#include #include #include #include #include #include #include #include using namespace cv; #define SOCKETPATH "/home/flo/uds_socket" void die(const char* msg){perror(msg); exit(1);} void suicide(const char* msg){ fprintf(stderr, "%s\n", msg); exit(1); } unsigned char buffer[67108864]; // must be unsigned. because reasons -_- int read_completely(int fd, void* buf, size_t len) { size_t n_read; for (n_read = 0; n_read < len;) { size_t tmp = read(fd, buf, len-n_read); n_read+=tmp; buf = ((char*)buf)+tmp; } return n_read; } int main(int argc, const char** argv) { struct sockaddr_un my_sockaddr; my_sockaddr.sun_family=AF_UNIX; strcpy(my_sockaddr.sun_path, SOCKETPATH); int sockaddrlen = strlen(my_sockaddr.sun_path) + sizeof(my_sockaddr.sun_family); int sockfd = socket(AF_UNIX, SOCK_STREAM, 0); if (sockfd == -1) die("socket"); if (connect(sockfd, (struct sockaddr*) &my_sockaddr, sockaddrlen) == -1) die("connect"); printf("GO!!\n"); time_t t = time(NULL); int nframes=0; write(sockfd,"get\n",4); read_completely(sockfd, buffer, 4); int framelen = ((buffer[0]*256+buffer[1])*256+buffer[2])*256+buffer[3]; if (framelen > sizeof(buffer)) suicide("buffer too small"); read_completely(sockfd, buffer, framelen); char key; bool go=true; bool new_vals=true; #define N_VALUES 11 int curr_val=0; float val[N_VALUES]; float step[N_VALUES] = {0.05,0.05,0.0,0.0,10,10,10,10,0.002,0.002,0.002}; Mat map1A[3], map2A[3], map1B[3], map2B[3]; float &k1=val[0], &k2=val[1], &p1=val[2], &p2=val[3]; float &x1=val[4], &y1=val[5], &x2=val[6], &y2=val[7]; float* col=&val[8]; float c1,c2,c1_,c2_; k1=0.5; k2=0.1; p1=0.0; p2=0.0; c1=1280/2; c2=768/2; c1_=960/2; c2_=1080/2; x1=x2=y1=y2=0.0; col[0]=-0.01; col[1]=0.0; col[2]=0.01; while ((key = waitKey(1)) != 'x') { switch (key) { case 'g': go=!go; break; case 'w': val[curr_val]+=step[curr_val]; new_vals=true; break; case 's': val[curr_val]-=step[curr_val]; new_vals=true; break; case 'a': curr_val = (curr_val-1+N_VALUES) % N_VALUES; break; case 'd': curr_val = (curr_val+1) % N_VALUES; break; } if (new_vals) { printf("val = { %f", val[0]); for (int i=1; i< N_VALUES; i++) printf(", %f", val[i]); printf("}\n"); Mat camera_matrix = Mat::eye(3,3,CV_32FC1); camera_matrix.at(0,0)=1000; camera_matrix.at(1,1)=1000; camera_matrix.at(0,2)=c1+x1+x2; camera_matrix.at(1,2)=c2+y1+y2; for (int i=0; i<3; i++) { Mat camera_matrix_clone = camera_matrix.clone(); camera_matrix_clone.at(0,0)*=(1.+col[i]); camera_matrix_clone.at(1,1)*=(1.+col[i]); camera_matrix_clone.at(0,2)=c1_+x1; camera_matrix_clone.at(1,2)=c2_+y1; initUndistortRectifyMap(camera_matrix, Vec4f(k1,k2,p1,p2), Mat::eye(3,3,CV_32F), camera_matrix_clone, Size(960,1080), CV_32FC1, map1A[i], map2A[i]); } camera_matrix.at(0,0)=1000; camera_matrix.at(1,1)=1000; camera_matrix.at(0,2)=c1-x1-x2; camera_matrix.at(1,2)=c2+y1+y2; for (int i=0; i<3; i++) { Mat camera_matrix_clone = camera_matrix.clone(); camera_matrix_clone.at(0,0)*=(1.+(i-1)/100.); camera_matrix_clone.at(1,1)*=(1.+(i-1)/100.); camera_matrix_clone.at(0,2)=c1_-x1; camera_matrix_clone.at(1,2)=c2_+y1; initUndistortRectifyMap(camera_matrix, Vec4f(k1,k2,p1,p2), Mat::eye(3,3,CV_32F), camera_matrix_clone, Size(960,1080), CV_32FC1, map1B[i], map2B[i]); } new_vals=false; } if (go) { write(sockfd,"get\n",4); read_completely(sockfd, buffer, 4); int framelen = ((buffer[0]*256+buffer[1])*256+buffer[2])*256+buffer[3]; if (framelen > sizeof(buffer)) suicide("buffer too small"); read_completely(sockfd, buffer, framelen); } //Mat dingens=Mat::eye(100,100,CV_8UC1) * 244; Mat dingens(768,1280,CV_8UC3, buffer); for (int i=0; i< 1280; i+=50) dingens.col(i)=Vec3b(255,192,128); for (int i=0; i< 768; i+=50) dingens.row(i)=Vec3b(255,192,128); Mat lefteye, righteye, zeuch2; //remap(dingens, zeuch, map1, map2, INTER_LINEAR); Mat colors[3]; Mat colors2[3]; split(dingens, colors); for (int i=0; i<3; i++) remap(colors[i], colors2[i], map1A[i], map2A[i], INTER_LINEAR); merge(colors2, 3, lefteye); split(dingens, colors); for (int i=0; i<3; i++) remap(colors[i], colors2[i], map1B[i], map2B[i], INTER_LINEAR); merge(colors2, 3, righteye); hconcat(lefteye, righteye ,zeuch2); imshow("dingens",zeuch2); time_t tmp = time(NULL); if (tmp!=t) { printf("%i FPS\n", (int)(nframes / (tmp-t))); nframes=0; t=tmp; } nframes++; } close(sockfd); return 0; }