From 8a2c2824a59d7644e13bc52c9a0ecbd641f21f95 Mon Sep 17 00:00:00 2001 From: Robert Jonsson Date: Wed, 13 Oct 2010 19:34:22 +0000 Subject: new branch muse2, first checkin --- muse2/al/dspXMM.cpp | 119 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 119 insertions(+) create mode 100644 muse2/al/dspXMM.cpp (limited to 'muse2/al/dspXMM.cpp') diff --git a/muse2/al/dspXMM.cpp b/muse2/al/dspXMM.cpp new file mode 100644 index 00000000..99893c3f --- /dev/null +++ b/muse2/al/dspXMM.cpp @@ -0,0 +1,119 @@ +//========================================================= +// MusE +// Linux Music Editor +// $Id: dspXMM.cpp,v 1.1.2.2 2009/12/20 00:04:25 spamatica Exp $ +// +// (C) Copyright 2007-2009 Werner Schweer (ws@seh.de) +// file originally from Ardour DAW project by Paul Davis (c) 2007 +// licensed through GPL +// Original author Sampo Savolainen +// +// This program is free software; you can redistribute it and/or modify +// it under the terms of the GNU General Public License version 2. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +//====================================================================== + + +#include + +void +x86_sse_find_peaks(float *buf, unsigned nframes, float *min, float *max) +{ + __m128 current_max, current_min, work; + + // Load max and min values into all four slots of the XMM registers + current_min = _mm_set1_ps(*min); + current_max = _mm_set1_ps(*max); + + // Work input until "buf" reaches 16 byte alignment + while ( ((unsigned long)buf) % 16 != 0 && nframes > 0) { + + // Load the next float into the work buffer + work = _mm_set1_ps(*buf); + + current_min = _mm_min_ps(current_min, work); + current_max = _mm_max_ps(current_max, work); + + buf++; + nframes--; + } + + // use 64 byte prefetch for quadruple quads + while (nframes >= 16) { + __builtin_prefetch(buf+64,0,0); + + work = _mm_load_ps(buf); + current_min = _mm_min_ps(current_min, work); + current_max = _mm_max_ps(current_max, work); + buf+=4; + work = _mm_load_ps(buf); + current_min = _mm_min_ps(current_min, work); + current_max = _mm_max_ps(current_max, work); + buf+=4; + work = _mm_load_ps(buf); + current_min = _mm_min_ps(current_min, work); + current_max = _mm_max_ps(current_max, work); + buf+=4; + work = _mm_load_ps(buf); + current_min = _mm_min_ps(current_min, work); + current_max = _mm_max_ps(current_max, work); + buf+=4; + nframes-=16; + } + + // work through aligned buffers + while (nframes >= 4) { + + work = _mm_load_ps(buf); + + current_min = _mm_min_ps(current_min, work); + current_max = _mm_max_ps(current_max, work); + + buf+=4; + nframes-=4; + } + + // work through the rest < 4 samples + while ( nframes > 0) { + + // Load the next float into the work buffer + work = _mm_set1_ps(*buf); + + current_min = _mm_min_ps(current_min, work); + current_max = _mm_max_ps(current_max, work); + + buf++; + nframes--; + } + + // Find min & max value in current_max through shuffle tricks + + work = current_min; + work = _mm_shuffle_ps(work, work, _MM_SHUFFLE(2, 3, 0, 1)); + work = _mm_min_ps (work, current_min); + current_min = work; + work = _mm_shuffle_ps(work, work, _MM_SHUFFLE(1, 0, 3, 2)); + work = _mm_min_ps (work, current_min); + + _mm_store_ss(min, work); + + work = current_max; + work = _mm_shuffle_ps(work, work, _MM_SHUFFLE(2, 3, 0, 1)); + work = _mm_max_ps (work, current_max); + current_max = work; + work = _mm_shuffle_ps(work, work, _MM_SHUFFLE(1, 0, 3, 2)); + work = _mm_max_ps (work, current_max); + + _mm_store_ss(max, work); +} + + + -- cgit v1.2.3