1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
from agarnet.agarnet import client
from agarnet.agarnet import utils
import pygame
from pygame import gfxdraw
from pygame.locals import *
import sys
import math
import time
import random
import gui
import stats
from subscriber import DummySubscriber
from interval_utils import *
# global vars
sub = DummySubscriber()
c = client.Client(sub)
stats = stats.Stats()
target = (0,0)
has_target = False
target_cell = None
color = (0,0,0)
# find out server and token to connect
try:
token = sys.argv[1]
addr, *_ = utils.get_party_address(token)
except:
addr, token, *_ = utils.find_server()
# connect
c.connect(addr,token)
c.send_facebook(
'g2gDYQFtAAAAEKO6L3c8C8/eXtbtbVJDGU5tAAAAUvOo7JuWAVSczT5Aj0eo0CvpeU8ijGzKy/gXBVCxhP5UO+ERH0jWjAo9bU1V7dU0GmwFr+SnzqWohx3qvG8Fg8RHlL17/y9ifVWpYUdweuODb9c=')
c.player.nick="test cell pls ignore"
# initialize GUI
gui.set_client(c)
# main loop
while True:
c.on_message()
gui.draw_frame()
if len(list(c.player.own_cells)) > 0:
runaway = False
my_smallest = min(map(lambda cell : cell.mass, c.player.own_cells))
my_largest = max(map(lambda cell : cell.mass, c.player.own_cells))
forbidden_intervals = []
for cell in c.world.cells.values():
relpos = ((cell.pos[0]-c.player.center[0]),(cell.pos[1]-c.player.center[1]))
dist = math.sqrt(relpos[0]**2+relpos[1]**2)
if (not cell.is_virus and dist < 500+2*cell.size and cell.mass > 1.25 * my_smallest) or (cell.is_virus and dist < my_largest and cell.mass < my_largest):
angle = math.atan2(relpos[1],relpos[0])
corridor_width = 2 * math.asin(cell.size / dist)
forbidden_intervals += canonicalize_angle_interval((angle-corridor_width, angle+corridor_width))
runaway = True
#wall avoidance
if c.player.center[0] < c.world.top_left[1]+(c.player.total_size*2):
forbidden_intervals += [(0.5*pi, 1.5*pi)]
if c.player.center[0] > c.world.bottom_right[1]-(c.player.total_size*2):
forbidden_intervals += [(0,0.5*pi), (1.5*pi, 2*pi)]
if c.player.center[1] < c.world.top_left[0]+(c.player.total_size*2):
forbidden_intervals += [(pi, 2*pi)]
if c.player.center[1] > c.world.bottom_right[0]-(c.player.total_size*2):
forbidden_intervals += [(0, pi)]
if (runaway):
forbidden_intervals = merge_intervals(forbidden_intervals)
for i in forbidden_intervals:
gui.draw_arc(c.player.center, c.player.total_size+10, i, (255,0,255))
allowed_intervals = invert_angle_intervals(forbidden_intervals)
(a,b) = find_largest_angle_interval(allowed_intervals)
runaway_angle = (a+b)/2
runaway_x, runaway_y = (c.player.center[0]+int(100*math.cos(runaway_angle))), (c.player.center[1]+int(100*math.sin(runaway_angle)))
target = (runaway_x, runaway_y)
has_target = False
target_cell = None
color = (255,0,0)
print ("Running away: " + str((runaway_x-c.player.center[0], runaway_y-c.player.center[1])))
else:
if target_cell != None:
target = tuple(target_cell.pos)
if target_cell not in c.world.cells.values():
target_cell = None
has_target = False
print("target_cell does not exist any more")
elif target == tuple(c.player.center):
has_target = False
print("Reached random destination")
if not has_target:
def eatable(cell): return (cell.is_food) or (cell.mass <= sorted(c.player.own_cells, key = lambda x: x.mass)[0].mass * 0.75) and not (cell.is_virus)
food = list(filter(eatable, c.world.cells.values()))
def dist(cell): return math.sqrt((cell.pos[0]-c.player.center[0])**2 + (cell.pos[1]-c.player.center[1])**2)
food = sorted(food, key = dist)
if len(food) > 0:
target = (food[0].pos[0], food[0].pos[1])
target_cell = food[0]
has_target = True
color = (0,0,255)
print("Found food at: " + str(food[0].pos))
else:
rx = c.player.center[0] + random.randrange(-400, 401)
ry = c.player.center[1] + random.randrange(-400, 401)
target = (rx, ry)
has_target = True
color = (0,255,0)
print("Nothing to do, heading to random targetination: " + str((rx, ry)))
if gui.bot_input:
c.send_target(target[0], target[1])
gui.draw_line(c.player.center, target, color)
gui.update()
stats.log_pos(c.player.center)
stats.log_mass(c.player.total_mass)
|