//============================================================================= // Awl // Audio Widget Library // $Id:$ // // Copyright (C) 1999-2011 by Werner Schweer and others // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License // as published by the Free Software Foundation; version 2 of // the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. //============================================================================= #ifndef __POSEDIT_H__ #define __POSEDIT_H__ ///#include "al/pos.h" #include "pos.h" #include namespace Awl { ///using AL::Pos; //--------------------------------------------------------- // PosEdit //--------------------------------------------------------- class PosEdit : public QAbstractSpinBox { Q_OBJECT Q_PROPERTY(bool smpte READ smpte WRITE setSmpte) bool _smpte; MusECore::Pos _pos; bool initialized; bool _returnMode; int cur_minute, cur_sec, cur_frame, cur_subframe; int cur_bar, cur_beat, cur_tick; QIntValidator* validator; virtual void paintEvent(QPaintEvent* event); virtual void stepBy(int steps); virtual StepEnabled stepEnabled() const; virtual void fixup(QString& input) const; virtual QValidator::State validate(QString&, int&) const; int curSegment() const; virtual bool event(QEvent*); bool finishEdit(); signals: void valueChanged(const MusECore::Pos&); // Choose these carefully, watch out for focusing recursion. void returnPressed(); void escapePressed(); void lostFocus(); // This is emitted when focus lost or return pressed (same as QAbstractSpinBox). void editingFinished(); public slots: void setValue(const MusECore::Pos& time); void setValue(int t); void setValue(const QString& s); public: PosEdit(QWidget* parent = 0); QSize sizeHint() const; MusECore::Pos pos() const { return _pos; } void setSmpte(bool); bool smpte() const { return _smpte; } void setReturnMode(bool v) { _returnMode = v; } bool returnMode() const { return _returnMode; } void updateValue(); }; } #endif