//========================================================= // MusE // Linux Music Editor // $Id: fluidgui.cpp,v 1.6.2.1 2009/08/12 20:47:01 spamatica Exp $ // // This is a simple GUI implemented with QT for // fluid software synthesizer. // // (C) Copyright 2001-2004 Werner Schweer (ws@seh.de) //========================================================= #include #include #include #include #include #include "fluidgui.h" #include "muse/midi.h" #include "muse/icons.h" //--------------------------------------------------------- // FLUIDGui //--------------------------------------------------------- FLUIDGui::FLUIDGui() : QDialog(0, Qt::Window), MessGui() { setupUi(this); fdialogButton->setIcon(QIcon(*openIcon)); connect(fdialogButton, SIGNAL(clicked()), SLOT(soundFontFileDialog())); connect(loadButton, SIGNAL(clicked()), SLOT(loadFont())); // work around for probable QT/WM interaction bug. // for certain window managers, e.g xfce, this window is // is displayed although not specifically set to show(); // bug: 2811156 Softsynth GUI unclosable with XFCE4 (and a few others) show(); hide(); } //--------------------------------------------------------- // loadFont // sysex f0 lenH lenM lenL 7c 00 01 name //--------------------------------------------------------- void FLUIDGui::loadFont() { if (pathEntry->text().isEmpty()) return; QFileInfo fi(pathEntry->text()); if (!fi.exists()) { QString s = QString("SoundFont ") + pathEntry->text() + QString(" does not exists"); QMessageBox::critical(this, tr("FLUID: open Soundfile"), s); return; } QByteArray ba = pathEntry->text().toLatin1(); const char* path = ba.constData(); int len = strlen(path) + 1 + 3; unsigned char buffer[len]; int k = 0; buffer[k++] = 0x7c; buffer[k++] = 0x00; // fluid buffer[k++] = 0x01; // load sound font strcpy((char*)(&buffer[k]), path); sendSysex(buffer, len); } //--------------------------------------------------------- // soundFontFileDialog //--------------------------------------------------------- void FLUIDGui::soundFontFileDialog() { QString s = QFileDialog::getOpenFileName(this, QString(), QString(), QString("Soundfonts (*.[Ss][Ff]2);;All files (*)")); if (!s.isEmpty()) { pathEntry->setText(s); } }