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authorSpitfireX <timm.weber@me.com>2015-08-09 19:26:36 +0200
committerSpitfireX <timm.weber@me.com>2015-08-09 19:26:36 +0200
commit715fd1fb19219cbde554a27b61b570b21b103c2b (patch)
tree8c11d7edfd3d6c066d21ef65340f82e7a7a10801 /subscriber.py
parentae6da3ccaa69696d8f031018505c5bbabaebabf4 (diff)
Updated mouse handling to be event-driven
- handling of mouse motion and mouse buttons through the built in event system together with the other event code - the FPS counter now uses the built in pygame.time.Clock class instead of my own implementation, which is not as granular.
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