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User interface programming
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Contents
Contents
Internals - how it works
This chapter explains how MusE is built internally, and is meant to be an aid for developers wanting to quickly start up with MusE. For details on
why
stuff is done please refer to the following chapter.
Subsections
User interface programming
Configuration
Reading configuration
Writing configuration
Song state
How to add new items
User controls and automation
Handling user input
Plugins and synthesizers
Overview
Processing the input, recording
How it's stored
Enabling and disabling controllers