summaryrefslogtreecommitdiff
path: root/main.py
AgeCommit message (Collapse)Author
2015-08-11Fixed the jerky target selectionSpitfireX
The cell now locks onto a target and tries to reach it. This target can either be a source of food or a random point (in case no food is around). The locked target only gets reset when the cell has to flee.
2015-08-11draw forbidden directions (debug output)Florian Jung
2015-08-11avoid walls when fleeingFlorian Jung
2015-08-11avoid viruses when fleeing and when to fatFlorian Jung
2015-08-11Nope.SpitfireX
Nope.
2015-08-11Merge branch 'master' of https://github.com/Windfisch/agario-frickelSpitfireX
2015-08-11Some more gui.py improvementsSpitfireX
2015-08-11Merge branch 'master' of github.com:Windfisch/agario-frickelFlorian Jung
2015-08-11stuffFlorian Jung
2015-08-11smarter runawayFlorian Jung
2015-08-11Added more debug drawing optionsSpitfireX
2015-08-10Added basic statisticsSpitfireX
- added a new stats module - added mass and position tracking to the current cell logic
2015-08-10Added some clearer console outputSpitfireX
2015-08-10Viruses are friends, not food!SpitfireX
Cell logic now ignores viruses as sources of food!
2015-08-10Extended cell logicSpitfireX
-if not fleeing the cell now seeks the nearest source of food - if not fleeing and no food is around the cell randomly spazzes around (needs to be improved lol)
2015-08-10first bot stuffFlorian Jung
2015-08-10rename stuffFlorian Jung
2015-08-10split into files. refactor ALL teh thingz!!1Florian Jung