diff options
author | Florian Jung <flo@windfisch.org> | 2011-04-14 17:55:54 +0000 |
---|---|---|
committer | Florian Jung <flo@windfisch.org> | 2011-04-14 17:55:54 +0000 |
commit | 96903c974522e2ff67df92e57eb2c2db8d64fcf1 (patch) | |
tree | fb83f208bc4ef4cbff04aa59baf3316ea2d85242 | |
parent | 517b864fc0dd7dfa02bd21d4304d9725484617e8 (diff) |
staves can now be removed and merged (by drag-and-drop)
-rw-r--r-- | muse2/muse/midiedit/scoreedit.cpp | 110 | ||||
-rw-r--r-- | muse2/muse/midiedit/scoreedit.h | 8 |
2 files changed, 100 insertions, 18 deletions
diff --git a/muse2/muse/midiedit/scoreedit.cpp b/muse2/muse/midiedit/scoreedit.cpp index d76f5510..2077b202 100644 --- a/muse2/muse/midiedit/scoreedit.cpp +++ b/muse2/muse/midiedit/scoreedit.cpp @@ -233,7 +233,7 @@ ScoreCanvas::ScoreCanvas(MidiEditor* pr, QWidget* parent, last_len=384; new_len=-1; - + dragging_staff=false; //each track gets its own staff staff_t staff; @@ -282,29 +282,33 @@ ScoreCanvas::ScoreCanvas(MidiEditor* pr, QWidget* parent, staffmode_both_action = staff_menu->addAction(tr("Grand Staff")); connect(staffmode_both_action, SIGNAL(triggered()), SLOT(staffmode_both_slot())); + remove_staff_action = staff_menu->addAction(tr("Remove staff")); + connect(remove_staff_action, SIGNAL(triggered()), SLOT(remove_staff_slot())); + } void ScoreCanvas::staffmode_treble_slot() { - cout << "DEBUG: treble" << endl; - set_staffmode(staff_menu_staff, MODE_TREBLE); + set_staffmode(current_staff, MODE_TREBLE); } void ScoreCanvas::staffmode_bass_slot() { - cout << "DEBUG: bass" << endl; - set_staffmode(staff_menu_staff, MODE_BASS); + set_staffmode(current_staff, MODE_BASS); } void ScoreCanvas::staffmode_both_slot() { - cout << "DEBUG: both" << endl; - set_staffmode(staff_menu_staff, MODE_BOTH); + set_staffmode(current_staff, MODE_BOTH); +} + +void ScoreCanvas::remove_staff_slot() +{ + remove_staff(current_staff); } void ScoreCanvas::set_staffmode(list<staff_t>::iterator it, staff_mode_t mode) { - cout << "DEBUG: in set_staffmode" << endl; if (it->type == GRAND_BOTTOM) { it--; @@ -349,6 +353,67 @@ void ScoreCanvas::set_staffmode(list<staff_t>::iterator it, staff_mode_t mode) song_changed(0); } +void ScoreCanvas::remove_staff(list<staff_t>::iterator it) +{ + if (it->type == GRAND_BOTTOM) + { + it--; + if (it->type!=GRAND_TOP) + cout << "THIS SHOULD NEVER HAPPEN: grand_bottom without top!"<<endl; + } + + if (it->type == NORMAL) + { + staffs.erase(it); + } + else if (it->type == GRAND_TOP) + { + staffs.erase(it++); + if (it->type!=GRAND_BOTTOM) + cout << "THIS SHOULD NEVER HAPPEN: grand_top without bottom!"<<endl; + staffs.erase(it); + } + + recalc_staff_pos(); + song_changed(0); +} + +void ScoreCanvas::merge_staves(list<staff_t>::iterator dest, list<staff_t>::iterator src) +{ + if (dest->type == GRAND_BOTTOM) + { + dest--; + if (dest->type!=GRAND_TOP) + cout << "THIS SHOULD NEVER HAPPEN: grand_bottom without top!"<<endl; + } + + if (src->type == GRAND_BOTTOM) + { + src--; + if (src->type!=GRAND_TOP) + cout << "THIS SHOULD NEVER HAPPEN: grand_bottom without top!"<<endl; + } + + if (dest==src) //dragged to itself? + return; + + + dest->parts.insert(src->parts.begin(), src->parts.end()); + + if (dest->type == GRAND_TOP) + { + dest++; + if (dest->type != GRAND_BOTTOM) + cout << "THIS SHOULD NEVER HAPPEN: grand_top without bottom!"<<endl; + dest->parts.insert(src->parts.begin(), src->parts.end()); + } + + remove_staff(src); + + recalc_staff_pos(); + song_changed(0); +} + void ScoreCanvas::song_changed(int) { @@ -2362,9 +2427,18 @@ void ScoreCanvas::mousePressEvent (QMouseEvent* event) { if (event->button() == Qt::RightButton) //right-click? { - staff_menu_staff=it; + current_staff=it; staff_menu->popup(event->globalPos()); } + else if (event->button() == Qt::MidButton) //middle click? + { + remove_staff(it); + } + else if (event->button() == Qt::LeftButton) //left click? + { + current_staff=it; + dragging_staff=true; + } } else { @@ -2488,9 +2562,9 @@ void ScoreCanvas::mousePressEvent (QMouseEvent* event) void ScoreCanvas::mouseReleaseEvent (QMouseEvent* event) { - if (event->button()==Qt::LeftButton) + if (dragging) { - if (dragging) + if (event->button()==Qt::LeftButton) { if (mouse_operation==LENGTH) { @@ -2512,6 +2586,12 @@ void ScoreCanvas::mouseReleaseEvent (QMouseEvent* event) scroll_speed=0; scroll_pos=0; } } + + if (dragging_staff) + { + merge_staves(staff_at_y(event->y()), current_staff); + dragging_staff=false; + } } #define PITCH_DELTA 5 @@ -2781,15 +2861,13 @@ list<staff_t>::iterator ScoreCanvas::staff_at_y(int y) * o when pressing "STOP", the active note isn't redrawn "normally" * * CURRENT TODO - * o menu entries etc for creating new staves etc. - * o drag-and-dropping staves to merge them - * o right-click-menu or middle-click for removing staves etc + * > o menu entries etc for creating new staves etc. * * IMPORTANT TODO * o support adding staves to existing score window * o support changing between "all into one" and "each gets one staff" - * o support grand staves - * o let the user select which clef to use + * + * o y-scroll for staff window, with automatic margin-scrolling * o removing the part the score's working on isn't handled * o let the user select the currently edited part * o let the user select between "colors after the parts", diff --git a/muse2/muse/midiedit/scoreedit.h b/muse2/muse/midiedit/scoreedit.h index 0a22def9..e78b4a8e 100644 --- a/muse2/muse/midiedit/scoreedit.h +++ b/muse2/muse/midiedit/scoreedit.h @@ -570,7 +570,8 @@ class ScoreCanvas : public View void set_staffmode(list<staff_t>::iterator it, staff_mode_t mode); - + void remove_staff(list<staff_t>::iterator it); + void merge_staves(list<staff_t>::iterator dest, list<staff_t>::iterator src); // member variables --------------------------------------------------- @@ -625,15 +626,18 @@ class ScoreCanvas : public View QAction* staffmode_treble_action; QAction* staffmode_bass_action; QAction* staffmode_both_action; + QAction* remove_staff_action; QMenu* staff_menu; - list<staff_t>::iterator staff_menu_staff; + list<staff_t>::iterator current_staff; + bool dragging_staff; private slots: void staffmode_treble_slot(); void staffmode_bass_slot(); void staffmode_both_slot(); + void remove_staff_slot(); public slots: void scroll_event(int); |