(Qt::Horizontal, i, channelButtonGroups[i]);
+ panSliders[i]->setRange(0, 127);
+ panSliders[i]->setValue(SS_PANSLDR_DEFAULT_VALUE);
+ panSliders[i]->setMinimumSize(SS_PANSLDR_WIDTH, SS_PANSLDR_LENGTH);
+ QToolTip::add(panSliders[i], "Pan, channel " + QString::number(i + 1));
+ inchnlLayout->add(panSliders[i]);
+ connect(panSliders[i], SIGNAL(valueChanged(int, int)), SLOT(panChanged(int, int)));
+
+ Q3GridLayout* dialGrid = new Q3GridLayout(inchnlLayout, 2, 2, 0);
+ sendFxDial[i][0] = new QChannelDial(channelButtonGroups[i], i, 0);
+ sendFxDial[i][0]->setRange(0, 127);
+ sendFxDial[i][0]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ QToolTip::add(sendFxDial[i][0], "Fx 1 send amount");
+ //inchnlLayout->add(sendFxDial[i][0]);
+ dialGrid->addWidget(sendFxDial[i][0], 0, 0, Qt::AlignCenter | Qt::AlignTop);
+
+ connect(sendFxDial[i][0], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+
+ sendFxDial[i][1] = new QChannelDial(channelButtonGroups[i], i, 1);
+ sendFxDial[i][1]->setRange(0, 127);
+ //inchnlLayout->add(sendFxDial[i][1]);
+ dialGrid->addWidget(sendFxDial[i][1], 0, 1, Qt::AlignCenter | Qt::AlignTop);
+ sendFxDial[i][1]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ QToolTip::add(sendFxDial[i][1], "Fx 2 send amount");
+
+ connect(sendFxDial[i][1], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+
+ sendFxDial[i][2] = new QChannelDial(channelButtonGroups[i], i, 2);
+ sendFxDial[i][2]->setRange(0, 127);
+ sendFxDial[i][2]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ //inchnlLayout->add(sendFxDial[i][2]);
+ dialGrid->addWidget(sendFxDial[i][2], 1, 0, Qt::AlignCenter | Qt::AlignTop);
+ QToolTip::add(sendFxDial[i][2], "Fx 3 send amount");
+ connect(sendFxDial[i][2], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+
+ sendFxDial[i][3] = new QChannelDial(channelButtonGroups[i], i, 3);
+ sendFxDial[i][3]->setRange(0, 127);
+ sendFxDial[i][3]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ QToolTip::add(sendFxDial[i][3], "Fx 4 send amount");
+
+ dialGrid->addWidget(sendFxDial[i][3], 1, 1, Qt::AlignCenter | Qt::AlignTop);
+ connect(sendFxDial[i][3], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+ inchnlLayout->activate();
+ //channelLayout->activate();
+ }
+
+ //Master buttongroup:
+ masterButtonGroup = new Q3ButtonGroup(this, "masterButtonGroup");
+ channelLayout->add(masterButtonGroup);
+ Q3VBoxLayout* mbgLayout = new Q3VBoxLayout(masterButtonGroup, 0);
+ mbgLayout->setAlignment(Qt::AlignCenter);
+ masterButtonGroup->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT);
+ masterSlider = new QInvertedSlider(Qt::Vertical, masterButtonGroup);
+ QToolTip::add(masterSlider, "Master volume");
+ mbgLayout->add(masterSlider);
+ masterSlider->setRange(0, 127);
+ masterSlider->setValue(SS_VOLUME_MAX_VALUE - (int)(SS_MASTERVOL_DEFAULT_VALUE*SS_VOLUME_MAX_VALUE));
+ masterSlider->setMinimumSize(SS_MASTERSLDR_WIDTH, SS_MASTERSLDR_HEIGHT);
+ connect(masterSlider, SIGNAL(invertedValueChanged(int)), SLOT(masterVolChanged(int)));
+
+ //Main groupbox
+ mainGroupBox = new Q3GroupBox(this, "mainGroupBox");
+ mainLayout->add(mainGroupBox);
+
+ Q3GridLayout* mgbLayout = new Q3GridLayout(mainGroupBox, 8, 3, 1);
+
+ int i=0;
+
+ for (int c=0; c<2; c++) {
+ for (int r=0; r<SS_NR_OF_CHANNELS/2; r++) {
+ Q3HBoxLayout* strip = new Q3HBoxLayout;//(mgbLayout, 5);
+ mgbLayout->addLayout(strip, r, c);
+
+ QLabel* channelLabel = new QLabel(QString("Ch ") + QString::number(i + 1), mainGroupBox);
+ strip->add(channelLabel);
+
+ sampleNameLineEdit[i] = new QLineEdit(mainGroupBox);
+ sampleNameLineEdit[i]->setReadOnly(true);
+ strip->add(sampleNameLineEdit[i]);
+
+ loadSampleButton[i] = new QChannelButton(mainGroupBox, "L", i);
+ loadSampleButton[i]->setMinimumSize(SS_SAMPLE_LOAD_WIDTH, SS_SAMPLE_LOAD_HEIGHT);
+ QToolTip::add(loadSampleButton[i], "Load sample on channel " + QString::number(i + 1));
+ strip->add(loadSampleButton[i]);
+ connect(loadSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(loadSampleDialogue(int)));
+
+ clearSampleButton[i] = new QChannelButton(mainGroupBox, "C", i);
+ clearSampleButton[i]->setMinimumSize(SS_SAMPLE_CLEAR_WIDTH, SS_SAMPLE_CLEAR_HEIGHT);
+ QToolTip::add(clearSampleButton[i], "Clear sample on channel " + QString::number(i + 1));
+ strip->add(clearSampleButton[i]);
+ connect(clearSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(clearSample(int)));
+
+ i++;
+ }
+ }
+
+ // Right bottom panel:
+ Q3ButtonGroup* rbPanel= new Q3ButtonGroup(mainGroupBox, "right_bottom_panel");
+ mgbLayout->addMultiCellWidget(rbPanel, 1, 8, 3, 3, Qt::AlignCenter);
+ Q3GridLayout* rbLayout = new Q3GridLayout(rbPanel, 6, 1, 8, 5);
+ openPluginsButton = new QPushButton("&Send Effects", rbPanel);
+ QToolTip::add(openPluginsButton, "Configure LADSPA send effects");
+ connect(openPluginsButton, SIGNAL(clicked()), SLOT(openPluginButtonClicked()));
+ aboutButton = new QPushButton("About SimpleDrums", rbPanel);
+ connect(aboutButton, SIGNAL(clicked()), SLOT(aboutButtonClicked()));
+ QPushButton* loadButton = new QPushButton(tr("&Load setup"), rbPanel);
+ connect(loadButton, SIGNAL(clicked()), SLOT(loadSetup()));
+ QPushButton* saveButton = new QPushButton(tr("&Save setup"), rbPanel);
+ connect(saveButton, SIGNAL(clicked()), SLOT(saveSetup()));
+
+ rbLayout->addWidget(openPluginsButton, 1, 1, Qt::AlignCenter | Qt::AlignVCenter);
+ rbLayout->addRowSpacing(2, 20);
+ rbLayout->addWidget(loadButton, 3, 1, Qt::AlignCenter | Qt::AlignVCenter);
+ rbLayout->addWidget(saveButton, 4, 1, Qt::AlignCenter | Qt::AlignVCenter);
+ rbLayout->addRowSpacing(5, 20);
+ rbLayout->addWidget(aboutButton, 6, 1, Qt::AlignCenter | Qt::AlignVCenter);
+
+ lastDir = "";
+ //Connect socketnotifier to fifo
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+ SS_TRACE_OUT
+
+ // work around for probable QT/WM interaction bug.
+ // for certain window managers, e.g xfce, this window is
+ // is displayed although not specifically set to show();
+ // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others)
+ show();
+ hide();
+ }
+
+/*!
+ \fn SimpleSynthGui::~SimpleSynthGui()
+ */
+SimpleSynthGui::~SimpleSynthGui()
+ {
+ SS_TRACE_IN
+ simplesynthgui_ptr = 0;
+ delete pluginGui;
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynthGui::readMessage(int)
+ */
+void SimpleSynthGui::readMessage(int)
+ {
+ MessGui::readMessage();
+ }
+
+/*!
+ \fn SimpleSynthGui::processEvent(const MidiPlayEvent& ev)
+ */
+void SimpleSynthGui::processEvent(const MidiPlayEvent& ev)
+ {
+ SS_TRACE_IN
+ if (SS_DEBUG_MIDI) {
+ printf("GUI received midi event\n");
+ }
+ if (ev.type() == ME_CONTROLLER) {
+ int id = ev.dataA();
+ int val = ev.dataB();
+
+ // Channel controllers:
+ if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) {
+ // Find out which channel we're dealing with:
+ id-= SS_FIRST_CHANNEL_CONTROLLER;
+ int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS);
+ id = (id % SS_NR_OF_CHANNEL_CONTROLLERS);
+
+ int fxid = -1;
+
+ if (SS_DEBUG_MIDI) {
+ printf("GUI received midi controller - id: %d val %d channel %d\n", id, val, ch);
+ }
+
+ switch(id) {
+ case SS_CHANNEL_CTRL_VOLUME:
+ volumeSliders[ch]->blockSignals(true);
+ volumeSliders[ch]->setValue(SS_VOLUME_MAX_VALUE - val);
+ volumeSliders[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_CTRL_PAN:
+ panSliders[ch]->blockSignals(true);
+ panSliders[ch]->setValue(val);
+ panSliders[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_CTRL_NOFF:
+ nOffIgnore[ch]->blockSignals(true);
+ nOffIgnore[ch]->setChecked(val);
+ nOffIgnore[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_CTRL_ONOFF:
+ onOff[ch]->blockSignals(true);
+ onOff[ch]->setChecked(val);
+ onOff[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_SENDFX1:
+ case SS_CHANNEL_SENDFX2:
+ case SS_CHANNEL_SENDFX3:
+ case SS_CHANNEL_SENDFX4:
+ fxid = id - SS_CHANNEL_SENDFX1;
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui::processEvent - Channel sendfx, fxid: %d, val: %d\n", fxid, val);
+ }
+ sendFxDial[ch][fxid]->blockSignals(true);
+ sendFxDial[ch][fxid]->setValue(val);
+ sendFxDial[ch][fxid]->blockSignals(false);
+ break;
+
+ default:
+ if (SS_DEBUG_MIDI)
+ printf("SimpleSynthGui::processEvent - unknown controller received: %d\n", id);
+ }
+ }
+ // Master controllers:
+ else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) {
+ if (id == SS_MASTER_CTRL_VOLUME) {
+ masterSlider->blockSignals(true);
+ masterSlider->setValue(SS_MASTERVOL_MAX_VALUE - val);
+ masterSlider->blockSignals(false);
+ }
+ }
+ else if (id>= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) {
+ int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS;
+ int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS;
+
+ // Plugin return-gain:
+ if (cmd == SS_PLUGIN_RETURN) {
+ if (SS_DEBUG_MIDI)
+ printf("SimpleSynthGui::processEvent - fx retgain received: fxid: %d val: %d\n", fxid, val);
+
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid);
+ pf->setRetGain(val);
+ }
+ }
+ }
+ //
+ // Sysexes:
+ //
+ else if (ev.type() == ME_SYSEX) {
+ byte* data = ev.data();
+ int cmd = *data;
+ switch (cmd) {
+ case SS_SYSEX_LOAD_SAMPLE_OK: {
+ int ch = *(data+1);
+ QString filename = (const char*) (data+2);
+ sampleNameLineEdit[ch]->setText(filename.section('/',-1,-1));
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sample %s loaded OK on channel: %d\n", filename.toLatin1(), ch);
+ }
+ if (!onOff[ch]->isChecked()) {
+ onOff[ch]->blockSignals(true);
+ onOff[ch]->setChecked(true);
+ onOff[ch]->blockSignals(false);
+ channelOnOff(ch, true);
+ }
+ break;
+ }
+
+ case SS_SYSEX_LOAD_SAMPLE_ERROR: {
+ //int ch = *(data+1);
+ const char* filename = (const char*) (data+2);
+ /*QMessageBox* yn = new QMessageBox("Sample not found", "Failed to load sample: " + QString(filename) + "\n" +
+ "Do you want to open file browser and try to locate it elsewhere?",
+ QMessageBox::Warning,
+ QMessageBox::Yes,
+ QMessageBox::No,
+ QMessageBox::NoButton,
+ this);*/
+ /*int res = QMessageBox::warning(this,
+ "SimpleDrums","Failed to load sample: " + QString(filename) + "\n" +
+ "Do you want to open file browser and try to locate it elsewhere?",
+ "&Yes", "&No");
+ */
+ //int res = yn->exec();
+ printf("Error: Sample %s not found! TODO: Fix this\n", filename);
+ //if (res == 0) {
+ // loadSampleDialogue(ch);
+ // }
+ break;
+ }
+
+ case SS_SYSEX_LOAD_SENDEFFECT_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sysex load sendeffect OK on fxid: %d\n", *(data+1));
+ }
+ int fxid = *(data+1);
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid);
+ pf->updatePluginValue(*(data+2));
+ break;
+ }
+
+ case SS_SYSEX_CLEAR_SENDEFFECT_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sysex clear sendeffect OK on fxid: %d\n", *(data+1));
+ }
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1));
+ pf->clearPluginDisplay();
+ break;
+ }
+
+ case SS_SYSEX_CLEAR_SAMPLE_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sysex clear samle OK on channel: %d\n", *(data+1));
+ }
+ byte ch = *(data+1);
+ sampleNameLineEdit[ch]->setText("");
+ break;
+ }
+
+ case SS_SYSEX_SET_PLUGIN_PARAMETER_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - plugin parameter OK on fxid: %d\n", *(data+1));
+ }
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1));
+ int param = *(data+2);
+ int val = *(data+3);
+ pf->blockSignals(true);
+ pf->setParameterValue(param, val);
+ pf->blockSignals(false);
+ break;
+ }
+
+ case SS_SYSEX_SEND_INIT_DATA: {
+ const unsigned initdata_len = ev.len() - 1;
+ byte* init_data = (data + 1);
+ QFileInfo fileInfo = QFileInfo(lastSavedProject);
+
+ lastProjectDir = fileInfo.dirPath(true);
+ if (fileInfo.extension(false) != "sds" && fileInfo.extension(false) != "SDS") {
+ lastSavedProject += ".sds";
+ fileInfo = QFileInfo(lastSavedProject);
+ }
+ QFile theFile(fileInfo.filePath());
+
+ // Write data
+ if (theFile.open(QIODevice::WriteOnly)) {
+ theFile.writeBlock((const char*)&initdata_len, sizeof(initdata_len)); // First write length
+ if (theFile.writeBlock((const char*)init_data, initdata_len) == -1) {
+ // Fatal error writing
+ QMessageBox msgBox("IO error", "Fatal error when writing to file. Setup not saved.",
+ QMessageBox::Warning,
+ QMessageBox::Ok,
+ QMessageBox::NoButton,
+ QMessageBox::NoButton,
+ this);
+ msgBox.exec();
+ }
+ theFile.close();
+ }
+ else {
+ // An error occured when opening
+ QMessageBox msgBox("IO error", "Error opening file. Setup was not saved.", QMessageBox::Warning,
+ QMessageBox::Ok, QMessageBox::NoButton, QMessageBox::NoButton, this);
+ msgBox.exec();
+ }
+
+ break;
+ }
+
+ default:
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui::processEvent - unknown sysex cmd received: %d\n", cmd);
+ }
+ break;
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynthGui::volumeChanged(int val)
+ */
+void SimpleSynthGui::volumeChanged(int channel, int val)
+ {
+ setChannelVolume(channel, val);
+ }
+
+/*!
+ \fn SimpleSynthGui::panChanged(int channel, int value)
+ */
+void SimpleSynthGui::panChanged(int channel, int value)
+ {
+ sendController(0, SS_CHANNEL_PAN_CONTROLLER(channel), value);
+ }
+
+/*!
+ \fn SimpleSynthGui::channelOnOff(int channel, bool state)
+ */
+void SimpleSynthGui::channelOnOff(int channel, bool state)
+ {
+ sendController(0, SS_CHANNEL_ONOFF_CONTROLLER(channel), state);
+ }
+
+/*!
+ \fn SimpleSynthGui::channelNoteOffIgnore(bool state)
+ */
+void SimpleSynthGui::channelNoteOffIgnore(int channel, bool state)
+ {
+ sendController(0, SS_CHANNEL_NOFF_CONTROLLER(channel), (int) state);
+ }
+
+/*!
+ \fn SimpleSynthGui::sendFxChanged(int ch, int fxid, int val)
+ */
+void SimpleSynthGui::sendFxChanged(int ch, int fxid, int val)
+ {
+ sendController(0, SS_CHANNEL_SENDFX_CONTROLLER(ch, fxid), (int) val);
+ }
+
+/*!
+ \fn SimpleSynthGui::masterVolChanged(int val)
+ */
+void SimpleSynthGui::masterVolChanged(int val)
+ {
+ sendController(0, SS_MASTER_CTRL_VOLUME, val);
+ }
+
+/*!
+ \fn SimpleSynthGui::setChannelVolume(int channel, byte volume)
+ */
+void SimpleSynthGui::setChannelVolume(int channel, int volume)
+ {
+ //volumeSliders[channel]->setValue(SS_VOLUME_MAX_VALUE - volume);
+ sendController(0, SS_CHANNEL_VOLUME_CONTROLLER(channel), (int)volume);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::loadSampleDialogue(int channel)
+ */
+void SimpleSynthGui::loadSampleDialogue(int channel)
+ {
+ QString filename =
+ Q3FileDialog::getOpenFileName(lastDir,
+ QString("*.wav;*.WAV"),
+ this,
+ "Load sample dialog","Choose sample");
+
+ if (filename != QString::null) {
+ lastDir = filename.left(filename.findRev("/"));
+
+ if (SS_DEBUG)
+ printf("lastDir = %s\n", lastDir.toLatin1());
+
+ int l = filename.length() + 4;
+ byte d[l];
+
+ d[0] = SS_SYSEX_LOAD_SAMPLE;
+ d[1] = (byte) channel;
+ d[2] = (byte) filename.length();
+ memcpy(d+3, filename.toLatin1(), filename.length()+1);
+ sendSysex(d, l);
+ }
+ }
+
+
+
+/*!
+ \fn SimpleSynthGui::clearSample(int ch)
+ */
+void SimpleSynthGui::clearSample(int ch)
+ {
+ if (sampleNameLineEdit[ch]->text().length() > 0) { //OK, we've got a live one here
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SAMPLE;
+ d[1] = (byte) ch;
+ sendSysex(d, 2);
+ }
+ }
+
+/*!
+ \fn SimpleSynthGui::displayPluginGui()
+ */
+void SimpleSynthGui::displayPluginGui()
+ {
+ pluginGui->show();
+ }
+
+/*!
+ \fn SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label)
+ */
+void SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label)
+ {
+ int l = 4 + lib.length() + label.length();
+ byte d[l];
+ d[0] = SS_SYSEX_LOAD_SENDEFFECT;
+ d[1] = (byte) fxid;
+ memcpy (d+2, lib.toLatin1(), lib.length()+1);
+ memcpy (d+3+lib.length(), label.toLatin1(), label.length()+1);
+ sendSysex(d, l);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::returnLevelChanged(int fxid, int val)
+ */
+void SimpleSynthGui::returnLevelChanged(int fxid, int val)
+ {
+ sendController(0, SS_PLUGIN_RETURNLEVEL_CONTROLLER(fxid), val);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::toggleEffectOnOff(int fxid, int state)
+ */
+void SimpleSynthGui::toggleEffectOnOff(int fxid, int state)
+ {
+ sendController(0, SS_PLUGIN_ONOFF_CONTROLLER(fxid), state);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::clearPlugin(int fxid)
+ */
+void SimpleSynthGui::clearPlugin(int fxid)
+ {
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SENDEFFECT;
+ d[1] = fxid;
+ sendSysex(d, 2);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val)
+ */
+void SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val)
+ {
+ //printf("Gui: effectParameterChanged: %d %d %d\n", fxid, parameter, val);
+ int len = 4;
+ byte d[len];
+ d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER;
+ d[1] = (byte) fxid;
+ d[2] = (byte) parameter;
+ d[3] = (byte) val;
+ sendSysex(d, len);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::openPluginButtonClicked()
+ */
+void SimpleSynthGui::openPluginButtonClicked()
+ {
+ if (pluginGui->isShown())
+ pluginGui->raise();
+ else
+ displayPluginGui();
+ }
+
+
+/*!
+ \fn SimpleSynthGui::aboutButtonClicked()
+ */
+void SimpleSynthGui::aboutButtonClicked()
+ {
+ QString caption = "SimpleDrums ver";
+ caption+= SS_VERSIONSTRING;
+ QString text = caption + "\n\n(C) Copyright 2000-2005 Mathias Lundgren (lunar_shuttle@users.sf.net), Werner Schweer\nPublished under the GNU Public License";
+ QMessageBox msgBox(caption, text, QMessageBox::NoIcon,
+ QMessageBox::Ok, QMessageBox::NoButton, QMessageBox::NoButton, this);
+ msgBox.exec();
+ }
+
+
+
+/*!
+ \fn SimpleSynthGui::loadSetup()
+ \brief Load setup from file
+ */
+void SimpleSynthGui::loadSetup()
+ {
+ bool success = true;
+ QString filename =
+ Q3FileDialog::getOpenFileName(lastProjectDir,
+ QString("*.sds;*.SDS"),
+ this,
+ "Load setup dialog", "Choose SimpleDrums setup");
+
+ if (filename != QString::null) {
+ QFile theFile(filename);
+ if (theFile.open(QIODevice::ReadOnly)) {
+ unsigned initdata_len = 0;
+ if (theFile.readBlock((char*)&initdata_len, sizeof(initdata_len)) == -1)
+ success = false;
+
+ byte* init_data = new byte[initdata_len];
+ if (theFile.readBlock((char*)(init_data), initdata_len) == -1)
+ success = false;
+
+ if (!success) {
+ QMessageBox msgBox("IO error", "Error opening/reading from file. Setup not loaded.", QMessageBox::Warning,
+ QMessageBox::Ok, QMessageBox::NoButton, QMessageBox::NoButton, this);
+ msgBox.exec();
+ }
+ else {
+ sendSysex(init_data, initdata_len);
+ }
+
+ delete[] init_data;
+ }
+ }
+ }
+
+
+/*!
+ \fn SimpleSynthGui::saveSetup()
+ \brief Save setup to file
+ */
+void SimpleSynthGui::saveSetup()
+ {
+ QString filename =
+ Q3FileDialog::getSaveFileName(lastProjectDir,
+ QString("*.sds;*.SDS"),
+ this,
+ "Save setup dialog", "Save SimpleDrums setup");
+
+ if (filename != QString::null) {
+ lastSavedProject = filename;
+ byte d[1];
+ d[0] = SS_SYSEX_GET_INIT_DATA;
+ sendSysex(d, 1); // Makes synth send gui initdata, where rest of the saving takes place
+ }
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.h b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.h
new file mode 100644
index 00000000..47a98ca1
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsgui.h
@@ -0,0 +1,212 @@
+//
+// C++ Interface: testogui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#ifndef __MUSE_TESTOGUI_H__
+#define __MUSE_TESTOGUI_H__
+
+#include <qslider.h>
+#include <qcheckbox.h>
+#include <qpushbutton.h>
+#include <qdial.h>
+#include <Qt3Support>
+//Added by qt3to4:
+#include <QLabel>
+
+#include "libsynti/gui.h"
+#include "simpledrumsguibase.h"
+#include "common.h"
+
+
+
+class Q3ButtonGroup;
+class QLabel;
+class SS_PluginGui;
+
+//--------------------------------------
+// QChannelSlider
+//--------------------------------------
+class QChannelSlider: public QSlider
+ {
+ Q_OBJECT
+
+ public:
+ QChannelSlider(Qt::Orientation, int ch, QWidget* paren, const char* name = 0);
+ int getChannel();
+ void setChannel(int ch);
+
+ public slots:
+ virtual void setValue(int val);
+
+ signals:
+ void valueChanged(int channel, int value);
+
+ protected:
+ int channel;
+ };
+
+//--------------------------------------
+// QInvertedSlider
+//--------------------------------------
+class QInvertedSlider : public QSlider
+ {
+ Q_OBJECT
+ public:
+ QInvertedSlider(Qt::Orientation o, QWidget* parent, const char* name = 0)
+ : QSlider(o, parent, name) {}
+
+ public slots:
+ virtual void setValue(int val);
+
+ signals:
+ void invertedValueChanged(int value);
+ };
+
+//--------------------------------------
+// QInvertedChannelSlider
+//--------------------------------------
+class QInvertedChannelSlider : public QChannelSlider
+ {
+ Q_OBJECT
+ public:
+ QInvertedChannelSlider(Qt::Orientation o, int channel, QWidget* parent, const char* name = 0)
+ : QChannelSlider(o, channel, parent, name) {};
+
+ public slots:
+ virtual void setValue(int val);
+ };
+
+
+//--------------------------------------
+// QChannelOnOff
+//--------------------------------------
+
+class QChannelCheckbox : public QCheckBox
+ {
+ Q_OBJECT
+ public:
+ QChannelCheckbox(QWidget* parent, int channel, const char* name = 0);
+
+ private:
+ int channel;
+
+ private slots:
+ void isClicked();
+
+ signals:
+ void channelState(int channel, bool state);
+ };
+
+//--------------------------------------
+// QChannelButton
+//--------------------------------------
+class QChannelButton : public QPushButton
+ {
+ Q_OBJECT
+
+ private:
+ int channel;
+
+ public:
+ QChannelButton(QWidget* parent, const char* text, int ch, const char* name = 0);
+
+ private slots:
+ void isClicked();
+
+ signals:
+ void channelState(int channel, bool state);
+
+ };
+
+//--------------------------------------
+// QChannelDial
+//--------------------------------------
+class QChannelDial : public QDial
+ {
+ Q_OBJECT
+
+ public:
+ QChannelDial(QWidget* parent, int ch, int fxid, const char* name = 0);
+
+ signals:
+ void valueChanged(int channel, int fxid, int val);
+
+ public slots:
+ virtual void setValue(int val);
+
+ protected:
+ int channel;
+ int sendfxid;
+ };
+
+//--------------------------------------
+// SimpleSynthGui - the Gui
+//--------------------------------------
+class SimpleSynthGui : public SimpleDrumsGuiBase, public MessGui
+ {
+ Q_OBJECT
+ private:
+ // MESS interface:
+ virtual void processEvent(const MidiPlayEvent& ev);
+ void setChannelVolume(int channel, int volume);
+ void displayPluginGui();
+ Q3GroupBox* channelButtonGroups[SS_NR_OF_CHANNELS];
+ Q3ButtonGroup* masterButtonGroup;
+ Q3GroupBox* mainGroupBox;
+ QInvertedChannelSlider* volumeSliders[SS_NR_OF_CHANNELS];
+ QChannelSlider* panSliders[SS_NR_OF_CHANNELS];
+ QChannelCheckbox* onOff[SS_NR_OF_CHANNELS];
+ QChannelCheckbox* nOffIgnore[SS_NR_OF_CHANNELS];
+ QChannelButton* loadSampleButton[SS_NR_OF_CHANNELS];
+ QChannelButton* clearSampleButton[SS_NR_OF_CHANNELS];
+ QLabel* nOffLabel[SS_NR_OF_CHANNELS];
+ QLineEdit* sampleNameLineEdit[SS_NR_OF_CHANNELS];
+ QInvertedSlider* masterSlider;
+ QChannelDial* sendFxDial[SS_NR_OF_CHANNELS][SS_NR_OF_SENDEFFECTS];
+
+ QPushButton* openPluginsButton;
+ QPushButton* aboutButton;
+
+ QString lastDir;
+ QString lastSavedProject;
+ QString lastProjectDir;
+ SS_PluginGui* pluginGui;
+
+ public:
+ SimpleSynthGui();
+ virtual ~SimpleSynthGui();
+
+ public slots:
+ void loadEffectInvoked(int fxid, QString lib, QString label);
+ void returnLevelChanged(int fxid, int val);
+ void toggleEffectOnOff(int fxid, int state);
+ void clearPlugin(int fxid);
+ void effectParameterChanged(int fxid, int parameter, int val);
+
+ private slots:
+ void volumeChanged(int channel, int val);
+ void panChanged(int channel, int value);
+ void channelOnOff(int channel, bool state);
+ void channelNoteOffIgnore(int channel, bool state);
+ void masterVolChanged(int val);
+ void loadSampleDialogue(int channel);
+ void readMessage(int);
+ void clearSample(int ch);
+ void sendFxChanged(int ch, int fxid, int val);
+ void openPluginButtonClicked();
+ void aboutButtonClicked();
+ void loadSetup();
+ void saveSetup();
+
+ };
+
+extern SimpleSynthGui* simplesynthgui_ptr;
+
+#endif
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsguibase.ui b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsguibase.ui
new file mode 100644
index 00000000..244273a6
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/simpledrumsguibase.ui
@@ -0,0 +1,27 @@
+<!DOCTYPE UI><UI version="3.2" stdsetdef="1">
+<class>SimpleDrumsGuiBase</class>
+<widget class="QDialog">
+ <property name="name">
+ <cstring>SimpleDrumsGuiBase</cstring>
+ </property>
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>602</width>
+ <height>509</height>
+ </rect>
+ </property>
+ <property name="paletteBackgroundColor">
+ <color>
+ <red>194</red>
+ <green>194</green>
+ <blue>194</blue>
+ </color>
+ </property>
+ <property name="caption">
+ <string>DrumSynth 0.1</string>
+ </property>
+</widget>
+<layoutdefaults spacing="6" margin="11"/>
+</UI>
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.cpp b/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.cpp
new file mode 100644
index 00000000..4e38129e
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.cpp
@@ -0,0 +1,461 @@
+//
+// C++ Implementation: plugin
+//
+// Description:
+//
+//
+// (C) Copyright 2000 Werner Schweer (ws@seh.de)
+// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include <QtCore>
+#include <QtGui>
+#include <stdlib.h>
+#include <unistd.h>
+#include <dlfcn.h>
+#include "ssplugin.h"
+#include "common.h"
+
+PluginList plugins;
+
+
+Plugin::Plugin(const QFileInfo* f)
+ : fi(*f)
+ {
+ }
+
+//---------------------------------------------------------
+// loadPluginLib
+//---------------------------------------------------------
+
+static void loadPluginLib(QFileInfo* fi)
+ {
+ SS_TRACE_IN
+ if (SS_DEBUG_LADSPA) {
+ printf("loadPluginLib: %s\n", fi->fileName().toLatin1());
+ }
+ void* handle = dlopen(fi->filePath().ascii(), RTLD_NOW);
+ if (handle == 0) {
+ fprintf(stderr, "dlopen(%s) failed: %s\n",
+ fi->filePath().ascii(), dlerror());
+ return;
+ }
+ LADSPA_Descriptor_Function ladspa = (LADSPA_Descriptor_Function)dlsym(handle, "ladspa_descriptor");
+
+ if (!ladspa) {
+ const char *txt = dlerror();
+ if (txt) {
+ fprintf(stderr,
+ "Unable to find ladspa_descriptor() function in plugin "
+ "library file \"%s\": %s.\n"
+ "Are you sure this is a LADSPA plugin file?\n",
+ fi->filePath().ascii(),
+ txt);
+ exit(1);
+ }
+ }
+ const LADSPA_Descriptor* descr;
+ for (int i = 0;; ++i) {
+ descr = ladspa(i);
+ if (descr == NULL)
+ break;
+ plugins.push_back(new LadspaPlugin(fi, ladspa, descr));
+ }
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// loadPluginDir
+//---------------------------------------------------------
+
+static void loadPluginDir(const QString& s)
+ {
+ SS_TRACE_IN
+ QDir pluginDir(s, QString("*.so"), QDir::DirsLast, QDir::Files);
+ if (pluginDir.exists()) {
+ QList<QFileInfo> list = pluginDir.entryInfoList();
+ QList<QFileInfo>::iterator it=list.begin();
+ QFileInfo* fi;
+ while((fi = &(*it))) {
+ loadPluginLib(fi);
+ ++it;
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// initPlugins
+// search for LADSPA plugins
+//---------------------------------------------------------
+
+void SS_initPlugins()
+ {
+ SS_TRACE_IN
+ //loadPluginDir(museGlobalLib + QString("/plugins"));
+
+ const char* ladspaPath = getenv("LADSPA_PATH");
+ if (ladspaPath == 0)
+ ladspaPath = "/usr/local/lib64/ladspa:/usr/lib64/ladspa:/usr/local/lib/ladspa:/usr/lib/ladspa";
+
+ const char* p = ladspaPath;
+ while (*p != '\0') {
+ const char* pe = p;
+ while (*pe != ':' && *pe != '\0')
+ pe++;
+
+ int n = pe - p;
+ if (n) {
+ char* buffer = new char[n + 1];
+ strncpy(buffer, p, n);
+ buffer[n] = '\0';
+ loadPluginDir(QString(buffer));
+ delete[] buffer;
+ }
+ p = pe;
+ if (*p == ':')
+ p++;
+ }
+ SS_TRACE_OUT
+ }
+
+
+//---------------------------------------------------------
+// LadspaPlugin
+//---------------------------------------------------------
+
+LadspaPlugin::LadspaPlugin(const QFileInfo* f,
+ const LADSPA_Descriptor_Function ldf,
+ const LADSPA_Descriptor* d)
+ : Plugin(f), ladspa(ldf), plugin(d)
+ {
+ SS_TRACE_IN
+ _inports = 0;
+ _outports = 0;
+ _parameter = 0;
+ handle = 0;
+ active = false;
+ controls = 0;
+ inputs = 0;
+ outputs = 0;
+
+ for (unsigned k = 0; k < plugin->PortCount; ++k) {
+ LADSPA_PortDescriptor pd = d->PortDescriptors[k];
+ static const int CI = LADSPA_PORT_CONTROL | LADSPA_PORT_INPUT;
+ if ((pd & CI) == CI) {
+ ++_parameter;
+ pIdx.push_back(k);
+ }
+ else if (pd & LADSPA_PORT_INPUT) {
+ ++_inports;
+ iIdx.push_back(k);
+ }
+ else if (pd & LADSPA_PORT_OUTPUT) {
+ ++_outports;
+ oIdx.push_back(k);
+ }
+ }
+
+ /*if (SS_DEBUG_LADSPA) {
+ printf("Label: %s\tLib: %s\tPortCount: %d\n", this->label().toLatin1(), this->lib().toLatin1(), plugin->PortCount);
+ printf("LADSPA_PORT_CONTROL|LADSPA_PORT_INPUT: %d\t", pIdx.size());
+ printf("Input ports: %d\t", iIdx.size());
+ printf("Output ports: %d\n\n", oIdx.size());
+ }*/
+
+ LADSPA_Properties properties = plugin->Properties;
+ _inPlaceCapable = !LADSPA_IS_INPLACE_BROKEN(properties);
+ if (_inports != _outports)
+ _inPlaceCapable = false;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// ~LadspaPlugin
+//---------------------------------------------------------
+LadspaPlugin::~LadspaPlugin()
+ {
+ SS_TRACE_IN
+ if (active) {
+ stop();
+ }
+ if (handle) {
+ SS_DBG_LADSPA2("Cleaning up ", this->label().toLatin1());
+ plugin->cleanup(handle);
+ }
+
+ //Free ports:
+ if (controls)
+ delete controls;
+ if (inputs)
+ delete inputs;
+ if (outputs)
+ delete outputs;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// instantiate
+//---------------------------------------------------------
+
+bool LadspaPlugin::instantiate()
+ {
+ bool success = false;
+ handle = plugin->instantiate(plugin, SS_samplerate);
+ success = (handle != NULL);
+ if (success)
+ SS_DBG_LADSPA2("Plugin instantiated", label().toLatin1());
+ return success;
+ }
+
+//---------------------------------------------------------
+// start
+// activate and connect control ports
+//---------------------------------------------------------
+
+bool LadspaPlugin::start()
+ {
+ SS_TRACE_IN
+ if (handle) {
+ if (plugin->activate) {
+ plugin->activate(handle);
+ SS_DBG_LADSPA("Plugin activated");
+ }
+ active = true;
+ }
+ else {
+ SS_DBG_LADSPA("Error trying to activate plugin - plugin not instantiated!");
+ SS_TRACE_OUT
+ return false;
+ }
+
+ //Connect ports:
+ controls = new Port[_parameter];
+
+ for (int k = 0; k < _parameter; ++k) {
+ double val = defaultValue(k);
+ controls[k].val = val;
+ plugin->connect_port(handle, pIdx[k], &controls[k].val);
+ }
+
+ outputs = new Port[_outports];
+ inputs = new Port[_inports];
+
+ SS_TRACE_OUT
+ return true;
+ }
+
+//---------------------------------------------------------
+// stop
+// deactivate
+//---------------------------------------------------------
+void LadspaPlugin::stop()
+ {
+ SS_TRACE_IN
+ if (handle) {
+ SS_DBG_LADSPA2("Trying to stop plugin", label().toLatin1());
+ if (plugin->deactivate) {
+ SS_DBG_LADSPA2("Deactivating ", label().toLatin1());
+ plugin->deactivate(handle);
+ active = false;
+ }
+ }
+ else
+ SS_DBG_LADSPA("Warning - tried to stop plugin, but plugin was never started...\n");
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// range
+//---------------------------------------------------------
+
+void LadspaPlugin::range(int i, float* min, float* max) const
+ {
+ SS_TRACE_IN
+ i = pIdx[i];
+ LADSPA_PortRangeHint range = plugin->PortRangeHints[i];
+ LADSPA_PortRangeHintDescriptor desc = range.HintDescriptor;
+ if (desc & LADSPA_HINT_TOGGLED) {
+ *min = 0.0;
+ *max = 1.0;
+ return;
+ }
+ float m = 1.0;
+ if (desc & LADSPA_HINT_SAMPLE_RATE)
+ m = (float) SS_samplerate;
+
+ if (desc & LADSPA_HINT_BOUNDED_BELOW)
+ *min = range.LowerBound * m;
+ else
+ *min = 0.0;
+ if (desc & LADSPA_HINT_BOUNDED_ABOVE)
+ *max = range.UpperBound * m;
+ else
+ *max = 1.0;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// defaultValue
+//---------------------------------------------------------
+
+float LadspaPlugin::defaultValue(int k) const
+ {
+ SS_TRACE_IN
+ k = pIdx[k];
+ LADSPA_PortRangeHint range = plugin->PortRangeHints[k];
+ LADSPA_PortRangeHintDescriptor rh = range.HintDescriptor;
+ double val = 1.0;
+ if (LADSPA_IS_HINT_DEFAULT_MINIMUM(rh))
+ val = range.LowerBound;
+ else if (LADSPA_IS_HINT_DEFAULT_LOW(rh))
+ if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor))
+ val = exp(fast_log10(range.LowerBound) * .75 +
+ log(range.UpperBound) * .25);
+ else
+ val = range.LowerBound*.75 + range.UpperBound*.25;
+ else if (LADSPA_IS_HINT_DEFAULT_MIDDLE(rh))
+ if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor))
+ val = exp(log(range.LowerBound) * .5 +
+ log(range.UpperBound) * .5);
+ else
+ val = range.LowerBound*.5 + range.UpperBound*.5;
+ else if (LADSPA_IS_HINT_DEFAULT_HIGH(rh))
+ if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor))
+ val = exp(log(range.LowerBound) * .25 +
+ log(range.UpperBound) * .75);
+ else
+ val = range.LowerBound*.25 + range.UpperBound*.75;
+ else if (LADSPA_IS_HINT_DEFAULT_MAXIMUM(rh))
+ val = range.UpperBound;
+ else if (LADSPA_IS_HINT_DEFAULT_0(rh))
+ val = 0.0;
+ else if (LADSPA_IS_HINT_DEFAULT_1(rh))
+ val = 1.0;
+ else if (LADSPA_IS_HINT_DEFAULT_100(rh))
+ val = 100.0;
+ else if (LADSPA_IS_HINT_DEFAULT_440(rh))
+ val = 440.0;
+ SS_TRACE_OUT
+ return val;
+ }
+
+//---------------------------------------------------------
+// find
+//---------------------------------------------------------
+
+Plugin* PluginList::find(const QString& file, const QString& name)
+ {
+ SS_TRACE_IN
+ for (iPlugin i = begin(); i != end(); ++i) {
+ if ((file == (*i)->lib()) && (name == (*i)->label())) {
+ SS_TRACE_OUT
+ return *i;
+ }
+ }
+ printf("Plugin <%s> not found\n", name.toLatin1());
+ SS_TRACE_OUT
+ return 0;
+ }
+
+//---------------------------------------------------------
+// connectInport
+//---------------------------------------------------------
+void LadspaPlugin::connectInport(int k, LADSPA_Data* datalocation)
+ {
+ SS_TRACE_IN
+ plugin->connect_port(handle, iIdx[k], datalocation);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// connectOutport
+//---------------------------------------------------------
+void LadspaPlugin::connectOutport(int k, LADSPA_Data* datalocation)
+ {
+ SS_TRACE_IN
+ plugin->connect_port(handle, oIdx[k], datalocation);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// process
+//---------------------------------------------------------
+void LadspaPlugin::process(unsigned long frames)
+ {
+ plugin->run(handle, frames);
+ }
+
+//---------------------------------------------------------
+// setParam
+//---------------------------------------------------------
+
+void LadspaPlugin::setParam(int k, float val)
+ {
+ SS_TRACE_IN
+ controls[k].val = val;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// getGuiControlValue
+// scale control value to gui-slider/checkbox representation
+//---------------------------------------------------------
+
+int LadspaPlugin::getGuiControlValue(int param) const
+ {
+ SS_TRACE_IN
+ float val = getControlValue(param);
+ float min, max;
+ range(param, &min, &max);
+ int intval;
+ if (isLog(param)) {
+ intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min));
+ }
+ else if (isBool(param)) {
+ intval = (int) val;
+ }
+ else {
+ float scale = SS_PLUGIN_PARAM_MAX / (max - min);
+ intval = (int) ((val - min) * scale);
+ }
+ SS_TRACE_OUT
+ return intval;
+ }
+
+//---------------------------------------------------------
+// convertGuiControlValue
+// scale control value to gui-slider/checkbox representation
+//---------------------------------------------------------
+
+float LadspaPlugin::convertGuiControlValue(int parameter, int val) const
+ {
+ SS_TRACE_IN
+ float floatval = 0;
+ float min, max;
+ range(parameter, &min, &max);
+
+ if (isLog(parameter)) {
+ if (val > 0) {
+ float logged = SS_map_pluginparam2logdomain(val);
+ float e = expf(logged) * (max - min);
+ e+=min;
+ floatval = e;
+ }
+ }
+ else if (isBool(parameter)) {
+ floatval = (float) val;
+ }
+ else if (isInt(parameter)) {
+ float scale = (max - min) / SS_PLUGIN_PARAM_MAX;
+ floatval = (float) round((((float) val) * scale) + min);
+ }
+ else {
+ float scale = (max - min) / SS_PLUGIN_PARAM_MAX;
+ floatval = (((float) val) * scale) + min;
+ }
+ SS_TRACE_OUT
+ return floatval;
+ }
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.h b/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.h
new file mode 100644
index 00000000..8f2b5df3
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/ssplugin.h
@@ -0,0 +1,153 @@
+//
+// C++ Interface: plugin
+//
+// Description:
+//
+//
+// (C) Copyright 2000 Werner Schweer (ws@seh.de)
+// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#ifndef __PLUGIN_H__
+#define __PLUGIN_H__
+
+#include <QFileInfo>
+//#include <ladspa.h>
+#include "muse/ladspa.h"
+#include "muse/fastlog.h"
+#include <math.h>
+
+//---------------------------------------------------------
+// Port
+//---------------------------------------------------------
+
+struct Port {
+ float val;
+ };
+
+//---------------------------------------------------------
+// Plugin
+//---------------------------------------------------------
+
+class Plugin
+ {
+ protected:
+ QFileInfo fi;
+
+ public:
+ Plugin(const QFileInfo* f);
+ virtual ~Plugin() {}
+ virtual QString label() const { return QString(); }
+ virtual QString name() const { return QString(); }
+ virtual unsigned long id() const { return 0; }
+ virtual QString maker() const { return QString(); }
+ virtual QString copyright() const { return QString(); }
+ virtual int parameter() const { return 0; }
+ virtual int inports() const { return 0; }
+ virtual int outports() const { return 0; }
+ virtual bool inPlaceCapable() const { return false; }
+
+ virtual bool isLog(int) const { return false; }
+ virtual bool isBool(int) const { return false; }
+ virtual bool isInt(int) const { return false; }
+ virtual float defaultValue(int) const { return 0.0f; }
+ virtual void range(int, float* min, float* max) const {
+ *min = 0.0f;
+ *max = 1.0f;
+ }
+ virtual const char* getParameterName(int /*param*/) const { return ""; } //prevnt unused parameter
+ QString lib() const { return fi.baseName(); }
+ QString path() const { return fi.dirPath(); }
+ };
+
+//---------------------------------------------------------
+// LadspaPlugin
+//---------------------------------------------------------
+
+class LadspaPlugin : public Plugin
+ {
+ LADSPA_Descriptor_Function ladspa;
+ const LADSPA_Descriptor* plugin;
+ LADSPA_Handle handle;
+ bool active;
+
+ Port* controls;
+ Port* inputs;
+ Port* outputs;
+
+ protected:
+ int _parameter;
+ std::vector<int> pIdx; //control port numbers
+
+ int _inports;
+ std::vector<int> iIdx; //input port numbers
+
+ int _outports;
+ std::vector<int> oIdx; //output port numbers
+
+ bool _inPlaceCapable;
+
+ public:
+ LadspaPlugin(const QFileInfo* f, const LADSPA_Descriptor_Function, const LADSPA_Descriptor* d);
+ virtual ~LadspaPlugin();
+ virtual QString label() const { return QString(plugin->Label); }
+ virtual QString name() const { return QString(plugin->Name); }
+ virtual unsigned long id() const { return plugin->UniqueID; }
+ virtual QString maker() const { return QString(plugin->Maker); }
+ virtual QString copyright() const { return QString(plugin->Copyright); }
+ virtual int parameter() const { return _parameter; }
+ virtual int inports() const { return _inports; }
+ virtual int outports() const { return _outports; }
+ virtual bool inPlaceCapable() const { return _inPlaceCapable; }
+ const LADSPA_Descriptor* ladspaDescriptor() const { return plugin; }
+ virtual bool isLog(int k) const {
+ LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]];
+ return LADSPA_IS_HINT_LOGARITHMIC(r.HintDescriptor);
+ }
+ virtual bool isBool(int k) const {
+ return LADSPA_IS_HINT_TOGGLED(plugin->PortRangeHints[pIdx[k]].HintDescriptor);
+ }
+ virtual bool isInt(int k) const {
+ LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]];
+ return LADSPA_IS_HINT_INTEGER(r.HintDescriptor);
+ }
+ virtual void range(int i, float*, float*) const;
+ virtual const char* getParameterName(int i) const {
+ return plugin->PortNames[pIdx[i]];
+ }
+ virtual float defaultValue(int) const;
+ virtual float getControlValue(int k) const {
+ return controls[k].val;
+ }
+
+ int getGuiControlValue(int parameter) const;
+ float convertGuiControlValue(int parameter, int val) const;
+
+ bool instantiate();
+ bool start();
+ void stop();
+ void connectInport(int k, LADSPA_Data* datalocation);
+ void connectOutport(int k, LADSPA_Data* datalocation);
+ void process(unsigned long);
+ void setParam(int i, float val);
+
+ };
+
+//---------------------------------------------------------
+// PluginList
+//---------------------------------------------------------
+
+typedef std::list<Plugin*>::iterator iPlugin;
+
+class PluginList : public std::list<Plugin*> {
+ public:
+ Plugin* find(const QString& file, const QString& name);
+ PluginList() {}
+ };
+
+extern void SS_initPlugins();
+extern PluginList plugins;
+
+#endif
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/sspluginchooserbase.ui b/attic/muse2-oom/muse2/synti/simpledrums/sspluginchooserbase.ui
new file mode 100644
index 00000000..3ce1d10e
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/sspluginchooserbase.ui
@@ -0,0 +1,134 @@
+<!DOCTYPE UI><UI version="3.2" stdsetdef="1">
+<class>SS_PluginChooserBase</class>
+<widget class="QDialog">
+ <property name="name">
+ <cstring>SS_PluginChooserBase</cstring>
+ </property>
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>777</width>
+ <height>681</height>
+ </rect>
+ </property>
+ <property name="caption">
+ <string>SimpleDrums - Ladspa Plugin Chooser</string>
+ </property>
+ <vbox>
+ <property name="name">
+ <cstring>unnamed</cstring>
+ </property>
+ <widget class="QListView">
+ <column>
+ <property name="text">
+ <string>Name</string>
+ </property>
+ <property name="clickable">
+ <bool>true</bool>
+ </property>
+ <property name="resizable">
+ <bool>true</bool>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Label</string>
+ </property>
+ <property name="clickable">
+ <bool>true</bool>
+ </property>
+ <property name="resizable">
+ <bool>true</bool>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Inports</string>
+ </property>
+ <property name="clickable">
+ <bool>true</bool>
+ </property>
+ <property name="resizable">
+ <bool>true</bool>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Outports</string>
+ </property>
+ <property name="clickable">
+ <bool>true</bool>
+ </property>
+ <property name="resizable">
+ <bool>true</bool>
+ </property>
+ </column>
+ <column>
+ <property name="text">
+ <string>Creator</string>
+ </property>
+ <property name="clickable">
+ <bool>true</bool>
+ </property>
+ <property name="resizable">
+ <bool>true</bool>
+ </property>
+ </column>
+ <property name="name">
+ <cstring>effectsListView</cstring>
+ </property>
+ </widget>
+ <widget class="QLayoutWidget">
+ <property name="name">
+ <cstring>layout1</cstring>
+ </property>
+ <hbox>
+ <property name="name">
+ <cstring>unnamed</cstring>
+ </property>
+ <spacer>
+ <property name="name">
+ <cstring>spacer1</cstring>
+ </property>
+ <property name="orientation">
+ <enum>Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>Expanding</enum>
+ </property>
+ <property name="sizeHint">
+ <size>
+ <width>301</width>
+ <height>31</height>
+ </size>
+ </property>
+ </spacer>
+ <widget class="QPushButton">
+ <property name="name">
+ <cstring>cancelButton</cstring>
+ </property>
+ <property name="text">
+ <string>&amp;Cancel</string>
+ </property>
+ <property name="accel">
+ <string>Alt+C</string>
+ </property>
+ </widget>
+ <widget class="QPushButton">
+ <property name="name">
+ <cstring>okButton</cstring>
+ </property>
+ <property name="text">
+ <string>&amp;OK</string>
+ </property>
+ <property name="accel">
+ <string>Alt+O</string>
+ </property>
+ </widget>
+ </hbox>
+ </widget>
+ </vbox>
+</widget>
+<layoutdefaults spacing="6" margin="11"/>
+</UI>
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.cpp b/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.cpp
new file mode 100644
index 00000000..e1e8a7de
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.cpp
@@ -0,0 +1,534 @@
+//
+// C++ Implementation: ssplugingui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include <stdlib.h>
+#include <qlayout.h>
+//Added by qt3to4:
+#include <Q3HBoxLayout>
+#include <Q3Frame>
+#include <QLabel>
+#include <Q3VBoxLayout>
+#include <QtGui>
+#include "ssplugingui.h"
+#include "ssplugin.h"
+#include "simpledrumsgui.h"
+
+#define SS_PLUGINGUI_XOFF 300
+#define SS_PLUGINGUI_YOFF 300
+#define SS_PLUGINGUI_WIDTH 450
+#define SS_PLUGINGUI_MAX_WIDTH 700
+
+#define SS_PLUGINFRONT_MINWIDTH SS_PLUGINGUI_WIDTH
+#define SS_PLUGINFRONT_MINHEIGHT 70
+#define SS_PLUGINFRONT_MARGIN 9
+#define SS_PLUGINFRONT_INC_PARAM 30
+#define SS_PLUGINFRONT_INC_PARAM_MIN 60
+#define SS_PLUGINGUI_HEIGHT (SS_NR_OF_SENDEFFECTS * SS_PLUGINFRONT_MINHEIGHT)
+
+#define SS_PLUGINCHOOSER_NAMECOL 0
+#define SS_PLUGINCHOOSER_LABELCOL 1
+#define SS_PLUGINCHOOSER_INPORTSCOL 2
+#define SS_PLUGINCHOOSER_OUTPORTSCOL 3
+#define SS_PLUGINCHOOSER_CREATORCOL 4
+
+
+/*!
+ \fn SS_PluginChooser::SS_PluginChooser(QWidget* parent, const char* name = 0)
+ */
+SS_PluginChooser::SS_PluginChooser(QWidget* parent, const char* name)
+ :SS_PluginChooserBase(parent, name)
+ {
+ SS_TRACE_IN
+ selectedPlugin = 0;
+
+ for (iPlugin i=plugins.begin(); i !=plugins.end(); i++) {
+ //Support for only 2 or 1 inport/outports
+ if ( ((*i)->outports() == 2 || (*i)->outports() == 1) && ((*i)->inports() == 2 || (*i)->inports() == 1) ) {
+ Q3ListViewItem* tmpItem = new Q3ListViewItem(effectsListView);
+ tmpItem->setText(SS_PLUGINCHOOSER_NAMECOL, (*i)->name());
+ tmpItem->setText(SS_PLUGINCHOOSER_LABELCOL, (*i)->label());
+ tmpItem->setText(SS_PLUGINCHOOSER_INPORTSCOL, QString::number((*i)->inports()));
+ tmpItem->setText(SS_PLUGINCHOOSER_OUTPORTSCOL, QString::number((*i)->outports()));
+ tmpItem->setText(SS_PLUGINCHOOSER_CREATORCOL, (*i)->maker());
+ effectsListView->insertItem(tmpItem);
+ }
+ }
+ connect(okButton, SIGNAL(pressed()), SLOT(okPressed()));
+ connect(cancelButton, SIGNAL(pressed()), SLOT(cancelPressed()));
+ connect(effectsListView, SIGNAL(selectionChanged(Q3ListViewItem*)), SLOT(selectionChanged(Q3ListViewItem*)));
+ connect(effectsListView, SIGNAL(doubleClicked(Q3ListViewItem*)), SLOT(doubleClicked(Q3ListViewItem*)));
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginChooser::selectionChanged(QListViewItem* item)
+ */
+void SS_PluginChooser::selectionChanged(Q3ListViewItem* item)
+ {
+ SS_TRACE_IN
+ selectedItem = item;
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginChooser::okPressed()
+ */
+void SS_PluginChooser::okPressed()
+ {
+ SS_TRACE_IN
+ selectedPlugin = findSelectedPlugin();
+ done(QDialog::Accepted);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginChooser::cancelPressed()
+ */
+void SS_PluginChooser::cancelPressed()
+ {
+ SS_TRACE_IN
+ SS_TRACE_OUT
+ done(QDialog::Rejected);
+ }
+
+/*!
+ \fn SS_PluginChooser::doubleClicked(QListViewItem* item)
+ */
+void SS_PluginChooser::doubleClicked(Q3ListViewItem* /*item*/)
+ {
+ SS_TRACE_IN
+ selectedPlugin = findSelectedPlugin();
+ SS_TRACE_OUT
+ done(QDialog::Accepted);
+ }
+
+/*!
+ \fn SS_PluginChooser::getSelectedPlugin()
+ */
+LadspaPlugin* SS_PluginChooser::findSelectedPlugin()
+ {
+ SS_TRACE_IN
+ LadspaPlugin* selected = 0;
+ for (iPlugin i=plugins.begin(); i != plugins.end(); i++) {
+ if ((*i)->name() == selectedItem->text(SS_PLUGINCHOOSER_NAMECOL))
+ selected = (LadspaPlugin*) (*i);
+ }
+ SS_TRACE_OUT
+ return selected;
+ }
+
+/*!
+ \fn SS_PluginFront::SS_PluginFront(QWidget* parent, const char* name = 0)
+ */
+SS_PluginFront::SS_PluginFront(QWidget* parent, int in_fxid, const char* name)
+ : Q3GroupBox(parent, name), fxid (in_fxid)
+ {
+ SS_TRACE_IN
+ expanded = false;
+ pluginChooser = 0;
+ plugin = 0;
+ expGroup = 0;
+
+ setLineWidth(3);
+ setFlat(false);
+ setFrameStyle( Q3Frame::Box | Q3Frame::Raised );
+ setFrameShape(Q3GroupBox::Box);// QFrame::Box);
+ setFrameShadow(Sunken);
+ setFocusPolicy(Qt::NoFocus);
+ setMinimumSize(SS_PLUGINFRONT_MINWIDTH, SS_PLUGINFRONT_MINHEIGHT);
+ setMaximumSize(SS_PLUGINGUI_MAX_WIDTH, SS_PLUGINFRONT_MINHEIGHT);
+
+ Q3VBoxLayout* bigLayout = new Q3VBoxLayout(this);
+ bigLayout->setMargin(SS_PLUGINFRONT_MARGIN);
+ bigLayout->setAlignment(Qt::AlignTop);
+ bigLayout->setResizeMode(QLayout::SetNoConstraint);
+
+ layout = new Q3HBoxLayout(bigLayout);
+ layout->setAlignment(Qt::AlignVCenter);
+ layout->setResizeMode(QLayout::SetNoConstraint);
+
+
+ Q3VBoxLayout* onOffLayout = new Q3VBoxLayout(layout);
+ onOffLayout->setMargin(SS_PLUGINFRONT_MARGIN);
+ onOff = new QCheckBox(this);
+ onOffLayout->add(new QLabel("On/Off", this));
+ onOffLayout->add(onOff);
+ connect(onOff, SIGNAL(toggled(bool)), SLOT(onOffToggled(bool)));
+
+ pluginName = new QLineEdit(this);
+ pluginName->setReadOnly(true);
+ layout->add(pluginName);
+
+ loadFxButton = new QPushButton("L", this);
+ QRect r = loadFxButton->geometry();
+ loadFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height());
+ loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum));
+ loadFxButton->setMinimumSize(20,pluginName->geometry().height());
+ loadFxButton->setMaximumSize(30,pluginName->geometry().height());
+ connect(loadFxButton, SIGNAL(clicked()), SLOT(loadButton()));
+ layout->add(loadFxButton);
+
+ clearFxButton = new QPushButton("C", this);
+ r = clearFxButton->geometry();
+ clearFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height());
+ clearFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum));
+ clearFxButton->setMinimumSize(20,pluginName->geometry().height());
+ clearFxButton->setMaximumSize(30,pluginName->geometry().height());
+ connect(clearFxButton, SIGNAL(clicked()), SLOT(clearButtonPressed()));
+ layout->add(clearFxButton);
+
+ layout->addSpacing(5);
+
+ expandButton = new QPushButton("->", this);
+ r = loadFxButton->geometry();
+ expandButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height());
+ expandButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum));
+ expandButton->setMinimumSize(20,pluginName->geometry().height());
+ expandButton->setMaximumSize(30,pluginName->geometry().height());
+ connect(expandButton, SIGNAL(clicked()), SLOT(expandButtonPressed()));
+ layout->add(expandButton);
+
+ layout->addSpacing(5);
+
+ Q3VBoxLayout* gainSliderLayout = new Q3VBoxLayout(layout);
+ gainSliderLayout->add(new QLabel("Return level", this));
+ gainSliderLayout->setMargin(SS_PLUGINFRONT_MARGIN);
+ outGainSlider = new QSlider(Qt::Horizontal, this);
+ outGainSlider->setMinimumSize(100, pluginName->geometry().height());
+ outGainSlider->setMaximumSize(500, pluginName->geometry().height());
+ loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum));
+ outGainSlider->setRange(0, 127);
+ outGainSlider->setValue(75);
+ connect(outGainSlider, SIGNAL(valueChanged(int)), SLOT(returnSliderMoved(int)));
+ gainSliderLayout->add(outGainSlider);
+ clearPluginDisplay();
+
+ expLayout = new Q3VBoxLayout(bigLayout, 2);
+
+ QToolTip::add(clearFxButton, "Clear and unload effect");
+ QToolTip::add(loadFxButton, "Load effect");
+ QToolTip::add(expandButton, "Toggle display of effect parameters");
+ QToolTip::add(onOff, "Turn effect on/off");
+ SS_TRACE_OUT
+ }
+
+SS_PluginFront::~SS_PluginFront()
+ {
+ if (pluginChooser)
+ delete pluginChooser;
+ }
+
+/*!
+ \fn SS_PluginFront::clearPluginDisplay()
+ */
+void SS_PluginFront::clearPluginDisplay()
+ {
+ SS_TRACE_IN
+ if (expanded)
+ expandButtonPressed();
+
+ pluginName->setText("No plugin loaded");
+ pluginName->setEnabled(false);
+
+ onOff->setEnabled(false);
+ onOff->blockSignals(true);
+ onOff->setChecked(false);
+ onOff->blockSignals(false);
+
+ clearFxButton->setEnabled(false);
+ expandButton->setEnabled(false);
+ outGainSlider->setEnabled(false);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::setPluginName(QString name)
+ */
+void SS_PluginFront::setPluginName(QString name)
+ {
+ pluginName->setText(name);
+ }
+
+
+/*!
+ \fn SS_PluginFront::loadButton()
+ */
+void SS_PluginFront::loadButton()
+ {
+ SS_TRACE_IN
+ if (!pluginChooser)
+ pluginChooser = new SS_PluginChooser(this, "temppluginchooser");
+
+ pluginChooser->exec();
+ if ((pluginChooser->result() == QDialog::Accepted) && pluginChooser->getSelectedPlugin()) {
+ Plugin* p = pluginChooser->getSelectedPlugin();
+ //printf("Selected plugin: %s\n", pluginChooser->getSelectedPlugin()->name().toLatin1());
+ emit loadPlugin(fxid, p->lib(), p->label());
+ }
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::returnSliderMoved(int val)
+ */
+void SS_PluginFront::returnSliderMoved(int val)
+ {
+ emit returnLevelChanged(fxid, val);
+ }
+
+
+/*!
+ \fn SS_PluginFront::updatePluginValue(unsigned i)
+ */
+void SS_PluginFront::updatePluginValue(unsigned k)
+ {
+ SS_TRACE_IN
+ // If parameters are shown - close them
+ if (expanded) {
+ expandButtonPressed();
+ }
+
+ unsigned j=0;
+ if (k > plugins.size()) {
+ fprintf(stderr, "Internal error, tried to update plugin w range outside of list\n");
+ return;
+ }
+
+ iPlugin i;
+ for (i = plugins.begin(); j != k; i++, j++) ;
+ plugin = (LadspaPlugin*) *(i);
+ setPluginName(plugin->label());
+ outGainSlider->setEnabled(true);
+ clearFxButton->setEnabled(true);
+ expandButton->setEnabled(true);
+ pluginName->setEnabled(true);
+ onOff->setEnabled(true);
+ onOff->setChecked(true);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::onOffToggled(bool state)
+ */
+void SS_PluginFront::onOffToggled(bool state)
+ {
+ emit fxToggled(fxid, state);
+ }
+
+/*!
+ \fn SS_PluginFront::sizeHint() const
+ */
+QSize SS_PluginFront::sizeHint() const
+ {
+ return QSize(SS_PLUGINFRONT_MINWIDTH, 50);
+ }
+
+/*!
+ \fn SS_PluginFront::sizePolicy() const
+ */
+QSizePolicy SS_PluginFront::sizePolicy() const
+ {
+ return QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
+ }
+
+
+/*!
+ \fn SS_PluginFront::clearButtonPressed()
+ */
+void SS_PluginFront::clearButtonPressed()
+ {
+ // If parameters are shown - close them
+ if (expanded) {
+ expandButtonPressed();
+ }
+ emit clearPlugin(fxid);
+ }
+
+/*!
+ \fn SS_PluginFront::setRetGain(int val)
+ */
+void SS_PluginFront::setRetGain(int val)
+ {
+ outGainSlider->blockSignals(true);
+ outGainSlider->setValue(val);
+ outGainSlider->blockSignals(false);
+ }
+
+/*!
+ \fn SS_PluginFront::expandButtonPressed()
+ */
+void SS_PluginFront::expandButtonPressed()
+ {
+ SS_TRACE_IN
+ int sizeIncrease = 0;
+ QRect pf = geometry();
+
+ if (!expanded) {
+ plugin->parameter() == 1 ? sizeIncrease = SS_PLUGINFRONT_INC_PARAM_MIN : sizeIncrease = plugin->parameter() * SS_PLUGINFRONT_INC_PARAM;
+ pf.setHeight(pf.height() + sizeIncrease);
+ setMinimumSize(QSize(pf.width(), pf.height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height()));
+ setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ setGeometry(pf);
+ emit sizeChanged(fxid, sizeIncrease);
+
+ expanded = true;
+ expandButton->setText("<-");
+ createPluginParameters();
+ }
+ else {
+ expLayout->remove(expGroup);
+ expGroup->hide();
+ expGroup->deleteLater();
+ paramWidgets.clear();
+ expGroup = 0;
+ plugin->parameter() == 1 ? sizeIncrease = (0-SS_PLUGINFRONT_INC_PARAM_MIN) : sizeIncrease = 0 - (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM);
+ expandButton->setText("->");
+ expanded = false;
+ pf.setHeight(pf.height() + sizeIncrease);
+ pf.setTop(pf.top() + sizeIncrease);
+ pf.setBottom(pf.bottom() + sizeIncrease);
+ setGeometry(pf);
+ adjustSize();
+ layout->activate();
+ setMinimumSize(QSize(pf.width(), pf.height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height()));
+ setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ emit sizeChanged(fxid, sizeIncrease);
+ }
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::createPluginParameters()
+ */
+void SS_PluginFront::createPluginParameters()
+ {
+ SS_TRACE_IN
+ expGroup = new Q3ButtonGroup(this);
+
+ expGroup->setMinimumSize(QSize(50, 50));
+ expGroup->setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM - SS_PLUGINFRONT_MARGIN)));
+ expGroup->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
+ expLayout->add(expGroup);
+ expGroup->show();
+ Q3VBoxLayout* expGroupLayout = new Q3VBoxLayout(expGroup, 1);
+ expGroupLayout->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
+ expGroupLayout->setResizeMode(QLayout::SetNoConstraint);
+ expGroupLayout->setMargin(SS_PLUGINFRONT_MARGIN);
+
+ for (int i=0; i < plugin->parameter(); i++) {
+ Q3HBoxLayout* paramStrip = new Q3HBoxLayout(expGroupLayout, 3);
+ paramStrip->setAlignment(Qt::AlignLeft);
+ QLabel* paramName = new QLabel(plugin->getParameterName(i), expGroup);
+ paramName->show();
+ paramName->setMinimumSize(QSize(150, 10));
+ paramName->setMaximumSize(QSize(300, SS_PLUGINFRONT_INC_PARAM));
+ paramName->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Expanding));
+
+ paramStrip->add(paramName);
+
+ if (plugin->isBool(i)) {
+ SS_ParameterCheckBox* paramCheckBox = new SS_ParameterCheckBox(expGroup, plugin, fxid, i);
+ paramCheckBox->setEnabled(true);
+ paramCheckBox->setParamValue((int) plugin->getControlValue(i));
+ paramCheckBox->show();
+ paramStrip->add(paramCheckBox);
+ connect(paramCheckBox, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int)));
+ }
+ else {
+ SS_ParameterSlider* paramSlider = new SS_ParameterSlider(expGroup, plugin, fxid, i);
+ paramSlider->setEnabled(true);
+ paramSlider->show();
+ paramSlider->setRange(SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX);
+
+ float max, min;
+ plugin->range(i, &min, &max);
+ //int intval = 0;
+ paramSlider->setParamValue(plugin->getGuiControlValue(i));
+ connect(paramSlider, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int)));
+ paramStrip->add(paramSlider);
+ }
+ }
+ expLayout->activate();
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val)
+ */
+void SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val)
+ {
+ emit effectParameterChanged(fxid, parameter, val);
+ }
+
+/*!
+ \fn SS_PluginFront::setParameterValue(int param, float val)
+ */
+void SS_PluginFront::setParameterValue(int param, int val)
+ {
+ SS_TRACE_IN
+ int j=0;
+ for (SS_iParameterWidgetList i=paramWidgets.begin(); i != paramWidgets.end(); i++, j++) {
+ if (j == param) {
+ (*i)->setParamValue(val);
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+SS_PluginGui::SS_PluginGui(QWidget* parent, const char* name)
+ : QDialog(parent, name, false)
+ {
+ this->setCaption("SimpleDrums LADSPA sendeffects");
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ pluginFronts[i] = 0;
+ }
+ layout = new Q3VBoxLayout(this);
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ pluginFronts[i] = new SS_PluginFront(this, i);
+ pluginFronts[i]->update();
+ layout->add(pluginFronts[i]);
+ connect(pluginFronts[i], SIGNAL(loadPlugin(int, QString, QString)), simplesynthgui_ptr, SLOT(loadEffectInvoked(int, QString, QString)));
+ connect(pluginFronts[i], SIGNAL(returnLevelChanged(int, int)), simplesynthgui_ptr, SLOT(returnLevelChanged(int, int)));
+ connect(pluginFronts[i], SIGNAL(fxToggled(int, int)), simplesynthgui_ptr, SLOT(toggleEffectOnOff(int, int)));
+ connect(pluginFronts[i], SIGNAL(clearPlugin(int)), simplesynthgui_ptr, SLOT(clearPlugin(int)));
+ connect(pluginFronts[i], SIGNAL(sizeChanged(int, int)), SLOT(pluginFrontSizeChanged(int, int)));
+ connect(pluginFronts[i], SIGNAL(effectParameterChanged(int, int, int)), simplesynthgui_ptr, SLOT(effectParameterChanged(int, int, int)));
+ }
+ setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, geometry().height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, geometry().height()));
+ }
+
+
+/*!
+ \fn SS_PluginGui::pluginFrontSizeChanged(int fxid, int val)
+ */
+void SS_PluginGui::pluginFrontSizeChanged(int /*fxid*/, int val)
+ {
+ QRect r = geometry();
+ r.setHeight(r.height() + val);
+ setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, r.height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, r.height()));
+ setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ setGeometry(r);
+ adjustSize();
+ }
+
+SS_PluginFront* SS_PluginGui::getPluginFront(unsigned i)
+ {
+ SS_TRACE_IN
+ if (i<SS_NR_OF_SENDEFFECTS)
+ SS_TRACE_OUT
+ return pluginFronts[i];
+ }
diff --git a/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.h b/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.h
new file mode 100644
index 00000000..166d8787
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums/ssplugingui.h
@@ -0,0 +1,206 @@
+//
+// C++ Interface: ssplugingui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#ifndef __SS_PLUGINGUI_H__
+#define __SS_PLUGINGUI_H__
+#include <qdialog.h>
+#include <qslider.h>
+#include <Q3ButtonGroup>
+#include <QtGui>
+//Added by qt3to4:
+#include <Q3HBoxLayout>
+#include <Q3VBoxLayout>
+#include "sspluginchooserbase.h"
+#include "common.h"
+#include "ssplugin.h"
+
+class SS_ParameterWidget
+ {
+ protected:
+ int fxid;
+ int parameter;
+
+ LadspaPlugin* plugin;
+
+ public:
+ SS_ParameterWidget() { };
+ virtual ~SS_ParameterWidget() { };
+
+ int getFxId() { SS_TRACE_IN SS_TRACE_OUT return fxid; }
+ bool isBool() { SS_TRACE_IN SS_TRACE_OUT return plugin->isBool(parameter); }
+ bool isLog() { SS_TRACE_IN SS_TRACE_OUT return plugin->isLog(parameter); }
+ bool isInt() { SS_TRACE_IN SS_TRACE_OUT return plugin->isInt(parameter); }
+ virtual void setParamValue(int /*val*/) { //prevent compiler warning unused parameter
+ printf("Virtual function - should not be called!"); };
+ };
+
+class SS_ParameterCheckBox : public QCheckBox, public SS_ParameterWidget
+ {
+ Q_OBJECT
+
+ public:
+ SS_ParameterCheckBox(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter, const char* name = 0)
+ : QCheckBox(parent, name) , SS_ParameterWidget()
+ {
+ SS_TRACE_IN
+ plugin = in_plugin;
+ fxid = in_id;
+ parameter = in_parameter;
+ connect(this, SIGNAL(clicked()), SLOT(isClicked()));
+ SS_TRACE_OUT
+ }
+
+ virtual void setParamValue(int val) { SS_TRACE_IN setChecked(val); SS_TRACE_OUT}
+
+ private slots:
+ void isClicked() { SS_TRACE_IN emit valueChanged(fxid, parameter, (int)this->isOn()); SS_TRACE_OUT}
+
+ signals:
+ void valueChanged(int id, int param, int val);
+ };
+
+class SS_ParameterSlider : public QSlider, public SS_ParameterWidget
+ {
+ Q_OBJECT
+
+ public:
+ SS_ParameterSlider(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter, const char* name = 0)
+ : QSlider(Qt::Horizontal, parent, name), SS_ParameterWidget()
+ {
+ SS_TRACE_IN
+ plugin = in_plugin;
+ fxid = in_id;
+ parameter = in_parameter;
+ SS_TRACE_OUT
+ }
+
+ virtual void setParamValue(int val) { SS_TRACE_IN setValue(val); SS_TRACE_OUT}
+
+ public slots:
+ virtual void setValue(int val) { SS_TRACE_IN QSlider::setValue(val); emit valueChanged(fxid, parameter, val); SS_TRACE_OUT }
+
+ signals:
+ void valueChanged(int id, int param, int val);
+ };
+
+typedef std::list<SS_ParameterWidget*> SS_ParameterWidgetList;
+typedef std::list<SS_ParameterWidget*>::iterator SS_iParameterWidgetList ;
+
+//-------------------------------
+// SS_PluginChooser
+//-------------------------------
+class SS_PluginChooser : public SS_PluginChooserBase
+{
+ Q_OBJECT
+ private:
+ LadspaPlugin* selectedPlugin;
+ protected:
+
+ public:
+ SS_PluginChooser(QWidget* parent, const char* name=0);
+ LadspaPlugin* getSelectedPlugin() { SS_TRACE_IN SS_TRACE_OUT return selectedPlugin; }
+
+ private slots:
+ void okPressed();
+ void cancelPressed();
+ void selectionChanged(Q3ListViewItem* item);
+ void doubleClicked(Q3ListViewItem* item);
+
+ private:
+ Q3ListViewItem* selectedItem;
+ LadspaPlugin* findSelectedPlugin();
+
+};
+
+//-------------------------------
+// SS_PluginGuiFront
+//-------------------------------
+class SS_PluginFront : public Q3GroupBox
+ {
+ Q_OBJECT
+ private:
+ Q3HBoxLayout* layout;
+ Q3VBoxLayout* expLayout;
+ QLineEdit* pluginName;
+ QCheckBox* onOff;
+ QPushButton* loadFxButton;
+ QPushButton* clearFxButton;
+ QPushButton* expandButton;
+ QSlider* outGainSlider;
+ SS_PluginChooser* pluginChooser;
+ LadspaPlugin* plugin;
+ Q3ButtonGroup* expGroup;
+
+ int fxid;
+ bool expanded;
+
+ //For effect parameters:
+ SS_ParameterWidgetList paramWidgets;
+
+ protected:
+
+ public:
+ SS_PluginFront(QWidget* parent, int id, const char* name = 0);
+ void setPluginName(QString name);
+ ~SS_PluginFront();
+ void updatePluginValue(unsigned i);
+ void clearPluginDisplay();
+ void setParameterValue(int param, int val);
+ void setRetGain(int val);
+
+ protected:
+ virtual QSize sizeHint() const;
+ virtual QSizePolicy sizePolicy() const;
+
+ private slots:
+ void loadButton();
+ void returnSliderMoved(int val);
+ void onOffToggled(bool state);
+ void clearButtonPressed();
+ void expandButtonPressed();
+ void parameterValueChanged(int fxid, int parameter, int val);
+
+ signals:
+ void loadPlugin(int fxid, QString lib, QString name);
+ void returnLevelChanged(int fxid, int val);
+ void fxToggled(int fxid, int state);
+ void clearPlugin(int fxid);
+ void sizeChanged(int fxid, int val);
+ void effectParameterChanged(int fxid, int param, int val);
+
+ private:
+ void createPluginParameters();
+ };
+
+
+//-------------------------------
+// SS_PluginGui
+// Main plugin class, dialog
+//-------------------------------
+class SS_PluginGui : public QDialog
+ {
+ Q_OBJECT
+ private:
+ Q3VBoxLayout* layout;
+ SS_PluginFront* pluginFronts[4];
+
+ public:
+ SS_PluginGui(QWidget* parent, const char* name = 0);
+ SS_PluginFront* getPluginFront(unsigned i);
+ ~SS_PluginGui() {}
+private slots:
+ void pluginFrontSizeChanged(int fxid, int val);
+ };
+
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/CMakeLists.txt b/attic/muse2-oom/muse2/synti/simpledrums2/CMakeLists.txt
new file mode 100644
index 00000000..41fb8da5
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/CMakeLists.txt
@@ -0,0 +1,95 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+##
+## Expand Qt macros in source files
+##
+QT4_WRAP_CPP ( simpledrums_mocs
+ simpledrumsgui.h
+ ssplugingui.h
+ )
+
+##
+## UI files
+##
+file (GLOB simpledrums_ui_files
+ simpledrumsguibase.ui
+ sspluginchooserbase.ui
+ )
+QT4_WRAP_UI ( simpledrums_uis ${simpledrums_ui_files} )
+
+##
+## List of source files to compile
+##
+file (GLOB simpledrums_source_files
+ simpledrums.cpp
+ simpledrumsgui.cpp
+ ssplugin.cpp
+ ssplugingui.cpp
+ )
+
+##
+## Define target
+##
+add_library ( simpledrums SHARED
+ ${simpledrums_source_files}
+ ${simpledrums_mocs}
+ ${simpledrums_uis}
+ )
+
+##
+## Append to the list of translations
+##
+set (FILES_TO_TRANSLATE
+ ${FILES_TO_TRANSLATE}
+ ${simpledrums_source_files}
+ ${simpledrums_ui_files}
+ CACHE INTERNAL ""
+ )
+
+##
+## Compilation flags and target name
+##
+# - tell cmake to name target simpledrums.so instead of
+# libsimpledrums.so
+# - use precompiled header files
+#
+set_target_properties ( simpledrums
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-O6 -fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
+##
+## Linkage
+##
+target_link_libraries(simpledrums
+ synti
+ ${QT_LIBRARIES}
+ )
+
+##
+## Install location
+##
+install( TARGETS simpledrums
+ DESTINATION ${MusE_SYNTHI_DIR}
+ )
+install( FILES COPYING README ReleaseNotes.txt
+ DESTINATION ${MusE_DOC_DIR}/simpledrums
+ )
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/COPYING b/attic/muse2-oom/muse2/synti/simpledrums2/COPYING
new file mode 100644
index 00000000..5c3cefc2
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/COPYING
@@ -0,0 +1,3 @@
+COPYING
+---------------------------------------
+This software is licensed under GNU GPL.
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/README b/attic/muse2-oom/muse2/synti/simpledrums2/README
new file mode 100644
index 00000000..468640b1
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/README
@@ -0,0 +1,43 @@
+--------------------------------------
+Simpledrums v 0.2, by Mathias Lundgren
+--------------------------------------
+
+Simpledrums is a simple MESS-synth sampler (MusE Experimental Soft
+Synth) aiming at becoming a simple, tightly integrated sampler for
+MusE, specifically aimed at drumsamples.
+
+Features:
+- 16 channels/samples (1 sample/channel)
+- Simple controls for each individual channel: volume, balance, noteoff-ignore, channel on/off
+- Main volume
+- 4 LADSPA send-effects can be used, 4 effect taps for each individual channel
+- All channel parameters are controllable via the GUI, or by MusE:s controller handling (controller pane in pianoroll/drumeditor)
+- All effect parameters can be controlled via the GUI, or by Sysex messages (f.ex. turn effect on/off, modify effect parameters)
+- Complete synth state (fx-parameters, samples etc) is saved together with MusE project, and restored later when loaded
+- Samples automatically resampled when loaded (if needed)
+
+That's all folks!
+
+-------------
+Known issues:
+-------------
+- Not the prettiest gui in the world
+- All samples are read directly into memory (no caching)
+- Some obscure LADSPA-effects make SimpleSynth segfault
+- More...
+
+-------------
+Future plans:
+-------------
+- Fix all the known issues! ;-)
+- Sample loops
+- Sample offset variation w respect to note velocity
+- Treble/eq-controller for each individual channel
+- Treble level variation w respect to note velocity
+- More...
+
+Mathias Lundgren, (lunar_shuttle@users.sourceforge.net), 2004
+Plugin management code based on Werner Schweers plugin management handling for MusE
+
+(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004
+Licensed under the GNU General Public License
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ReleaseNotes.txt b/attic/muse2-oom/muse2/synti/simpledrums2/ReleaseNotes.txt
new file mode 100644
index 00000000..e0d633d8
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/ReleaseNotes.txt
@@ -0,0 +1,18 @@
+RELEASE NOTES:
+--------------
+????-??-?? ver 0.2
+- Support for 4 LADSPA sendeffects added
+- Resampling of samples when loading (libsamplerate)
+- Synth state is saved to/restored from project file
+- Channel settings: balance, volume, effect tap for each sendeffect
+- Effect settings: all LADSPA parameters controllable and saved to MusE project, effect master volume, effect on/off
+- Support for mono + stereo samples
+- Support for stereo + mono LADSPA effects
+- Bugfixes, GUI-improvements etc...
+
+2004-11-09 ver 0.1
+- Simpledrums initial release
+- 16 channels (1 sample for each channel) with parameters: volume, balance, noteoff-ignore
+
+(C) Copyright Mathias Lundgren, Werner Schweer 2000-2004
+Licensed under the GNU General Public License
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/common.h b/attic/muse2-oom/muse2/synti/simpledrums2/common.h
new file mode 100644
index 00000000..e4763540
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/common.h
@@ -0,0 +1,110 @@
+//
+// C++ Interface: common
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#ifndef __MUSE_TESTO_COMMON_H__
+#define __MUSE_TESTO_COMMON_H__
+
+#include "muse/midictrl.h"
+
+#define SS_VERSIONSTRING "1.0"
+
+#define SS_DEBUG 0
+#define SS_DEBUG_INIT 0
+#define SS_TRACE_FUNC 0
+#define SS_DEBUG_MIDI 0
+#define SS_DEBUG_LADSPA 0
+#define SS_DEBUG_STATE 0
+
+#define SS_DBG(string) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string);
+#define SS_DBG2(string1, string2) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2);
+#define SS_DBG_I(string1, int) if (SS_DEBUG) fprintf(stderr, "%s:%d:%s: %s: %d\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, int);
+
+#define SS_TRACE_IN if (SS_TRACE_FUNC) fprintf (stderr, "->%s:%d\n", __PRETTY_FUNCTION__, __LINE__);
+#define SS_TRACE_OUT if (SS_TRACE_FUNC) fprintf (stderr, "<-%s:%d\n", __PRETTY_FUNCTION__, __LINE__);
+#define SS_ERROR(string) fprintf(stderr, "SimpleDrums error: %s\n", string)
+#define SS_DBG_LADSPA(string1) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1);
+#define SS_DBG_LADSPA2(string1, string2) if (SS_DEBUG_LADSPA) fprintf(stderr, "%s:%d:%s: %s: %s\n", __FILE__ , __LINE__ , __PRETTY_FUNCTION__, string1, string2);
+
+#define SS_SYSEX_INIT_DATA_VERSION 1
+
+#define SS_NR_OF_CHANNELS 16
+#define SS_AUDIO_CHANNELS 2
+#define SS_NR_OF_SENDEFFECTS 4
+
+// Controller-related:
+#define SS_CHANNEL_CTRL_VOLUME 0
+#define SS_CHANNEL_CTRL_PAN 1
+#define SS_CHANNEL_CTRL_NOFF 2
+#define SS_CHANNEL_CTRL_ONOFF 3
+#define SS_CHANNEL_SENDFX1 4
+#define SS_CHANNEL_SENDFX2 5
+#define SS_CHANNEL_SENDFX3 6
+#define SS_CHANNEL_SENDFX4 7
+
+#define SS_PLUGIN_RETURN 0
+#define SS_PLUGIN_ONOFF 1
+
+#define SS_NR_OF_MASTER_CONTROLLERS 1
+#define SS_NR_OF_CHANNEL_CONTROLLERS 8
+#define SS_NR_OF_PLUGIN_CONTROLLERS 2
+
+#define SS_NR_OF_CONTROLLERS (SS_NR_OF_MASTER_CONTROLLERS + (SS_NR_OF_CHANNELS * SS_NR_OF_CHANNEL_CONTROLLERS) + (SS_NR_OF_PLUGIN_CONTROLLERS*SS_NR_OF_SENDEFFECTS))
+#define SS_FIRST_MASTER_CONTROLLER CTRL_NRPN14_OFFSET
+#define SS_FIRST_CHANNEL_CONTROLLER (SS_FIRST_MASTER_CONTROLLER + SS_NR_OF_MASTER_CONTROLLERS)
+#define SS_LAST_MASTER_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER - 1)
+#define SS_LAST_CHANNEL_CONTROLLER (SS_FIRST_CHANNEL_CONTROLLER -1 + (SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS))
+
+#define SS_FIRST_PLUGIN_CONTROLLER (SS_LAST_CHANNEL_CONTROLLER + 1)
+#define SS_LAST_PLUGIN_CONTROLLER (SS_FIRST_PLUGIN_CONTROLLER -1 + SS_NR_OF_SENDEFFECTS*SS_NR_OF_PLUGIN_CONTROLLERS)
+
+#define SS_MASTER_CTRL_VOLUME SS_FIRST_MASTER_CONTROLLER
+
+#define SS_CHANNEL_VOLUME_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_VOLUME)
+#define SS_CHANNEL_PAN_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_PAN)
+#define SS_CHANNEL_NOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_NOFF)
+#define SS_CHANNEL_ONOFF_CONTROLLER(int) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int) + SS_CHANNEL_CTRL_ONOFF)
+#define SS_CHANNEL_SENDFX_CONTROLLER(int1,int2) (SS_FIRST_CHANNEL_CONTROLLER + (SS_NR_OF_CHANNEL_CONTROLLERS * int1) + SS_CHANNEL_SENDFX1 + int2)
+
+#define SS_PLUGIN_RETURNLEVEL_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS))
+#define SS_PLUGIN_ONOFF_CONTROLLER(int) (SS_FIRST_PLUGIN_CONTROLLER + (int * SS_NR_OF_PLUGIN_CONTROLLERS) + 1)
+
+#define SS_LOWEST_NOTE 36
+#define SS_HIGHEST_NOTE (SS_LOWEST_NOTE + SS_NR_OF_CHANNELS)
+
+#define SS_PLUGIN_PARAM_MIN 0
+#define SS_PLUGIN_PARAM_MAX 127
+
+typedef unsigned char byte;
+
+enum {
+ SS_SYSEX_LOAD_SAMPLE = 0, // gui -> synth: tell synth to load sample
+ SS_SYSEX_INIT_DATA, // synth reinitialization, the position of this (1) in the enum must not be changed since this value is written into proj file
+ SS_SYSEX_LOAD_SAMPLE_OK, // synth -> gui: tell gui sample loaded OK
+ SS_SYSEX_LOAD_SAMPLE_ERROR, // synth -> gui: tell gui sample ! loaded OK
+ SS_SYSEX_CLEAR_SAMPLE, // gui -> synth: tell synth to clear sample
+ SS_SYSEX_CLEAR_SAMPLE_OK, // synth->gui: confirm sample cleared OK
+ SS_SYSEX_LOAD_SENDEFFECT, // gui -> synth: tell synth to load laspa-effect
+ SS_SYSEX_LOAD_SENDEFFECT_OK,// synth->gui: plugin loaded ok
+ SS_SYSEX_LOAD_SENDEFFECT_ERROR, // synth->gui: plugin _not_ loaded ok
+ SS_SYSEX_CLEAR_SENDEFFECT, // gui->synth: clear plugin
+ SS_SYSEX_CLEAR_SENDEFFECT_OK,// synth->gui: plugin cleared
+ SS_SYSEX_SET_PLUGIN_PARAMETER, //gui->synth: set plugin parameter
+ SS_SYSEX_SET_PLUGIN_PARAMETER_OK, // synth->gui: set plugin parameter (update gui)
+ SS_SYSEX_ERRORMSG, // synth -> gui: general error message from synth
+ SS_SYSEX_GET_INIT_DATA, // gui->synth: request init data
+ SS_SYSEX_SEND_INIT_DATA // synth->gui: give gui init data
+ };
+
+extern int SS_samplerate;
+extern float SS_map_pluginparam2logdomain(int pluginparam_val);
+extern int SS_map_logdomain2pluginparam(float pluginparam_log);
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.cpp b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.cpp
new file mode 100644
index 00000000..54db77ef
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.cpp
@@ -0,0 +1,1727 @@
+//
+// C++ Implementation: simplesynth
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include "muse/midictrl.h"
+#include "muse/midi.h"
+//#include "libsynti/mpevent.h"
+#include "muse/mpevent.h"
+#include "simpledrums.h"
+
+#include <samplerate.h>
+
+const char* SimpleSynth::synth_state_descr[] =
+ {
+ "SS_INITIALIZING",
+ "SS_LOADING_SAMPLE",
+ "SS_CLEARING_SAMPLE",
+ "SS_RUNNING"
+ };
+
+const char* SimpleSynth::channel_state_descr[] =
+ {
+ "SS_CHANNEL_INACTIVE",
+ "SS_SAMPLE_PLAYING"
+ };
+
+#define SWITCH_SYNTH_STATE(state)\
+synth_state = state; \
+if (SS_DEBUG_STATE) \
+ fprintf (stderr, "SS STATE: %s\n", SimpleSynth::synth_state_descr[state]);
+
+#define SWITCH_CHAN_STATE(ch, s)\
+channels[ch].state = s; \
+if (SS_DEBUG_STATE) \
+ fprintf (stderr, "SS CHAN %d STATE: %s\n", ch, SimpleSynth::channel_state_descr[s]);
+
+#define SS_CHANNEL_VOLUME_QUOT 100.0
+#define SS_MASTER_VOLUME_QUOT 100.0
+int SS_samplerate;
+
+#define SS_LOG_MAX 0
+#define SS_LOG_MIN -10
+#define SS_LOG_OFFSET SS_LOG_MIN
+
+
+//
+// Map plugin parameter on domain [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] to domain [SS_LOG_MIN, SS_LOG_MAX] (log domain)
+//
+float SS_map_pluginparam2logdomain(int pluginparam_val)
+ {
+ float scale = (float) (SS_LOG_MAX - SS_LOG_MIN)/ (float) SS_PLUGIN_PARAM_MAX;
+ float scaled = (float) pluginparam_val * scale;
+ float mapped = scaled + SS_LOG_OFFSET;
+ return mapped;
+ }
+//
+// Map plugin parameter on domain to domain [SS_LOG_MIN, SS_LOG_MAX] to [SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX] (from log-> [0,127])
+// (inverse func to the above)
+int SS_map_logdomain2pluginparam(float pluginparam_log)
+ {
+ float mapped = pluginparam_log - SS_LOG_OFFSET;
+ float scale = (float) SS_PLUGIN_PARAM_MAX / (float) (SS_LOG_MAX - SS_LOG_MIN);
+ int scaled = (int) round(mapped * scale);
+ return scaled;
+ }
+
+//---------------------------------------------------------
+// SimpleSynth
+//---------------------------------------------------------
+SimpleSynth::SimpleSynth(int sr)
+ : Mess(SS_AUDIO_CHANNELS)
+ {
+ SS_TRACE_IN
+ SS_samplerate = sr;
+ SS_initPlugins();
+
+ simplesynth_ptr = this;
+ master_vol = 100.0 / SS_MASTER_VOLUME_QUOT;
+ master_vol_ctrlval = 100;
+
+ //initialize
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ channels[i].sample = 0;
+ channels[i].playoffset = 0;
+ channels[i].noteoff_ignore = false;
+ channels[i].volume = (double) (100.0/SS_CHANNEL_VOLUME_QUOT );
+ channels[i].volume_ctrlval = 100;
+ channels[i].pan = 64;
+ channels[i].balanceFactorL = 1.0;
+ channels[i].balanceFactorR = 1.0;
+ SWITCH_CHAN_STATE(i, SS_CHANNEL_INACTIVE);
+ channels[i].channel_on = false;
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ channels[i].sendfxlevel[j] = 0.0;
+ }
+ }
+
+ //Process buffer:
+ processBuffer[0] = new double[SS_PROCESS_BUFFER_SIZE]; //left
+ processBuffer[1] = new double[SS_PROCESS_BUFFER_SIZE]; //right
+
+ //Send effects
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ sendFxLineOut[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left out
+ sendFxLineOut[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right out
+ sendFxReturn[i][0] = new float[SS_SENDFX_BUFFER_SIZE]; //left in
+ sendFxReturn[i][1] = new float[SS_SENDFX_BUFFER_SIZE]; //right in
+ }
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ sendEffects[i].state = SS_SENDFX_OFF;
+ sendEffects[i].plugin = 0;
+ sendEffects[i].retgain = 1.0;
+ sendEffects[i].retgain_ctrlval = 100;
+ sendEffects[i].nrofparameters = 0;
+ }
+
+ //Build controller list:
+ controllers[0].name = "Master volume";
+ controllers[0].num = CTRL_NRPN14_OFFSET;
+ controllers[0].min = 0;
+ controllers[0].max = 127;
+
+ int i=1;
+ for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) {
+ QString c1 = "Channel " + QString::number(ch + 1) + " volume";
+ QString c2 = "Channel " + QString::number(ch + 1) + " pan";
+ QString c3 = "Channel " + QString::number(ch + 1) + " noteoff ignore";
+ QString c4 = "Channel " + QString::number(ch + 1) + " on/off";
+ QString c5 = "Channel " + QString::number(ch + 1) + " fx send 1";
+ QString c6 = "Channel " + QString::number(ch + 1) + " fx send 2";
+ QString c7 = "Channel " + QString::number(ch + 1) + " fx send 3";
+ QString c8 = "Channel " + QString::number(ch + 1) + " fx send 4";
+ controllers[i].name = c1.toLatin1().constData();
+ controllers[i].num = CTRL_NRPN14_OFFSET+i;
+ controllers[i].min = 0;
+ controllers[i].max = 127;
+
+ controllers[i+1].name = c2.toLatin1().constData();
+ controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1;
+ controllers[i+1].min = 0;
+ controllers[i+1].max = 127;
+
+ controllers[i+2].name = c3.toLatin1().constData();
+ controllers[i+2].num = CTRL_NRPN14_OFFSET+i+2;
+ controllers[i+2].min = 0;
+ controllers[i+2].max = 1;
+
+ controllers[i+3].name = c4.toLatin1().constData();
+ controllers[i+3].num = CTRL_NRPN14_OFFSET+i+3;
+ controllers[i+3].min = 0;
+ controllers[i+3].max = 1;
+
+ controllers[i+4].name = c5.toLatin1().constData();
+ controllers[i+4].num = CTRL_NRPN14_OFFSET+i+4;
+
+ controllers[i+5].name = c6.toLatin1().constData();
+ controllers[i+5].num = CTRL_NRPN14_OFFSET+i+5;
+
+ controllers[i+6].name = c7.toLatin1().constData();
+ controllers[i+6].num = CTRL_NRPN14_OFFSET+i+6;
+
+ controllers[i+7].name = c8.toLatin1().constData();
+ controllers[i+7].num = CTRL_NRPN14_OFFSET+i+7;
+
+ controllers[i+4].min = controllers[i+5].min = controllers[i+6].min = controllers[i+7].min = 0;
+ controllers[i+4].max = controllers[i+5].max = controllers[i+6].max = controllers[i+7].max = 127;
+
+ i+=8;
+ }
+
+ for (int sfx=0; sfx<SS_NR_OF_SENDEFFECTS; sfx++) {
+ QString c1 = "Sendfx " + QString::number(sfx) + " ret gain";
+ QString c2 = "Sendfx " + QString::number(sfx) + " on/off";
+ controllers[i].name = c1.toLatin1().constData();
+ controllers[i].num = CTRL_NRPN14_OFFSET+i;
+ controllers[i].min = 0;
+ controllers[i].max = 127;
+
+ controllers[i+1].name = c2.toLatin1().constData();
+ controllers[i+1].num = CTRL_NRPN14_OFFSET+i+1;
+ controllers[i+1].min = 0;
+ controllers[i+1].max = 1;
+ i+=2;
+ }
+
+ pthread_mutex_init(&SS_LoaderMutex, NULL);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// ~SimpleSynth
+//---------------------------------------------------------
+SimpleSynth::~SimpleSynth()
+ {
+ SS_TRACE_IN
+
+ // Cleanup channels and samples:
+ SS_DBG("Cleaning up sample data");
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ if (channels[i].sample) {
+ delete[] channels[i].sample->data;
+ delete channels[i].sample;
+ }
+ }
+ simplesynth_ptr = NULL;
+
+ SS_DBG("Deleting pluginlist");
+ //Cleanup plugins:
+ for (iPlugin i = plugins.begin(); i != plugins.end(); ++i) {
+ delete (*i);
+ }
+ plugins.clear();
+
+ SS_DBG("Deleting sendfx buffers");
+ //Delete sendfx buffers:
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ delete[] sendFxLineOut[i][0];
+ delete[] sendFxLineOut[i][1];
+ delete[] sendFxReturn[i][0];
+ delete[] sendFxReturn[i][1];
+ }
+
+ //processBuffer:
+ SS_DBG("Deleting process buffer");
+ delete[] processBuffer[0];
+ delete[] processBuffer[1];
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// guiVisible
+/*!
+ \fn SimpleSynth::guiVisible
+ \brief Tells if the gui is hidden or shown
+ \return true/false if gui is shown/hidden
+ */
+//---------------------------------------------------------
+bool SimpleSynth::guiVisible() const
+ {
+ SS_TRACE_IN
+ bool v = gui->isVisible();
+ SS_TRACE_OUT
+ return v;
+ }
+
+//---------------------------------------------------------
+// hasGui
+/*!
+ \fn SimpleSynth::hasGui
+ \brief Tells if the synth has a gui or not
+ \return true if synth has gui, false it synth has no gui
+ */
+//---------------------------------------------------------
+bool SimpleSynth::hasGui() const
+ {
+ SS_TRACE_IN
+ SS_TRACE_OUT
+ return true;
+ }
+
+//---------------------------------------------------------
+// playNote
+/*!
+ \fn SimpleSynth::playNote
+ \brief Triggers a note on (noteoffs are noteons with velo=0)
+ \param channel midi channel
+ \param pitch note pitch
+ \param velo note velocity
+ \return false for ok, true for not ok (not sure these are handled differently, but...)
+ */
+//---------------------------------------------------------
+bool SimpleSynth::playNote(int /*channel*/, int pitch, int velo)
+ {
+ SS_TRACE_IN
+ //Don't bother about channel, we're processing every playnote!
+ if ((pitch >= SS_LOWEST_NOTE) && (pitch <= SS_HIGHEST_NOTE)) {
+ bool noteOff = (velo == 0 ? 1 : 0);
+ int ch = pitch - SS_LOWEST_NOTE;
+ if(!noteOff) {
+ if (channels[ch].sample) {
+ //Turn on the white stuff:
+ channels[ch].playoffset = 0;
+ SWITCH_CHAN_STATE(ch , SS_SAMPLE_PLAYING);
+ channels[ch].cur_velo = (double) velo / 127.0;
+ channels[ch].gain_factor = channels[ch].cur_velo * channels[ch].volume;
+ if (SS_DEBUG_MIDI) {
+ printf("Playing note %d on channel %d\n", pitch, ch);
+ }
+ }
+ }
+ else {
+ //Note off:
+ if (channels[ch].noteoff_ignore) {
+ if (SS_DEBUG_MIDI) {
+ printf("Note off on channel %d\n", ch);
+ }
+ SWITCH_CHAN_STATE(ch , SS_CHANNEL_INACTIVE);
+ channels[ch].playoffset = 0;
+ channels[ch].cur_velo = 0;
+ }
+ }
+ }
+ SS_TRACE_OUT
+ return false;
+ }
+
+//---------------------------------------------------------
+// processEvent
+/*!
+ \fn SimpleSynth::processEvent
+ \brief All events from sequencer first shows up here and are forwarded to their correct functions
+ \param event The event sent from sequencer
+ \return false for ok, true for not ok
+ */
+//---------------------------------------------------------
+bool SimpleSynth::processEvent(const MidiPlayEvent& ev)
+ {
+ SS_TRACE_IN
+ switch(ev.type()) {
+ case ME_CONTROLLER:
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynth::processEvent - Controller. Chan: %x dataA: %x dataB: %x\n", ev.channel(), ev.dataA(), ev.dataB());
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ }
+ setController(ev.channel(), ev.dataA(), ev.dataB(), false);
+ return true;
+ case ME_NOTEON:
+ return playNote(ev.channel(), ev.dataA(), ev.dataB());
+ case ME_NOTEOFF:
+ return playNote(ev.channel(), ev.dataA(), 0);
+ case ME_SYSEX:
+ //Debug print
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynth::processEvent - Sysex received\n");
+ for (int i=0; i< ev.len(); i++)
+ printf("%x ", ev.data()[i]);
+ printf("\n");
+ }
+ return sysex(ev.len(), ev.data());
+ }
+ return false;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// setController
+/*!
+ \fn SimpleSynth::setController
+ \brief Called from sequencer indirectly via SimpleSynth::processEvent
+ \brief when the synth is supposed to set a controller value
+ \param channel channel nr
+ \param id controller id
+ \param val value of controller
+ \return false for ok, true for not ok
+ */
+//---------------------------------------------------------
+bool SimpleSynth::setController(int channel, int id, int val)
+ {
+ SS_TRACE_IN
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynth::setController - received controller on channel %d, id %d value %d\n", channel, id, val);
+ }
+
+ // Channel controllers:
+ if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) {
+ // Find out which channel we're dealing with:
+ id-= SS_FIRST_CHANNEL_CONTROLLER;
+ int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS);
+ id = (id % SS_NR_OF_CHANNEL_CONTROLLERS);
+
+ switch (id) {
+ case SS_CHANNEL_CTRL_VOLUME:
+ if (SS_DEBUG_MIDI)
+ printf("Received channel ctrl volume %d for channel %d\n", val, ch);
+ channels[ch].volume_ctrlval = val;
+ updateVolume(ch, val);
+ break;
+ case SS_CHANNEL_CTRL_NOFF:
+ if (SS_DEBUG_MIDI)
+ printf("Received ctrl noff %d for channel %d\n", val, ch);
+ channels[ch].noteoff_ignore = val;
+ break;
+ case SS_CHANNEL_CTRL_PAN:
+ {
+ if (SS_DEBUG_MIDI)
+ printf("Received ctrl pan %d for channel %d\n", val, ch);
+ channels[ch].pan = val;
+ updateBalance(ch, val);
+ break;
+ }
+ case SS_CHANNEL_CTRL_ONOFF:
+ {
+ if (SS_DEBUG_MIDI)
+ printf("Received ctrl onoff %d for channel %d\n", val, ch);
+
+ if (val == false && channels[ch].channel_on == true) {
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ channels[ch].channel_on = val;
+ }
+ else if (val == true && channels[ch].channel_on == false) { // if it actually _was_ off:
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ channels[ch].playoffset = 0;
+ channels[ch].channel_on = val;
+ }
+ break;
+ }
+ case SS_CHANNEL_SENDFX1:
+ case SS_CHANNEL_SENDFX2:
+ case SS_CHANNEL_SENDFX3:
+ case SS_CHANNEL_SENDFX4:
+ {
+ int fxid = id - SS_CHANNEL_SENDFX1;
+ channels[ch].sendfxlevel[fxid] = (double)val/127.0;
+ break;
+ }
+
+ default:
+ if (SS_DEBUG_MIDI)
+ printf("Unknown controller received for channel %d. id=%d\n", ch, id);
+ break;
+ }
+ }
+ // Master controllers:
+ else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) {
+ if (SS_DEBUG_MIDI)
+ printf("Mastervol controller received: %d\n", id);
+ master_vol_ctrlval = val;
+ master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT;
+ }
+ // Emmm, this one should've been there in the beginning
+ else if (id == CTRL_VOLUME) {
+ if (SS_DEBUG_MIDI) {
+ printf("Ctrl volume received: vol: %d\n", val);
+ }
+ master_vol_ctrlval = val;
+ master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT;
+ //This one can't be from the gui, update gui:
+ guiUpdateMasterVol(val);
+ }
+ // Plugin controllers:
+ else if (id >= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) {
+
+ int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS;
+ int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS;
+
+ // Plugin return-gain:
+ if (cmd == SS_PLUGIN_RETURN) {
+ if (SS_DEBUG_MIDI)
+ printf("Ctrl fx retgain received: fxid: %d val: %d\n", fxid, val);
+ sendEffects[fxid].retgain_ctrlval = val;
+ sendEffects[fxid].retgain = (double) val / 75.0;
+ }
+ // Plugin on/off:
+ else if (cmd == SS_PLUGIN_ONOFF) {
+ if (SS_DEBUG_MIDI)
+ printf("Ctrl fx onoff received: fxid: %d val: %d\n", fxid, val);
+ sendEffects[fxid].state = (SS_SendFXState) val;
+ }
+ }
+ else {
+ if (SS_DEBUG_MIDI)
+ printf("Unknown controller received: %d\n", id);
+ }
+ SS_TRACE_OUT
+ return false;
+ }
+
+//---------------------------------------------------------
+/*!
+ \fn SimpleSynth::setController
+ */
+//---------------------------------------------------------
+bool SimpleSynth::setController(int channel, int id, int val, bool /*fromGui*/)
+ {
+ SS_TRACE_IN
+ bool ret = setController(channel, id, val); //Perhaps TODO... Separate events from the gui
+ SS_TRACE_OUT
+ return ret;
+ }
+//---------------------------------------------------------
+// sysex
+/*!
+ \fn SimpleSynth::sysex
+ \brief Called from sequencer indirectly via SimpleSynth::processEvent
+ \param len length of the sysex data
+ \param data the sysex data
+ \return false for ok, true for not ok
+*/
+//---------------------------------------------------------
+bool SimpleSynth::sysex(int /*len*/, const unsigned char* data)
+ {
+ SS_TRACE_IN
+ int cmd = data[0];
+ switch (cmd) {
+ case SS_SYSEX_LOAD_SAMPLE:
+ {
+ int channel = data[1];
+ //int l = data[2];
+ const char* filename = (const char*)(data+3);
+ if (SS_DEBUG_MIDI) {
+ printf("Sysex cmd: load sample, filename %s, on channel: %d\n", filename, channel);
+ }
+ loadSample(channel, filename);
+ break;
+ }
+ case SS_SYSEX_CLEAR_SAMPLE:
+ {
+ int ch = data[1];
+ clearSample(ch);
+ break;
+ }
+
+ case SS_SYSEX_INIT_DATA:
+ {
+ parseInitData(data);
+ break;
+ }
+
+ case SS_SYSEX_LOAD_SENDEFFECT:
+ {
+ int fxid = data[1];
+ QString lib = (const char*) (data + 2);
+ QString label = (const char*) (data + lib.length() + 3);
+ if (SS_DEBUG_MIDI) {
+ printf("Sysex cmd load effect: %d %s %s\n", fxid, lib.toLatin1().constData(), label.toLatin1().constData());
+ }
+ initSendEffect(fxid, lib, label);
+ break;
+ }
+
+ case SS_SYSEX_CLEAR_SENDEFFECT:
+ {
+ int fxid = data[1];
+ if (SS_DEBUG_MIDI) {
+ printf("Sysex cmd clear effect: %d\n", fxid);
+ }
+ sendEffects[fxid].state = SS_SENDFX_OFF;
+ cleanupPlugin(fxid);
+ sendEffects[fxid].plugin = 0;
+ break;
+ }
+
+ case SS_SYSEX_SET_PLUGIN_PARAMETER:
+ {
+ int fxid = data[1];
+ int parameter = data[2];
+ int val = data[3];
+ // Write it to the plugin:
+ float floatval = sendEffects[fxid].plugin->convertGuiControlValue(parameter, val);
+ setFxParameter(fxid, parameter, floatval);
+ break;
+ }
+
+ case SS_SYSEX_GET_INIT_DATA:
+ {
+ int initdata_len = 0;
+ const byte* tmp_initdata = NULL;
+ byte* event_data = NULL;
+
+ getInitData(&initdata_len, &tmp_initdata);
+ int totlen = initdata_len + 1;
+
+ event_data = new byte[initdata_len + 1];
+ event_data[0] = SS_SYSEX_SEND_INIT_DATA;
+ memcpy(event_data + 1, tmp_initdata, initdata_len);
+ delete[] tmp_initdata;
+ tmp_initdata = NULL;
+
+ MidiPlayEvent ev(0, 0, ME_SYSEX, event_data, totlen);
+ gui->writeEvent(ev);
+ delete[] event_data;
+
+ break;
+ }
+
+ default:
+ if (SS_DEBUG_MIDI)
+ printf("Unknown sysex cmd received: %d\n", cmd);
+ break;
+ }
+ SS_TRACE_OUT
+ return false;
+ }
+
+//---------------------------------------------------------
+// getPatchName
+/*!
+ \fn SimpleSynth::getPatchName
+ \brief Called from host to get names of patches
+ \param index - which patchnr we're about to deliver
+ \return const char* with patchname
+ */
+//---------------------------------------------------------
+const char* SimpleSynth::getPatchName(int /*index*/, int, int) const
+ {
+ SS_TRACE_IN
+ SS_TRACE_OUT
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getPatchInfo
+/*!
+ \fn SimpleSynth::getPatchInfo
+ \brief Called from host to get info about patches
+ \param index - which patchnr we're about to deliver
+ \param patch - if this one is 0, this is the first call, otherwise keep deliver the host patches... or something
+ \return MidiPatch with patch info for host
+ */
+//---------------------------------------------------------
+const MidiPatch* SimpleSynth::getPatchInfo(int index, const MidiPatch* patch) const
+ {
+ SS_TRACE_IN
+ index = 0; patch = 0;
+ SS_TRACE_OUT
+ return 0;
+ }
+
+//---------------------------------------------------------
+// getControllerInfo
+/*!
+ \fn SimpleSynth::getControllerInfo
+ \brief Called from host to collect info about which controllers the synth supports
+ \param index current controller number
+ \param name pointer where name is stored
+ \param controller int pointer where muse controller number is stored
+ \param min int pointer where controller min value is stored
+ \param max int pointer where controller max value is stored
+ \return 0 when done, otherwise return next desired controller index
+ */
+//---------------------------------------------------------
+int SimpleSynth::getControllerInfo(int index, const char** name, int* controller, int* min, int* max)
+ {
+ SS_TRACE_IN
+ if (index >= SS_NR_OF_CONTROLLERS) {
+ SS_TRACE_OUT
+ return 0;
+ }
+
+ *name = controllers[index].name.c_str();
+ *controller = controllers[index].num;
+ *min = controllers[index].min;
+ *max = controllers[index].max;
+
+ if (SS_DEBUG_MIDI) {
+ printf("setting controller info: index %d name %s controller %d min %d max %d\n", index, *name, *controller, *min, *max);
+ }
+ SS_TRACE_OUT
+ return (index +1);
+ }
+
+//---------------------------------------------------------
+// process
+/*!
+ \fn SimpleSynth::process
+ \brief Realtime function where the processing actually occurs
+ \param channels - audio data
+ \param offset - sample offset
+ \param len - nr of samples to process
+ */
+//---------------------------------------------------------
+void SimpleSynth::process(float** out, int offset, int len)
+ {
+ //Process messages from the gui
+ while (gui->fifoSize()) {
+ MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == ME_SYSEX) {
+ sysex(ev.len(), ev.data());
+ sendEvent(ev);
+ }
+ else if (ev.type() == ME_CONTROLLER) {
+ setController(ev.channel(), ev.dataA(), ev.dataB(), true);
+ sendEvent(ev);
+ }
+ else {
+ if (SS_DEBUG)
+ printf("SimpleSynth::process(): unknown event, type: %d\n", ev.type());
+ }
+ }
+
+ if (synth_state == SS_RUNNING) {
+
+ //Temporary mix-doubles
+ double out1, out2;
+ //double ltemp, rtemp;
+ float* data;
+ // Velocity factor:
+ double gain_factor;
+
+
+ // Clear send-channels. Skips if fx not turned on
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ if (sendEffects[i].state == SS_SENDFX_ON) {
+ memset(sendFxLineOut[i][0], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float));
+ memset(sendFxLineOut[i][1], 0, SS_SENDFX_BUFFER_SIZE * sizeof(float));
+ }
+ }
+
+
+ memset(out[0] + offset, 0, len * sizeof(float));
+ memset(out[1] + offset, 0, len * sizeof(float));
+
+ //Process 1 channel at a time
+ for (int ch=0; ch < SS_NR_OF_CHANNELS; ch++) {
+ // If channels is turned off, skip:
+ if (channels[ch].channel_on == false)
+ continue;
+
+ //If sample isn't playing, skip:
+ if (channels[ch].state == SS_SAMPLE_PLAYING) {
+ memset(processBuffer[0], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double));
+ memset(processBuffer[1], 0, SS_PROCESS_BUFFER_SIZE * sizeof(double));
+
+ for (int i=0; i<len; i++) {
+ // Current channel sample data:
+ data = channels[ch].sample->data;
+ gain_factor = channels[ch].gain_factor;
+ // Current velocity factor:
+
+ if (channels[ch].sample->channels == 2) {
+ //
+ // Stereo sample:
+ //
+ // Add from sample:
+ out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL);
+ out2 = (double) (data[channels[ch].playoffset + 1] * gain_factor * channels[ch].balanceFactorR);
+ channels[ch].playoffset += 2;
+ }
+ else {
+ //
+ // Mono sample:
+ //
+ out1 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorL);
+ out2 = (double) (data[channels[ch].playoffset] * gain_factor * channels[ch].balanceFactorR);
+ channels[ch].playoffset++;
+ }
+
+ processBuffer[0][i] = out1;
+ processBuffer[1][i] = out2;
+
+ // If send-effects tap is on, tap signal to respective lineout channel
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ if (channels[ch].sendfxlevel[j] != 0.0) {
+ //If the effect has 2 inputs (stereo in):
+ if (sendEffects[j].inputs == 2) {
+ sendFxLineOut[j][0][i]+= (out1 * channels[ch].sendfxlevel[j]);
+ sendFxLineOut[j][1][i]+= (out2 * channels[ch].sendfxlevel[j]);
+ }
+ //If the effect is mono (1 input), only use first fxLineOut
+ else if (sendEffects[j].inputs == 1) {
+ sendFxLineOut[j][0][i]+= ((out1 + out2) * channels[ch].sendfxlevel[j] / 2.0);
+ }
+ //Effects with 0 or >2 inputs are ignored
+ }
+ }
+
+ //
+ // If we've reached the last sample, set state to inactive
+ //
+ if (channels[ch].playoffset >= channels[ch].sample->samples) {
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ channels[ch].playoffset = 0;
+ break;
+ }
+ }
+ // Add contribution for this channel, for this frame, to final result:
+ for (int i=0; i<len; i++) {
+ out[0][i+offset]+=processBuffer[0][i];
+ out[1][i+offset]+=processBuffer[1][i];
+ }
+ }
+ }
+ // Do something funny with the sendies:
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ if (sendEffects[j].state == SS_SENDFX_ON) {
+ sendEffects[j].plugin->process(len);
+ for (int i=0; i<len; i++) {
+ //Effect has mono output:
+ if (sendEffects[j].outputs == 1) {
+ //Add the result to both channels:
+ out[0][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0);
+ out[1][i+offset]+=((sendEffects[j].retgain * sendFxReturn[j][0][i]) / 2.0);
+ }
+ else if (sendEffects[j].outputs == 2) {
+ // Effect has stereo output
+ out[0][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][0][i]);
+ out[1][i+offset]+=(sendEffects[j].retgain * sendFxReturn[j][1][i]);
+ }
+ }
+ }
+ }
+ // Finally master gain:
+ for (int i=0; i<len; i++) {
+ out[0][i+offset] = (out[0][i+offset] * master_vol);
+ out[1][i+offset] = (out[1][i+offset] * master_vol);
+ }
+ }
+ }
+
+//---------------------------------------------------------
+// showGui
+/*!
+ \fn SimpleSynth::showGui
+ \brief Displays or hides the gui window
+ \param val true or false = gui shown or hidden
+ */
+//---------------------------------------------------------
+void SimpleSynth::showGui(bool val)
+ {
+ SS_TRACE_IN
+ gui->setVisible(val);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+/*!
+ \fn SimpleSynth::init
+ \brief Initializes the SimpleSynth
+ \param name string set to caption in the gui dialog
+ \return true if successful, false if unsuccessful
+ */
+//---------------------------------------------------------
+bool SimpleSynth::init(const char* name)
+ {
+ SS_TRACE_IN
+ SWITCH_SYNTH_STATE(SS_INITIALIZING);
+ gui = new SimpleSynthGui();
+ gui->show();
+ gui->setWindowTitle(name);
+ SWITCH_SYNTH_STATE(SS_RUNNING);
+ SS_TRACE_OUT
+ return true;
+ }
+
+//---------------------------------------------------------
+/*!
+ \fn SimpleSynth::getInitData
+ \brief Data for reinitialization of SimpleSynth when loading project
+ \param n - number of chars used in the data
+ \param data - data that is sent as a sysex to the synth on reload of project
+ */
+//---------------------------------------------------------
+void SimpleSynth::getInitData(int* n, const unsigned char** data)
+ {
+ SS_TRACE_IN
+ // Calculate length of data
+ // For each channel, we need to store volume, pan, noff, onoff
+ int len = SS_NR_OF_CHANNEL_CONTROLLERS * SS_NR_OF_CHANNELS;
+ // Sampledata: filenames len
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ if (channels[i].sample) {
+ int filenamelen = strlen(channels[i].sample->filename.c_str()) + 2;
+ len+=filenamelen;
+ }
+ else
+ len++; //Add place for SS_NO_SAMPLE
+ }
+ len+=3; // 1 place for SS_SYSEX_INIT_DATA, 1 byte for master vol, 1 byte for version data
+
+ // Effect data length
+ len++; //Add place for SS_SYSEX_INIT_DATA_VERSION, as control
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ Plugin* plugin = sendEffects[i].plugin;
+ if (plugin) {
+ int namelen = plugin->lib().size() + 2;
+ int labelnamelen = plugin->label().size() + 2;
+ len+=(namelen + labelnamelen);
+
+ len+=3; //1 byte for nr of parameters, 1 byte for return gain, 1 byte for effect on/off
+ len+=sendEffects[i].nrofparameters; // 1 byte for each parameter value
+ }
+ else {
+ len++; //place for SS_NO_PLUGIN
+ }
+ }
+
+ // First, SS_SYSEX_INIT_DATA
+ byte* buffer = new byte[len];
+ memset(buffer, 0, len);
+ buffer[0] = SS_SYSEX_INIT_DATA;
+ buffer[1] = SS_SYSEX_INIT_DATA_VERSION;
+ if (SS_DEBUG_INIT) {
+ printf("Length of init data: %d\n", len);
+ printf("buffer[0] - SS_SYSEX_INIT_DATA: %d\n", SS_SYSEX_INIT_DATA);
+ printf("buffer[1] - SS_SYSEX_INIT_DATA_VERSION: %d\n", SS_SYSEX_INIT_DATA_VERSION);
+ }
+ int i = 2;
+ // All channels:
+ // 0 - volume ctrlval (0-127)
+ // 1 - pan (0-127)
+ // 2 - noff ignore (0-1)
+ // 3 - channel on/off (0-1)
+ // 4 - 7 - sendfx 1-4 (0-127)
+ // 8 - len of filename, n
+ // 9 - 9+n - filename
+ for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) {
+ buffer[i] = (byte) channels[ch].volume_ctrlval;
+ buffer[i+1] = (byte) channels[ch].pan;
+ buffer[i+2] = (byte) channels[ch].noteoff_ignore;
+ buffer[i+3] = (byte) channels[ch].channel_on;
+ buffer[i+4] = (byte) round(channels[ch].sendfxlevel[0] * 127.0);
+ buffer[i+5] = (byte) round(channels[ch].sendfxlevel[1] * 127.0);
+ buffer[i+6] = (byte) round(channels[ch].sendfxlevel[2] * 127.0);
+ buffer[i+7] = (byte) round(channels[ch].sendfxlevel[3] * 127.0);
+
+ if (SS_DEBUG_INIT) {
+ printf("Channel %d:\n", ch);
+ printf("buffer[%d] - channels[ch].volume_ctrlval = \t%d\n", i, channels[ch].volume_ctrlval);
+ printf("buffer[%d] - channels[ch].pan = \t\t%d\n", i+1, channels[ch].pan);
+ printf("buffer[%d] - channels[ch].noteoff_ignore = \t%d\n", i+2, channels[ch].noteoff_ignore );
+ printf("buffer[%d] - channels[ch].channel_on = \t%d\n", i+3, channels[ch].channel_on);
+ for (int j= i+4; j < i+8; j++) {
+ printf("buffer[%d] - channels[ch].sendfxlevel[%d]= \t%d\n", j, j-i-4, (int)round(channels[ch].sendfxlevel[j-i-4] * 127.0));
+ }
+ }
+ if (channels[ch].sample) {
+ int filenamelen = strlen(channels[ch].sample->filename.c_str()) + 1;
+ buffer[i+8] = (byte) filenamelen;
+ memcpy((buffer+(i+9)), channels[ch].sample->filename.c_str(), filenamelen);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d] - filenamelen: %d\n", i+8, filenamelen);
+ printf("buffer[%d] - buffer[%d] - filename: ", (i+9), (i+9) + filenamelen - 1);
+ for (int j = i+9; j< i+9+filenamelen; j++) {
+ printf("%c",buffer[j]);
+ }
+ printf("\n");
+ }
+ i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1 + filenamelen);
+ }
+ else {
+ buffer[i+8] = SS_NO_SAMPLE;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: SS_NO_SAMPLE: - %d\n", i+8, SS_NO_SAMPLE);
+ }
+ i+= (SS_NR_OF_CHANNEL_CONTROLLERS + 1);
+ }
+ }
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: Master vol: - %d\n", i, master_vol_ctrlval);
+ }
+ buffer[i] = master_vol_ctrlval;
+ *(data) = buffer; *n = len;
+ i++;
+
+ //Send effects:
+ buffer[i] = SS_SYSEX_INIT_DATA_VERSION; //Just for check
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: Control value, SS_SYSEX_INIT_DATA_VERSION\n", i);
+ }
+
+ i++;
+ for (int j=0; j<SS_NR_OF_SENDEFFECTS; j++) {
+ if (sendEffects[j].plugin) {
+ int labelnamelen = sendEffects[j].plugin->label().size() + 1;
+ buffer[i] = labelnamelen;
+ memcpy((buffer+i+1), sendEffects[j].plugin->label().toLatin1().constData(), labelnamelen);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d] - labelnamelen: %d\n", i, labelnamelen);
+ printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + labelnamelen - 1);
+ for (int k = i+1; k < i+1+labelnamelen; k++) {
+ printf("%c",buffer[k]);
+ }
+ printf("\n");
+ }
+
+ i+=(labelnamelen + 1);
+
+ int namelen = sendEffects[j].plugin->lib().size() + 1;
+ buffer[i] = namelen;
+ memcpy((buffer+i+1), sendEffects[j].plugin->lib().toLatin1().constData(), namelen);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d] - libnamelen : %d\n", i, namelen);
+ printf("buffer[%d] - buffer[%d] - filename: ", (i+1), (i+1) + namelen - 1);
+ for (int k = i+1; k < i+1+namelen; k++) {
+ printf("%c",buffer[k]);
+ }
+ printf("\n");
+ }
+
+ i+=(namelen + 1);
+
+ buffer[i]=sendEffects[j].nrofparameters;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: sendEffects[%d].nrofparameters=%d\n", i, j, buffer[i]);
+ }
+ i++;
+
+ buffer[i]=sendEffects[j].retgain_ctrlval;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: sendEffects[%d].retgain_ctrlval=%d\n", i, j, buffer[i]);
+ }
+ i++;
+
+ for (int k=0; k<sendEffects[j].nrofparameters; k++) {
+ //TODO: Convert to 127-scale
+ buffer[i] = sendEffects[j].plugin->getGuiControlValue(k);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: sendEffects[%d].parameterval[%d]=%d\n", i, j, k, buffer[i]);
+ }
+ i++;
+ }
+ }
+ // No plugin loaded:
+ else {
+ buffer[i] = SS_NO_PLUGIN;
+ if (SS_DEBUG_INIT) {
+ printf("buffer[%d]: SS_NO_PLUGIN\n", i);
+ }
+ i++;
+ }
+ }
+
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::parseInitData()
+ */
+void SimpleSynth::parseInitData(const unsigned char* data)
+ {
+ SS_TRACE_IN
+ //int len = strlen((const char*)data);
+ if (SS_DEBUG_INIT) {
+ printf("buffer[1], SS_SYSEX_INIT_DATA_VERSION=%d\n", *(data+1));
+ }
+ const byte* ptr = data+2;
+ for (int ch=0; ch<SS_NR_OF_CHANNELS; ch++) {
+ channels[ch].volume_ctrlval = (byte) *(ptr);
+
+ if (SS_DEBUG_INIT) {
+ printf("Channel %d:\n", ch);
+ printf("buffer[%ld] - channels[ch].volume_ctrlval = \t%d\n", ptr-data, *ptr);
+ printf("buffer[%ld] - channels[ch].pan = \t\t%d\n", ptr-data+1, *(ptr+1));
+ printf("buffer[%ld] - channels[ch].noteoff_ignore = \t%d\n", ptr-data+2, *(ptr+2));
+ printf("buffer[%ld] - channels[ch].channel_on = \t%d\n", ptr-data+3, *(ptr+3));
+ }
+ updateVolume(ch, *(ptr));
+ guiUpdateVolume(ch, *(ptr));
+
+ channels[ch].pan = *(ptr+1);
+ updateBalance(ch, *(ptr+1));
+ guiUpdateBalance(ch, *(ptr+1));
+
+ channels[ch].noteoff_ignore = *(ptr+2);
+ guiUpdateNoff(ch, *(ptr+2));
+
+ channels[ch].channel_on = *(ptr+3);
+ guiUpdateChoff(ch, *(ptr+3));
+
+ ptr+=4;
+
+ for (int i=0; i<4; i++) {
+ channels[ch].sendfxlevel[i] = (float) (*(ptr)/127.0);
+ guiUpdateSendFxLevel(ch, i, *(ptr));
+ ptr++;
+ }
+
+ bool hasSample = *(ptr);
+ ptr++;
+
+ channels[ch].sample = 0;
+ channels[ch].playoffset = 0;
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ if (SS_DEBUG_INIT) {
+ printf("parseInitData: channel %d, volume: %f pan: %d bfL %f bfR %f chON %d s1: %f s2: %f s3: %f s4: %f\n",
+ ch,
+ channels[ch].volume,
+ channels[ch].pan,
+ channels[ch].balanceFactorL,
+ channels[ch].balanceFactorR,
+ channels[ch].channel_on,
+ channels[ch].sendfxlevel[0],
+ channels[ch].sendfxlevel[1],
+ channels[ch].sendfxlevel[2],
+ channels[ch].sendfxlevel[3]
+ );
+ }
+ if (hasSample) {
+ std::string filenametmp = (const char*) ptr;
+ ptr+= strlen(filenametmp.c_str()) + 1;
+ //printf("We should load %s\n", filenametmp.c_str());
+ loadSample(ch, filenametmp.c_str());
+ }
+ else {
+ //Clear sample
+ clearSample(ch);
+ guiNotifySampleCleared(ch);
+ }
+ }
+ //Master vol:
+ master_vol_ctrlval = *(ptr);
+ master_vol = (double) master_vol_ctrlval / SS_MASTER_VOLUME_QUOT;
+ guiUpdateMasterVol(master_vol_ctrlval);
+ if (SS_DEBUG_INIT) {
+ printf("Master vol: %d\n", master_vol_ctrlval);
+ }
+ ptr++;
+
+ // Effects:
+ if (*(ptr) != SS_SYSEX_INIT_DATA_VERSION) {
+ fprintf(stderr, "Error loading init data - control byte not found. Skipping...\n");
+ SS_TRACE_OUT
+ return;
+ }
+ ptr++;
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ if (SS_DEBUG_INIT)
+ printf("buffer[%ld] - sendeffect[%d], labelnamelen=%d\n", ptr-data, i, *ptr);
+ int labelnamelen = *(ptr);
+
+ if (labelnamelen != SS_NO_PLUGIN) {
+ ptr++;
+ std::string labelnametmp = (const char*) ptr;
+ ptr+= labelnamelen;
+
+ //int libnamelen = *(ptr);
+ ptr++;
+ std::string libnametmp = (const char*) ptr;
+ ptr+= strlen(libnametmp.c_str()) + 1;
+
+
+ initSendEffect(i, libnametmp.c_str(), labelnametmp.c_str());
+ //initSendEffect(0, "cmt", "freeverb3");
+
+ byte params = *(ptr);
+ byte retgain = *(ptr+1);
+ ptr+=2;
+
+ sendEffects[i].nrofparameters = params;
+
+ sendEffects[i].retgain_ctrlval = retgain;
+ sendEffects[i].retgain = retgain;
+ sendEffects[i].retgain = (double) retgain/ 75.0;
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_PLUGIN_RETURNLEVEL_CONTROLLER(i), retgain);
+ gui->writeEvent(ev);
+
+ for (int j=0; j<params; j++) {
+ if (SS_DEBUG_INIT)
+ printf("buffer[%ld] - sendeffect[%d], parameter[%d]=%d\n", ptr-data, i, j, *ptr);
+ setFxParameter(i, j, sendEffects[i].plugin->convertGuiControlValue(j, *(ptr)));
+ ptr++;
+ }
+ }
+ else {
+ if (sendEffects[i].plugin)
+ cleanupPlugin(i);
+ ptr++;
+ }
+ }
+
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynth::loadSample(int chno, const char* filename)
+ */
+bool SimpleSynth::loadSample(int chno, const char* filename)
+ {
+ SS_TRACE_IN
+ SS_Channel* ch = &channels[chno];
+
+ // Thread stuff:
+ SS_SampleLoader* loader = new SS_SampleLoader;
+ loader->channel = ch;
+ loader->filename = std::string(filename);
+ loader->ch_no = chno;
+ if (SS_DEBUG) {
+ printf("Loader filename is: %s\n", filename);
+ }
+ pthread_t sampleThread;
+ pthread_attr_t* attributes = (pthread_attr_t*) malloc(sizeof(pthread_attr_t));
+ pthread_attr_init(attributes);
+ pthread_attr_setdetachstate(attributes, PTHREAD_CREATE_DETACHED);
+ if (pthread_create(&sampleThread, attributes, ::loadSampleThread, (void*) loader)) {
+ perror("creating thread failed:");
+ pthread_attr_destroy(attributes);
+ delete loader;
+ return false;
+ }
+
+ pthread_attr_destroy(attributes);
+ SS_TRACE_OUT
+ return true;
+ }
+
+/*!
+ \fn loadSampleThread(void* p)
+ \brief Since process needs to respond withing a certain time, loading of samples need to be done in a separate thread
+ */
+static void* loadSampleThread(void* p)
+ {
+ SS_TRACE_IN
+ pthread_mutex_lock(&SS_LoaderMutex);
+
+ // Crit section:
+ SS_State prevState = synth_state;
+ SWITCH_SYNTH_STATE(SS_LOADING_SAMPLE);
+ SS_SampleLoader* loader = (SS_SampleLoader*) p;
+ SS_Channel* ch = loader->channel;
+ int ch_no = loader->ch_no;
+
+ if (ch->sample) {
+ delete[] ch->sample->data;
+ delete ch->sample;
+ }
+ ch->sample = new SS_Sample;
+ SS_Sample* smp = ch->sample;
+
+ SNDFILE* sf;
+ const char* filename = loader->filename.c_str();
+ SF_INFO sfi;
+
+ if (SS_DEBUG)
+ printf("loadSampleThread: filename = %s\n", filename);
+
+ sf = sf_open(filename, SFM_READ, &sfi);
+ if (sf == 0) {
+ fprintf(stderr,"Error opening file: %s\n", filename);
+ SWITCH_SYNTH_STATE(prevState);
+ simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename);
+ delete ch->sample; ch->sample = 0;
+ delete loader;
+ pthread_mutex_unlock(&SS_LoaderMutex);
+ SS_TRACE_OUT
+ pthread_exit(0);
+ }
+
+ //Print some info:
+ if (SS_DEBUG) {
+ printf("Sample info:\n");
+ printf("Frames: \t%ld\n", (long) sfi.frames);
+ printf("Channels: \t%d\n", sfi.channels);
+ printf("Samplerate: \t%d\n", sfi.samplerate);
+ }
+
+ //
+ // Allocate and read the thingie
+ //
+
+ // If current samplerate is the same as MusE's:
+ if (SS_samplerate == sfi.samplerate) {
+ smp->data = new float[sfi.channels * sfi.frames];
+ sf_count_t n = sf_readf_float(sf, smp->data, sfi.frames);
+ smp->frames = sfi.frames;
+ smp->samples = (n * sfi.channels);
+ smp->channels = sfi.channels;
+ if (SS_DEBUG) {
+ printf("%ld frames read\n", (long) n);
+ }
+ }
+ else // otherwise, resample:
+ {
+ smp->channels = sfi.channels;
+ // Get new nr of frames:
+ double srcratio = (double) SS_samplerate/ (double) sfi.samplerate;
+ smp->frames = (long) floor(((double) sfi.frames * srcratio));
+ smp->frames = (sfi.channels == 1 ? smp->frames * 2 : smp->frames ); // Double nr of new frames if mono->stereo
+ smp->samples = smp->frames * smp->channels;
+
+ if (SS_DEBUG) {
+ printf("Resampling from %ld frames to %ld frames - srcration: %lf\n", sfi.frames, smp->frames, srcratio);
+ printf("Nr of new samples: %ld\n", smp->samples);
+ }
+
+ // Read to temporary:
+ float temp[sfi.frames * sfi.channels];
+ int frames_read = sf_readf_float(sf, temp, sfi.frames);
+ if (frames_read != sfi.frames) {
+ fprintf(stderr,"Error reading sample %s\n", filename);
+ simplesynth_ptr->guiSendSampleLoaded(false, loader->ch_no, filename);
+ sf_close(sf);
+ SWITCH_SYNTH_STATE(prevState);
+ delete ch->sample; ch->sample = 0;
+ delete loader;
+ pthread_mutex_unlock(&SS_LoaderMutex);
+ pthread_exit(0);
+ SS_TRACE_OUT
+ }
+
+ // Allocate mem for the new one
+ smp->data = new float[smp->frames * smp->channels];
+ memset(smp->data, 0, sizeof(float)* smp->frames * smp->channels);
+
+ // libsamplerate & co (secret rabbits in the code!)
+ SRC_DATA srcdata;
+ srcdata.data_in = temp;
+ srcdata.data_out = smp->data;
+ srcdata.input_frames = sfi.frames;
+ srcdata.output_frames = smp->frames;
+ srcdata.src_ratio = (double) SS_samplerate / (double) sfi.samplerate;
+
+ if (SS_DEBUG) {
+ printf("Converting sample....\n");
+ }
+
+ if (src_simple(&srcdata, SRC_SINC_BEST_QUALITY, sfi.channels)) {
+ SS_ERROR("Error when resampling, ignoring current sample");
+ //TODO: deallocate and stuff
+ }
+ else if (SS_DEBUG) {
+ printf("Sample converted. %ld input frames used, %ld output frames generated\n",
+ srcdata.input_frames_used,
+ srcdata.output_frames_gen);
+ }
+ }
+ //Just close the dam thing
+ sf_close(sf);
+ SWITCH_SYNTH_STATE(prevState);
+ ch->sample->filename = loader->filename;
+ simplesynth_ptr->guiSendSampleLoaded(true, ch_no, filename);
+ delete loader;
+ pthread_mutex_unlock(&SS_LoaderMutex);
+ SS_TRACE_OUT
+ pthread_exit(0);
+ }
+
+
+//static Mess* instantiate(int sr, const char* name)
+static Mess* instantiate(int sr, QWidget*, QString* /*projectPathPtr*/, const char* name)
+ {
+ printf("SimpleSynth sampleRate %d\n", sr);
+ SimpleSynth* synth = new SimpleSynth(sr);
+ if (!synth->init(name)) {
+ delete synth;
+ synth = 0;
+ }
+ return synth;
+ }
+
+
+/*!
+ \fn SimpleSynth::updateBalance(int pan)
+ */
+void SimpleSynth::updateBalance(int ch, int val)
+ {
+ SS_TRACE_IN
+ channels[ch].pan = val;
+
+ // Balance:
+ channels[ch].balanceFactorL = 1.0;
+ channels[ch].balanceFactorR = 1.0;
+ double offset = 0;
+ int dev = val - 64;
+ offset = (double) dev / 64.0;
+ if (offset < 0) {
+ channels[ch].balanceFactorR = 1.0 + offset;
+ }
+ else {
+ channels[ch].balanceFactorL = 1.0 - offset;
+ }
+
+ if (SS_DEBUG_MIDI)
+ printf("balanceFactorL %f balanceFactorR %f\n", channels[ch].balanceFactorL, channels[ch].balanceFactorR);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::updateVolume(int invol_ctrlval)
+ */
+void SimpleSynth::updateVolume(int ch, int invol_ctrlval)
+ {
+ SS_TRACE_IN
+ channels[ch].volume = (double)invol_ctrlval/ (double) SS_CHANNEL_VOLUME_QUOT;
+ channels[ch].volume_ctrlval = invol_ctrlval;
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateBalance(int ch, int bal)
+ */
+void SimpleSynth::guiUpdateBalance(int ch, int bal)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, ch, ME_CONTROLLER, SS_CHANNEL_PAN_CONTROLLER(ch), bal);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateVolume(int ch, int val)
+ */
+void SimpleSynth::guiUpdateVolume(int ch, int val)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_VOLUME_CONTROLLER(ch), val);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateNoff(bool b)
+ */
+void SimpleSynth::guiUpdateNoff(int ch, bool b)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_NOFF_CONTROLLER(ch), b);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateChoff(int ch, bool b)
+ */
+void SimpleSynth::guiUpdateChoff(int ch, bool b)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_ONOFF_CONTROLLER(ch), b);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiUpdateMasterVol(int val)
+ */
+void SimpleSynth::guiUpdateMasterVol(int val)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_MASTER_CTRL_VOLUME, val);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynth::guiUpdateSendFxLevel(int fxid, int level)
+ */
+void SimpleSynth::guiUpdateSendFxLevel(int channel, int fxid, int level)
+ {
+ SS_TRACE_IN
+ MidiPlayEvent ev(0, 0, 0, ME_CONTROLLER, SS_CHANNEL_SENDFX_CONTROLLER(channel, fxid), level);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiSendSampleLoaded(int ch, const char* filename)
+ */
+void SimpleSynth::guiSendSampleLoaded(bool success, int ch, const char* filename)
+ {
+ SS_TRACE_IN
+ int len = strlen(filename) + 3; //2 + filenamelen + 1;
+ byte out[len];
+
+ if (success) {
+ out[0] = SS_SYSEX_LOAD_SAMPLE_OK;
+ }
+ else {
+ out[0] = SS_SYSEX_LOAD_SAMPLE_ERROR;
+ }
+ out[1] = ch;
+ memcpy(out+2, filename, strlen(filename)+1);
+ MidiPlayEvent ev(0, 0, ME_SYSEX, out, len);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiSendError(const char* errorstring)
+ */
+void SimpleSynth::guiSendError(const char* errorstring)
+ {
+ SS_TRACE_IN
+ byte out[strlen(errorstring)+2];
+ out[0] = SS_SYSEX_ERRORMSG;
+ memcpy(out+1, errorstring, strlen(errorstring) +1);
+ SS_TRACE_OUT
+ }
+
+extern "C"
+ {
+ static MESS descriptor = {
+ "SimpleSynth",
+ "SimpleSynth by Mathias Lundgren", // (lunar_shuttle@users.sf.net)",
+ "0.1", //Version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
+
+/*!
+ \fn SimpleSynth::initSendEffect(int sendeffectid, QString lib, QString name)
+ */
+bool SimpleSynth::initSendEffect(int id, QString lib, QString name)
+ {
+ SS_TRACE_IN
+ bool success = false;
+ if (sendEffects[id].plugin) {
+ //Cleanup if one was already there:
+ cleanupPlugin(id);
+ }
+ sendEffects[id].plugin = (LadspaPlugin*) plugins.find(lib, name);
+ LadspaPlugin* plugin = sendEffects[id].plugin;
+ if (plugin) { //We found one
+
+ sendEffects[id].inputs = plugin->inports();
+ sendEffects[id].outputs = plugin->outports();
+
+ if (plugin->instantiate()) {
+ SS_DBG2("Plugin instantiated", name.toLatin1().constData());
+ SS_DBG_I("Parameters", plugin->parameter());
+ SS_DBG_I("No of inputs", plugin->inports());
+ SS_DBG_I("No of outputs",plugin->outports());
+ SS_DBG_I("Inplace-capable", plugin->inPlaceCapable());
+
+ // Connect inputs/outputs:
+ // If single output/input, only use first channel in sendFxLineOut/sendFxReturn
+ SS_DBG("Connecting ports...");
+ plugin->connectInport(0, sendFxLineOut[id][0]);
+ if (plugin->inports() == 2)
+ plugin->connectInport(1, sendFxLineOut[id][1]);
+ else if (plugin->inports() > 2) {
+ fprintf(stderr, "Plugin has more than 2 inputs, not supported\n");
+ }
+
+ plugin->connectOutport(0, sendFxReturn[id][0]);
+ if (plugin->outports() == 2)
+ plugin->connectOutport(1, sendFxReturn[id][1]);
+ else if (plugin->outports() > 2) {
+ fprintf(stderr, "Plugin has more than 2 outputs, not supported\n");
+ }
+ SS_DBG("Ports connected");
+ if (plugin->start()) {
+ sendEffects[id].state = SS_SENDFX_ON;
+ success = true;
+
+ int n = plugin->parameter();
+ sendEffects[id].nrofparameters = n;
+
+ // This is not nice, but freeverb doesn't want to play until some values are set:
+ if (name == "freeverb3") {
+ setFxParameter(id, 2, 0.5);
+ setFxParameter(id, 3, 0.5);
+ setFxParameter(id, 4, 0.5);
+ guiUpdateFxParameter(id, 2, 0.5);
+ guiUpdateFxParameter(id, 3, 0.5);
+ guiUpdateFxParameter(id, 4, 0.5);
+ }
+ }
+ //TODO: cleanup if failed
+ }
+ }
+ //Notify gui
+ int len = 3;
+ byte out[len];
+ out[0] = SS_SYSEX_LOAD_SENDEFFECT_OK;
+ out[1] = id;
+ int j=0;
+ for (iPlugin i = plugins.begin(); i!=plugins.end(); i++, j++) {
+ if ((*i)->lib() == plugin->lib() && (*i)->label() == plugin->label()) {
+ out[2] = j;
+ MidiPlayEvent ev(0, 0, ME_SYSEX, out, len);
+ gui->writeEvent(ev);
+ }
+ }
+
+ if (!success) {
+ QString errorString = "Error loading plugin \"" + plugin->label() + "\"";
+ guiSendError(errorString.toLatin1().constData());
+ }
+ return success;
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::setSendFxLevel(int channel, int effectid, double val)
+ */
+void SimpleSynth::setSendFxLevel(int channel, int effectid, double val)
+ {
+ SS_TRACE_IN
+ channels[channel].sendfxlevel[effectid] = val;
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::cleanupPlugin(int id)
+ */
+void SimpleSynth::cleanupPlugin(int id)
+ {
+ SS_TRACE_IN
+ LadspaPlugin* plugin = sendEffects[id].plugin;
+ plugin->stop();
+ SS_DBG2("Stopped fx", plugin->label().toLatin1().constData());
+ sendEffects[id].nrofparameters = 0;
+ sendEffects[id].state = SS_SENDFX_OFF;
+ sendEffects[id].plugin = 0;
+
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SENDEFFECT_OK;
+ d[1] = id;
+ MidiPlayEvent ev(0, 0, ME_SYSEX, d, 2);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::setFxParameter(int fxid, int param, float val)
+ \brief Set fx-parameter on plugin and notify gui
+ */
+void SimpleSynth::setFxParameter(int fxid, int param, float val)
+ {
+ SS_TRACE_IN
+ LadspaPlugin* plugin = sendEffects[fxid].plugin;
+ if (SS_DEBUG_LADSPA) {
+ printf("Setting fx parameter: %f\n", val);
+ }
+ plugin->setParam(param, val);
+ //sendEffects[fxid].parameter[param] = val;
+ //guiUpdateFxParameter(fxid, param, val);
+ SS_TRACE_OUT
+ }
+
+
+
+/*!
+ \fn SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val)
+ \brief Notify gui of changed fx-parameter
+ */
+void SimpleSynth::guiUpdateFxParameter(int fxid, int param, float val)
+ {
+ SS_TRACE_IN
+ LadspaPlugin* plugin = sendEffects[fxid].plugin;
+ float min, max;
+ plugin->range(param, &min, &max);
+ //offset:
+ val-= min;
+
+ int intval = plugin->getGuiControlValue(param);
+ /*if (plugin->isLog(param)) {
+ intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min));
+ }
+ else if (plugin->isBool(param)) {
+ intval = (int) val;
+ }
+ else {
+ float scale = SS_PLUGIN_PARAM_MAX / (max - min);
+ intval = (int) ((val - min) * scale);
+ }*/
+ if (SS_DEBUG_MIDI) {
+ printf("Updating gui, fx parameter. fxid=%d, param=%d val=%d\n", fxid, param, intval);
+ }
+
+ byte d[4];
+ d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER_OK;
+ d[1] = fxid;
+ d[2] = param;
+ d[3] = intval;
+ MidiPlayEvent ev(0, 0, ME_SYSEX, d, 4);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::clearSample(int ch)
+ \brief Clears a sample (actually clears a channel)
+ */
+void SimpleSynth::clearSample(int ch)
+ {
+ SS_TRACE_IN
+ if (channels[ch].sample) {
+ if (SS_DEBUG)
+ printf("Clearing sample on channel %d\n", ch);
+ SS_State prevstate = synth_state;
+ SWITCH_CHAN_STATE(ch, SS_CHANNEL_INACTIVE);
+ SWITCH_SYNTH_STATE(SS_CLEARING_SAMPLE);
+ if (channels[ch].sample->data) {
+ delete[] channels[ch].sample->data;
+ channels[ch].sample->data = 0;
+ }
+ if (channels[ch].sample) {
+ delete channels[ch].sample;
+ channels[ch].sample = 0;
+ }
+ SWITCH_SYNTH_STATE(prevstate);
+ guiNotifySampleCleared(ch);
+ if (SS_DEBUG) {
+ printf("Clear sample - sample cleared on channel %d\n", ch);
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynth::guiNotifySampleCleared(int ch)
+ */
+void SimpleSynth::guiNotifySampleCleared(int ch)
+ {
+ SS_TRACE_IN
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SAMPLE_OK;
+ d[1] = (byte) ch;
+ MidiPlayEvent ev(0, 0, ME_SYSEX, d, 2);
+ gui->writeEvent(ev);
+ SS_TRACE_OUT
+ }
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h
new file mode 100644
index 00000000..7aab4ed3
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrums.h
@@ -0,0 +1,174 @@
+//
+// C++ Interface: simplesynth
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#ifndef SIMPLESYNTH_H
+#define SIMPLESYNTH_H
+
+#include <sndfile.h>
+#include "libsynti/mess.h"
+#include "common.h"
+//#include "libsynti/mpevent.h"
+#include "muse/mpevent.h"
+#include "simpledrumsgui.h"
+#include "ssplugin.h"
+
+#define SS_NO_SAMPLE 0
+#define SS_NO_PLUGIN 0
+
+#define SS_PROCESS_BUFFER_SIZE 4096 //TODO: Add initialization method for nr of frames in each process from MusE - if nr of frames > than this, this will fail
+#define SS_SENDFX_BUFFER_SIZE SS_PROCESS_BUFFER_SIZE
+
+enum SS_ChannelState
+ {
+ SS_CHANNEL_INACTIVE=0,
+ SS_SAMPLE_PLAYING,
+ };
+
+enum SS_State
+ {
+ SS_INITIALIZING=0,
+ SS_LOADING_SAMPLE,
+ SS_CLEARING_SAMPLE,
+ SS_RUNNING,
+ };
+
+enum SS_SendFXState
+ {
+ SS_SENDFX_OFF=0,
+ SS_SENDFX_ON
+ };
+
+struct SS_SendFx
+ {
+ SS_SendFXState state;
+ LadspaPlugin* plugin;
+ int inputs;
+ int outputs;
+ int retgain_ctrlval;
+ double retgain;
+ int nrofparameters;
+ };
+
+struct SS_Sample
+ {
+ float* data;
+ int samplerate;
+ int bits;
+ std::string filename;
+ long samples;
+ long frames;
+ int channels;
+ SF_INFO sfinfo;
+ };
+
+struct SS_Channel
+ {
+ SS_ChannelState state;
+ const char* name;
+ SS_Sample* sample;
+ int playoffset;
+ bool noteoff_ignore;
+
+ double volume;
+ int volume_ctrlval;
+
+ double cur_velo;
+ double gain_factor;
+
+ int pan;
+ double balanceFactorL;
+ double balanceFactorR;
+
+ bool channel_on;
+
+ //Send fx:
+ double sendfxlevel[SS_NR_OF_SENDEFFECTS];
+ };
+
+struct SS_Controller
+ {
+ std::string name;
+ int num;
+ int min, max;
+ };
+
+struct SS_SampleLoader
+ {
+ SS_Channel* channel;
+ std::string filename;
+ int ch_no;
+ };
+
+class SimpleSynth : public Mess
+ {
+ public:
+ SimpleSynth(int);
+
+ virtual ~SimpleSynth();
+
+ virtual bool guiVisible() const;
+ virtual bool hasGui() const;
+ virtual bool playNote(int arg1, int arg2, int arg3);
+ virtual bool processEvent(const MidiPlayEvent& arg1);
+ virtual bool setController(int arg1, int arg2, int arg3);
+ virtual bool sysex(int arg1, const unsigned char* arg2);
+ virtual const char* getPatchName(int arg1, int arg2, int arg3) const;
+ virtual const MidiPatch* getPatchInfo(int arg1, const MidiPatch* arg2) const;
+ virtual int getControllerInfo(int arg1, const char** arg2, int* arg3, int* arg4, int* arg5);
+ virtual void process(float** data, int offset, int len);
+ virtual void showGui(bool arg1);
+ virtual void getInitData(int*, const unsigned char**);
+ bool init(const char* name);
+ void guiSendSampleLoaded(bool success, int ch, const char* filename);
+ void guiSendError(const char* errorstring);
+
+ static const char* synth_state_descr[];
+ static const char* channel_state_descr[];
+
+private:
+ SimpleSynthGui* gui;
+
+ SS_Channel channels[SS_NR_OF_CHANNELS];
+ SS_Controller controllers[SS_NR_OF_CONTROLLERS];
+ bool setController(int channel, int id, int val, bool fromGui);
+ bool loadSample(int ch_no, const char* filename);
+ void parseInitData(const unsigned char* data);
+ void updateVolume(int ch, int in_volume_ctrlval);
+ void updateBalance(int ch, int pan);
+ void guiNotifySampleCleared(int ch);
+ void guiUpdateBalance(int ch, int bal);
+ void guiUpdateVolume(int ch, int val);
+ void guiUpdateNoff(int ch, bool b);
+ void guiUpdateChoff(int ch, bool b);
+ void guiUpdateMasterVol(int val);
+ void guiUpdateFxParameter(int fxid, int param, float val);
+ void guiUpdateSendFxLevel(int channel, int fxid, int level);
+ bool initSendEffect(int sendeffectid, QString lib, QString name);
+ void setSendFxLevel(int channel, int effectid, double val);
+ void cleanupPlugin(int id);
+ void setFxParameter(int fxid, int param, float val);
+ void clearSample(int ch);
+ double master_vol;
+ int master_vol_ctrlval;
+
+ //Send effects:
+ SS_SendFx sendEffects[SS_NR_OF_SENDEFFECTS];
+ float* sendFxLineOut[SS_NR_OF_SENDEFFECTS][2]; //stereo output (fed into LADSPA inputs),sent from the individual channels -> LADSPA fx
+ float* sendFxReturn[SS_NR_OF_SENDEFFECTS][2]; //stereo inputs, from LADSPA plugins, sent from LADSPA -> SS and added to the mix
+ double* processBuffer[2];
+ };
+
+static void* loadSampleThread(void*);
+static pthread_mutex_t SS_LoaderMutex;
+static SS_State synth_state;
+static SimpleSynth* simplesynth_ptr;
+
+#endif
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.cpp b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.cpp
new file mode 100644
index 00000000..f90c1da8
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.cpp
@@ -0,0 +1,891 @@
+//
+// C++ Implementation: testogui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include <QButtonGroup>
+#include <QLabel>
+#include <QFileDialog>
+#include <QSocketNotifier>
+#include <QLayout>
+#include <QToolTip>
+#include <QLineEdit>
+#include <QMessageBox>
+
+#include "simpledrumsgui.h"
+//#include "libsynti/mpevent.h"
+#include "muse/mpevent.h"
+#include "muse/midi.h"
+#include "ssplugingui.h"
+
+#define SS_VOLUME_MIN_VALUE 0
+#define SS_VOLUME_MAX_VALUE 127
+#define SS_VOLUME_DEFAULT_VALUE 100
+#define SS_MASTERVOL_MAX_VALUE 127
+#define SS_MASTERVOL_DEFAULT_VALUE 100.0/127.0
+#define SS_SENDFX_MIN_VALUE 0
+#define SS_SENDFX_MAX_VALUE 127
+
+//Gui constants:
+#define SS_BTNGRP_WIDTH 50
+#define SS_BTNGRP_HEIGHT 80
+#define SS_ONOFF_WIDTH 16
+#define SS_ONOFF_HEIGHT 21
+#define SS_VOLSLDR_WIDTH (SS_BTNGRP_WIDTH - 8)
+#define SS_VOLSLDR_LENGTH 120
+#define SS_PANSLDR_WIDTH (SS_BTNGRP_WIDTH - 8)
+#define SS_PANSLDR_LENGTH 20
+#define SS_PANSLDR_DEFAULT_VALUE 63
+#define SS_NONOFF_LABEL_WIDTH 30
+#define SS_NONOFF_LABEL_HEIGHT 16
+#define SS_NONOFF_WIDTH SS_ONOFF_WIDTH
+#define SS_NONOFF_HEIGHT SS_ONOFF_HEIGHT
+#define SS_SENDFX_WIDTH ((SS_BTNGRP_WIDTH/2) - 4)
+//#define SS_SENDFX_WIDTH 28
+#define SS_SENDFX_HEIGHT SS_SENDFX_WIDTH
+#define SS_MASTERSLDR_WIDTH (SS_BTNGRP_WIDTH - 8)
+#define SS_MASTERSLDR_HEIGHT (SS_BTNGRP_HEIGHT - 4)
+
+
+// Sample groupbox
+
+#define SS_SAMPLENAME_LABEL_WIDTH 30
+#define SS_SAMPLENAME_LABEL_HEIGHT 21
+#define SS_SAMPLENAME_LABEL_XOFF 4
+
+#define SS_SAMPLE_LOAD_WIDTH 15
+#define SS_SAMPLE_LOAD_HEIGHT 19
+
+#define SS_SAMPLE_CLEAR_WIDTH SS_SAMPLE_LOAD_WIDTH
+#define SS_SAMPLE_CLEAR_HEIGHT SS_SAMPLE_LOAD_HEIGHT
+
+#define SS_SAMPLENAME_LINEEDIT_WIDTH 90
+#define SS_SAMPLENAME_LINEEDIT_HEIGHT 21
+
+#define SS_SAMPLE_INFO_LINE_HEIGHT 22
+#define SS_SAMPLE_INFO_LINE_WIDTH (SS_SAMPLENAME_LINEEDIT_XOFF + SS_SAMPLENAME_LINEEDIT_WIDTH)
+
+#define SS_GUI_WINDOW_WIDTH ((SS_NR_OF_CHANNELS +1) * SS_BTNGRP_XOFF)
+#define SS_MAIN_GROUPBOX_HEIGHT 200
+#define SS_GUI_WINDOW_HEIGHT (SS_BTNGRP_HEIGHT + SS_MAIN_GROUPBOX_HEIGHT)
+#define SS_MAIN_GROUPBOX_WIDTH SS_GUI_WINDOW_WIDTH
+
+SimpleSynthGui* simplesynthgui_ptr;
+
+
+/*!
+ \fn QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent, const char* name)
+ */
+QChannelSlider::QChannelSlider(Qt::Orientation orientation, int ch, QWidget* parent)
+ : QSlider(orientation, parent)
+ {
+ channel = ch;
+ }
+
+
+/*!
+ \fn QChannelSlider::getChannel()
+ */
+int QChannelSlider::getChannel()
+ {
+ return channel;
+ }
+
+
+/*!
+ \fn QChannelSlider::setChannel(int ch)
+ */
+void QChannelSlider::setChannel(int ch)
+ {
+ channel = ch;
+ }
+
+/*!
+ \fn QChannelSlider::setValue(int val)
+ */
+void QChannelSlider::setValue(int val)
+ {
+ val = (val > 127 ? 127 : val);
+ val = (val < 0 ? 0 : val);
+ QSlider::setValue(val);
+ emit valueChanged(channel, val);
+ }
+
+/*!
+ \fn QInvertedChannelSlider::setValue(int val)
+ */
+void QInvertedChannelSlider::setValue(int val)
+ {
+ int inverted = this->maximum() - val;
+ inverted = (inverted > 127 ? 127 : inverted);
+ inverted = (inverted < 0 ? 0 : inverted);
+ QSlider::setValue(val);
+ emit valueChanged(channel, inverted);
+ }
+
+/*!
+ \fn QInvertedSlider::setValue(int val)
+ */
+void QInvertedSlider::setValue(int val)
+ {
+ int inverted = this->maximum() - val;
+ inverted = (inverted > 127 ? 127 : inverted);
+ inverted = (inverted < 0 ? 0 : inverted);
+ emit invertedValueChanged(inverted);
+ QSlider::setValue(val);
+ }
+
+
+/*!
+ \fn QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch)
+ */
+QChannelCheckbox::QChannelCheckbox(QWidget* parent, int ch)
+ : QCheckBox(parent)
+ {
+ channel = ch;
+ connect(this, SIGNAL(clicked()), SLOT(isClicked()));
+ }
+
+
+/*!
+ \fn QChannelCheckbox::isClicked()
+ */
+void QChannelCheckbox::isClicked()
+ {
+ emit channelState(channel, this->isChecked());
+ }
+
+/*!
+ \fn QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch, const char* name)
+ */
+QChannelButton::QChannelButton(QWidget* parent, const char* text, int ch)
+ : QPushButton(parent), channel (ch)
+ {
+ connect(this, SIGNAL(clicked()), SLOT(isClicked()));
+ setText(text);
+ }
+
+/*!
+ \fn QChannelButton::isClicked()
+ */
+void QChannelButton::isClicked()
+ {
+ emit channelState(channel, this->isChecked());
+ }
+
+/*!
+ \fn QChannelDial()
+ */
+QChannelDial::QChannelDial(QWidget* parent, int ch, int fxid)
+ : QDial(parent)
+ {
+ setTracking(true);
+ channel = ch;
+ sendfxid = fxid;
+ }
+
+/*!
+ \fn QChannelSlider::setValue(int val)
+ */
+void QChannelDial::setValue(int val)
+ {
+ QDial::setValue(val);
+ emit valueChanged(channel, sendfxid, val);
+ }
+
+/*!
+ \fn SimpleSynthGui::SimpleSynthGui()
+ */
+SimpleSynthGui::SimpleSynthGui()
+ {
+ SS_TRACE_IN
+ setupUi(this);
+ simplesynthgui_ptr = this;
+ pluginGui = new SS_PluginGui(this);
+ pluginGui->hide();
+
+ QVBoxLayout* mainLayout = new QVBoxLayout(this); //, 3);
+ QHBoxLayout* channelLayout = new QHBoxLayout;
+ mainLayout->addLayout(channelLayout);
+
+ //this->setFixedWidth(SS_GUI_WINDOW_WIDTH);
+ //this->setFixedHeight(SS_GUI_WINDOW_HEIGHT);
+ for (int i=0; i<SS_NR_OF_CHANNELS; i++) {
+ channelButtonGroups[i] = new QGroupBox(this);
+// channelButtonGroups[i]->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT);
+ channelButtonGroups[i]->setTitle(QString::number(i + 1));
+
+ QString name = QString("volumeSlider");
+ name.append(i + 1);
+
+ channelLayout->addWidget(channelButtonGroups[i]);
+
+ QVBoxLayout* inchnlLayout = new QVBoxLayout(channelButtonGroups[i]); //, 2, 0, "channelinternallayout");
+ inchnlLayout->setAlignment(Qt::AlignHCenter);
+
+ onOff[i] = new QChannelCheckbox(channelButtonGroups[i], i);
+// onOff[i]->setMinimumSize(SS_ONOFF_WIDTH, SS_ONOFF_HEIGHT);
+ onOff[i]->setToolTip("Channel " + QString::number(i + 1) + " on/off");
+ inchnlLayout->addWidget(onOff[i]);
+ connect(onOff[i], SIGNAL(channelState(int, bool)), SLOT(channelOnOff(int, bool)));
+
+ volumeSliders[i] = new QInvertedChannelSlider(Qt::Vertical, i, channelButtonGroups[i]);
+ volumeSliders[i]->setMinimum(SS_VOLUME_MIN_VALUE);
+ volumeSliders[i]->setMaximum(SS_VOLUME_MAX_VALUE);
+ volumeSliders[i]->setValue(SS_VOLUME_MAX_VALUE - SS_VOLUME_DEFAULT_VALUE);
+// volumeSliders[i]->setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH);
+ volumeSliders[i]->setToolTip("Volume, channel " + QString::number(i + 1));
+// setMinimumSize(SS_VOLSLDR_WIDTH, SS_VOLSLDR_LENGTH);
+ inchnlLayout->addWidget(volumeSliders[i]);
+ connect(volumeSliders[i], SIGNAL(valueChanged(int, int)), SLOT(volumeChanged(int, int)));
+
+ nOffLabel[i] = new QLabel(channelButtonGroups[i]);
+// nOffLabel[i]->setMinimumSize(SS_NONOFF_LABEL_WIDTH, SS_NONOFF_LABEL_HEIGHT);
+ nOffLabel[i]->setText("nOff");
+ inchnlLayout->addWidget(nOffLabel[i]);
+
+ nOffIgnore[i] = new QChannelCheckbox(channelButtonGroups[i], i);
+// nOffIgnore[i]->setMinimumSize(SS_NONOFF_WIDTH, SS_NONOFF_HEIGHT);
+ nOffIgnore[i]->setToolTip("Note off ignore, channel " + QString::number(i + 1));
+ inchnlLayout->addWidget(nOffIgnore[i]);
+ connect(nOffIgnore[i], SIGNAL(channelState(int, bool)),SLOT(channelNoteOffIgnore(int, bool)));
+
+ panSliders[i] = new QChannelSlider(Qt::Horizontal, i, channelButtonGroups[i]);
+ panSliders[i]->setRange(0, 127);
+ panSliders[i]->setValue(SS_PANSLDR_DEFAULT_VALUE);
+// panSliders[i]->setMinimumSize(SS_PANSLDR_WIDTH, SS_PANSLDR_LENGTH);
+ panSliders[i]->setToolTip("Pan, channel " + QString::number(i + 1));
+ inchnlLayout->addWidget(panSliders[i]);
+ connect(panSliders[i], SIGNAL(valueChanged(int, int)), SLOT(panChanged(int, int)));
+
+ QGridLayout* dialGrid = new QGridLayout;
+ inchnlLayout->addLayout(dialGrid);
+ sendFxDial[i][0] = new QChannelDial(channelButtonGroups[i], i, 0);
+ sendFxDial[i][0]->setRange(0, 127);
+ sendFxDial[i][0]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ sendFxDial[i][0]->setToolTip("Fx 1 send amount");
+ //inchnlLayout->addWidget(sendFxDial[i][0]);
+ dialGrid->addWidget(sendFxDial[i][0], 0, 0, Qt::AlignCenter | Qt::AlignTop);
+
+ connect(sendFxDial[i][0], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+
+ sendFxDial[i][1] = new QChannelDial(channelButtonGroups[i], i, 1);
+ sendFxDial[i][1]->setRange(0, 127);
+ //inchnlLayout->add(sendFxDial[i][1]);
+ dialGrid->addWidget(sendFxDial[i][1], 0, 1, Qt::AlignCenter | Qt::AlignTop);
+ sendFxDial[i][1]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ sendFxDial[i][1]->setToolTip("Fx 2 send amount");
+
+ connect(sendFxDial[i][1], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+
+ sendFxDial[i][2] = new QChannelDial(channelButtonGroups[i], i, 2);
+ sendFxDial[i][2]->setRange(0, 127);
+ sendFxDial[i][2]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ //inchnlLayout->add(sendFxDial[i][2]);
+ dialGrid->addWidget(sendFxDial[i][2], 1, 0, Qt::AlignCenter | Qt::AlignTop);
+ sendFxDial[i][2]->setToolTip("Fx 3 send amount");
+ connect(sendFxDial[i][2], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+
+ sendFxDial[i][3] = new QChannelDial(channelButtonGroups[i], i, 3);
+ sendFxDial[i][3]->setRange(0, 127);
+ sendFxDial[i][3]->setMaximumSize(SS_SENDFX_WIDTH, SS_SENDFX_HEIGHT);
+ sendFxDial[i][3]->setToolTip("Fx 4 send amount");
+
+ dialGrid->addWidget(sendFxDial[i][3], 1, 1, Qt::AlignCenter | Qt::AlignTop);
+ connect(sendFxDial[i][3], SIGNAL(valueChanged(int, int, int)), SLOT(sendFxChanged(int, int, int)));
+ inchnlLayout->activate();
+ //channelLayout->activate();
+ }
+
+ //Master buttongroup:
+ masterButtonGroup = new QGroupBox(this);
+ channelLayout->addWidget(masterButtonGroup);
+ QVBoxLayout* mbgLayout = new QVBoxLayout(masterButtonGroup);
+ mbgLayout->setAlignment(Qt::AlignCenter);
+// masterButtonGroup->setMinimumSize(SS_BTNGRP_WIDTH, SS_BTNGRP_HEIGHT);
+ masterSlider = new QInvertedSlider(Qt::Vertical, masterButtonGroup);
+ masterSlider->setToolTip("Master volume");
+ mbgLayout->addWidget(masterSlider);
+ masterSlider->setRange(0, 127);
+ masterSlider->setValue(SS_VOLUME_MAX_VALUE - (int)(SS_MASTERVOL_DEFAULT_VALUE*SS_VOLUME_MAX_VALUE));
+// masterSlider->setMinimumSize(SS_MASTERSLDR_WIDTH, SS_MASTERSLDR_HEIGHT);
+ connect(masterSlider, SIGNAL(invertedValueChanged(int)), SLOT(masterVolChanged(int)));
+
+ //Main groupbox
+ mainGroupBox = new QGroupBox(this);
+ mainLayout->addWidget(mainGroupBox);
+
+ QGridLayout* mgbLayout = new QGridLayout(mainGroupBox); // , 8, 3, 1);
+
+ int i=0;
+
+ for (int c=0; c<2; c++) {
+ for (int r=0; r<SS_NR_OF_CHANNELS/2; r++) {
+ QHBoxLayout* strip = new QHBoxLayout;//(mgbLayout, 5);
+ mgbLayout->addLayout(strip, r, c);
+
+ QLabel* channelLabel = new QLabel(QString("Ch ") + QString::number(i + 1), mainGroupBox);
+ strip->addWidget(channelLabel);
+
+ sampleNameLineEdit[i] = new QLineEdit(mainGroupBox);
+ sampleNameLineEdit[i]->setReadOnly(true);
+ strip->addWidget(sampleNameLineEdit[i]);
+
+ loadSampleButton[i] = new QChannelButton(mainGroupBox, "L", i);
+// loadSampleButton[i]->setMinimumSize(SS_SAMPLE_LOAD_WIDTH, SS_SAMPLE_LOAD_HEIGHT);
+ loadSampleButton[i]->setToolTip("Load sample on channel " + QString::number(i + 1));
+ strip->addWidget(loadSampleButton[i]);
+ connect(loadSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(loadSampleDialogue(int)));
+
+ clearSampleButton[i] = new QChannelButton(mainGroupBox, "C", i);
+// clearSampleButton[i]->setMinimumSize(SS_SAMPLE_CLEAR_WIDTH, SS_SAMPLE_CLEAR_HEIGHT);
+ clearSampleButton[i]->setToolTip("Clear sample on channel " + QString::number(i + 1));
+ strip->addWidget(clearSampleButton[i]);
+ connect(clearSampleButton[i], SIGNAL(channelState(int, bool)), SLOT(clearSample(int)));
+
+ i++;
+ }
+ }
+
+ // Right bottom panel:
+ QGroupBox* rbPanel= new QGroupBox(mainGroupBox);
+ mgbLayout->addWidget(rbPanel, 1, 3, 7, 1, Qt::AlignCenter);
+ QGridLayout* rbLayout = new QGridLayout(rbPanel); // 6, 1, 8, 5);
+
+ openPluginsButton = new QPushButton("&Send Effects");
+ openPluginsButton->setToolTip("Configure LADSPA send effects");
+ connect(openPluginsButton, SIGNAL(clicked()), SLOT(openPluginButtonClicked()));
+ rbLayout->addWidget(openPluginsButton, 2, 1, Qt::AlignCenter | Qt::AlignVCenter);
+ aboutButton = new QPushButton("About SimpleDrums");
+ connect(aboutButton, SIGNAL(clicked()), SLOT(aboutButtonClicked()));
+//TD rbLayout->addRowSpacing(3, 20);
+ rbLayout->addWidget(aboutButton, 4, 1, Qt::AlignLeft | Qt::AlignVCenter);
+
+
+ loadButton = new QPushButton(tr("&Load setup"), rbPanel);
+ connect(loadButton, SIGNAL(clicked()), SLOT(loadSetup()));
+ saveButton = new QPushButton(tr("&Save setup"), rbPanel);
+ connect(saveButton, SIGNAL(clicked()), SLOT(saveSetup()));
+ //rbLayout->addWidget(openPluginsButton, 1, 1, Qt::AlignCenter | Qt::AlignVCenter);
+// rbLayout->addRowSpacing(2, 20);
+ rbLayout->addWidget(loadButton, 3, 1, Qt::AlignCenter | Qt::AlignVCenter);
+ rbLayout->addWidget(saveButton, 4, 1, Qt::AlignCenter | Qt::AlignVCenter);
+// rbLayout->addRowSpacing(5, 20);
+ rbLayout->addWidget(aboutButton, 6, 1, Qt::AlignCenter | Qt::AlignVCenter);
+
+ lastDir = "";
+ //Connect socketnotifier to fifo
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynthGui::~SimpleSynthGui()
+ */
+SimpleSynthGui::~SimpleSynthGui()
+ {
+ SS_TRACE_IN
+ simplesynthgui_ptr = 0;
+ delete pluginGui;
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SimpleSynthGui::readMessage(int)
+ */
+void SimpleSynthGui::readMessage(int)
+ {
+ MessGui::readMessage();
+ }
+
+/*!
+ \fn SimpleSynthGui::processEvent(const MidiPlayEvent& ev)
+ */
+void SimpleSynthGui::processEvent(const MidiPlayEvent& ev)
+ {
+ SS_TRACE_IN
+ if (SS_DEBUG_MIDI) {
+ printf("GUI received midi event\n");
+ }
+ if (ev.type() == ME_CONTROLLER) {
+ int id = ev.dataA();
+ int val = ev.dataB();
+
+ // Channel controllers:
+ if (id >= SS_FIRST_CHANNEL_CONTROLLER && id <= SS_LAST_CHANNEL_CONTROLLER ) {
+ // Find out which channel we're dealing with:
+ id-= SS_FIRST_CHANNEL_CONTROLLER;
+ int ch = (id / SS_NR_OF_CHANNEL_CONTROLLERS);
+ id = (id % SS_NR_OF_CHANNEL_CONTROLLERS);
+
+ int fxid = -1;
+
+ if (SS_DEBUG_MIDI) {
+ printf("GUI received midi controller - id: %d val %d channel %d\n", id, val, ch);
+ }
+
+ switch(id) {
+ case SS_CHANNEL_CTRL_VOLUME:
+ volumeSliders[ch]->blockSignals(true);
+ volumeSliders[ch]->setValue(SS_VOLUME_MAX_VALUE - val);
+ volumeSliders[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_CTRL_PAN:
+ panSliders[ch]->blockSignals(true);
+ panSliders[ch]->setValue(val);
+ panSliders[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_CTRL_NOFF:
+ nOffIgnore[ch]->blockSignals(true);
+ nOffIgnore[ch]->setChecked(val);
+ nOffIgnore[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_CTRL_ONOFF:
+ onOff[ch]->blockSignals(true);
+ onOff[ch]->setChecked(val);
+ onOff[ch]->blockSignals(false);
+ break;
+
+ case SS_CHANNEL_SENDFX1:
+ case SS_CHANNEL_SENDFX2:
+ case SS_CHANNEL_SENDFX3:
+ case SS_CHANNEL_SENDFX4:
+ fxid = id - SS_CHANNEL_SENDFX1;
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui::processEvent - Channel sendfx, fxid: %d, val: %d\n", fxid, val);
+ }
+ sendFxDial[ch][fxid]->blockSignals(true);
+ sendFxDial[ch][fxid]->setValue(val);
+ sendFxDial[ch][fxid]->blockSignals(false);
+ break;
+
+ default:
+ if (SS_DEBUG_MIDI)
+ printf("SimpleSynthGui::processEvent - unknown controller received: %d\n", id);
+ }
+ }
+ // Master controllers:
+ else if (id >= SS_FIRST_MASTER_CONTROLLER && id <= SS_LAST_MASTER_CONTROLLER) {
+ if (id == SS_MASTER_CTRL_VOLUME) {
+ masterSlider->blockSignals(true);
+ masterSlider->setValue(SS_MASTERVOL_MAX_VALUE - val);
+ masterSlider->blockSignals(false);
+ }
+ }
+ else if (id>= SS_FIRST_PLUGIN_CONTROLLER && id <= SS_LAST_PLUGIN_CONTROLLER) {
+ int fxid = (id - SS_FIRST_PLUGIN_CONTROLLER) / SS_NR_OF_PLUGIN_CONTROLLERS;
+ int cmd = (id - SS_FIRST_PLUGIN_CONTROLLER) % SS_NR_OF_PLUGIN_CONTROLLERS;
+
+ // Plugin return-gain:
+ if (cmd == SS_PLUGIN_RETURN) {
+ if (SS_DEBUG_MIDI)
+ printf("SimpleSynthGui::processEvent - fx retgain received: fxid: %d val: %d\n", fxid, val);
+
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid);
+ pf->setRetGain(val);
+ }
+ }
+ }
+ //
+ // Sysexes:
+ //
+ else if (ev.type() == ME_SYSEX) {
+ byte* data = ev.data();
+ int cmd = *data;
+ switch (cmd) {
+ case SS_SYSEX_LOAD_SAMPLE_OK: {
+ int ch = *(data+1);
+ QString filename = (const char*) (data+2);
+ sampleNameLineEdit[ch]->setText(filename.section('/',-1,-1));
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sample %s loaded OK on channel: %d\n", filename.toLatin1().constData(), ch);
+ }
+ if (!onOff[ch]->isChecked()) {
+ onOff[ch]->blockSignals(true);
+ onOff[ch]->setChecked(true);
+ onOff[ch]->blockSignals(false);
+ channelOnOff(ch, true);
+ }
+ break;
+ }
+
+ case SS_SYSEX_LOAD_SAMPLE_ERROR: {
+ //int ch = *(data+1);
+ const char* filename = (const char*) (data+2);
+ /*QMessageBox* yn = new QMessageBox("Sample not found", "Failed to load sample: " + QString(filename) + "\n" +
+ "Do you want to open file browser and try to locate it elsewhere?",
+ QMessageBox::Warning,
+ QMessageBox::Yes,
+ QMessageBox::No,
+ QMessageBox::NoButton,
+ this);*/
+ /*int res = QMessageBox::warning(this,
+ "SimpleDrums","Failed to load sample: " + QString(filename) + "\n" +
+ "Do you want to open file browser and try to locate it elsewhere?",
+ "&Yes", "&No");
+ */
+ //int res = yn->exec();
+ printf("Error: Sample %s not found! TODO: Fix this\n", filename);
+ //if (res == 0) {
+ // loadSampleDialogue(ch);
+ // }
+ break;
+ }
+
+ case SS_SYSEX_LOAD_SENDEFFECT_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sysex load sendeffect OK on fxid: %d\n", *(data+1));
+ }
+ int fxid = *(data+1);
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)fxid);
+ pf->updatePluginValue(*(data+2));
+ break;
+ }
+
+ case SS_SYSEX_CLEAR_SENDEFFECT_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sysex clear sendeffect OK on fxid: %d\n", *(data+1));
+ }
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1));
+ pf->clearPluginDisplay();
+ break;
+ }
+
+ case SS_SYSEX_CLEAR_SAMPLE_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - sysex clear samle OK on channel: %d\n", *(data+1));
+ }
+ byte ch = *(data+1);
+ sampleNameLineEdit[ch]->setText("");
+ break;
+ }
+
+ case SS_SYSEX_SET_PLUGIN_PARAMETER_OK: {
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui - plugin parameter OK on fxid: %d\n", *(data+1));
+ }
+ SS_PluginFront* pf = pluginGui->getPluginFront((unsigned)*(data+1));
+ int param = *(data+2);
+ int val = *(data+3);
+ pf->blockSignals(true);
+ pf->setParameterValue(param, val);
+ pf->blockSignals(false);
+ break;
+ }
+
+ case SS_SYSEX_SEND_INIT_DATA: {
+// FN: TODO
+#if 1
+ const unsigned initdata_len = ev.len() - 1;
+ byte* init_data = (data + 1);
+ QFileInfo fileInfo = QFileInfo(lastSavedProject);
+
+ lastProjectDir = fileInfo.path();
+ if (fileInfo.suffix() != "sds" && fileInfo.suffix() != "SDS") {
+ lastSavedProject += ".sds";
+ fileInfo = QFileInfo(lastSavedProject);
+ }
+ QFile theFile(fileInfo.filePath());
+
+ // Write data
+ if (theFile.open(QIODevice::WriteOnly)) {
+ theFile.write((const char*)&initdata_len, sizeof(initdata_len)); // First write length
+ if (theFile.write((const char*)init_data, initdata_len) == -1) {
+ // Fatal error writing
+ QMessageBox* msgBox = new QMessageBox(QMessageBox::Warning, "SimpleDrums error Dialog", "Fatal error when writing to file. Setup not saved.",
+ QMessageBox::Ok, this);
+ msgBox->exec();
+ delete msgBox;
+ }
+ theFile.close();
+ }
+ else {
+ // An error occured when opening
+ QMessageBox* msgBox = new QMessageBox(QMessageBox::Warning, "SimpleDrums error Dialog", "Error opening file. Setup was not saved.",
+ QMessageBox::Ok, this);
+ msgBox->exec();
+ delete msgBox;
+ }
+#endif
+
+ break;
+ }
+
+
+ default:
+ if (SS_DEBUG_MIDI) {
+ printf("SimpleSynthGui::processEvent - unknown sysex cmd received: %d\n", cmd);
+ }
+ break;
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+
+/*!
+ \fn SimpleSynthGui::volumeChanged(int val)
+ */
+void SimpleSynthGui::volumeChanged(int channel, int val)
+ {
+ setChannelVolume(channel, val);
+ }
+
+/*!
+ \fn SimpleSynthGui::panChanged(int channel, int value)
+ */
+void SimpleSynthGui::panChanged(int channel, int value)
+ {
+ sendController(0, SS_CHANNEL_PAN_CONTROLLER(channel), value);
+ }
+
+/*!
+ \fn SimpleSynthGui::channelOnOff(int channel, bool state)
+ */
+void SimpleSynthGui::channelOnOff(int channel, bool state)
+ {
+ sendController(0, SS_CHANNEL_ONOFF_CONTROLLER(channel), state);
+ }
+
+/*!
+ \fn SimpleSynthGui::channelNoteOffIgnore(bool state)
+ */
+void SimpleSynthGui::channelNoteOffIgnore(int channel, bool state)
+ {
+ sendController(0, SS_CHANNEL_NOFF_CONTROLLER(channel), (int) state);
+ }
+
+/*!
+ \fn SimpleSynthGui::sendFxChanged(int ch, int fxid, int val)
+ */
+void SimpleSynthGui::sendFxChanged(int ch, int fxid, int val)
+ {
+ sendController(0, SS_CHANNEL_SENDFX_CONTROLLER(ch, fxid), (int) val);
+ }
+
+/*!
+ \fn SimpleSynthGui::masterVolChanged(int val)
+ */
+void SimpleSynthGui::masterVolChanged(int val)
+ {
+ sendController(0, SS_MASTER_CTRL_VOLUME, val);
+ }
+
+/*!
+ \fn SimpleSynthGui::setChannelVolume(int channel, byte volume)
+ */
+void SimpleSynthGui::setChannelVolume(int channel, int volume)
+ {
+ //volumeSliders[channel]->setValue(SS_VOLUME_MAX_VALUE - volume);
+ sendController(0, SS_CHANNEL_VOLUME_CONTROLLER(channel), (int)volume);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::loadSampleDialogue(int channel)
+ */
+void SimpleSynthGui::loadSampleDialogue(int channel)
+ {
+ QString filename =
+ QFileDialog::getOpenFileName(
+ this,
+ tr("Load sample dialog"),
+ lastDir,
+ QString("*.wav *.WAV"));
+
+ if (filename != QString::null) {
+ QFileInfo fi(filename);
+ lastDir = fi.path();
+
+ if (SS_DEBUG)
+ printf("lastDir = %s\n", lastDir.toLatin1().constData());
+
+ int l = filename.length() + 4;
+ byte d[l];
+
+ d[0] = SS_SYSEX_LOAD_SAMPLE;
+ d[1] = (byte) channel;
+ d[2] = (byte) filename.length();
+ memcpy(d+3, filename.toLatin1().constData(), filename.length()+1);
+ sendSysex(d, l);
+ }
+ }
+
+
+
+/*!
+ \fn SimpleSynthGui::clearSample(int ch)
+ */
+void SimpleSynthGui::clearSample(int ch)
+ {
+ if (sampleNameLineEdit[ch]->text().length() > 0) { //OK, we've got a live one here
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SAMPLE;
+ d[1] = (byte) ch;
+ sendSysex(d, 2);
+ sampleNameLineEdit[ch]->setText("");
+ }
+ }
+
+/*!
+ \fn SimpleSynthGui::displayPluginGui()
+ */
+void SimpleSynthGui::displayPluginGui()
+ {
+ pluginGui->show();
+ }
+
+/*!
+ \fn SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label)
+ */
+void SimpleSynthGui::loadEffectInvoked(int fxid, QString lib, QString label)
+ {
+ int l = 4 + lib.length() + label.length();
+ byte d[l];
+ d[0] = SS_SYSEX_LOAD_SENDEFFECT;
+ d[1] = (byte) fxid;
+ memcpy (d+2, lib.toLatin1().constData(), lib.length()+1);
+ memcpy (d+3+lib.length(), label.toLatin1().constData(), label.length()+1);
+ sendSysex(d, l);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::returnLevelChanged(int fxid, int val)
+ */
+void SimpleSynthGui::returnLevelChanged(int fxid, int val)
+ {
+ sendController(0, SS_PLUGIN_RETURNLEVEL_CONTROLLER(fxid), val);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::toggleEffectOnOff(int fxid, int state)
+ */
+void SimpleSynthGui::toggleEffectOnOff(int fxid, int state)
+ {
+ sendController(0, SS_PLUGIN_ONOFF_CONTROLLER(fxid), state);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::clearPlugin(int fxid)
+ */
+void SimpleSynthGui::clearPlugin(int fxid)
+ {
+ byte d[2];
+ d[0] = SS_SYSEX_CLEAR_SENDEFFECT;
+ d[1] = fxid;
+ sendSysex(d, 2);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val)
+ */
+void SimpleSynthGui::effectParameterChanged(int fxid, int parameter, int val)
+ {
+ //printf("Gui: effectParameterChanged: %d %d %d\n", fxid, parameter, val);
+ int len = 4;
+ byte d[len];
+ d[0] = SS_SYSEX_SET_PLUGIN_PARAMETER;
+ d[1] = (byte) fxid;
+ d[2] = (byte) parameter;
+ d[3] = (byte) val;
+ sendSysex(d, len);
+ }
+
+
+/*!
+ \fn SimpleSynthGui::openPluginButtonClicked()
+ */
+void SimpleSynthGui::openPluginButtonClicked()
+ {
+ if (pluginGui->isVisible())
+ pluginGui->raise();
+ else
+ displayPluginGui();
+ }
+
+
+/*!
+ \fn SimpleSynthGui::aboutButtonClicked()
+ */
+void SimpleSynthGui::aboutButtonClicked()
+ {
+ QString caption = "SimpleDrums ver";
+ caption+= SS_VERSIONSTRING;
+ QString text = caption + "\n\n(C) Copyright 2000-2004 Mathias Lundgren (lunar_shuttle@users.sf.net), Werner Schweer\nPublished under the GNU Public License";
+ QMessageBox* msgBox = new QMessageBox(caption, text, QMessageBox::NoIcon,
+ QMessageBox::Ok, Qt::NoButton, Qt::NoButton, this);
+ msgBox->exec();
+ }
+
+
+/*!
+ \fn SimpleSynthGui::loadSetup()
+ \brief Load setup from file
+ */
+void SimpleSynthGui::loadSetup()
+ {
+ bool success = true;
+ QString filename =
+ QFileDialog::getOpenFileName(this, "Load setup dialog", lastProjectDir,
+ QString("*.sds *.SDS"));
+
+ if (filename != QString::null) {
+ QFile theFile(filename);
+ if (theFile.open(QIODevice::ReadOnly)) {
+ unsigned initdata_len = 0;
+ if (theFile.read((char*)&initdata_len, sizeof(initdata_len)) == -1)
+ success = false;
+
+ byte* init_data = new byte[initdata_len];
+ if (theFile.read((char*)(init_data), initdata_len) == -1)
+ success = false;
+
+ if (!success) {
+ QMessageBox* msgBox = new QMessageBox(QMessageBox::Warning, "SimpleDrums Error Dialog", "Error opening/reading from file. Setup not loaded.",
+ QMessageBox::Ok, this);
+ msgBox->exec();
+ delete msgBox;
+ }
+ else {
+ sendSysex(init_data, initdata_len);
+ }
+
+ delete[] init_data;
+ }
+ }
+ }
+
+
+/*!
+ \fn SimpleSynthGui::saveSetup()
+ \brief Save setup to file
+ */
+void SimpleSynthGui::saveSetup()
+ {
+ QString filename =
+ QFileDialog::getSaveFileName(this, "Save setup dialog", lastProjectDir,
+ QString("*.sds *.SDS"));
+
+ if (filename != QString::null) {
+ lastSavedProject = filename;
+ byte d[1];
+ d[0] = SS_SYSEX_GET_INIT_DATA;
+ sendSysex(d, 1); // Makes synth send gui initdata, where rest of the saving takes place
+ }
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.h b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.h
new file mode 100644
index 00000000..16a5caf5
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsgui.h
@@ -0,0 +1,214 @@
+//
+// C++ Interface: testogui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#ifndef __MUSE_TESTOGUI_H__
+#define __MUSE_TESTOGUI_H__
+
+#include <QSlider>
+#include <QCheckBox>
+#include <QPushButton>
+#include <QDial>
+#include <QLabel>
+//#include <QFileInfo>
+#include <QGroupBox>
+
+#include "libsynti/gui.h"
+#include "ui_simpledrumsguibase.h"
+#include "common.h"
+
+class QButtonGroup;
+class QLabel;
+class SS_PluginGui;
+
+//--------------------------------------
+// QChannelSlider
+//--------------------------------------
+class QChannelSlider: public QSlider
+ {
+ Q_OBJECT
+
+ public:
+ QChannelSlider(Qt::Orientation, int ch, QWidget* paren = 0);
+ int getChannel();
+ void setChannel(int ch);
+
+ public slots:
+ virtual void setValue(int val);
+
+ signals:
+ void valueChanged(int channel, int value);
+
+ protected:
+ int channel;
+ };
+
+//--------------------------------------
+// QInvertedSlider
+//--------------------------------------
+class QInvertedSlider : public QSlider
+ {
+ Q_OBJECT
+ public:
+ QInvertedSlider(Qt::Orientation o, QWidget* parent = 0)
+ : QSlider(o, parent) {}
+
+ public slots:
+ virtual void setValue(int val);
+
+ signals:
+ void invertedValueChanged(int value);
+ };
+
+//--------------------------------------
+// QInvertedChannelSlider
+//--------------------------------------
+class QInvertedChannelSlider : public QChannelSlider
+ {
+ Q_OBJECT
+ public:
+ QInvertedChannelSlider(Qt::Orientation o, int channel, QWidget* parent = 0)
+ : QChannelSlider(o, channel, parent) {};
+
+ public slots:
+ virtual void setValue(int val);
+ };
+
+
+//--------------------------------------
+// QChannelOnOff
+//--------------------------------------
+
+class QChannelCheckbox : public QCheckBox
+ {
+ Q_OBJECT
+ public:
+ QChannelCheckbox(QWidget* parent, int channel);
+
+ private:
+ int channel;
+
+ private slots:
+ void isClicked();
+
+ signals:
+ void channelState(int channel, bool state);
+ };
+
+//--------------------------------------
+// QChannelButton
+//--------------------------------------
+class QChannelButton : public QPushButton
+ {
+ Q_OBJECT
+
+ private:
+ int channel;
+
+ public:
+ QChannelButton(QWidget* parent, const char* text, int ch);
+
+ private slots:
+ void isClicked();
+
+ signals:
+ void channelState(int channel, bool state);
+
+ };
+
+//--------------------------------------
+// QChannelDial
+//--------------------------------------
+
+class QChannelDial : public QDial
+ {
+ Q_OBJECT
+
+ public:
+ QChannelDial(QWidget* parent, int ch, int fxid);
+
+ signals:
+ void valueChanged(int channel, int fxid, int val);
+
+ public slots:
+ virtual void setValue(int val);
+
+ protected:
+ int channel;
+ int sendfxid;
+ };
+
+//--------------------------------------
+// SimpleSynthGui - the Gui
+//--------------------------------------
+class SimpleSynthGui : public QDialog, public Ui::SimpleDrumsGuiBase, public MessGui
+ {
+ Q_OBJECT
+ private:
+ // MESS interface:
+ virtual void processEvent(const MidiPlayEvent& ev);
+ void setChannelVolume(int channel, int volume);
+ void displayPluginGui();
+ QGroupBox* channelButtonGroups[SS_NR_OF_CHANNELS];
+ QGroupBox* masterButtonGroup;
+ QGroupBox* mainGroupBox;
+ QInvertedChannelSlider* volumeSliders[SS_NR_OF_CHANNELS];
+ QChannelSlider* panSliders[SS_NR_OF_CHANNELS];
+ QChannelCheckbox* onOff[SS_NR_OF_CHANNELS];
+ QChannelCheckbox* nOffIgnore[SS_NR_OF_CHANNELS];
+ QChannelButton* loadSampleButton[SS_NR_OF_CHANNELS];
+ QChannelButton* clearSampleButton[SS_NR_OF_CHANNELS];
+ QLabel* nOffLabel[SS_NR_OF_CHANNELS];
+ QLineEdit* sampleNameLineEdit[SS_NR_OF_CHANNELS];
+ QInvertedSlider* masterSlider;
+ QChannelDial* sendFxDial[SS_NR_OF_CHANNELS][SS_NR_OF_SENDEFFECTS];
+
+ QPushButton* openPluginsButton;
+ QPushButton* aboutButton;
+ QPushButton* loadButton;
+ QPushButton* saveButton;
+
+
+ QString lastDir;
+ QString lastSavedProject;
+ QString lastProjectDir;
+ SS_PluginGui* pluginGui;
+
+ public:
+ SimpleSynthGui();
+ virtual ~SimpleSynthGui();
+
+ public slots:
+ void loadEffectInvoked(int fxid, QString lib, QString label);
+ void returnLevelChanged(int fxid, int val);
+ void toggleEffectOnOff(int fxid, int state);
+ void clearPlugin(int fxid);
+ void effectParameterChanged(int fxid, int parameter, int val);
+
+ private slots:
+ void volumeChanged(int channel, int val);
+ void panChanged(int channel, int value);
+ void channelOnOff(int channel, bool state);
+ void channelNoteOffIgnore(int channel, bool state);
+ void masterVolChanged(int val);
+ void loadSampleDialogue(int channel);
+ void readMessage(int);
+ void clearSample(int ch);
+ void sendFxChanged(int ch, int fxid, int val);
+ void openPluginButtonClicked();
+ void aboutButtonClicked();
+ void loadSetup();
+ void saveSetup();
+
+ };
+
+extern SimpleSynthGui* simplesynthgui_ptr;
+
+#endif
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsguibase.ui b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsguibase.ui
new file mode 100644
index 00000000..fe478c0e
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/simpledrumsguibase.ui
@@ -0,0 +1,22 @@
+<ui version="4.0" >
+ <author></author>
+ <comment></comment>
+ <exportmacro></exportmacro>
+ <class>SimpleDrumsGuiBase</class>
+ <widget class="QDialog" name="SimpleDrumsGuiBase" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>602</width>
+ <height>509</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>DrumSynth 0.1</string>
+ </property>
+ </widget>
+ <layoutdefault spacing="6" margin="11" />
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.cpp b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.cpp
new file mode 100644
index 00000000..9d32b2c3
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.cpp
@@ -0,0 +1,460 @@
+//
+// C++ Implementation: plugin
+//
+// Description:
+//
+//
+// (C) Copyright 2000 Werner Schweer (ws@seh.de)
+// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#include <QtCore>
+#include <QtGui>
+#include <stdlib.h>
+#include <unistd.h>
+#include <dlfcn.h>
+#include "ssplugin.h"
+#include "common.h"
+
+PluginList plugins;
+
+
+Plugin::Plugin(const QFileInfo* f)
+ : fi(*f)
+ {
+ }
+
+//---------------------------------------------------------
+// loadPluginLib
+//---------------------------------------------------------
+
+static void loadPluginLib(QFileInfo* fi)
+ {
+ SS_TRACE_IN
+ if (SS_DEBUG_LADSPA) {
+ printf("loadPluginLib: %s\n", fi->fileName().toLatin1().constData());
+ }
+ void* handle = dlopen(fi->filePath().toAscii().data(), RTLD_NOW);
+ if (handle == 0) {
+ fprintf(stderr, "dlopen(%s) failed: %s\n",
+ fi->filePath().toAscii().data(), dlerror());
+ return;
+ }
+ LADSPA_Descriptor_Function ladspa = (LADSPA_Descriptor_Function)dlsym(handle, "ladspa_descriptor");
+
+ if (!ladspa) {
+ const char *txt = dlerror();
+ if (txt) {
+ fprintf(stderr,
+ "Unable to find ladspa_descriptor() function in plugin "
+ "library file \"%s\": %s.\n"
+ "Are you sure this is a LADSPA plugin file?\n",
+ fi->filePath().toAscii().data(),
+ txt);
+ return;//exit(1);
+ }
+ }
+ const LADSPA_Descriptor* descr;
+ for (int i = 0;; ++i) {
+ descr = ladspa(i);
+ if (descr == NULL)
+ break;
+ plugins.push_back(new LadspaPlugin(fi, ladspa, descr));
+ }
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// loadPluginDir
+//---------------------------------------------------------
+
+static void loadPluginDir(const QString& s)
+ {
+ SS_TRACE_IN
+ QDir pluginDir(s, QString("*.so"), 0, QDir::Files);
+ if (pluginDir.exists()) {
+ QFileInfoList list = pluginDir.entryInfoList();
+ int n = list.size();
+ for (int i = 0; i < n; ++i) {
+ QFileInfo fi = list.at(i);
+ loadPluginLib(&fi);
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// initPlugins
+// search for LADSPA plugins
+//---------------------------------------------------------
+
+void SS_initPlugins()
+ {
+ SS_TRACE_IN
+ //loadPluginDir(museGlobalLib + QString("/plugins"));
+
+ const char* ladspaPath = getenv("LADSPA_PATH");
+ if (ladspaPath == 0)
+ ladspaPath = "/usr/lib/ladspa:/usr/local/lib/ladspa:/usr/lib64/ladspa:/usr/local/lib64/ladspa";
+
+ const char* p = ladspaPath;
+ while (*p != '\0') {
+ const char* pe = p;
+ while (*pe != ':' && *pe != '\0')
+ pe++;
+
+ int n = pe - p;
+ if (n) {
+ char* buffer = new char[n + 1];
+ strncpy(buffer, p, n);
+ buffer[n] = '\0';
+ loadPluginDir(QString(buffer));
+ delete[] buffer;
+ }
+ p = pe;
+ if (*p == ':')
+ p++;
+ }
+ SS_TRACE_OUT
+ }
+
+
+//---------------------------------------------------------
+// LadspaPlugin
+//---------------------------------------------------------
+
+LadspaPlugin::LadspaPlugin(const QFileInfo* f,
+ const LADSPA_Descriptor_Function ldf,
+ const LADSPA_Descriptor* d)
+ : Plugin(f), ladspa(ldf), plugin(d)
+ {
+ SS_TRACE_IN
+ _inports = 0;
+ _outports = 0;
+ _parameter = 0;
+ handle = 0;
+ active = false;
+ controls = 0;
+ inputs = 0;
+ outputs = 0;
+
+ for (unsigned k = 0; k < plugin->PortCount; ++k) {
+ LADSPA_PortDescriptor pd = d->PortDescriptors[k];
+ static const int CI = LADSPA_PORT_CONTROL | LADSPA_PORT_INPUT;
+ if ((pd & CI) == CI) {
+ ++_parameter;
+ pIdx.push_back(k);
+ }
+ else if (pd & LADSPA_PORT_INPUT) {
+ ++_inports;
+ iIdx.push_back(k);
+ }
+ else if (pd & LADSPA_PORT_OUTPUT) {
+ ++_outports;
+ oIdx.push_back(k);
+ }
+ }
+
+ /*if (SS_DEBUG_LADSPA) {
+ printf("Label: %s\tLib: %s\tPortCount: %d\n", this->label().toLatin1().constData(), this->lib().toLatin1().constData(), plugin->PortCount);
+ printf("LADSPA_PORT_CONTROL|LADSPA_PORT_INPUT: %d\t", pIdx.size());
+ printf("Input ports: %d\t", iIdx.size());
+ printf("Output ports: %d\n\n", oIdx.size());
+ }*/
+
+ LADSPA_Properties properties = plugin->Properties;
+ _inPlaceCapable = !LADSPA_IS_INPLACE_BROKEN(properties);
+ if (_inports != _outports)
+ _inPlaceCapable = false;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// ~LadspaPlugin
+//---------------------------------------------------------
+LadspaPlugin::~LadspaPlugin()
+ {
+ SS_TRACE_IN
+ if (active) {
+ stop();
+ }
+ if (handle) {
+ SS_DBG_LADSPA2("Cleaning up ", this->label().toLatin1().constData());
+ plugin->cleanup(handle);
+ }
+
+ //Free ports:
+ if (controls)
+ delete controls;
+ if (inputs)
+ delete inputs;
+ if (outputs)
+ delete outputs;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// instantiate
+//---------------------------------------------------------
+
+bool LadspaPlugin::instantiate()
+ {
+ bool success = false;
+ handle = plugin->instantiate(plugin, SS_samplerate);
+ success = (handle != NULL);
+ if (success)
+ SS_DBG_LADSPA2("Plugin instantiated", label().toLatin1().constData());
+ return success;
+ }
+
+//---------------------------------------------------------
+// start
+// activate and connect control ports
+//---------------------------------------------------------
+
+bool LadspaPlugin::start()
+ {
+ SS_TRACE_IN
+ if (handle) {
+ if (plugin->activate) {
+ plugin->activate(handle);
+ SS_DBG_LADSPA("Plugin activated");
+ }
+ active = true;
+ }
+ else {
+ SS_DBG_LADSPA("Error trying to activate plugin - plugin not instantiated!");
+ SS_TRACE_OUT
+ return false;
+ }
+
+ //Connect ports:
+ controls = new Port[_parameter];
+
+ for (int k = 0; k < _parameter; ++k) {
+ double val = defaultValue(k);
+ controls[k].val = val;
+ plugin->connect_port(handle, pIdx[k], &controls[k].val);
+ }
+
+ outputs = new Port[_outports];
+ inputs = new Port[_inports];
+
+ SS_TRACE_OUT
+ return true;
+ }
+
+//---------------------------------------------------------
+// stop
+// deactivate
+//---------------------------------------------------------
+void LadspaPlugin::stop()
+ {
+ SS_TRACE_IN
+ if (handle) {
+ SS_DBG_LADSPA2("Trying to stop plugin", label().toLatin1().constData());
+ if (plugin->deactivate) {
+ SS_DBG_LADSPA2("Deactivating ", label().toLatin1().constData());
+ plugin->deactivate(handle);
+ active = false;
+ }
+ }
+ else
+ SS_DBG_LADSPA("Warning - tried to stop plugin, but plugin was never started...\n");
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// range
+//---------------------------------------------------------
+
+void LadspaPlugin::range(int i, float* min, float* max) const
+ {
+ SS_TRACE_IN
+ i = pIdx[i];
+ LADSPA_PortRangeHint range = plugin->PortRangeHints[i];
+ LADSPA_PortRangeHintDescriptor desc = range.HintDescriptor;
+ if (desc & LADSPA_HINT_TOGGLED) {
+ *min = 0.0;
+ *max = 1.0;
+ return;
+ }
+ float m = 1.0;
+ if (desc & LADSPA_HINT_SAMPLE_RATE)
+ m = (float) SS_samplerate;
+
+ if (desc & LADSPA_HINT_BOUNDED_BELOW)
+ *min = range.LowerBound * m;
+ else
+ *min = 0.0;
+ if (desc & LADSPA_HINT_BOUNDED_ABOVE)
+ *max = range.UpperBound * m;
+ else
+ *max = 1.0;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// defaultValue
+//---------------------------------------------------------
+
+float LadspaPlugin::defaultValue(int k) const
+ {
+ SS_TRACE_IN
+ k = pIdx[k];
+ LADSPA_PortRangeHint range = plugin->PortRangeHints[k];
+ LADSPA_PortRangeHintDescriptor rh = range.HintDescriptor;
+ double val = 1.0;
+ if (LADSPA_IS_HINT_DEFAULT_MINIMUM(rh))
+ val = range.LowerBound;
+ else if (LADSPA_IS_HINT_DEFAULT_LOW(rh))
+ if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor))
+ val = exp(fast_log10(range.LowerBound) * .75 +
+ log(range.UpperBound) * .25);
+ else
+ val = range.LowerBound*.75 + range.UpperBound*.25;
+ else if (LADSPA_IS_HINT_DEFAULT_MIDDLE(rh))
+ if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor))
+ val = exp(log(range.LowerBound) * .5 +
+ log(range.UpperBound) * .5);
+ else
+ val = range.LowerBound*.5 + range.UpperBound*.5;
+ else if (LADSPA_IS_HINT_DEFAULT_HIGH(rh))
+ if (LADSPA_IS_HINT_LOGARITHMIC(range.HintDescriptor))
+ val = exp(log(range.LowerBound) * .25 +
+ log(range.UpperBound) * .75);
+ else
+ val = range.LowerBound*.25 + range.UpperBound*.75;
+ else if (LADSPA_IS_HINT_DEFAULT_MAXIMUM(rh))
+ val = range.UpperBound;
+ else if (LADSPA_IS_HINT_DEFAULT_0(rh))
+ val = 0.0;
+ else if (LADSPA_IS_HINT_DEFAULT_1(rh))
+ val = 1.0;
+ else if (LADSPA_IS_HINT_DEFAULT_100(rh))
+ val = 100.0;
+ else if (LADSPA_IS_HINT_DEFAULT_440(rh))
+ val = 440.0;
+ SS_TRACE_OUT
+ return val;
+ }
+
+//---------------------------------------------------------
+// find
+//---------------------------------------------------------
+
+Plugin* PluginList::find(const QString& file, const QString& name)
+ {
+ SS_TRACE_IN
+ for (iPlugin i = begin(); i != end(); ++i) {
+ if ((file == (*i)->lib()) && (name == (*i)->label())) {
+ SS_TRACE_OUT
+ return *i;
+ }
+ }
+ printf("Plugin <%s> not found\n", name.toLatin1().constData());
+ SS_TRACE_OUT
+ return 0;
+ }
+
+//---------------------------------------------------------
+// connectInport
+//---------------------------------------------------------
+void LadspaPlugin::connectInport(int k, LADSPA_Data* datalocation)
+ {
+ SS_TRACE_IN
+ plugin->connect_port(handle, iIdx[k], datalocation);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// connectOutport
+//---------------------------------------------------------
+void LadspaPlugin::connectOutport(int k, LADSPA_Data* datalocation)
+ {
+ SS_TRACE_IN
+ plugin->connect_port(handle, oIdx[k], datalocation);
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// process
+//---------------------------------------------------------
+void LadspaPlugin::process(unsigned long frames)
+ {
+ plugin->run(handle, frames);
+ }
+
+//---------------------------------------------------------
+// setParam
+//---------------------------------------------------------
+
+void LadspaPlugin::setParam(int k, float val)
+ {
+ SS_TRACE_IN
+ controls[k].val = val;
+ SS_TRACE_OUT
+ }
+
+//---------------------------------------------------------
+// getGuiControlValue
+// scale control value to gui-slider/checkbox representation
+//---------------------------------------------------------
+
+int LadspaPlugin::getGuiControlValue(int param) const
+ {
+ SS_TRACE_IN
+ float val = getControlValue(param);
+ float min, max;
+ range(param, &min, &max);
+ int intval;
+ if (isLog(param)) {
+ intval = SS_map_logdomain2pluginparam(logf(val/(max - min) + min));
+ }
+ else if (isBool(param)) {
+ intval = (int) val;
+ }
+ else {
+ float scale = SS_PLUGIN_PARAM_MAX / (max - min);
+ intval = (int) ((val - min) * scale);
+ }
+ SS_TRACE_OUT
+ return intval;
+ }
+
+//---------------------------------------------------------
+// convertGuiControlValue
+// scale control value to gui-slider/checkbox representation
+//---------------------------------------------------------
+
+float LadspaPlugin::convertGuiControlValue(int parameter, int val) const
+ {
+ SS_TRACE_IN
+ float floatval = 0;
+ float min, max;
+ range(parameter, &min, &max);
+
+ if (isLog(parameter)) {
+ if (val > 0) {
+ float logged = SS_map_pluginparam2logdomain(val);
+ float e = expf(logged) * (max - min);
+ e+=min;
+ floatval = e;
+ }
+ }
+ else if (isBool(parameter)) {
+ floatval = (float) val;
+ }
+ else if (isInt(parameter)) {
+ float scale = (max - min) / SS_PLUGIN_PARAM_MAX;
+ floatval = (float) round((((float) val) * scale) + min);
+ }
+ else {
+ float scale = (max - min) / SS_PLUGIN_PARAM_MAX;
+ floatval = (((float) val) * scale) + min;
+ }
+ SS_TRACE_OUT
+ return floatval;
+ }
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.h b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.h
new file mode 100644
index 00000000..64e80921
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugin.h
@@ -0,0 +1,173 @@
+//
+// C++ Interface: plugin
+//
+// Description:
+//
+//
+// (C) Copyright 2000 Werner Schweer (ws@seh.de)
+// Additions/modifications: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#ifndef __PLUGIN_H__
+#define __PLUGIN_H__
+
+#include <QFileInfo>
+
+#include <ladspa.h>
+#include <math.h>
+
+//---------------------------------------------------------
+// Port
+//---------------------------------------------------------
+
+struct Port {
+ float val;
+ };
+
+//---------------------------------------------------------
+// Plugin
+//---------------------------------------------------------
+
+class Plugin
+ {
+ protected:
+ QFileInfo fi;
+
+ public:
+ Plugin(const QFileInfo* f);
+ virtual ~Plugin() {}
+ virtual QString label() const { return QString(); }
+ virtual QString name() const { return QString(); }
+ virtual unsigned long id() const { return 0; }
+ virtual QString maker() const { return QString(); }
+ virtual QString copyright() const { return QString(); }
+ virtual int parameter() const { return 0; }
+ virtual int inports() const { return 0; }
+ virtual int outports() const { return 0; }
+ virtual bool inPlaceCapable() const { return false; }
+
+ virtual bool isLog(int) const { return false; }
+ virtual bool isBool(int) const { return false; }
+ virtual bool isInt(int) const { return false; }
+ virtual float defaultValue(int) const { return 0.0f; }
+ virtual void range(int, float* min, float* max) const {
+ *min = 0.0f;
+ *max = 1.0f;
+ }
+ virtual const char* getParameterName(int /*param*/) const { return ""; }
+ QString lib() const { return fi.baseName(); }
+ QString path() const { return fi.absolutePath(); }
+ };
+
+//---------------------------------------------------------
+// LadspaPlugin
+//---------------------------------------------------------
+
+class LadspaPlugin : public Plugin
+ {
+ LADSPA_Descriptor_Function ladspa;
+ const LADSPA_Descriptor* plugin;
+ LADSPA_Handle handle;
+ bool active;
+
+ Port* controls;
+ Port* inputs;
+ Port* outputs;
+
+ protected:
+ int _parameter;
+ std::vector<int> pIdx; //control port numbers
+
+ int _inports;
+ std::vector<int> iIdx; //input port numbers
+
+ int _outports;
+ std::vector<int> oIdx; //output port numbers
+
+ bool _inPlaceCapable;
+
+ public:
+ LadspaPlugin(const QFileInfo* f, const LADSPA_Descriptor_Function, const LADSPA_Descriptor* d);
+ virtual ~LadspaPlugin();
+ virtual QString label() const { return QString(plugin->Label); }
+ virtual QString name() const { return QString(plugin->Name); }
+ virtual unsigned long id() const { return plugin->UniqueID; }
+ virtual QString maker() const { return QString(plugin->Maker); }
+ virtual QString copyright() const { return QString(plugin->Copyright); }
+ virtual int parameter() const { return _parameter; }
+ virtual int inports() const { return _inports; }
+ virtual int outports() const { return _outports; }
+ virtual bool inPlaceCapable() const { return _inPlaceCapable; }
+ const LADSPA_Descriptor* ladspaDescriptor() const { return plugin; }
+ virtual bool isLog(int k) const {
+ LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]];
+ return LADSPA_IS_HINT_LOGARITHMIC(r.HintDescriptor);
+ }
+ virtual bool isBool(int k) const {
+ return LADSPA_IS_HINT_TOGGLED(plugin->PortRangeHints[pIdx[k]].HintDescriptor);
+ }
+ virtual bool isInt(int k) const {
+ LADSPA_PortRangeHint r = plugin->PortRangeHints[pIdx[k]];
+ return LADSPA_IS_HINT_INTEGER(r.HintDescriptor);
+ }
+ virtual void range(int i, float*, float*) const;
+ virtual const char* getParameterName(int i) const {
+ return plugin->PortNames[pIdx[i]];
+ }
+ virtual float defaultValue(int) const;
+ virtual float getControlValue(int k) const {
+ return controls[k].val;
+ }
+
+ int getGuiControlValue(int parameter) const;
+ float convertGuiControlValue(int parameter, int val) const;
+
+ bool instantiate();
+ bool start();
+ void stop();
+ void connectInport(int k, LADSPA_Data* datalocation);
+ void connectOutport(int k, LADSPA_Data* datalocation);
+ void process(unsigned long);
+ void setParam(int i, float val);
+
+ };
+
+
+static inline float fast_log2 (float val)
+ {
+ /* don't use reinterpret_cast<> because that prevents this
+ from being used by pure C code (for example, GnomeCanvasItems)
+ */
+ int* const exp_ptr = (int *)(&val);
+ int x = *exp_ptr;
+ const int log_2 = ((x >> 23) & 255) - 128;
+ x &= ~(255 << 23);
+ x += 127 << 23;
+ *exp_ptr = x;
+ val = ((-1.0f/3) * val + 2) * val - 2.0f/3; // (1)
+ return (val + log_2);
+ }
+
+static inline float fast_log10 (const float val)
+ {
+ return fast_log2(val) / 3.312500f;
+ }
+
+//---------------------------------------------------------
+// PluginList
+//---------------------------------------------------------
+
+typedef std::list<Plugin*>::iterator iPlugin;
+
+class PluginList : public std::list<Plugin*> {
+ public:
+ Plugin* find(const QString& file, const QString& name);
+ PluginList() {}
+ };
+
+extern void SS_initPlugins();
+extern PluginList plugins;
+
+#endif
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/sspluginchooserbase.ui b/attic/muse2-oom/muse2/synti/simpledrums2/sspluginchooserbase.ui
new file mode 100644
index 00000000..2602cf97
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/sspluginchooserbase.ui
@@ -0,0 +1,105 @@
+<ui version="4.0" >
+ <author></author>
+ <comment></comment>
+ <exportmacro></exportmacro>
+ <class>SS_PluginChooserBase</class>
+ <widget class="QDialog" name="SS_PluginChooserBase" >
+ <property name="geometry" >
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>777</width>
+ <height>681</height>
+ </rect>
+ </property>
+ <property name="windowTitle" >
+ <string>SimpleDrums - Ladspa Plugin Chooser</string>
+ </property>
+ <layout class="QVBoxLayout" >
+ <property name="margin" >
+ <number>10</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QTreeWidget" name="effectsListView" >
+ <column>
+ <property name="text" >
+ <string>Name</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Label</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Inports</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Outports</string>
+ </property>
+ </column>
+ <column>
+ <property name="text" >
+ <string>Creator</string>
+ </property>
+ </column>
+ </widget>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" >
+ <property name="margin" >
+ <number>0</number>
+ </property>
+ <property name="spacing" >
+ <number>6</number>
+ </property>
+ <item>
+ <spacer>
+ <property name="orientation" >
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType" >
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
+ <property name="sizeHint" >
+ <size>
+ <width>301</width>
+ <height>31</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QPushButton" name="cancelButton" >
+ <property name="text" >
+ <string>&amp;Cancel</string>
+ </property>
+ <property name="shortcut" >
+ <string>Alt+C</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QPushButton" name="okButton" >
+ <property name="text" >
+ <string>&amp;OK</string>
+ </property>
+ <property name="shortcut" >
+ <string>Alt+O</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="6" margin="11" />
+ <resources/>
+ <connections/>
+</ui>
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.cpp b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.cpp
new file mode 100644
index 00000000..d52d3a8f
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.cpp
@@ -0,0 +1,530 @@
+//
+// C++ Implementation: ssplugingui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+#include "ssplugingui.h"
+#include "ssplugin.h"
+#include "simpledrumsgui.h"
+
+#define SS_PLUGINGUI_XOFF 300
+#define SS_PLUGINGUI_YOFF 300
+#define SS_PLUGINGUI_WIDTH 450
+#define SS_PLUGINGUI_MAX_WIDTH 700
+
+#define SS_PLUGINFRONT_MINWIDTH SS_PLUGINGUI_WIDTH
+#define SS_PLUGINFRONT_MINHEIGHT 70
+#define SS_PLUGINFRONT_MARGIN 9
+#define SS_PLUGINFRONT_INC_PARAM 30
+#define SS_PLUGINFRONT_INC_PARAM_MIN 60
+#define SS_PLUGINGUI_HEIGHT (SS_NR_OF_SENDEFFECTS * SS_PLUGINFRONT_MINHEIGHT)
+
+#define SS_PLUGINCHOOSER_NAMECOL 0
+#define SS_PLUGINCHOOSER_LABELCOL 1
+#define SS_PLUGINCHOOSER_INPORTSCOL 2
+#define SS_PLUGINCHOOSER_OUTPORTSCOL 3
+#define SS_PLUGINCHOOSER_CREATORCOL 4
+
+
+/*!
+ \fn SS_PluginChooser::SS_PluginChooser(QWidget* parent, const char* name = 0)
+ */
+SS_PluginChooser::SS_PluginChooser(QWidget* parent)
+ :QDialog(parent)
+ {
+ SS_TRACE_IN
+ setupUi(this);
+ selectedPlugin = 0;
+
+ for (iPlugin i=plugins.begin(); i !=plugins.end(); i++) {
+ //Support for only 2 or 1 inport/outports
+ if ( ((*i)->outports() == 2 || (*i)->outports() == 1) && ((*i)->inports() == 2 || (*i)->inports() == 1) ) {
+ QTreeWidgetItem* tmpItem = new QTreeWidgetItem(effectsListView);
+ tmpItem->setText(SS_PLUGINCHOOSER_NAMECOL, (*i)->name());
+ tmpItem->setText(SS_PLUGINCHOOSER_LABELCOL, (*i)->label());
+ tmpItem->setText(SS_PLUGINCHOOSER_INPORTSCOL, QString::number((*i)->inports()));
+ tmpItem->setText(SS_PLUGINCHOOSER_OUTPORTSCOL, QString::number((*i)->outports()));
+ tmpItem->setText(SS_PLUGINCHOOSER_CREATORCOL, (*i)->maker());
+ effectsListView->addTopLevelItem(tmpItem);
+ }
+ }
+ connect(okButton, SIGNAL(pressed()), SLOT(okPressed()));
+ connect(cancelButton, SIGNAL(pressed()), SLOT(cancelPressed()));
+ connect(effectsListView, SIGNAL(selectionChanged(QTreeWidgetItem*)), SLOT(selectionChanged(QTreeWidgetItem*)));
+ connect(effectsListView, SIGNAL(doubleClicked(QTreeWidgetItem*)), SLOT(doubleClicked(QTreeWidgetItem*)));
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginChooser::selectionChanged(QListViewItem* item)
+ */
+void SS_PluginChooser::selectionChanged(QTreeWidgetItem* item)
+ {
+ SS_TRACE_IN
+ selectedItem = item;
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginChooser::okPressed()
+ */
+void SS_PluginChooser::okPressed()
+ {
+ SS_TRACE_IN
+ selectedPlugin = findSelectedPlugin();
+ done(QDialog::Accepted);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginChooser::cancelPressed()
+ */
+void SS_PluginChooser::cancelPressed()
+ {
+ SS_TRACE_IN
+ SS_TRACE_OUT
+ done(QDialog::Rejected);
+ }
+
+/*!
+ \fn SS_PluginChooser::doubleClicked(QListViewItem* item)
+ */
+void SS_PluginChooser::doubleClicked(QTreeWidgetItem* /*item*/)
+ {
+ SS_TRACE_IN
+ selectedPlugin = findSelectedPlugin();
+ SS_TRACE_OUT
+ done(QDialog::Accepted);
+ }
+
+/*!
+ \fn SS_PluginChooser::getSelectedPlugin()
+ */
+LadspaPlugin* SS_PluginChooser::findSelectedPlugin()
+ {
+ SS_TRACE_IN
+ LadspaPlugin* selected = 0;
+ for (iPlugin i=plugins.begin(); i != plugins.end(); i++) {
+ if ((*i)->name() == selectedItem->text(SS_PLUGINCHOOSER_NAMECOL))
+ selected = (LadspaPlugin*) (*i);
+ }
+ SS_TRACE_OUT
+ return selected;
+ }
+
+/*!
+ \fn SS_PluginFront::SS_PluginFront(QWidget* parent, const char* name = 0)
+ */
+SS_PluginFront::SS_PluginFront(QWidget* parent, int in_fxid)
+ : QGroupBox(parent), fxid (in_fxid)
+ {
+ SS_TRACE_IN
+ expanded = false;
+ pluginChooser = 0;
+ plugin = 0;
+ expGroup = 0;
+
+//TD setLineWidth(3);
+ setFlat(false);
+//TD setFrameStyle( Q3Frame::Box | Q3Frame::Raised );
+//TD setFrameShape(QFrame::StyledPanel);
+// setFrameShadow(Qt::Sunken);
+ setFocusPolicy(Qt::NoFocus);
+ setMinimumSize(SS_PLUGINFRONT_MINWIDTH, SS_PLUGINFRONT_MINHEIGHT);
+ setMaximumSize(SS_PLUGINGUI_MAX_WIDTH, SS_PLUGINFRONT_MINHEIGHT);
+
+ QVBoxLayout* bigLayout = new QVBoxLayout(this);
+ bigLayout->setContentsMargins(SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN);
+ bigLayout->setAlignment(Qt::AlignTop);
+//TODO bigLayout->setResizeMode(QLayout::SetNoConstraint);
+
+ layout = new QHBoxLayout;
+ bigLayout->addLayout(layout);
+ layout->setAlignment(Qt::AlignVCenter);
+//TODO layout->setResizeMode(QLayout::SetNoConstraint);
+
+
+ QVBoxLayout* onOffLayout = new QVBoxLayout;
+ layout->addLayout(onOffLayout);
+ onOffLayout->setContentsMargins(SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN);
+ onOff = new QCheckBox(this);
+ onOffLayout->addWidget(new QLabel("On/Off", this));
+ onOffLayout->addWidget(onOff);
+ connect(onOff, SIGNAL(toggled(bool)), SLOT(onOffToggled(bool)));
+
+ pluginName = new QLineEdit(this);
+ pluginName->setReadOnly(true);
+ layout->addWidget(pluginName);
+
+ loadFxButton = new QPushButton("L", this);
+ QRect r = loadFxButton->geometry();
+ loadFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height());
+ loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum));
+ loadFxButton->setMinimumSize(20,pluginName->geometry().height());
+ loadFxButton->setMaximumSize(30,pluginName->geometry().height());
+ connect(loadFxButton, SIGNAL(clicked()), SLOT(loadButton()));
+ layout->addWidget(loadFxButton);
+
+ clearFxButton = new QPushButton("C", this);
+ r = clearFxButton->geometry();
+ clearFxButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height());
+ clearFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum));
+ clearFxButton->setMinimumSize(20,pluginName->geometry().height());
+ clearFxButton->setMaximumSize(30,pluginName->geometry().height());
+ connect(clearFxButton, SIGNAL(clicked()), SLOT(clearButtonPressed()));
+ layout->addWidget(clearFxButton);
+
+ layout->addSpacing(5);
+
+ expandButton = new QPushButton("->", this);
+ r = loadFxButton->geometry();
+ expandButton->setGeometry(r.x(), r.y(), 20, pluginName->geometry().height());
+ expandButton->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum));
+ expandButton->setMinimumSize(20,pluginName->geometry().height());
+ expandButton->setMaximumSize(30,pluginName->geometry().height());
+ connect(expandButton, SIGNAL(clicked()), SLOT(expandButtonPressed()));
+ layout->addWidget(expandButton);
+
+ layout->addSpacing(5);
+
+ QVBoxLayout* gainSliderLayout = new QVBoxLayout;
+ layout->addLayout(gainSliderLayout);
+ gainSliderLayout->addWidget(new QLabel("Return level", this));
+ gainSliderLayout->setContentsMargins(SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN);
+ outGainSlider = new QSlider(Qt::Horizontal, this);
+ outGainSlider->setMinimumSize(100, pluginName->geometry().height());
+ outGainSlider->setMaximumSize(500, pluginName->geometry().height());
+ loadFxButton->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum));
+ outGainSlider->setRange(0, 127);
+ outGainSlider->setValue(75);
+ connect(outGainSlider, SIGNAL(valueChanged(int)), SLOT(returnSliderMoved(int)));
+ gainSliderLayout->addWidget(outGainSlider);
+ clearPluginDisplay();
+
+ expLayout = new QVBoxLayout; // (bigLayout, 2);
+ bigLayout->addLayout(expLayout);
+
+ clearFxButton->setToolTip(tr("Clear and unload effect"));
+ loadFxButton->setToolTip(tr("Load effect"));
+ expandButton->setToolTip(tr("Toggle display of effect parameters"));
+ onOff->setToolTip(tr("Turn effect on/off"));
+ SS_TRACE_OUT
+ }
+
+SS_PluginFront::~SS_PluginFront()
+ {
+ if (pluginChooser)
+ delete pluginChooser;
+ }
+
+/*!
+ \fn SS_PluginFront::clearPluginDisplay()
+ */
+void SS_PluginFront::clearPluginDisplay()
+ {
+ SS_TRACE_IN
+ if (expanded)
+ expandButtonPressed();
+
+ pluginName->setText("No plugin loaded");
+ pluginName->setEnabled(false);
+ onOff->setEnabled(false);
+ onOff->blockSignals(true);
+ onOff->setChecked(false);
+ onOff->blockSignals(false);
+
+ clearFxButton->setEnabled(false);
+ expandButton->setEnabled(false);
+ outGainSlider->setEnabled(false);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::setPluginName(QString name)
+ */
+void SS_PluginFront::setPluginName(QString name)
+ {
+ pluginName->setText(name);
+ }
+
+
+/*!
+ \fn SS_PluginFront::loadButton()
+ */
+void SS_PluginFront::loadButton()
+ {
+ SS_TRACE_IN
+ if (!pluginChooser)
+ pluginChooser = new SS_PluginChooser(this);
+
+ pluginChooser->exec();
+ if ((pluginChooser->result() == QDialog::Accepted) && pluginChooser->getSelectedPlugin()) {
+ Plugin* p = pluginChooser->getSelectedPlugin();
+ //printf("Selected plugin: %s\n", pluginChooser->getSelectedPlugin()->name().toLatin1().constData());
+ emit loadPlugin(fxid, p->lib(), p->label());
+ }
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::returnSliderMoved(int val)
+ */
+void SS_PluginFront::returnSliderMoved(int val)
+ {
+ emit returnLevelChanged(fxid, val);
+ }
+
+
+/*!
+ \fn SS_PluginFront::updatePluginValue(unsigned i)
+ */
+void SS_PluginFront::updatePluginValue(unsigned k)
+ {
+ SS_TRACE_IN
+ // If parameters are shown - close them
+ if (expanded) {
+ expandButtonPressed();
+ }
+
+ unsigned j=0;
+ if (k > plugins.size()) {
+ fprintf(stderr, "Internal error, tried to update plugin w range outside of list\n");
+ return;
+ }
+
+ iPlugin i;
+ for (i = plugins.begin(); j != k; i++, j++);
+ plugin = (LadspaPlugin*) *(i);
+ setPluginName(plugin->label());
+ outGainSlider->setEnabled(true);
+ clearFxButton->setEnabled(true);
+ expandButton->setEnabled(true);
+ pluginName->setEnabled(true);
+ onOff->setEnabled(true);
+ onOff->setChecked(true);
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::onOffToggled(bool state)
+ */
+void SS_PluginFront::onOffToggled(bool state)
+ {
+ emit fxToggled(fxid, state);
+ }
+
+/*!
+ \fn SS_PluginFront::sizeHint() const
+ */
+QSize SS_PluginFront::sizeHint() const
+ {
+ return QSize(SS_PLUGINFRONT_MINWIDTH, 50);
+ }
+
+/*!
+ \fn SS_PluginFront::sizePolicy() const
+ */
+QSizePolicy SS_PluginFront::sizePolicy() const
+ {
+ return QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
+ }
+
+
+/*!
+ \fn SS_PluginFront::clearButtonPressed()
+ */
+void SS_PluginFront::clearButtonPressed()
+ {
+ // If parameters are shown - close them
+ if (expanded) {
+ expandButtonPressed();
+ }
+ emit clearPlugin(fxid);
+ }
+
+/*!
+ \fn SS_PluginFront::setRetGain(int val)
+ */
+void SS_PluginFront::setRetGain(int val)
+ {
+ outGainSlider->blockSignals(true);
+ outGainSlider->setValue(val);
+ outGainSlider->blockSignals(false);
+ }
+
+/*!
+ \fn SS_PluginFront::expandButtonPressed()
+ */
+void SS_PluginFront::expandButtonPressed()
+ {
+ SS_TRACE_IN
+ int sizeIncrease = 0;
+ QRect pf = geometry();
+
+ if (!expanded) {
+ plugin->parameter() == 1 ? sizeIncrease = SS_PLUGINFRONT_INC_PARAM_MIN : sizeIncrease = plugin->parameter() * SS_PLUGINFRONT_INC_PARAM;
+ pf.setHeight(pf.height() + sizeIncrease);
+ setMinimumSize(QSize(pf.width(), pf.height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height()));
+ setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ setGeometry(pf);
+ emit sizeChanged(fxid, sizeIncrease);
+
+ expanded = true;
+ expandButton->setText("<-");
+ createPluginParameters();
+ }
+ else {
+//TODO expLayout->remove(expGroup);
+ expGroup->hide();
+ expGroup->deleteLater();
+ paramWidgets.clear();
+ expGroup = 0;
+ plugin->parameter() == 1 ? sizeIncrease = (0-SS_PLUGINFRONT_INC_PARAM_MIN) : sizeIncrease = 0 - (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM);
+ expandButton->setText("->");
+ expanded = false;
+ pf.setHeight(pf.height() + sizeIncrease);
+ pf.setTop(pf.top() + sizeIncrease);
+ pf.setBottom(pf.bottom() + sizeIncrease);
+ setGeometry(pf);
+ adjustSize();
+ layout->activate();
+ setMinimumSize(QSize(pf.width(), pf.height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, pf.height()));
+ setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ emit sizeChanged(fxid, sizeIncrease);
+ }
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::createPluginParameters()
+ */
+void SS_PluginFront::createPluginParameters()
+ {
+ SS_TRACE_IN
+ expGroup = new QGroupBox(this);
+
+ expGroup->setMinimumSize(QSize(50, 50));
+ expGroup->setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, (plugin->parameter() * SS_PLUGINFRONT_INC_PARAM - SS_PLUGINFRONT_MARGIN)));
+ expGroup->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
+ expLayout->addWidget(expGroup);
+ expGroup->show();
+ QVBoxLayout* expGroupLayout = new QVBoxLayout(expGroup); // , 1);
+ expGroupLayout->setAlignment(Qt::AlignLeft | Qt::AlignVCenter);
+//TD expGroupLayout->setResizeMode(QLayout::FreeResize);
+ expGroupLayout->setContentsMargins(SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN, SS_PLUGINFRONT_MARGIN);
+
+ for (int i=0; i < plugin->parameter(); i++) {
+ QHBoxLayout* paramStrip = new QHBoxLayout; // (expGroupLayout, 3);
+ expGroupLayout->addLayout(paramStrip);
+ paramStrip->setAlignment(Qt::AlignLeft);
+ QLabel* paramName = new QLabel(plugin->getParameterName(i), expGroup);
+ paramName->show();
+ paramName->setMinimumSize(QSize(150, 10));
+ paramName->setMaximumSize(QSize(300, SS_PLUGINFRONT_INC_PARAM));
+ paramName->setSizePolicy(QSizePolicy(QSizePolicy::Minimum, QSizePolicy::Expanding));
+
+ paramStrip->addWidget(paramName);
+
+ if (plugin->isBool(i)) {
+ SS_ParameterCheckBox* paramCheckBox = new SS_ParameterCheckBox(expGroup, plugin, fxid, i);
+ paramCheckBox->setEnabled(true);
+ paramCheckBox->setParamValue((int) plugin->getControlValue(i));
+ paramCheckBox->show();
+ paramStrip->addWidget(paramCheckBox);
+ connect(paramCheckBox, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int)));
+ }
+ else {
+ SS_ParameterSlider* paramSlider = new SS_ParameterSlider(expGroup, plugin, fxid, i);
+ paramSlider->setEnabled(true);
+ paramSlider->show();
+ paramSlider->setRange(SS_PLUGIN_PARAM_MIN, SS_PLUGIN_PARAM_MAX);
+
+ float max, min;
+ plugin->range(i, &min, &max);
+ //int intval = 0;
+ paramSlider->setParamValue(plugin->getGuiControlValue(i));
+ connect(paramSlider, SIGNAL(valueChanged(int, int, int)), SLOT(parameterValueChanged(int, int, int)));
+ paramStrip->addWidget(paramSlider);
+ }
+ }
+ expLayout->activate();
+ SS_TRACE_OUT
+ }
+
+/*!
+ \fn SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val)
+ */
+void SS_PluginFront::parameterValueChanged(int fxid, int parameter, int val)
+ {
+ emit effectParameterChanged(fxid, parameter, val);
+ }
+
+/*!
+ \fn SS_PluginFront::setParameterValue(int param, float val)
+ */
+void SS_PluginFront::setParameterValue(int param, int val)
+ {
+ SS_TRACE_IN
+ int j=0;
+ for (SS_iParameterWidgetList i=paramWidgets.begin(); i != paramWidgets.end(); i++, j++) {
+ if (j == param) {
+ (*i)->setParamValue(val);
+ }
+ }
+ SS_TRACE_OUT
+ }
+
+SS_PluginGui::SS_PluginGui(QWidget* parent)
+ : QDialog(parent)
+ {
+ setWindowTitle("SimpleDrums LADSPA sendeffects");
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ pluginFronts[i] = 0;
+ }
+ layout = new QVBoxLayout(this);
+
+ for (int i=0; i<SS_NR_OF_SENDEFFECTS; i++) {
+ pluginFronts[i] = new SS_PluginFront(this, i);
+ pluginFronts[i]->update();
+ layout->addWidget(pluginFronts[i]);
+ connect(pluginFronts[i], SIGNAL(loadPlugin(int, QString, QString)), simplesynthgui_ptr, SLOT(loadEffectInvoked(int, QString, QString)));
+ connect(pluginFronts[i], SIGNAL(returnLevelChanged(int, int)), simplesynthgui_ptr, SLOT(returnLevelChanged(int, int)));
+ connect(pluginFronts[i], SIGNAL(fxToggled(int, int)), simplesynthgui_ptr, SLOT(toggleEffectOnOff(int, int)));
+ connect(pluginFronts[i], SIGNAL(clearPlugin(int)), simplesynthgui_ptr, SLOT(clearPlugin(int)));
+ connect(pluginFronts[i], SIGNAL(sizeChanged(int, int)), SLOT(pluginFrontSizeChanged(int, int)));
+ connect(pluginFronts[i], SIGNAL(effectParameterChanged(int, int, int)), simplesynthgui_ptr, SLOT(effectParameterChanged(int, int, int)));
+ }
+ setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, geometry().height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, geometry().height()));
+ }
+
+
+/*!
+ \fn SS_PluginGui::pluginFrontSizeChanged(int fxid, int val)
+ */
+void SS_PluginGui::pluginFrontSizeChanged(int /*fxid*/, int val)
+ {
+ QRect r = geometry();
+ r.setHeight(r.height() + val);
+ setMinimumSize(QSize(SS_PLUGINGUI_WIDTH, r.height()));
+ setMaximumSize(QSize(SS_PLUGINGUI_MAX_WIDTH, r.height()));
+ setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
+ setGeometry(r);
+ adjustSize();
+ }
+
+SS_PluginFront* SS_PluginGui::getPluginFront(unsigned i)
+ {
+ SS_TRACE_IN
+ if (i<SS_NR_OF_SENDEFFECTS)
+ SS_TRACE_OUT
+ return pluginFronts[i];
+ }
diff --git a/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.h b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.h
new file mode 100644
index 00000000..3d77ecf0
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/simpledrums2/ssplugingui.h
@@ -0,0 +1,204 @@
+//
+// C++ Interface: ssplugingui
+//
+// Description:
+//
+//
+// Author: Mathias Lundgren <lunar_shuttle@users.sf.net>, (C) 2004
+//
+// Copyright: See COPYING file that comes with this distribution
+//
+//
+
+#ifndef __SS_PLUGINGUI_H__
+#define __SS_PLUGINGUI_H__
+#include <QDialog>
+#include <QSlider>
+#include <QButtonGroup>
+#include <QtGui>
+//#include <QHBoxLayout>
+//#include <QVBoxLayout>
+
+#include "ui_sspluginchooserbase.h"
+#include "common.h"
+#include "ssplugin.h"
+
+class SS_ParameterWidget
+ {
+ protected:
+ int fxid;
+ int parameter;
+
+ LadspaPlugin* plugin;
+
+ public:
+ SS_ParameterWidget() { }
+ virtual ~SS_ParameterWidget() { }
+ int getFxId() { SS_TRACE_IN SS_TRACE_OUT return fxid; }
+ bool isBool() { SS_TRACE_IN SS_TRACE_OUT return plugin->isBool(parameter); }
+ bool isLog() { SS_TRACE_IN SS_TRACE_OUT return plugin->isLog(parameter); }
+ bool isInt() { SS_TRACE_IN SS_TRACE_OUT return plugin->isInt(parameter); }
+ virtual void setParamValue(int) { printf("Virtual function - should not be called!"); };
+ };
+
+class SS_ParameterCheckBox : public QCheckBox, public SS_ParameterWidget
+ {
+ Q_OBJECT
+
+ public:
+ SS_ParameterCheckBox(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter)
+ : QCheckBox(parent) , SS_ParameterWidget()
+ {
+ SS_TRACE_IN
+ plugin = in_plugin;
+ fxid = in_id;
+ parameter = in_parameter;
+ connect(this, SIGNAL(clicked()), SLOT(isClicked()));
+ SS_TRACE_OUT
+ }
+
+ virtual void setParamValue(int val) { SS_TRACE_IN setChecked(val); SS_TRACE_OUT}
+
+ private slots:
+ void isClicked() { SS_TRACE_IN emit valueChanged(fxid, parameter, (int)this->isChecked()); SS_TRACE_OUT}
+
+ signals:
+ void valueChanged(int id, int param, int val);
+ };
+
+class SS_ParameterSlider : public QSlider, public SS_ParameterWidget
+ {
+ Q_OBJECT
+
+ public:
+ SS_ParameterSlider(QWidget* parent, LadspaPlugin* in_plugin, int in_id, int in_parameter)
+ : QSlider(Qt::Horizontal, parent), SS_ParameterWidget()
+ {
+ SS_TRACE_IN
+ plugin = in_plugin;
+ fxid = in_id;
+ parameter = in_parameter;
+ SS_TRACE_OUT
+ }
+
+ virtual void setParamValue(int val) { SS_TRACE_IN setValue(val); SS_TRACE_OUT}
+
+ public slots:
+ virtual void setValue(int val) { SS_TRACE_IN QSlider::setValue(val); emit valueChanged(fxid, parameter, val); SS_TRACE_OUT }
+
+ signals:
+ void valueChanged(int id, int param, int val);
+ };
+
+typedef std::list<SS_ParameterWidget*> SS_ParameterWidgetList;
+typedef std::list<SS_ParameterWidget*>::iterator SS_iParameterWidgetList ;
+
+//-------------------------------
+// SS_PluginChooser
+//-------------------------------
+class SS_PluginChooser : public QDialog, Ui::SS_PluginChooserBase
+{
+ Q_OBJECT
+ private:
+ LadspaPlugin* selectedPlugin;
+ protected:
+
+ public:
+ SS_PluginChooser(QWidget* parent);
+ LadspaPlugin* getSelectedPlugin() { SS_TRACE_IN SS_TRACE_OUT return selectedPlugin; }
+
+ private slots:
+ void okPressed();
+ void cancelPressed();
+ void selectionChanged(QTreeWidgetItem* item);
+ void doubleClicked(QTreeWidgetItem* item);
+
+ private:
+ QTreeWidgetItem* selectedItem;
+ LadspaPlugin* findSelectedPlugin();
+
+};
+
+//-------------------------------
+// SS_PluginGuiFront
+//-------------------------------
+class SS_PluginFront : public QGroupBox
+ {
+ Q_OBJECT
+ private:
+ QHBoxLayout* layout;
+ QVBoxLayout* expLayout;
+ QLineEdit* pluginName;
+ QCheckBox* onOff;
+ QPushButton* loadFxButton;
+ QPushButton* clearFxButton;
+ QPushButton* expandButton;
+ QSlider* outGainSlider;
+ SS_PluginChooser* pluginChooser;
+ LadspaPlugin* plugin;
+ QGroupBox* expGroup;
+
+ int fxid;
+ bool expanded;
+
+ //For effect parameters:
+ SS_ParameterWidgetList paramWidgets;
+
+ protected:
+
+ public:
+ SS_PluginFront(QWidget* parent, int id);
+ void setPluginName(QString name);
+ ~SS_PluginFront();
+ void updatePluginValue(unsigned i);
+ void clearPluginDisplay();
+ void setParameterValue(int param, int val);
+ void setRetGain(int val);
+
+ protected:
+ virtual QSize sizeHint() const;
+ virtual QSizePolicy sizePolicy() const;
+
+ private slots:
+ void loadButton();
+ void returnSliderMoved(int val);
+ void onOffToggled(bool state);
+ void clearButtonPressed();
+ void expandButtonPressed();
+ void parameterValueChanged(int fxid, int parameter, int val);
+
+ signals:
+ void loadPlugin(int fxid, QString lib, QString name);
+ void returnLevelChanged(int fxid, int val);
+ void fxToggled(int fxid, int state);
+ void clearPlugin(int fxid);
+ void sizeChanged(int fxid, int val);
+ void effectParameterChanged(int fxid, int param, int val);
+
+ private:
+ void createPluginParameters();
+ };
+
+
+//-------------------------------
+// SS_PluginGui
+// Main plugin class, dialog
+//-------------------------------
+class SS_PluginGui : public QDialog
+ {
+ Q_OBJECT
+ private:
+ QVBoxLayout* layout;
+ SS_PluginFront* pluginFronts[4];
+
+ public:
+ SS_PluginGui(QWidget* parent);
+ SS_PluginFront* getPluginFront(unsigned i);
+ ~SS_PluginGui() {}
+private slots:
+ void pluginFrontSizeChanged(int fxid, int val);
+ };
+
+
+#endif
+
diff --git a/attic/muse2-oom/muse2/synti/vam/CMakeLists.txt b/attic/muse2-oom/muse2/synti/vam/CMakeLists.txt
new file mode 100644
index 00000000..31f2a12a
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/CMakeLists.txt
@@ -0,0 +1,92 @@
+#=============================================================================
+# MusE
+# Linux Music Editor
+# $Id:$
+#
+# Copyright (C) 2002-2006 by Werner Schweer and others
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License version 2.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+#=============================================================================
+
+##
+## Expand Qt macros in source files
+##
+QT4_WRAP_CPP ( vam_mocs
+ vamgui.h
+ )
+
+##
+## UI files
+##
+file (GLOB vam_ui_files
+ vamguibase.ui
+ )
+QT4_WRAP_UI ( vam_uis ${vam_ui_files} )
+
+##
+## List of source files to compile
+##
+file (GLOB vam_source_files
+ vam.cpp
+ vamgui.cpp
+ )
+
+##
+## Define target
+##
+add_library ( vam SHARED
+ ${vam_source_files}
+ ${vam_mocs}
+ ${vam_uis}
+ )
+
+##
+## Append to the list of translations
+##
+set (FILES_TO_TRANSLATE
+ ${FILES_TO_TRANSLATE}
+ ${vam_source_files}
+ ${vam_ui_files}
+ CACHE INTERNAL ""
+ )
+
+##
+## Compilation flags and target name
+##
+# - tell cmake to name target vam.so instead of
+# libvam.so
+# - use precompiled header files
+#
+set_target_properties ( vam
+ PROPERTIES PREFIX ""
+ COMPILE_FLAGS "-fvisibility=hidden -include ${PROJECT_BINARY_DIR}/all-pic.h"
+ )
+
+##
+## Linkage
+##
+target_link_libraries(vam
+ # al
+ synti
+ ${QT_LIBRARIES}
+ )
+
+##
+## Install location
+##
+install( TARGETS vam
+ DESTINATION ${MusE_SYNTHI_DIR}
+ )
+install( FILES ChangeLog COPYING README TODO
+ DESTINATION ${MusE_DOC_DIR}/vam
+ )
diff --git a/attic/muse2-oom/muse2/synti/vam/COPYING b/attic/muse2-oom/muse2/synti/vam/COPYING
new file mode 100644
index 00000000..dc63aaca
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/COPYING
@@ -0,0 +1,340 @@
+
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 675 Mass Ave, Cambridge, MA 02139, USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
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+ END OF TERMS AND CONDITIONS
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+ Appendix: How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
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+ <one line to give the program's name and a brief idea of what it does.>
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+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+Also add information on how to contact you by electronic and paper mail.
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+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
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+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+ <signature of Ty Coon>, 1 April 1989
+ Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs. If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library. If this is what you want to do, use the GNU Library General
+Public License instead of this License.
diff --git a/attic/muse2-oom/muse2/synti/vam/ChangeLog b/attic/muse2-oom/muse2/synti/vam/ChangeLog
new file mode 100644
index 00000000..1a7e4258
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/ChangeLog
@@ -0,0 +1,16 @@
+
+VAM-1.0beta2b (4/02 - 2002)
+ * Fix to prevent clicks on new notes
+ * Gui improvements (Thanks Werner and Bob)
+
+VAM-1.0beta2 (24/01 - 2002)
+ * Fix to make presets save and load correctly
+ * DSP improvements
+ * PW & PWM
+ * Some basic presets
+ * Small fixes
+ * Filter keytracking
+ * Load only preset meant for vam
+
+VAM-1.0beta1 (21/01 - 2002):
+ First release. \ No newline at end of file
diff --git a/attic/muse2-oom/muse2/synti/vam/README b/attic/muse2-oom/muse2/synti/vam/README
new file mode 100644
index 00000000..738ad657
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/README
@@ -0,0 +1,42 @@
+VAM: Virtual Analog for MusE
+
+ by Josef Lindman Hörnlund
+
+
+*** WARNING! VAM has at the time some significant problems
+*** (esp. with the filter). Some parameters should not have
+*** high values ( like the filter resonance, the filter
+*** env mod or dco sustain )
+
+* What's VAM??
+
+ VAM is a soft synth for MusE (http://muse.seh.de) emulating
+ an old monophonic two oscillator analog synthesizer. It has
+ a simple interface and a quite fast synthesis engine.
+
+* Installation
+ MusE version >= 0.5.0 required (I think)
+ ( and everything that MusE requires, like Qt3 )
+
+ Unpack VAM in $MUSESOURCEDIR/synthi and run from vam/ make;
+ make install. VAM won't compile automaticly if you run make
+ from $MUSESOURCEDIR.
+ $MUSESOURCEDIR is the directory you have the MusE source.
+ For optimizing add -march=(your arch) to the compiler arguments
+ in Makefile.
+
+* Using VAM:
+
+ To have fun with VAM MusE really should be started with -R.
+ Otherwise VAM will produce mostly noise, like clicks.
+ If you're familiar with analog or virtual analog synthesizers
+ using VAM souldn't be a problem.
+
+ If you add some cool LADSPA plugins like delay or chorus to VAM's
+ output, you'll get _much_ better sounds, playing without effects
+ is like eating beef without sauce.
+
+* Contact:
+
+ Please mail me at jotsif@linux.nu if you're having any
+ problems, suggestions, bugs, ideas or other comments.
diff --git a/attic/muse2-oom/muse2/synti/vam/TODO b/attic/muse2-oom/muse2/synti/vam/TODO
new file mode 100644
index 00000000..370bb521
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/TODO
@@ -0,0 +1,3 @@
+
+1. Make bandlimited wavetables!!
+2. Split VAM into a polyphonic and a monophonic synth \ No newline at end of file
diff --git a/attic/muse2-oom/muse2/synti/vam/vam.cpp b/attic/muse2-oom/muse2/synti/vam/vam.cpp
new file mode 100644
index 00000000..6d9d181c
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/vam.cpp
@@ -0,0 +1,1055 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+//
+// Parts of this file taken from:
+// The analogue oscillator from Steve Harris plugin collection.
+// Werner Schweer's organ softsynth for MusE.
+// The music-dsp source archive.
+//
+// (C) Copyright 2002 Jotsif Lindman H�nlund (jotsif@linux.nu)
+// (C) Copyright 2005 Robert Jonsson (rj@spamatica.se)
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//=========================================================
+
+#include <assert.h>
+#include <cmath>
+#include <stdio.h>
+#include <list>
+
+#include "libsynti/mess.h"
+#include "muse/midi.h"
+#include "muse/midictrl.h"
+
+#include "vam.h"
+#include "vamgui.h"
+#include "libsynti/mono.h"
+
+// Denormalise floats, only actually needed for PIII and very recent PowerPC
+#define DENORMALISE(fv) (((*(unsigned int*)&(fv))&0x7f800000)==0)?0.0f:(fv)
+
+// A fast, truncating towards 0 modulo function. ANSI C doesn't define
+// which % will do, most truncate towards -inf
+#define MOD(v,m) (v<0?v+m:(v>m?v-m:v))
+
+// Limit values
+#define LIMIT(v,l,u) (v<l?l:(v>u?u:v))
+
+#define PI M_PI
+
+//---------------------------------------------------------
+// Oscillator
+//---------------------------------------------------------
+
+struct Oscillator {
+float phase;
+float pitchmod;
+float detune;
+float freq;
+float pwm;
+float pw;
+float fm;
+int waveform;
+bool on;
+};
+
+struct LPFilter {
+float out[4];
+float in[4];
+};
+
+//---------------------------------------------------------
+// Envelope
+//---------------------------------------------------------
+
+struct EnvelopeGenerator {
+static const int onStates = 2;
+static const int offStates = 1;
+
+struct Segment {
+ int ticks;
+ double incr;
+};
+Segment segment[onStates + offStates];
+
+int state;
+double env;
+int tick;
+
+int attack;
+int decay;
+float sustain;
+int release;
+
+EnvelopeGenerator() {
+ segment[0].ticks = 441;
+ segment[0].incr = 1.0/441.0;
+ segment[1].ticks = 0;
+ segment[1].incr = 0.0;
+ segment[2].ticks = 441;
+ segment[2].incr = -(1.0/441.0);
+}
+
+void setSegment(int seg, int ticks, double incr) {
+ segment[seg].ticks = ticks;
+ segment[seg].incr = incr;
+}
+
+void keyOn() {
+// env = 0.0;
+ state = 0;
+ if(env) segment[state].incr = (1.0 - env) / segment[state].ticks;
+ else env = 0.0;
+ tick = segment[state].ticks;
+}
+void keyOff() {
+ state = onStates;
+ tick = segment[state].ticks;
+}
+bool isOff() {
+ return state == (onStates+offStates);
+}
+bool step() {
+ if(state >= onStates+offStates)
+ return false;
+ if (tick == 0)
+ return true;
+ env +=segment[state].incr;
+ if(env < 0.0)
+ env = 0.0;
+ --tick;
+ while(tick == 0) {
+ ++state;
+ if(state >= onStates+offStates)
+ return false;
+ if(state == onStates)
+ return true;
+ tick = segment[state].ticks;
+ }
+ return true;
+}
+};
+
+//---------------------------------------------------------
+// VAM
+//---------------------------------------------------------
+
+class VAM : public MessMono {
+ static int useCount;
+ static const int CB_AMP_SIZE = 961;
+ static const int LIN2EXP_SIZE = 256;
+
+ static double cb2amp_tab[CB_AMP_SIZE];
+ static double cb2amp(double cb);
+
+ static float lin2exp[LIN2EXP_SIZE];
+
+ /* Synthvariables */
+ static float *sin_tbl, *tri_tbl, *saw_tbl, *squ_tbl;
+ bool isOn;
+ int pitch, channel;
+ float velocity;
+
+ //int idata[NUM_CONTROLLER]; // buffer for init data
+ int *idata;
+
+ EnvelopeGenerator dco1_env;
+ EnvelopeGenerator dco2_env;
+ EnvelopeGenerator filt_env;
+
+ LPFilter dco1_filter;
+ LPFilter dco2_filter;
+
+ Oscillator dco1;
+ Oscillator dco2;
+ Oscillator lfo;
+
+ bool filt_invert, filt_keytrack;
+ double filt_env_mod, filt_res, filt_cutoff, keytrack_cutoff;
+
+ int controller[NUM_CONTROLLER];
+ void noteoff(int channel, int pitch);
+ void setController(int ctrl, int data);
+ float *wave_tbl(int wave);
+ double lowpass_filter(double cutoff, double resonance, double input, LPFilter *f);
+
+
+ VAMGui* gui;
+
+ public:
+ virtual int getControllerInfo(int, const char**, int*, int*, int*, int*) const;
+ virtual void getInitData(int* n, const unsigned char**p) const;
+ virtual bool guiVisible() const;
+ virtual void showGui(bool);
+ virtual bool hasGui() const { return true; }
+ virtual void getGeometry(int* x, int* y, int* w, int* h) const;
+ virtual void setGeometry(int x, int y, int w, int h);
+ virtual void processMessages();
+ virtual void process(float**, int, int);
+ virtual void note(int channel, int pitch, int velo);
+ virtual bool setController(int channel, int ctrl, int val);
+ virtual bool sysex(int, const unsigned char*);
+ VAM(int sr);
+ ~VAM();
+ bool init(const char* name);
+};
+
+float* VAM::sin_tbl;
+float* VAM::tri_tbl;
+float* VAM::saw_tbl;
+float* VAM::squ_tbl;
+int VAM::useCount = 0;
+double VAM::cb2amp_tab[VAM::CB_AMP_SIZE];
+float VAM::lin2exp[VAM::LIN2EXP_SIZE];
+
+
+//---------------------------------------------------------
+// VAM
+//---------------------------------------------------------
+
+VAM::VAM(int sr)
+ : MessMono()
+ {
+ idata = new int[NUM_CONTROLLER];
+ setSampleRate(sr);
+ gui = 0;
+ }
+
+//---------------------------------------------------------
+// ~VAM
+//---------------------------------------------------------
+
+VAM::~VAM()
+ {
+ --useCount;
+ if (useCount == 0) {
+ delete[] sin_tbl;
+ delete[] tri_tbl;
+ delete[] saw_tbl;
+ delete[] squ_tbl;
+ }
+ }
+
+//---------------------------------------------------------
+// curTime
+//---------------------------------------------------------
+
+double VAM::cb2amp(double cb)
+ {
+ if(cb < 0.0)
+ return 1.0;
+ if(cb > 960.0)
+ return 0.0;
+ return cb2amp_tab[int(cb)];
+ }
+
+double VAM::lowpass_filter(double cutoff, double resonance, double input, LPFilter *f)
+ {
+ double output;
+ cutoff *= 1.16;
+
+ input -= f->out[3] * (resonance * 4.0) * (1.0 - 0.15 * cutoff * cutoff);
+ input *= 0.35013 * cutoff * cutoff * cutoff * cutoff;
+
+ f->out[0] = input + 0.3 * f->in[0] + (1.0 - cutoff) * f->out[0]; // Pole 1
+ f->in[0] = input;
+ f->out[1] = f->out[0] + 0.3 * f->in[1] + (1.0 - cutoff) * f->out[1]; // Pole 2
+ f->in[1] = f->out[0];
+ f->out[2] = f->out[1] + 0.3 * f->in[2] + (1.0 - cutoff) * f->out[2]; // Pole 3
+ f->in[2] = f->out[1];
+ f->out[3] = f->out[2] + 0.3 * f->in[3] + (1.0 - cutoff) * f->out[3]; // Pole 4
+ f->in[3] = f->out[2];
+
+ // if(f.out[3] > 1.0) f.out[3] = 1.0;
+
+ output = f->out[3];
+
+
+ return output;
+ }
+
+float *VAM::wave_tbl(int wave)
+ {
+ if (wave == 0) {
+ return sin_tbl;
+ }
+ else if (wave == 1) {
+ return squ_tbl;
+ }
+ else if (wave == 2) {
+ return saw_tbl;
+ }
+ else if (wave == 3) {
+ return tri_tbl;
+ }
+ return sin_tbl;
+ }
+
+//---------------------------------------------------------
+// init
+//---------------------------------------------------------
+
+bool VAM::init(const char* name)
+ {
+ gui = new VAMGui;
+ gui->setWindowTitle(QString(name));
+ gui->show();
+
+ if (useCount == 0) {
+ int i;
+ float tmp;
+ for(i = 0; i < CB_AMP_SIZE; i++) {
+ cb2amp_tab[i] = pow(10.0, double(i) / -300.0);
+ //cb2amp_tab[i] = 1.0 - i/(float)CB_AMP_SIZE;
+ }
+ for(i = 0; i < LIN2EXP_SIZE; i++) {
+ tmp = i/255.0;
+ lin2exp[i] = 1.5 * tmp * tmp * tmp - 0.69 * tmp * tmp + 0.16 * tmp;
+ }
+ int sr = sampleRate();
+ /* Build up denormalised oscilator wavetables, these are sample_rate
+ long, costs more RAM to create them but makes freqency calcs much
+ cheaper, and means that interpolation isn't that neccesary, esp if
+ you use integer frequncies */
+
+ float *tmp_tbl = new float[sr];
+ const int lag = sr/50;
+ sin_tbl = new float[sr];
+ for (i = 0; i < sr; i++) {
+ tmp = sin(i * 2.0 * PI / sr);
+ sin_tbl[i] = DENORMALISE(tmp);
+ }
+ tri_tbl = new float[sr];
+ for (i = 0; i < sr; i++) {
+ tmp = acos(cos(i * 2.0 * PI / sr)) / PI * 2.0 - 1.0;
+ tri_tbl[i] = DENORMALISE(tmp);
+ }
+ squ_tbl = new float[sr];
+ for (i = 0; i < sr/2; i++) {
+ tmp_tbl[i] = -1.0f;
+ }
+ for (i = sr/2; i < sr; i++) {
+ tmp_tbl[i] = +1.0f;
+ }
+ tmp = -1.0f;
+ for (i = (sr/2)-lag; i < (sr/2)+lag; i++) {
+ tmp_tbl[i] = tmp;
+ tmp += 1.0/(lag * 2.0);
+ }
+ for (i = 0; i < sr; i++) {
+ squ_tbl[i] = (tmp_tbl[MOD(i-lag, sr)] +
+ tmp_tbl[MOD(i+lag, sr)]) * 0.5;
+ }
+ saw_tbl = new float[sr];
+ for (i = 0; i < sr; i++) {
+ tmp = ((2.0 * i) - (float)sr) / (float)sr;
+ tmp_tbl[i] = DENORMALISE(tmp);
+ }
+ for (i = 0; i < sr; i++) {
+ saw_tbl[i] = (tmp_tbl[MOD(i-lag, sr)] +
+ tmp_tbl[MOD(i+lag, sr)]) * 0.5;
+ }
+ delete[] tmp_tbl;
+ }
+
+ dco1_filter.out[0] = dco1_filter.out[1] = dco1_filter.out[2] = dco1_filter.out[3] = 0.0;
+ dco1_filter.in[0] = dco1_filter.in[1] = dco1_filter.in[2] = dco1_filter.in[3] = 0.0;
+ dco2_filter.out[0] = dco2_filter.out[1] = dco2_filter.out[2] = dco2_filter.out[3] = 0.0;
+ dco2_filter.in[0] = dco2_filter.in[1] = dco2_filter.in[2] = dco2_filter.in[3] = 0.0;
+
+ ++useCount;
+ dco1.phase = 0.0;
+ dco2.phase = 0.0;
+ lfo.phase = 0.0;
+
+ memset(controller, 0, sizeof(controller));
+
+ int maxval = 128*128-1;
+
+ setController(0, DCO1_PITCHMOD, 8191);
+ setController(0, DCO2_PITCHMOD, 8191);
+ setController(0, DCO1_WAVEFORM, 1);
+ setController(0, DCO2_WAVEFORM, 1);
+ setController(0, DCO1_FM, 0);
+ setController(0, DCO2_FM, 0);
+ setController(0, DCO1_PWM, 0);
+ setController(0, DCO2_PWM, 0);
+ setController(0, DCO1_ATTACK, 0);
+ setController(0, DCO2_ATTACK, 0);
+ setController(0, DCO1_DECAY, 0);
+ setController(0, DCO2_DECAY, 0);
+ setController(0, DCO1_SUSTAIN, maxval - 255);
+ setController(0, DCO2_SUSTAIN, maxval - 255);
+ setController(0, DCO1_RELEASE, 0);
+ setController(0, DCO2_RELEASE, 0);
+ setController(0, LFO_FREQ, 0);
+ setController(0, LFO_WAVEFORM, 0);
+ setController(0, FILT_ENV_MOD, 0);
+ setController(0, FILT_KEYTRACK, 0);
+ setController(0, FILT_RES, 0);
+ setController(0, FILT_ATTACK, 0);
+ setController(0, FILT_DECAY, 0);
+ setController(0, FILT_SUSTAIN, maxval);
+ setController(0, FILT_RELEASE, 3);
+ setController(0, DCO2ON, 0);
+ setController(0, FILT_INVERT, 0);
+ setController(0, FILT_CUTOFF, 15000);
+ setController(0, DCO1_DETUNE, 8191);
+ setController(0, DCO2_DETUNE, 8191);
+ setController(0, DCO1_PW, 0);
+ setController(0, DCO2_PW, 0);
+
+ isOn = false;
+ return false;
+ }
+
+//---------------------------------------------------------
+// processMessages
+// Called from host always, even if output path is unconnected.
+//---------------------------------------------------------
+
+void VAM::processMessages()
+{
+ //Process messages from the gui
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize())
+ {
+ MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == ME_CONTROLLER)
+ {
+ // process local?
+ setController(ev.dataA() & 0xfff, ev.dataB());
+ sendEvent(ev);
+ }
+ else
+ printf("VAM::process(): unknown event\n");
+ }
+}
+
+//---------------------------------------------------------
+// process
+// Called from host, ONLY if output path is connected.
+//---------------------------------------------------------
+
+void VAM::process(float** ports, int offset, int sampleCount)
+ {
+ /*
+ //
+ // get and process all pending events from the
+ // synthesizer GUI
+ //
+ while (gui->fifoSize()) {
+ MidiPlayEvent ev = gui->readEvent();
+ if (ev.type() == ME_CONTROLLER) {
+ // process local?
+ setController(ev.dataA() & 0xfff, ev.dataB());
+ sendEvent(ev);
+ }
+ else
+ printf("VAM::process(): unknown event\n");
+ }
+ */
+
+ float* buffer = *ports + offset;
+ if (!isOn)
+ return;
+
+ float sample, osc, lfol, *dco1_tbl, *dco2_tbl, *lfo_tbl, pw;
+ float cutoff;
+ int sr = sampleRate();
+
+ dco1_tbl = wave_tbl(dco1.waveform);
+ dco2_tbl = wave_tbl(dco2.waveform);
+ lfo_tbl = wave_tbl(lfo.waveform);
+
+ cutoff = filt_keytrack ? (dco1.freq /500.0 + filt_cutoff)/2 : filt_cutoff;
+ cutoff = LIMIT(cutoff, 0.0, 1.0);
+
+ for (int i = 0; i < sampleCount; i++) {
+ if(!(dco1_env.step() + dco2_env.step())) {
+ isOn = false;
+ break;
+ }
+ filt_env.step();
+
+ /* DCO 1 */
+ lfol = lfo_tbl[(int)lfo.phase];
+ pw = dco1.pw + dco1.pwm * lfol * 0.5;
+ pw = LIMIT(pw, 0.0, 1.0);
+ if(dco1.phase < sr/2 * ( 1.0 - pw))
+ osc = dco1_tbl[int(dco1.phase / (1.0 - pw))];
+ else
+ osc = dco1_tbl[int(dco1.phase / (1.0 + pw))];
+ lfol = lfo_tbl[(int)lfo.phase];
+ dco1.phase += dco1.freq + dco1.fm * lfol * 1500.0;
+ lfo.phase += lfo.freq * 50.0;
+ if(!filt_invert)
+ sample = lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * filt_env.env))
+ + 1.0 - filt_env_mod) * cutoff,
+ filt_res, osc, &dco1_filter) * cb2amp(960.0 * (1.0 - dco1_env.env));
+ else
+ sample = lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * (1.0 - filt_env.env)))
+ + 1.0 - filt_env_mod) * cutoff,
+ filt_res, osc, &dco1_filter) * cb2amp(960.0 * (1.0 - dco1_env.env));
+ while(dco1.phase > sr)
+ dco1.phase -= sr;
+ while(dco1.phase < 0.0)
+ dco1.phase += sr;
+
+ /* DCO 2 */
+ if(dco2.on) {
+ pw = dco2.pw + dco2.pwm * lfol * 0.5;
+ pw = LIMIT(pw, 0.0, 1.0);
+ if(dco2.phase < sr/2 * (1 - pw))
+ osc = dco2_tbl[int(dco2.phase / (1.0 - pw))];
+ else
+ osc = dco2_tbl[int(dco2.phase / (1.0 + pw))];
+ dco2.phase += dco2.freq + dco2.fm * lfol * 1500.0;
+ if(!filt_invert)
+ sample += lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * filt_env.env)) + 1.0 - filt_env_mod) * cutoff,
+ filt_res, osc, &dco2_filter) * cb2amp(960.0 * (1.0 - dco2_env.env));
+ else sample += lowpass_filter((cb2amp(960.0 * (1.0 - filt_env_mod * (1.0 - filt_env.env))) + 1.0 - filt_env_mod)
+ * cutoff, filt_res, osc, &dco2_filter) * cb2amp(960.0 * (1.0 - dco2_env.env));
+
+ while (dco2.phase > sr) dco2.phase -= sr;
+ while (dco2.phase < 0.0) dco2.phase += sr;
+ }
+ while(lfo.phase > sr)
+ lfo.phase -= sr;
+ while(lfo.phase < 0.0)
+ lfo.phase += sr;
+ sample *= velocity * 0.5;
+ sample = LIMIT(sample, -1.0, 1.0);
+
+ //if(sample > 1.0) fprintf(stderr, "oooops %f\n", sample);
+ buffer[i] = sample;
+ }
+ }
+
+//---------------------------------------------------------
+// note
+//---------------------------------------------------------
+
+void VAM::note(int chan, int newpitch, int velo)
+ {
+ if (velo == 0) {
+ noteoff(chan, newpitch);
+ return;
+ }
+ isOn = true;
+ channel = chan;
+ pitch = newpitch;
+ velocity = velo / 127.0;
+ dco1.freq = 8.176 * exp(float(pitch + dco1.pitchmod + dco1.detune)*log(2.0)/12.0);
+ dco2.freq = 8.176 * exp(float(pitch + dco2.pitchmod + dco2.detune)*log(2.0)/12.0);
+ keytrack_cutoff = 16.0 * dco1.freq / sampleRate();
+ if(keytrack_cutoff > 1.0) keytrack_cutoff = 1.0;
+ dco1_env.setSegment(0, dco1_env.attack, 1.0/dco1_env.attack);
+ dco1_env.setSegment(1, dco1_env.decay, -((1.0-dco1_env.sustain)/dco1_env.decay));
+ dco2_env.setSegment(0, dco2_env.attack, 1.0/dco2_env.attack);
+ dco2_env.setSegment(1, dco2_env.decay, -((1.0-dco2_env.sustain)/dco2_env.decay));
+ filt_env.setSegment(0, filt_env.attack, 1.0/filt_env.attack);
+ filt_env.setSegment(1, filt_env.decay, -((1.0-filt_env.sustain)/filt_env.decay));
+ dco1_env.keyOn();
+ dco2_env.keyOn();
+ filt_env.env = 0.0;
+ filt_env.keyOn();
+ // dco1.phase = 0.0;
+ // dco2.phase = 0.0;
+ // lfo.phase = 0.0;
+ }
+
+//---------------------------------------------------------
+// noteoff
+//---------------------------------------------------------
+
+void VAM::noteoff(int chan, int offpitch)
+ {
+ if(isOn && (pitch == offpitch) && (channel == chan)) {
+ dco1_env.keyOff();
+ dco2_env.keyOff();
+ filt_env.keyOff();
+ }
+ }
+
+int VAM::getControllerInfo(int id, const char** name, int* controller,
+ int* min, int* max, int* initval) const
+ {
+ return gui->getControllerInfo(id, name, controller, min, max, initval);
+ }
+
+//---------------------------------------------------------
+// setController
+//---------------------------------------------------------
+
+bool VAM::setController(int /*channel*/, int ctrl, int data)
+ {
+ setController(ctrl & 0xfff, data);
+ MidiPlayEvent ev(0, 0, channel, ME_CONTROLLER, ctrl, data);
+ gui->writeEvent(ev);
+ return false;
+ }
+
+void VAM::setController(int ctrl, int data)
+ {
+ // fprintf(stderr, "ctrl: %d data: %d\n", ctrl, data);
+ int maxval = 128*128-1;
+ double normval = double(data) / double(maxval);
+ switch (ctrl) {
+ case DCO1_PITCHMOD:
+ dco1.pitchmod = (data - 8191) / 341.333;
+ break;
+ case DCO1_WAVEFORM:
+ dco1.waveform = data;
+ break;
+ case DCO1_FM:
+ dco1.fm = lin2exp[int(normval * 255.0)];
+ break;
+ case DCO1_PWM:
+ dco1.pwm = normval;
+ break;
+ case DCO1_ATTACK:
+ dco1_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate()) + 1;
+ break;
+ case DCO1_DECAY:
+ dco1_env.decay = (data * sampleRate() * 5) / maxval + 1;
+ break;
+ case DCO1_SUSTAIN:
+ dco1_env.sustain = normval;
+ break;
+ case DCO1_RELEASE:
+ dco1_env.release = int(lin2exp[int(normval * 255.0)] * 10.0 * sampleRate()) + 1;
+ dco1_env.setSegment(2, dco1_env.release, -(1.0/dco1_env.release));
+ break;
+
+ case DCO2_PITCHMOD:
+ dco2.pitchmod = (data - 8191) / 341.333;
+ break;
+ case DCO2_WAVEFORM:
+ dco2.waveform = data;
+ break;
+ case DCO2_FM:
+ dco2.fm = normval;
+ break;
+ case DCO2_PWM:
+ dco2.pwm = normval;
+ break;
+ case DCO2_ATTACK:
+ dco2_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate()) + 1;
+ break;
+ case DCO2_DECAY:
+ dco2_env.decay = (data * sampleRate() * 5) / maxval + 1;
+ break;
+ case DCO2_SUSTAIN:
+ dco2_env.sustain = normval;
+ break;
+ case DCO2_RELEASE:
+ dco2_env.release = int(lin2exp[int(normval * 255.0)] * 10.0 * sampleRate()) + 1;
+ dco2_env.setSegment(2, dco2_env.release, -(1.0/dco2_env.release));
+ break;
+ case LFO_FREQ:
+ lfo.freq = lin2exp[int(normval * 255.0)];
+ //fprintf(stderr, "%f\n", lfo.freq);
+ break;
+ case LFO_WAVEFORM:
+ lfo.waveform = data;
+ break;
+ case FILT_ENV_MOD:
+ filt_env_mod = 1.0 - lin2exp[int(255.0 - normval * 255.0)];
+ break;
+ case FILT_KEYTRACK:
+ filt_keytrack = data;
+ break;
+ case FILT_RES:
+ filt_res = normval;
+ break;
+ case FILT_ATTACK:
+ //filt_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate());
+ filt_env.attack = int(lin2exp[int(normval * 255.0)] * 5.0 * sampleRate()) + 1;
+ break;
+ case FILT_DECAY:
+ filt_env.decay = (data * sampleRate() * 5) / maxval + 1;
+ break;
+ case FILT_SUSTAIN:
+ filt_env.sustain = normval;
+ break;
+ case FILT_RELEASE:
+ filt_env.release = int(lin2exp[int(normval * 255.0)] * 10.0 * sampleRate()) + 1;
+ filt_env.setSegment(2, filt_env.release, -(1.0/filt_env.release));
+ break;
+ case DCO2ON:
+ dco2.on = data;
+ break;
+ case FILT_INVERT:
+ filt_invert = data;
+ break;
+ case FILT_CUTOFF:
+ filt_cutoff = normval;
+ //fprintf(stderr, "%f\n", filt_cutoff);
+ break;
+ case DCO1_DETUNE:
+ dco1.detune = (data - 8191) / 16384.0;
+ break;
+ case DCO2_DETUNE:
+ dco2.detune = (data - 8191) / 16384.0;
+ break;
+ case DCO1_PW:
+ dco1.pw = normval;
+ if(dco1.pw == 1.0)
+ dco1.pw = 0.99;
+ break;
+ case DCO2_PW:
+ dco2.pw = normval;
+ if(dco2.pw == 1.0) dco2.pw = 0.99;
+ break;
+ default:
+ printf("VAM: set unknown Ctrl 0x%x to 0x%x\n", ctrl, data);
+ break;
+ }
+ controller[ctrl] = data;
+ }
+
+//---------------------------------------------------------
+// getInitData
+//---------------------------------------------------------
+
+void VAM::getInitData(int* n, const unsigned char**p) const
+ {
+ //int i;//prevent of compiler warning: unused variable
+ int* d = idata;
+ //int maxval = 128*128-1; //prevent of compiler warning: unused variable
+ *n = NUM_CONTROLLER * sizeof(int);
+
+// // setController(0, DCO1_PITCHMOD, p++);
+// *d++ = int(dco1.pitchmod+8191*341.333);
+ *d++ = gui->getController(DCO1_PITCHMOD);
+
+// // setController(0, DCO2_PITCHMOD, p++);
+// *d++ = int(dco2.pitchmod+8191*341.333);
+ *d++ = gui->getController(DCO2_PITCHMOD);
+
+// // setController(0, DCO1_WAVEFORM, p++);
+// *d++ = dco1.waveform;
+ *d++ = gui->getController(DCO1_WAVEFORM);
+
+// // setController(0, DCO2_WAVEFORM, p++);
+// *d++ = dco2.waveform;
+ *d++ = gui->getController(DCO2_WAVEFORM);
+
+// // setController(0, DCO1_FM, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs((lin2exp[i] == dco1.fm)) < 0.1)
+// break;
+// }
+// *d++ = int(i/255.0*double(maxval));
+ *d++ = gui->getController(DCO1_FM);
+
+//
+//
+// // setController(0, DCO2_FM, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs((lin2exp[i] - dco2.fm)) < 0.1)
+// break;
+// }
+// *d++ = int(i/255.0*double(maxval));
+ *d++ = gui->getController(DCO2_FM);
+
+//
+// // setController(0, DCO1_PWM, p++);
+// *d++ = int(dco1.pwm*double(maxval));
+ *d++ = gui->getController(DCO1_PWM);
+
+//
+// // setController(0, DCO2_PWM, p++);
+// *d++ = int(dco2.pwm*double(maxval));
+ *d++ = gui->getController(DCO2_PWM);
+
+//
+// // setController(0, DCO1_ATTACK, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs(lin2exp[i] -( (dco1_env.attack-1)/5.0/sampleRate())) < 0.1)
+// break;
+// }
+// *d++ = int(i/255.0*double(maxval));
+ *d++ = gui->getController(DCO1_ATTACK);
+//
+// // setController(0, DCO2_ATTACK, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs(lin2exp[i] -( (dco2_env.attack-1)/5.0/sampleRate())) < 0.1)
+// break;
+// }
+// *d++ = int(i/255.0*double(maxval));
+ *d++ = gui->getController(DCO2_ATTACK);
+
+//
+// // setController(0, DCO1_DECAY, p++);
+// *d++ = int((dco1_env.decay-1)/sampleRate()/5 * maxval);
+ *d++ = gui->getController(DCO1_DECAY);
+
+//
+// // setController(0, DCO2_DECAY, p++);
+// *d++ = int((dco2_env.decay-1)/sampleRate()/5 * maxval);
+ *d++ = gui->getController(DCO2_DECAY);
+
+//
+// // setController(0, DCO1_SUSTAIN, p++ );
+// *d++ = int(dco1_env.sustain*double(maxval));
+ *d++ = gui->getController(DCO1_SUSTAIN);
+
+//
+// // setController(0, DCO2_SUSTAIN, p++ );
+// *d++ = int(dco2_env.sustain*double(maxval));
+ *d++ = gui->getController(DCO2_SUSTAIN);
+//
+// // setController(0, DCO1_RELEASE, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs(lin2exp[i] -( (dco1_env.release-1)/10.0/sampleRate())) < 0.1)
+// break;
+// }
+// *d++ = int(i/255.0*double(maxval));
+ *d++ = gui->getController(DCO1_RELEASE);
+
+//
+// // setController(0, DCO2_RELEASE, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs(lin2exp[i] -( (dco2_env.release-1)/10.0/sampleRate())) < 0.1)
+// break;
+// }
+// *d++ = int(i/255.0*double(maxval));
+ *d++ = gui->getController(DCO2_RELEASE);
+
+//
+// // setController(0, LFO_FREQ, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs((lin2exp[i] - lfo.freq)) < 0.1)
+// break;
+// }
+// *d++ = int(i/255.0*double(maxval));
+ *d++ = gui->getController(LFO_FREQ);
+
+//
+// // setController(0, LFO_WAVEFORM, p++);
+// *d++ = lfo.waveform;
+ *d++ = gui->getController(LFO_WAVEFORM);
+
+//
+// // setController(0, FILT_ENV_MOD, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs((lin2exp[i] - (1 - filt_env_mod))) < 0.1)
+// break;
+// }
+// *d++ = int((255-i)/255.0*double(maxval));
+ *d++ = gui->getController(FILT_ENV_MOD);
+
+//
+// // setController(0, FILT_KEYTRACK, p++);
+// *d++ = filt_keytrack;
+ *d++ = gui->getController(FILT_KEYTRACK);
+
+//
+// // setController(0, FILT_RES, p++);
+// *d++ = int(filt_res*double(maxval));
+ *d++ = gui->getController(FILT_RES);
+
+//
+// // setController(0, FILT_ATTACK, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs(lin2exp[i] -( (filt_env.attack-1)/5.0/sampleRate())) < 0.1)
+// break;
+// }
+// *d++ = int(i/255.0*double(maxval));
+ *d++ = gui->getController(FILT_ATTACK);
+
+//
+// // setController(0, FILT_DECAY, p++);
+// *d++ = int((filt_env.decay-1)/sampleRate()*double(maxval)/5);
+ *d++ = gui->getController(FILT_DECAY);
+
+//
+// // setController(0, FILT_SUSTAIN, p++);
+// *d++ = int(filt_env.sustain*double(maxval));
+ *d++ = gui->getController(FILT_SUSTAIN);
+
+//
+// // setController(0, FILT_RELEASE, p++);
+// for (i = 0;i<LIN2EXP_SIZE;i++) {
+// if (fabs(lin2exp[i] -( (filt_env.release-1)/10.0/sampleRate())) < 0.1)
+// break;
+// }
+// *d++ = int(i/255.0*double(maxval));
+ *d++ = gui->getController(FILT_RELEASE);
+
+//
+// // setController(0, DCO2ON, p++);
+// *d++ = dco2.on;
+ *d++ = gui->getController(DCO2ON);
+
+//
+// // setController(0, FILT_INVERT, p++);
+// *d++ = filt_invert;
+ *d++ = gui->getController(FILT_INVERT);
+
+//
+// // setController(0, FILT_CUTOFF, p++);
+// *d++ = int(filt_cutoff*double(maxval));
+ *d++ = gui->getController(FILT_CUTOFF);
+
+//
+// // setController(0, DCO1_DETUNE, p++);
+// *d++ = int(dco1.detune *16834 + 8191);
+ *d++ = gui->getController(DCO1_DETUNE);
+
+//
+// // setController(0, DCO2_DETUNE, p++);
+// *d++ = int(dco2.detune *16834 + 8191);
+ *d++ = gui->getController(DCO2_DETUNE);
+
+//
+// // setController(0, DCO1_PW, p++);
+// *d++ = int(dco1.pw*double(maxval));
+ *d++ = gui->getController(DCO1_PW);
+
+//
+// // setController(0, DCO2_PW, p++);
+// *d++ = int(dco2.pw*double(maxval));
+ *d++ = gui->getController(DCO2_PW);
+
+ *p = (unsigned char*)idata;
+ }
+
+//---------------------------------------------------------
+// sysex
+//---------------------------------------------------------
+
+bool VAM::sysex(int n, const unsigned char* data)
+ {
+ n=n; // remove warning of unused variable
+ int *p= (int*)data;
+ setController(0, DCO1_PITCHMOD, *p++);
+ setController(0, DCO2_PITCHMOD, *p++);
+ setController(0, DCO1_WAVEFORM, *p++);
+ setController(0, DCO2_WAVEFORM, *p++);
+ setController(0, DCO1_FM, *p++);
+ setController(0, DCO2_FM, *p++);
+ setController(0, DCO1_PWM, *p++);
+ setController(0, DCO2_PWM, *p++);
+ setController(0, DCO1_ATTACK, *p++);
+ setController(0, DCO2_ATTACK, *p++);
+ setController(0, DCO1_DECAY, *p++);
+ setController(0, DCO2_DECAY, *p++);
+ setController(0, DCO1_SUSTAIN, *p++ );
+ setController(0, DCO2_SUSTAIN, *p++ );
+ setController(0, DCO1_RELEASE, *p++);
+ setController(0, DCO2_RELEASE, *p++);
+ setController(0, LFO_FREQ, *p++);
+ setController(0, LFO_WAVEFORM, *p++);
+ setController(0, FILT_ENV_MOD, *p++);
+ setController(0, FILT_KEYTRACK, *p++);
+ setController(0, FILT_RES, *p++);
+ setController(0, FILT_ATTACK, *p++);
+ setController(0, FILT_DECAY, *p++);
+ setController(0, FILT_SUSTAIN, *p++);
+ setController(0, FILT_RELEASE, *p++);
+ setController(0, DCO2ON, *p++);
+ setController(0, FILT_INVERT, *p++);
+ setController(0, FILT_CUTOFF, *p++);
+ setController(0, DCO1_DETUNE, *p++);
+ setController(0, DCO2_DETUNE, *p++);
+ setController(0, DCO1_PW, *p++);
+ setController(0, DCO2_PW, *p++);
+
+ return false;
+ }
+
+//---------------------------------------------------------
+// guiVisible
+//---------------------------------------------------------
+
+bool VAM::guiVisible() const
+ {
+ return gui->isVisible();
+ }
+
+//---------------------------------------------------------
+// showGui
+//---------------------------------------------------------
+
+void VAM::showGui(bool val)
+ {
+ gui->setVisible(val);
+ }
+
+//---------------------------------------------------------
+// getGeometry
+//---------------------------------------------------------
+
+void VAM::getGeometry(int* x, int* y, int* w, int* h) const
+ {
+ QPoint pos(gui->pos());
+ QSize size(gui->size());
+ *x = pos.x();
+ *y = pos.y();
+ *w = size.width();
+ *h = size.height();
+ }
+
+//---------------------------------------------------------
+// setGeometry
+//---------------------------------------------------------
+
+void VAM::setGeometry(int x, int y, int w, int h)
+ {
+ gui->resize(QSize(w, h));
+ gui->move(QPoint(x, y));
+ }
+
+//---------------------------------------------------------
+// inst
+//---------------------------------------------------------
+
+class QWidget;
+
+static Mess* instantiate(int sr, QWidget*, QString*, const char* name)
+ {
+ VAM* vam = new VAM(sr);
+ if (vam->init(name)) {
+ delete vam;
+ return 0;
+ }
+ return vam;
+ }
+
+extern "C" {
+ static MESS descriptor = {
+ "vam",
+ "vam soft synth",
+ "0.1", // version string
+ MESS_MAJOR_VERSION, MESS_MINOR_VERSION,
+ instantiate,
+ };
+ // We must compile with -fvisibility=hidden to avoid namespace
+ // conflicts with global variables.
+ // Only visible symbol is "mess_descriptor".
+ // (TODO: all plugins should be compiled this way)
+
+ __attribute__ ((visibility("default")))
+ const MESS* mess_descriptor() { return &descriptor; }
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/vam/vam.h b/attic/muse2-oom/muse2/synti/vam/vam.h
new file mode 100644
index 00000000..3da27e79
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/vam.h
@@ -0,0 +1,38 @@
+// vam.h
+//
+// (C) Copyright 2002 Jotsif Lindman H�nlund (jotsif@linux.nu)
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+
+
+#ifndef __VAM_H
+#define __VAM_H
+
+enum {
+ DCO1_PITCHMOD, DCO1_WAVEFORM, DCO1_FM, DCO1_PWM,
+ DCO1_ATTACK, DCO1_DECAY, DCO1_SUSTAIN, DCO1_RELEASE,
+ DCO2_PITCHMOD, DCO2_WAVEFORM, DCO2_FM, DCO2_PWM,
+ DCO2_ATTACK, DCO2_DECAY, DCO2_SUSTAIN, DCO2_RELEASE,
+ LFO_FREQ, LFO_WAVEFORM, FILT_ENV_MOD, FILT_KEYTRACK,
+ FILT_RES, FILT_ATTACK, FILT_DECAY, FILT_SUSTAIN,
+ FILT_RELEASE, DCO2ON, FILT_INVERT, FILT_CUTOFF,
+ DCO1_DETUNE, DCO2_DETUNE, DCO1_PW, DCO2_PW
+};
+
+
+#define NUM_CONTROLLER 32
+
+#endif /* __VAM_H */
diff --git a/attic/muse2-oom/muse2/synti/vam/vamgui.cpp b/attic/muse2-oom/muse2/synti/vam/vamgui.cpp
new file mode 100644
index 00000000..50b6552c
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/vamgui.cpp
@@ -0,0 +1,724 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+//
+// vamgui.c
+// This is a simple GUI implemented with QT for
+// vam software synthesizer.
+// (Many) parts of this file was taken from Werner Schweer's GUI
+// for his organ soft synth.
+//
+// (C) Copyright 2002 Jotsif Lindman H�nlund (jotsif@linux.nu)
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//=========================================================
+
+#include <unistd.h>
+#include <stdlib.h>
+#include <signal.h>
+
+#include <list>
+
+#include "vamgui.h"
+#include "vam.h"
+
+#include <QCheckBox>
+#include <QComboBox>
+#include <QFileDialog>
+#include <QLCDNumber>
+#include <QSignalMapper>
+#include <QSlider>
+#include <QSocketNotifier>
+
+#include "muse/globals.h"
+#include "muse/xml.h"
+#include "muse/midi.h"
+#include "muse/midictrl.h"
+#include "muse/icons.h"
+
+const char *vam_ctrl_names[] = {
+ "DCO1_PITCHMOD", "DCO1_WAVEFORM", "DCO1_FM", "DCO1_PWM",
+ "DCO1_ATTACK", "DCO1_DECAY", "DCO1_SUSTAIN", "DCO1_RELEASE",
+ "DCO2_PITCHMOD", "DCO2_WAVEFORM", "DCO2_FM", "DCO2_PWM",
+ "DCO2_ATTACK", "DCO2_DECAY", "DCO2_SUSTAIN", "DCO2_RELEASE",
+ "LFO_FREQ", "LFO_WAVEFORM", "FILT_ENV_MOD", "FILT_KEYTRACK",
+ "FILT_RES", "FILT_ATTACK", "FILT_DECAY", "FILT_SUSTAIN",
+ "FILT_RELEASE", "DCO2ON", "FILT_INVERT", "FILT_CUTOFF",
+ "DCO1_DETUNE", "DCO2_DETUNE", "DCO1_PW", "DCO2_PW"
+};
+
+//---------------------------------------------------------
+// Preset
+//---------------------------------------------------------
+
+struct Preset {
+ QString name;
+ int ctrl[NUM_CONTROLLER];
+ void readConfiguration(Xml& xml);
+ void readControl(Xml& xml);
+ void writeConfiguration(Xml& xml, int level);
+ };
+
+std::list<Preset> presets;
+typedef std::list<Preset>::iterator iPreset;
+
+// Removed by T356
+//QString museProject;
+//QString museGlobalShare;
+//QString museUser;
+//QString instanceName;
+
+// char* presetFileTypes[] = {
+// "Presets (*.pre)",
+// 0
+// };
+
+//---------------------------------------------------------
+// readControl
+//---------------------------------------------------------
+
+void Preset::readControl(Xml& xml)
+{
+ int idx = 0;
+ int val = 0;
+ for (;;) {
+ Xml::Token token(xml.parse());
+ const QString& tag(xml.s1());
+ switch (token) {
+ case Xml::Error:
+ case Xml::End:
+ return;
+ case Xml::TagStart:
+ xml.unknown("control");
+ break;
+ case Xml::Attribut:
+ if (tag == "idx") {
+ idx = xml.s2().toInt();
+ if (idx >= NUM_CONTROLLER)
+ idx = 0;
+ }
+ else if (tag == "val")
+ val = xml.s2().toInt();
+ break;
+ case Xml::TagEnd:
+ if (tag == "control") {
+ ctrl[idx] = val;
+ return;
+ }
+ default:
+ break;
+ }
+ }
+}
+
+//---------------------------------------------------------
+// readConfiguration
+//---------------------------------------------------------
+
+void Preset::readConfiguration(Xml& xml)
+{
+ for (;;) {
+ Xml::Token token(xml.parse());
+ const QString& tag(xml.s1());
+ switch (token) {
+ case Xml::Error:
+ case Xml::End:
+ return;
+ case Xml::TagStart:
+ if (tag == "control")
+ readControl(xml);
+ else
+ xml.unknown("preset");
+ break;
+ case Xml::Attribut:
+ if (tag == "name")
+ name = xml.s2();
+ break;
+ case Xml::TagEnd:
+ if (tag == "preset")
+ return;
+ default:
+ break;
+ }
+ }
+}
+
+//---------------------------------------------------------
+// writeConfiguration
+//---------------------------------------------------------
+
+void Preset::writeConfiguration(Xml& xml, int level)
+{
+ //xml.tag(level++, "preset name=\"%s\"", name.ascii());
+ xml.tag(level++, "preset name=\"%s\"", Xml::xmlString(name).toAscii().constData());
+ for (int i = 0; i < NUM_CONTROLLER; ++i) {
+ xml.tag(level, "control idx=\"%d\" val=\"%d\" /", i, ctrl[i]);
+ }
+ xml.tag(level--, "/preset");
+}
+
+//---------------------------------------------------------
+// VAMGui
+//---------------------------------------------------------
+
+VAMGui::VAMGui()
+ : QWidget(0, Qt::Window),
+ MessGui()
+{
+ setupUi(this);
+ QSocketNotifier* s = new QSocketNotifier(readFd, QSocketNotifier::Read);
+ connect(s, SIGNAL(activated(int)), SLOT(readMessage(int)));
+
+ loadPresets->setIcon(QIcon(*openIcon));
+ savePresets->setIcon(QIcon(*saveIcon));
+ savePresetsToFile->setIcon(QIcon(*saveasIcon));
+ deletePreset->setIcon(QIcon(*deleteIcon));
+
+ dctrl[DCO1_PITCHMOD] = SynthGuiCtrl(PitchModS, LCDNumber1, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_WAVEFORM] = SynthGuiCtrl(Waveform, 0, SynthGuiCtrl::COMBOBOX);
+ dctrl[DCO1_FM] = SynthGuiCtrl(FMS, LCDNumber1_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_PWM] = SynthGuiCtrl(PWMS, LCDNumber1_3, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_ATTACK] = SynthGuiCtrl(AttackS, LCDNumber1_3_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_DECAY] = SynthGuiCtrl(DecayS, LCDNumber1_3_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_SUSTAIN] = SynthGuiCtrl(SustainS, LCDNumber1_3_2_3, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_RELEASE] = SynthGuiCtrl(ReleaseS, LCDNumber1_3_2_4, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_PITCHMOD] = SynthGuiCtrl(PitchModS2, LCDNumber1_4, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_WAVEFORM] = SynthGuiCtrl(Waveform2, 0, SynthGuiCtrl::COMBOBOX);
+ dctrl[DCO2_FM] = SynthGuiCtrl(FMS2, LCDNumber1_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_PWM] = SynthGuiCtrl(PWMS2, LCDNumber1_3_3, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_ATTACK] = SynthGuiCtrl(AttackS2, LCDNumber1_3_2_5, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_DECAY] = SynthGuiCtrl(DecayS2, LCDNumber1_3_2_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_SUSTAIN] = SynthGuiCtrl(SustainS2, LCDNumber1_3_2_3_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_RELEASE] = SynthGuiCtrl(ReleaseS2, LCDNumber1_3_2_4_2, SynthGuiCtrl::SLIDER);
+ dctrl[LFO_FREQ] = SynthGuiCtrl(FreqS, LCDNumber1_5, SynthGuiCtrl::SLIDER);
+ dctrl[LFO_WAVEFORM] = SynthGuiCtrl(Waveform2_2, 0, SynthGuiCtrl::COMBOBOX);
+ dctrl[FILT_ENV_MOD] = SynthGuiCtrl(EnvModS, LCDNumber1_5_3, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_KEYTRACK] = SynthGuiCtrl(KeyTrack, 0, SynthGuiCtrl::SWITCH);
+ dctrl[FILT_RES] = SynthGuiCtrl(ResS, LCDNumber1_5_5, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_ATTACK] = SynthGuiCtrl(AttackS3, LCDNumber1_3_2_5_2, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_DECAY] = SynthGuiCtrl(DecayS3, LCDNumber1_3_2_2_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_SUSTAIN] = SynthGuiCtrl(SustainS3, LCDNumber1_3_2_3_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[FILT_RELEASE] = SynthGuiCtrl(ReleaseS3, LCDNumber1_3_2_4_2_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2ON] = SynthGuiCtrl(DCO2On, 0, SynthGuiCtrl::SWITCH);
+ dctrl[FILT_INVERT] = SynthGuiCtrl(FilterInvert, 0, SynthGuiCtrl::SWITCH);
+ dctrl[FILT_CUTOFF] = SynthGuiCtrl(CutoffS, LCDNumber1_5_5_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_DETUNE] = SynthGuiCtrl(DetuneS, LCDNumber1_6, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_DETUNE] = SynthGuiCtrl(DetuneS2, LCDNumber1_6_2, SynthGuiCtrl::SLIDER);
+ dctrl[DCO1_PW] = SynthGuiCtrl(PWS, LCDNumber1_2_3, SynthGuiCtrl::SLIDER);
+ dctrl[DCO2_PW] = SynthGuiCtrl(PWS2, LCDNumber1_2_4, SynthGuiCtrl::SLIDER);
+
+
+ map = new QSignalMapper(this);
+ for (int i = 0; i < NUM_CONTROLLER; ++i) {
+ map->setMapping(dctrl[i].editor, i);
+ if (dctrl[i].type == SynthGuiCtrl::SLIDER)
+ connect((QSlider*)(dctrl[i].editor), SIGNAL(valueChanged(int)), map, SLOT(map()));
+ else if (dctrl[i].type == SynthGuiCtrl::COMBOBOX)
+ connect((QComboBox*)(dctrl[i].editor), SIGNAL(activated(int)), map, SLOT(map()));
+ else if (dctrl[i].type == SynthGuiCtrl::SWITCH)
+ connect((QCheckBox*)(dctrl[i].editor), SIGNAL(toggled(bool)), map, SLOT(map()));
+ }
+ connect(map, SIGNAL(mapped(int)), this, SLOT(ctrlChanged(int)));
+
+ connect(presetList, SIGNAL(itemClicked(QListWidgetItem*)),
+ this, SLOT(presetClicked(QListWidgetItem*)));
+ // presetNameEdit
+ connect(presetSet, SIGNAL(clicked()), this, SLOT(setPreset()));
+ connect(savePresets, SIGNAL(clicked()), this, SLOT(savePresetsPressed()));
+ connect(loadPresets, SIGNAL(clicked()), this, SLOT(loadPresetsPressed()));
+ connect(deletePreset, SIGNAL(clicked()), this, SLOT(deletePresetPressed()));
+ connect(savePresetsToFile, SIGNAL(clicked()), this, SLOT(savePresetsToFilePressed()));
+
+ ctrlHi = 0;
+ ctrlLo = 0;
+ dataHi = 0;
+ dataLo = 0;
+ presetFileName = NULL;
+
+ // work around for probable QT/WM interaction bug.
+ // for certain window managers, e.g xfce, this window is
+ // is displayed although not specifically set to show();
+ // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others)
+ show();
+ hide();
+ }
+
+//---------------------------------------------------------
+// ctrlChanged
+//---------------------------------------------------------
+
+void VAMGui::ctrlChanged(int idx)
+ {
+ SynthGuiCtrl* ctrl = &dctrl[idx];
+ int val = 0;
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ int max = slider->maximum();
+ val = (slider->value() * 16383 + max/2) / max;
+ }
+ else if (ctrl->type == SynthGuiCtrl::COMBOBOX) {
+ val = ((QComboBox*)(ctrl->editor))->currentIndex();
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ val = ((QCheckBox*)(ctrl->editor))->isChecked();
+ }
+ sendController(0, idx + CTRL_RPN14_OFFSET, val);
+ }
+
+int VAMGui::getController(int idx)
+ {
+ SynthGuiCtrl* ctrl = &dctrl[idx];
+ int val = 0;
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ int max = slider->maximum();
+ val = (slider->value() * 16383 + max/2) / max;
+ }
+ else if (ctrl->type == SynthGuiCtrl::COMBOBOX) {
+ val = ((QComboBox*)(ctrl->editor))->currentIndex();
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ val = ((QCheckBox*)(ctrl->editor))->isChecked();
+ }
+ return val;
+ }
+
+int VAMGui::getControllerInfo(int id, const char** name, int* controller,
+ int* min, int* max, int* /*initval*/) const
+ {
+ if (id >= NUM_CONTROLLER)
+ return 0;
+
+
+ *controller = id;
+ *name = vam_ctrl_names[id];
+ const SynthGuiCtrl* ctrl = (const SynthGuiCtrl*)&dctrl[id];
+ //int val = 0;
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ *max = 16383; //slider->maximum();
+ *min = slider->minimum();
+ //val = (slider->value() * 16383 + max/2) / max;
+
+ //val = 16383 + 1/2
+ }
+ else if (ctrl->type == SynthGuiCtrl::COMBOBOX) {
+ //val = ((QComboBox*)(ctrl->editor))->currentIndex();
+ *min = 0;
+ *max = ((QComboBox*)(ctrl->editor))->count();
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ //val = ((QCheckBox*)(ctrl->editor))->isChecked();
+ *min=0;
+ *max=1;
+ }
+ return ++id;
+ }
+
+//---------------------------------------------------------
+// presetClicked
+//---------------------------------------------------------
+
+void VAMGui::presetClicked(QListWidgetItem* item)
+{
+ if (item == 0)
+ return;
+ presetNameEdit->setText(item->text());
+ Preset* preset = 0;
+ for (iPreset i = presets.begin(); i != presets.end(); ++i) {
+ if (i->name == item->text()) {
+ preset = &*i;
+ break;
+ }
+ }
+ activatePreset(preset);
+}
+
+//---------------------------------------------------------
+// activatePreset
+//---------------------------------------------------------
+
+void VAMGui::activatePreset(Preset* preset)
+{
+ if (preset == 0) {
+ fprintf(stderr, "internal error 1\n");
+ exit(-1);
+ }
+ for (unsigned int i = 0; i < sizeof(dctrl)/sizeof(*dctrl); ++i) {
+ setParam(i, preset->ctrl[i]);
+ ctrlChanged(i);
+ }
+}
+
+//---------------------------------------------------------
+// setPreset
+//---------------------------------------------------------
+
+void VAMGui::setPreset()
+{
+ if (presetNameEdit->text().isEmpty())
+ return;
+ for (iPreset i = presets.begin(); i != presets.end(); ++i) {
+ if (i->name == presetNameEdit->text()) {
+ setPreset(&*i);
+ return;
+ }
+ }
+ addNewPreset(presetNameEdit->text());
+}
+
+//---------------------------------------------------------
+// addNewPreset
+//---------------------------------------------------------
+
+void VAMGui::addNewPreset(const QString& name)
+{
+ Preset p;
+ p.name = name;
+ setPreset(&p);
+ presets.push_back(p);
+ presetList->addItem(name);
+}
+
+//---------------------------------------------------------
+// deleteNamedPreset
+//---------------------------------------------------------
+void VAMGui::deleteNamedPreset(const QString& name)
+{
+ QListWidgetItem * item = presetList->findItems(name, Qt::MatchExactly)[0];
+ if (!item) {
+ fprintf(stderr, "%s: Could not find preset!\n", __FUNCTION__);
+ return;
+ }
+ presetList->clearSelection();
+ int index = presetList->row(item);
+ presetList->takeItem(index);
+ for (iPreset i = presets.begin(); i != presets.end(); ++i) {
+ if (i->name == name) {
+ presets.erase(i);
+ break;
+ }
+ }
+}
+
+
+//---------------------------------------------------------
+// setPreset
+//---------------------------------------------------------
+
+void VAMGui::setPreset(Preset* preset)
+{
+ for (unsigned int i = 0; i < NUM_CONTROLLER; ++i) {
+ int val = 0;
+ SynthGuiCtrl* ctrl = &dctrl[i];
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ int max = slider->maximum();
+ val = (slider->value() * 16383 + max/2) / max;
+ }
+ else if (ctrl->type == SynthGuiCtrl::COMBOBOX) {
+ val = ((QComboBox*)(ctrl->editor))->currentIndex();
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ val = ((QCheckBox*)(ctrl->editor))->isChecked();
+ }
+
+ preset->ctrl[i] = val;
+ }
+ //
+ // send sysex to synti
+ //
+#if 0
+ putchar(0xf0);
+ putchar(0x7c); // mess
+ putchar(0x2); // vam
+ putchar(0x3); // setPreset
+ QByteArray ba = preset->name.toLatin1();
+ const char* name = ba.constData();
+ while (*name)
+ putchar(*name++ & 0x7f);
+ putchar(0);
+ for (int i = 0; i < NUM_CONTROLLER; ++i) {
+ putchar(i);
+ putchar(preset->ctrl[i]);
+ }
+ putchar(0xf7);
+#endif
+}
+
+//---------------------------------------------------------
+// setParam
+// set param in gui
+// val -- midi value 0 - 16383
+//---------------------------------------------------------
+
+void VAMGui::setParam(int param, int val)
+ {
+ if (param >= int(sizeof(dctrl)/sizeof(*dctrl))) {
+ fprintf(stderr, "vam: set unknown parameter 0x%x to 0x%x\n", param, val);
+ return;
+ }
+ SynthGuiCtrl* ctrl = &dctrl[param];
+ ctrl->editor->blockSignals(true);
+ if (ctrl->type == SynthGuiCtrl::SLIDER) {
+ QSlider* slider = (QSlider*)(ctrl->editor);
+ int max = slider->maximum();
+ if(val < 0) val = (val * max + 8191) / 16383 - 1;
+ else val = (val * max + 8191) / 16383;
+
+ slider->setValue(val);
+ if (ctrl->label)
+ ((QLCDNumber*)(ctrl->label))->display(val);
+ }
+ else if (ctrl->type == SynthGuiCtrl::COMBOBOX) {
+ ((QComboBox*)(ctrl->editor))->setCurrentIndex(val);
+ }
+ else if (ctrl->type == SynthGuiCtrl::SWITCH) {
+ ((QCheckBox*)(ctrl->editor))->setChecked(val);
+ }
+ ctrl->editor->blockSignals(false);
+ }
+
+//---------------------------------------------------------
+// sysexReceived
+//---------------------------------------------------------
+
+void VAMGui::sysexReceived(const unsigned char* data, int len)
+{
+ if (len >= 4) {
+ //---------------------------------------------
+ // MusE Soft Synth
+ //---------------------------------------------
+
+ if (data[0] == 0x7c) {
+ if (data[1] == 2) { // vam
+ if (data[2] == 2) { // parameter response
+ if (len != 6) {
+ fprintf(stderr, "vam gui: bad sysEx len\n");
+ return;
+ }
+ int val = data[4] + (data[5]<<7);
+ switch(data[3])
+ {
+ case DCO1_PITCHMOD:
+ case DCO2_PITCHMOD:
+ case DCO1_DETUNE:
+ case DCO2_DETUNE:
+ setParam(data[3], ((val + 1) * 2) - 16383);
+ break;
+ default:
+ setParam(data[3], val);
+ break;
+ }
+ return;
+ }
+ else if (data[2] == 1) { // param request
+ return;
+ }
+ }
+ }
+ }
+ fprintf(stderr, "vam gui: unknown sysex received, len %d:\n", len);
+ for (int i = 0; i < len; ++i)
+ fprintf(stderr, "%02x ", data[i]);
+ fprintf(stderr, "\n");
+}
+
+//---------------------------------------------------------
+// processEvent
+//---------------------------------------------------------
+
+void VAMGui::processEvent(const MidiPlayEvent& ev)
+ {
+ if (ev.type() == ME_CONTROLLER)
+ setParam(ev.dataA() & 0xfff, ev.dataB());
+ else if (ev.type() == ME_SYSEX)
+ sysexReceived(ev.data(), ev.len())
+ ;
+ else
+ printf("VAMGui::illegal event type received\n");
+ }
+
+//---------------------------------------------------------
+// loadPresetsPressed
+//---------------------------------------------------------
+
+void VAMGui::loadPresetsPressed()
+{
+#if 1 // TODO
+ QString iname;
+ QString s(configPath);
+
+/* QString filename = QFileDialog::getOpenFileName(lastdir, QString("*.[Ss][Ff]2"),
+ this,
+ "Load Soundfont dialog",
+ "Choose soundfont");*/
+ QString fn = QFileDialog::getOpenFileName(this, tr("MusE: Load VAM Presets"),
+ s, "Presets (*.vam)");
+
+ if (fn.isEmpty())
+ return;
+ bool popenFlag=false;
+ FILE* f = fopen(fn.toAscii().constData(),"r");//fileOpen(this, fn, QString(".pre"), "r", popenFlag, true);
+ if (f == 0)
+ return;
+ presets.clear();
+ presetList->clear();
+
+ Xml xml(f);
+ int mode = 0;
+ for (;;) {
+ Xml::Token token = xml.parse();
+ QString tag = xml.s1();
+ switch (token) {
+ case Xml::Error:
+ case Xml::End:
+ return;
+ case Xml::TagStart:
+ if (mode == 0 && tag == "muse")
+ mode = 1;
+// else if (mode == 1 && tag == "instrument")
+// mode = 2;
+
+ else if (mode == 2 && tag == "preset") {
+ Preset preset;
+ preset.readConfiguration(xml);
+ presets.push_back(preset);
+ presetList->addItem(preset.name);
+ }
+ else if(mode != 1)
+ xml.unknown("SynthPreset");
+ break;
+ case Xml::Attribut:
+ if(mode == 1 && tag == "iname") {
+// fprintf(stderr, "%s\n", xml.s2().toLatin1());
+ if(xml.s2() != "vam-1.0")
+ return;
+ else mode = 2;
+ }
+ break;
+ case Xml::TagEnd:
+ if (tag == "muse")
+ goto ende;
+ default:
+ break;
+ }
+ }
+ende:
+ if (popenFlag)
+ pclose(f);
+ else
+ fclose(f);
+
+ if (presetFileName) delete presetFileName;
+ presetFileName = new QString(fn);
+ QString dots ("...");
+ fileName->setText(fn.right(32).insert(0, dots));
+
+ if (presets.empty())
+ return;
+ Preset preset = presets.front();
+ activatePreset(&preset);
+#endif
+}
+
+//---------------------------------------------------------
+// doSavePresets
+//---------------------------------------------------------
+void VAMGui::doSavePresets(const QString& fn, bool showWarning)
+{
+ showWarning=showWarning; // prevent of unsused variable warning
+#if 1
+ bool popenFlag=false;
+ if (fn=="") {
+ printf("empty name\n");
+ return;
+ }
+ printf("fn=%s\n",fn.toAscii().constData());
+ FILE* f = fopen(fn.toAscii().constData(),"w");//fileOpen(this, fn, QString(".pre"), "w", popenFlag, false, showWarning);
+ if (f == 0)
+ return;
+ Xml xml(f);
+ xml.header();
+ xml.tag(0, "muse version=\"1.0\"");
+ xml.tag(0, "instrument iname=\"vam-1.0\" /");
+
+ for (iPreset i = presets.begin(); i != presets.end(); ++i)
+ i->writeConfiguration(xml, 1);
+
+ xml.tag(1, "/muse");
+
+ if (popenFlag)
+ pclose(f);
+ else
+ fclose(f);
+#endif
+}
+
+//---------------------------------------------------------
+// savePresetsPressed
+//---------------------------------------------------------
+
+void VAMGui::savePresetsPressed()
+{
+#if 1 // TODO
+ QString s(configPath);
+ QString fn = QFileDialog::getSaveFileName(this, tr("MusE: Save VAM Presets"),
+ s, "Presets (*.vam)");
+ if (fn.isEmpty())
+ return;
+ doSavePresets (fn, true);
+#endif
+}
+
+
+//---------------------------------------------------------
+// savePresetsToFilePressed
+//---------------------------------------------------------
+
+void VAMGui::savePresetsToFilePressed()
+{
+ if (!presetFileName ) {
+
+ QString s(configPath);
+ QString fn = QFileDialog::getSaveFileName(this, tr("MusE: Save VAM Presets"),
+ s, "Presets (*.vam)");
+ presetFileName = new QString(fn);
+ }
+ if (*presetFileName == QString(""))
+ return;
+ //if presetFileName->
+ doSavePresets (*presetFileName, false);
+}
+
+//---------------------------------------------------------
+// deletePresetPressed
+//---------------------------------------------------------
+
+void VAMGui::deletePresetPressed()
+{
+ deleteNamedPreset (presetList->currentItem()->text());
+}
+
+//---------------------------------------------------------
+// readMessage
+//---------------------------------------------------------
+
+void VAMGui::readMessage(int)
+ {
+ MessGui::readMessage();
+ }
+
diff --git a/attic/muse2-oom/muse2/synti/vam/vamgui.h b/attic/muse2-oom/muse2/synti/vam/vamgui.h
new file mode 100644
index 00000000..2271c8aa
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/vamgui.h
@@ -0,0 +1,82 @@
+//=========================================================
+// MusE
+// Linux Music Editor
+// vamgui.h
+//
+// (C) Copyright 2002 Jotsif Lindman H�nlund (jotsif@linux.nu)
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA or point your web browser to http://www.gnu.org.
+//=========================================================
+
+#ifndef __VAMGUI_H
+#define __VAMGUI_H
+
+#include "ui_vamguibase.h"
+#include "vam.h"
+#include "libsynti/gui.h"
+
+class QListWidgetItem;
+class Preset;
+class QString;
+class QSignalMapper;
+
+//---------------------------------------------------------
+// VAMGui
+//---------------------------------------------------------
+
+class VAMGui : public QWidget, public Ui::VAMGuiBase, public MessGui {
+ QSignalMapper* map;
+ int ctrlHi;
+ int ctrlLo;
+ int dataHi;
+ int dataLo;
+ SynthGuiCtrl dctrl[NUM_CONTROLLER];
+ QString * presetFileName;
+
+ Q_OBJECT
+ void sendControllerChange(int ctrl, int val);
+ void initParameter();
+ void setParam(int, int);
+ void setPreset(Preset* preset);
+ void addNewPreset(const QString&);
+ void deleteNamedPreset(const QString&);
+ void activatePreset(Preset* preset);
+ virtual void processEvent(const MidiPlayEvent&);
+
+ private slots:
+ void ctrlChanged(int idx);
+
+ void presetClicked(QListWidgetItem*);
+ void setPreset();
+ void loadPresetsPressed();
+ void savePresetsPressed();
+ void deletePresetPressed();
+ void doSavePresets(const QString&, bool);
+ void savePresetsToFilePressed();
+ void readMessage(int);
+
+ protected:
+ virtual void sysexReceived(const unsigned char*, int);
+
+ public:
+ int getController(int idx);
+ int getControllerInfo(int id, const char** name, int* controller, int* min, int* max, int* initval) const;
+ VAMGui();
+ };
+
+#endif /* __VAMGUI_H */
+
+
diff --git a/attic/muse2-oom/muse2/synti/vam/vamguibase.ui b/attic/muse2-oom/muse2/synti/vam/vamguibase.ui
new file mode 100644
index 00000000..49867b65
--- /dev/null
+++ b/attic/muse2-oom/muse2/synti/vam/vamguibase.ui
@@ -0,0 +1,1974 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>VAMGuiBase</class>
+ <widget class="QWidget" name="VAMGuiBase">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>744</width>
+ <height>528</height>
+ </rect>
+ </property>
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="windowTitle">
+ <string>Virtual Analogue for MusE</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>11</number>
+ </property>
+ <property name="spacing">
+ <number>6</number>
+ </property>
+ <item row="1" column="0" colspan="2">
+ <widget class="QGroupBox" name="GroupBox11">
+ <property name="title">
+ <string>LFO</string>
+ </property>
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <property name="margin">
+ <number>6</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="TextLabel3_5">
+ <property name="text">
+ <string>Freq</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSlider" name="FreqS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLCDNumber" name="LCDNumber1_5">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QLabel" name="TextLabel1_2_2">
+ <property name="text">
+ <string>Waveform</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QComboBox" name="Waveform2_2">
+ <item>
+ <property name="text">
+ <string>Sine</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Pulse</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Saw</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Triangle</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="2" column="0" colspan="2">
+ <widget class="QGroupBox" name="GroupBox12">
+ <property name="title">
+ <string>Filter</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>6</number>
+ </property>
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QLabel" name="TextLabel3_5_3">
+ <property name="text">
+ <string>EnvMod</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="4">
+ <widget class="QLabel" name="TextLabel3_3_2_5_2">
+ <property name="text">
+ <string>Attack</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="4">
+ <widget class="QLabel" name="TextLabel3_3_2_2_2_2">
+ <property name="text">
+ <string>Decay</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="4">
+ <widget class="QLabel" name="TextLabel3_3_2_3_2_2">
+ <property name="text">
+ <string>Sustain</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="4">
+ <widget class="QLabel" name="TextLabel3_3_2_4_2_2">
+ <property name="text">
+ <string>Release</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_5_3">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="6">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_5_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="6">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_2_2_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="6">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_3_2_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="6">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_4_2_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_5_5">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="TextLabel1_3">
+ <property name="text">
+ <string>Cutoff</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="TextLabel3_5_5">
+ <property name="text">
+ <string>Resonance</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0" colspan="2">
+ <widget class="QCheckBox" name="FilterInvert">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Invert</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2" colspan="2">
+ <widget class="QCheckBox" name="KeyTrack">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>KeyTrack</string>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_5_5_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2">
+ <widget class="QSlider" name="EnvModS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="2">
+ <widget class="QSlider" name="ResS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" colspan="2">
+ <widget class="QSlider" name="CutoffS">
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="tickPosition">
+ <enum>QSlider::NoTicks</enum>
+ </property>
+ <property name="tickInterval">
+ <number>25</number>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="5">
+ <widget class="QSlider" name="AttackS3">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="5">
+ <widget class="QSlider" name="DecayS3">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="5">
+ <widget class="QSlider" name="SustainS3">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="5">
+ <widget class="QSlider" name="ReleaseS3">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QGroupBox" name="GroupBox5_3">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>200</width>
+ <height>32767</height>
+ </size>
+ </property>
+ <property name="title">
+ <string>Presets</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>6</number>
+ </property>
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <item row="0" column="0">
+ <widget class="QListWidget" name="presetList">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Expanding">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>32767</width>
+ <height>32767</height>
+ </size>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="fileName">
+ <property name="text">
+ <string/>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLineEdit" name="presetNameEdit">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <layout class="QHBoxLayout">
+ <property name="spacing">
+ <number>0</number>
+ </property>
+ <property name="margin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QToolButton" name="presetSet">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="toolTip">
+ <string/>
+ </property>
+ <property name="text">
+ <string>Set</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QToolButton" name="loadPresets">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="toolTip">
+ <string>load preset list</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>image0</normaloff>image0</iconset>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QToolButton" name="savePresetsToFile">
+ <property name="toolTip">
+ <string>save preset list</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>image1</normaloff>image1</iconset>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QToolButton" name="savePresets">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="toolTip">
+ <string>save preset list to a new file</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>image2</normaloff>image2</iconset>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QToolButton" name="deletePreset">
+ <property name="toolTip">
+ <string>delete preset</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset>
+ <normaloff>image3</normaloff>image3</iconset>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="Spacer2">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ <property name="sizeType">
+ <enum>QSizePolicy::Expanding</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>20</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QGroupBox" name="GroupBox5">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>DCO 1</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>6</number>
+ </property>
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <item row="1" column="0">
+ <widget class="QLabel" name="TextLabel3">
+ <property name="text">
+ <string>Pitch</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
+ <widget class="QLCDNumber" name="LCDNumber1">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>50</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="TextLabel1_4">
+ <property name="text">
+ <string>Detune</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="2">
+ <widget class="QLCDNumber" name="LCDNumber1_6">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1">
+ <widget class="QSlider" name="DetuneS">
+ <property name="minimum">
+ <number>-50</number>
+ </property>
+ <property name="maximum">
+ <number>50</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1">
+ <widget class="QSlider" name="PitchModS">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="minimum">
+ <number>-24</number>
+ </property>
+ <property name="maximum">
+ <number>24</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="2">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="2">
+ <widget class="QLCDNumber" name="LCDNumber1_3">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="2">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QLabel" name="TextLabel3_3">
+ <property name="text">
+ <string>PWM</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="0">
+ <widget class="QLabel" name="TextLabel3_3_2_2">
+ <property name="text">
+ <string>Decay</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="2">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_4">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="2">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_3">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="0">
+ <widget class="QLabel" name="TextLabel3_3_2_3">
+ <property name="text">
+ <string>Sustain</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="0">
+ <widget class="QLabel" name="TextLabel3_3_2_4">
+ <property name="text">
+ <string>Release</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0">
+ <widget class="QLabel" name="TextLabel3_3_2">
+ <property name="text">
+ <string>Attack</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="TextLabel3_2">
+ <property name="text">
+ <string>FM</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="2">
+ <widget class="QLCDNumber" name="LCDNumber1_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="TextLabel3_2_3">
+ <property name="text">
+ <string>PW</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="2">
+ <widget class="QLCDNumber" name="LCDNumber1_2_3">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QSlider" name="FMS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1">
+ <widget class="QSlider" name="PWS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1">
+ <widget class="QSlider" name="PWMS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="1">
+ <widget class="QSlider" name="AttackS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="1">
+ <widget class="QSlider" name="DecayS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="1">
+ <widget class="QSlider" name="SustainS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="1">
+ <widget class="QSlider" name="ReleaseS">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="TextLabel1">
+ <property name="text">
+ <string>Waveform</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1" colspan="2">
+ <widget class="QComboBox" name="Waveform">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <item>
+ <property name="text">
+ <string>Sine</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Pulse</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Saw</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Triangle</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QGroupBox" name="GroupBox5_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="title">
+ <string>DCO 2</string>
+ </property>
+ <layout class="QGridLayout">
+ <property name="margin">
+ <number>6</number>
+ </property>
+ <property name="spacing">
+ <number>2</number>
+ </property>
+ <item row="1" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_4">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="minimumSize">
+ <size>
+ <width>50</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="1" colspan="2">
+ <widget class="QSlider" name="PitchModS2">
+ <property name="minimumSize">
+ <size>
+ <width>100</width>
+ <height>0</height>
+ </size>
+ </property>
+ <property name="minimum">
+ <number>-24</number>
+ </property>
+ <property name="maximum">
+ <number>24</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="TextLabel3_2_2">
+ <property name="text">
+ <string>FM</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_2_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
+ <widget class="QLabel" name="TextLabel1_4_2">
+ <property name="text">
+ <string>Detune</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_6_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="TextLabel3_4">
+ <property name="text">
+ <string>Pitch</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="1" colspan="2">
+ <widget class="QSlider" name="DetuneS2">
+ <property name="minimum">
+ <number>-50</number>
+ </property>
+ <property name="maximum">
+ <number>50</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="0">
+ <widget class="QLabel" name="TextLabel1_2">
+ <property name="text">
+ <string>Waveform</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QComboBox" name="Waveform2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <item>
+ <property name="text">
+ <string>Sine</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Pulse</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Saw</string>
+ </property>
+ </item>
+ <item>
+ <property name="text">
+ <string>Triangle</string>
+ </property>
+ </item>
+ </widget>
+ </item>
+ <item row="9" column="0">
+ <widget class="QLabel" name="TextLabel3_3_2_4_2">
+ <property name="text">
+ <string>Release</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="0">
+ <widget class="QLabel" name="TextLabel3_3_3">
+ <property name="text">
+ <string>PWM</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_5">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="0">
+ <widget class="QLabel" name="TextLabel3_3_2_5">
+ <property name="text">
+ <string>Attack</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_3_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_2_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="0">
+ <widget class="QLabel" name="TextLabel3_3_2_2_2">
+ <property name="text">
+ <string>Decay</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_3_2_4_2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_3_3">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="0">
+ <widget class="QLabel" name="TextLabel3_3_2_3_2">
+ <property name="text">
+ <string>Sustain</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="3">
+ <widget class="QLCDNumber" name="LCDNumber1_2_4">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Preferred" vsizetype="Minimum">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="numDigits">
+ <number>3</number>
+ </property>
+ <property name="segmentStyle">
+ <enum>QLCDNumber::Flat</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="0">
+ <widget class="QLabel" name="TextLabel3_2_4">
+ <property name="text">
+ <string>PW</string>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2" colspan="2">
+ <widget class="QCheckBox" name="DCO2On">
+ <property name="text">
+ <string>On</string>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1" colspan="2">
+ <widget class="QSlider" name="FMS2">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="4" column="1" colspan="2">
+ <widget class="QSlider" name="PWS2">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="5" column="1" colspan="2">
+ <widget class="QSlider" name="PWMS2">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="6" column="1" colspan="2">
+ <widget class="QSlider" name="AttackS2">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="7" column="1" colspan="2">
+ <widget class="QSlider" name="DecayS2">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="8" column="1" colspan="2">
+ <widget class="QSlider" name="SustainS2">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="9" column="1" colspan="2">
+ <widget class="QSlider" name="ReleaseS2">
+ <property name="minimum">
+ <number>0</number>
+ </property>
+ <property name="maximum">
+ <number>255</number>
+ </property>
+ <property name="pageStep">
+ <number>1</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item row="1" column="2" rowspan="2">
+ <widget class="QLabel" name="TextLabel1_5">
+ <property name="text">
+ <string>VAM 1.0beta3
+Virtual Analog for MusE
+Released under GPL.
+Copyright(C) 2002
+Jotsif Lindman Hörnlund
+( jotsif@linux.nu )
+Copyright(C) 2005
+Robert Jonsson
+(rj@spamatica.se)</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <layoutdefault spacing="6" margin="11"/>
+ <resources/>
+ <connections>
+ <connection>
+ <sender>PitchModS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>FMS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PWMS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>AttackS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DecayS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>SustainS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_3</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>ReleaseS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_4</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>FreqS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_5</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>FMS2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_2_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PWMS2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_3</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>AttackS2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_5</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>SustainS2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_3_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>ReleaseS2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_4_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>ResS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_5_5</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>EnvModS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_5_3</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>AttackS3</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_5_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DecayS3</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_2_2_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>SustainS3</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_3_2_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>ReleaseS3</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_4_2_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PitchModS2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_4</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DecayS2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_3_2_2_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>CutoffS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_5_5_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DetuneS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_6</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>DetuneS2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_6_2</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PWS</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_2_3</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ <connection>
+ <sender>PWS2</sender>
+ <signal>valueChanged(int)</signal>
+ <receiver>LCDNumber1_2_4</receiver>
+ <slot>display(int)</slot>
+ <hints>
+ <hint type="sourcelabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ <hint type="destinationlabel">
+ <x>20</x>
+ <y>20</y>
+ </hint>
+ </hints>
+ </connection>
+ </connections>
+</ui>