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-rw-r--r--test.py271
1 files changed, 0 insertions, 271 deletions
diff --git a/test.py b/test.py
deleted file mode 100644
index 8605de8..0000000
--- a/test.py
+++ /dev/null
@@ -1,271 +0,0 @@
-from agarnet.agarnet import client
-from agarnet.agarnet import utils
-import pygame
-from pygame import gfxdraw
-from pygame.locals import *
-import sys
-import math
-import time
-
-global font_fallback
-font_fallback = False
-try:
- from pygame import freetype
-except:
- font_fallback = True
-
-screensize = (0,0)
-zoom = 0.74
-logging = False
-
-global movement
-movement = True
-clock = pygame.time.Clock()
-
-def log(string):
- if logging:
- print(string)
-
-class MeinSubskribierer:
- def on_connect_error(self,s):
- log("on conn err"+s)
-
- def on_sock_open(self):
- log("on sock open")
-
- def on_sock_closed(self):
- log("on sock closed")
-
- def on_message_error(self,s):
- log("on msg err "+s)
-
- def on_ingame(self):
- log("we're ingame :)")
-
- def on_world_update_pre(self):
- log("updatepre")
-
- def on_cell_eaten(self,eater_id, eaten_id):
- log("%s ate %s" % (eater_id, eaten_id))
-
- def on_death(self):
- log("we died :(")
-
- def on_cell_removed(self,cid):
- log("cell removed")
-
- def on_cell_info(self,cid, x,y, size, name, color, is_virus, is_agitated):
- log("cell info")
-
- def on_world_update_post(self):
- log("updatepost")
-
- def on_leaderboard_names(self,leaderboard):
- #OAR WINDOWS
- if sys.platform != "win32":
- log("leaderboard names")
- log(leaderboard)
-
- def on_leaderboard_groups(self,angles):
- log("leaderboard groups")
-
- def on_respawn(self):
- log("respawned")
-
- def on_own_id(self,cid):
- log("my id is %i" % cid)
-
- def on_world_rect(self,left,top,right,bottom):
- log("worldrect %i,%i,%i,%i"%(left,top,right,bottom))
-
- def on_spectate_update(self,pos, scale):
- log("spect update")
-
- def on_experience_info(self,level, current_xp, next_xp):
- log("exper info")
-
- def on_clear_cells(self):
- log("clear cells")
-
- def on_debug_line(self,x,y):
- log("debug line")
-
-def calc_zoom():
- zoom1 = screensize[0] / 2051.
- zoom2 = screensize[1] / 1216.
- return max(zoom1,zoom2)
-
-def world_to_win_length(l):
- return int(l*zoom)
-
-def win_to_world_length(l):
- return int(l/zoom)
-
-def world_to_win_pt(pt,center):
- return (int((pt[0]-center[0])*zoom + screensize[0]/2), int((pt[1]-center[1])*zoom + screensize[1]/2))
-
-def win_to_world_pt(pt,center):
- return (int((pt[0]-screensize[0]/2)/zoom+center[0]), int((pt[1]-screensize[1]/2)/zoom+center[1]))
-
-def generateVirus(spikes, spike_length, radius, global_coords):
- step = (2*math.pi) / (spikes*2)
- points = []
-
- for i in range(spikes*2):
- if i%2 == 0:
- t = (
- int(math.sin(i*step)*radius+global_coords[0]),
- int(math.cos(i*step)*radius+global_coords[1])
- )
- else:
- t = (
- int(math.sin(i*step)*(radius-spike_length)+global_coords[0]),
- int(math.cos(i*step)*(radius-spike_length)+global_coords[1])
- )
- points.append(t);
- return points
-
-def initializeFont():
- if font_fallback:
- pygame.font.init()
- else:
- pygame.freetype.init()
-
-def drawText(text, color, font_size):
- initializeFont()
-
- if font_fallback:
- font = pygame.font.SysFont(pygame.font.get_default_font(), font_size)
- output = font.render(text, 1, color)
- return output
- else:
- font = pygame.freetype.SysFont(pygame.freetype.get_default_font(), font_size)
- output = font.render(text, color)
- return output[0]
-
-def drawCell(cell):
- cx,cy = world_to_win_pt(cell.pos,c.player.center)
- radius = world_to_win_length(cell.size)
-
- if cell.is_virus:
- color = (0,255,0)
- color2 = (100,255,0)
- polygon = generateVirus(int(cell.size*0.3), 10*zoom, radius, (cx, cy))
-
- gfxdraw.filled_polygon(screen, polygon, color2)
- gfxdraw.aapolygon(screen, polygon, color)
- gfxdraw.polygon(screen, polygon, color)
- else:
- color=(int(cell.color[0]*255), int(cell.color[1]*255), int(cell.color[2]*255))
-
- if not (cell.is_ejected_mass or cell.is_food):
- gfxdraw.filled_circle(screen, cx, cy, radius, color)
- gfxdraw.aacircle(screen, cx, cy, radius, (0,0,0))
-
- gfxdraw.aacircle(screen, cx, cy, int(radius/2), (255,255,255))
- gfxdraw.circle(screen, cx, cy, int(radius/2), (255,255,255))
-
- font_size = 16
-
- surface = drawText(cell.name, (0, 0, 0), font_size)
- screen.blit(surface, (cx - (surface.get_width()/2), cy + radius + 5))
-
- surface = drawText(str(int(cell.mass)), (255, 255, 255), font_size)
- screen.blit(surface, (cx - (surface.get_width()/2), cy - (surface.get_height()/2)))
- else:
- gfxdraw.aacircle(screen, cx, cy, radius, color)
- gfxdraw.filled_circle(screen, cx, cy, radius, color)
-def draw_leaderboard():
- def filter(item): return item[1]
- leaderboard = list(map(filter, c.world.leaderboard_names))
- next_y = 5
- font_size = 16
-
- for i, s in zip(range(1, len(leaderboard)+1), leaderboard):
- surface = drawText((str(i) + ": " +s), (0, 0, 0), font_size)
- screen.blit(surface, (5, next_y))
- next_y += surface.get_height()+5
-
-def draw_world_borders():
- top = int((c.world.top_left[0] - c.player.center[1])*zoom + screensize[1]/2)
- left = int((c.world.top_left[1] - c.player.center[0])*zoom + screensize[0]/2)
- bottom = int((c.world.bottom_right[0] - c.player.center[1])*zoom + screensize[1]/2)
- right = int((c.world.bottom_right[1] - c.player.center[0])*zoom + screensize[0]/2)
-
- if (top >= 0): gfxdraw.hline(screen, 0, screensize[0], top, (0,0,0))
- if (bottom <= screensize[1]): gfxdraw.hline(screen, 0, screensize[0], bottom, (0,0,0))
- if (left >= 0): gfxdraw.vline(screen, left, 0, screensize[1], (0,0,0))
- if (right <= screensize[0]): gfxdraw.vline(screen, right, 0, screensize[1], (0,0,0))
-
-sub = MeinSubskribierer()
-c = client.Client(sub)
-
-try:
- token = sys.argv[1]
- addr, *_ = utils.get_party_address(token)
-except:
- addr, token, *_ = utils.find_server()
-
-c.connect(addr,token)
-c.send_facebook(
- 'g2gDYQFtAAAAEKO6L3c8C8/eXtbtbVJDGU5tAAAAUvOo7JuWAVSczT5Aj0eo0CvpeU8ijGzKy/gXBVCxhP5UO+ERH0jWjAo9bU1V7dU0GmwFr+SnzqWohx3qvG8Fg8RHlL17/y9ifVWpYUdweuODb9c=')
-print(c.is_connected)
-print(c.send_spectate())
-
-c.player.nick="test cell pls ignore"
-c.send_spectate()
-
-screensize=(800,600)
-screen=pygame.display.set_mode(screensize,HWSURFACE|DOUBLEBUF|RESIZABLE)
-zoom = calc_zoom()
-
-while True:
- pygame.event.pump()
- clock.tick()
- c.on_message()
-
-
- screen.fill((255,255,255))
- draw_world_borders()
-
- for cell in c.world.cells.values():
- drawCell(cell)
-
- draw_leaderboard()
-
- total_mass = 0
- for cell in c.player.own_cells:
- total_mass += cell.mass
-
- pygame.display.set_caption("Agar.io: " + str(c.player.nick) + " - " + str(int(total_mass)) + " Total Mass - " + str(int(clock.get_fps())) + (" FPS - MOVEMENT LOCKED" if not movement else " FPS"))
-
- events = pygame.event.get()
- for event in events:
- if event.type == VIDEORESIZE:
- screensize = event.dict['size']
- screen=pygame.display.set_mode(screensize, HWSURFACE|DOUBLEBUF|RESIZABLE)
- zoom = calc_zoom()
- pygame.display.update()
- if event.type == QUIT:
- pygame.display.quit()
- if event.type == KEYDOWN:
- if event.key == K_r:
- c.send_respawn()
- if event.key == K_s:
- movement = not movement
- if event.key == K_w:
- c.send_shoot()
- if event.key == K_SPACE:
- c.send_split()
- if event.key == K_ESCAPE:
- pygame.quit()
- if event.type == MOUSEBUTTONDOWN:
- if event.button == 1:
- c.send_split()
- if event.button == 3:
- c.send_shoot()
- if event.type == MOUSEMOTION:
- if movement:
- c.send_target(*win_to_world_pt(event.pos, c.player.center))
-
- pygame.display.update()