//========================================================= // MusE // Linux Music Editor // $Id: value.h,v 1.1.1.1 2003/10/27 18:51:53 wschweer Exp $ // // (C) Copyright 2000 Werner Schweer (ws@seh.de) //========================================================= #ifndef __VALUE_H__ #define __VALUE_H__ #include class Xml; //--------------------------------------------------------- // IValue //--------------------------------------------------------- class IValue : public QObject { int val; Q_OBJECT signals: void valueChanged(int); public slots: void setValue(int v); public: IValue(QObject* parent=0, const char* name=0); int value() const { return val; } void save(int level, Xml& xml); }; //--------------------------------------------------------- // BValue //--------------------------------------------------------- class BValue : public QObject { bool val; Q_OBJECT signals: void valueChanged(bool); void valueChanged(int); public slots: void setValue(bool v); void setValue(int v) { setValue(bool(v)); } public: BValue(QObject* parent=0, const char* name=0); bool value() const { return val; } void save(int level, Xml& xml); }; #endif