diff options
| author | Florian Jung <flo@windfisch.org> | 2011-10-08 14:10:24 +0000 | 
|---|---|---|
| committer | Florian Jung <flo@windfisch.org> | 2011-10-08 14:10:24 +0000 | 
| commit | 9e6dc222b92bbfba58756d3be47890dd885b8f71 (patch) | |
| tree | 4f9ade42505b2e30b03b6cf3c00a9971349de16a | |
| parent | a347445db32f51562aee5c6a786c312d1f612d2f (diff) | |
muted instruments in new style drum tracks are now respected
| -rw-r--r-- | muse2/muse/midi.cpp | 8 | ||||
| -rw-r--r-- | muse2/muse/track.h | 2 | 
2 files changed, 8 insertions, 2 deletions
| diff --git a/muse2/muse/midi.cpp b/muse2/muse/midi.cpp index e927674f..65bccc70 100644 --- a/muse2/muse/midi.cpp +++ b/muse2/muse/midi.cpp @@ -730,12 +730,18 @@ void Audio::collectEvents(MusECore::MidiTrack* track, unsigned int cts, unsigned                    //                    if (ev.type() == Meta)                          continue; -                  if (track->type() == Track::DRUM) { //FINDMICHJETZT ignore muted +                  if (track->type() == Track::DRUM) {                          int instr = ev.pitch();                          // ignore muted drums                          if (ev.isNote() && MusEGlobal::drumMap[instr].mute)                                continue;                          } +                  else if (track->type() == Track::NEW_DRUM) { +                        int instr = ev.pitch(); +                        // ignore muted drums +                        if (ev.isNote() && track->drummap()[instr].mute) +                              continue; +                        }                    unsigned tick  = ev.tick() + offset;                    unsigned frame = MusEGlobal::tempomap.tick2frame(tick) + frameOffset;                    switch (ev.type()) { diff --git a/muse2/muse/track.h b/muse2/muse/track.h index 9d3db8af..0911b4f1 100644 --- a/muse2/muse/track.h +++ b/muse2/muse/track.h @@ -229,7 +229,7 @@ class MidiTrack : public Track {        static bool _isVisible;        clefTypes clefType; -      DrumMap* _drummap; +      DrumMap* _drummap; // _drummap[foo].anote is always equal to foo        bool _drummap_tied_to_patch; //if true, changing patch also changes drummap        bool* _drummap_hidden; | 
