/* ZynAddSubFX - a software synthesizer Sequencer.h - The Sequencer Copyright (C) 2003-2005 Nasca Octavian Paul Author: Nasca Octavian Paul This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License (version 2) for more details. You should have received a copy of the GNU General Public License (version 2) along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef SEQUENCER_H #define SEQUENCER_H #include "../globals.h" #include "MIDIEvents.h" #include "MIDIFile.h" class Sequencer:public MIDIEvents{ public: Sequencer(); ~Sequencer(); //theese functions are called by the master and are ignored if the recorder/player are stopped void recordnote(char chan, char note, char vel); void recordcontroller(char chan,unsigned int type,int par); //this is only for player //it returns 1 if this must be called at least once more //it returns 0 if there are no more notes for the current time //or -1 if there is no note int getevent(char ntrack, int *midich,int *type,int *par1, int *par2); //returns 0 if ok or -1 if there is a error loading file int importmidifile(char *filename); void startplay(); void stopplay(); int play; int playspeed;//viteza de rulare (0.1x-10x), 0=1.0x, 128=10x void setplayspeed(int speed); private: MIDIFile midifile; /* Timer */ struct timestruct{ double abs;//the time from the begining of the track double rel;//the time difference between the last and the current event double last;//the time of the last event (absolute, since 1 Jan 1970) //theese must be double, because the float's precision is too low //and all theese represents the time in seconds } playtime[NUM_MIDI_TRACKS]; void resettime(timestruct *t); void updatecounter(timestruct *t);//this updates the timer values /* Player only*/ struct { event ev; double time; } nextevent[NUM_MIDI_TRACKS]; double realplayspeed; }; #endif