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#ifndef __NOTE_SKEL_H__
#define __NOTE_SKEL_H__
#include <jack/jack.h>
#include "programs.h"
#include "fixed.h"
class NoteSkel
{
public:
NoteSkel();
virtual ~NoteSkel();
virtual fixed_t get_sample()=0;
int get_program();
int get_note();
void set_note(int n);
void set_note(int n, bool do_port);
void set_freq(float f);
void set_freq(float f, bool do_port);
void set_pitchbend(fixed_t pb);
void set_vel(float v);
void set_vol_factor(float vol_fac);
void set_portamento_frames(jack_nframes_t f);
virtual void release_quickly(jack_nframes_t maxt)=0;
virtual void release()=0;
virtual void reattack()=0;
virtual bool still_active()=0;
virtual void set_param(const parameter_t &p, fixed_t v)=0;
virtual void destroy()=0;
protected:
virtual void do_ksl()=0;
virtual void do_ksr()=0;
virtual void recalc_factors()=0;
virtual void apply_pfactor()=0;
fixed_t freq, dest_freq, old_freq;
fixed_t vel;
jack_nframes_t portamento_t, portamento_frames;
pfactor_value_t pfactor;
float volume_factor;
int note;
int program;
program_t *curr_prg;
fixed_t pitchbend;
};
#endif
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