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author | SpitfireX <timm.weber@me.com> | 2015-08-11 03:50:09 +0200 |
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committer | SpitfireX <timm.weber@me.com> | 2015-08-11 03:50:09 +0200 |
commit | 94755002835bfdf9b4990b797b8ead3acacaad71 (patch) | |
tree | cfb1190b9313e41b76626e923a4599bbf610c192 /reversing_game_mechanics/zoomlevel/win.size.2 | |
parent | 36251e2310c6e70d7fbb9cff4bf8bcd71f0ef248 (diff) |
Fixed the jerky target selection
The cell now locks onto a target and tries to reach it. This target can
either be a source of food or a random point (in case no food is
around). The locked target only gets reset when the cell has to flee.
Diffstat (limited to 'reversing_game_mechanics/zoomlevel/win.size.2')
0 files changed, 0 insertions, 0 deletions