#include #include #include #include #include #include #include #include using namespace cv; #define SOCKETPATH "/home/flo/uds_socket" void die(const char* msg){perror(msg); exit(1);} void suicide(const char* msg){ fprintf(stderr, "%s\n", msg); exit(1); } unsigned char buffer[67108864]; // must be unsigned. because reasons -_- int read_completely(int fd, void* buf, size_t len) { size_t n_read; for (n_read = 0; n_read < len;) { size_t tmp = read(fd, buf, len-n_read); n_read+=tmp; buf = ((char*)buf)+tmp; } return n_read; } int main(int argc, const char** argv) { struct sockaddr_un my_sockaddr; my_sockaddr.sun_family=AF_UNIX; strcpy(my_sockaddr.sun_path, SOCKETPATH); int sockaddrlen = strlen(my_sockaddr.sun_path) + sizeof(my_sockaddr.sun_family); int sockfd = socket(AF_UNIX, SOCK_STREAM, 0); if (sockfd == -1) die("socket"); if (connect(sockfd, (struct sockaddr*) &my_sockaddr, sockaddrlen) == -1) die("connect"); time_t t = time(NULL); int nframes=0; while (waitKey(1) != 'x') { write(sockfd,"get\n",4); read_completely(sockfd, buffer, 4); int framelen = ((buffer[0]*256+buffer[1])*256+buffer[2])*256+buffer[3]; if (framelen > sizeof(buffer)) suicide("buffer too small"); read_completely(sockfd, buffer, framelen); //Mat dingens=Mat::eye(100,100,CV_8UC1) * 244; Mat dingens(600,1600,CV_8UC3, buffer); imshow("dingens",dingens); time_t tmp = time(NULL); if (tmp!=t) { printf("%i FPS\n", (int)(nframes / (tmp-t))); nframes=0; t=tmp; } nframes++; } close(sockfd); return 0; }