#include class Ringbuffer { public: Ringbuffer(int size) { this->size = size; idx = 0; buf = new double[size]; for (int i=0; ilow=low; this->upp=upp; this->span=upp-low; rb->set(_fixup_range(0.0)); } ~ModuloRingbuffer() { delete rb; } double _fixup_range(double val) { while (val < low) val+=span; while (val>= upp) val-=span; return val; } double get() { return rb->get(); } void put(double val) { val=_fixup_range(val); // direct way double dist1 = val - get(); // over borders double dist2 = dist1 + span; double dist3 = dist1 - span; if (fabs(dist1) <= fabs(dist2) && fabs(dist1) <= fabs(dist3)) rb->put(val); else if (fabs(dist2) <= fabs(dist3)) rb->put(val+span); else rb->put(val-span); while (get() < low) rb->add(span); while (get()>= upp) rb->add(-span); } void set(double val) { rb->set(_fixup_range(val)); } };