From 0d93b9b7a99847b19b7f0863a694e5441727419e Mon Sep 17 00:00:00 2001 From: Florian Jung Date: Fri, 30 Sep 2011 16:34:40 +0000 Subject: added dedicated drummap to tracks (only relevant for new-style-drumtracks) propagating ourDrumMap changes to track's drummaps changed volume percent limit from 200 to 999 cleaned up a bit --- muse2/muse/midiedit/drumedit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'muse2/muse/midiedit/drumedit.cpp') diff --git a/muse2/muse/midiedit/drumedit.cpp b/muse2/muse/midiedit/drumedit.cpp index f21b0e8c..9c433386 100644 --- a/muse2/muse/midiedit/drumedit.cpp +++ b/muse2/muse/midiedit/drumedit.cpp @@ -410,7 +410,7 @@ DrumEdit::DrumEdit(PartList* pl, QWidget* parent, const char* name, unsigned ini gridS2->setSpacing(0); time = new MusEWidget::MTScale(&_raster, split1w2, xscale); canvas = new DrumCanvas(this, split1w2, xscale, yscale); - vscroll = new MusEWidget::ScrollScale(-4, 1, yscale, dynamic_cast(canvas)->drum_map_size()*TH, Qt::Vertical, split1w2); + vscroll = new MusEWidget::ScrollScale(-4, 1, yscale, dynamic_cast(canvas)->getOurDrumMapSize()*TH, Qt::Vertical, split1w2); int offset = -(MusEConfig::config.division/4); canvas->setOrigin(offset, 0); canvas->setCanvasTools(drumeditTools); -- cgit v1.2.3