//========================================================= // MusE // Linux Music Editor // $Id: tools.h,v 1.1.1.1 2003/10/27 18:54:49 wschweer Exp $ // (C) Copyright 1999 Werner Schweer (ws@seh.de) // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; version 2 of // the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // //========================================================= #ifndef __TOOLS_H__ #define __TOOLS_H__ #include class QAction; class QPixmap; class QWidget; namespace MusEGui { class Action; enum Tool { PointerTool=1, PencilTool=2, RubberTool=4, CutTool=8, GlueTool=16, RangeTool=32, PanTool=64, ZoomTool=128, ScoreTool=256, QuantTool=512, DrawTool=1024, MuteTool=2048, AutomationTool=4096, CursorTool=8192 }; extern QMap toolShortcuts; const int arrangerTools = PointerTool | PencilTool | RubberTool | CutTool | GlueTool | MuteTool | AutomationTool | PanTool | ZoomTool; struct ToolB { QPixmap** icon; const char* tip; const char* ltip; }; extern ToolB toolList[]; extern const unsigned gNumberOfTools; //--------------------------------------------------------- // EditToolBar //--------------------------------------------------------- class EditToolBar : public QToolBar { Q_OBJECT Action** actions; int nactions; private slots: void toolChanged(QAction* action); signals: void toolChanged(int); public slots: void set(int id); public: //EditToolBar(QMainWindow*, int, const char* name = 0); EditToolBar(QWidget* /*parent*/, int /*tools*/, const char* name = 0); // Needs a parent ! ~EditToolBar(); int curTool(); }; } // namespace MusEGui #endif