#include #include #include "transpose.h" #include "track.h" #include "song.h" #include "event.h" #include "audio.h" //--------------------------------------------------------- // Transpose //--------------------------------------------------------- Transpose::Transpose(QWidget* parent) : QDialog(parent) { setupUi(this); setAttribute(Qt::WA_DeleteOnClose); buttonGroup1 = new QButtonGroup(this); buttonGroup1->addButton(time_all); buttonGroup1->addButton(time_selected); buttonGroup2 = new QButtonGroup(this); buttonGroup2->addButton(parts_all); buttonGroup2->addButton(parts_selected); if (song->lpos() != song->rpos()) { time_selected->setChecked(true); } else { // time_all->setChecked(true); ButtonBox1->setEnabled(false); } // parts_all->setSelected(true); } //--------------------------------------------------------- // accept //--------------------------------------------------------- void Transpose::accept() { int left = 0, right = 0; int dv = delta->value(); TrackList *tracks = song->tracks(); if (time_selected->isChecked()) { left = song->lpos(); right = song->rpos(); } else { left = 0; right = song->len(); } std::vector< EventList* > doneList; typedef std::vector< EventList* >::iterator iDoneList; song->startUndo(); for (iTrack t = tracks->begin(); t != tracks->end(); ++t) { // if (((*t)->type() == Track::MIDI || (*t)->type() == Track::DRUM) if (((*t)->type() != Track::MIDI) || !(parts_all->isChecked() || (*t)->selected())) continue; PartList *pl = (*t)->parts(); for (iPart p = pl->begin(); p != pl->end(); ++p) { MidiPart *mp = (MidiPart *) p->second; EventList* el = mp->events(); // Check if the event list has already been done. Skip repeated clones. iDoneList idl; for(idl = doneList.begin(); idl != doneList.end(); ++idl) if(*idl == el) break; if(idl != doneList.end()) break; doneList.push_back(el); for (iEvent i = el->begin(); i != el->end(); ++i) { Event oe = i->second; int tick = oe.tick(); if (tick > right) break; if (tick < left) continue; Event ne = oe.clone(); ne.setA(oe.dataA() + dv ); // Indicate no undo, and do not do port controller values and clone parts. //audio->msgChangeEvent(oe, ne, mp, false); audio->msgChangeEvent(oe, ne, mp, false, false, false); } } } song->endUndo(SC_EVENT_MODIFIED); close(); }