From d838bc9a7892162c62dd17f9508ffe19278c5526 Mon Sep 17 00:00:00 2001 From: Florian Jung Date: Thu, 29 Nov 2012 00:23:43 +0100 Subject: weiter verschönert, WIP MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- detect_road_borders.cpp | 380 +++++++++++++++++++++++++----------------------- 1 file changed, 199 insertions(+), 181 deletions(-) diff --git a/detect_road_borders.cpp b/detect_road_borders.cpp index 33d3d2f..9b1e731 100644 --- a/detect_road_borders.cpp +++ b/detect_road_borders.cpp @@ -240,6 +240,9 @@ double only_retain_largest_region(Mat img, int* size) } #define AREA_HISTORY 10 +#define SMOOTHEN_BOTTOM 25 +#define SMOOTHEN_MIDDLE 10 +#define ANG_SMOOTH 9 int alertcnt=21; int main(int argc, char* argv[]) { @@ -309,230 +312,245 @@ int main(int argc, char* argv[]) findContours(thres_tmp, contours, hierarchy, CV_RETR_TREE, CV_CHAIN_APPROX_NONE, Point(0, 0)); - /// Draw contours + // Draw contours Mat drawing = Mat::zeros( thres_tmp.size(), CV_8UC3 ); - //drawContours( drawing, contours, -1, Scalar(250,0,0) , 2,8, hierarchy); - for( int i = 0; i< contours.size(); i++ ) { - //if (hierarchy[i][3]<0) // no parent - Scalar color = Scalar( 255 ,(hierarchy[i][3]<0)?255:0, (hierarchy[i][3]<0)?255:0 ); - drawContours( drawing, contours, i, color, 2, 8, hierarchy, 0, Point() ); + Scalar color; + + + if (hierarchy[i][3]<0) // no parent + color=Scalar(255,255,255); + else // this is a sub-contour which is actually irrelevant for our needs + color=Scalar(255,0,0); + + drawContours( drawing, contours, i, color, 2, 8, hierarchy, 0, Point() ); } - for( int i = 0; i< contours.size(); i++ ) - { - if (hierarchy[i][3]<0) + + + for (int road_contour_idx=0; road_contour_idx& contour = contours[road_contour_idx]; // just a shorthand + + if (!contour.size()>0) continue; // should never happen. + - for (int j=0;j lowy) + if (contour[j].y > low_y) { - lowy=contours[i][j].y; - lowj=j; + low_y=contour[j].y; + low_idx=j; } - if (contours[i][j].y < highy) - highy=contours[i][j].y; + if (contour[j].y < high_y) + high_y=contour[j].y; } - if (lowj!=-1) - { - std::rotate(contours[i].begin(),contours[i].begin()+lowj,contours[i].end()); + assert(low_idx!=0); + + + + - // create contour map - for (int j=0;j= contour.size()) j1-=contour.size(); + int j2=(j-smoothen); while (j2 < 0) j2+=contour.size(); + + + // calculate angle, adjust it to be within [0, 360) + angles[j] = atan2(contour[j1].y - contour[j2].y, contour[j1].x - contour[j2].x) * 180/3.141592654; + if (angles[j]<0) angles[j]+=360; - for (j=0;j=360) ang_diff-=360; + if (ang_diff>=180) ang_diff=360-ang_diff; - double* angles = new double[contours[i].size()]; + angle_derivative[j] = (double)ang_diff / ANG_SMOOTH; - for (;j= contours[i].size()) j1-=contours[i].size(); - int j2=(j-smoothen); if (j2 < 0) j2+=contours[i].size(); - - - angles[j] = atan2(contours[i][j1].y - contours[i][j2].y, contours[i][j1].x - contours[i][j2].x) * 180 /3.141592654; - if (angles[j]<0) angles[j]+=360; - int r,g,b; - hue2rgb(angles[j], &r, &g, &b); - - circle(drawing, contours[i][j], 2, Scalar(b,g,r)); - - int x=drawing.cols-drawing.cols*(j-init_j)/(contours[i].size()-init_j); - line(drawing,Point(x,0), Point(x,10), Scalar(b,g,r)); - } - - #define ANG_SMOOTH 9 - double* angle_derivative = new double[contours[i].size()]; - for (j=init_j+ANG_SMOOTH;j=360) ang_diff-=360; - if (ang_diff>=180) ang_diff=360-ang_diff; - - int c=abs(20* ang_diff/ANG_SMOOTH); - Scalar col=(c<256) ? Scalar(255-c,255-c,255) : Scalar(255,0,255); - line(drawing, Point(x,12), Point(x,22), col); - - int y=25+40-2*ang_diff/ANG_SMOOTH; - - angle_derivative[j] = (double)ang_diff / ANG_SMOOTH; - - double quality = ((double)ang_diff/ANG_SMOOTH) * linear(contours[i][j].y, highy, 1.0, highy+ (drawing.rows-highy)/10, 0.0, true) - * linear( abs(drawing.cols/2 - contours[i][j].x), 0.8*drawing.cols/2, 1.0, drawing.cols/2, 0.6, true); - //int y2=25+40+100-5*quality; - - line(drawing, Point(x,y), Point(x,y), Scalar(255,255,255)); - //line(drawing, Point(x,25+40+100), Point(x,25+40+100), Scalar(127,127,127)); - //line(drawing, Point(x,y2), Point(x,y2), Scalar(255,255,255)); - - circle(drawing, contours[i][j], 2, col); - } - for (int j=init_j; j lastmax) lastmax=angle_derivative[j]; + if (angle_derivative[j] < MAX_HYST*lastmax && angle_derivative[j+1] < MAX_HYST*lastmax && angle_derivative[j+2] < MAX_HYST*lastmax) { - if (angle_derivative[j] > lastmax) lastmax=angle_derivative[j]; - if (angle_derivative[j] < MAX_HYST*lastmax && angle_derivative[j+1] < MAX_HYST*lastmax && angle_derivative[j+2] < MAX_HYST*lastmax) + int j0=-1; + for (j0=j-1; j0>=0; j0--) + if (angle_derivative[j0] < MAX_HYST*lastmax && angle_derivative[j0-1] < MAX_HYST*lastmax && angle_derivative[j0-2] < MAX_HYST*lastmax) + break; + + if (lastmax > 5) { - int j0=-1; - for (j0=j-1; j0>=0; j0--) - if (angle_derivative[j0] < MAX_HYST*lastmax && angle_derivative[j0-1] < MAX_HYST*lastmax && angle_derivative[j0-2] < MAX_HYST*lastmax) - break; + // the maximum area goes from j0 to j + int x=drawing.cols-drawing.cols*((j+j0)/2-first_nonbottom_idx)/(contour.size()-first_nonbottom_idx); - if (lastmax > 5) + double quality = ((double)angle_derivative[(j+j0)/2]) * linear(contour[j].y, high_y, 1.0, high_y+ (drawing.rows-high_y)/10, 0.0, true) + * linear( abs(drawing.cols/2 - contour[j].x), 0.8*drawing.cols/2, 1.0, drawing.cols/2, 0.6, true); + + if (quality>bestquality) { - // the maximum area goes from j0 to j - int x=drawing.cols-drawing.cols*((j+j0)/2-init_j)/(contours[i].size()-init_j); - - double quality = ((double)angle_derivative[(j+j0)/2]) * linear(contours[i][j].y, highy, 1.0, highy+ (drawing.rows-highy)/10, 0.0, true) - * linear( abs(drawing.cols/2 - contours[i][j].x), 0.8*drawing.cols/2, 1.0, drawing.cols/2, 0.6, true); - - if (quality>bestquality) - { - bestquality=quality; - bestquality_max=lastmax; - bestquality_j=(j+j0)/2; - bestquality_width=j-j0; - } - - line(drawing, Point(x,25+40-3*quality), Point(x, 25+40), Scalar(0,255,0)); - circle(drawing, contours[i][(j+j0)/2], 1, Scalar(128,0,0)); + bestquality=quality; + bestquality_max=lastmax; + bestquality_j=(j+j0)/2; + bestquality_width=j-j0; } - lastmax=-999999; + + line(drawing, Point(x,25+40-3*quality), Point(x, 25+40), Scalar(0,255,0)); + circle(drawing, contour[(j+j0)/2], 1, Scalar(128,0,0)); } + lastmax=-999999; } + } + + circle(drawing, contour[bestquality_j], 3, Scalar(255,255,0)); + circle(drawing, contour[bestquality_j], 2, Scalar(255,255,0)); + circle(drawing, contour[bestquality_j], 1, Scalar(255,255,0)); + circle(drawing, contour[bestquality_j], 0, Scalar(255,255,0)); + + int antisaturation = 200-(200* bestquality/10.0); + if (antisaturation<0) antisaturation=0; + for (int j=0;j=0) // should always be true - { - circle(drawing, contours[i][intersection], 2, Scalar(0,0,0)); - circle(drawing, contours[i][intersection], 1, Scalar(0,0,0)); + line(drawing, contour[bestquality_j], Point(drawing.cols/2, drawing.rows-drawing.rows/5), Scalar(0,64,64)); + + int intersection = find_intersection_index(drawing.cols/2, drawing.rows-drawing.rows/5, contour[bestquality_j].x, contour[bestquality_j].y, contour_map); + if (intersection>=0) // should always be true + { + circle(drawing, contour[intersection], 2, Scalar(0,0,0)); + circle(drawing, contour[intersection], 1, Scalar(0,0,0)); - int xx=contours[i][bestquality_j].x; - int lastheight=-1; - if (intersection < bestquality_j) // im pinken bereich, also zu weit rechts + int xx=contour[bestquality_j].x; + int lastheight=-1; + if (intersection < bestquality_j) // im pinken bereich, also zu weit rechts + { + for (; xx>=0; xx--) { - for (; xx>=0; xx--) + int intersection2 = find_intersection_index(drawing.cols/2, drawing.rows-drawing.rows/5, xx, contour[bestquality_j].y, contour_map); + if (intersection2<0) + break; + if (intersection2>=bestquality_j) // im gegenüberliegenden bereich? { - int intersection2 = find_intersection_index(drawing.cols/2, drawing.rows-drawing.rows/5, xx, contours[i][bestquality_j].y, contour_map); - if (intersection2<0) - break; - if (intersection2>=bestquality_j) // im gegenüberliegenden bereich? - { - if (contours[i][intersection2].y>=lastheight) xx++; // undo last step - break; - } - lastheight=contours[i][intersection2].y; + if (contour[intersection2].y>=lastheight) xx++; // undo last step + break; } + lastheight=contour[intersection2].y; } - else if (intersection > bestquality_j) // im grünen bereich, also zu weit links + } + else if (intersection > bestquality_j) // im grünen bereich, also zu weit links + { + for (; xx=lastheight) xx--; // undo last step - break; - } - lastheight=contours[i][intersection2].y; + if (contour[intersection2].y>=lastheight) xx--; // undo last step + break; } + lastheight=contour[intersection2].y; } - // else // genau den horizontpunkt getroffen - // do nothing - - int steering_point = find_intersection_index(drawing.cols/2, drawing.rows-drawing.rows/5, xx, contours[i][bestquality_j].y, contour_map, false); - if (steering_point>=0) // should be always true - line(drawing, contours[i][steering_point], Point(drawing.cols/2, drawing.rows-drawing.rows/5), Scalar(0,255,255)); } + // else // genau den horizontpunkt getroffen + // do nothing - cout << "bestquality_width="<