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2015-09-02better paths, i think. still sloooowFlorian Jung
2015-09-02prefer paths with food. clumsy and slow!Florian Jung
2015-09-01Merge branch 'master' into pathfindingFlorian Jung
2015-09-01marker stubs for noguiFlorian Jung
2015-09-01Merge branch 'master' into pathfindingFlorian Jung
2015-09-01try to chase lessFlorian Jung
2015-09-01readjust runaway scores. partially implements #17Florian Jung
2015-09-01better "can i safely feed" estimationFlorian Jung
2015-09-01game mechanics. closes #13Florian Jung
2015-09-01exit if persistent problems occur. closes #21Florian Jung
2015-09-01improvementFlorian Jung
2015-09-01forgot nogui.py m(Florian Jung
2015-09-01FPS, problem managerFlorian Jung
2015-09-01analyze virus2,3Florian Jung
2015-08-31--nogui flag. closes #14Florian Jung
2015-08-31display how many shots a virus can take (closes #16)Florian Jung
2015-08-31virus{,2,3} logs for deviationFlorian Jung
2015-08-31fixed weird problem, wtfFlorian Jung
2015-08-31virus direction statsFlorian Jung
2015-08-30more analyzing stuffFlorian Jung
2015-08-30analyze_{virus_sizes,remerge}() functionsFlorian Jung
2015-08-30updated Stats.merge()Florian Jung
2015-08-30moved stuff around, no changesFlorian Jung
2015-08-30collect more dataFlorian Jung
2015-08-29.Florian Jung
2015-08-29.Florian Jung
2015-08-29stuffFlorian Jung
2015-08-29reversing_game_mechanics/splits_and_ejects/READMEFlorian Jung
2015-08-29better analyzing magic for ejects/splitsFlorian Jung
2015-08-28forgot to commit geometry.py, oopsFlorian Jung
2015-08-28analyzing functionsFlorian Jung
2015-08-28track shooting angles and distancesFlorian Jung
2015-08-28user-settable vignetteFlorian Jung
2015-08-28hopefully fixed "enemy in our midpoint" issueFlorian Jung
2015-08-28use new zoom formulaFlorian Jung
2015-08-27fixFlorian Jung
2015-08-27reverse engineered zoom levelFlorian Jung
2015-08-27s/99999/float(inf)/gFlorian Jung
2015-08-27detect ejects and virussplits, and set cell.parent accordinglyFlorian Jung
2015-08-26draw cell.parentFlorian Jung
2015-08-26detect splits and add cell.parent attributeFlorian Jung
2015-08-26mechanics.py contains the reverse-engineered formulas for the game mechanicsFlorian Jung
2015-08-26cell.player attributeFlorian Jung
2015-08-26randomly split, for statistic purposesFlorian Jung
2015-08-26visible rect / size depending on n_cellsFlorian Jung
2015-08-26find out zoom level w.r.t sizeFlorian Jung
2015-08-25visible window stuffFlorian Jung
2015-08-25analyze.pyFlorian Jung
2015-08-25stats can now be calculated over multiple files. readme.Florian Jung
2015-08-25store cellspeed with precision of 0.1Florian Jung