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authorFlorian Jung <flo@windfisch.org>2015-08-18 03:03:49 +0200
committerFlorian Jung <flo@windfisch.org>2015-08-18 03:03:49 +0200
commit1569546ada9cdb0ff776908b008335dc95d853ab (patch)
treec740bd8d7257970b4dc7008538a49e1aec158544 /reversing_game_mechanics/splits_and_ejects/README
parentecdfcf48607ab9a382695dd0cdbdaada5d731762 (diff)
pathfinding works \o/
it's still horribly slow (2 seconds calculation time), and atm it only weighs every cell with a really large cost (so it avoids basically everything). BUT HEY IT F***ING WORKS \o/
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