diff options
author | Robert Jonsson <spamatica@gmail.com> | 2011-03-07 19:01:11 +0000 |
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committer | Robert Jonsson <spamatica@gmail.com> | 2011-03-07 19:01:11 +0000 |
commit | e40fc849149dd97c248866a4a1d026dda5e57b62 (patch) | |
tree | b12b358f3b3a0608001d30403358f8443118ec5f /attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h | |
parent | 1bd4f2e8d9745cabb667b043171cad22c8577768 (diff) |
clean3
Diffstat (limited to 'attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h')
-rw-r--r-- | attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h new file mode 100644 index 00000000..5b39723e --- /dev/null +++ b/attic/muse2-oom/muse2/synti/fluidsynth/fluidsynthgui.h @@ -0,0 +1,228 @@ +/* + * MusE FLUID Synth softsynth plugin + * + * Copyright (C) 2004 Mathias Lundgren (lunar_shuttle@users.sourcforge.net) + * + * $Id: fluidsynthgui.h,v 1.10.2.3 2009/02/02 21:38:02 terminator356 Exp $ + * + */ + +#ifndef __MUSE_FLUIDSYNTHGUI_H__ +#define __MUSE_FLUIDSYNTHGUI_H__ + +#include "ui_fluidsynthguibase.h" +#include "libsynti/gui.h" +#include <list> + +class QDialog; +class QTreeWidgetItem; + +struct FluidChannel; +#define FS_DEBUG 0 //Turn on/off debug +/* +#include <list> +#include <string> +#include <qscrollview.h> + +#include <qevent.h> +#include <qmenubar.h> +#include <qsocketnotifier.h> +#include <alsa/asoundlib.h> +#include <qlistview.h> +#include <qheader.h> +#include "muse/debug.h" +*/ + +#define FS_MAX_NR_OF_CHANNELS 16 +#define FS_UNSPECIFIED_FONT 126 +#define FS_UNSPECIFIED_ID 127 +#define FS_UNSPECIFIED_PRESET 129 +#define FS_CHANNEL_COL 0 +#define FS_ID_COL 0 +#define FS_SFNAME_COL 1 +#define FS_SF_ID_COL 1 +#define FS_DRUM_CHANNEL_COL 2 + +#define FS_SFDATALEN 1 +#define FS_VERSION_MAJOR 0 +#define FS_VERSION_MINOR 4 +#define FS_INIT_DATA_HEADER_SIZE 4 +#define FS_INIT_CHANNEL_SECTION 255 + +// Predefined init-values for fluidsynth +#define FS_PREDEF_VOLUME 0.063 +#define FS_PREDEF_REVERB_LEVEL 0.125 +#define FS_PREDEF_REVERB_ROOMSIZE 0.125 +#define FS_PREDEF_REVERB_DAMPING 0.3 +#define FS_PREDEF_REVERB_WIDTH 0.125 +#define FS_PREDEF_CHORUS_NUM 3 +#define FS_PREDEF_CHORUS_TYPE 1 +#define FS_PREDEF_CHORUS_SPEED 0.5 +#define FS_PREDEF_CHORUS_DEPTH 0.3 +#define FS_PREDEF_CHORUS_LEVEL 0.5 +typedef unsigned char byte; + + +/* + + +#define MUSE_FLUID_UNSPECIFIED_CHANNEL 127 + + +#define MUSE_FLUID_UNSPECIFIED_LASTDIR 127 +*/ + +//Various messages the gui and the client uses to communicate +enum { + FS_LASTDIR_CHANGE = 1, + FS_PUSH_FONT + }; + +enum { + //FS_GAIN_SET, + FS_SEND_SOUNDFONTDATA = 4, + FS_SEND_CHANNELINFO, //Used by synth to send info about all channels, on init + FS_SOUNDFONT_CHANNEL_SET, + FS_SOUNDFONT_POP, + FS_SEND_DRUMCHANNELINFO, //Used by synth to send drumchannel status about all channels, on init + FS_DRUMCHANNEL_SET //Used by gui to set drumchannel status for specific channel + }; + +enum + { + FS_DUMP_INFO = 240, + FS_ERROR, + FS_INIT_DATA + }; +/* +enum { + MUSE_FLUID_REVERB = 100, + MUSE_FLUID_REVERB_ROOMSIZE, + MUSE_FLUID_REVERB_DAMPING, + MUSE_FLUID_REVERB_WIDTH, + MUSE_FLUID_REVERB_LEVEL, + MUSE_FLUID_CHORUS, + MUSE_FLUID_CHORUS_NUMBER, + MUSE_FLUID_CHORUS_TYPE, + MUSE_FLUID_CHORUS_SPEED, + MUSE_FLUID_CHORUS_DEPTH, + MUSE_FLUID_CHORUS_LEVEL, + MUSE_FLUID_GAIN, + MUSE_FLUID_SOUNDFONT, + MUSE_FLUID_STRING, + MUSE_FLUID_STRING_END + }; + +enum { + MUSE_FLUID_CLIENT_SEND_PARAMETER = 33, + MUSE_FLUID_CLIENT_SEND_SOUNDFONTS, + MUSE_FLUID_PARAMETER_GET, + MUSE_FLUID_PARAMETER_REVERB, + MUSE_FLUID_PARAMETER_CHORUS, + + MUSE_FLUID_GAIN_GET, + MUSE_FLUID_SOUNDFONT_PUSH, + MUSE_FLUID_SOUNDFONT_POP, + + MUSE_FLUID_CLIENT_SEND_ERROR = 44, + MUSE_FLUID_SOUNDFONT_LOAD, + , + MUSE_FLUID_CLIENT_RESTORE_CHANNELDATA, + MUSE_FLUID_CLIENT_INIT_PARAMS, + MUSE_FLUID_CLIENT_LASTDIR_CHANGE, + + MUSE_FLUID_GUI_REQ_SOUNDFONTS = 60, + MUSE_FLUID_GUI_REQ_FXPARAMETER_SET, + MUSE_FLUID_GUI_REQ_FXPARAMETER_GET, + MUSE_FLUID_GUI_SEND_ERROR, + MUSE_FLUID_GUI_LASTDIR_CHANGE + }; +*/ + +struct FluidGuiSoundFont + { + QString filename; + QString name; + byte id; + }; + +//--------------------------------------------------------- +// FluidSynthGui +//--------------------------------------------------------- + +class FluidSynthGui : public QDialog, public Ui::FLUIDSynthGuiBase, public MessGui + { + Q_OBJECT + private: + virtual void processEvent(const MidiPlayEvent& ev); + void sendLastdir(QString); + void sendLoadFont(QString); + void sendChannelChange(byte font_id, byte channel); + void sendDrumChannelChange(byte onoff, byte channel); + void updateSoundfontListView(); + void updateChannelListView(); + + QString getSoundFontName(int id); + int getSoundFontId(QString q); + QString lastdir; + std::list<FluidGuiSoundFont> stack; + byte channels[FS_MAX_NR_OF_CHANNELS]; //Array of bytes, for mapping soundfonts to individual channels + byte drumchannels[FS_MAX_NR_OF_CHANNELS]; // Array of bytes for setting channels to drumchannels or not (equiv to midichan 10) + + int currentlySelectedFont; //Font currently selected in sfListView. -1 if none selected + +/* + unsigned _smallH; + unsigned _bigH; + QSocketNotifier * _notifier; + bool sendParameterChange (int, const char *, int); + void setParameter (int, const char *, double); + void requestAllParameters (); + void dbgMsg(const char*); + bool sendParameterRequest(int, const char *); + //void dealWithSysex (unsigned char const * data, int datalen); + + + + + + +*/ + private slots: + void loadClicked(); + void readMessage(int); + void changeGain(int); + void dumpInfo(); + void channelItemClicked(QTableWidgetItem* item); + void toggleReverb(bool); + void changeReverbLevel (int); + void changeReverbRoomSize(int val); + void changeReverbWidth(int val); + void changeReverbDamping(int val); + void toggleChorus(bool); + void changeChorusNumber(int); + void changeChorusType(int); + void changeChorusSpeed(int); + void changeChorusDepth(int); + void changeChorusLevel(int); + + void popClicked(); + void sfItemClicked(QTreeWidgetItem* item, int); + /* + void readData(int); + + + + + */ + + public: +// virtual void sysexReceived (const unsigned char *, int); +// virtual void controllerReceived(int, int, int); + + FluidSynthGui(); + ~FluidSynthGui(); +}; + + +#endif /* __MUSE_FLUIDSYNTHGUI_H__ */ |