diff options
author | Florian Jung <flo@windfisch.org> | 2015-08-11 16:59:17 +0200 |
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committer | Florian Jung <flo@windfisch.org> | 2015-08-11 17:04:07 +0200 |
commit | 1ad851145f90d43911dddb67bd127e6f63c195dc (patch) | |
tree | d37cf9c7ffa57115b72029393a81267508246574 /main.py | |
parent | b3b745480e0f6770ca0c6947ca7493f90b2f818d (diff) |
move out strategy into own class
Diffstat (limited to 'main.py')
-rw-r--r-- | main.py | 87 |
1 files changed, 6 insertions, 81 deletions
@@ -11,15 +11,12 @@ import gui import stats from subscriber import DummySubscriber from interval_utils import * +from strategy import * # global vars sub = DummySubscriber() c = client.Client(sub) stats = stats.Stats() -target = (0,0) -has_target = False -target_cell = None -color = (0,0,0) # find out server and token to connect try: @@ -39,6 +36,9 @@ c.player.nick="test cell pls ignore" # initialize GUI gui.set_client(c) +# initialize strategy +strategy = Strategy() + # main loop while True: c.on_message() @@ -46,85 +46,10 @@ while True: gui.draw_frame() if len(list(c.player.own_cells)) > 0: - runaway = False - - my_smallest = min(map(lambda cell : cell.mass, c.player.own_cells)) - my_largest = max(map(lambda cell : cell.mass, c.player.own_cells)) - - forbidden_intervals = [] - for cell in c.world.cells.values(): - relpos = ((cell.pos[0]-c.player.center[0]),(cell.pos[1]-c.player.center[1])) - dist = math.sqrt(relpos[0]**2+relpos[1]**2) - - if (not cell.is_virus and dist < 500+2*cell.size and cell.mass > 1.25 * my_smallest) or (cell.is_virus and dist < my_largest and cell.mass < my_largest): - angle = math.atan2(relpos[1],relpos[0]) - corridor_width = 2 * math.asin(cell.size / dist) - forbidden_intervals += canonicalize_angle_interval((angle-corridor_width, angle+corridor_width)) - runaway = True - - #wall avoidance - if c.player.center[0] < c.world.top_left[1]+(c.player.total_size*2): - forbidden_intervals += [(0.5*pi, 1.5*pi)] - if c.player.center[0] > c.world.bottom_right[1]-(c.player.total_size*2): - forbidden_intervals += [(0,0.5*pi), (1.5*pi, 2*pi)] - if c.player.center[1] < c.world.top_left[0]+(c.player.total_size*2): - forbidden_intervals += [(pi, 2*pi)] - if c.player.center[1] > c.world.bottom_right[0]-(c.player.total_size*2): - forbidden_intervals += [(0, pi)] - - if (runaway): - forbidden_intervals = merge_intervals(forbidden_intervals) + target = strategy.process_frame(c) - for i in forbidden_intervals: - gui.draw_arc(c.player.center, c.player.total_size+10, i, (255,0,255)) - - allowed_intervals = invert_angle_intervals(forbidden_intervals) - - (a,b) = find_largest_angle_interval(allowed_intervals) - runaway_angle = (a+b)/2 - runaway_x, runaway_y = (c.player.center[0]+int(100*math.cos(runaway_angle))), (c.player.center[1]+int(100*math.sin(runaway_angle))) - - target = (runaway_x, runaway_y) - has_target = False - target_cell = None - - color = (255,0,0) - print ("Running away: " + str((runaway_x-c.player.center[0], runaway_y-c.player.center[1]))) - else: - if target_cell != None: - target = tuple(target_cell.pos) - if target_cell not in c.world.cells.values(): - target_cell = None - has_target = False - print("target_cell does not exist any more") - elif target == tuple(c.player.center): - has_target = False - print("Reached random destination") - - if not has_target: - def eatable(cell): return (cell.is_food) or (cell.mass <= sorted(c.player.own_cells, key = lambda x: x.mass)[0].mass * 0.75) and not (cell.is_virus) - food = list(filter(eatable, c.world.cells.values())) - - def dist(cell): return math.sqrt((cell.pos[0]-c.player.center[0])**2 + (cell.pos[1]-c.player.center[1])**2) - food = sorted(food, key = dist) - - if len(food) > 0: - target = (food[0].pos[0], food[0].pos[1]) - target_cell = food[0] - has_target = True - color = (0,0,255) - print("Found food at: " + str(food[0].pos)) - else: - rx = c.player.center[0] + random.randrange(-400, 401) - ry = c.player.center[1] + random.randrange(-400, 401) - target = (rx, ry) - has_target = True - color = (0,255,0) - print("Nothing to do, heading to random targetination: " + str((rx, ry))) - if gui.bot_input: c.send_target(target[0], target[1]) - gui.draw_line(c.player.center, target, color) - gui.update() + stats.log_pos(c.player.center) stats.log_mass(c.player.total_mass) |