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-rw-r--r--gui.py6
-rw-r--r--main.py4
2 files changed, 7 insertions, 3 deletions
diff --git a/gui.py b/gui.py
index 57b08c5..895b1ac 100644
--- a/gui.py
+++ b/gui.py
@@ -8,6 +8,8 @@ import math
import time
from agarnet.agarnet.vec import Vec
+running = True
+
font_fallback = False
try:
from pygame import freetype
@@ -272,7 +274,7 @@ def draw_markers():
draw_marker(marker[i], colors[i], marker_updated[i])
def draw_frame():
- global screen, movement, zoom, screensize, input, bot_input, marker, marker_updated
+ global screen, movement, zoom, screensize, input, bot_input, marker, marker_updated, running
pygame.event.pump()
clock.tick()
@@ -328,7 +330,7 @@ def draw_frame():
input = False
bot_input = True
if event.key == K_ESCAPE:
- pygame.quit()
+ running = False
if event.key == K_r:
c.send_respawn()
if event.type == MOUSEBUTTONDOWN:
diff --git a/main.py b/main.py
index 08793d3..0cd9b30 100644
--- a/main.py
+++ b/main.py
@@ -58,7 +58,7 @@ strategy = Strategy(c)
autorespawn_counter = 60
# main loop
-while True:
+while gui.running:
c.on_message()
gui.draw_frame()
@@ -79,3 +79,5 @@ while True:
autorespawn_counter = 60
else:
autorespawn_counter-=1
+
+print("bye")