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authorSpitfireX <timm.weber@me.com>2015-08-11 04:18:40 +0200
committerSpitfireX <timm.weber@me.com>2015-08-11 04:18:40 +0200
commit6b7c7479a3fb8afac15a506115b16b247b4c7680 (patch)
tree1d46101670a34225b200ef989c1972622414b764 /gui.py
parent94755002835bfdf9b4990b797b8ead3acacaad71 (diff)
Some minor changes
- increased the detection radius for possible threats - removed some unnecessary conditions which lead to some buggy behavior - changed the default resolution (again... maybe it's better)
Diffstat (limited to 'gui.py')
-rw-r--r--gui.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/gui.py b/gui.py
index 800abc4..6e46e73 100644
--- a/gui.py
+++ b/gui.py
@@ -22,7 +22,7 @@ logging = False
input = False
clock = pygame.time.Clock()
-screensize=(1280, 720)
+screensize=(1280, 800)
screen=pygame.display.set_mode(screensize,HWSURFACE|DOUBLEBUF|RESIZABLE)
def draw_line(p1, p2, color, global_coords=True):