//========================================================= // MusE // Linux Music Editor // $Id: filter.h,v 1.4 2005/06/12 08:18:37 wschweer Exp $ // // filter - simple midi filter // // (C) Copyright 2005 Werner Schweer (ws@seh.de) //========================================================= #ifndef __FILTER_H__ #define __FILTER_H__ #include "../libmidiplugin/mempi.h" //--------------------------------------------------------- // filter - simple midi filter //--------------------------------------------------------- class Filter : public Mempi { struct initData { int type; int ctrl[4]; } data; FilterGui* gui; bool filterEvent(const MidiEvent& event); virtual void process(unsigned, unsigned, MidiEventList*, MidiEventList*); public: Filter(const char* name, const MempiHost*); ~Filter(); virtual bool init(); int midiType() const { return data.type; } void setMidiType(int t) { data.type = t; } int midiCtrl(int i) const { return data.ctrl[i]; } void setMidiCtrl(int i, int val) { data.ctrl[i] = val; } virtual bool hasGui() const { return true; } virtual bool guiVisible() const { return gui->isVisible(); } virtual void showGui(bool val) { gui->setShown(val); } virtual void getGeometry(int* x, int* y, int* w, int* h) const; virtual void setGeometry(int, int, int, int); virtual void getInitData(int*, const unsigned char**) const; virtual void setInitData(int, const unsigned char*); }; #endif