Form1
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Tap-Reverberator
11
10
-
0
4
-
7
5
0
0
8
1
-70
10
true
Qt::Horizontal
-
7
5
0
0
8
10000
Qt::Horizontal
-
4
0
0
0
1
-70
10
-
Decay [ms]
-
5
0
0
0
-
Dry Level [dB]
-
7
5
0
0
8
2
-70
10
true
Qt::Horizontal
-
4
0
0
0
2
-
Wet Level [dB]
-
0
6
-
Comb filters
3
-
Allpass filters
4
-
Bandpass filters
5
-
Enhanced stereo
6
-
0
6
-
4
5
0
0
Preset:
-
7
-
AfterBurn
-
AfterBurn (Long)
-
Ambience
-
Ambience (Thick)
-
Ambience (Thick) - HD
-
Cathedral
-
Cathedral - HD
-
Drum Chamber
-
Garage
-
Garage (Bright)
-
Gymnasium
-
Gymnasium (Bright)
-
Gymnasium (Bright) - HD
-
Hall (Small)
-
Hall (Medium)
-
Hall (Large)
-
Hall (Large) - HD
-
Plate (Small)
-
Plate (Medium)
-
Plate (Large)
-
Plate (Large) - HD
-
Pulse Chamber
-
Pulse Chamber (Reverse)
-
Resonator (96 ms)
-
Resonator (152 ms)
-
Resonator (208 ms)
-
Room (Small)
-
Room (Medium)
-
Room (Large)
-
Room (Large) - HD
-
Slap Chamber
-
Slap Chamber - HD
-
Slap Chamber (Bright)
-
Slap Chamber (Bright) HD
-
Smooth Hall (Small)
-
Smooth Hall (Medium)
-
Smooth Hall (Large)
-
Smooth Hall (Large) - HD
-
Vocal Plate
-
Vocal Plate - HD
-
Warble Chamber
-
Warehoouse
-
Warehouse - HD
-
<html><head><meta name="qrichtext" content="1" /></head><body style=" white-space: pre-wrap; font-family:Sans Serif; font-size:9pt; font-weight:400; font-style:normal; text-decoration:none;"><p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:15pt;">TAP Reverberator</span></p></body></html>
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