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agario-bot
agarnetbug2
demonstrate_on_cell_eaten_issue
fancyclient
master
pathfinding
strategy-rework
tastyness
A bot playing agar.io
flo
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Author
2016-03-02
ugly hack: only run gui+strategy on world updates
HEAD
master
Florian Jung
2016-03-02
re-enable escape mode
Florian Jung
2016-03-02
update to new agarnet
Florian Jung
2016-02-03
license foo
Florian Jung
2016-02-03
stuff?
Florian Jung
2015-10-15
update to newer agarnet
Florian Jung
2015-09-28
fix party mode
Florian Jung
2015-09-23
mechanic fix (plus more)
Florian Jung
2015-09-23
gui fixes
Florian Jung
2015-09-22
mechanics.py++
Florian Jung
2015-09-13
updated to most recent agarnet
Florian Jung
2015-09-01
marker stubs for nogui
Florian Jung
2015-09-01
try to chase less
Florian Jung
2015-09-01
readjust runaway scores. partially implements #17
Florian Jung
2015-09-01
better "can i safely feed" estimation
Florian Jung
2015-09-01
game mechanics. closes #13
Florian Jung
2015-09-01
exit if persistent problems occur. closes #21
Florian Jung
2015-09-01
improvement
Florian Jung
2015-09-01
forgot nogui.py m(
Florian Jung
2015-09-01
FPS, problem manager
Florian Jung
2015-09-01
analyze virus2,3
Florian Jung
2015-08-31
--nogui flag. closes #14
Florian Jung
2015-08-31
display how many shots a virus can take (closes #16)
Florian Jung
2015-08-31
virus{,2,3} logs for deviation
Florian Jung
2015-08-31
fixed weird problem, wtf
Florian Jung
2015-08-31
virus direction stats
Florian Jung
2015-08-30
more analyzing stuff
Florian Jung
2015-08-30
analyze_{virus_sizes,remerge}() functions
Florian Jung
2015-08-30
updated Stats.merge()
Florian Jung
2015-08-30
moved stuff around, no changes
Florian Jung
2015-08-30
collect more data
Florian Jung
2015-08-29
.
Florian Jung
2015-08-29
.
Florian Jung
2015-08-29
stuff
Florian Jung
2015-08-29
reversing_game_mechanics/splits_and_ejects/README
Florian Jung
2015-08-29
better analyzing magic for ejects/splits
Florian Jung
2015-08-28
forgot to commit geometry.py, oops
Florian Jung
2015-08-28
analyzing functions
Florian Jung
2015-08-28
track shooting angles and distances
Florian Jung
2015-08-28
user-settable vignette
Florian Jung
2015-08-28
hopefully fixed "enemy in our midpoint" issue
Florian Jung
2015-08-28
use new zoom formula
Florian Jung
2015-08-27
fix
Florian Jung
2015-08-27
reverse engineered zoom level
Florian Jung
2015-08-27
s/99999/float(inf)/g
Florian Jung
2015-08-27
detect ejects and virussplits, and set cell.parent accordingly
Florian Jung
2015-08-26
draw cell.parent
Florian Jung
2015-08-26
detect splits and add cell.parent attribute
Florian Jung
2015-08-26
mechanics.py contains the reverse-engineered formulas for the game mechanics
Florian Jung
2015-08-26
cell.player attribute
Florian Jung
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