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author | SpitfireX <timm.weber@me.com> | 2015-08-09 19:26:36 +0200 |
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committer | SpitfireX <timm.weber@me.com> | 2015-08-09 19:26:36 +0200 |
commit | 715fd1fb19219cbde554a27b61b570b21b103c2b (patch) | |
tree | 8c11d7edfd3d6c066d21ef65340f82e7a7a10801 /strategy.py | |
parent | ae6da3ccaa69696d8f031018505c5bbabaebabf4 (diff) |
Updated mouse handling to be event-driven
- handling of mouse motion and mouse buttons through the built in event
system together with the other event code
- the FPS counter now uses the built in pygame.time.Clock class instead
of my own implementation, which is not as granular.
Diffstat (limited to 'strategy.py')
0 files changed, 0 insertions, 0 deletions